We already at the point that we forget games supposed to be an escapism, murdering animals or shooting an NPC does not mean you abusing an animal or become a murderer. Its a really sad timeline we living in.
Yeah the murdering animals thing is utterly no different to what you do in FF14 and other MMORPGs, yourun around killing stuff for exp and resources. Where is the outcry over these games?
Yeah. Palworld is a parody game, once I accepted that I felt totally okay with all of the weird stupid shit and it kind of makes the whole thing very unique.
@@hedafox751 not to mention, minecraft actually encourages you to use more cruel methods to kill chicken, pigs and cows by burning them alive to get cooked meat instead of wasting coals/woods and time to cook them in furnace
On the flip side, Twitter seems to think it has power over the every day average Joe and they do not. That just because a developer kisses their asses, doesn't mean everyone else does
Hogwarts legacy would have been a much more popular game if it weren't for the boycott. Cause the harry Potter ip had a massive queer fan base. And jk rowling's yearly profits are plummeting due to boycott of said IP. Palworld is a unique game. Pokemon games have been really low quality and uninnovative for a while now which left a vacuum for this kind of game. Twitter also isn't trying to boycott this game. Idk where people are getting this from but Twitter interactions regarding this game is quite positive. Easy to highlight a few negative comments for video.
@skydome5481 Hogwarts Legacy sold 24 million+ units and grossed over a billion dollars it soared over any expectations and the thought that the boycott hurt it at all is ridiculous at best and disingenuous at worst. JK's profits are lowering because the past 2 movies were garbage and the IP is 20 years old with nothing good coming out for the past decade. And yes Palworld is a good game filling a niche that Pokemon has gotten far too comfortable in for far too long. It's unique and puts its spin on the genre by adding survival elements. You'd have to be willfully turning a blind eye to the smear campaign this game has received solely on the basis that it provides competition for Pokemon. Sure it may be a small percentage of people doing it for the original reason but Twitter is the main platform they're using and voices get amplified on Twitter and all social media by outrage. It's easy to whip Twitter into a frenzy by using their talking points, eg: the AI argument and the argument problematic acts are still bad even in fiction.
My favorite part of the "It glorifies animal cruelty!" crowd is how big of a self-report that statement is. My pals are well fed, they got a dedicated building full of beds, two hot springs to chill in when they need a break and more food than they can eat. It's not the games fault if you choose to treat your virtual creatures like shit, that is a decision you made. "But then you don't make resources as fast!" Well yeah. duh, but you can't fucking complain about bad workplace practices if you're the one setting the rules for the workplace. You either want materials fast at the cost of your pals sanity or you can be patient, what you priotize is not the games fault.
It's actually insanely easy to treat your pals with respect, it's just not "convenient" to do so, as you say. At the end of the day there's an inherent cruelty to the game in that the pal spheres have a strange brainwashing feature, but like... you could say the same about pokeballs with the only difference being that Palworld is self aware of that. BUT beyond that, you can go out of your way to be as fair and kind to your pals as you want to be. I have no trouble progressing while treating my pals with love and kindness.
I'm still surprised why this is even a argument lol. I'm usually apathetic towards Pokemons while playing, and thought pal world would still be the same, and zamn I now feel bad everytime I hurt a pal XD
@@NekoNekonoTabiTabi I think that's the really interesting part of Palworld and is what helps it actually stand out as a product. Not "heehee so funny that I can butcher my Cattiva and force my pals into perpetual servitude". It's the fact that the game makes you actively think about and realize those back of the head thoughts you might have had growing up playing games like Pokemon. I've thought passively growing up that it's kind of messed up that the pokeballs suddenly make a pokemon who was fighting you aggressively suddenly willing to work with you (the anime varies on this admittedly). I've had thoughts about how the PETA-like Team Plasma, while bad, had some pretty understandable points to be made. We've ALL had the whole "pokemon is fantasy dogfighting" thought at some point. but the games don't really challenge these concepts very often and so we leave those thoughts behind and keep playing with that level of apathy you're talking about. Palworld though, that's the core concept behind the Pals in the first place. It takes a lot of those back of the head ideas and puts them on full display. I know some people laugh at the idea that Palworld is a parody because they think satirization needs to be done in a very specific comedic poking fun kind of way to be a satire, but it is ABSOLUTELY a satirization of not only monster tamers, but also the way we treat animals in the real world. It intentionally makes the point that Pals such as Cremis tend to be loved and adored like animals we consider cute or pets, meanwhile animals broadly speaking are being abused for our own conveniences.
@@KalinTheZola idk bout the last part you made but I love all my pals somewhat equally, everyone help me at a certain parts of the game and zamn looking at the unique petting animations and making it one of my goals to pet em all. sure some pals will outscale the pals in terms of working on your base but that ain't really my priority
@@NekoNekonoTabiTabi Not sure if you're talking about the parody thing or the fact that we as a species abuse animals for our own conveniences. If it's the former then that can be a matter of opinion, but if it's the latter then you need only look at how human society has destroyed other species and how industries that prioritize profit over animal care will subject them to horrible conditions before the slaughter. Don't get me wrong, I'm a meat eater, but it's undeniable that society is very picky choosy when it comes to the animals around us. Not saying that every individual person actively and personally harms animals, but mixing profit with animals to any capacity is going to create systems of abuse. Which is exactly what Palworld highlights in its gameplay. You can survive easily while treating the pals well, but as OP stated, it's not as "efficient" to care.
Okay but the term "pokemonlike" has got to be one of the most annoying terms I've ever heard anyone use to refer to the genre. It's called Monster Tamer. Pokemon did not invent the genre, I don't even think they REINVENTED the genre (you have to do something new for that). I really hate this ridiculous mentality that if something falls within the same dust particles of Pokemon then it gets called a "pokemonlike". To be clear if there's any irritation in my writing tone, it's directed at that article, not the person making this video. As someone who's really into the monster tamers, it's incredibly frustrating that every single game in the genre gets lumped next to Pokemon.
@@RebisOfTheseus Not a big fan of that term either, but it seems to be somewhat accepted by the community who enjoys that genre so I'm not going to judge. I don't know for sure though, that's not really a genre I'm typically into. I do think it can be pretty reductive. It's understandable to want to categorize genres, such as roguelikes, but when you get to the point that you're using "pokemonlike" instead of the very much accepted genre name "Monster Tamers" then it shows me you either have no part in the broader monster taming genre and only like pokemon (no shade) and are just calling it pokemonlike from a lack of knowledge of the broader genre, or you're just being intentionally inflammatory for the clicks. If it's the former then you probably shouldn't so confidently speak on how a monster tamer is supposedly ripping off another monster tamer, and if it's the latter then I guess you got what you wanted even if it makes you look like a putz.
@@unknownsample4801 Played an English patch of that snes game (i think it was snes) and I liked it more than I expected! It's definitely got some crust but it was interesting seeing the core roots of the genre.
My favorite part is that people complain about the use of Pals in Palworld, but ignore the fact that Pokemon has covered Pokemon murder, the dismemberment of still living Slowpoke to sell their tails (thankfully they do grow back, but since Slowpoke process things slowly you know it's well after the fact that they even react to the abuse), forced evolution, an entire offshoot of Pokemon disappearing because humans don't like their happy behavior since it's a bit inconvenient, eating Pokemon, abusing Pokemon just to brainwash a single child that this is just how all non-free Pokemon live, and several ghost types that used to be human (in one case being lost children) but you still use them for your own purposes. Also Shadow Pokemon being made by artificially closing a Pokemon's heart and having the tech to literally steal those Pokemon from trainers who mostly don't realize they're any different and got them through standard means. Those same people also never show that captured Pals drop ALL of the stuff that killed ones do, saving openly miserable caged Pals from the literal organization that's supposed to be advocating for their freedom and equality, Pals being pleased when they finish working on a task, and making them nice beds and Pal-exclusive hot springs when the player can't even make a bathtub that's more than a decoration. Or the fact that more than a few Pals attack first just because the player exists, and even some that don't do that will eat human corpses they come across.
Thats just it, to anyone who's played it, its almost overly self-aware to the commentary that is being made, so much so they programmed it into the game narrative. Even down to the 'not PETA' group dropping palsouls and meat dishes and keeping pals in cages (which they will kill if you dont clear a camp fast enough once activated), you also first encounter these wonderful people on hypocrit hill. It was a wonderful commentary and stands up for itself.
I feed my Pals pancakes and soup and place spas all around the base so they can recover from stress. I *COULD* just overwork them until they're unable to work anymore and then replace them, but I just chose not to. That's what feels good about the game. You can be cruel and exploitative, but with scome small effort you can just not be that.
@@Zorothegallade-rpg The ability to be cruel, makes the choice _not_ to be cruel, more meaningful (in games, that is). If you cannot mistreat Pals, then you're just playing a game with no real player morality aspect. If you can, but it's objectively the worse way to play, then it's a little more meaningful. If you gain mechanical benefits from being cruel to them, the choice not to do that is even more meaningful. Though for me personally, seeing Pals suffer under your command is like a punishment. It's the game telling you you messed up and need to fix your base. Something important is missing from it. So being cruel to them is, itself, my idea of a failure-state.
Palworld is just pokemon Legends Arceus if you could do everything the pokedex suggests you can Pokemon is old enough to drink, so maybe it's time they consider a title aimed at a more mature audience. That doesn't mean a hot coffee mini game, just less self censorship
The Twitter Freaks also say "fiction affects reality". Then I'm like "no it's not. Take your antipsychotic meds." These people are so detached from reality that they are too afraid to go after real world problems.
Gotta love it when people feel the need to just fabricate grievances in order to hate on something. Even better when they are caught and called out, only to use some type of morality grandstanding as a scapegoat to cover their own dishonesty. On a side note, it's funny to me that Pals are jokingly referred to as discount pokemon when Pals are animated better, interact better, and have seemingly more life in a early access title than anything Gamefreak/Creatures Inc has put out for 60+ dollars.
9:00 The funny thing is that the Animal Cruelty part of the game is completely optional for the player. I, and for sure several other players, played the game without needing to force any Pals to work harder or faster. If anything, I had to force them to *_stop working_* and *_rest_* more.
You are 100% right you never had to eat pals. There are many fruit, vegetable or grain recipes and options. I'm sure they haven't even played the game without criticizing it. You can easily spam capture pals for mats if required and resell them to vendors.
Yeah for real lol, I got a whole cozy area in my base for them with their beds and some hot tubs, delicious food at the ready. Lol, I try so hard to have good working conditions, and regularly rotate them out. Still can't figure out why one is constantly getting upset after a couple minutes tho
so true, i've had to put my stone miners back in the box because they've collected over 75,000 stone. Even with 2 crushers going it's going to take a very long time to work through that.
I think Its stupid to say that Pokémon should file a lawsuit against pal world because of their design. The thing is Pokémon has a monopoly on this kind of design. Its like saying the first people who designed a cute anime girl with chibi like features should file a lawsuit against every other artist who draws chibis, or gears of war should go after every other game that tried to use a combination of a chainsaw and a mashine gun. Using references and inspirationa from different products is not illegal. And there are tons of games that do this.
@@arandomthingintheabyss2062 oh yea can you guess how many people they had on it to go through all those emails and tweets when they could have been doing other things. i bet productivity dipped hard and we know how japan hates that.
For me what palworld copy isn't the pokemon design but the pokemon art style. This is what those people do not understand. Like you can draw different anime characters on different artist art style and it will look like it is drawn by that specific artist. This is what palworld did. They "draw" their monsters in pokemon art style. You can ask many artist to draw a monkey in pokemon art style and all of the result will obviously look similar.
There's one other aspect to the whole animal cruelty thing that those people dont like to acknowledge, which is that it's ENTIRELY up to the player. If you wanna go stab every creature and, I dont know, throw them into flaming pits? That's on you. The game doesnt make you do that. Just like how Minecraft doesnt make you go murder every villager you come across, yet you still technically can do it. Or you could build a whole big city for those villagers... you decide, not the game. And Palworld is just like that. You can treat the Pals badly (which comes with a price) or you could care for their every possible need and keep them happy, you get to decide. And frankly you can treat them better than Pokemon ever lets you treat anything. I mean really in that series you catch things and then just stuff them into a PC for forever, you arent given the option to like, have them wandering around doing other things or whatever. It's just "if it's out of its ball, it's in combat" and that's it. But Palworld lets you pet them or build a spa for them or stuff like that (and I bet players start to get creative with that sort of thing). It can be darned adorable, if the player wants it to be. I think that's great. But of course all the angry Pokemon fans dont want you to think about that part. Also that bit about the findings with the 3D models, if I recall correctly it turned out that the guy making those accusations later admitted that the "evidence" he showed was faked.
That's the thing that I wished Pokemon games can do. They have a series of animated shows for the last 20 years where they showed Pokemon wandering about, people petting them, Pokemon working with humans on jobs and so on. That's what made their shows special, it's a whole world that is stark contrast to the games, especially the latest ones with 3D worlds. They have it but never capitalized on it.
I mean you I stuffed my pals in the box that will never the light again. So, I don't think your entirely right on that. Some of those evidence are actually true though specifically the luxray look a like, the serperior look a like, and the cinderace look a like.
@@serpentblader0957 What I mean though is that the game doesnt force you to jam Pals into the PC just because they arent in a battle, you actually have the option of just having them live around your base, wandering and doing things, and you can build up that base to support more of them living there. Just because they arent directly in your party doesnt mean they cant have a presence in the world. In Pokemon though, it doesnt work that way. They're either in your party AND in direct combat or they arent there whatsoever. It absolutely does force you to jam excess Pokemon into a PC as the one and only option. They have no real presence at all in most of the series.
calling it less buggy doesnt show the gravity of how many more game breaking bugs scarlet and violet released with by comparison palworld not only has less game breaking bugs. it has less regular bugs as well, it runs better and has actual good graphics that don't look like they were ported from a ps1, for reference palworld is still in alpha branch, so it still being buggy is expected and excusable. they are acknowledging that the game isnt finnished. Nintendo hasnt even fixed any graphical things for example students in cutscenes that are any more that 3 feet away are moving at a visibly slower frame rate. sw&sh and scarlet & violet honestly whereby comparison basically released in a pre alpha state. in fact there are even things that they still haven't bothered fixing despite numerous complaints not to mention nintendo as a whole really needs to move on from the switch to something new and more capable.
@@drecknathmagladery9118 Fact check: Game freak made the games not nintendo. Nintendo is the publisher they have not touched the series except published it.
trump proves the brutal reality of politics people dont care their rich are body harvesting the poor in mexico right now o but that couldnt be my family what happens when the rich care so little for you they start showing it thru actions higher then they do now because even your judges are ignorant on reality florida wants to start body harvesting its people with no legal recourse and lets not forget people what trump represents we are safer then the rest of the world untill republicans get in and prove it dont let them win again or we lose the day america loses is the day russia dubai india wins did you realize that america show your teeth grow some d America dont unalive on us now the reason republicans hide in the woods is they think our government cant rein you in after their done body harvesting ours in short people are blaming biden for these illegal immigrants fix that now sheep bidens power is attacked by these body harvesting unAmeircan monsters
Thing is majority of those people complaining don't even play pokemon/games, imo they're just a bunch of angry people who just hate the whole world for not catering to them...
@@Atmux He also didn't show mesh view in his comparisons. Someone else got their hands on the models, turned on mesh view, and NOTHING lined up. The visual similarities were surface-level.
I think most of the hate comes from getting the Pokémon game we wanted as children from someone other than Nintendo/game freak. I seen a short where Silver said she got more attached to her Pals more than her Pokémon. Which is true for me as well, the only pals I use to fight used to be bosses so I know that they can take care of themselves. With the only exception being my mounts.
My problem with the game is that I don't think it's fun. I am not really a fan of the combat. It feels extremely repetitive to me. There is not a single attack in the game that I am aware of whose sole purpose isn't just to deal damage. Sure, it varies in animation, range, cooldown, and damage, but I don't have the sense that having a specific pal gives me a different way to approach combat. The only exceptions are when you can use one as a weapon. Other than that, most pals of a certain type have mostly the same movepool, so they are barely any different offensively too, not to mention how their stats have barely any variation between being overall stronger or overall weaker. The repetitiveness feels even more mind-numbing when the pal is essentially an AFK auto-battler. In the end, the only thing I'm focusing on is just my own shooting, dodging, and cover as the player character. Besides being extra firepower and a distraction for the enemy at times, the pal doesn't feel like it added to my experience in combat whatsoever. There are mounts that can be used that you can actually control the attacks of, but this was a janky experience. I didn't understand why I would use them as a mount in battle when the pals by themselves seem to use their attacks close to on cooldown automatically anyway and aim their attacks consistently already. Most importantly, I don't like being locked in place for the duration of each attack animation, just sitting there waiting to be inevitably attacked. If I was not mounting them, at least we can split the aggro between each other so we're both not receiving as much damage. That is beside the fact that when I'm not mounted, I can actually dodge, I can recall them to prevent them from taking damage at all, and I can aim my guns without having wings flap in my face. Also, the weapons were pretty unsatisfying to me. I either spent more than half of my time reloading or waiting for an opportunity to do so, or in the case of having a pistol, doing peanut damage to higher level enemies. I was waiting for a looong time to get the assault rifle and when I finally did, I realized how annoying it is to blow through my ammo and have to constantly go back out and gather resources and craft new ammo just to keep using it. Damage dropoff happens a little too soon for my liking and headshot hurtboxes on enemy pals got annoying when they weren't looking directly toward me. The pacing is the other thing. The map is waaay too big. The biomes are so large that besides the beginning areas that vary in terrain and has a change in pal diversity after walking a reasonable distance, the vast majority of the end-game areas and even the mid game areas just have biomes that are too big. The problem with the big biomes is that the same pool of pals spawn in them, so even though I can spend a lot of time traversing across a large distance, the kinds of pals I see don't even change. What's even the point of being here if I can get the same pals somewhere else? The terrain is just too exhausting to traverse with absolutely nothing interesting for me to do besides get into a fight with another group of pals (which as I described earlier, can get boring for me) or catch a pal if I haven't caught one before. There is also absolutely nothing to find when exploring except mine materials like copper, sulfur, and coal that you find, and while those are necessary resources to allow you to keep playing, they are definitely a chore to acquire rather than a fun activity to do. The best thing that I feel like most players would look forward to playing is to get a good and fast flying mount so that they can simply ignore the terrain. So getting places is boring AND there's nowhere interesting to go. There is nothing interesting to do after you explored the beginning area of the game. For me, this was quite problematic as I needed a lot of experience points to progress once I reached level 40. I know that catching your first 10 of a species is the only good way to get experience points, but I find that extremely repetitive. I don't like this idea for a couple of reasons. I have to be extra careful not to kill something rather than just let loose and fight. It's especially draining when I am trying to catch a pal from a species I have no interest in using. On top of that, it is likely that I will have to go back in my box and figure out which pals to get rid of when my box eventually gets full from catching pals I didn't want in the first place. It is a slog to try to gain XP to level up in the endgame, especially when the endgame areas are the most barren and least diverse. The base building is fine... a little finicky and frustrating. I built my main base on a mountain with an ore deposit since otherwise, gathering a material like that would be the biggest chore of my playthrough, and if it wasn't my main base, I would have had to spend a lot of time manually transferring material between bases. It took a long time to figure out a way to implement my buildings into the changes in elevation since not many foundation pieces aren't allowed to collide with the landscape. Some workstations are also just massive and can be difficult to find a nice place to put them in a base, especially if you wanted to make nice looking buildings. Their pathing is also quite questionable and they often get stuck, especially when on a mountain. Other than that, managing the pals on the base was pretty fun. It was one of the few times where I enjoyed trying to figure out something, in this case, which pals I could use to actually manage what I needed covered around the base.
It was a good call by the PocketPair CEO to keep the Pal designer anonymous, he must have known how predictable the media would be with its kneejerk reaction to all the visual similarities to Pokémon. Either that or it was on her request, he openly referred to all his key staff members by names in the interviews but not the Pal designer.
Fantastic video. You've definitely earned a new subscriber. These people hate escapism, they hate fun, they hate us players, they hate humanity as a whole, and they don't understand the distinction between fantasy and reality. They don't get an opinion. At the very least, they don't get to have their opinions taken seriously. In an interview, they asked the Pocket Pair CEO what his creative vision was for Palworld. He said he didn't have one- he just wanted to make something fun to play. And that extends to elements of the game like being able to make ugly characters, because some people find that fun. Today, the typical big budget games hate the idea of escapism and are focused on "turning players into payers," so having a low-priced game that offers more than most AAA games do on launch day and is designed first and foremost to be FUN, then that's a win for gamers everywhere. Even if Palworld isnt the type of game you usually enjoy, it shows the industry that a FUN GAME will win out over the "digital storefronts masquerading as games" put out by other publishers.
There's a dev blogs site that explicitly explained everyone about palworld the development, the struggles they face changing from unity to unreal engine and a woman who got rejected by other companies she was rejected by them as well but they re-hire her, she's responsible for all the pals design. And claiming palworld as a copy of pokemon is like saying sleeping dogs is a copy of GTA
The guy on Twitter admitted to manipulating the models to fit due to personal bias. So many lies being spread by these people and that's why Social Media sucks.
4:10 tldr: they're really complaining about proportions and disingenuously comparing topology when topology is a lot less open to artistic interpretation than it is an objective standard- if you want that rounded shape, you can't get it from aligning the topology in the shape of a square. This is a reach. As a 3D modeler myself, there is nothing copyright infringing about the models they're using. These people are complaining about the overall shape of the model being similar, but when you're working with character models that have very simple rounded shapes, you're not gonna get something totally original in the topology because you can only make a sphere one way, and Nintendo doesn't own the idea of a pudgy rounded monster with a fat round head. Even with the comparison, you can see the topology is different- nobody owns abstracts like shapes or proportions. Anyone complaining about the topology is obviously someone who has no idea how 3D modeling actually works, there's a correct way of making certain shapes and if it's done poorly the result is either horrifically unoptimized or it has issues where lighting is calculated incorrectly (such as shadows being cast on areas that are in direct light, or shadows warping in strange ways, etc). It's not even that complex, there's tons of videos on youtube explaining topology in the simplest terms possible. This is exactly like saying a painter is plagiarizing someone else because they both used paint to make their pictures, or that anyone who ever drew a circle is stealing from gamefreak because they drew a circle as well. You can't draw a circle from four 90 degree angled lines.
The Pokémon company has been shooting itself in the foot for a while now, so I'm not surprised that Palworld hit the ground running a good race. Anyway, I'm one of those people who does truly believe that to an extent, fiction plays a part in how we view the world, but that's highly dependant on how the material is handled, and not based purely on the presence of said material. Something can contain dark subjects, but not glorify or romanticize it. Palworld merely contains OPTIONS to commit acts of cruelty. It's the players active choice to sacrifice the wellbeing of their Pals in exchange for more materials. Much like a real company, the employees only suffer as much as the big boss MAKES them suffer. Saying that the player HAS to violate workplace ethics to progress is just a self-report.
It's famine culture. I've allowed myself to waste too much energy on this 'controversy'. I've got close to 30 years of brain space dedicated to Pokemon and ARK collectively. I love both series. Both developers have sown disappointment and frustration within me that feels tantamount to taking a big stinky shit on my chest. Palworld was the deep, exfoliating bar soap that I needed. This video was the catharsis I needed. The disgusting fanboyism will no longer savage my limited, sleep deprived conscience. Thank you.
I truly cannot fathom "animal abuse" whereareas war type of games never got a single critism about human abuse. In those game the human resembles human far too much than pals to animal. So we care about animal more than human itself, and can't separate pure fantasy from reality anymore, is it the state we're in right now? We're doomed.
"Pal World glorifies animal abuse!!!" I've made it to level 50 without a single abused pal. I didn't even know they could break bones or get sick until I went to a neighboring base who's owner hadn't logged on for a week
I mean if we're going to talk about the Green Monkey, Digimon did it first with Monmon in the far off year of 2003, lol. These similarity arguments are a mostly a joke barring a handful of almost dead ringers.
I'd be hard pressed about finding more than one Digimon that straight up looks like Pokémon I don't even bother learning their names at this point. I'm just like "oh that's Luxray but yellow and Totoro with a minigun" lol
What sucks is that it is Gamefreak's fault, and Nintendo and Pokemon company should just shut down the studio. If the information is to be believed, Gamefreak has little to no growth, and most of there respurces and devs are relegated to their no name ips that do nothing in the market. While leaving a small team to work on pokemon games.
It's because Gamefreak doesn't really care about Pokemon. They said so a few times, they are contractually obligated to make them, so they do, and they don't put much ressources into it because... why should they? People buy it anyway. Scarlet and Violet barely hold together with duct tape and it was the most successfull opening sales period Pokemon ever had. Game Freak doesn't HAVE to care, so they put most of their people into projects they care about, whole having a small skeleton crew fulfilling their contractrual obligation to keep doing "That pokemon thing". That's why I hope that Palworld will knock it out of the park. If it makes Game Freak have to try again, that's great. Healthy competition is good for the customer.
It's a tad bit unfair to lump everything solely on Gamefreak and forget other factors at play. In particular is that TPC (The Pokemon Company) is keeping Gamefreak on an impossibly tight schedule to release games because merch and the TV show have to be on time everytime. I've always found how TPC is setup as weird. It doesn't make sense that the merchandising and promotion division of a company should be above what is essentially the planning, research and development division since TPC relies on Gamefreak for pokemon to make merch of. TPC should be under Gamefreak, not the other way around but sadly this just isn't the case. Because it was originally a third party developer, Gamefreak's currently bound to Nintendo via TPC keeping them in a choke hold so as to prevent pokemon from ever leaving (which makes sense since it's so lucrative for Nintendo to continue to hold on to).
@@EskChan19 you got to factor too about the pokemon company, while I think gamefreak should improve I'm not sure it'll topple The Pokemon company itself, but will tell I guess. Also yes competition is a good.
This video is disgusting. To hear someone refer to game journalists and Twitter users as "people" is completely uncalled for. In all seriousness, good breakdown of the situation. Love the game and hope to see it keep winning. Especially since they'll be adding new content for free down the line.
@atmuz: Just want to point out that Pokemon in it's lore has wars, genocide ( in the lore Lance literally blew up Vermillion city with everyone in it), murder (of both humans and pokemon), extortion and abuse (both humans and pokemon)
The success of a product is more dependant on a small group of people who love it, than everybody being okay about it. A product that has a fiercely loyal following and an equally large group of haters will always do better than one that everyone is like "it's not bad" Hence why the Pokemon games are still doing well despite lamentations about decline of quality, and also why Palworld is under no threat from these guys (unless Nintendo finds some ground to stand on for a lawsuit)
A lot of people do care, it is just the gaming market is very large. The success is at least partially to the broad appeal, marketing to survival gamers, base builders, monster capturing gamers, people who just like cute or silly things, and people who just buy anything streamers really enjoy to meme it up. They can afford to loser out on players when they are targeting so many markets. They also got tons of free marketing by creating all the drama and controversy(which I honestly think they did on purpose). The number of players they gamed from the controversy is likely higher than the number lost. All that said, there are certainly still a lot of people who passed on it.
I think the "video games are art" movement did the industry as a whole a disservice. I don't play video games to be awed by an artistic statement. I play video games to unwind after work. I play video games to have fun. I don't care how "deep" your game's storyline is, if it's not fun then I'm not going to waste my time or my money on it.
Was totally clueless about this game initially. My only hint of what was coming was seeing a screenshot of the sheepies sandbagged in with a couple of M2 HMGs. Never cared about pokemon, but with guns? Crew-served weapons no less? Hmm. You have my attention. Then the fake drama started. The AI criticism is laughable. Don't even care. Plagiarism? Sounds like BS, but considering current events--projection is a thing. Animal cruelty? LoL. Yeah, whatever. Color me interested now.
10:30 That's _exactly_ what they are doing. Apparently, every game must deliver a message and not just any message, but the wokest one possible. And not only the game, but everyone related to it must support that message. If that's not the case the game is automatically bad. XD And ye, I have exact same rule on buying games to play. XD When Twitter is outraged about the game I must buy and play it ASAP.
So how this stuff works is based off of game niches/types. Even if palworld was a literal copy of pokemon. The fact that it is a survival, crafter and shooter means that is lays within a different game niche. this is an important factor to game legality. Also, let us be honest, pokemon cannot hold legal rights to the animated version of an emperor penguin or a candle. the majority of pokemon within its pokepedia are just animated versions of real life animals such a salamanders, jerobas, monkeys, or moths or even inanimate objects.
9:09 Even better: You don't HAVE to overwork your pals at all. You can build them a self-sustaining resort village, where they grow their own food and are able to eat as much as they want as a result, multiple hot-tubs designed to look like natural springs AND free housing with beds so comfy it's a wonder any of them could wake up, and the only price is a bit of work, refining some ore, making some armor and ammunition, and brewing up some medicine, all when called upon. I heard that Japanese media tends to make a lot of social commentary...
I've been binging your vids since finding your channel. You seem to really be passionate about gaming. 😊 Keep up the great work. Your vids have gotten better and better as you've gone on. Nice job! 😁
Subbed! Such good objective and well researched take on this Palworld situation. You are going places. Also, i fully agree. These people on social media really have no leg to stabd on and just want to silence something they don't like.
3:15 I'm sorry, but as a pokemon fan who's moderately interested in spite of the slavery-type system with the Pals, what? Pokemon (technically) isn't? You catch (and in a way, enslave) Pokemon to fight other pokemon (some to catch, some being trainers and gym leaders). As much as I love the franchise since getting back into it with Let's Go Eevee, it's essentially sugar-coated Dog/ Cock (fighting between chickens/ roosters for the more gutter-minded folks) fighting. If you're coming from a pokemon-loving perspective, you have no right to cry 'it's animal cruelty'. I understand the pokemon kinda like fighting one another, but it's still theoretically glorified, sugar-coated dog fighting at the end of the day. Besides, the creatures are mostly fictional and don't entirely die (at least not as readily as real life), unless you butcher them. I mean, fainted pokemon can't be captured, but they're apparently not dead either, even if your level 100 starter one shot them with Solar Beam or Flamethrower.
There are still problems since depending on the platforms you can't play because it just crash quickly nor enter dungeons. While I enjoy the game I can't play a lot of it. Hope they fix the recent update which caused a lot of problems on xbox because I wanna play. Also that the next update doesn't break the game even more.
Sorry to hear that, But as far as I can tell the only ones that are having issues are a console owners and people with sub par pcs. My PC is equivalent to like the entry level gaming PC that nzxt sells. And the only issue I have had so far is the occasional stuttering when I fast travelwhile it loads pal's actions.
"competition" means quality Pokemon needs to feel challenged. It's also funny how the Pokemon community by attacking Palworld are basically saying "we love being given shitty low effort pre-christmas rushed cash grabs and hate actual high effort projects that will force our beloved IP to actually put in effort into their products" Come on Pokemon community stop defending medio acridity and this is coming from someone who has 500 hours on Pokemon Shield and still enjoyed BDSP so if I say Scarlet and Violet are unplayable they've gone too far
I've watched a legal channel cover Palworld and it has been stated that under Japanese law, Nintendo can absolutely file a case that has legs to stand on and win. The reason Nintendo refuses to do so can range from "doing so might give off negative implications" to "competition is good for the market". So, saying the legal option has failed is a wrong statement to make. It's more like Nintendo knows where it stands and is allowing it to exist. As for people saying they've been waiting for something new and Palworld is that thing, I have to disagree and call them out. I'm pretty confident folks who are saying this haven't even bothered to try any other monster taming games which have come out in recent years. This is the trendy new thing being wrongly advertised as "pokemon with guns", so people flock to it while completely ignoring Digimon games, TemTem, Nexomon, Monster Rancher, etc. It's an unfair statement is my point.
@@franklinnartz1381 Palworld was advertised years ago. They would have stopped it back then if that's the case. But, they didn't and still haven't. Only Nintendo knows why they haven't. Clearly, it's no threat to them.
I do think it's a bit of an assumption on the part of people who are both not practiced in anything legal, but specifically Japan's legal system. That being said, whether it's because they have no legs in the Japanese legal system, or they realize that for PR reasons it would be unwise to go after Palworld or just don't consider it a threat, but either way I really don't think they're going to pursue Palworld unless there's evidence of literal stealing (not just "artstyle theft" which isn't a real thing you can sue over at least in the US). It's one thing to go after fangames that specifically use your IP and getting a niche community upset at you vs going after a MASSIVE game that has a ton of love from not only a lot of your own fanbase but just general mass appeal. Even if they WERE in the legal right, the PR hit from doing so I think would be a huge detriment to Nintendo and something they'd probably want to avoid unless there were actual provable beyond a reasonable doubt evidence that Palworld directly stole assets from Pokemon.
And because some lawyer said so it has to be correct? There are nobel prize winners who believe stupid stuff like "HIV does not exist" so why should laywers but infallible?
RE: Complaints about "having to" abuse Pals. Complete and utter lie. You can treat them however you want and this braindead journo was just too impatient and too much of an uncaring jerk to wait. If you wanna be nice to your pals, you can build a base with a healthy work environment, good food, comfy beds, and hot springs for bathing and relaxing. If you spot your Pals frowning or crying at base, that's your failure to provide for them (assuming you aren't doing it on purpose). And you have to "take take take"? Projection, much? You provide a nice, safe, pleasant base, amenities, food, and you can trade (to a small extent) with NPC's. You have to go in with a pre-conceived narrative in order to reach those conclusions. As for your in-universe justification? Survival, of course. That base that is safe and pleasant and provides food for your Pals, does the same for you, in this S U R V I V A L game.
"It glorifies murder!" Go back to your Call of Duty game. Anytime I see the argument that they're copying gameplay, I think of how there's an entire genre called "Metroidvania", as well as "Soulslike".
i agree, Palworld is a realy fun game. I never ever had any issue because the creatures look like Pokemon. I do not care about Pokemon at all - i bought it, because i like the ARK like Gameplay.
It's not that no one cares. It's that no one thinks Pokémon should be the only game where you can catch monsters. Otherwise the original creators of the term monsters, should be able to sue Nintendo right? The owner of birds, krabs, and the Chinese dragon want their cut. Nintendo. Pay up 😂
these 4 guys who knew nothing about making games just makes big companies like nintendo look stupid! and they don't like being shown up like that. On Top Of That These People Are Going To Expire Other Copycats As Well I Don't Want To Call It Copycat Because It's Just Going To Be A Whole New Reign Of People Just Implementing This System Just Like They Did With Minecraft This Is What's Going To Come Down To The Point Where You Don't Really Need To Know Anything About Making Game You Just Got To Make It Somehow Follow Your Dream Follow Your Passion And Greeting Should Come! What We Need To Kill Now Is The Quick Money Grabbing Games That You See All Over Google Store Then Do Nothing But Either Way Your Time On Stupid Things Any Game That Includes Ads That You Have To Deal With All The Time Beyond Norm.
The success is honestly mind-boggling... It looks all but guaranteed now that Palworld will enter the list of top 50 best-selling games of all time... within two months of its early access release. It has outsold every single pokemon game on their own, and has even beaten Gen 6 combined sales now, closing on other generations... in *one month of early access* .
I find it funny how GTA or any gam where you are basically committing mass murders is okay but as soon as you put a stylised animal to work its the end of the world.
What will be the next criticism after this? Im pretty okay about the drama on pokemon and other things, but adding cruelty from PETA would cross the line.
You can't win with PeTA. You could have a franchise with no animals in it at all and they would probably complain about under-representation or something. PeTA is just a hate group that uses animals as an excuse.
First you shit on Emil for fucking up Bethesda games for the past decade, and now you putting Pokémon (and their jealous fans) on blast. "Gooooood Anakin, gooooooood." -Palpatine, Star Wars Episode III: Revenge of the Sith
This game is literally what i fantasized about being in a pokemon game Imagine you are just minding your own business when a pokemon trainer jumps out of nowhere and challenges you to a battle, doesn't take no for an answer and throws out his pokemon. You don't bat an eye. You cave his charmanders head in with a bat, punt his Squirtle like a koopa shell, light his Bulbasaur on fire with a flaming arrow and put two clean shots from your handgun in the trainer's leg. All in self-defense of course. Then you go about your day.
At the end of the month, GameFreak is expected to announce their next Pokemon games for the Switch (on the so-called "Pokemon Day"). In addition to the normal comparisons the games have had with "gold standard" Breath of the Wild, whatever they showcase will now also be compared to Palworld. Even their most modest Switch offerings have had performance issues - the Let's GO titles had performance problems running incense in caves and forests when the Switch was in handheld mode. Whatever they're about to announce will not live up to player expectations, further entrenching Palworld as the better game. Maybe the oft-rumored Switch2 will offer the power to meet GameFreak's design ambitions, or maybe they'll continue releasing games not optimized for their intended platform. Obviously, Pokemon and Palworld are different game genres - Palworld is a survival game with Monster Taming mechanics targeted at an older demographic, while Pokemon games are historically just turn-based Monster Tamer RPGs aimed at preteens.
I think Palworld is fun, I've been waiting for it for 2 years, and it's met all my expectations (which were low, to be fair. I don't really expect much from gaming in general.)
The problem isn't pal world itself. See now the corporate content machine sees that you can take parts of iconic designs and just graft them together, then copy the gameplay systems of a few other games and it will be fun, because those games the systems they are copies of are fun. So, the question is, will there ever be a new idea again? We were already dangerously close to complete marvel verse with the AAA gaming space, will every game just become the same game now? Like I said I don't care one way or the other on PalWorld. My question is what does its success incentivize for the industry? PocketPair is already hyping a dead cells clone. The thing you've missed is all this studio has done is clone popular games. I'm not even convinced they intended this game to be good(it is). It's pretty buggy, even now. And without the Microsoft money I'd be worried it wouldn't leave early access.
I just want to make sure that the correct story is pushed seeing as a lie is already so prevalent. At 4:11 you brought up byo and their claim about the meshes of the Pals and Pokemon being "identical" but later byo admitted to making it all up. They lied, because Palworld "glorifies animal violence", by scaling the models to make it look more damning. The models are different scales and just look similar. No one is denying the fact that Palworld is extremely derivative, but that's absolutely no evidence of plagiarism or stolen assets.
5:53 That thing looks more like the chicken from Moana than Xatu, at least in design. Color scheme's similar, but that's a hella stretch. I mean, look at the mohawk-like thing and vacant look in its eyes. The earlier's vaguely similar while the look in its eyes is almost spot on. A lot closer in design to them than Xatu. Looking up the chicken, I see the name style is even the same. Tocotoco, Heihei.
Oh, ive already seen this drama before. In Roblox, actually. A little game by the name of Beeswarm Simulator. A game thats so popular and non-creative with its entire premise of collect creatures to gather money and fight monsters for you.... yet any other bee game shows up? Time to shut it down and make the developer feel bad. Bee Sim rose and fell because players kept joining its Discord and saying how Bee Swarm is better and how its gonna get shut down. Im so happy they feel joy in bullying others for having an ounce of joy. Were the games the same? Not even close, but since my popular game has Bees in it, then your new game thats totally unrelated can not!
Havent found all the Pals yet but, what "big green slug" that helps you with farming is he talking about? Assuming he hasnt gotten past the tutorial, the only one that comes to my mind is Gumoss. It isnt even green, let alone a slug.
Palworld took inspiration from Rimworld. The devs and iirc the CEO have literally talked about this in an interview. The similarities between pokemon and palworld start and end with the art style and the ability to capture creatures. Gamefreak will never make a game like Palworld unless they change target audiences and game style completely.
Palworld: no micropay No lame af battlepass Offers more content than pokemon Doesn't hold you by the hand every step of the way Simple concept Doesn't charge full price and still get the full game ( competitive price ) Hasn't even been fully released yet. "Game journalists": this game is trash, dont buy it 😤 Most every game now: garrunteed to have a battlepass Micropay Is considering charging per hour because its proven idiots will buy anything, or use mommy and daddy's money. Has to make women look like dudes Has no respect for the original work. Has an entire army of devs and is still making broken buggy messes of games Charges full price for a game they drip feed and have the audacity to charge another 60 dollars (full price) for another small segment of the game, *cough destiny 2 *cough "Game journalists": we are excited for release
I kinda get the not wanting to make the pals suffer lol don’t get me wrong I love the game and am still playing it but I try to keep them happy and not overwork them. I still haven’t killed one of them yet either lol.
Fellow Pokémon fans should be rejoicing about this game, not hating on it. In fact, I absolutely love this game! It's the most fun I've had with a monster catching game since Legends Arceus.
(Ppl getting mad about animal abuse on pixels) (Me whos currently using the butchers knife to clear out the 100+ trash in my bos to clear space and get more recourses)
It's kinda funny to me, because I grew up with Pokemon and everything of the genre was always accused of plagiarism. I remember when Dragon Quest Monsters released in the west and the Magazines (we had those back in the day) wrote how it copied pokemon designs.... even if the designs were in the series almost a decade before pokemon. The creator of Pokemon used to be pretty open about it not being "original". His inspiration was people going out to catch bugs and how the Pokemon where heavily inspired by wildlife as well as folklore, mythology etc. Nowdays Pokemon as a brand feels kinda like NFTs to me, where there's no value in it outside of a IP you kinda don't want. Using Lamball vs. Wooloo for example... Pokemon already had Mareep from 2nd gen on and it looks a lot more like Woooloo than Lamball, yet nobody cared. Why? Because most people from back then gave up on the franchise after multiple "can't trade between generations" roadblocks where your shinies and perfects were restricted to the old games. Nevermind Pokemon going for a younger audience like the catholic church.
Now i didnt play this game cause im not really a Pokemon fan and im not saying the game isnt good cause it looks great and fun for those who like it. But I do agree people need to back off and play games they like and stop trying to attack those who like diffrent games.
I read a story about a man that raised a warthog since it was baby, the two of them bonded and were inseparable for years, but one day the hog attacked him for no reason at all when he was inside its enclosure and it nearly killed him. So the next time you feel bad for wild animals remember that they are animals, not people. This doesn’t mean i condone animal cruelty or that I believe animals deserve to suffer, I’m just saying that animals cannot be trusted, and because of that I don’t feel as bad about certain things that happen to them.
I admit I would like more options that allow more care for the Pals. Some is just a simple change of text tone. "Must be a slacker" or how the lowest setting for work speed is still often rough, and would like to sometimes just... have them out and about and be happy. But part of me feels Palworld was intentionally a parody, just leaning all in on the idea of capturing and using them to work/fight for you. I still had fun, and hope it continues to improve. I would like them to spend less on their own dedicated servers, and more on putting that money back into the game.
Palworld gives us what Pokemon was refusing to give us since forever and 10 times more. And at this point, Palworld is not a Pokemon-like game, it's Pokemon is a Palworld-like game.
The "drama" isn't based on anything real so it has no teeth or staying power. Genre clones are a moral good, and none of Palworld's designs are similar enough to Pokemon's to breach the Japanese definition of plaigeurism.
While I have not seen evidence that Palworld's designs don't breach the Japanese definition of plagiarism (and I'm sure you'll understand I'm not going to take non-legal experts words on that - or even those with legal experience in the US but not Japan) BUT that doesn't change anything about the game for me either way. Something being legal or not doesn't inherently speak to the morality, and even if they did break the law in Japan in some way that doesn't make what they're doing bad imo. Even if they're in the legal right though, I don't think Nintendo would pursue anything unless there was clearcut textbook asset ripping. The PR hit for going after Palworld I don't think is something they'd want to risk. I think a lot of people forget that a company like Nintendo doesn't just factor in illegality, but also optics, and how many eyes are currently on the situation they're investigating. It would be a very bad mood for Nintendo to, during a time when animosity towards the Pokemon franchise is at an alltime high, to cut the feet off another new monster tamer that has a ton of eyes and love for it internationally - both in and out of your own playerbase.
@@KalinTheZolaA moral good is something that hurts no one and drives the betterment for all. Genre clones do not hurt anybody, not even the corporations whose content is being cloned, and force said corporations to try harder. As for my experience with Japanese copyright law. I've been a professional artist working in the adult parody sphere for over 10 years and has even had my art featured at Comiket. I will not call myself an expert, my lawyer is and he agrees that The Pokemon Company does not have a case on anything short of actual asset ripping, and given their history of copying designs from Dragon Quest and Digimon, they would have to be blindly ignorant risk that reputation hit.
@@stevemanart Yeah, again I'm not going to take the word of a stranger online over Japanese law, no offense lol Especially when I hear just as conflicting statements from people who claim to have just as much if not more experience without being able to really demonstrate it. Again though, it's still irrelevant to me. I agree that there's no moral issues to me over the game even if it were to break any Japanese laws regarding the designs.
Maybe the biggest point for me personally, as someone who usually doesn't like survival games, is that you can adjust so many settings for your game, like not loosing your inventory when you die! I love animals and grew up playing Pokémon. Yet I never saw it as "forcing them to fight" and the same applies to Palworld. - You even NEED to feed your Pals, otherwise they will die and can't work anymore... f
9:28 Also funny the hypocrisy of “““game journalists””” blasting Palworld for ripping off Pokémon, then also saying it could be better if it was more like Pokémon. Also we don’t care because it costs half as much as the newest Pokémon game, and it runs/looks/plays as good (if not better) than it. Truely the mark of AAA developer excellence when an indie company on the verge of calling it quits because out performs you.
This game is the next step in "Pokemon" that Nintendo can't deny it. There are so many people obviously that wanted a more adult version. Personally, I find this a better creative system, crafting, open world exploration, base building, raids, and more. I also love/hate the animal abuse b.s. It isnthe same stupid argument of "Violent games breed violent people" argument. GTA has hit a new level theblast few years, but we don't see people everyday, going out and acting violent and stupid because of it. So animal cruely is ridiculous. Most of the reviewers are clueless and disconnected.
"LOOK AT THE DESIGNS. THEYRE JUST KNOCKOFF POKEMON"
"Yes. We know. We likes it"
“That’s… why I’m here”
Not a knock off. They're the upgrade
"Palworld is just ripping off the most profitable franchise in history!"
"Oh no... anyway"
I mean the main artist apperently did Fakemon art before the game. So it makes alot of sense.
And quite a few pokemon are knockoffs of dragon quest monsters which they seem to ignore
We already at the point that we forget games supposed to be an escapism, murdering animals or shooting an NPC does not mean you abusing an animal or become a murderer.
Its a really sad timeline we living in.
Yeah the murdering animals thing is utterly no different to what you do in FF14 and other MMORPGs, yourun around killing stuff for exp and resources. Where is the outcry over these games?
@@lemmejustreadthethings They don't see those as ripoffs off their beloved franchises, that makes it okay. Buncha pricks.
@@lemmejustreadthethings not to mention you kill chickens pigs and cows in minecraft and that game is considered a kid game
Yeah. Palworld is a parody game, once I accepted that I felt totally okay with all of the weird stupid shit and it kind of makes the whole thing very unique.
@@hedafox751 not to mention, minecraft actually encourages you to use more cruel methods to kill chicken, pigs and cows by burning them alive to get cooked meat instead of wasting coals/woods and time to cook them in furnace
I think hogwarts legacy was a pretty good indication that no one cares about what Twitter thinks about a game.
On the flip side, Twitter seems to think it has power over the every day average Joe and they do not.
That just because a developer kisses their asses, doesn't mean everyone else does
Hogwarts legacy would have been a much more popular game if it weren't for the boycott. Cause the harry Potter ip had a massive queer fan base.
And jk rowling's yearly profits are plummeting due to boycott of said IP.
Palworld is a unique game. Pokemon games have been really low quality and uninnovative for a while now which left a vacuum for this kind of game.
Twitter also isn't trying to boycott this game. Idk where people are getting this from but Twitter interactions regarding this game is quite positive. Easy to highlight a few negative comments for video.
@@skydome5481Also would have helped if the game wasn't painfully mid.
@skydome5481 Hogwarts Legacy sold 24 million+ units and grossed over a billion dollars it soared over any expectations and the thought that the boycott hurt it at all is ridiculous at best and disingenuous at worst.
JK's profits are lowering because the past 2 movies were garbage and the IP is 20 years old with nothing good coming out for the past decade.
And yes Palworld is a good game filling a niche that Pokemon has gotten far too comfortable in for far too long. It's unique and puts its spin on the genre by adding survival elements.
You'd have to be willfully turning a blind eye to the smear campaign this game has received solely on the basis that it provides competition for Pokemon. Sure it may be a small percentage of people doing it for the original reason but Twitter is the main platform they're using and voices get amplified on Twitter and all social media by outrage. It's easy to whip Twitter into a frenzy by using their talking points, eg: the AI argument and the argument problematic acts are still bad even in fiction.
Different between those two is that Palworld is a fun game though
My favorite part of the "It glorifies animal cruelty!" crowd is how big of a self-report that statement is. My pals are well fed, they got a dedicated building full of beds, two hot springs to chill in when they need a break and more food than they can eat.
It's not the games fault if you choose to treat your virtual creatures like shit, that is a decision you made. "But then you don't make resources as fast!" Well yeah. duh, but you can't fucking complain about bad workplace practices if you're the one setting the rules for the workplace. You either want materials fast at the cost of your pals sanity or you can be patient, what you priotize is not the games fault.
It's actually insanely easy to treat your pals with respect, it's just not "convenient" to do so, as you say. At the end of the day there's an inherent cruelty to the game in that the pal spheres have a strange brainwashing feature, but like... you could say the same about pokeballs with the only difference being that Palworld is self aware of that. BUT beyond that, you can go out of your way to be as fair and kind to your pals as you want to be. I have no trouble progressing while treating my pals with love and kindness.
I'm still surprised why this is even a argument lol. I'm usually apathetic towards Pokemons while playing, and thought pal world would still be the same, and zamn I now feel bad everytime I hurt a pal XD
@@NekoNekonoTabiTabi I think that's the really interesting part of Palworld and is what helps it actually stand out as a product. Not "heehee so funny that I can butcher my Cattiva and force my pals into perpetual servitude".
It's the fact that the game makes you actively think about and realize those back of the head thoughts you might have had growing up playing games like Pokemon. I've thought passively growing up that it's kind of messed up that the pokeballs suddenly make a pokemon who was fighting you aggressively suddenly willing to work with you (the anime varies on this admittedly). I've had thoughts about how the PETA-like Team Plasma, while bad, had some pretty understandable points to be made. We've ALL had the whole "pokemon is fantasy dogfighting" thought at some point.
but the games don't really challenge these concepts very often and so we leave those thoughts behind and keep playing with that level of apathy you're talking about.
Palworld though, that's the core concept behind the Pals in the first place. It takes a lot of those back of the head ideas and puts them on full display. I know some people laugh at the idea that Palworld is a parody because they think satirization needs to be done in a very specific comedic poking fun kind of way to be a satire, but it is ABSOLUTELY a satirization of not only monster tamers, but also the way we treat animals in the real world. It intentionally makes the point that Pals such as Cremis tend to be loved and adored like animals we consider cute or pets, meanwhile animals broadly speaking are being abused for our own conveniences.
@@KalinTheZola idk bout the last part you made but I love all my pals somewhat equally, everyone help me at a certain parts of the game and zamn looking at the unique petting animations and making it one of my goals to pet em all. sure some pals will outscale the pals in terms of working on your base but that ain't really my priority
@@NekoNekonoTabiTabi Not sure if you're talking about the parody thing or the fact that we as a species abuse animals for our own conveniences. If it's the former then that can be a matter of opinion, but if it's the latter then you need only look at how human society has destroyed other species and how industries that prioritize profit over animal care will subject them to horrible conditions before the slaughter.
Don't get me wrong, I'm a meat eater, but it's undeniable that society is very picky choosy when it comes to the animals around us. Not saying that every individual person actively and personally harms animals, but mixing profit with animals to any capacity is going to create systems of abuse. Which is exactly what Palworld highlights in its gameplay. You can survive easily while treating the pals well, but as OP stated, it's not as "efficient" to care.
Okay but the term "pokemonlike" has got to be one of the most annoying terms I've ever heard anyone use to refer to the genre. It's called Monster Tamer. Pokemon did not invent the genre, I don't even think they REINVENTED the genre (you have to do something new for that). I really hate this ridiculous mentality that if something falls within the same dust particles of Pokemon then it gets called a "pokemonlike".
To be clear if there's any irritation in my writing tone, it's directed at that article, not the person making this video. As someone who's really into the monster tamers, it's incredibly frustrating that every single game in the genre gets lumped next to Pokemon.
Pokémonlike is the dark souls of soulslike clone name
@@RebisOfTheseus Not a big fan of that term either, but it seems to be somewhat accepted by the community who enjoys that genre so I'm not going to judge. I don't know for sure though, that's not really a genre I'm typically into.
I do think it can be pretty reductive. It's understandable to want to categorize genres, such as roguelikes, but when you get to the point that you're using "pokemonlike" instead of the very much accepted genre name "Monster Tamers" then it shows me you either have no part in the broader monster taming genre and only like pokemon (no shade) and are just calling it pokemonlike from a lack of knowledge of the broader genre, or you're just being intentionally inflammatory for the clicks.
If it's the former then you probably shouldn't so confidently speak on how a monster tamer is supposedly ripping off another monster tamer, and if it's the latter then I guess you got what you wanted even if it makes you look like a putz.
if we go back to the original monster tamer of the genre that would be shin megami tensei
@@unknownsample4801 Played an English patch of that snes game (i think it was snes) and I liked it more than I expected! It's definitely got some crust but it was interesting seeing the core roots of the genre.
Isn't the genre for these types of games named pocket monsters
My favorite part is that people complain about the use of Pals in Palworld, but ignore the fact that Pokemon has covered Pokemon murder, the dismemberment of still living Slowpoke to sell their tails (thankfully they do grow back, but since Slowpoke process things slowly you know it's well after the fact that they even react to the abuse), forced evolution, an entire offshoot of Pokemon disappearing because humans don't like their happy behavior since it's a bit inconvenient, eating Pokemon, abusing Pokemon just to brainwash a single child that this is just how all non-free Pokemon live, and several ghost types that used to be human (in one case being lost children) but you still use them for your own purposes. Also Shadow Pokemon being made by artificially closing a Pokemon's heart and having the tech to literally steal those Pokemon from trainers who mostly don't realize they're any different and got them through standard means.
Those same people also never show that captured Pals drop ALL of the stuff that killed ones do, saving openly miserable caged Pals from the literal organization that's supposed to be advocating for their freedom and equality, Pals being pleased when they finish working on a task, and making them nice beds and Pal-exclusive hot springs when the player can't even make a bathtub that's more than a decoration. Or the fact that more than a few Pals attack first just because the player exists, and even some that don't do that will eat human corpses they come across.
Thats just it, to anyone who's played it, its almost overly self-aware to the commentary that is being made, so much so they programmed it into the game narrative. Even down to the 'not PETA' group dropping palsouls and meat dishes and keeping pals in cages (which they will kill if you dont clear a camp fast enough once activated), you also first encounter these wonderful people on hypocrit hill. It was a wonderful commentary and stands up for itself.
I feed my Pals pancakes and soup and place spas all around the base so they can recover from stress. I *COULD* just overwork them until they're unable to work anymore and then replace them, but I just chose not to. That's what feels good about the game. You can be cruel and exploitative, but with scome small effort you can just not be that.
@@Zorothegallade-rpg
The ability to be cruel, makes the choice _not_ to be cruel, more meaningful (in games, that is).
If you cannot mistreat Pals, then you're just playing a game with no real player morality aspect. If you can, but it's objectively the worse way to play, then it's a little more meaningful. If you gain mechanical benefits from being cruel to them, the choice not to do that is even more meaningful.
Though for me personally, seeing Pals suffer under your command is like a punishment. It's the game telling you you messed up and need to fix your base. Something important is missing from it. So being cruel to them is, itself, my idea of a failure-state.
I was farming fire organs and when got all i needed i saw how a tombat was eating a foxparks corpse.
Palworld is just pokemon Legends Arceus if you could do everything the pokedex suggests you can
Pokemon is old enough to drink, so maybe it's time they consider a title aimed at a more mature audience.
That doesn't mean a hot coffee mini game, just less self censorship
So Twitter basically.
Anything that comes from Twitter needs to immediately be disregarded, like instantly.
There's a saying : " If Twitter hates it , it's prob the right/good thing" lol
Life was so much better before twitter lol
Exactly.@@pierrelapierre7108
@@shaynec1389 Correction, it was better before Tumblr users moved to Twitter.
If twitter hated it then it's good
People are not able to separate fiction from reality
yup
"Stop being mean to those fictional creatures 😡😡" - Twitter activists
@@Atmux yea
and then they send death threaths to the artists that made them up
Some can't seem to
The Twitter Freaks also say "fiction affects reality".
Then I'm like "no it's not. Take your antipsychotic meds."
These people are so detached from reality that they are too afraid to go after real world problems.
Gotta love it when people feel the need to just fabricate grievances in order to hate on something.
Even better when they are caught and called out, only to use some type of morality grandstanding as a scapegoat to cover their own dishonesty.
On a side note, it's funny to me that Pals are jokingly referred to as discount pokemon when Pals are animated better, interact better, and have seemingly more life in a early access title than anything Gamefreak/Creatures Inc has put out for 60+ dollars.
It’s Pokémon crossed with ARK, couldn’t have a better mixture of genres.
More accurately would be ARK with Pokémon.
If I could love this comment I would!
Like peanut butter and chocolate. Kind of surprised it didnt happen earlier with how obvious it seems in hindsight.
and a little minecraft and fortnite
It's mostly ARK but i havn't seen ARK fan throw a tantrum yet
9:00
The funny thing is that the Animal Cruelty part of the game is completely optional for the player.
I, and for sure several other players, played the game without needing to force any Pals to work harder or faster.
If anything, I had to force them to *_stop working_* and *_rest_* more.
You are 100% right you never had to eat pals. There are many fruit, vegetable or grain recipes and options. I'm sure they haven't even played the game without criticizing it. You can easily spam capture pals for mats if required and resell them to vendors.
Yeah for real lol, I got a whole cozy area in my base for them with their beds and some hot tubs, delicious food at the ready.
Lol, I try so hard to have good working conditions, and regularly rotate them out.
Still can't figure out why one is constantly getting upset after a couple minutes tho
Yeah, i too wish that you could better manage when your pals work on what. Or at least let people set the priorities. I hope they‘ll add that.
so true, i've had to put my stone miners back in the box because they've collected over 75,000 stone. Even with 2 crushers going it's going to take a very long time to work through that.
Killing animal im survival game is just normal like where tf do you get meat
I think Its stupid to say that Pokémon should file a lawsuit against pal world because of their design. The thing is Pokémon has a monopoly on this kind of design. Its like saying the first people who designed a cute anime girl with chibi like features should file a lawsuit against every other artist who draws chibis, or gears of war should go after every other game that tried to use a combination of a chainsaw and a mashine gun. Using references and inspirationa from different products is not illegal. And there are tons of games that do this.
Or claim to all reaction videos because their channel started it or popularized it like what the REACT channel tried to do.
Ya there the idea that the only reason Pokemon said there looking into pal world is just so people stop emailing them about it
@@arandomthingintheabyss2062 oh yea can you guess how many people they had on it to go through all those emails and tweets when they could have been doing other things. i bet productivity dipped hard and we know how japan hates that.
@@zerodawn09 probably had to make a new division just for the emails
For me what palworld copy isn't the pokemon design but the pokemon art style. This is what those people do not understand.
Like you can draw different anime characters on different artist art style and it will look like it is drawn by that specific artist. This is what palworld did. They "draw" their monsters in pokemon art style.
You can ask many artist to draw a monkey in pokemon art style and all of the result will obviously look similar.
There's one other aspect to the whole animal cruelty thing that those people dont like to acknowledge, which is that it's ENTIRELY up to the player. If you wanna go stab every creature and, I dont know, throw them into flaming pits? That's on you. The game doesnt make you do that. Just like how Minecraft doesnt make you go murder every villager you come across, yet you still technically can do it. Or you could build a whole big city for those villagers... you decide, not the game. And Palworld is just like that. You can treat the Pals badly (which comes with a price) or you could care for their every possible need and keep them happy, you get to decide.
And frankly you can treat them better than Pokemon ever lets you treat anything. I mean really in that series you catch things and then just stuff them into a PC for forever, you arent given the option to like, have them wandering around doing other things or whatever. It's just "if it's out of its ball, it's in combat" and that's it. But Palworld lets you pet them or build a spa for them or stuff like that (and I bet players start to get creative with that sort of thing). It can be darned adorable, if the player wants it to be. I think that's great.
But of course all the angry Pokemon fans dont want you to think about that part.
Also that bit about the findings with the 3D models, if I recall correctly it turned out that the guy making those accusations later admitted that the "evidence" he showed was faked.
That's the thing that I wished Pokemon games can do. They have a series of animated shows for the last 20 years where they showed Pokemon wandering about, people petting them, Pokemon working with humans on jobs and so on.
That's what made their shows special, it's a whole world that is stark contrast to the games, especially the latest ones with 3D worlds. They have it but never capitalized on it.
I mean you I stuffed my pals in the box that will never the light again. So, I don't think your entirely right on that. Some of those evidence are actually true though specifically the luxray look a like, the serperior look a like, and the cinderace look a like.
@@serpentblader0957 What I mean though is that the game doesnt force you to jam Pals into the PC just because they arent in a battle, you actually have the option of just having them live around your base, wandering and doing things, and you can build up that base to support more of them living there. Just because they arent directly in your party doesnt mean they cant have a presence in the world. In Pokemon though, it doesnt work that way. They're either in your party AND in direct combat or they arent there whatsoever. It absolutely does force you to jam excess Pokemon into a PC as the one and only option. They have no real presence at all in most of the series.
Probably released less buggy than scarlet and violet too.
less buggy is understatement, the game should be delayed on how broken it was.
@@HolyXerxes delay? It's still in the fcking development and they rush that shtt
calling it less buggy doesnt show the gravity of how many more game breaking bugs scarlet and violet released with
by comparison palworld not only has less game breaking bugs. it has less regular bugs as well, it runs better and has actual good graphics that don't look like they were ported from a ps1, for reference palworld is still in alpha branch, so it still being buggy is expected and excusable. they are acknowledging that the game isnt finnished.
Nintendo hasnt even fixed any graphical things for example students in cutscenes that are any more that 3 feet away are moving at a visibly slower frame rate. sw&sh and scarlet & violet honestly whereby comparison basically released in a pre alpha state. in fact there are even things that they still haven't bothered fixing despite numerous complaints
not to mention nintendo as a whole really needs to move on from the switch to something new and more capable.
@@drecknathmagladery9118 Fact check: Game freak made the games not nintendo. Nintendo is the publisher they have not touched the series except published it.
trump proves the brutal reality of politics people dont care their rich are body harvesting the poor in mexico right now o but that couldnt be my family what happens when the rich care so little for you they start showing it thru actions higher then they do now because even your judges are ignorant on reality florida wants to start body harvesting its people with no legal recourse and lets not forget people what trump represents we are safer then the rest of the world untill republicans get in and prove it dont let them win again or we lose the day america loses is the day russia dubai india wins did you realize that america show your teeth grow some d America dont unalive on us now the reason republicans hide in the woods is they think our government cant rein you in after their done body harvesting ours
in short people are blaming biden for these illegal immigrants fix that now sheep bidens power is attacked by these body harvesting unAmeircan monsters
Thing is majority of those people complaining don't even play pokemon/games, imo they're just a bunch of angry people who just hate the whole world for not catering to them...
Attention seeker type
0:14 "americans like to shoot things" is so based and funny. so true though
AS AN AMERICA I APPROVE OF THIS MESSAGE! YEEEEEEHAAAAAAAA (Shotgun noises) (Bald Eagle shriek)!!!
There is no silence, only the sound of American bacon simmering on the skillet
Yessir, 🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸🇺🇸
@@GokuBlackRose978 BROTHER!!! YEEEEEHAAAAA AMEN GOOD LORD JEBUS HOW DO YAH DO!?
@@LiterallyAWesternHognose I’m good, I don’t believe in religion but yeah I’m good. 👍 how about you?
one thing you didnt point out is that the "byo" guy had to mess with the models to make them look the same, so its an entirely fake point
@@ImTheTrueHealer nah dude wdym nintendo invented dogs, wolves and sea serpents.
Smh smh
He said he had to "scale" the models so they were the same size in order to prove his point that they had identical features, which is valid imo.
@@Atmux I suppose to point out similarities its alright but they also made the argument that the models had been directly ripped from a pokemon game
@@Atmux He also didn't show mesh view in his comparisons. Someone else got their hands on the models, turned on mesh view, and NOTHING lined up. The visual similarities were surface-level.
8:09 did you try to catch a Giratina in a pokeball???
I think most of the hate comes from getting the Pokémon game we wanted as children from someone other than Nintendo/game freak.
I seen a short where Silver said she got more attached to her Pals more than her Pokémon. Which is true for me as well, the only pals I use to fight used to be bosses so I know that they can take care of themselves. With the only exception being my mounts.
Deadpool and Deathstroke 's case is the same as Pokemon and Palworld
Yeah Deadpool is far more popular because he's a parody character
My problem with the game is that I don't think it's fun. I am not really a fan of the combat. It feels extremely repetitive to me.
There is not a single attack in the game that I am aware of whose sole purpose isn't just to deal damage. Sure, it varies in animation, range, cooldown, and damage, but I don't have the sense that having a specific pal gives me a different way to approach combat. The only exceptions are when you can use one as a weapon. Other than that, most pals of a certain type have mostly the same movepool, so they are barely any different offensively too, not to mention how their stats have barely any variation between being overall stronger or overall weaker.
The repetitiveness feels even more mind-numbing when the pal is essentially an AFK auto-battler. In the end, the only thing I'm focusing on is just my own shooting, dodging, and cover as the player character. Besides being extra firepower and a distraction for the enemy at times, the pal doesn't feel like it added to my experience in combat whatsoever.
There are mounts that can be used that you can actually control the attacks of, but this was a janky experience. I didn't understand why I would use them as a mount in battle when the pals by themselves seem to use their attacks close to on cooldown automatically anyway and aim their attacks consistently already. Most importantly, I don't like being locked in place for the duration of each attack animation, just sitting there waiting to be inevitably attacked. If I was not mounting them, at least we can split the aggro between each other so we're both not receiving as much damage. That is beside the fact that when I'm not mounted, I can actually dodge, I can recall them to prevent them from taking damage at all, and I can aim my guns without having wings flap in my face.
Also, the weapons were pretty unsatisfying to me. I either spent more than half of my time reloading or waiting for an opportunity to do so, or in the case of having a pistol, doing peanut damage to higher level enemies. I was waiting for a looong time to get the assault rifle and when I finally did, I realized how annoying it is to blow through my ammo and have to constantly go back out and gather resources and craft new ammo just to keep using it. Damage dropoff happens a little too soon for my liking and headshot hurtboxes on enemy pals got annoying when they weren't looking directly toward me.
The pacing is the other thing. The map is waaay too big. The biomes are so large that besides the beginning areas that vary in terrain and has a change in pal diversity after walking a reasonable distance, the vast majority of the end-game areas and even the mid game areas just have biomes that are too big. The problem with the big biomes is that the same pool of pals spawn in them, so even though I can spend a lot of time traversing across a large distance, the kinds of pals I see don't even change. What's even the point of being here if I can get the same pals somewhere else? The terrain is just too exhausting to traverse with absolutely nothing interesting for me to do besides get into a fight with another group of pals (which as I described earlier, can get boring for me) or catch a pal if I haven't caught one before. There is also absolutely nothing to find when exploring except mine materials like copper, sulfur, and coal that you find, and while those are necessary resources to allow you to keep playing, they are definitely a chore to acquire rather than a fun activity to do. The best thing that I feel like most players would look forward to playing is to get a good and fast flying mount so that they can simply ignore the terrain. So getting places is boring AND there's nowhere interesting to go.
There is nothing interesting to do after you explored the beginning area of the game. For me, this was quite problematic as I needed a lot of experience points to progress once I reached level 40. I know that catching your first 10 of a species is the only good way to get experience points, but I find that extremely repetitive. I don't like this idea for a couple of reasons. I have to be extra careful not to kill something rather than just let loose and fight. It's especially draining when I am trying to catch a pal from a species I have no interest in using. On top of that, it is likely that I will have to go back in my box and figure out which pals to get rid of when my box eventually gets full from catching pals I didn't want in the first place. It is a slog to try to gain XP to level up in the endgame, especially when the endgame areas are the most barren and least diverse.
The base building is fine... a little finicky and frustrating. I built my main base on a mountain with an ore deposit since otherwise, gathering a material like that would be the biggest chore of my playthrough, and if it wasn't my main base, I would have had to spend a lot of time manually transferring material between bases. It took a long time to figure out a way to implement my buildings into the changes in elevation since not many foundation pieces aren't allowed to collide with the landscape. Some workstations are also just massive and can be difficult to find a nice place to put them in a base, especially if you wanted to make nice looking buildings. Their pathing is also quite questionable and they often get stuck, especially when on a mountain. Other than that, managing the pals on the base was pretty fun. It was one of the few times where I enjoyed trying to figure out something, in this case, which pals I could use to actually manage what I needed covered around the base.
Definitely valid criticisms. The game kinda becomes a slog once the novelty wears off.
It was a good call by the PocketPair CEO to keep the Pal designer anonymous, he must have known how predictable the media would be with its kneejerk reaction to all the visual similarities to Pokémon. Either that or it was on her request, he openly referred to all his key staff members by names in the interviews but not the Pal designer.
Fantastic video. You've definitely earned a new subscriber. These people hate escapism, they hate fun, they hate us players, they hate humanity as a whole, and they don't understand the distinction between fantasy and reality. They don't get an opinion. At the very least, they don't get to have their opinions taken seriously. In an interview, they asked the Pocket Pair CEO what his creative vision was for Palworld. He said he didn't have one- he just wanted to make something fun to play. And that extends to elements of the game like being able to make ugly characters, because some people find that fun. Today, the typical big budget games hate the idea of escapism and are focused on "turning players into payers," so having a low-priced game that offers more than most AAA games do on launch day and is designed first and foremost to be FUN, then that's a win for gamers everywhere. Even if Palworld isnt the type of game you usually enjoy, it shows the industry that a FUN GAME will win out over the "digital storefronts masquerading as games" put out by other publishers.
There's a dev blogs site that explicitly explained everyone about palworld the development, the struggles they face changing from unity to unreal engine and a woman who got rejected by other companies she was rejected by them as well but they re-hire her, she's responsible for all the pals design.
And claiming palworld as a copy of pokemon is like saying sleeping dogs is a copy of GTA
The guy on Twitter admitted to manipulating the models to fit due to personal bias. So many lies being spread by these people and that's why Social Media sucks.
4:10
tldr: they're really complaining about proportions and disingenuously comparing topology when topology is a lot less open to artistic interpretation than it is an objective standard- if you want that rounded shape, you can't get it from aligning the topology in the shape of a square.
This is a reach. As a 3D modeler myself, there is nothing copyright infringing about the models they're using. These people are complaining about the overall shape of the model being similar, but when you're working with character models that have very simple rounded shapes, you're not gonna get something totally original in the topology because you can only make a sphere one way, and Nintendo doesn't own the idea of a pudgy rounded monster with a fat round head. Even with the comparison, you can see the topology is different- nobody owns abstracts like shapes or proportions.
Anyone complaining about the topology is obviously someone who has no idea how 3D modeling actually works, there's a correct way of making certain shapes and if it's done poorly the result is either horrifically unoptimized or it has issues where lighting is calculated incorrectly (such as shadows being cast on areas that are in direct light, or shadows warping in strange ways, etc). It's not even that complex, there's tons of videos on youtube explaining topology in the simplest terms possible.
This is exactly like saying a painter is plagiarizing someone else because they both used paint to make their pictures, or that anyone who ever drew a circle is stealing from gamefreak because they drew a circle as well. You can't draw a circle from four 90 degree angled lines.
I agree the first example was fucking stupid
The Pokémon company has been shooting itself in the foot for a while now, so I'm not surprised that Palworld hit the ground running a good race.
Anyway, I'm one of those people who does truly believe that to an extent, fiction plays a part in how we view the world, but that's highly dependant on how the material is handled, and not based purely on the presence of said material.
Something can contain dark subjects, but not glorify or romanticize it.
Palworld merely contains OPTIONS to commit acts of cruelty. It's the players active choice to sacrifice the wellbeing of their Pals in exchange for more materials. Much like a real company, the employees only suffer as much as the big boss MAKES them suffer.
Saying that the player HAS to violate workplace ethics to progress is just a self-report.
It's famine culture.
I've allowed myself to waste too much energy on this 'controversy'. I've got close to 30 years of brain space dedicated to Pokemon and ARK collectively. I love both series. Both developers have sown disappointment and frustration within me that feels tantamount to taking a big stinky shit on my chest. Palworld was the deep, exfoliating bar soap that I needed. This video was the catharsis I needed. The disgusting fanboyism will no longer savage my limited, sleep deprived conscience.
Thank you.
I truly cannot fathom "animal abuse" whereareas war type of games never got a single critism about human abuse. In those game the human resembles human far too much than pals to animal.
So we care about animal more than human itself, and can't separate pure fantasy from reality anymore, is it the state we're in right now? We're doomed.
You say this as if the concept of hypocrisy was somehow novel to you :D
"Pal World glorifies animal abuse!!!" I've made it to level 50 without a single abused pal. I didn't even know they could break bones or get sick until I went to a neighboring base who's owner hadn't logged on for a week
"What am I even supposed to use this medicine for?"
if nexomon didnt get sued over LITERALLY having vikavolt in it 1:1, then this game doesnt even make a case
I mean if we're going to talk about the Green Monkey, Digimon did it first with Monmon in the far off year of 2003, lol. These similarity arguments are a mostly a joke barring a handful of almost dead ringers.
And then we might as well bring up that a lot of designs of Gen 1 Pokemon are pretty much just Dragon Quest monsters.
@@EskChan19Yep, saw that one too.
There's also the fact that Digimon also did 'Mons with Guns' many decades ago too.
I'd be hard pressed about finding more than one Digimon that straight up looks like Pokémon
I don't even bother learning their names at this point. I'm just like "oh that's Luxray but yellow and Totoro with a minigun" lol
What sucks is that it is Gamefreak's fault, and Nintendo and Pokemon company should just shut down the studio.
If the information is to be believed, Gamefreak has little to no growth, and most of there respurces and devs are relegated to their no name ips that do nothing in the market.
While leaving a small team to work on pokemon games.
It's because Gamefreak doesn't really care about Pokemon. They said so a few times, they are contractually obligated to make them, so they do, and they don't put much ressources into it because... why should they? People buy it anyway. Scarlet and Violet barely hold together with duct tape and it was the most successfull opening sales period Pokemon ever had. Game Freak doesn't HAVE to care, so they put most of their people into projects they care about, whole having a small skeleton crew fulfilling their contractrual obligation to keep doing "That pokemon thing".
That's why I hope that Palworld will knock it out of the park. If it makes Game Freak have to try again, that's great. Healthy competition is good for the customer.
It's a tad bit unfair to lump everything solely on Gamefreak and forget other factors at play. In particular is that TPC (The Pokemon Company) is keeping Gamefreak on an impossibly tight schedule to release games because merch and the TV show have to be on time everytime. I've always found how TPC is setup as weird. It doesn't make sense that the merchandising and promotion division of a company should be above what is essentially the planning, research and development division since TPC relies on Gamefreak for pokemon to make merch of. TPC should be under Gamefreak, not the other way around but sadly this just isn't the case. Because it was originally a third party developer, Gamefreak's currently bound to Nintendo via TPC keeping them in a choke hold so as to prevent pokemon from ever leaving (which makes sense since it's so lucrative for Nintendo to continue to hold on to).
@@EskChan19 you got to factor too about the pokemon company, while I think gamefreak should improve I'm not sure it'll topple The Pokemon company itself, but will tell I guess. Also yes competition is a good.
This video is disgusting. To hear someone refer to game journalists and Twitter users as "people" is completely uncalled for.
In all seriousness, good breakdown of the situation. Love the game and hope to see it keep winning. Especially since they'll be adding new content for free down the line.
Had me in the first half 🤣
@atmuz: Just want to point out that Pokemon in it's lore has wars, genocide ( in the lore Lance literally blew up Vermillion city with everyone in it), murder (of both humans and pokemon), extortion and abuse (both humans and pokemon)
holy pissballs lmao
as an update the devs havent been able to keep up with the milestone posters
the crossed 30million copy's sold 2 or 3 days ago
What everyone has missed that at 6:05 that monkey is a POT HEAD! 😂 POT LEAF SYMBOL RIGHT ON THE HEAD
The success of a product is more dependant on a small group of people who love it, than everybody being okay about it.
A product that has a fiercely loyal following and an equally large group of haters will always do better than one that everyone is like "it's not bad"
Hence why the Pokemon games are still doing well despite lamentations about decline of quality, and also why Palworld is under no threat from these guys (unless Nintendo finds some ground to stand on for a lawsuit)
Is that legally distinct Ace Attorney background music I hear? ;)
A lot of people do care, it is just the gaming market is very large. The success is at least partially to the broad appeal, marketing to survival gamers, base builders, monster capturing gamers, people who just like cute or silly things, and people who just buy anything streamers really enjoy to meme it up. They can afford to loser out on players when they are targeting so many markets. They also got tons of free marketing by creating all the drama and controversy(which I honestly think they did on purpose). The number of players they gamed from the controversy is likely higher than the number lost. All that said, there are certainly still a lot of people who passed on it.
its like feeding a 5 star meal to a street person,they only had bad as thei number 1 so when something remotely good appeared they ate it all up
So your telling me a high-schooler have a better knowledge of gun smithing then the Bethesda?
Dam no wonder fallout 76 and starfield sucks.
Because I see the palworld guns look more functional then the Bethesda
I think the "video games are art" movement did the industry as a whole a disservice. I don't play video games to be awed by an artistic statement. I play video games to unwind after work. I play video games to have fun. I don't care how "deep" your game's storyline is, if it's not fun then I'm not going to waste my time or my money on it.
Was totally clueless about this game initially. My only hint of what was coming was seeing a screenshot of the sheepies sandbagged in with a couple of M2 HMGs. Never cared about pokemon, but with guns? Crew-served weapons no less? Hmm. You have my attention. Then the fake drama started. The AI criticism is laughable. Don't even care. Plagiarism? Sounds like BS, but considering current events--projection is a thing. Animal cruelty? LoL. Yeah, whatever. Color me interested now.
10:30 That's _exactly_ what they are doing. Apparently, every game must deliver a message and not just any message, but the wokest one possible. And not only the game, but everyone related to it must support that message. If that's not the case the game is automatically bad. XD
And ye, I have exact same rule on buying games to play. XD
When Twitter is outraged about the game I must buy and play it ASAP.
The mesh comparison was doctored to make them look more similar than they actually are.
So how this stuff works is based off of game niches/types. Even if palworld was a literal copy of pokemon. The fact that it is a survival, crafter and shooter means that is lays within a different game niche. this is an important factor to game legality. Also, let us be honest, pokemon cannot hold legal rights to the animated version of an emperor penguin or a candle. the majority of pokemon within its pokepedia are just animated versions of real life animals such a salamanders, jerobas, monkeys, or moths or even inanimate objects.
9:09 Even better: You don't HAVE to overwork your pals at all. You can build them a self-sustaining resort village, where they grow their own food and are able to eat as much as they want as a result, multiple hot-tubs designed to look like natural springs AND free housing with beds so comfy it's a wonder any of them could wake up, and the only price is a bit of work, refining some ore, making some armor and ammunition, and brewing up some medicine, all when called upon.
I heard that Japanese media tends to make a lot of social commentary...
There really is only a couple Pals, I think are too close the Pokemon, like Cremis and Nox look too much like an eevee…. There are a couple others.
I've been binging your vids since finding your channel. You seem to really be passionate about gaming. 😊 Keep up the great work. Your vids have gotten better and better as you've gone on. Nice job! 😁
Subbed! Such good objective and well researched take on this Palworld situation. You are going places. Also, i fully agree. These people on social media really have no leg to stabd on and just want to silence something they don't like.
3:15 I'm sorry, but as a pokemon fan who's moderately interested in spite of the slavery-type system with the Pals, what? Pokemon (technically) isn't? You catch (and in a way, enslave) Pokemon to fight other pokemon (some to catch, some being trainers and gym leaders). As much as I love the franchise since getting back into it with Let's Go Eevee, it's essentially sugar-coated Dog/ Cock (fighting between chickens/ roosters for the more gutter-minded folks) fighting. If you're coming from a pokemon-loving perspective, you have no right to cry 'it's animal cruelty'. I understand the pokemon kinda like fighting one another, but it's still theoretically glorified, sugar-coated dog fighting at the end of the day. Besides, the creatures are mostly fictional and don't entirely die (at least not as readily as real life), unless you butcher them. I mean, fainted pokemon can't be captured, but they're apparently not dead either, even if your level 100 starter one shot them with Solar Beam or Flamethrower.
Under night music is GOATed
Another cultured under night enjoyer ✌
There are still problems since depending on the platforms you can't play because it just crash quickly nor enter dungeons. While I enjoy the game I can't play a lot of it. Hope they fix the recent update which caused a lot of problems on xbox because I wanna play. Also that the next update doesn't break the game even more.
Sorry to hear that, But as far as I can tell the only ones that are having issues are a console owners and people with sub par pcs. My PC is equivalent to like the entry level gaming PC that nzxt sells. And the only issue I have had so far is the occasional stuttering when I fast travelwhile it loads pal's actions.
"competition" means quality Pokemon needs to feel challenged. It's also funny how the Pokemon community by attacking Palworld are basically saying "we love being given shitty low effort pre-christmas rushed cash grabs and hate actual high effort projects that will force our beloved IP to actually put in effort into their products" Come on Pokemon community stop defending medio acridity and this is coming from someone who has 500 hours on Pokemon Shield and still enjoyed BDSP so if I say Scarlet and Violet are unplayable they've gone too far
I've watched a legal channel cover Palworld and it has been stated that under Japanese law, Nintendo can absolutely file a case that has legs to stand on and win. The reason Nintendo refuses to do so can range from "doing so might give off negative implications" to "competition is good for the market". So, saying the legal option has failed is a wrong statement to make. It's more like Nintendo knows where it stands and is allowing it to exist.
As for people saying they've been waiting for something new and Palworld is that thing, I have to disagree and call them out. I'm pretty confident folks who are saying this haven't even bothered to try any other monster taming games which have come out in recent years. This is the trendy new thing being wrongly advertised as "pokemon with guns", so people flock to it while completely ignoring Digimon games, TemTem, Nexomon, Monster Rancher, etc. It's an unfair statement is my point.
Yeah, I'm calling bs on the first part. Nintendo would never allow this if they could prevent it.
@@franklinnartz1381 Palworld was advertised years ago. They would have stopped it back then if that's the case. But, they didn't and still haven't. Only Nintendo knows why they haven't. Clearly, it's no threat to them.
@@nicodalusong149 or because they can't do anything about it legally.
I do think it's a bit of an assumption on the part of people who are both not practiced in anything legal, but specifically Japan's legal system. That being said, whether it's because they have no legs in the Japanese legal system, or they realize that for PR reasons it would be unwise to go after Palworld or just don't consider it a threat, but either way I really don't think they're going to pursue Palworld unless there's evidence of literal stealing (not just "artstyle theft" which isn't a real thing you can sue over at least in the US). It's one thing to go after fangames that specifically use your IP and getting a niche community upset at you vs going after a MASSIVE game that has a ton of love from not only a lot of your own fanbase but just general mass appeal. Even if they WERE in the legal right, the PR hit from doing so I think would be a huge detriment to Nintendo and something they'd probably want to avoid unless there were actual provable beyond a reasonable doubt evidence that Palworld directly stole assets from Pokemon.
And because some lawyer said so it has to be correct? There are nobel prize winners who believe stupid stuff like "HIV does not exist" so why should laywers but infallible?
RE: Complaints about "having to" abuse Pals.
Complete and utter lie. You can treat them however you want and this braindead journo was just too impatient and too much of an uncaring jerk to wait. If you wanna be nice to your pals, you can build a base with a healthy work environment, good food, comfy beds, and hot springs for bathing and relaxing. If you spot your Pals frowning or crying at base, that's your failure to provide for them (assuming you aren't doing it on purpose).
And you have to "take take take"? Projection, much? You provide a nice, safe, pleasant base, amenities, food, and you can trade (to a small extent) with NPC's. You have to go in with a pre-conceived narrative in order to reach those conclusions.
As for your in-universe justification? Survival, of course. That base that is safe and pleasant and provides food for your Pals, does the same for you, in this S U R V I V A L game.
"It glorifies murder!" Go back to your Call of Duty game.
Anytime I see the argument that they're copying gameplay, I think of how there's an entire genre called "Metroidvania", as well as "Soulslike".
games journalism is just moral grandstanding rather than objective truth like is the game fun?
i agree, Palworld is a realy fun game. I never ever had any issue because the creatures look like Pokemon. I do not care about Pokemon at all - i bought it, because i like the ARK like Gameplay.
It's not that no one cares. It's that no one thinks Pokémon should be the only game where you can catch monsters.
Otherwise the original creators of the term monsters, should be able to sue Nintendo right? The owner of birds, krabs, and the Chinese dragon want their cut. Nintendo.
Pay up 😂
these 4 guys who knew nothing about making games just makes big companies like nintendo look stupid! and they don't like being shown up like that. On Top Of That These People Are Going To Expire Other Copycats As Well I Don't Want To Call It Copycat Because It's Just Going To Be A Whole New Reign Of People Just Implementing This System Just Like They Did With Minecraft This Is What's Going To Come Down To The Point Where You Don't Really Need To Know Anything About Making Game You Just Got To Make It Somehow Follow Your Dream Follow Your Passion And Greeting Should Come! What We Need To Kill Now Is The Quick Money Grabbing Games That You See All Over Google Store Then Do Nothing But Either Way Your Time On Stupid Things Any Game That Includes Ads That You Have To Deal With All The Time Beyond Norm.
People just like being mad, their actual lives are far worse than this game: 8 times out of 10
I like being a silly wizard waving around a stick and sleeping with my lovander
🤨🤨
The success is honestly mind-boggling... It looks all but guaranteed now that Palworld will enter the list of top 50 best-selling games of all time... within two months of its early access release. It has outsold every single pokemon game on their own, and has even beaten Gen 6 combined sales now, closing on other generations... in *one month of early access* .
I find it funny how GTA or any gam where you are basically committing mass murders is okay but as soon as you put a stylised animal to work its the end of the world.
what do you mean?? GTA was the game of controversies since the 3D era...
Didnt the guy who compared the 3D models get caught lying about the similarities?
What will be the next criticism after this? Im pretty okay about the drama on pokemon and other things, but adding cruelty from PETA would cross the line.
You can't win with PeTA. You could have a franchise with no animals in it at all and they would probably complain about under-representation or something. PeTA is just a hate group that uses animals as an excuse.
PETA doesn't even care about Palworld. Only the Twitter activists do 😭
@@Atmux
Give them time. Sooner or later they'll release some kind of atrocity about Palworld. Probably.
First you shit on Emil for fucking up Bethesda games for the past decade, and now you putting Pokémon (and their jealous fans) on blast.
"Gooooood Anakin, gooooooood." -Palpatine, Star Wars Episode III: Revenge of the Sith
😈
4:10 word is that those twitter users fabricated that evidence, their reason? To "hurt a game that promote animal abuse."
This game is literally what i fantasized about being in a pokemon game
Imagine you are just minding your own business when a pokemon trainer jumps out of nowhere and challenges you to a battle, doesn't take no for an answer and throws out his pokemon. You don't bat an eye.
You cave his charmanders head in with a bat, punt his Squirtle like a koopa shell, light his Bulbasaur on fire with a flaming arrow and put two clean shots from your handgun in the trainer's leg. All in self-defense of course.
Then you go about your day.
At the end of the month, GameFreak is expected to announce their next Pokemon games for the Switch (on the so-called "Pokemon Day"). In addition to the normal comparisons the games have had with "gold standard" Breath of the Wild, whatever they showcase will now also be compared to Palworld. Even their most modest Switch offerings have had performance issues - the Let's GO titles had performance problems running incense in caves and forests when the Switch was in handheld mode. Whatever they're about to announce will not live up to player expectations, further entrenching Palworld as the better game. Maybe the oft-rumored Switch2 will offer the power to meet GameFreak's design ambitions, or maybe they'll continue releasing games not optimized for their intended platform.
Obviously, Pokemon and Palworld are different game genres - Palworld is a survival game with Monster Taming mechanics targeted at an older demographic, while Pokemon games are historically just turn-based Monster Tamer RPGs aimed at preteens.
I think Palworld is fun, I've been waiting for it for 2 years, and it's met all my expectations (which were low, to be fair. I don't really expect much from gaming in general.)
2:53 Mostly "Pokemon fans"? dude, Pokemon fans are mostly playing Palworld, what are you talking about
Maybe "Pokemon defenders" is a more apt description
@@Atmux I've noticed people who hates Palworld haven't even touched Pokemon since Red & Blue, they're just using it to hate on the success of Palworld
There was a huge latent demand for this type of game
The problem isn't pal world itself.
See now the corporate content machine sees that you can take parts of iconic designs and just graft them together, then copy the gameplay systems of a few other games and it will be fun, because those games the systems they are copies of are fun.
So, the question is, will there ever be a new idea again? We were already dangerously close to complete marvel verse with the AAA gaming space, will every game just become the same game now?
Like I said I don't care one way or the other on PalWorld. My question is what does its success incentivize for the industry?
PocketPair is already hyping a dead cells clone.
The thing you've missed is all this studio has done is clone popular games. I'm not even convinced they intended this game to be good(it is). It's pretty buggy, even now. And without the Microsoft money I'd be worried it wouldn't leave early access.
Ima be real this is the most fun game I've played in about 5 years , hope it gives AAA companies a kick up the butt to do better
I just want to make sure that the correct story is pushed seeing as a lie is already so prevalent. At 4:11 you brought up byo and their claim about the meshes of the Pals and Pokemon being "identical" but later byo admitted to making it all up. They lied, because Palworld "glorifies animal violence", by scaling the models to make it look more damning. The models are different scales and just look similar. No one is denying the fact that Palworld is extremely derivative, but that's absolutely no evidence of plagiarism or stolen assets.
5:53 That thing looks more like the chicken from Moana than Xatu, at least in design. Color scheme's similar, but that's a hella stretch. I mean, look at the mohawk-like thing and vacant look in its eyes. The earlier's vaguely similar while the look in its eyes is almost spot on. A lot closer in design to them than Xatu. Looking up the chicken, I see the name style is even the same. Tocotoco, Heihei.
Oh, ive already seen this drama before. In Roblox, actually. A little game by the name of Beeswarm Simulator. A game thats so popular and non-creative with its entire premise of collect creatures to gather money and fight monsters for you.... yet any other bee game shows up? Time to shut it down and make the developer feel bad. Bee Sim rose and fell because players kept joining its Discord and saying how Bee Swarm is better and how its gonna get shut down. Im so happy they feel joy in bullying others for having an ounce of joy. Were the games the same? Not even close, but since my popular game has Bees in it, then your new game thats totally unrelated can not!
Havent found all the Pals yet but, what "big green slug" that helps you with farming is he talking about? Assuming he hasnt gotten past the tutorial, the only one that comes to my mind is Gumoss. It isnt even green, let alone a slug.
This day in age ANY creature made, if u really search, will be simliar to at leat one thing already made in some game and i mean any genre
I have been playing palworld non stop. I never knew that palworld was the pokemon game I always wanted. Absolutely love this game
Palworld took inspiration from Rimworld. The devs and iirc the CEO have literally talked about this in an interview. The similarities between pokemon and palworld start and end with the art style and the ability to capture creatures. Gamefreak will never make a game like Palworld unless they change target audiences and game style completely.
Palworld: no micropay
No lame af battlepass
Offers more content than pokemon
Doesn't hold you by the hand every step of the way
Simple concept
Doesn't charge full price and still get the full game ( competitive price )
Hasn't even been fully released yet.
"Game journalists": this game is trash, dont buy it 😤
Most every game now: garrunteed to have a battlepass
Micropay
Is considering charging per hour because its proven idiots will buy anything, or use mommy and daddy's money.
Has to make women look like dudes
Has no respect for the original work.
Has an entire army of devs and is still making broken buggy messes of games
Charges full price for a game they drip feed and have the audacity to charge another 60 dollars (full price) for another small segment of the game, *cough destiny 2 *cough
"Game journalists": we are excited for release
I kinda get the not wanting to make the pals suffer lol don’t get me wrong I love the game and am still playing it but I try to keep them happy and not overwork them. I still haven’t killed one of them yet either lol.
I love how these so called "game journalists" and peta activists are crying about "animal cruelty" when you can literally commit human trafficking.
Fellow Pokémon fans should be rejoicing about this game, not hating on it. In fact, I absolutely love this game! It's the most fun I've had with a monster catching game since Legends Arceus.
(Ppl getting mad about animal abuse on pixels)
(Me whos currently using the butchers knife to clear out the 100+ trash in my bos to clear space and get more recourses)
It's kinda funny to me, because I grew up with Pokemon and everything of the genre was always accused of plagiarism.
I remember when Dragon Quest Monsters released in the west and the Magazines (we had those back in the day) wrote how it copied pokemon designs.... even if the designs were in the series almost a decade before pokemon.
The creator of Pokemon used to be pretty open about it not being "original". His inspiration was people going out to catch bugs and how the Pokemon where heavily inspired by wildlife as well as folklore, mythology etc.
Nowdays Pokemon as a brand feels kinda like NFTs to me, where there's no value in it outside of a IP you kinda don't want.
Using Lamball vs. Wooloo for example... Pokemon already had Mareep from 2nd gen on and it looks a lot more like Woooloo than Lamball, yet nobody cared.
Why? Because most people from back then gave up on the franchise after multiple "can't trade between generations" roadblocks where your shinies and perfects were restricted to the old games. Nevermind Pokemon going for a younger audience like the catholic church.
Now i didnt play this game cause im not really a Pokemon fan and im not saying the game isnt good cause it looks great and fun for those who like it. But I do agree people need to back off and play games they like and stop trying to attack those who like diffrent games.
The fact that you called the people who are crying about palworld creatures is wild 😂😂😂😂
I read a story about a man that raised a warthog since it was baby, the two of them bonded and were inseparable for years, but one day the hog attacked him for no reason at all when he was inside its enclosure and it nearly killed him.
So the next time you feel bad for wild animals remember that they are animals, not people.
This doesn’t mean i condone animal cruelty or that I believe animals deserve to suffer, I’m just saying that animals cannot be trusted, and because of that I don’t feel as bad about certain things that happen to them.
I admit I would like more options that allow more care for the Pals. Some is just a simple change of text tone. "Must be a slacker" or how the lowest setting for work speed is still often rough, and would like to sometimes just... have them out and about and be happy. But part of me feels Palworld was intentionally a parody, just leaning all in on the idea of capturing and using them to work/fight for you.
I still had fun, and hope it continues to improve. I would like them to spend less on their own dedicated servers, and more on putting that money back into the game.
1. It's a beta and 2. Hot springs. To me it's like a combination of pokemon and ark and yet I know it's much much different than both
Palworld gives us what Pokemon was refusing to give us since forever and 10 times more. And at this point, Palworld is not a Pokemon-like game, it's Pokemon is a Palworld-like game.
The "drama" isn't based on anything real so it has no teeth or staying power. Genre clones are a moral good, and none of Palworld's designs are similar enough to Pokemon's to breach the Japanese definition of plaigeurism.
While I have not seen evidence that Palworld's designs don't breach the Japanese definition of plagiarism (and I'm sure you'll understand I'm not going to take non-legal experts words on that - or even those with legal experience in the US but not Japan) BUT that doesn't change anything about the game for me either way. Something being legal or not doesn't inherently speak to the morality, and even if they did break the law in Japan in some way that doesn't make what they're doing bad imo.
Even if they're in the legal right though, I don't think Nintendo would pursue anything unless there was clearcut textbook asset ripping. The PR hit for going after Palworld I don't think is something they'd want to risk. I think a lot of people forget that a company like Nintendo doesn't just factor in illegality, but also optics, and how many eyes are currently on the situation they're investigating. It would be a very bad mood for Nintendo to, during a time when animosity towards the Pokemon franchise is at an alltime high, to cut the feet off another new monster tamer that has a ton of eyes and love for it internationally - both in and out of your own playerbase.
@@KalinTheZolaA moral good is something that hurts no one and drives the betterment for all. Genre clones do not hurt anybody, not even the corporations whose content is being cloned, and force said corporations to try harder.
As for my experience with Japanese copyright law. I've been a professional artist working in the adult parody sphere for over 10 years and has even had my art featured at Comiket. I will not call myself an expert, my lawyer is and he agrees that The Pokemon Company does not have a case on anything short of actual asset ripping, and given their history of copying designs from Dragon Quest and Digimon, they would have to be blindly ignorant risk that reputation hit.
@@stevemanart Yeah, again I'm not going to take the word of a stranger online over Japanese law, no offense lol Especially when I hear just as conflicting statements from people who claim to have just as much if not more experience without being able to really demonstrate it.
Again though, it's still irrelevant to me. I agree that there's no moral issues to me over the game even if it were to break any Japanese laws regarding the designs.
Maybe the biggest point for me personally, as someone who usually doesn't like survival games, is that you can adjust so many settings for your game, like not loosing your inventory when you die!
I love animals and grew up playing Pokémon. Yet I never saw it as "forcing them to fight" and the same applies to Palworld. - You even NEED to feed your Pals, otherwise they will die and can't work anymore... f
9:28 Also funny the hypocrisy of “““game journalists””” blasting Palworld for ripping off Pokémon, then also saying it could be better if it was more like Pokémon.
Also we don’t care because it costs half as much as the newest Pokémon game, and it runs/looks/plays as good (if not better) than it. Truely the mark of AAA developer excellence when an indie company on the verge of calling it quits because out performs you.
This game is the next step in "Pokemon" that Nintendo can't deny it. There are so many people obviously that wanted a more adult version. Personally, I find this a better creative system, crafting, open world exploration, base building, raids, and more.
I also love/hate the animal abuse b.s. It isnthe same stupid argument of "Violent games breed violent people" argument. GTA has hit a new level theblast few years, but we don't see people everyday, going out and acting violent and stupid because of it. So animal cruely is ridiculous. Most of the reviewers are clueless and disconnected.