The Nintendo 64: Nintendo's First True Loss | VideoGameDocs

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  • Опубликовано: 2 фев 2025

Комментарии • 238

  • @joebaumgart1146
    @joebaumgart1146 3 года назад +47

    Some of my favorite memories is of my older brother and I staying up half the night playing Mario Kart 64 and wave race at our grandparents house.

  • @technik27
    @technik27 8 месяцев назад +22

    Majora's mask didn't just get less fog from the memory pack. It required it to run at all.

  • @JesusChrist-is-not-MrNice
    @JesusChrist-is-not-MrNice Год назад +28

    128 bits data bus. Atari R&D boss :"The console is 128 bits."

    • @greenmachine5487
      @greenmachine5487 7 месяцев назад +3

      They're not the only ones grasping at straws. NEC calling the Turbografx-16 a 16 bit system was a stretch.

  • @despeinado340
    @despeinado340 3 года назад +27

    Your videos are incredibly put together, you deserve a much bigger audience!

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +8

      Glad you like them! As long as I can help educate people on something I love, that's what matters :)

  • @indig_nation415
    @indig_nation415 3 года назад +16

    I can't imagine the amount of research that goes into these. This is the high quality content I subbed for! Ngl I got war flashbacks from the donkey kong 64 gameplay though.

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +1

      Glad you enjoyed it! I always just explored in DK64 so no flashbacks for me :)

  • @ComradeSeanski
    @ComradeSeanski 8 месяцев назад +5

    growing up and finding out both the n64 and the gamecube were considered losses radicalized me (my brow furrowed a bit)

  • @Charlie-eq3dj
    @Charlie-eq3dj 3 года назад +110

    I would call the Virtua Boy Nintendo's first loss.

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +38

      Which is fair! But to me, the Virtual Boy didn't really compete against anything unlike the N64 which had the Saturn and the PlayStation

    • @Charlie-eq3dj
      @Charlie-eq3dj 3 года назад +14

      @@VideoGameDocs After rereading your title, you're correct. The Virtua Boy was a failed experiment that didn't detract from Nintendo's market share while the N64 did not achieve the market share needed to be considered a major financial success.

    • @grinbrothers
      @grinbrothers 3 года назад +8

      @@VideoGameDocs I believe it did have competition in the form of the Tiger R-Zone but I'm pretty sure the Virtual Boy managed to beat that.

    • @w0nd3r6
      @w0nd3r6 2 года назад +2

      @@grinbrothers STHU

    • @orangejjay
      @orangejjay 10 месяцев назад +3

      ​@@grinbrothersThe R-Zone, like all things Tiger, was a bare minimum "console" though. It also was only a single display and didn't last long enough to count for anything.

  • @Rando1975
    @Rando1975 3 года назад +3

    I discovered your channel recently because of Jenovi. Glad he recommended you as you have some great, very well done videos.

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +1

      I'm glad he recommended me too lol. He makes good content and I was honored to be featured! Welcome aboard!

  • @Peeps7468
    @Peeps7468 7 месяцев назад +2

    Nintendo had the “Dream Team” but during the Super NES years… Capcom, Konami, Square, Rare, and Interplay.

  • @swgord
    @swgord 3 года назад +10

    Keep up it up. This is a really solid channel

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +2

      Thank you so much! I appreciate it :)

  • @miterbox7031
    @miterbox7031 7 месяцев назад +7

    Everyone’s forgetting how crappy load times were on disc based games at the time.

    • @nickstarlingch
      @nickstarlingch 3 месяца назад +1

      No one's forgetting that. 10x the storage at a tiny fraction of the cost was absolutely worth the tradeoff. The PS1 handily won that gen and the CD format is a good part of the reason why.

  • @thenothing2786
    @thenothing2786 7 месяцев назад +1

    Finally!! A game doc that actually goes into detail about both the technology and the cultural impact of a system. Usually you only get one or the other. So glad to be a new subscriber!

  • @Peeps7468
    @Peeps7468 7 месяцев назад +1

    Hello from Canada! Apparently- and hilariously- the N64 dominated in Canada. It sold 1.3M units up here in the north, meaning that more than 1-in-10 households had one. It took until the PS5 for the N64 to become outsold by another console - which itself is wild since I still can’t get a PS5 in-store so I figured hardware shortage would have hindered PS5 sales. Wild times.
    So I guess where I’m from, the GameCube was the Nintendo’s first home console failure, which is weird since it’s such a beloved system. :)
    Thanks for the video

  • @Jerlynvins
    @Jerlynvins 8 месяцев назад +6

    The N64 is a great system. Start counting the great to very good games. You will get to at least 75.

  • @Hippiemechanic
    @Hippiemechanic 10 месяцев назад +3

    I can feel my childhood coursing through my veins

  • @syncmonism
    @syncmonism 8 месяцев назад +3

    They made billions off of the Nintendo 64 over its life-span through game sales, licensing fees, accessory sales, etc.. They lost market share to Sony and didn't make AS MUCH money as Sony, that's not a "loss".

    • @sidearmsalpha
      @sidearmsalpha 7 месяцев назад

      True, plus if they make the games available for download for the Switch, they are still making money off N64.

  • @natecw4164
    @natecw4164 8 месяцев назад +5

    A big part of chucking the DD into the dumpster was the price of producing carts was starting to come down. If I'm not mistaken, the capacity of cartridges at launch couldn't find Ocarina of Time but by the time it launched, they are holding 2-3x more data.

    • @syncmonism
      @syncmonism 8 месяцев назад +3

      I believe you're right. Nintendo still could have made the DD a relative success if they had wanted to by releasing first party games exclusively for the DD.
      The dramatic drop in ROM chip prices is what burried the DD. DD disks still would have been MUCH cheaper to make than carts even in the last couple of years of the system's life, especially carts which used the same 64MB capacity as DD disks, but it was no longer worthwhile for Nintendo to follow through with making the disk drive once they realized that it would be economically feasible to release those big games like Zelda on cartridges. They really didn't want to take the risks involved in having to get their customers to buy a disk drive add-on in order to be able to release DD games.
      With the benefit of hinsdight, I think the disk drive would have been very successful if Nintendo had been able to release it in the first year of the system's life-span, and if they had released exclusive content for the disk drive in that first year.
      More than anything else, Nintendo was afraid of significantly increasing the cost of the system, or the risk of needing customers to buy a separate disk drive in order to be able to buy games or content released on the floppy disks. Nintendo should have had more faith in their brand power at the time, but they were too conservative with their business strategy... Not that they didn't still make tons of money from the N64... But they could have lost less market share to the Playstation if they had supported 64MB floppy disks from the beginning, or very early in the system's life.
      64MB might not sound like a lot compared to a CD, but the capacity of CDs (which was about 10x more) was actually kind-of overkill back then. Most Playstation games would easily fit onto a 64MB disk if you don't include CD audio or pre-rendered video. The 64DD still had load times and seek times around 2 1/2 times faster than CD loading times, which is a major advantage. While CDs certainly allowed for better quality music, the sound quality on the N64 could have also still been a lot better than it was on cartridge based games if all devs had 64MB of space to work with (and for significantly less cost than the cost of even an 8MB cart).
      If Nintendo had used those floppy disks from the start, they would have attracted more game developers, and the games which did get made would have been able to include more content, higher-res textures, higher quality audio, etc... People would have been more than willing to pay a higher price for that, especially at this point in time, when Nintendo had such a strong reputation. Of course, an optical drive might have been better still (for Nintendo), but it's hard to say for sure, and the load times would definitely have been worse as a result.

    • @joeyreidelbach5509
      @joeyreidelbach5509 8 месяцев назад +2

      ​@@syncmonism only way for the 64DD to become a success is if Nintendo release it during the first year of N64's life and market the heck out of it by showing software that was taking advantage of the hardware but unfortreully the black suits at Nintendo of Japan were getting cold feet about the 64DD due to the failures of the Sega CD and X32 and Nintendo having problems with the device itself and ROM chips becoming cheaper to make and the reason why Nintendo of America killed the US launch cause by the time it came out 1999(maybe) the Gamecube would be out in 2 years then Nintendo would be force to support 2 systems one last and one current and if Nintendo focus on the Gamecube majority of the time then people who purchase the 64DD would be upset and irritate that they spent "pointless money" and Nintendo would be in a Sega situation. moral to the story Nintendo was to late to the party with the 64DD

  • @Hevybazist
    @Hevybazist 3 года назад +5

    I still remember the first time I ever played N64, it was at my godmother's house, her children had one with 3 controllers, Star Wars Racer and Goldeneye, man I had so much fun playing

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +2

      Star Ward Racer is one of my favs!

  • @Derelict_Doug
    @Derelict_Doug 6 месяцев назад +1

    Glad I had a N64 after SNES. So many absolute gems even if the overall quantity was less. Ogre Battle 64, Jet Force Gemini, World Driver Championship.. Wasn't lacking IMO.

  • @sir.arthur8479
    @sir.arthur8479 3 года назад +6

    Great stuff man, you gotta do Gamecube's and Dreamcast's docs.

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +4

      I’m actually really excited to cover the GameCube! It’s my favorite console. But I also already made one on the Dreamcast! Check it out and lemme know what you think!

  • @JonathanWillow-zz7rb
    @JonathanWillow-zz7rb 8 месяцев назад +21

    The real loss in gaming is when this generation of kids started to actually caring about frames per second, making them ignore so many games that are way better than what they're playing.

    • @waxmandr
      @waxmandr 7 месяцев назад +3

      100%

    • @pootskoot23
      @pootskoot23 7 месяцев назад +5

      I think you mean graphics.
      A higher fps literally gives you a higher ceiling to your playing limit. Less frames = less time to process data.
      Because Nintendo downgraded the Thousand Year Door to 30fps, it will be harder to time events compared to the much older 60fps the TYD on the GameCube.

    • @darinherrick9224
      @darinherrick9224 7 месяцев назад +3

      And resolution. They would rather play crap on 4K 240fps than the best game ever made 480p 30fps.

    • @Derelict_Doug
      @Derelict_Doug 6 месяцев назад

      @@pootskoot23 Yeah.. if a kid preferred TTYD on Dolphin in 60fps with an HD fan made texture pack over the higher graphics of the 30fps Switch port, that'd be pretty weird. Kids don't even know what frames per second is. Where is Jonathan meeting all these cultured children? Sus.

    • @NihilisticDysfunction
      @NihilisticDysfunction 6 месяцев назад +1

      Games can easily be played at 30-45 fps and I will die on this hill

  • @ArcadianGenesis
    @ArcadianGenesis 8 месяцев назад +4

    This is one of the best gaming channels I've come across. I could spend an entire day watching these docs.

  • @machewgun503
    @machewgun503 2 года назад +4

    Nintendo really deserved it, i mean, they treated like sh*t game developers and they were very egocentrical during n64 development

  • @turismofoegaming8806
    @turismofoegaming8806 Год назад +7

    I would say, it’s obviously between the PlayStation and the Nintendo, 64?!
    For me, the winner is the PlayStation, hands-down, but I also loved and very much enjoyed the Nintendo, 64 !!
    Never had a Saturn although I wanted one, I’m just glad we ended up getting the PlayStation !
    All because it came with Tekken or ridge racer!

    • @h8GW
      @h8GW 8 месяцев назад

      How unusual. I remember the late 90s console wars to be very toxic and tribal and that there were very few fans of both Sony and Nintendo. The Nintendo-Sega rivalry from the 16-bit era was also still alive, albeit fading.

    • @turismofoegaming8806
      @turismofoegaming8806 8 месяцев назад

      @@h8GW for me I've always liked the best of both worlds you could say?
      Just like today, I like Xbox and PlayStation, although Xbox has been screwing up as of late .. mainly WHERE hardware is concerned.. updates breaking games and stuff..
      But Sony ain't doing too good on that front either .. just got a PS five and I'm not really impressed.. still playing the same games I was playing last generation which has been the Witcher three mostly? I just need a better TV I guess.?

    • @martpr2012
      @martpr2012 8 месяцев назад +1

      I had both as a kid. Started off with Playstation then traded it for an N64. Regretted that choice so much. The used games for the N64 were near double the cost of a new platinum title for the PS1. Gaming went from having loads of choice and being affordable, to slim choice and barely affordable. i remember i sorta ended up hating the thing lol. The nintendos not a bad console by any means but in terms of living with it back in the day, the advantages the Playstation had to offer were a lot better.

  • @snoleygames
    @snoleygames 3 года назад +4

    Another Banger! Looking forward to more content.

  • @Okla_Soft
    @Okla_Soft 8 месяцев назад

    Excellent work man. I grew up in the 90s, and the best times of my youth involved the N64. It will always hold a special place in place in my heart

  • @cinnamondan4984
    @cinnamondan4984 3 года назад +4

    Ad-ons seldom work and have lived on through Kinect and PSVR. The only time a ad-on really worked was when NEC released the PC-Engine CD. That worked pretty well in Japan.

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +1

      Which is interesting since Add-ons were everywhere in the 90's. I guess it's possible that Nintendo saw the failures of the 32X and Sega CD and decided against it, but it was pretty late when they decided to axe it.

    • @cinnamondan4984
      @cinnamondan4984 3 года назад +2

      @@VideoGameDocs they’d even know from experience with that Famicom Disk Drive of their’s.

  • @MrCalverino
    @MrCalverino 3 года назад +2

    In an alternate universe, Nintendo did make the 64 a cd based system. Honestly...
    Squaresoft & Nintendo had the best games on the SNES! They continued that relationship with so many awesome games

  • @brichan1851
    @brichan1851 8 месяцев назад

    An excellent video. This is my first time seeing your channel. Instant subscriber! Thank you so much for all of the hard work you put in.

  • @thomaslynch1853
    @thomaslynch1853 8 месяцев назад +7

    N64 has proved the test of time. Cartridges last longer than cd’s. My N64 still works like a charm to this day. How many PlayStations have crapped out over the years. CD’s scratch and the lenses would always go bad. I remember owning three ps2’s back in the day because the lenses always went bad

    • @specialnewb9821
      @specialnewb9821 21 день назад

      My PS2 was bought in May 2001 and lasted without issue until buying the PS3 in January 2007. Conversely N64 I bought struggled in 2010.
      Individuals experience varies.

  • @VideoGameDocs
    @VideoGameDocs  3 года назад +2

    Hope you all enjoyed the video! Also welcome all new subscribers!
    If you wanna know more about me I have a website now: www.videogamedocs.com and make sure to follow me on my socials!
    Have a good one!

  • @lilyounggamer
    @lilyounggamer 3 года назад +4

    i remeber the exact day i got one which on on dec 25 1997 never forgot the great games i played as a kid like super mario 64 which came with it turok1 and 2 and bomerman clay fighters rush the list gose on

    • @MrCalverino
      @MrCalverino 3 года назад

      Turok was nice, Xtreme G tooo

    • @lilyounggamer
      @lilyounggamer 3 года назад

      @@MrCalverino xg2 yeah I played that game also what a fun racing game

  • @Leahi84
    @Leahi84 7 месяцев назад

    It had three of my all-time favorite games, Ocarina of Time, Majora's Mask and Banjo Kazooie. Loved that system.

  • @elsiebartlett6808
    @elsiebartlett6808 6 месяцев назад

    Great video, lots of technical details on the hardware I hadn’t heard too much about. Thank you! This console was my first (after Gameboy) and will always be my childhood

  • @YTPremiumWatch
    @YTPremiumWatch 10 месяцев назад

    Your documentaries are amazing! Keep up the great work

  • @KBXband
    @KBXband 6 месяцев назад

    Id call them their first MAJOR loss. They had a bunch before it, like the Virtual Boy and their other bright ideas we barely hear of.

  • @MrCrazyjoe259
    @MrCrazyjoe259 5 месяцев назад

    I need to know the song at 4:50, I recognize it from somewhere but i don't remember what its from.

    • @natandoge3203
      @natandoge3203 14 дней назад

      It's the menu theme from starfox 64

  • @SieffrePlays
    @SieffrePlays 3 года назад +3

    Lots of details, good stuff, but some mixups on bits/bytes. CD-ROM transfer speed is 150KB/sec. bytes, not bits. The dual-speed CD-ROM that PlayStation and Saturn used was 300KB/sec. Bytes, not bits. No worries, just thought I'd let you know.

    • @VideoGameDocs
      @VideoGameDocs  3 года назад +2

      You’re completely right! I misspoke and on the graphic I accidentally but Kb/s instead of KB/s. Good catch though!

  • @paulbunyangonewild7596
    @paulbunyangonewild7596 7 месяцев назад

    Me personally, I just CANNOT figure out where I'm supposed to go in that game, there's not any sort of direction and the whole game is one big backtrackers paradise.

    • @IAmTheDoctor00
      @IAmTheDoctor00 7 месяцев назад +1

      The video is about the system. Say what game you're talking about dude.

  • @JohnGaltI
    @JohnGaltI 7 месяцев назад

    14:39 The guy on the right is definitely tired!

  • @DevMeloy
    @DevMeloy Месяц назад

    Big N's first loss was the Virtual Boy.. the N64 was amazing when it came out, even if it didn't win the console war it still has some of the best game of that generation.

  • @grinbrothers
    @grinbrothers 3 года назад +3

    The 5th Gen of consoles has always been one of the most fascinating to me so I'm delighted to see such an expertly crafted coverage of the N64, with delightfully nostalgic music throughout and easy-to-follow tech breakdowns.
    Given the lack of a successful CD based console (until PlayStation would prove to be that), I can understand Nintendo sticking with cartridges (lengthy RPGs also were able to be made on the SNES, so I see that being an issue they didn't foresee) but the 64DD has always baffled me. Nintendo surely saw their competitors over the years attempt these console add-ons with less than stellar results and yet they put a lot of emphasis and game development ideas towards it. I wonder if their output could have been even quicker and some cancelled games even being released if they had just fully focused on the N64.
    As for my favourite 5th Gen console... hard to say. I love the graphics and 4-player part of the N64 but the PlayStation has some of my all-time favourite games on it such as Final Fantasy IX, Blaze & Blade and Tekken 2. I've also been very curious about the Sega Saturn as well as the more obscure Commodore CD32, but sadly have never owned either. So many companies made a last-ditch effort to enter the console scene with the 5th gen and I love the history of it all.

    • @seanmckelvey6618
      @seanmckelvey6618 3 года назад +1

      I agree, you have to think about the N64 in the context of the time. Until the PS1 and the Sega Saturn (to a lesser extent) there hadn't been a majorly successful CD based console. It makes sense in that light that Nintendo wouldn't necessarily see CDs as a must have. In my opinion the N64 did fine without them, sure it limited some aspects of the games, but at the time it was a "you don't miss what you never had" sort of feeling for me at least. Also, I can highly recommend the Saturn, it's a really cool system with some great games and arguably the best controller ever imo.

    • @grinbrothers
      @grinbrothers 3 года назад +1

      @@seanmckelvey6618 Agreed; even if the PlayStation and Saturn were to be interpreted as 'successes' from such an early point, Nintendo would have still had the recent examples of the 3DO, CD32, and even Phillips CD-i to warn them off CD based systems.
      Yeah, I do wonder how much of the data used for CD games were actually for cutscenes and music as opposed to gameplay (which I recall someone at Nintendo saying in regards to the choice of cartridge over CD). The N64 games I played felt quite satisfying in terms of length and content so the storage issues didn't seem a deal at the time.
      I've sadly never come across a Saturn in store before, but if I do so with money on me, I'll have to a snappy purchase. Thanks for the recommendation.

    • @joeyreidelbach5509
      @joeyreidelbach5509 Год назад

      RPG"s fitting on the SNES was because RPGs back then were not big but if you fast foward during the era PS1 and N64 RPG's and games in general were getting bigger in size, well its true that CD base console flop before the N64 but the SegaCD Add-on didnt flop due to it was bad it flop cause of crap games that gave people no reason to purchase the SegaCd as for the 64DD it was pretty much useless cause by the time it reaches North America and Europe Sony and Sega would release there next Gen hardware which was more powerful then the 64. The Saturn was a decent console which was succesful in Japan but a flop in NA due to its hardware was design for 2D and Arcade games which was popular in Japan but dieing in NA due to gamers wanted to see what can console bring to the Tv besides arcade games and 3D technology was coming the buzz for gaming which PS1 and N64 handle 3D but Saturn did okay with 3D but it had issues with it to.

    • @joeyreidelbach5509
      @joeyreidelbach5509 Год назад

      @@seanmckelvey6618 N64 did fine without CD's but hardware sales prove other if you compare it to the PS1, N64 were done of better if it had use CD's instead of cartidge but Nintendo has PTSD with the memory of the SegaCD failing but yet it failed due poor games that gave no a reason to get plus Nintendo had no experince in CD technology.

  • @k3tupat1978
    @k3tupat1978 2 года назад +1

    not yet received 100k subscribers yet for much very good informations and videos

  • @MichaPisarskiTech
    @MichaPisarskiTech 3 года назад +1

    Amazing work

  • @rafsantiago5765
    @rafsantiago5765 8 месяцев назад

    That intro music 👌 brings me right back to 1998

  • @KBXband
    @KBXband 7 месяцев назад

    This was the one console I actually begged my parents for and I got it that Christmas. Its also the ONLY ine if my systems that ai never sold wnd bought another of. My reset button is sticking tho and makes playing long games suck.

  • @glazoexp
    @glazoexp 8 месяцев назад

    Amazing video! The N64 was my childhood! ❤️

  • @BMW-sd6nn
    @BMW-sd6nn Год назад

    I subbed after the Luigis mansion video. Great stuff man you'll be huge soon.

  • @saywhatagain5999
    @saywhatagain5999 3 года назад

    Excellent video once again my guy

  • @BasedDoomSlayer
    @BasedDoomSlayer 27 дней назад

    The Nintendo 64 is considered to have "failed" primarily because of its decision to stick with cartridge-based games, which limited storage capacity compared to the CD-ROMs used by its competitors like the PlayStation, leading to fewer third-party developers supporting the platform and ultimately causing a smaller game library and less appeal to consumers; this, combined with higher production costs for cartridges, resulted in more expensive games for players.
    Key reasons for the N64's decline:
    Cartridge limitations:
    The small storage capacity of cartridges meant developers couldn't create as large or complex games compared to CD-ROMs, impacting the quality and quantity of third-party titles.
    Loss of major RPG developers:
    Key RPG developers like Square Enix moved to PlayStation due to the limitations of N64 cartridges, causing major franchises like Final Fantasy to miss the platform.
    Difficulty for developers:
    The N64's architecture was considered challenging to program for, further discouraging third-party development.
    Higher game prices:
    Cartridge production costs were higher than CD production, leading to more expensive N64 games compared to PlayStation titles.
    Market timing:
    The N64 was released later than the PlayStation, giving Sony a head start in the market and establishing dominance.

  • @specialnewb9821
    @specialnewb9821 21 день назад

    I held out for nintendo for a long time. But they had no answer to JRPGs with FMVs which was my favorite type of game then. In the end it was the games that decided which one I'd main.

  • @traftonstakes1553
    @traftonstakes1553 3 года назад +2

    Another great video! Almost good enough for me to give you back your copy of Ocarina of Time

  • @bananieldiamonds1921
    @bananieldiamonds1921 Месяц назад

    Nintendo's Profits Soared after the release of the N64. The net sales numbers rocketed in 1996 and peaked in 1999. then they dipped a bit until 2007. really the N64 although selling less than the SNES, made almost as much money, and was a HUGE Success.

  • @bradywitt3070
    @bradywitt3070 3 года назад +2

    Epic work me boy

  • @CalvinTennessee
    @CalvinTennessee Год назад +1

    Amazing video!

  • @roberto1519
    @roberto1519 8 месяцев назад +4

    It looks as if Nintendo did get what they deserved during this era, I mean, they had a firm grasp with third parties during the 8 and 16-bit era, they were becoming more and more arrogant, and when Sony promised better profits and more freedom to them, they jumped over to the Playstation and never looked back. It's really strange even today as the NES/SNES were home to many franchises such as Mega Man, Dragon Quest, Final Fantasy, Jikkyou Power Pro Yakyuu, Metal Gear, Contra and many more that were mostly exclusive to them, found their way to the PS1 and some to the Saturn as well. If Nintendo didn't have the big hand as they earned from their two previous generations, they'd surely quit the hardware business during this one, specially if they never invented Pokémon, which saved them.
    I still think the N64 is a good console, no matter if it kept using cartridges over the much better choice that CDs were at that time. For me, though, I put the SAT/PS wayyyyy above it. Even though I really enjoy Super Mario 64 and played Mario Kart with friends a lot, Goldeneye as well, and a bit of Bomberman 64. DOOM 64 rules, though, one of the few games that truly shows that the N64 had the edge depending on the game.

  • @smeegy1
    @smeegy1 8 месяцев назад +3

    Let's make a console with only 64MB of storage and try to compete with one that has 700MB per disc, and allows hot swapping of said discs. When Sony first announced the PS they literally just said the price and the crowd went wild.
    Never stood a chance.
    There were other issues, too.
    Do you want a box that will disintegrate after a week or a game that comes in a jewel case?
    Didn't matter much at first but once fps games adopted the standard controls we have today, ps had the clear advantage with dual joysticks.
    Needed to buy more ram to simply play some games(DK64 and PD)
    Only complaint that I really have about ps is it only came with 2 controller ports.

    • @greenkoopa
      @greenkoopa 8 месяцев назад +2

      One of the few things Sega did right, but even they stopped having hard cases by 94

  • @piratestation69
    @piratestation69 7 месяцев назад

    I remember when i first time playing mario 64. What were they thinking? The whole pixel to polygon thing turned me off from gaming for years. And that controller... i loath the analog stick. I hate it to this day. Mame was kinda starting at the time, that got my attention real quick.

  • @lennonrocks100
    @lennonrocks100 8 месяцев назад +4

    It's funny that possibly the best game of all time came out on the 64, Ocarina of Time. Then you have Goldeneye and Mario Kart 64. When I was a kid in the 90s there's no way you could have convinced me the 64 was a failure. I thought it was the greatest.

    • @vladv5126
      @vladv5126 8 месяцев назад +1

      Oot was great but greatest of all time is a helluva stretch.

    • @TheCodeAlwaysWins
      @TheCodeAlwaysWins 8 месяцев назад +3

      ​@@vladv5126saying N64 is a "true loss" is also a bit of a stretch too though

    • @vladv5126
      @vladv5126 8 месяцев назад

      @@TheCodeAlwaysWins depends on context. Before that generation they were essentially dominating the market but they didn't sell even close to ps1 numbers on the n64. So from nintendo's point of view, financially, it was a loss.

    • @TheCodeAlwaysWins
      @TheCodeAlwaysWins 8 месяцев назад

      @@vladv5126 they didn't lose money financially even by a technical definition. They didn't make as much but didn't lose. Besides that my point was that it was a good console and Nintendo still profit on things made during this era.

    • @vladv5126
      @vladv5126 8 месяцев назад

      @@TheCodeAlwaysWins I don't think anyone is arguing against the quality of the N64 but it was the first time that they suddenly weren't the big fish in the pond anymore. They got knocked into second place by a new comer which I'm sure was quite the sobering experience.

  • @Garadares
    @Garadares 3 года назад +3

    This is quality stuff ❤👍

  • @carlosfer2201
    @carlosfer2201 7 месяцев назад

    5:51 *separate

  • @design1of470
    @design1of470 8 месяцев назад +4

    The N64 was a party game system, its graphics were never going to be their selling point.

    • @greenkoopa
      @greenkoopa 8 месяцев назад

      I don't think the graphics quality is mentioned, we have Conker and Banjo Tooie as examples, Jet Force Gemini as well

    • @waxmandr
      @waxmandr 7 месяцев назад

      The graphics were better than PS1 tho. Not just factually; but they were far too dark and grainy for my liking.

    • @MuffinHop
      @MuffinHop 7 месяцев назад

      The PS1 has more party games than Saturn and N64 combined. A bit of an odd comment. That said I love all three systems a lot and been working on N64 homebrew

    • @josephwilliams1915
      @josephwilliams1915 7 месяцев назад

      ​@@MuffinHopyeah, but why does everyone remember mario party, but not any of the ps1 party games?

    • @MuffinHop
      @MuffinHop 7 месяцев назад

      @@josephwilliams1915 Crash Bash? Klonoa Beach Volleyball? Worms Armageddon?

  • @CalvinTennessee
    @CalvinTennessee 8 месяцев назад +1

    what’s the metric for a video games system being a failure? SNES sold less than NES.

    • @VideoGameDocs
      @VideoGameDocs  8 месяцев назад +3

      I don't necessarily classify the Nintendo 64 as a "failure" as it did manage to sell fairly well.
      While the SNES did sell less than the NES, the NES was the dominant console, and the SNES is commonly regarded as the 'winner' of the console wars against the Genesis. The "First True Loss" is meant to explain how the N64 really fell behind in terms of it's competition, with the PlayStation managing to sell over 100 million units.

    • @BoxoSpoons
      @BoxoSpoons 8 месяцев назад +2

      The key word here is "loss", not "failure". By all metrics, the PS1 had an absolute victory over the N64 that generation. Plus in Japan even the Saturn outsold it. All facts on the table, the N64 objectively derailed Nintendo's winning streak.

  • @Bakamoichigei
    @Bakamoichigei 6 месяцев назад

    I still love the N64. The cartridges are definitely a misstep _in hindsight,_ but they had no way to know for sure they'd straight up _lose_ the big RPG studios until it was too late to change their minds... The _real problem_ is, they never _did anything_ about it. If they'd doubled down and used what talent was still loyal to them to make RPGs which played to the N64's strengths, we could have very well had another golden age of JRPGs... And they might have looked even better than the ones on the PSX!
    Think about it... Think about something like Wonder Project J2 and its lush, almost Ghibli-esque 2D visuals... Imagine what a 2.5D or hybrid 2D/3D JRPG could look like on the N64. Make the world and story vast, with seamless zero load-time transitions... A release or two like that, and I think they might have won back the dissenters to make great new RPGs for the platform.
    Part of it is they made the same mistake Sony did... Remember when Sony wouldn't market 2D games on the PlayStation because "3D is the future"? Not every N64 game needed to be balls-to-the-wall 3D! ...but 2D was criminally underserved. It could have become a platform for making incredible 2D games, it could have been like the second coming of the Super Famicom RPG era... RPGs and adventure games could have been amazing with the 2D visuals the N64 could do, but Nintendo would rather everyone make 3D platformers and stuff. (While at the same time being so pissed at Square for their absence depriving the platform of the RPG genre that it basically became a blood-feud... Make up your minds, Nintendo!)

  • @TrentAdam
    @TrentAdam 7 месяцев назад

    Idk if its that big of a loss seeing as its the basis to sell the expansion pack on switch for $50 a year. I bet millions and millions have that

  • @mihaylov131
    @mihaylov131 2 года назад

    14:33 250 000 yen was around 2 500 dollars. Drop 1 zero and the math is correct.

  • @carlwillows
    @carlwillows 8 месяцев назад

    N64 is by far my favorite retro system. The hit games were unlike anything else. Too bad it didn't sell as well as planned. Also very disappointed in the flop of the 64DD. Could have had so much potential if it was released within the first year of the N64.

  • @waxmandr
    @waxmandr 7 месяцев назад

    Still the best looking console ever made. And I'm not just talking about the coloured versions either.

  • @sidearmsalpha
    @sidearmsalpha 7 месяцев назад

    Admittedly, the N64 is one of my least favorite consoles I own due to the smaller library of games it has that I would actually play with most being from Nintendo. Had it been CD-based, I think it would have done so much better with more 3rd party support. I still think the Saturn and PS crushed it due to the 3rd party support of great games. I'm more of a retro gamer, especially preferring 2D graphics, and that's where the N64 was lacking games. I sold most of my N64 games not too long ago. I hope Nintendo makes them available again for download or I'll have to rely on emulation or an Everdrive cart to play them again.

  • @Nodsaibot
    @Nodsaibot 10 месяцев назад +1

    yeah well the "failure" was mostly on their promise of "silicon graphics" 60+fps smooth high res animations

  • @chuckblessthebest
    @chuckblessthebest 6 месяцев назад

    First loss but as a kid it was a huge win for video game fans 😂 N64 was an amazing era for games

  • @user-or6yn8pm3c
    @user-or6yn8pm3c 6 месяцев назад

    Nintendo 64 was a kiddie toy. The people who were kids when the original NES came out wanted a Playstation

  • @slowmercy69
    @slowmercy69 Год назад

    Instant like for your pronunciation

  • @alfredosauce1
    @alfredosauce1 11 месяцев назад

    Surpised how the Saturn haedware was ahead kf PlayStation on polygon count

  • @MrCalverino
    @MrCalverino 3 года назад

    Ocarina of Time changed my life...I didn't knw a game could be that gud...
    forget Final Fantasy 7...Ocarina of Time was everything for me-
    Majora's mask is my favorite Zelda of all time. It was the only game on history to intimidate me, I didn't think I was smart enough to play a Zelda game with a time limit 🤷🏾‍♂️😩😁

  • @airspoon6
    @airspoon6 9 месяцев назад

    As a kid I thought the N64 was ass and didn’t even come close to the PS1. As an adult I appreciate the N64 probably more than any other console with its fantastic game library

    • @WarningStrangerDanger
      @WarningStrangerDanger 8 месяцев назад

      As a kid who got to play both, I HATED the loading screens and cutscenes and lag of the Playstation. On the N64, you could go in and out of doors without interruption, but it was a constant test of my patience to ever go past a loading zone and have to turn around and go back through it on Playstation. Emulated PS1+2 games have caused a lot of people to forget or never discover this fact. The most egregious example was Resident Evil with the transition videos every time you touched a door. Navigating a maze with so many speedbumps is frustrating. N64 games always felt faster and smoother to play because of this. Playing Goldeneye with 4 players and zero loading screens or lag was eye-opening to a lot of people. Seeing 007 bungee jump the second you reached the end of the first level was seamless and smooth, without a loading screen. The N64 was powerful enough to hande the cutscene in-engine to avoid having to have a loading screen that cut to black. For me, this was what tipped me towards Nintendo.

  • @corin6677
    @corin6677 Год назад +2

    Your figures are way off.
    The Sega Saturn outsold the N64 handsomely in Japan 9.26 million units compared to 5.54 million units !

  • @AltimaNEO
    @AltimaNEO 7 месяцев назад

    Nintendo screwed up so badly with the 64. From the hardware, to the DD, to the choice of sticking with crushes. It all alienated their best third parties. They should had gone with the 3dfx proposal over sgi's.

  • @anthonybradley1555
    @anthonybradley1555 4 месяца назад

    Finally Nintendo started to get a reality check and be paid back for their mistreatment of 3rd parties for the previous two generations, it's no wonder they had iwata become president soon after given the relationship yamauchi had with developers, they had to have someone who you know is likeable.

  • @Zroolmpf_Celmbror
    @Zroolmpf_Celmbror 7 месяцев назад

    I got sick of hearing all about giga CPU letterboxes and anamorphic DDRAM ultra mop flops.
    Enough already

  • @requiem5179
    @requiem5179 3 года назад +5

    As a die-hard Nintendo fan and owner of the NES and SNES, when the N64 came out I hated it. The controller, the games, the marketing, the graphics. It looked like a baby toy compared to the PSX. It was the first Nintendo console I didn't own.

    • @VideoGameDocs
      @VideoGameDocs  2 года назад +3

      That's interesting! I started with the Nintendo 64, and moved over to the GameCube so I never had any issues with either of them. Granted I never really cared much for PlayStation or Xbox at that time.

    • @notanotherjamesmurphy5574
      @notanotherjamesmurphy5574 6 месяцев назад +1

      Then you didn’t own the best video game of all time, Ocarina of Time

  • @IAmTheDoctor00
    @IAmTheDoctor00 7 месяцев назад

    What is myamoto(I know that's wrong) smoking there's one way to hold it really the left isn't super important in most games.

  • @GreyWolfLeaderTW
    @GreyWolfLeaderTW 10 месяцев назад +1

    That lengthy section all about the power of the N64 demonstrates why the questions people today keep asking about why Nintendo doesn't push hardware power and the highest range tech specs today are 20+ years too late. Nintendo already tried with the N64 and the GameCube to compete on a strictly hardware power basis. It didn't work. Raw graphical power was not what won the respective 5th and 6th console generations. The PS1 was by far the weakest of the main 5th gen consoles (and the same with the PS2) but it was its additional features like use of CD-ROMs, (DVDs and backwards compatibility with the PS2), et cetera, which won the respective generations. That's why Nintendo has been trying to focus on Blue-Water Strategy, seeking out untapped potentially-essential new features and functionality from the Nintendo Wii and DS onwards. Sometimes it repeats the success of the first two PlayStations like with the Wii, the DS, and the Switch, and sometimes its the WiiU (only 12 million units sold).

  • @NNoyingHusband
    @NNoyingHusband 3 года назад

    Thank you, and goodnight

  • @brantisonfire
    @brantisonfire 2 года назад +1

    Yeah, maybe the N64 was a bit hamstrung due to the limitations of cartridges and difficulty of programming for it, but when I first got one in 1997 when I was 9 years old, I had no idea what megabytes were or cache or RAM. I just cared about how fun the games were to play. We look back on it with the knowledge we currently possess and the experience of playing the game technology of today, of course it will seem slow and inferior. At the time, though, it was like a supercomputer to us little kids.

    • @VideoGameDocs
      @VideoGameDocs  2 года назад

      I think that's why I love looking back on these older consoles. It's so interesting to me how different the PS1, Dreamcast, Saturn, N64, etc all were yet at the end of the day what really mattered were the games. Helps me appreciate what we have today and the technical leaps that were performed in such a short amount of time.

    • @brantisonfire
      @brantisonfire 2 года назад +3

      @@VideoGameDocs For me, my all-time favorite games were in the wrestling genre. I played so much WCW vs NWO World Tour and WCW vs NWO Revenge.

    • @VideoGameDocs
      @VideoGameDocs  2 года назад

      @@brantisonfire I never really got into Wrestling nor Wrestling games, I'll have to give em a shot! I mainly enjoy 2D and 3D platformers and really any Zelda-like game.

  • @krisandersson7156
    @krisandersson7156 8 месяцев назад

    Hardly their first loss. what about Virtua Boy?

  • @Adamtendo_player_1
    @Adamtendo_player_1 6 месяцев назад

    The N64 is one of my favourite Nintendo consoles.

  • @Bronxguyanese
    @Bronxguyanese 7 месяцев назад

    Nintendo was in decline since the 90s and was loosing market share. Genesis crushed snes in north America. Aswell as media representation where Nintendo was not seen as cool. Nintendo should have made a console with the zip drive instead of cartridge which had higher data speed right and faster load times than cds.

  • @G.L.999
    @G.L.999 2 года назад +2

    The other reason Nintendo didn't go with a CD format was because they didn't have their own semi conductor factories capable of producing such technology for themselves. Just like with Sega and the Saturn, Nintendo would've needed to outsource such expensive CD tech from other profit companies capable of producing such technology; which in turn, would have resulted in a CD based system that would've been expensive at launch. And Nintendo has a History of refusing to sell their products at expensive prices if it meant losing money off of each unit sold.
    The only reason Sony was able to get away with releasing PS1 @299 and still being profitable, was because they had the ability o make a CD based system themselves without having to outsource like what Sega did with the Saturn and what Nintendo would've had to do a said based N64.
    And honestly, I think even SquareSoft, Enix, and other 3rd parties knew Nintendo wouldn't be able to keep up with the likes of Sony even if they tried. Sony still possessed the financial and economic advantages to lure 3rd parties away from the competition regardless of what format Nintendo would've chosen. Because at that time, Sony was the only multi billion dollar tech company in the console market before Microsoft came to the scene.
    Also on a side note, Nintendo's North American and PAL branches didn't want the N64DD to begin! They knew how much of a burden add-ons were in the console market and they didn't want Nintendo as a whole to repeat the same actions NEC, Sega, and Atari did with their add-ons. Nintendo of America and Nintendo of Europe didn't think it was worth it in the long run.

  • @JakeVegas-d4o
    @JakeVegas-d4o 7 месяцев назад

    A win in my book.

  • @erockbrox8484
    @erockbrox8484 8 месяцев назад +1

    Now you can make a N64 game with almost limitless data because we have cheap and small memory. Like I can make a N64 game using a flash cart that is several gigabytes in size. But back then 64MB was HUGE!!!!

    • @greenkoopa
      @greenkoopa 8 месяцев назад

      Good luck getting it to run on hardware 😂😂😂

  • @phizzler5051
    @phizzler5051 8 месяцев назад +2

    i got one when it came out. i was in 10th grade. i was very dissappointed. only console i ever got rid of.

  • @sketchtylerdurden
    @sketchtylerdurden 7 месяцев назад

    64 DD ... Then 64 DD, and 64 DD with 64 DD ..64 DD

  • @wagnerpaivafernandes
    @wagnerpaivafernandes 8 месяцев назад

    Virtual Boy was the first

    • @VideoGameDocs
      @VideoGameDocs  8 месяцев назад

      I personally classify the Virtual Boy as just a failure, as it didn’t really compete against anything. The Nintendo 64 was the first home console where Nintendo outright lost against the PlayStation 1.

  • @fantasticdavidson1179
    @fantasticdavidson1179 7 месяцев назад

    N64 did not fail lol it sold tons of units just cause Nintendo didn’t sell as many as PlayStation it made bank on the n64

  • @Alinktome
    @Alinktome 8 месяцев назад +1

    Nintendo 64 is surprisingly the most huge historical console ever made, with the 1rst step into real 3d graphics, and the best games ever made, still in 2024.
    N64 is the best video game system ever.

  • @misterham8111
    @misterham8111 3 года назад +1

    New vid 😳

  • @nogooodname
    @nogooodname Год назад

    It's not a loss if you're profitable.....

    • @TheTrumptyDance
      @TheTrumptyDance 7 месяцев назад

      He means loss like win/loss record. Nintendo was pretty much undefeated against all other competition since the nes debuted 1983 all the way up until 1996 when N64 would lose to PS2.. thus giving Nintendo its first loss ever.

    • @darinherrick9224
      @darinherrick9224 7 месяцев назад

      Exactly. And it WASNT profitable. They lost money on N64.

  • @darinherrick9224
    @darinherrick9224 7 месяцев назад

    On paper it was powerful. I think the biggest mistake was adding texture to early games. Untextured early games on this generation look great and play fast. Then they try to add complex textures and everything bogs down and full of fog.

  • @social6077
    @social6077 7 месяцев назад

    too bad this includes the debunked wrong information about the expansion pak and dk64