NO DUPES! 55% LR GAMMA 1 & GAMMA 2 SHOWCASE! Dragon Ball Z Dokkan Battle
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- Опубликовано: 28 авг 2024
- Dragon Ball Z Dokkan Battle ドラゴンボールZ ドッカンバトル:
NO DUPES! 55% POTENTIAL SYSTEM NEW 9TH ANNIVERSARY CARNIVAL INT LR GAMMA 1 & GAMMA 2 SHOWCASE WITH LEVEL 10 LINKS + NEW OSTS! (200% LEADER SKILL)
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Super INT LR Gamma 1 & Gamma 2 Brilliant Shining Heroes
ガンマ1号&ガンマ2号/ガンマ1号 燦然と輝く英雄
Leader Skill: “Super Heroes” Category Ki +3 and HP, ATK, DEF +200%
Super Attack: Raises ATK & DEF for 1 turn and causes colossal damage to enemy
Ultra Super Attack: Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy
Passive Skill: Ki +3 and ATK & DEF +125%; plus an additional Ki +3 and ATK & DEF +125% when HP is 30% or higher; “Super Heroes,” “Joined Forces,” and “Defenders of Justice” Category allies Ki +3 and ATK & DEF +50%; chance to perform a Critical Hit +30% and perform an additional Super Attack (up to twice per turn) per INT Ki Sphere obtained; chance to perform a critical hit +12% and perform an additional attack that has a great chance to become a Super Attack (up to twice per turn) per AGL or STR Ki Sphere obtained; plus an additional ATK & DEF +50% and reduce damage received by 30% starting from the turn this character performs their third attack in battle
Active Skill: Enter into Standby Mode for 4 turns and gain 1 Charge Count for each ally attack performed. Able to be used when HP is 70% or less or after this character has attacked 3 or more times in battle (once only)
Link Skill: Android Assault, Red Ribbon Army, Shocking Speed, Hero of Justice, Signature Pose, Fierce Battle, Legendary Power
Categories: Androids, Movie Heroes, Joined Forces, Movie Heroes, Artificial Life Forms, Worthy Rivals, Special Pose, Defenders of Justice, Accelerated Battle, Entrusted Will, All-Out Struggle, Connected Hope, Final Trump Card, Full Power, Battle of Fate
Gamma 1 & Gamma 2 (Standby Mode)
Super Attack: Raises ATK & DEF for 1 turn and causes colossal damage
Ultra Super Attack: Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage and raises Super Class allies’ DEF by 50% for 1 turn
Finish Skill: Temporarily raise ATK by 100% per Charge Count and causes super ultimate damage, stuns the target enemy for 1 turn and exchanges with Gamma 1. Can be used when Charge Count is 1 or more (once only)
Passive Skill: Ki +6 and ATK & DEF +250% and reduce damage received by 50%; plus an additional ATK & DEF +50% when attacking; “Super Heroes,” “Joined Forces,” and “Defenders of Justice” Category allies Ki +3 and ATK & DEF +50%; chance to perform a critical hit +30% and perform an additional Super Attack (up to twice per turn) per INT Ki Sphere obtained; chance to perform a critical hit +12% and perform an additional attack that has a great chance to become a Super Attack (up to twice per turn) per AGL or STR Ki Sphere obtained
Gamma 1 (Post Standby Mode)
Ultra Super Attack: Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage and raises Super Class allies’ DEF by 50% for 2 turns
Passive Skill: Ki +3 and ATK & DEF +150% and reduce damage received by 15%; gain an additional Ki +3 and ATK & DEF +150% and reduce damage received by 15% if HP is 30% or higher; gain an additional ATK & DEF +50% when attacking; “Super Heroes,” “Joined Forces,” and “Defender of Justice” Category allies Ki +3 and ATK & DEF +50%; perform an additional Super Attack; changes AGL Ki Spheres to INT Ki Spheres; gain a chance to perform a critical hit +20% (max of 100%) and reduce damage received by an additional 10% (max of 50%) per INT or STR Ki Sphere obtained
9周年 9周年キャンペーン
LR Gohan Beast + LR Gamma 1 & Gamma 2
9th Anniversary LR Super Saiyan Gogeta ➜ Super Saiyan God SS Gogeta + LR Super Saiyan Broly ➜ Super Saiyan Broly (Full Power)
LR 悟飯ビースト + ガンマ1号 & ガンマ2号
LR 超サイヤ人ゴジータ ➜ 超サイヤ人ゴッドSSゴジータ + LR 超サイヤ人ブロリー ➜ 超サイヤ人ブロリー(フルパワー)
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✖ Dokkan Battle Playlists ✖
➥ Showcases: • Dokkan Battle Showcases
➥ Teams: • Dokkan Battle Teams
➥ News: • Dokkan Battle News
➥ Summons: • Dokkan Battle Summons
➥ Speedruns: • Dokkan Battle Speedruns
➥ Events: • Dokkan Battle Events
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#dokkan #dokkanbattle #ドッカンバトル
*100% LR Gamma 1 & 2:* ruclips.net/video/_ub6T6G5f_M/видео.html
*Super INT LR Gamma 1 & Gamma 2 Brilliant Shining Heroes*
*Leader Skill:* “Super Heroes” Category Ki +3 and HP, ATK, DEF +200%
*Super Attack:* Raises ATK & DEF for 1 turn and causes colossal damage to enemy
*Ultra Super Attack:* Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage to enemy
*Passive Skill:* Ki +3 and ATK & DEF +125%; plus an additional Ki +3 and ATK & DEF +125% when HP is 30% or higher; “Super Heroes,” “Joined Forces,” and “Defenders of Justice” Category allies Ki +3 and ATK & DEF +50%; chance to perform a Critical Hit +30% and perform an additional Super Attack (up to twice per turn) per INT Ki Sphere obtained; chance to perform a critical hit +12% and perform an additional attack that has a great chance to become a Super Attack (up to twice per turn) per AGL or STR Ki Sphere obtained; plus an additional ATK & DEF +50% and reduce damage received by 30% starting from the turn this character performs their third attack in battle
*Active Skill:* Enter into Standby Mode for 4 turns and gain 1 Charge Count for each ally attack performed. Able to be used when HP is 70% or less or after this character has attacked 3 or more times in battle (once only)
*Link Skill:* Android Assault, Red Ribbon Army, Shocking Speed, Hero of Justice, Signature Pose, Fierce Battle, Legendary Power
*Categories:* Androids, Movie Heroes, Joined Forces, Movie Heroes, Artificial Life Forms, Worthy Rivals, Special Pose, Defenders of Justice, Accelerated Battle, Entrusted Will, All-Out Struggle, Connected Hope, Final Trump Card, Full Power, Battle of Fate
*Gamma 1 & Gamma 2 (Standby Mode)*
*Super Attack:* Raises ATK & DEF for 1 turn and causes colossal damage
*Ultra Super Attack:* Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage and raises Super Class allies’ DEF by 50% for 1 turn
*Finish Skill:* Temporarily raise ATK by 100% per Charge Count and causes super ultimate damage, stuns the target enemy for 1 turn and exchanges with Gamma 1. Can be used when Charge Count is 1 or more (once only)
*Passive Skill:* Ki +6 and ATK & DEF +250% and reduce damage received by 50%; plus an additional ATK & DEF +50% when attacking; “Super Heroes,” “Joined Forces,” and “Defenders of Justice” Category allies Ki +3 and ATK & DEF +50%; chance to perform a critical hit +30% and perform an additional Super Attack (up to twice per turn) per INT Ki Sphere obtained; chance to perform a critical hit +12% and perform an additional attack that has a great chance to become a Super Attack (up to twice per turn) per AGL or STR Ki Sphere obtained
*Gamma 1 (Post Standby Mode)*
*Ultra Super Attack:* Greatly raises ATK & DEF for 1 turn and causes mega-colossal damage and raises Super Class allies’ DEF by 50% for 2 turns
*Passive Skill:* Ki +3 and ATK & DEF +150% and reduce damage received by 15%; gain an additional Ki +3 and ATK & DEF +150% and reduce damage received by 15% if HP is 30% or higher; gain an additional ATK & DEF +50% when attacking; “Super Heroes,” “Joined Forces,” and “Defender of Justice” Category allies Ki +3 and ATK & DEF +50%; perform an additional Super Attack; changes AGL Ki Spheres to INT Ki Spheres; gain a chance to perform a critical hit +20% (max of 100%) and reduce damage received by an additional 10% (max of 50%) per INT or STR Ki Sphere obtained
*Recommended Videos:*
➥ 100% STR LR Gohan Beast: ruclips.net/video/vUuRrbBT3Nk/видео.html
➥ 55% LR Gohan Beast: ruclips.net/video/Wibtx_184F0/видео.html
➥ 55% LR Gamma 1 & 2: ruclips.net/video/VNuGypuSAy8/видео.html
➥ 100% AGL Krillin & 18: ruclips.net/video/KpGTlXBaQl4/видео.html
THEY SHOWING EVERYONE WHY THEY ARE THE DEFENDERS OF JUSTICE WITH THIS ONE 🗣️🗣️🗣️🔥🔥🔥
No.
@@Kakawhat yes.
WE’RE BREAKING THE ENEMY’S CORE WITH THIS ONE!!! 🔥 🔥 🔥
Please stop with this one crap
WE ARE BECOMING ONE WITH THIS ONE @@epicmushroom9421
The standby finish OST is peak 🗣
Idk why but their OST fits perfectly
Which one ?
@@SpeedyR11 yes
It would be cool if when you KO the enemy, gamma 1 went to check gamma 2's body and gamma 2's body turned to dust
This ost makes you want to say "We did it. We won together as a team."
4:51 - 5:02 movie accurate
YAY
I miss the bug...
I miss the rage
They're still amazing but their mid with their animation
They would be top 1:24 op wish they kept it tbh
What exactly was the bug?
@@SuperSonic3557 In their final standby, Gamma 1 would hit for 80mil on the first ultra super attack
Maaan this finish skill ost..🥵
When banner started...
In 3 hours
1 AM GMT timezone
Around 2 hours 40 minutes
in 2h 25 min live countdown!
2 Hrs 3 mins
I'm digging everything about this LR.
GOATED
man... when would gamma 1 and 2 be back, i ment the dfes
WOOOOOOOO
Why do people mention the airplane mode glitch with this unit?
After finish skill, boosts dmg grratly so it could reach to 80 million in the end (Anyway this is fixed, it was bug)
@@uhhhh1865 it didn't raises atk by randomly great amount, it raise your attack by the same amount of charge count for 1 turn (100% separate ATK for every 1 charge count)
How did u guys pull on their banners? They aren't here even though I play jp
We haven’t. His videos are all made on private servers.
@deleted1492 oh ty for letting me know, when are their banners coming to the game
@@Nuubeater11 they are now
@@deleted1492 ok ty
How does he use GAMMA1 & GAMMA2 first? Although it has not been implemented in Japan yet
Private servers