It made me laugh, thinking, "oh, funny, the #1 long boss is oddly short" and then getting slapped by the updated version and the true longest boss(es) get revealed.
@@blackliquidsorrow8249 I know the horror of all 3 of them. The vanilla version of Yizmat, Absolute Virtue and pandamonium warden. I shit you not a guild I had in 11 took down both Warden and Virtue literally by running the fight in shifts. Parties would fight for 4 hours, then swap out and rinse lather repeat. If you could come in for extra time or put in extra time you were fine to do so as anything to drop the boss faster worked. However doing this was a nightmare of planning and was not liked by the Devs either.
JESUS KNOCKS ON YOUR HEART AND LONGS FOR YOU TO ANSWER! HE DOESN'T WANT TO SEE ANYONE PERISH INTO HELL. GOD LOVES YOU SO HE GIVES YOU FREE WILL AND A CHOICE TO ACCEPT HIM OR REJECT HIM. TO LOVE HIM OR TO LOVE SIN/THIS WORLD. CALL UPON JESUS & ASK HIM TO FORGIVE YOUR SINS! SURRENDER YOUR WILL & YOUR LIFE TO HIM AND HE WILL GIVE YOU ETERNAL LIFE IN HEAVEN! PICTURE YOUR BEST DAY ON EARTH TIMES A BILLION FOR ETERNITY, THAT'S HEAVEN! NOW PICTURE YOUR WORST DAY ON EARTH TIMES A BILLION FOR ETERNITY, THAT'S HELL! HE WILL GIVE YOU WHAT YOU WANT SO IF YOU REJECT HIM YOU WILL BE SEPARATED FROM HIM & HIS BLESSINGS (LOVE, PEACE, JOY, HOPE, REST, ETC). IN HELL YOU WILL BE ALONE WITHOUT GOD OR PEOPLE, YOU WILL BE HOPELESS, YOU WILL BE IN DESPAIR & AGONY FOREVER! GOD'S STANDARD FOR HEAVEN IS PERFECTION AND ONLY JESUS (THE SON OF GOD/GOD IN THE FLESH) LIVED THAT PERFECT LIFE! HE LAID DOWN HIS LIFE & TOOK THE WRATH OF THE FATHER ON THE CROSS FOR YOUR SINS! GOD IS JUST SO HE MUST PUNISH SIN & HE IS HOLY SO NO SIN CAN ENTER HIS KINGDOM OF HEAVEN. IF YOU ARE IN CHRIST ON JUDGEMENT DAY GOD WILL SEE YOU AS HIS PERFECT SON (SINLESS SINCE YOUR SINS ARE COVERED BY JESUS' OFFERING). YOU CAN ALSO CHOOSE TO REJECT JESUS' GIFT/SACRIFICE & PAY FOR YOUR OWN SIN WITH DEATH (HELL) BUT THAT SEEMS PRETTY FOOLISH! GOD SEES & HEARS EVERYTHING YOU HAVE SAID & DONE. YOU WONT WIN AN ARGUMENT ON JUDGEMENT DAY & YOU CANT DEFEND ANY OF YOUR SINS TO HIM. WE'RE ALL GUILTY WITHOUT ACCEPTING JESUS' SACRIFICE FOR OUR SINS! MUHAMMAD DIDN'T DIE FOR YOUR SINS, BUDDHA DIDN'T DIE FOR YOUR SINS, NO PASTOR/PRIEST/MARY OR SAINT DIED FOR YOUR SINS, NO IDOLS OR FALSE GODS DIED FOR YOUR SINS, NO ACTOR OR CELEBRITY DIED FOR YOUR SINS, NO ATHLETE OR POLITICIAN DIED FOR YOUR SINS! JESUS CHRIST ALONE DIED FOR YOUR SINS & WAS RESURRECTED FROM THE GRAVE! HE IS ALIVE & COMING BACK VERY SOON (THESE ARE END TIMES) WITH JUDGEMENT! PREPARE YOURSELVES, TURN FROM SIN & RUN TO JESUS! IT'S NOT ABOUT RELIGION, TITHING, CHURCH... IT STARTS WITH ASKING HIM TO FORGIVE YOUR SINS & INVITING HIM INTO YOUR HEART/LIFE, SURRENDER ALL TO HIM! IT'S ABOUT A RELATIONSHIP WITH YOUR CREATOR. HE KNOWS YOUR PAIN & TROUBLES, TALK TO HIM LIKE A BEST FRIEND! ASK HIM TO REVEAL HIMSELF TO YOU & HELP YOU TO BELIEVE IF YOU DOUBT! DON'T WAIT TO CRY OUT! NO ONE IS PROMISED TOMORROW! HE LONGS FOR YOU TO INVITE HIM IN, HE LOVES YOU MORE THAN ANY PERSON EVER COULD, HE CREATED YOU! Jesus answered, “I am the way and the truth and the life. No one comes to the Father except through me."-John 14:6 "But whosoever shall deny me before men, him will I also deny before my Father which is in heaven."-Matthew 10:33 “For the wages of sin is death (hell), but the gift of God is eternal life in Christ Jesus our Lord”-Romans 6:23
@@shadowlinkbds 50,000,000 HP plus bunch a whole of insta death attacks plus him casting reflectga on your party so any healing spells (like Curaga, Curaja, or Renew) will fully heal him ("yeah I got him down to very little, oh but my health is down and he could still kill me, better cast renew to fully heal myself (totally forgetting Yiazmat cast reflect on me a half hour ago). Yiazmat healed 50,000,000 HP!")
Fun fact about the Jubileus fight: when you punch out her soul, you control it as it flies into the sun…and hitting a planet instead of the sun counts as a death.
@@black97_0 It sends you back to the checkpoint, and that is the flying jubileus section. Josh got it wrong when he said that dying makes you start all over again from the beginning
Fun fact: before someone pointed out that it would be completely and criminally unreasonable, the Adamantoise fight from FF:XV was going to originally take 3 irl days of continuous fighting to beat without the ring. I believe that someone else complained about the game testing time on it to a higher up and the director of the game got told to nerf it.
@@crispybacon3416 I think you can still use the ring's normal health drain attack where it will insta kill after a certain hp threshold, but I'd say that's about a third of its health so it'll still take a long ass time
The last segment got me for a moment. I was thinking to myself “yeah, I saw Yiazmat coming, but that was an oddly short segment.” Then the realization dawned on me as I remembered Absolute Virtue existed.
I feel like there could/should have been a lawsuit from that. Making 40-plus people stay awake and playing for 18 hours while deliberately releasing false guides on how to win is just cruel. I also heard a rumor where Pandemonium Warden literally could not die, and any successful method of killing it would be patched. Basically a 'real-life' Doomsday.
I can only assume this boss was designed to be fought in waves or something, right? Get a stupidly massive amount of people to coordinate so that each wave of people fights for a few hours, then switches with another person, and so on and so forth? There's no way they expected a single team of people to spend *literally an entire day* killing this thing?
Edgeworth is a prosecutor, not a rogue cop; he plays by the rules. Even his buddy Gumshoe would probably never kill anyone. Does he even carry a gun? Also killing Tree Man would probably ignite a war between Allebahst and Babahl so...
The idea that Square showed off their “correct” way to defeat Absolute Virtue in an official video, and then patched that method out, REALLY rubs me the wrong way.
Calling it now: Yiazmat from Final Fantasy XII is going to be somewhere near the top. Edit: Well damn, at least people might cut XII a little more slack now.
I have a story to tell when I played XD when I was a kid. I got to the final area just after getting the Master Ball, and my brother was watching me. I left to do something, I forget what. When I got back, my brother got a little farther than me and I faced Greevil. I was ready to catch Shadow Lucia when I opened my inventory…and I was missing my Master Ball. So, after the fight, I went to my PC. Turns out, my brother caught a Magmar with the only Master Ball in the game!! HE WASTED THE BALL ON A MAGMAR!!! You have no idea how mad I was at him, and this was over 15 years ago!!
What really sucks is that I heard there's an exploit in the Colosseum games where you can basically get infinite Poke Balls (Including Master Balls). Heck, its in JelloApocalypse's video Pokémon Colosseum: Dogs in Love.
I was there at the start of Absolute Virtue. On the front lines. Before he got nerfed. I cannot begin to explain what a nightmare he was. To this day the thought of fighting it in that state again is my personal definition of Hell. I am eternally grateful to our lord and saviour Yoshi P that FFXIV doesn't have any of that nonsense.
@@MacNava Due to the nerfs the boss received, as well as the continuous power scaling the game went through after AV's release making players stronger and giving them access to more abilities and systems - not very long at all. Found a vid from four years ago showing someone soloing AV in under 10 minutes (ruclips.net/video/Xcz5hVp0nso/видео.html). The 18 hour kills were only the case right after the boss was launched in the game.
I sometimes feel like im the only living being alive that knows how to cheese Dark Mind's true form battle. Yes you can damage him through the eye....But during his true form battle, His MIRRORS are actually a weak spot as well, and unlike his eye which closes and becomes invunerable for a second after one hit, making combo attacks impossible...his mirrors dont get the same luxury and can be comboed to oblivion. In fact if you do enough damage to a single mirror, his entire attack gets cancelled as the mirror gets shattered, splitting apart into damaging shards before reforming and flying away. And with the Master sword being the ultimate weapon in the game, its easy enough to tear through his mirrors depending on the attacks he does.
I thought the mirrors were an ATTACK, not a weak point. Wow, I may have to try that. Even then, that would likely be counted as an “easter egg” to the actual fight.
The moment I clicked this list I guessed what number 1 would be based on your rant in Top Annoying Bosses... I was right for about 3 minutes. Holy crap I thought Yzmat would be number 1, but Absolute Virtue and Pandemonium Warden overtaking it by a ton of hours is just... wow. Also, given the Fairly Oddparents references, I'm surprised near the end you didn't include a Spongebob reference where Squidward shouts "18 HOURS?!" from the Jellyfish Jam episode.
Actually, I learned that Dark Mind's mirrors count towards his health too. And they don't have his massive defense. Granted touching the mirrors will hurt you and they will explode in a cutter attack after damaged too much, but it is still a way to finish the fight quicker. Especially with the Master ability's air dash.
My personal honorable mention for this list is the final boss of Yakuza 5. He has 9 health bars, which is more than double that of any other non-optional boss in the series. The world record speedrun, which is played on Easy difficulty, does this fight in about 7 minutes. That doesn't sound like much, but keep in mind that Easy difficulty increases the damage the player deals by a good amount, the speedrun uses difficult strategies that most players won't know about or be able to do consistently, and Yakuza is an action brawler. Most bosses on Normal take around 5 minutes, this boss done perfectly on Easy takes 7 minutes from first input to last input. In my first playthrough the fight took me about 15 minutes, and that was on Normal. On Hard this boss could take upward of 20 minutes, and death means restarting from the beginning. There's also Legend difficulty, which is harder than Hard, and death sends you back to your last manual save. No checkpoints or just restarting from the beginning. Even with no deaths this boss on Legend is probably a half hour, IN AN ACTION GAME. Thank goodness the fight is fantastic and has amazing music, or else this would be miserable. (The song is called "Battle for the Dream" by the way, go listen to it I implore you it's phenomenal please the Yakuza soundtracks need more recognition)
@@ramsey276 I wouldn't say THAT... it's not a bad or frustrating fight. It's as challenging as a final boss should be and super fun and cinematically awesome, just takes forever cause there's like 4 or 5 different phases (during one of which he heals himself multiple times) and in between each of those phases is a mini cutscene QTE segment. Still a badass fight.
40:37 "camage dap." So exhausted from long bosses that his mind's gone. For real, though. I don't blame you, Josh. Lord, it genuinely takes a ton of commitment to make a LONG video about LONG bosses.
The best part about the Ansem fight is when you FINALLY beat him, and the game locks up during the credits (on a brand new disc that somehow got one tiny scratch in the exact wrong place). Every time (eye twitch). I don't know how I was that "lucky", but I didn't get to see the whole end until years later when I discovered you could buff out scratches on discs.
You should do a countdown of video games that physically hurt players. I think your #1 pick would definitely count for that. BTW, when I say physically hurt, I mean in single sessions, where the game pressures players into actions that actively their bodies, whether it's using their palm to spin the joystick, or playing nonstop for hours.
Also, one of the longest bosses I fought was Nyx from Persoan 3, which’s personally one of my favorite final bosses in JRPGs. Being that this’s the avatar of death that they’ve building up to for the entire game, so it only makes sense for Nyx to be a force to be reckoned with. Not only that, but each of her thirteen phases is meant to reference the 13 major Arcana, and while the fight isn’t terribly hard if you’ve done enough grinding beforehand, it’s basically a war of attrition to survive each phase in order to see the battle through to the end.
I have beaten Yiazmat before the nerf.....and lost to it once when down to, if I remember a couple of health bars....could of also of been paused for a lengthy amount of time and been erased because of a power outage between returning. I may of blocked out the memory to a degree due to frustration, but managed to beat it in nearly 4 hours, and without the zodiac spear.
Nice to see Nyx Avatar. I know there might be some who doesn't really like that boss for its lenght, but it's one of my favourite bosses. Love the buildup to that boss, love the symbolism, some quotes and music. Sure it was long, but I appreciated the challenge it has and how satisfying the boss was.
Well long or lengthy bosses can be either interesting and great or boring and pretty bad. It pretty much depends. A personal favorite long boss of mine go to the end from mgs3 with how very unique and have many different ways you can fight him despite the length. Worst case scenario you get something like yizmat from ff12 with so much HP or dark Gaias first phase from sonic unleashed. (Yeah I may like unleashed but the length and pretty much the final boss against him in his first phase was tedious and boring.)
Also, you must be talking about the HD versions because the Wii and PS2 versions are much shorter and, ironically, of higher quality than the HD version and its final QTE of mashing X or square 60 times.
@@blizzardforonline1954 I was unfortunate enough to play dark Gaia in the HD versions because I hear the Wii fight with him is an improvement and not as tedious.
I remember playing an old, really obscure game called Totem Tribe when I was young. While it had a lot of interesting bits, the part I always remembered was the final boss, the Master of The Meteor. Not only was it incredibly difficult, but it was very long too, taking me over an hour to beat in one attempt alone.
One of my pick would be Humphrey in omori(spoilers) Humphery is where the game really stops messing around and the game really shows it horror side. He foreshadows the restart nature of headspace. He can symbolized how sunny is shallowing his emotions. He also has a very unnerving feeling to him with that smile and wanting to eat you.
Nah, battle with Humphrey is not that long, to be honest. But I guess the swallowing mechanic and the fact it happens immediately after another boss is what makes it feel long.
Well if see the reaction of the humphery fight, alot if people do said that the fight is long. It also has 3 full phase. Sure not as long as the bosses on the list but still pretty long
You know it's bad enough josh tricked us in making this a top 15 instead of top 10 but to fool us all into thinking #1 was Yizmat and not the real #1. But seriously for the real #1 entry........ EIGHTEEN HOURS?! 😱
That makes Reichsman (Pre-Incarnate System) look like small potatoes. Like, OK. I remember fighting that boss in issue 15 of that game and he took forever to fucking die (and that was the managable HEROSIDE version, Villain-Side didn't have a way to debuff the boss) having a health that clocks in at 200,000+ in a game that, at the time, your damage capped around 2,000+ at highest and THAT is without calculating the boss' resistance stat...and did I mention he has the Invulnerability powerset which had a stupidly powerful T9 (and while the player version got nerfed, the NPC version really isn't) which gave him a 90% Resistance to Negative and Toxic Damage and mixed with his Arch-Villain stats it means he can outright IGNORE ALL THE COMMON DAMAGE TYPES (Lethal, Smashing, Flame, Cold and Energy). Only Psychic damage is unaffected by that but that's still a fuckload of health to deal with. I remember the blueside version taking upwards of an hour with a good team (the rest of the Task Force was relatively short) and upwards of 3 if the team wasn't optimal. Trying the Redside version (Pre-Incarnate) was insanely painful because unlike the Blueside, you do not go into his dimension. (Axis America because Reichsman was essentially if the Nazis had this game's version of Superman (Statesman) on their side) oh no, no no...You have to not just beat the Patrons in order to force them to give their power to you (Buffing yourself and your teammates so you can match Reichsman) you then have to fight said insanely tough Archvillain who, REMEMBER, is an AV that has Invulnerability (including the T9) Pain Domination helped but only so much. Did I mention he potentially could oneshot you if your Resistance or Defense weren't up to the task of fighting Nazi Superman?
MMO Worldboss 18 hours with tons of players. Start the fight before going to school and join back in after. Better than other "worldbosses" that only take 1 top level player to kill it in seconds when it spawns after 12/24hours. MMOs need more of Absolute Virtues.
Thought the exact same thing, myself. Also, if you get to hush before the 30 minutes and then have the hush fight _take_ 30 minutes, then what the hell happened to the build to cause it to take that long? Hush isn’t that bad, generally.
43:21 the last call was about Adamantoise from final fantasy 15 wasn’t it? For those curious it takes 72 hours to beat Adamantoise, that’s right folks it takes *3 WHOLE ACTUAL DAYS TO BEAT THE FRICKING THING* !!!!!
Keep in mind, we're talking about the most optimized way to beat a boss. People have beaten Adamantoise in less than an hour. Long, yes but still nothing compared to the guys from XI
A star walks into a black hole but doesn't seen phased.The black hole then turns to the star and says, "I don't think you understand the gravity of this situation."
Recommendation: top ten clone bosses Basically bosses where you fight an identical or near identical (robotic, dark copy, etc) copy of the player character
SO HAPPY YOU MENTIONED NYX. This boss is beyond memorable for me, and is possibly one of the greatest final bosses in gaming history. It's up there with Xemnas's final fight in KH2.
Irony is that Yiazmat can take longer considering you can attempt to leave the area and come back to it later. Doing so runs the risk of it healing itself.
Seeing Lost Odyssey finally get mentioned made me smile. That game is such a hidden gem and it always bothered me how so few people seem to even know it exists or that it's such a good game. It's still, to this day, one of my all-time favorite RPGs. And I'm an RPG nut to begin with!
I think I can speak for a lot of people when it comes for the number one entry(even though both bosses are no longer as difficult as when the game was first released). WHAT THE HELL SQUARE ENIX!!!!!!!
Well this should be interesting. Can’t think of too many bosses these days that drag out too long for me unless I just die repeatedly but that’s a different scenario altogether. Suppose the only one that comes to mind is star dream from Kirby Planet Robobot since you can’t use copy abilities to make it go faster. The longest amount of time I ever recall facing a boss in a single sitting was about 3 hours against Angra Mainyu in FFX-2 when I was really young. I just hadn’t yet discovered the brokenness that was cat-nip + gunner.
I did not expect to see dark mind on this list, I really enjoyed that fight and there is a way to deal a nice bit of damage to him in his fifth phase, if you attack the mirrors he summons and shatter them he taken a decent amount of damage, though be careful as they shatter into four cutters that can hurt you.
There's something to be admired about a boss that takes a long time to go down, since it's less about testing your patience and more about testing your situational awareness. Like, they take so long because they want you to screw up doing something you did perfectly so damn many times before. It's brilliant in a Schadenfreude kinda way...that said, can we just appreciate that Squeenix at least seems to have learned their lesson about making stupidly long boss fights... "seems" being the operative word? That aside, eagerly awaiting your next countdown; whatever it be, I'm sure it'll intrigue. ;)
Some of the longest boss Battles I've fought include; 1. Case 6 (Danganronpa V3) Took me over 4-6 hours to beat. And roughly half of that case was nothing but exposition and the game's big reveal. Not to mention, but I played that case on the Switch, and right up to the part where we see hundreds of viewers, the game began to lag like crazy, making it feel longer. 2. Volo (Pokemon Legends Arceus) Not only does he have 6 Pokemon that're tough to beat, many of them are based on Cynthia's Pokemon, but in addition, he later has access to Giratina. Both forms I might add. Meaning Volo had access to 8 Pokemon at his disposal. 3. Darios (Fire Emblem Warriors) This fight is two chapters long. The first chapter has you reaching him first. Not to mention, when you do reach him, you need to disable the dragon statues that are launching dark energy blasts at you. After defeating Darios, you then need to go to the next chapter, of which you then have to retreat, disable the dark orbs that are empowering Darios, which there are three of them, go back take out his health, and then when you do, his health will replenish, meaning you have to fight Darios three times in order to beat him.
@@BJGvideos Did any of the champions have a 7th Pokemon at the disposal, of which that 7th Pokemon need to be taken out twice? Plus, in Legends Arceus, it was very rare to find Pokemon Trainers. With the exception of 3 or 4 of them, most of them had about 2 or 3 Pokemon at their disposal, making them short battles.
Also, there's NO damage cap on Zodiac age... People literally caused the game to crash getting that seitengrat bow to hit something for 7+ digits of damage in one hit.
Shout out for The Devourer in Overlord 2. At least *FIVE* phases depending on how you count, you have to hit *ELEVEN* weak points >3 times each phase, and his main tactic is spawning more enemies to get in your way.
I remember the first time I played Super Mario RPG, and I though all of the bosses took forever. Turned out I was just bad at RPGs. To this day though, I think Smithy is one of the longest boss fights I've ever experienced. 2000 HP for his first form, 8000 for his second, and I'm almost always on defense the whole way. One honorable mention for me would probably be Andross from Star Fox Adventures. It takes a while before you can even damage him, and your window of opportunity is pretty small. Not to mention your target is pretty darn fast.
I did the math. Assuming all of your attacks do 9999 HP, meaning you MUST use nothing but Dark magic, and factoring in the 30% health shield at half health, the original Yiezmat fight must be attacked a minimum of 6074 times. If some brave hero wants to do the math for Absolute Virtue and Pandemonium Warden, proceed at your own peril.
If anything I was expecting the final fight against kamek from paper mario sticker bowser's castle to be on this list for how lucky you need to be to beat it and how all of your most powerful stickers are turned into flip flops that do one damage per hit, and don't even get me started on how he has clones you have to beat all at the same time to beat him.
Funny timing. I just beat the Kirby And The Forgotten Land demo and even with the Bomb ability I found the fight with Gorimando to drag on as far as Kirby bosses go. And keep in mind this wasn't a final boss with multiple phases it was the first boss (Though it was funny to see Gori use DK's Up Special when he got desperate)
Actually I'd argue ice is the best way to fight him *after freezing him, he actually damages himself. Combined with the fact you have an all encompassing shield, he becomes a joke*
Just discovered your channel and I love it. You instantly earned a sub when I seen how many different games you play and your different top videos. I think it's really cool to see such variety especially in this video great work.
The longest boss fight I've ever been in was the last boss of Wild ARMs 3. The boss went through every stage of evolution (it makes sense in context, I swear). That shit took me over an _HOUR_ while abusing the most _BROKEN_ ability in the game.
You know seeing investigations on this list makes me happy cause the investigation 1 can is quite underrated And Alba is a literal royal pain to take down
I fought The End boss fight honestly, and if I remember correctly because of bad decisions and luck it took me 3-days IRL. It was still satisfying overall and at the though.
I appreciate you including Xenoblade X in the statement about trivializing strategies. Bosses can have a lot of health, but even the boss with the most HP in the game can be 100-0'd in 1 spell rotation with an obscene amount of a single stat.
As a long time follower of the XCX community I know its a popular challenge to face said massive hp superboss with only ground gear. As a casual player who generally prefers not going to EXTREME above and beyonds to do hard challenges like that, I'm def a bit proud to be one of those people who managed to do it.
I'm surprised that Senator Armstrong wasn't on the Honorable Mentions at the very least, but with Absolute Virtue being around, it's no shock he was bumped down. Also, not one Pinkie Pie for-E-ver! You're slippin!
Although nowhere near the scale of many of these entries, I remember Kaos being a pretty long fight in the first Skylanders. You spend a long fighting through his minions and hydra attacks and get him to pretty low health… only for him to heal that massive health bar completely and make you endure only the hydra’s attacks until you whittle his health down to Zero. Also, this absolutely does not qualify for the list, but I’m still stuck on Clownpiece’s “Flash and Stripe” from Touhou 15 Normal Pointdevice mode. It’s probably been a year now. Maybe more. Granted, I haven’t been actively trying for over 90% of that time, but it still feels like a really long boss fight.
Funny thing about the original Kingdom Hearts is that when I first played the game on the ps2, I played it on normal difficulty and didn't want to go through the point of no return without seeing more of the game, so by the time I actually fought Ansem, I had discovered all the secret boss fights, had unlocked Sephiroth (never defeated him though) in the colloseum and played through every cup, got all 99 dalmations, and was at max level. As a result the Ansem fight went by fast.
The Warrior in Borderlands 2 does a boatload of damage, and it’s weakness is its chest cavity. The only problem is if you want the Heart of a Warrior box checked, you can’t hit it for the whole fight. And, again, it does a boatload of damage, and hitting anywhere BUT the chest cavity will make this fight last forever.
25:45 and there’s one other thing to keep in to consideration. You only have control of your character, The other characters of your team are AI based. In later installments they gave you the ability to change the settings so you can issue commands as all of the characters, but in three you don’t get that luxury.
@@Lego3400 I had bought P3 from the PlayStation store because I wanted to play “ The answer” Unfortunately that didn’t pan out so well because apparently it doesn’t let you carry over anything from the game into the postgame segment Meaning all of the characters are back to level 1.
The only bosses I fought on this list was Greevil, Dark Mind, and King K. Rool. They were fun experiences from my childhood. Another boss that would fit for being long is Dark Gaia from Sonic Unleashed on the 360.
19:45 If I'm not mistaken, Dark Mind also takes damage if you attack his mirrors. Nowhere in the game does it tell you that, so it's likely no surprise if you spend more than a few minutes on this phase. 23:11 There is a trinket added in the Repentance DLC (Strange Key) that bypasses this hurdle, but much like the Chaos Card, it is very much luck-based if you stumble upon this. 28:37 As soon as I saw that crown, I knew who this boss is. (DK64 fans rise up)
Funny thing about the transition using a clip of Shadow Okumura...there is a way to beat him extremly quickly: Before you fight him, turn the difficulty of the game UP to Mercliess, the hardest difficulty in the game. This is because in Merciless mode, while all damage you take hits the roof, at the same time so does your damage The end result quickly goes from a long slug fest through his army of robots into a blow through strategy where you cleave through them like paper, and other than the occasional smart time to guard in later phases it quickly becomes very manageable
"No bosses at the end of a boss rush" Okay, but what if the boss rush recontextualizes the bosses beforehand to all be the same person? Like, "Yes, the Dinosaur, Mad AI, living buddha statue, demon frog, and like three human dudes were all the lord the darkness."
no one realizes my rage, i made a vow early in my time (specifically around 9 years old) to only play games on hard mode or higher, i was fighting ansem since then on and off, im 19 now, beat him, watched the credits, then the cutscene foreshadowing the chain/rechain of memories game froze
I remember the first time I ever played Persona 3. When I got to the final battle my dad came in the room and told me I needed to help cut the grass. I said I was on the final boss and I’d help after thinking it would just be a 20 minute fight. Yeah, let’s just say I should have waited to fight him.
riddley:guys I can explain ganon:nintendo gives you multyple excuses to justify how you keep coming back from the dead while I am just a reincarnation of myself bowser:reincarnation of yourself?it is never explained how do I keep coming back from the dead. king k.rool:you guys die in the of your games?
Shoutouts to Safi'Jiiva from Monster Hunter World. While most hunts can range from like 20-30 minutes, Safi is a... weird case. See, safi's gimmick is that his arena is filled with Bioenergy that he can absorb at certain HP thresholds to heal himself. So while he only has a measly 20k HP, it comes up to be far, FAR more than that due to his healing factor. So instead, you have to whittle away at him over the course of multiple fights, breaking parts while dealing as much DPS as possible to drain the energy of each of the 3 arenas he goes to. The more damage you deal the more energy he uses up, and the more energy he drains the less time he'll spend in each zone. To add insult to injury, how much energy he uses depends on how many people in the lobby are actively tackling the siege, so if you have multiple parties of 4 you can drain the energy really fast and kill it in like 2 runs, but if you go SOLO you'll have to whittle it down at a snail's pace just to get it to a point where you can kill it-- and this can take literal HOURS depending on how good you are at the game. And if you back out of the game for whatever reason? THE FIGHT RESETS ENTIRELY. ALL THAT EFFORT, GONE. Mix this with his AI being some of the most erratic in the entire game, being able to attack at Rajang speeds despite being the size of a large yacht, and he's definitely a force to be reckoned with.
Usually, I avoid mentioning things that involve real-life implications. However, when you mentioned what life had been like during when Kingdom Hearts I was out, I found I couldn't let this go: KH1 came out in 2002. _Blockbuster Video_ was still alive and quite well, then. It would be another 13 years before they closed. "One to two tries a day" was really the only option, _IF_ you could afford to buy it. But if you had to keep renewing your rental... even with insisting to your parents that you're _"thiiiis_ close!", you could find this game costing an absurd amount of time and money, and especially attention. Hard to focus on your homework when you can almost _hear_ Ansem manifest in real life, taunting you with talks of Darkness. And if I go into what other games were available, or soon to be available at this time, this message will be twice as long. Needless to say, it could have been worse than your example. Much, _much_ worse.
Hold on. Hold everything, Joe Jutsu. I don't think any fight with a time limit, which makes the battle shorter by nature, can really count in the same way. Do-overs definitely don't count, since it's a battle to win the 'right' way. That said, I'm a friend of the Persona games. It COULD take an hour to fight the Nyx Avatar, but mostly I would say no. Because apart from the Armageddon fusion, there is one other thing you can do. You take your 'I Win' button and you wander the Tartarus basement to your heart's content until your friends are max-level. Since you can destroy even the Reaper this way, it's quite easy, but even if you didn't have Armageddon (Yet) OR Victory Cry (Like I did) to replenish your SP after every battle won, you can still conquer the basement. All you have to do is fight and go back to the ground floor. Your SP is rejuvenated immediately, so you have effectively infinite SP for training purposes. Now, alot of this is just my own strats to make things go faster, but anyone can reach max level with enough patience, anyone can access Armageddon if they fuse Satan and Lucifer, and anyone can use that to power through the final boss. It's still long, but you can cut it down significantly. Anyway, I would like to enter my own Dishonorable Mentiona here. You already referenced the longest Final Fantasy bosses in history, but there are others who are too long by half, and two of my mentions are from the same hateful game, Final Fantasy 8. First, if you know this game, you know it has the most counter-intuitive system in an RPG world. Leveling does not help you because every creature and every boss moves up with your levels no matter what you do, and that the only way to eek out an edge is to junction things to yourself for power, like all the spells you take a hundred hours to draw and all the summon creatures you look forever to find. These make your stats, better weapons take forever to build, and the less mentioned about the terrible card game, the better. Put that aside and join me at the end of this hackneyed plotline in the final dungeon. The Sorceress Ultimecia is somewhere in yonder castle, and she has about a dozen guardians whose existence will be sealing your junctioned abilities, like the simple act of using items. In short, your ability to survive at all through the coming battle depends on you, at minimum, defeating enough bosses to get the abilities you want to fight the final boss, and anything that stands in your way to get to her. BUT WAIT! What's this? A new challenger has arrived. Strictly here for the bragging rights (No, seriously. That's your prize.), there is Omega Weapon. If you fought Ultima Weapon to get one of your other summons, you know this is going to be bad. Omega has several instant kill-you moves, both in the Death status category and in the Way Too Much Damage category. And because he is a Weapon creature built specifically to outpace ALL other Weapons in existence, he has way too much HP. Take all the difficulties to get the *capabilities* to properly fight him, and prepare for a slog. Even if you cheese it with the items that promise *total invincibility,* this is going to take a while, and you're going to see Terra Break shoot up reality alot. Now, that's Omega, and that's one stage with lots of HP. Ultimecia has FOUR stages of Way Too Much HP in her battle in an effort to try and one-up Sephiroth just because, AND there are annoying cutscenes. You start with the sorceress herself, casting the most powerful of spells, and of course because she didn't have to DRAW any of her magic, her stats don't take a hit every time she casts one. (Your fighting ability WILL CHANGE as you progress through battles.) Then, she brings out her own summon creature, Griever, who will interrupt everything during his big cut scene attack that you can't shorten, unlike your own. Then, when both the sorceress AND her pet should be exhausted or dead, she decides to junction the monster to herself, to become a chimeric abomination that - by all rights - shouldn't even have any juice left. And after THAT falls apart (Literally), there is still the final (faceless) form of Ultimecia that she gets because...I dunno. Time? It's the 'Time to destroy all existence' form that was done alot cooler in Final Fantasy 5. And THAT is when it's finally over. The game itself is very irritating and this is one of the worst dungeons and final bosses I've ever had to face, if not THE worst. Of course, I also mentioned that two OF my mentions were from the same game. I'm honestly surprised that Yunalesca wasn't mentioned here. She is a real pain. Cut past the grinding for abilities that I did after the first failure, and going literally back for alot of other things just to take care of alot of other things and really amp up my team, and the fight is STILL stupid long. It has, of course, the Effing Long Cutscene that everyone hates along with the Blitzball one that everyone hates. (Seventy-two times! Seventy-two times before I beat those guys, and to hell with ALL of them!) One oft-repeated cutscene, and then it's off to fight with Yunalesca's spellcasting segment, followed closely by her maddeningly hateful 'I am now part undead snake' second form, and then of course everybody's favotire-but-not-really portion, the Meduda Head form where the only way to not instantly die is to have someone be a zombie. I hated it. I hated it all. I hate it all, and so did everybody else. Probably should've been mentioned here, as well, so that's what I'm doing.
Honestly I wasn't expecting you to know about Absolute Virtue. I remembered it from the horror stories of my friends (I just played FFXI much more casually) but I didn't think it would be on the list.
I honestly thought South Park and Family Guy's parodies of MMOs were a gross exaggeration until I found out about FF11s superbosses, some companies must truly believe their customers have no life outside videogames... :/
I swear the Dustflier fight (358/2 Days) feels longer than the entire final boss fight against Ansem in KH1, even factoring in the unskippable cutscenes. But that's probably because you have to go through a boss rush to get to Dustflier, and you have to redo it every time you lose to it.
Gigajerk from the wonderful 101 deserves a place on this list. The fight has so many stages and so much escalation. It's the entire final level and the longest level in the game. Close to two hours if I remember correctly.
You know when I played Kirby and the Amazing Mirror, I never had a problem with Dark Mind in his 2nd form because I always do when fighting him, I always damage the shields because they do more damage than damaging the eye multiple times.
When your boss is so friggen long that it causes people to get sick, you know you fucked up. What the actual fuck was Square Enix thinking when they made those bosses? Not only that but they actively went out of their way to patch out ways to make it go faster? There is cruel and then there is evil, and there is downright sinister, seriously.
My honorable mention would have been the Adamantortoise from Final Fantasy XV. If I remember correctly, it had 10,000,000 HP when hitting 9999 or more was extremely difficult even if I were to have Gladiolus spam Impulse when available. Then I learned that the Ring of the Lucii existed. Anyone who has played that game to completion will understand my frustration.
And then Max0r taught us how to chickenshit and cheese the game with not ONLY the Ring of Lucii, but also utilizing backtracking and time-traveling to EAT FUCKING LASAGNA AND SLEEP IN A HOTEL TO MUTIPLY THAT TORTOISE EXP. That's not a boss. That's a exploit in the approved sense.
I’d like to mention that song from Guitar Hero 5 that takes 15 minutes. Considering how songs are typically maybe 3 to 6 minutes long and the game is so technically demanding, especially since it aimed at a fairly broad audience, having a song like that was intimidating. “Through the Fire and Flames” was notorious, and it was only 7 or 8 minutes long!
#15 - Thanks for the heads up; if I ever get to that boss. #13 - Once again, thanks for the heads up; not to mention unshadowing Lugia is gonna be a pain in the ass. #10 - Funny enough because this one wasn't part of the collection, I refused to buy the HD remake. #5 - I seriously need to get back to this game someday. #4 - The only way you're surviving that drinking game is if you're Scottish or Irish. HM - Legend of Dragoon - Melbu Frahma and Faust - Don't prep properly and these two can take forever; worst part game gives you seven characters and you can only use three.
My personal pick for longest boss is the Planade-G from Blaster Master Zero 2, mainly because the only way to damage it it with the Gaia system, but that only works when it’s eyes are open, so it’s a war of attrition to drain the bosses health while dealing the bombardment of Mutants.
I love how the final entry on the list itself has multiple forms, much like how a lot of the bosses on this list have multiple forms
It made me laugh, thinking, "oh, funny, the #1 long boss is oddly short" and then getting slapped by the updated version and the true longest boss(es) get revealed.
Very good observation! I wrote the entry and that never occurred to me. I just think fakeouts are funny
Watching it live, that didn’t click with me until after it ended. Very clever, indeed.
@@blackliquidsorrow8249 I know the horror of all 3 of them. The vanilla version of Yizmat, Absolute Virtue and pandamonium warden. I shit you not a guild I had in 11 took down both Warden and Virtue literally by running the fight in shifts. Parties would fight for 4 hours, then swap out and rinse lather repeat. If you could come in for extra time or put in extra time you were fine to do so as anything to drop the boss faster worked. However doing this was a nightmare of planning and was not liked by the Devs either.
JESUS KNOCKS ON YOUR HEART AND LONGS FOR YOU TO ANSWER! HE DOESN'T WANT
TO SEE ANYONE PERISH INTO HELL. GOD LOVES YOU SO HE GIVES YOU FREE
WILL AND A CHOICE TO ACCEPT HIM OR REJECT HIM. TO LOVE HIM OR TO LOVE
SIN/THIS WORLD. CALL UPON JESUS & ASK HIM TO FORGIVE YOUR SINS!
SURRENDER YOUR WILL & YOUR LIFE TO HIM AND HE WILL GIVE YOU ETERNAL
LIFE IN HEAVEN! PICTURE YOUR BEST DAY ON EARTH TIMES A BILLION FOR
ETERNITY, THAT'S HEAVEN! NOW PICTURE YOUR WORST DAY ON EARTH TIMES A
BILLION FOR ETERNITY, THAT'S HELL! HE WILL GIVE YOU WHAT YOU WANT SO IF
YOU REJECT HIM YOU WILL BE SEPARATED FROM HIM & HIS BLESSINGS
(LOVE, PEACE, JOY, HOPE, REST, ETC). IN HELL YOU WILL BE ALONE WITHOUT
GOD OR PEOPLE, YOU WILL BE HOPELESS, YOU WILL BE IN DESPAIR & AGONY
FOREVER!
GOD'S STANDARD FOR HEAVEN IS PERFECTION AND ONLY JESUS
(THE SON OF GOD/GOD IN THE FLESH) LIVED THAT PERFECT LIFE! HE LAID
DOWN HIS LIFE & TOOK THE WRATH OF THE FATHER ON THE CROSS FOR YOUR
SINS! GOD IS JUST SO HE MUST PUNISH SIN & HE IS HOLY SO NO SIN CAN
ENTER HIS KINGDOM OF HEAVEN. IF YOU ARE IN CHRIST ON JUDGEMENT DAY GOD
WILL SEE YOU AS HIS PERFECT SON (SINLESS SINCE YOUR SINS ARE COVERED BY
JESUS' OFFERING). YOU CAN ALSO CHOOSE TO REJECT JESUS' GIFT/SACRIFICE
& PAY FOR YOUR OWN SIN WITH DEATH (HELL) BUT THAT SEEMS PRETTY
FOOLISH! GOD SEES & HEARS EVERYTHING YOU HAVE SAID & DONE. YOU
WONT WIN AN ARGUMENT ON JUDGEMENT DAY & YOU CANT DEFEND ANY OF YOUR
SINS TO HIM. WE'RE ALL GUILTY WITHOUT ACCEPTING JESUS' SACRIFICE FOR
OUR SINS!
MUHAMMAD DIDN'T DIE FOR YOUR SINS, BUDDHA DIDN'T
DIE FOR YOUR SINS, NO PASTOR/PRIEST/MARY OR SAINT DIED FOR YOUR SINS, NO
IDOLS OR FALSE GODS DIED FOR YOUR SINS, NO ACTOR OR CELEBRITY DIED FOR
YOUR SINS, NO ATHLETE OR POLITICIAN DIED FOR YOUR SINS!
JESUS CHRIST ALONE DIED FOR YOUR SINS & WAS RESURRECTED FROM THE GRAVE!
HE IS ALIVE & COMING BACK VERY SOON (THESE ARE END TIMES) WITH
JUDGEMENT! PREPARE YOURSELVES, TURN FROM SIN & RUN TO JESUS! IT'S
NOT ABOUT RELIGION, TITHING, CHURCH... IT STARTS WITH ASKING HIM TO
FORGIVE YOUR SINS & INVITING HIM INTO YOUR HEART/LIFE, SURRENDER ALL
TO HIM! IT'S ABOUT A RELATIONSHIP WITH YOUR CREATOR. HE KNOWS YOUR
PAIN & TROUBLES, TALK TO HIM LIKE A BEST FRIEND! ASK HIM TO REVEAL
HIMSELF TO YOU & HELP YOU TO BELIEVE IF YOU DOUBT! DON'T WAIT TO
CRY OUT! NO ONE IS PROMISED TOMORROW! HE LONGS FOR YOU TO INVITE HIM
IN, HE LOVES YOU MORE THAN ANY PERSON EVER COULD, HE CREATED YOU!
Jesus answered, “I am the way and the truth and the life. No one comes to the Father except through me."-John 14:6
"But whosoever shall deny me before men, him will I also deny before my Father which is in heaven."-Matthew 10:33
“For the wages of sin is death (hell), but the gift of God is eternal life in Christ Jesus our Lord”-Romans 6:23
“Do you know how long it took me to beat this boss? Four hours. _FOUR. F**KING. HOURS!”_
- Joshscorcher, 2010
It did take four hours but apparently not anymore. Besides there's always a bigger HP boss apparently.
Ah Yiazmat, I remember him fondly.
@@shadowlinkbds 50,000,000 HP plus bunch a whole of insta death attacks plus him casting reflectga on your party so any healing spells (like Curaga, Curaja, or Renew) will fully heal him ("yeah I got him down to very little, oh but my health is down and he could still kill me, better cast renew to fully heal myself (totally forgetting Yiazmat cast reflect on me a half hour ago). Yiazmat healed 50,000,000 HP!")
"FFFFFFOOOOOOUUUUURRRRR HHHHHOOOOOUUUURRRRSSSS"- Angry Joe
@@jacobwells9207 "No game should be that short, and no boss should take that long."
Fun fact about the Jubileus fight: when you punch out her soul, you control it as it flies into the sun…and hitting a planet instead of the sun counts as a death.
A death for the player, or a death for Jubileus?
@@Narrator007 The player
@@Big-Image oh so the game is like: "lol, you hit Mercury instead of the Sun? Have fun trying to get to this point again sucker!"
@@black97_0 It sends you back to the checkpoint, and that is the flying jubileus section. Josh got it wrong when he said that dying makes you start all over again from the beginning
I remember doing that and I was so close and I was not happy about it
Fun fact: before someone pointed out that it would be completely and criminally unreasonable, the Adamantoise fight from FF:XV was going to originally take 3 irl days of continuous fighting to beat without the ring. I believe that someone else complained about the game testing time on it to a higher up and the director of the game got told to nerf it.
Someone needs THERAPY...
O_o
I still haven't beaten this man
@@tsyumamatsuthehavenofguard32 fun fact you use to be able to use the black hole attack on your ring to one shot it. Not sure if that got patched.
@@crispybacon3416 It got patched but you can easily kill it in 10 - 30 minutes with the right setup.
@@crispybacon3416 I think you can still use the ring's normal health drain attack where it will insta kill after a certain hp threshold, but I'd say that's about a third of its health so it'll still take a long ass time
The last segment got me for a moment. I was thinking to myself “yeah, I saw Yiazmat coming, but that was an oddly short segment.”
Then the realization dawned on me as I remembered Absolute Virtue existed.
Jesus that part was as long as 3 segments on this list.
LITERALLY WHY DOES THIS BOSS TAKE 18 FUCKING HOURS!?
I feel like there could/should have been a lawsuit from that. Making 40-plus people stay awake and playing for 18 hours while deliberately releasing false guides on how to win is just cruel. I also heard a rumor where Pandemonium Warden literally could not die, and any successful method of killing it would be patched. Basically a 'real-life' Doomsday.
I can only assume this boss was designed to be fought in waves or something, right? Get a stupidly massive amount of people to coordinate so that each wave of people fights for a few hours, then switches with another person, and so on and so forth? There's no way they expected a single team of people to spend *literally an entire day* killing this thing?
@@astuteanansi4935 considering MMOs being all 'YOU MUST PARTICIPATE or 'go fuck yourself' is your loot'?
So the boss at #14 has the balls to play the "Diplomatic Immunity" card, and you're not even allowed to just shoot him and say "Consider it revoked"?
He's smart unlike in Lethal Weapon
Diplomat Immunity does not work when actively committing a crime
"this really will be the final testimony"
Edgeworth is a prosecutor, not a rogue cop; he plays by the rules. Even his buddy Gumshoe would probably never kill anyone. Does he even carry a gun?
Also killing Tree Man would probably ignite a war between Allebahst and Babahl so...
@@WhiteFangofWar
Besides, Tree Man probably gets life or the death penalty
@@christiandauz3742 Hopefully. If Allebahst/Babahl's justice system is anything like the US' then...
The idea that Square showed off their “correct” way to defeat Absolute Virtue in an official video, and then patched that method out, REALLY rubs me the wrong way.
Yes. 😒
Frankly, that was pretty dumb of Square.
@@rorbot_SMFAnd then it was patched out…
@@rorbot_SMFand extremely dick headed
Even with their star franchises, Square STILL doesn't have a clue what the f@ck they're doing! 😫
Calling it now: Yiazmat from Final Fantasy XII is going to be somewhere near the top.
Edit: Well damn, at least people might cut XII a little more slack now.
"Over 6,000 hits"
-Rabbidluigi
What about Absolute Virtue from Final Fantasy XI?
NOBODY SAID THERED BE MATH
Absolute Virtue: "Well, yes, but actually no."
Absolute Virtue and Pandemonium Warden: NO.
I have a story to tell when I played XD when I was a kid. I got to the final area just after getting the Master Ball, and my brother was watching me. I left to do something, I forget what. When I got back, my brother got a little farther than me and I faced Greevil. I was ready to catch Shadow Lucia when I opened my inventory…and I was missing my Master Ball. So, after the fight, I went to my PC. Turns out, my brother caught a Magmar with the only Master Ball in the game!! HE WASTED THE BALL ON A MAGMAR!!! You have no idea how mad I was at him, and this was over 15 years ago!!
That is why you don't let other people play on your save file; you give them their own...
@@GabrielusPrime Shame that most Pokémon games don’t have that.
@@caseyp5861 With the GameCube didn't you just need a second save card for that?
What really sucks is that I heard there's an exploit in the Colosseum games where you can basically get infinite Poke Balls (Including Master Balls). Heck, its in JelloApocalypse's video Pokémon Colosseum: Dogs in Love.
Josh: *says Turnabout Ablaze is one of the longest cases in AA history*
Turnabout Revolution: Hold my grape juice and sake.
I was there at the start of Absolute Virtue. On the front lines. Before he got nerfed. I cannot begin to explain what a nightmare he was. To this day the thought of fighting it in that state again is my personal definition of Hell. I am eternally grateful to our lord and saviour Yoshi P that FFXIV doesn't have any of that nonsense.
How long does it take to beat him nowadays?
@@MacNava Due to the nerfs the boss received, as well as the continuous power scaling the game went through after AV's release making players stronger and giving them access to more abilities and systems - not very long at all. Found a vid from four years ago showing someone soloing AV in under 10 minutes (ruclips.net/video/Xcz5hVp0nso/видео.html). The 18 hour kills were only the case right after the boss was launched in the game.
I sometimes feel like im the only living being alive that knows how to cheese Dark Mind's true form battle. Yes you can damage him through the eye....But during his true form battle, His MIRRORS are actually a weak spot as well, and unlike his eye which closes and becomes invunerable for a second after one hit, making combo attacks impossible...his mirrors dont get the same luxury and can be comboed to oblivion. In fact if you do enough damage to a single mirror, his entire attack gets cancelled as the mirror gets shattered, splitting apart into damaging shards before reforming and flying away. And with the Master sword being the ultimate weapon in the game, its easy enough to tear through his mirrors depending on the attacks he does.
wait those damage him? I thought they merely were enemies of their own?
It does seem pretty obvious that hitting the mirrors would hurt Dark Mind, considering that he's basically made of the things.
I thought the mirrors were an ATTACK, not a weak point. Wow, I may have to try that.
Even then, that would likely be counted as an “easter egg” to the actual fight.
Wow, I had no idea! Thank you for the info!
Yeah I never knew that myself and I was just rewatching the Runaway Guys playing Kirby and the Amazing Mirror lol
The moment I clicked this list I guessed what number 1 would be based on your rant in Top Annoying Bosses... I was right for about 3 minutes.
Holy crap I thought Yzmat would be number 1, but Absolute Virtue and Pandemonium Warden overtaking it by a ton of hours is just... wow.
Also, given the Fairly Oddparents references, I'm surprised near the end you didn't include a Spongebob reference where Squidward shouts "18 HOURS?!" from the Jellyfish Jam episode.
Actually, I learned that Dark Mind's mirrors count towards his health too. And they don't have his massive defense. Granted touching the mirrors will hurt you and they will explode in a cutter attack after damaged too much, but it is still a way to finish the fight quicker. Especially with the Master ability's air dash.
Or the blade beam. The Blade Beam and Drill Rush work wonders in health shredding.
Four hours! For a boss that has 50 million HP!
guess we all know what could likely be number 1
@@saiyanscaris6530 It's also the most annoying boss that Josh has ever faced.
Angry Joe: 4 HOUUUUUURS!
@@voltingmaster5458 You think he should cameo in a Joshscorcher video?
Josh/Dark Helmet: Fooled You!!!
My personal honorable mention for this list is the final boss of Yakuza 5. He has 9 health bars, which is more than double that of any other non-optional boss in the series. The world record speedrun, which is played on Easy difficulty, does this fight in about 7 minutes. That doesn't sound like much, but keep in mind that Easy difficulty increases the damage the player deals by a good amount, the speedrun uses difficult strategies that most players won't know about or be able to do consistently, and Yakuza is an action brawler. Most bosses on Normal take around 5 minutes, this boss done perfectly on Easy takes 7 minutes from first input to last input. In my first playthrough the fight took me about 15 minutes, and that was on Normal. On Hard this boss could take upward of 20 minutes, and death means restarting from the beginning. There's also Legend difficulty, which is harder than Hard, and death sends you back to your last manual save. No checkpoints or just restarting from the beginning. Even with no deaths this boss on Legend is probably a half hour, IN AN ACTION GAME. Thank goodness the fight is fantastic and has amazing music, or else this would be miserable. (The song is called "Battle for the Dream" by the way, go listen to it I implore you it's phenomenal please the Yakuza soundtracks need more recognition)
Sounds like the battle for his dream is A NIGHTMARE ...
@@ramsey276 I wouldn't say THAT... it's not a bad or frustrating fight. It's as challenging as a final boss should be and super fun and cinematically awesome, just takes forever cause there's like 4 or 5 different phases (during one of which he heals himself multiple times) and in between each of those phases is a mini cutscene QTE segment. Still a badass fight.
Oh, and he has a QTE right at the end that, if you miss it, will Kill-ryu (Ha) instantly.
@@ethanedwards3357 Oh right, and that QTE has like a 1/3rd of a second window on Legend, so yeah it's kinda messed up
38:43
There it is, the elusive Joshcorcher praise for Okami
40:37 "camage dap." So exhausted from long bosses that his mind's gone.
For real, though. I don't blame you, Josh. Lord, it genuinely takes a ton of commitment to make a LONG video about LONG bosses.
The best part about the Ansem fight is when you FINALLY beat him, and the game locks up during the credits (on a brand new disc that somehow got one tiny scratch in the exact wrong place). Every time (eye twitch). I don't know how I was that "lucky", but I didn't get to see the whole end until years later when I discovered you could buff out scratches on discs.
Oof
He broke my ps3 after I watched my little sister finally beat him. I learned what true darkness was that day
@@superj7771 ooooh! 😥
You should do a countdown of video games that physically hurt players. I think your #1 pick would definitely count for that.
BTW, when I say physically hurt, I mean in single sessions, where the game pressures players into actions that actively their bodies, whether it's using their palm to spin the joystick, or playing nonstop for hours.
@z3eqm I think the one I was thinking of at the time was World of Warcraft. I don't remember the details, though.
Also, one of the longest bosses I fought was Nyx from Persoan 3, which’s personally one of my favorite final bosses in JRPGs. Being that this’s the avatar of death that they’ve building up to for the entire game, so it only makes sense for Nyx to be a force to be reckoned with. Not only that, but each of her thirteen phases is meant to reference the 13 major Arcana, and while the fight isn’t terribly hard if you’ve done enough grinding beforehand, it’s basically a war of attrition to survive each phase in order to see the battle through to the end.
The moment I heard "Miles Edgeworth", I knew *exactly* what was coming.
I have beaten Yiazmat before the nerf.....and lost to it once when down to, if I remember a couple of health bars....could of also of been paused for a lengthy amount of time and been erased because of a power outage between returning. I may of blocked out the memory to a degree due to frustration, but managed to beat it in nearly 4 hours, and without the zodiac spear.
You can leave the boss, save, get back and he will retain the damage it took so far. That made it doable to me.
Same, I beat it on PS2 Vanilla edition, no Zodiac Spear as well.
It took many failures, deaths, and hours, but was for sure damn worth it in the end.
Nice to see Nyx Avatar. I know there might be some who doesn't really like that boss for its lenght, but it's one of my favourite bosses. Love the buildup to that boss, love the symbolism, some quotes and music. Sure it was long, but I appreciated the challenge it has and how satisfying the boss was.
Well long or lengthy bosses can be either interesting and great or boring and pretty bad. It pretty much depends. A personal favorite long boss of mine go to the end from mgs3 with how very unique and have many different ways you can fight him despite the length. Worst case scenario you get something like yizmat from ff12 with so much HP or dark Gaias first phase from sonic unleashed. (Yeah I may like unleashed but the length and pretty much the final boss against him in his first phase was tedious and boring.)
I’m pretty sure Josh gave you the rundown on Yizamat years ago.
Also, you must be talking about the HD versions because the Wii and PS2 versions are much shorter and, ironically, of higher quality than the HD version and its final QTE of mashing X or square 60 times.
@@blizzardforonline1954 I was unfortunate enough to play dark Gaia in the HD versions because I hear the Wii fight with him is an improvement and not as tedious.
The fight with Alba is voiced so hilariously when Jelloapocalypse did it. He even said this fight went on way too long.
I remember playing an old, really obscure game called Totem Tribe when I was young. While it had a lot of interesting bits, the part I always remembered was the final boss, the Master of The Meteor. Not only was it incredibly difficult, but it was very long too, taking me over an hour to beat in one attempt alone.
One of my pick would be Humphrey in omori(spoilers)
Humphery is where the game really stops messing around and the game really shows it horror side. He foreshadows the restart nature of headspace. He can symbolized how sunny is shallowing his emotions. He also has a very unnerving feeling to him with that smile and wanting to eat you.
Nah, battle with Humphrey is not that long, to be honest. But I guess the swallowing mechanic and the fact it happens immediately after another boss is what makes it feel long.
Well if see the reaction of the humphery fight, alot if people do said that the fight is long. It also has 3 full phase. Sure not as long as the bosses on the list but still pretty long
@@starmaker75 if it is even on here it would be an honorable mention because kel nuke laughs at every fight in the game (optimal strategies clause).
He's a bit of a slog but tbh he isn't that bad if you go all-in.
40:19 oh hi pyro. I didn't realize you went back to working in an office.
You know it's bad enough josh tricked us in making this a top 15 instead of top 10 but to fool us all into thinking #1 was Yizmat and not the real #1. But seriously for the real #1 entry........ EIGHTEEN HOURS?! 😱
It's almost like Square was trying to essentially give a superboss some Disgaea HP while still doing FF9 damage cap numbers....
That makes Reichsman (Pre-Incarnate System) look like small potatoes.
Like, OK. I remember fighting that boss in issue 15 of that game and he took forever to fucking die (and that was the managable HEROSIDE version, Villain-Side didn't have a way to debuff the boss) having a health that clocks in at 200,000+ in a game that, at the time, your damage capped around 2,000+ at highest and THAT is without calculating the boss' resistance stat...and did I mention he has the Invulnerability powerset which had a stupidly powerful T9 (and while the player version got nerfed, the NPC version really isn't) which gave him a 90% Resistance to Negative and Toxic Damage and mixed with his Arch-Villain stats it means he can outright IGNORE ALL THE COMMON DAMAGE TYPES (Lethal, Smashing, Flame, Cold and Energy). Only Psychic damage is unaffected by that but that's still a fuckload of health to deal with. I remember the blueside version taking upwards of an hour with a good team (the rest of the Task Force was relatively short) and upwards of 3 if the team wasn't optimal.
Trying the Redside version (Pre-Incarnate) was insanely painful because unlike the Blueside, you do not go into his dimension. (Axis America because Reichsman was essentially if the Nazis had this game's version of Superman (Statesman) on their side) oh no, no no...You have to not just beat the Patrons in order to force them to give their power to you (Buffing yourself and your teammates so you can match Reichsman) you then have to fight said insanely tough Archvillain who, REMEMBER, is an AV that has Invulnerability (including the T9) Pain Domination helped but only so much.
Did I mention he potentially could oneshot you if your Resistance or Defense weren't up to the task of fighting Nazi Superman?
me after 6 hours: WHY WON'T YOU JUST D13 ALREADY?!
MMO Worldboss 18 hours with tons of players.
Start the fight before going to school and join back in after.
Better than other "worldbosses" that only take 1 top level player to kill it in seconds when it spawns after 12/24hours.
MMOs need more of Absolute Virtues.
@@verzeihturncoat27 right but not one that takes 18+ hours with no VIABLE strats being allowed to exist! (10 hour max)
Me: "Alright, where's the Ansem fight?"
Josh: "Number 4"
Me: "Eeyup, thaat seems about right."
The Beast and her 5 phases + Dogma’s 2 is honestly pretty long too, I honestly love that fight just as much as Hush.
Not long to what it's compared to here, but yeah, pretty long for a generally fast paced roguelike
Thought the exact same thing, myself. Also, if you get to hush before the 30 minutes and then have the hush fight _take_ 30 minutes, then what the hell happened to the build to cause it to take that long? Hush isn’t that bad, generally.
43:21 the last call was about Adamantoise from final fantasy 15 wasn’t it? For those curious it takes 72 hours to beat Adamantoise, that’s right folks it takes *3 WHOLE ACTUAL DAYS TO BEAT THE FRICKING THING* !!!!!
Keep in mind, we're talking about the most optimized way to beat a boss. People have beaten Adamantoise in less than an hour. Long, yes but still nothing compared to the guys from XI
That was stated before the game's release. It is now even easier to beat with it now being vulnerable to the Ring of the Lucii as of version 1.13.
@@ultracross9405 yeah but if you didn’t have the ring you’re gonna have to fight it in 3 days
@@Exile19941 It doesn't take that long actually. If anything, it would be 3 days for in-game time (which, granted, would be about an hour and a half).
I'm pretty sure optimal strategy for this fight Is Instakill like Death and Alterna.
A star walks into a black hole but doesn't seen phased.The black hole then turns to the star and says, "I don't think you understand the gravity of this situation."
Ba dum tss!
Recommendation: top ten clone bosses
Basically bosses where you fight an identical or near identical (robotic, dark copy, etc) copy of the player character
Oh! The Joker fight in Persona 5 Strikers could make the list. Literally fighting a dark version of yourself
SO HAPPY YOU MENTIONED NYX. This boss is beyond memorable for me, and is possibly one of the greatest final bosses in gaming history. It's up there with Xemnas's final fight in KH2.
"Julius' dodge rate makes me think Piccolo trained him!"
Huzzah! A man of Abridged
my god, even the #1 segment had multiple phases... great video as always! (also love the friendlocke reference)
Reminds me of the time I smacked DeMasque II with the Primidux statue.
Irony is that Yiazmat can take longer considering you can attempt to leave the area and come back to it later. Doing so runs the risk of it healing itself.
39:17 Whoever's idea this was clearly wanted to see people suffer no matter what, and they probably laugh in their sleep every once in a while.
Seeing Lost Odyssey finally get mentioned made me smile. That game is such a hidden gem and it always bothered me how so few people seem to even know it exists or that it's such a good game. It's still, to this day, one of my all-time favorite RPGs. And I'm an RPG nut to begin with!
The best summary of Quercus Alba is best said by JelloApocalypse: "You're the killer, just admit it."
I think I can speak for a lot of people when it comes for the number one entry(even though both bosses are no longer as difficult as when the game was first released).
WHAT THE HELL SQUARE ENIX!!!!!!!
I noticed the clip from SFIV to talk about super armour.
I HEARD Max's scream in my head.
Well this should be interesting. Can’t think of too many bosses these days that drag out too long for me unless I just die repeatedly but that’s a different scenario altogether. Suppose the only one that comes to mind is star dream from Kirby Planet Robobot since you can’t use copy abilities to make it go faster.
The longest amount of time I ever recall facing a boss in a single sitting was about 3 hours against Angra Mainyu in FFX-2 when I was really young. I just hadn’t yet discovered the brokenness that was cat-nip + gunner.
You know you're one hella tough boss fight when you can hurt even someone from the real world
I did not expect to see dark mind on this list, I really enjoyed that fight and there is a way to deal a nice bit of damage to him in his fifth phase, if you attack the mirrors he summons and shatter them he taken a decent amount of damage, though be careful as they shatter into four cutters that can hurt you.
There's something to be admired about a boss that takes a long time to go down, since it's less about testing your patience and more about testing your situational awareness. Like, they take so long because they want you to screw up doing something you did perfectly so damn many times before. It's brilliant in a Schadenfreude kinda way...that said, can we just appreciate that Squeenix at least seems to have learned their lesson about making stupidly long boss fights... "seems" being the operative word? That aside, eagerly awaiting your next countdown; whatever it be, I'm sure it'll intrigue. ;)
Some of the longest boss Battles I've fought include;
1. Case 6 (Danganronpa V3) Took me over 4-6 hours to beat. And roughly half of that case was nothing but exposition and the game's big reveal. Not to mention, but I played that case on the Switch, and right up to the part where we see hundreds of viewers, the game began to lag like crazy, making it feel longer.
2. Volo (Pokemon Legends Arceus) Not only does he have 6 Pokemon that're tough to beat, many of them are based on Cynthia's Pokemon, but in addition, he later has access to Giratina. Both forms I might add. Meaning Volo had access to 8 Pokemon at his disposal.
3. Darios (Fire Emblem Warriors) This fight is two chapters long. The first chapter has you reaching him first. Not to mention, when you do reach him, you need to disable the dragon statues that are launching dark energy blasts at you. After defeating Darios, you then need to go to the next chapter, of which you then have to retreat, disable the dark orbs that are empowering Darios, which there are three of them, go back take out his health, and then when you do, his health will replenish, meaning you have to fight Darios three times in order to beat him.
Volo, really? He was difficult for sure but I feel like overall length he was about on par with a regular champion
@@BJGvideos Did any of the champions have a 7th Pokemon at the disposal, of which that 7th Pokemon need to be taken out twice? Plus, in Legends Arceus, it was very rare to find Pokemon Trainers. With the exception of 3 or 4 of them, most of them had about 2 or 3 Pokemon at their disposal, making them short battles.
@@OmnicidalClown1992 Well yeah, longest in the specific game. But it didn't strike me as being especially long for a top level battle in the franchise
8:33 _Damn,_ wasn't expecting _that_ callout!
Also, there's NO damage cap on Zodiac age... People literally caused the game to crash getting that seitengrat bow to hit something for 7+ digits of damage in one hit.
Shout out for The Devourer in Overlord 2.
At least *FIVE* phases depending on how you count, you have to hit *ELEVEN* weak points >3 times each phase, and his main tactic is spawning more enemies to get in your way.
I remember the first time I played Super Mario RPG, and I though all of the bosses took forever. Turned out I was just bad at RPGs. To this day though, I think Smithy is one of the longest boss fights I've ever experienced. 2000 HP for his first form, 8000 for his second, and I'm almost always on defense the whole way.
One honorable mention for me would probably be Andross from Star Fox Adventures. It takes a while before you can even damage him, and your window of opportunity is pretty small. Not to mention your target is pretty darn fast.
I did the math. Assuming all of your attacks do 9999 HP, meaning you MUST use nothing but Dark magic, and factoring in the 30% health shield at half health, the original Yiezmat fight must be attacked a minimum of 6074 times.
If some brave hero wants to do the math for Absolute Virtue and Pandemonium Warden, proceed at your own peril.
NOBODY SAID THERE'D BE MATH!!!!
(Gunshot) *NO.*
…that’s a reference to the quarter guy. From top 15 Netnavis. With Green Scorpion.
The moment I saw the thumbnail, I knew FF11 would be the number 1 spot xP
Never played it myself, but I have heard the horror stories.
If anything I was expecting the final fight against kamek from paper mario sticker bowser's castle to be on this list for how lucky you need to be to beat it and how all of your most powerful stickers are turned into flip flops that do one damage per hit, and don't even get me started on how he has clones you have to beat all at the same time to beat him.
Funny timing. I just beat the Kirby And The Forgotten Land demo and even with the Bomb ability I found the fight with Gorimando to drag on as far as Kirby bosses go. And keep in mind this wasn't a final boss with multiple phases it was the first boss (Though it was funny to see Gori use DK's Up Special when he got desperate)
Actually I'd argue ice is the best way to fight him *after freezing him, he actually damages himself. Combined with the fact you have an all encompassing shield, he becomes a joke*
@@tsyumamatsuthehavenofguard32 WOW! Didn't know about that. Thanks.
I agree ice is definitely the way to go if you freeze him he takes big damage when he breaks out
I used sword and beat him in like under a minute.
Just discovered your channel and I love it. You instantly earned a sub when I seen how many different games you play and your different top videos. I think it's really cool to see such variety especially in this video great work.
The longest boss fight I've ever been in was the last boss of Wild ARMs 3. The boss went through every stage of evolution (it makes sense in context, I swear). That shit took me over an _HOUR_ while abusing the most _BROKEN_ ability in the game.
First TFS and now Chuggaaconroy? You are slowly turning into my favorite countdown maker
You know seeing investigations on this list makes me happy cause the investigation 1 can is quite underrated
And Alba is a literal royal pain to take down
I fought The End boss fight honestly, and if I remember correctly because of bad decisions and luck it took me 3-days IRL. It was still satisfying overall and at the though.
I appreciate you including Xenoblade X in the statement about trivializing strategies. Bosses can have a lot of health, but even the boss with the most HP in the game can be 100-0'd in 1 spell rotation with an obscene amount of a single stat.
As a long time follower of the XCX community I know its a popular challenge to face said massive hp superboss with only ground gear. As a casual player who generally prefers not going to EXTREME above and beyonds to do hard challenges like that, I'm def a bit proud to be one of those people who managed to do it.
Gotta love Infinite Overdrive
I'm surprised that Senator Armstrong wasn't on the Honorable Mentions at the very least, but with Absolute Virtue being around, it's no shock he was bumped down. Also, not one Pinkie Pie for-E-ver! You're slippin!
Although nowhere near the scale of many of these entries, I remember Kaos being a pretty long fight in the first Skylanders. You spend a long fighting through his minions and hydra attacks and get him to pretty low health… only for him to heal that massive health bar completely and make you endure only the hydra’s attacks until you whittle his health down to Zero.
Also, this absolutely does not qualify for the list, but I’m still stuck on Clownpiece’s “Flash and Stripe” from Touhou 15 Normal Pointdevice mode. It’s probably been a year now. Maybe more. Granted, I haven’t been actively trying for over 90% of that time, but it still feels like a really long boss fight.
Funny thing about the original Kingdom Hearts is that when I first played the game on the ps2, I played it on normal difficulty and didn't want to go through the point of no return without seeing more of the game, so by the time I actually fought Ansem, I had discovered all the secret boss fights, had unlocked Sephiroth (never defeated him though) in the colloseum and played through every cup, got all 99 dalmations, and was at max level. As a result the Ansem fight went by fast.
Long boss fights require a long video, fitting, loved every minute!
A longest boss video with a twist ending
Idea: Darkness Bosses. Bosses that, well, control darkness (as in, "Who turned out the lights?") and have a darkness motif.
The Hartman fight from Control (AWE expansion) comes to mind
is this just an excuse just to put in ansem in a top 10 again?
Jasper, Mordegon, The Gloomnivore (All from Dragon Quest XI)
I feel the Shadow Queen from Paper Mario TTYD will probably appear on that list.
Ansem again
31:16 "Put a cork in it Zane!"
The Warrior in Borderlands 2 does a boatload of damage, and it’s weakness is its chest cavity. The only problem is if you want the Heart of a Warrior box checked, you can’t hit it for the whole fight. And, again, it does a boatload of damage, and hitting anywhere BUT the chest cavity will make this fight last forever.
25:45 and there’s one other thing to keep in to consideration.
You only have control of your character, The other characters of your team are AI based.
In later installments they gave you the ability to change the settings so you can issue commands as all of the characters, but in three you don’t get that luxury.
P3P lets you control them
@@Lego3400 I had bought P3 from the PlayStation store because I wanted to play
“ The answer”
Unfortunately that didn’t pan out so well because apparently it doesn’t let you carry over anything from the game into the postgame segment
Meaning all of the characters are back to level 1.
That Yizmat opening had me cramping was laughing so hard, lost it at "OOPS!"
The great thing about Julius is how powerful he is as a free unit in Fire Emblem Heroes lol
Julius is my favorite fire emblem villain.
The only bosses I fought on this list was Greevil, Dark Mind, and King K. Rool. They were fun experiences from my childhood. Another boss that would fit for being long is Dark Gaia from Sonic Unleashed on the 360.
I can’t believe Dark Gaia from Sonic Unleashed wasn’t even an honorable mention. It’s a SONIC boss that takes about half an hour
19:45 If I'm not mistaken, Dark Mind also takes damage if you attack his mirrors. Nowhere in the game does it tell you that, so it's likely no surprise if you spend more than a few minutes on this phase.
23:11 There is a trinket added in the Repentance DLC (Strange Key) that bypasses this hurdle, but much like the Chaos Card, it is very much luck-based if you stumble upon this.
28:37 As soon as I saw that crown, I knew who this boss is. (DK64 fans rise up)
And Strange Key has a better use as the key to Pandora's Box item anyway
Funny thing about the transition using a clip of Shadow Okumura...there is a way to beat him extremly quickly:
Before you fight him, turn the difficulty of the game UP to Mercliess, the hardest difficulty in the game.
This is because in Merciless mode, while all damage you take hits the roof, at the same time so does your damage The end result quickly goes from a long slug fest through his army of robots into a blow through strategy where you cleave through them like paper, and other than the occasional smart time to guard in later phases it quickly becomes very manageable
Great video, and now I wonder how a shorted bosses list would look like
"No bosses at the end of a boss rush"
Okay, but what if the boss rush recontextualizes the bosses beforehand to all be the same person? Like, "Yes, the Dinosaur, Mad AI, living buddha statue, demon frog, and like three human dudes were all the lord the darkness."
Please tell me if that's a real example because that sounds amazing.
...wait. wait is that Live A Live?
@@BJGvideos Yes, it is a real example. Yes, it is Live A Live!
Also, I think there should be a standard for bosses THAT long and/or with THAT many stages to have CHECKPOINTS
agreed.
no one realizes my rage, i made a vow early in my time (specifically around 9 years old) to only play games on hard mode or higher, i was fighting ansem since then on and off, im 19 now, beat him, watched the credits, then the cutscene foreshadowing the chain/rechain of memories game froze
I remember the first time I ever played Persona 3. When I got to the final battle my dad came in the room and told me I needed to help cut the grass. I said I was on the final boss and I’d help after thinking it would just be a 20 minute fight. Yeah, let’s just say I should have waited to fight him.
Baldur and The End share a voice actor, who also voiced Crypto in Destroy All Humans ! Talk about range.
Calling it: Either Star Dream Soul OS or Astral Birth Void from Kirby (I'll also include Sectonia Soul for good measure)
riddley:guys I can explain
ganon:nintendo gives you multyple excuses to justify how you keep coming back from the dead while I am just a reincarnation of myself
bowser:reincarnation of yourself?it is never explained how do I keep coming back from the dead.
king k.rool:you guys die in the of your games?
So happy to see some Fire Emblem 4 representation, can't wait for it to get the remake treatment!
Shoutouts to Safi'Jiiva from Monster Hunter World. While most hunts can range from like 20-30 minutes, Safi is a... weird case.
See, safi's gimmick is that his arena is filled with Bioenergy that he can absorb at certain HP thresholds to heal himself. So while he only has a measly 20k HP, it comes up to be far, FAR more than that due to his healing factor.
So instead, you have to whittle away at him over the course of multiple fights, breaking parts while dealing as much DPS as possible to drain the energy of each of the 3 arenas he goes to. The more damage you deal the more energy he uses up, and the more energy he drains the less time he'll spend in each zone.
To add insult to injury, how much energy he uses depends on how many people in the lobby are actively tackling the siege, so if you have multiple parties of 4 you can drain the energy really fast and kill it in like 2 runs, but if you go SOLO you'll have to whittle it down at a snail's pace just to get it to a point where you can kill it-- and this can take literal HOURS depending on how good you are at the game.
And if you back out of the game for whatever reason? THE FIGHT RESETS ENTIRELY. ALL THAT EFFORT, GONE.
Mix this with his AI being some of the most erratic in the entire game, being able to attack at Rajang speeds despite being the size of a large yacht, and he's definitely a force to be reckoned with.
Usually, I avoid mentioning things that involve real-life implications. However, when you mentioned what life had been like during when Kingdom Hearts I was out, I found I couldn't let this go:
KH1 came out in 2002.
_Blockbuster Video_ was still alive and quite well, then. It would be another 13 years before they closed.
"One to two tries a day" was really the only option, _IF_ you could afford to buy it. But if you had to keep renewing your rental... even with insisting to your parents that you're _"thiiiis_ close!", you could find this game costing an absurd amount of time and money, and especially attention.
Hard to focus on your homework when you can almost _hear_ Ansem manifest in real life, taunting you with talks of Darkness.
And if I go into what other games were available, or soon to be available at this time, this message will be twice as long. Needless to say, it could have been worse than your example. Much, _much_ worse.
Hold on. Hold everything, Joe Jutsu. I don't think any fight with a time limit, which makes the battle shorter by nature, can really count in the same way. Do-overs definitely don't count, since it's a battle to win the 'right' way.
That said, I'm a friend of the Persona games. It COULD take an hour to fight the Nyx Avatar, but mostly I would say no. Because apart from the Armageddon fusion, there is one other thing you can do. You take your 'I Win' button and you wander the Tartarus basement to your heart's content until your friends are max-level. Since you can destroy even the Reaper this way, it's quite easy, but even if you didn't have Armageddon (Yet) OR Victory Cry (Like I did) to replenish your SP after every battle won, you can still conquer the basement. All you have to do is fight and go back to the ground floor. Your SP is rejuvenated immediately, so you have effectively infinite SP for training purposes. Now, alot of this is just my own strats to make things go faster, but anyone can reach max level with enough patience, anyone can access Armageddon if they fuse Satan and Lucifer, and anyone can use that to power through the final boss. It's still long, but you can cut it down significantly.
Anyway, I would like to enter my own Dishonorable Mentiona here. You already referenced the longest Final Fantasy bosses in history, but there are others who are too long by half, and two of my mentions are from the same hateful game, Final Fantasy 8. First, if you know this game, you know it has the most counter-intuitive system in an RPG world. Leveling does not help you because every creature and every boss moves up with your levels no matter what you do, and that the only way to eek out an edge is to junction things to yourself for power, like all the spells you take a hundred hours to draw and all the summon creatures you look forever to find. These make your stats, better weapons take forever to build, and the less mentioned about the terrible card game, the better. Put that aside and join me at the end of this hackneyed plotline in the final dungeon.
The Sorceress Ultimecia is somewhere in yonder castle, and she has about a dozen guardians whose existence will be sealing your junctioned abilities, like the simple act of using items. In short, your ability to survive at all through the coming battle depends on you, at minimum, defeating enough bosses to get the abilities you want to fight the final boss, and anything that stands in your way to get to her. BUT WAIT! What's this? A new challenger has arrived. Strictly here for the bragging rights (No, seriously. That's your prize.), there is Omega Weapon. If you fought Ultima Weapon to get one of your other summons, you know this is going to be bad. Omega has several instant kill-you moves, both in the Death status category and in the Way Too Much Damage category. And because he is a Weapon creature built specifically to outpace ALL other Weapons in existence, he has way too much HP. Take all the difficulties to get the *capabilities* to properly fight him, and prepare for a slog. Even if you cheese it with the items that promise *total invincibility,* this is going to take a while, and you're going to see Terra Break shoot up reality alot.
Now, that's Omega, and that's one stage with lots of HP. Ultimecia has FOUR stages of Way Too Much HP in her battle in an effort to try and one-up Sephiroth just because, AND there are annoying cutscenes. You start with the sorceress herself, casting the most powerful of spells, and of course because she didn't have to DRAW any of her magic, her stats don't take a hit every time she casts one. (Your fighting ability WILL CHANGE as you progress through battles.) Then, she brings out her own summon creature, Griever, who will interrupt everything during his big cut scene attack that you can't shorten, unlike your own. Then, when both the sorceress AND her pet should be exhausted or dead, she decides to junction the monster to herself, to become a chimeric abomination that - by all rights - shouldn't even have any juice left. And after THAT falls apart (Literally), there is still the final (faceless) form of Ultimecia that she gets because...I dunno. Time? It's the 'Time to destroy all existence' form that was done alot cooler in Final Fantasy 5. And THAT is when it's finally over. The game itself is very irritating and this is one of the worst dungeons and final bosses I've ever had to face, if not THE worst.
Of course, I also mentioned that two OF my mentions were from the same game. I'm honestly surprised that Yunalesca wasn't mentioned here. She is a real pain. Cut past the grinding for abilities that I did after the first failure, and going literally back for alot of other things just to take care of alot of other things and really amp up my team, and the fight is STILL stupid long. It has, of course, the Effing Long Cutscene that everyone hates along with the Blitzball one that everyone hates. (Seventy-two times! Seventy-two times before I beat those guys, and to hell with ALL of them!) One oft-repeated cutscene, and then it's off to fight with Yunalesca's spellcasting segment, followed closely by her maddeningly hateful 'I am now part undead snake' second form, and then of course everybody's favotire-but-not-really portion, the Meduda Head form where the only way to not instantly die is to have someone be a zombie. I hated it. I hated it all. I hate it all, and so did everybody else. Probably should've been mentioned here, as well, so that's what I'm doing.
Honestly I wasn't expecting you to know about Absolute Virtue. I remembered it from the horror stories of my friends (I just played FFXI much more casually) but I didn't think it would be on the list.
I honestly thought South Park and Family Guy's parodies of MMOs were a gross exaggeration until I found out about FF11s superbosses, some companies must truly believe their customers have no life outside videogames... :/
12:55 if you die, you don't start the whole fight over, you start from the last checkpoint, in this particular case that being after the wind section
I swear the Dustflier fight (358/2 Days) feels longer than the entire final boss fight against Ansem in KH1, even factoring in the unskippable cutscenes. But that's probably because you have to go through a boss rush to get to Dustflier, and you have to redo it every time you lose to it.
You don't get to complain about Dustflier when Leechgrave and the RULER OF THE FUCKING SKY exist.
@@jarahknuckey9064 Oh, make no mistake: those two suck too, but Dustflier is worse than both and nothing will convince me otherwise.
Gigajerk from the wonderful 101 deserves a place on this list. The fight has so many stages and so much escalation. It's the entire final level and the longest level in the game. Close to two hours if I remember correctly.
You know when I played Kirby and the Amazing Mirror, I never had a problem with Dark Mind in his 2nd form because I always do when fighting him, I always damage the shields because they do more damage than damaging the eye multiple times.
When your boss is so friggen long that it causes people to get sick, you know you fucked up. What the actual fuck was Square Enix thinking when they made those bosses? Not only that but they actively went out of their way to patch out ways to make it go faster? There is cruel and then there is evil, and there is downright sinister, seriously.
My honorable mention would have been the Adamantortoise from Final Fantasy XV.
If I remember correctly, it had 10,000,000 HP when hitting 9999 or more was extremely difficult even if I were to have Gladiolus spam Impulse when available.
Then I learned that the Ring of the Lucii existed.
Anyone who has played that game to completion will understand my frustration.
And then Max0r taught us how to chickenshit and cheese the game with not ONLY the Ring of Lucii, but also utilizing backtracking and time-traveling to EAT FUCKING LASAGNA AND SLEEP IN A HOTEL TO MUTIPLY THAT TORTOISE EXP. That's not a boss. That's a exploit in the approved sense.
@@GenocidalSquid Hearing Prompto complain to me about challenging that tortoise REPEATEDLY also annoyed me!
@@TheSavageLuxray I swear for as long as I live, I'm not touching any big games. Final Fantasy could give me a fucking seizure or make me pass out.
I’d like to mention that song from Guitar Hero 5 that takes 15 minutes. Considering how songs are typically maybe 3 to 6 minutes long and the game is so technically demanding, especially since it aimed at a fairly broad audience, having a song like that was intimidating. “Through the Fire and Flames” was notorious, and it was only 7 or 8 minutes long!
#15 - Thanks for the heads up; if I ever get to that boss.
#13 - Once again, thanks for the heads up; not to mention unshadowing Lugia is gonna be a pain in the ass.
#10 - Funny enough because this one wasn't part of the collection, I refused to buy the HD remake.
#5 - I seriously need to get back to this game someday.
#4 - The only way you're surviving that drinking game is if you're Scottish or Irish.
HM - Legend of Dragoon - Melbu Frahma and Faust - Don't prep properly and these two can take forever; worst part game gives you seven characters and you can only use three.
My personal pick for longest boss is the Planade-G from Blaster Master Zero 2, mainly because the only way to damage it it with the Gaia system, but that only works when it’s eyes are open, so it’s a war of attrition to drain the bosses health while dealing the bombardment of Mutants.