1 Zerg vs 7 Computers (Starcraft Remastered) [4K]

Поделиться
HTML-код
  • Опубликовано: 8 апр 2022
  • 1v7 skirmish match in StarCraft Remastered with Zerg against 7 random AI / Computers on the map "Abattoir".
    Thumbnail: 1 Zerg vs 7 Computers: The hardest map
  • ИгрыИгры

Комментарии • 176

  • @ZeDrMedic
    @ZeDrMedic Год назад +143

    Now imagine the AI banding together and rushing you down with all their workers, basically saying "enough is enough"

  • @spidermuslim1956
    @spidermuslim1956 2 года назад +225

    Zerg drone : spit on a Nexus
    All the probes : and I took that personally >:(

  • @estellebright2579
    @estellebright2579 2 года назад +145

    It’s a shame there’s not even a single dragoon showed up during the fight. Or tanks, vultures, high Templar etc. Zerg eventually figured out lurkers but that’s about it. But at the same time, rush means no time for higher tech units so.
    It is a feat indeed.

    • @5mwa
      @5mwa Год назад +12

      That is because the computer's tech level is based on the number of bases they have. With only of one pile of resources for each player, the computer will hardly move up the tech tree. I always build a 64x64 mini map with 1 big pile of resources in the centre and I would play 1 vs 7 melee. 9/10 times I will win due to the same reason and there is no need to send my scv for harassment.

  • @StuGames
    @StuGames  2 года назад +200

    So I tried a lot of different maps to find the hardest one for this challenge, and I thought this map would be impossible to beat because you just get attacked too early... until I thought of this cheese strategy! Let me know what you think about this.

    • @marines28
      @marines28 2 года назад +12

      You are bad@$$. Thanks for posting these.

    • @besNait
      @besNait 2 года назад +11

      Opening cheese was the best. Is it RNG whether computer builds any air in "initial" attacks, or does AI simply believes that ground only, no detection beats lurkers in the choke?

    • @haraldzimmermann3274
      @haraldzimmermann3274 2 года назад +3

      Awesome strategy mate👋🤗😎

    • @StuGames
      @StuGames  2 года назад +10

      @@besNait Air units all require some "teching" and they always go for an outright rush on this map

    • @micuu1
      @micuu1 2 года назад +3

      Great strategies there. I am curious though: why stack the Lurkers? Is that the optimal spot for them to attack incoming rushes?

  • @moved5600
    @moved5600 2 года назад +105

    The way you made all those Drones, Probes and SCVs run after you at the beginning was hilarious!

  • @aceshighdueceslow
    @aceshighdueceslow 2 года назад +12

    yo, putting a lurker in your muta group was a smart way to not have to worry about a stray overlord

  • @HighMojo
    @HighMojo Год назад +24

    The lurker stacking may be great for attacking, but one psi storm, reaver, or siege tank will ruin its day.

  • @Demonizer5134
    @Demonizer5134 Год назад +5

    One thing I never understood is why the eggs are so damn strong and hard to destroy lol. Nice job using it to your advantage.

  • @Yakushii
    @Yakushii 2 года назад +24

    Unbalanced skirmishes like this are the best part of any RTS, in my opinion.

  • @Gawayno
    @Gawayno 2 года назад +16

    I was wondering when you'll make one of these since I've been a Zerg player since the first game came out, nice to see it today! Keep up the great work!

  • @CorianderCat
    @CorianderCat 2 года назад +10

    That random lurker in the muta control group tho XD

    • @micuu1
      @micuu1 2 года назад +4

      He's got a dream of flying one day!

    • @Mische2k
      @Mische2k 2 года назад +8

      @@micuu1 This is how transgender looks like as a Zerg.

    • @HibiscusOrchid
      @HibiscusOrchid 2 года назад

      I still dont understand the point of that

    • @DavidRodriguez-lt2xr
      @DavidRodriguez-lt2xr 2 года назад +8

      @@HibiscusOrchid that is done on high level Starcraft. When u put an unit that is far away from the mutalisks un the same group the mutalisks dont Split and they are easier to control to atack at the same time when killing workers.
      U can see pros doing It with overlords at the early stage of the Game.

  • @mfdsrax2
    @mfdsrax2 2 года назад +55

    I wonder how these lurkers stack together underground. Do they stay in different layers?

  • @tFighterPilot
    @tFighterPilot Год назад +3

    The beginning is like "Workers of the world, unite!"

  • @ralmeida54
    @ralmeida54 11 месяцев назад +2

    This gameplay with comments are perfect! Thanks!

  • @L4evsk
    @L4evsk Год назад +37

    Stu: juggling with a drone and building up his base.
    Me: Perfect multitask micro!
    Stu: adds a second drone to juggling.
    Me: Err, what's the word for better than perfect?!

  • @user-nz9ux9hw4m
    @user-nz9ux9hw4m 21 день назад

    Thank you for the incredibly cool video with many tricks and interesting techniques! I didn’t even think that playing as the zerg could be so creative. Eggs power)

  • @sabin.rene.figaro
    @sabin.rene.figaro Месяц назад

    I am never tired of watching you play 1 vs 7 AIs. StarCraft Brood War was my childhood and I and my sister still play it. With HD graphic in remastered version, your gameplay makes the game even more fun! Amazing! Thanks for all these amazing videos 🔥🔥

  • @BreakTheIce222
    @BreakTheIce222 2 года назад +15

    Pretty sure those lurkers could have attacked parts of the protoss mineral line from your base.

  • @cdnry0020
    @cdnry0020 3 месяца назад +1

    So satisfying to watch! Definitely subscribing :D

  • @PassThisStn_Maple
    @PassThisStn_Maple Год назад +5

    6:28 TMI : Lurker eggs don't die on one Yamato cannon shot of Battlecruiser.
    Yamato cannon is Expolsive 260 damage, and lurker egg is 200 HP , 10 DEF and Medium size.
    (260 damage - 10 DEF) × 75% (Expolsive and Medium) = 187.5. So egg lives with HP 13 after get hit on Yamato cannon.

  • @laszlomiskei9138
    @laszlomiskei9138 2 года назад +24

    This game is so much more ... metal ... than the sequel
    PS: As alwyas, amazing job keep it up mate! :)

  • @Salted_Fysh
    @Salted_Fysh 2 года назад +19

    I'm surprised the AI doesn't bring detection. That should be a fairly simple trigger to implement, especially for Zerg.

    • @Paul66290
      @Paul66290 2 года назад +1

      he's a cheater

    • @Salted_Fysh
      @Salted_Fysh 2 года назад +14

      @@Paul66290 no, he isn't. StarCraft 1 AI just isn't very good. The game is more than 20 years old.

    • @StuGames
      @StuGames  2 года назад +19

      They would eventually sometimes bring some detection, but this map is so small that they just do an all-out rush without much teching at all! They're probably programmed to not bring slowverlords because they would be just be dragging behind because of the speed difference. Or maybe they didn't expect you to rush into invisible units.

    • @thorstein37
      @thorstein37 Год назад

      @@StuGames cheat is clearly involved for those who played this game they for sure know that for example a terran attacked with invisible form of attack will instantly launch a scan, weird here terran are killed and not even a scan launched...not mentionning lacking protoss probes or zerg OL

    • @laughingalex7563
      @laughingalex7563 Год назад +2

      @@thorstein37 the ai in broodwar is actually very stupid when it comes to teching up, in fact zerg ai almost NEVER progress to hive tier. Serious, they almost never hit hive. When he attacked with the drone to bait the workers he effectively forced the ai into a “keep rushing at tier 1” mode. Its perfectly believable for the terran to not build a com scanner, even with academy, because its ai build order is so messed up.

  • @noir66146
    @noir66146 Год назад +1

    @ 14:50 my first time witnessing the remastry of brood war... and God is the lurker carnage beautiful ! - especially the waves of medics the terrain kept sending in lol
    i was really expecting them to send in tanks and nukes, but i guess the map is too small for that kind of militia to form. Great play .

  • @filipstancel7315
    @filipstancel7315 Год назад

    Even more spectacular! Subscribed!

  • @mirzae5653
    @mirzae5653 Год назад +1

    I love seeing lurker & tower finished right be4 ai rush coming, so perfect xD

  • @crh18
    @crh18 Год назад +3

    only 5 units lost, that's pretty insane.. good showcase!!

  • @lililililll
    @lililililll 2 года назад +3

    This is the perfect ASMR

  • @SuagulishusR
    @SuagulishusR 2 года назад +2

    *Spits on base*
    (The AI): how FEKEN DEAR YOU *sends the boys*

  • @darinladd5312
    @darinladd5312 8 месяцев назад

    wow, i love watching a line of firebats pop like pimples. impressive.

  • @antiprismatic
    @antiprismatic 8 месяцев назад

    Moving lirkers into the other players mineral lines is really good.

  • @gabrieldones2803
    @gabrieldones2803 2 месяца назад

    the lurker egg infront of the Sunken was beautiful i didnt get it at first, then i saw the zealots were scrambling xD

  • @vskorablev
    @vskorablev 2 года назад +7

    U can kill any computers after first attack.
    Take one lulker from your defence and go to enemy command center.
    In map "The Hunters", sometimes, i victory lulkers only.

  • @atcandotherthings4985
    @atcandotherthings4985 Год назад

    Wow that’s some fast lurkers I wouldn’t mind seeing this same thing on the biggest map where air units are plentiful

  • @denmoot607
    @denmoot607 2 года назад +6

    Как же люркеры сильны в пачке, когда компьютеры не желают строить воздух! Супер получилось!)

  • @PiotrthePhrog
    @PiotrthePhrog Год назад

    Well done!

  • @alex_marin
    @alex_marin 7 месяцев назад

    so much nostalgia watching this

  • @ext2korwin
    @ext2korwin Год назад

    Came for some Starcraft strats. Stayed for Benny-Hill-style chase.

  • @dickwallace8567
    @dickwallace8567 2 года назад +3

    Nice. Wonder why they didn't do anything to detect the lurkers. Anytime I used any cloaked unit I'd get scanned instantly, or there'd be an Overloard or Observer there.

  • @tomhe286
    @tomhe286 2 года назад +5

    This bug was fixed in sc2. And I thought it was fixed in sc1 too. It was funny to abuse AI Back in the days with this trick though ❤️

  • @ohohothisrocks
    @ohohothisrocks Год назад

    the lurkers- me hanging underground with my homies

  • @pooyasafaei2538
    @pooyasafaei2538 2 года назад

    That mineral gatherer pissed off many ppl

  • @ATLballer
    @ATLballer Год назад

    NICE JOB

  • @alexcosta7127
    @alexcosta7127 Год назад

    this match is a true royale with cheese i love it

  • @duffthimblespork8371
    @duffthimblespork8371 Год назад +1

    Me, calmly screaming: "GET THAT LURKER OUT OF YOUR MUTA CONTROL GROUP!"

  • @TheRealBDouble
    @TheRealBDouble Год назад +1

    Zerg has the best music

  • @theUnknown-oz9dh
    @theUnknown-oz9dh 7 месяцев назад

    You know, I feel sorry for all those poor lurkers sitting there squatting in one tiny cramped hole! I bet they all were thinking to themselves: "the first person who farts in here gets a black eye"...🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

  • @MortyFoodReviews
    @MortyFoodReviews Год назад

    Nothing like stacking some lurkers.

  • @cheetahEu
    @cheetahEu 4 месяца назад

    very nice

  • @R3DT1D3
    @R3DT1D3 2 года назад +5

    I know the Terran AI would usually instant scan cloaked/burrowed stuff in some of the campaigns, do they not do this in skirmish?

    • @shuriken188
      @shuriken188 2 года назад +4

      I swear, the campaign AI is *meticulous* about bringing detection with them. Scripted attacks are a lot more well-designed than open-ended AI attacks, and the campaigns are quite well-built in terms of scripted attacks.

    • @Scourge24
      @Scourge24 2 года назад +10

      They do, but none of the enemy Terran players built a comsat because they were "rushing" and it's not part of the rush build order. Nevermind that their "rush" was still going on by the 10 minute mark;)

  • @magnum333
    @magnum333 Год назад +1

    Are you playing on the fastest speed? Why does the clock don't run faster then? I thought normal speed was max minus 2, and above that everything else was "sped up", at least that's how it works on standard Brood War campaign. Am I wrong? Great skills by the way, you don't cease to amaze me!

  • @xxxq226
    @xxxq226 Год назад

    Why you placed all lurkers together? Would be more effective to put them close together but not on one spot?

  • @blade-vk
    @blade-vk 2 месяца назад

    it's a mystrery how not a single overload, or terran's comsat to reveal hidden lurkers... unbelievable:) but at the end of the day: GG

  • @petrowegynyolc7108
    @petrowegynyolc7108 Год назад

    Cue Benny Hill chasing music for the 1st 5 mins.

  • @samiamrg7
    @samiamrg7 Год назад

    Mad lad did the bulk of the defence against 7 AI using, like, 10 army supply of Lurkers.
    Arguably, could any other map where the AI decides to build tech beyond Marines, Zealots, and Hydras be harder?

  • @Itsyoboyjy
    @Itsyoboyjy 2 года назад

    Desperate times comes desperate measures

  • @theunidentifiedchangeling9451
    @theunidentifiedchangeling9451 8 месяцев назад

    I'm not sure if this is confirmed or not, but if you kill an SCV that's building a structure, the unbuilt structure will be ignored by the AI and just build another one.
    One time me and my bro were doing the eco delay trick and he actually ended up killing an SCV building a barracks, and 30 minutes or more later into the game we found the same unbuilt barracks from early game.

  • @mochay17
    @mochay17 2 года назад

    Professional players

  • @BlazeHN
    @BlazeHN Год назад +1

    I wonder if the map name Abattoir have any relation for the future naming of Abattur...

  • @DanielLenskiy
    @DanielLenskiy Год назад

    Okay, well, you could just stay with your "lurker defence" and wait until they will run out of minerals :)

  • @T1m0the0S
    @T1m0the0S Год назад

    Hi! Why are the terran Ai not scanning your lurkers?

  • @TheLeadhound
    @TheLeadhound Год назад

    Why do you stack all the lurkers together? Why not stagger them a bit?

  • @cesarurbina0097
    @cesarurbina0097 Год назад +1

    Estan buenisimos!!

  • @MrMerithra
    @MrMerithra 2 года назад +2

    Are you still doing content? Man, you are a legend, your Warcraft 2 videos were brutal

  • @SensibleZombie
    @SensibleZombie 2 года назад

    how do you get your textures looking like that?

    • @StuGames
      @StuGames  2 года назад

      it's the Remastered version

  • @booshmcfadden7638
    @booshmcfadden7638 Год назад +1

    Total meat grinder.

  • @jinkazama8319
    @jinkazama8319 Год назад +1

    2:00 so funny :)

  • @obuw1
    @obuw1 Год назад

    I remember the brood war AI being way, *way* better than this. Not a single siege tank. No comsat. No missile turrets protecting the mineral line. No dragoons, photon cannons, templar, etc. The AI was clearly broken here. Not sure if it's just this map, or if remastered is like this in general.
    I also frequently abused the AI like this, distracting their workers to beat them 2v6 on various maps in the original brood war. And while it delays their economy, they would never just straight up get stuck on stone age tech like this.

  • @jesusislord461
    @jesusislord461 Год назад +1

    Attacking with a worker? Tell us you are bad without telling us

  • @halimk1777
    @halimk1777 Год назад

    This drone is so popular. He has so many followers

  • @GameOpus
    @GameOpus Год назад +1

    I see this and can only think, "Ah nice, Use Map Settings game of Lurker Defense." 🤣

  • @wowditto
    @wowditto 2 месяца назад

    When he was stacking lurkers, it made my heart hurt.... IF he spread them maybe make 3 holes each an inch away and stacked those 3 holes it would have been far more effective
    But nonetheless it was a great game
    and i always have a team of Guardians along with mutas

  • @sepalmq1229
    @sepalmq1229 Год назад

    why does the hive glow sometimes and sometimes not?

  • @AttaKru
    @AttaKru Год назад +1

    can you guess, how many game it took, to figure out this strategy?

  • @user-wu6ep2ie2l
    @user-wu6ep2ie2l Месяц назад

    how your zergbase have this cool light??!

  • @elzogalleta3121
    @elzogalleta3121 Год назад

    I find it strange that the terran AI isnt using it sweep scan to see your lurkers. I remember in the original sc1, they did a sweep acan to see wtf was going on

  • @fmikee
    @fmikee Год назад

    So stressful!

  • @chamberashes3128
    @chamberashes3128 Год назад

    Well played.
    You could have cut minutes off your time if you harrassed the base next to you with a drone if there was a gap. Or send over a lurker.
    Very enjoyable to watch

  • @computationalerror69
    @computationalerror69 Год назад

    that’s a one deep hole

  • @Monolitvennik
    @Monolitvennik 2 года назад

    Йоу, зная 1 часть игры ИИ тут вовсе не слабый и бьёт мощно чем во 2 части

  • @MrMadelscott
    @MrMadelscott Год назад

    GG

  • @zerglilngvet5428
    @zerglilngvet5428 Год назад

    can u make this without the trick at the start?

  • @HighMojo
    @HighMojo Год назад

    Since the drone cheese doesn't have a name, I dub thee the pied piper peon cheese.

  • @chopseh
    @chopseh Год назад

    Flexing on everybody with the collectors edition hatchery

  • @handongfeng
    @handongfeng 4 месяца назад

    8:23 Now computers are really good at spellcasting

  • @laman123lam
    @laman123lam 2 месяца назад

    when i play brood war AI always brings few detectors not single. so hiding is not an option at some point unless kill all detectors 1st

  • @paraguas2958
    @paraguas2958 2 года назад +1

    Q pro

  • @calvinfoo
    @calvinfoo Год назад

    How about without using Lurkers? How about using Terran or Protoss?

  • @a.cunningham4974
    @a.cunningham4974 Год назад

    Its non-trigger Lurker Defense!

  • @obelgefreitermurller2602
    @obelgefreitermurller2602 2 года назад +3

    how come the terran AI didnt get scan?

    • @thorstein37
      @thorstein37 Год назад

      OBVIOUS, thx, the ones cheering this video clearly never played against AI than instantly scans

  • @ericjepson3765
    @ericjepson3765 Год назад

    Now try on a map with expansions. When AI is only on one base they normally stay on tier 1 units and no scanners. Plus, you can just wait them out on a map like this...

  • @vuzyra9211
    @vuzyra9211 Год назад

    wy opponentt dont use air units?

  • @trancukem5814
    @trancukem5814 2 года назад

    Perfect. I want to name map.please!

  • @inkredibill6352
    @inkredibill6352 Год назад

    110 APM lol. Well still pretty good. That stuff at the start isn't necessary if you're super fast, still a smart strategy though.

  • @kittipongas
    @kittipongas 3 месяца назад

    wow just 1 base

  • @clflores2486
    @clflores2486 Год назад +1

    1K liked! 😊 🎉

  • @Unknownwish
    @Unknownwish 5 месяцев назад

    Terran can do the nuclear launch detect and booom...all unit bb

  • @duykhoinguyen2178
    @duykhoinguyen2178 10 месяцев назад

    IMO the hardest map for 1 v 7 CPU is fastest map 'cause the AI just have infinite money to throw at you. 1st wave will be basic unit but after that, they spam high tier unit wave after wave . You can try and feel what I say.

  • @francorosas6537
    @francorosas6537 2 года назад

    A hoy to watch

  • @Smugsmol
    @Smugsmol 2 года назад

    Hey try map name cauldron. (6 player) Ai are insane there

  • @Crystian83
    @Crystian83 Год назад

    Duration Time 21:12 . Mirror numbers :). Strange indeed