Minecraft Mario Kart 64 - Rainbow Road
HTML-код
- Опубликовано: 10 сен 2024
- REQUIRES OPTIFINE 1.11! Works with BSL Shader 1.11 as well.
Download the map here:
www.planetmine...
Welcome to Mario Kart!
Start your engines! The classic N64 racing game enters the world of Minecraft! Experience the colorful raceways like never before in completely accurate blocky recreations!
Its the grand finale for Mario and Co. as they take to the stars on the Rainbow Road!
A long course with smooth turns and all the colors of the rainbow! Its a dazzling race like no other as the stars twinkle bright and several familiar faces can be seen! Get ready for the final race as you let the Rainbow Road take you on a magical journey! Let's a go!
Textures were created to mimic the classic N64 rendering style seen in the games as much as possible. Not everything's perfect, but hope you enjoy nonetheless! Maps were designed for exploration purposes. Hope you all enjoy!
NOTE: DO NOT REMOVE ANYTHING FROM THESE PACKS OR BORROW WITHOUT ASKING! PLEASE CONTACT ME IN THE COMMENTS OR PRIVATE MESSAGE IF YOU HAVE QUESTIONS, THANKS!
Rainbow Road Remix by Me
Mario Kart, the game, and music are properties of Nintendo. This project was created for your entertainment only!
Hey Mighty Andross!
You have done once again a wonderful job with this recreation!
After watching your video, I have seen that this map required Optifine, and wented to get you some help with some textures, especially with the rainbow one!
Don't hesitate to tell me if youu'd like me or not to fix some things up with the pack!
Aw thx bud! Always enjoy hearing from you😉
I haven't noticed any issues with textures as far as I know, except the usual unconnected spots on the star rails when the glass panels aren't next to each other. Lol
If you could enlighten me a bit more so I understand what we are looking at, that'd help a ton. I think I might know what you are getting at, but want to make sure I understood the request and exactly what kinds of changes you would like to make. I dont have a lot of free time to go in and adjust stuff myself of course, but I have no problem with you doing this if you want. Just wondering first so Im clear on what the plans are.
Thanks again bud! Really appreciate you:) Also thanks very much for your feedback too!
@@AndrossSF0 You are very much welcome! I love helping people out, and I am a big fan of your work and the person you are, haha!
There is not much to change other than the rainbow texture itself or the lights having some easily fixable .jpeg compression on them. I could make the rainbow texture bigger, so it doesn't reapeat too much that way! There might be some small tweaks to make this absolute perfection, as if it wasn't already!
@@ArthurTheEagle Ah! Gotcha... so yeah confession time...I actually slightly compressed the texture to fit on one block hehe.🤣
I didn't want to endure the pain of placing 2 different rainbow block strips on this long track, so I just simply slightly squished it a tad. My right hand also is known to cramp up really badly, which is a factor too lol. But hey, if you wanna try, by all means please do. I actually wanted to do this before I launched this, but didn't have enough patience due to Rainbow Road's sheer size lol.
Concerning the texture jpeg like compressions you mentioned, the textures are meant to mimic the N64 rendering style a bit, which is why they are slightly blurred. I've been looking and doing research on how the N64 works with textures and images, so I thought I'd try something like that with this project. This look was intended. Not perfect tho of course XD.
Feel free to work your magic, my dude! Once u have something, you could always send a link here so I can take a look at the results. After we see everything's perfect, I'll add your name in the credits for this map on its download page;) Sounds okie dokie!
@@AndrossSF0 And that's exactly why I want to help you on the pack! Optifine has a ton of extra features that allows you to make big size textures that fit in multiple blocks!
Also no worries, I will not ask you for credits since I am doing this to help you because I like your work! No need to thank me, it is totally normal!
Also great idea on the texture compression, I didn't get it at first but I now understand! It is a genius idea when I think of it!
@@ArthurTheEagle U deserve it tho:) I love crediting those who are gracious enough to help in any way. Think of it as my way of saying thanks for all the support you have shown me over the past year. It means everything to me😇
Yeah I'm mostly keen with textures and map making and I've got the main stuff down with learning how Optifine modding in this game works minus the many things I may not know, like the stuff you mentioned. All I remember is you can animate textures and make textures connect, etc lol. There's soo much info to learn since MC is such a deep game lol that I literally learn something new everyday.
You have my best wishes and can't wait to see what you do! And from seeing your awesome projects way back, I know Rainbow Road's in good hands😉
The new 1.18 version with connected textures and Item Box models has been released alongside the 1.11 version! Have fun!
That gorgeous sunlight casting thru the Rainbow Road at 11:27 😭💖
Ya'll be happy to know a new updated 1.18 version will be arriving soon! Very very excited to show ya's the work done by my good friend, MagicCurly the Eagle! You'll still need Optifine for all the new features and let's just say, you'll be blown away by the updates done by MagicCurly! I will add the new update alongside the original 1.11 download and a new video will be released showcasing the new changes! Hope ya'll looking forward to it!
Also there’s a way you can have a specific amount of speed, what you gotta do is type in this:
/s effect speed (how fast you want to go) & (how long you want it to last) like this v
/s effect speed 10 9999
Oh yup, I knew about those commands, just didnt use em here lol. Folks could use it for quick races around the track too! Great idea, mate!
Map tour with BSL Shader active at 7:08
Love the textures
Aw thx!
My goodness, you built all of this?! The sheer scale and magnitude of this project alone is incredible, but everything is also really well-designed and faithful to the iconic MK64 track, from the neon character heads, to the changes in track height, and of course the road itself. What a labor of love this must have been, but everything looks amazing here.
And the remix! Ah, this sounds so good! 😭 I love the shimmering textures in the music, with instruments that sound extremely faithful to the original (especially that bass!) and fun new details, like the note slides up to the higher octaves. This showcase wouldn't be complete without such stellar musical accompaniment, and you've absolutely nailed it in all regards!
I hope all's been well with you, my friend. Keep up the tremendous work! Until next time! 🙂
All of this was built by yours truly:) A friend contacted me not too long ago and we released a new updated version where the rainbow texture spans the road a lot more. The remix was really fun to make...and quite emotional as this theme always hits me in the feels lol. Thanks as always for your loving comments😉. I really cherish them.
BSL Shaders, not BLS XD. My bad lol