Let's Compare ( BadLands )
HTML-код
- Опубликовано: 27 сен 2024
- If you like these videos, Please Consider becoming a patreon.
www.patreon.co...
Like us on Facebook !
/ gaminggeeks
1. Arcade 0:37
2. ZX Spectrum 4:06
3. Amstrad 7:35
4. Commodore 64 11:05
5. Atari ST 14:34
6. Amiga 18:03
7. Playstation 2, Game Cube,
XBOX, Windows
( Midway Arcade Treasures 3 ) 21:32
Description Source:
en.wikipedia.o...)
Badlands is a 1989 arcade game published by Atari Games. It was ported by Domark under the Tengen label to a number of home computers. It is set in the aftermath of a nuclear war and races around abandoned wastelands with many hazards. Three gun-equipped cars race around a track to win prizes.
Gameplay
Badlands is effectively the spiritual successor to Atari's previous racing games Super Sprint and Championship Sprint. Similarly to the Sprint titles, Badlands pits three cars against each other in a three lap race around a small, single-screen circuit. Bonuses are present in the form of wrenches which can be traded for goods such as extra speed, extra acceleration or better tires
Unlike the Sprint games, Badlands expands upon the formula, taking place in a post-apocalyptic environment and equipping each of the players with cannons. In reality, the cannons do little except to slow cars down by repeatedly shooting at them, but the shop between levels offers the possibility of arming the car with missiles which will destroy the target car, placing it at a severe disadvantage as a replacement is brought onto the track, taking a few seconds.
The tracks also featured a number of new obstacles, including mines and retractable barricades.
Interactive Instruction books
Video Game Booklet
archive.org/de...
Computer Booklet
archive.org/de...
Suggestion for future videos: Could you let the title screen music play for more than 15 seconds? Sometimes it's interesting to compare how publishers transcribed the music between different platforms.
Noted.
Nothing like that Atari Games arcade noise from that era.
Use to spend hours with my friends playing this on the c64 good times
My Playing on the PS2 was terrible because the controls were over sensitive with no way to tweek them.
I'll look into it. How many versions & what are they available for ?
The Xbox plays well to me. That's what I have. Play it often.
I know Rush the Rock is terrible for ps2 and it's on the same disc. Rush the Rock for ps2 is so over sensitive it's even hard to select the track lol. As where xbox steers great. (Gamecube steers well but has major collision issues) .. so I'd say midway treasures 3 turned out best for xbox. Only game that seems glitchy for xbox is STUN Runner, it's playable but runs too fast. And Rush 2049 has screen tear issues. All the others I can recommend for Xbox.
@@CoolCoyote yea the game plays like micro machines except you see the whole track on the screen at once.
Edit: and can buy homing missles hehe..
I can't believe I've never heard of this game. Great video!
As a joke you should do the arcade game Jump Bug which has only one really terrible port on the Emerson Arcadia.
Great port for xbox. I cant say for ps2 since Rush the Rock is terrible on ps2 yet its completely playable for xbox. "Same disc as badlands." So I highly recommend Badlands for Xbox but beware might be a different experience on GC/PS2
How did the screw up so badly with the spikes on the 8 bit versions
Between this and off road ill take super sprint. Seems like a good idea but they could develop a lot more
But this is a semi-sequel to Super Sprint
It was about time to make huge things. Bigger tracks is a good start. Only 3 cars, almost the same music and sound effects, this is just lazy
It's Super Sprint meets Car Wars.
It's actually the official sequel to Super Sprint and Championship Sprint. All three developed by the same team and the same original game designer
@@scottbreon9448 And almost every major single screen racing game like this was made by Atari, with only two exceptions I could find which were both made by Leland (Ivan Ironman Stewart's Off Road Racing, and Danny Sullivan's Indy Heat).
Please make the Xbox 360 Box Arts! Oh and also make PS3 box arts
Wow...the vomit spectrum was horrible
Nasty, lazy ports. Especially the Amiga which could have been something close to Arcade perfect with a bit of effort.
These ports where just shovelware every arcade game even games that where un popular was ported to the zxspectrum amstrad c64 amiga and st they where bad 90% of the time and they always lack in game music.
The Amiga version has great ingame music. For some weird reason, this dude just didn’t toggle it on.
8-bit versions suck.
That's because they were done by Domark, whose 8-bit ports were pretty much the LJN of microcomputer games. The only decent 8-bit port they did was Rampart, and maybe star wars
Rooflesoft Games
The Amiga version was decent, the C64 version had super detail in the background graphics, but the shots were hard to see at times because of it
This reminds me a lot of RC Pro Am...
Looks more like Super Sprint or Indy Heat. RC Pro Am is different, although the cars in both games resemble tiny RC cars, so there's a slight similarity I guess.