Enemy AI using Behavior Graph in Unity 6 (Part 1/3)

Поделиться
HTML-код
  • Опубликовано: 11 янв 2025

Комментарии • 16

  • @SunnyValleyStudio
    @SunnyValleyStudio  Месяц назад +2

    The shortcut is actually "Shift+A" - sorry for this mistake 😅
    Learn how to Make Games in Unity and improve your C# coding skills:
    courses.sunnyvalleystudio.com/

  • @mehmedcavas3069
    @mehmedcavas3069 Месяц назад +2

    wow. working on an isometrig aprg right now. this new feature will help me

  • @Eculeus007
    @Eculeus007 Месяц назад +1

    Looks like this Behaviour would be perfect for managing stories.

    • @SunnyValleyStudio
      @SunnyValleyStudio  Месяц назад

      Well its an AI framework first and foremost. That being said you could definitely use it that way I think 👍

    • @Eculeus007
      @Eculeus007 Месяц назад

      @@SunnyValleyStudio If you say that, then I will definitely get into it. Thanks Peter for introducing the behavior!

  • @agnarzb
    @agnarzb 10 часов назад

    Hello Peter
    Thanks for the tutorial, really good introduction to the new shiny system. Just wanna report small problem with the ProjectFile. In the Sampleproject, Player game object has no layer definition. So RangeDetector and LOSDetector scripts cannot detect the player. Logics, including those in BehaviourGraph are not working properly.
    cheers

  • @정동우-n2x
    @정동우-n2x 29 дней назад +1

    Cool!

  • @tboxfinn
    @tboxfinn Месяц назад

    Can you make a video about unity 6 multiplayer??

    • @SunnyValleyStudio
      @SunnyValleyStudio  Месяц назад

      I am working on a 2d project with a multiplayer right now so I will definitely be showcasing the multiplayer in a series in January 🙂

  • @Muneebdevelopment361
    @Muneebdevelopment361 Месяц назад

    HEY I SUBSCRIBED
    DO WE NEED NAVMESH FOR AI AND IS IT GOOD FOR ADVANCE AI?

    • @SunnyValleyStudio
      @SunnyValleyStudio  Месяц назад

      HEY! In Behavior graph most nodes uses NavMeshAgent or transform for movement. They have AddForce and AddTorque nodes if you need to move a car that uses a RigidBody for movement or create a custom node if you need it for a 2D game.

    • @Muneebdevelopment361
      @Muneebdevelopment361 Месяц назад

      @@SunnyValleyStudio Hey is it free can i use all nodes u mentioned for free?

  • @telli5868
    @telli5868 Месяц назад +2

    Helloo lil mistake in the thumbnail

    • @SunnyValleyStudio
      @SunnyValleyStudio  Месяц назад +1

      Thanks! 🙏 Fixed it. Thumbnail should update soon 🙂