Unity VFX Graph - Portal Effect Tutorial

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  • Опубликовано: 9 ноя 2024

Комментарии • 68

  • @GabrielAguiarProd
    @GabrielAguiarProd  4 года назад +2

    Open portals like the true magician you are!!! Btw this portals are now available in the Asset Store: assetstore.unity.com/packages/vfx/particles/vfx-graph-portal-effects-vol-1-206609?aid=1100l3Jhu
    *Learn more about VFX GRAPH* : www.udemy.com/course/unity-vfx-graph-thunderlord-magic-effects/?couponCode=29.99_UNTIL_20-09

  • @darkwyvern9796
    @darkwyvern9796 Год назад +2

    Thank you so much! you just made my school project so much better!

  • @alwaysyouramanda
    @alwaysyouramanda 3 года назад +1

    I can’t thank you enough for these- it took me an entire day just to get my project working 🥲 so I’ll be back after a break 🤣❤️

  • @PandemoniumGameDev
    @PandemoniumGameDev 4 года назад +6

    Thanks a lot, your channel is the best when it comes to making VFX 🙌

  • @KaTie.artwork
    @KaTie.artwork 4 года назад +3

    That's so cool and very practical. Thanks for your explanations in details.

  • @wellingtonipf
    @wellingtonipf 4 года назад +4

    Melhor canal do YT! Tais me ajudando muito cara! Continue assim com o trabalho. Quando tiver uma grana e passar a pandemia vou te ajudar no patreon! Baita trabalho! Valeu cara!

  • @garikalexius568
    @garikalexius568 10 месяцев назад +1

    why is your vfx in every video so much brighter than mine?

  • @TheKiwiCoder
    @TheKiwiCoder 4 года назад +3

    Man your channel is great. Thanks for the vfx tips!

    • @0serchlP
      @0serchlP 3 года назад

      Oh hello there! Did not expect to find you here

  • @457Deniz457
    @457Deniz457 4 года назад +3

    You know how to make us happy ! 😁

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад +1

      You know me, just making pretty things.

    • @457Deniz457
      @457Deniz457 4 года назад

      @@GabrielAguiarProd Haha yes ! 😁

  • @gameplan5295
    @gameplan5295 3 года назад +1

    Continue making this effects you really help me alot

  • @unrealdevop
    @unrealdevop 4 года назад +2

    Wow, absolutely amazing. You are a shader God! XD

  • @chunyinkwan7756
    @chunyinkwan7756 4 года назад +1

    This is dark magic
    I love it

  • @Zephilwroxt
    @Zephilwroxt Год назад +2

    thank you thank you thank you Thank You Thank You Thank You THANK YOU THANK YOU THANK YOU

  • @shaqeebansari9533
    @shaqeebansari9533 4 года назад +1

    These portal effects are so coool.... Thanks you.

  • @manuelghezzodebadin9898
    @manuelghezzodebadin9898 4 года назад +1

    Damn VFXGraph really destroys particles system. With particle system if you wanna have control overtime of your shader parameters there's that weird trick with uv, split, custom values etc. VFX graph seems to have it by default, that is so cool

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад

      Yeah, to me it's one of the coolest features of VFX Graph.

    • @АлександрМальков-щ8л
      @АлександрМальков-щ8л 4 года назад

      Seriously? This thing does not work on most android devices. To consider this a killer of the particle system is too early ..

    • @blaccy5991
      @blaccy5991 4 года назад

      @@АлександрМальков-щ8л It's because smartphones don't have computer level GPU's. Particles work because it runs on the CPU which is easier, cheaper and better performance in a smartphone.

  • @beaverjoe9171
    @beaverjoe9171 4 года назад +1

    Honestly, a Very Amazing effect.
    But When I follow your video, maybe spend 1-2hours in this episode and follow every step, I only can learn how to make this effect. But How about others. Could you tell me how to learn the effect and each blocks' target instead of only one effect? (I know its need more practices and understanding and maybe this is the only answer) But Very much appreciate yours provides I have learned several these days.)

  • @МаксимПодорогин-п4ы

    Pls! Help! Why doesn't my graph draw textures?

  • @madeeasy7148
    @madeeasy7148 2 года назад +1

    Hi love your channel and thanks for the great content! I am using unity 2021 and the set ar (circle) doesn't set the particles in a circle. I am a little stuck at this point.

    • @plygid
      @plygid 2 года назад

      Same here....Set Position: Circle doesn't exist. Only Arc Circle

  • @GameSupporterBen
    @GameSupporterBen 4 года назад +2

    For some reason, my Output Particle Quad doesn't have the Shader Graph option even though I'm able to create shader graphs.

    • @kuinks
      @kuinks 4 года назад

      Same here. I can't see the Shader Graph option.

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад +4

      Apparently you need to go to Edit->Preferences->Visual Effects and turn ON Experimental Operators/Blocks

    • @narcus6871
      @narcus6871 3 года назад

      Thank

  • @marizelegarcia1424
    @marizelegarcia1424 4 года назад +1

    Ótimo tutorial, o efeito fica muito legal. Segui todos os passos, mas na aba game não consigo ver o portal, já tentei um monte de coisas e não sei o que pode ser.

  • @vertextwin1177
    @vertextwin1177 4 года назад +1

    You're pretty talented. How difficult would this be to translate to unreal?

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад +1

      Thank you. Well it shouldn't be hard. Niagara and VFX Graph have similar work flows, similar keywords for modules. The idea is the same across different game engines

  • @agustya4321
    @agustya4321 4 года назад

    Hey @GrabrielAguiarProd I loved this video and love what you are doing with the VFX graph. However I am working on a 2D game with URP and unfortunately VFX graph is not supported by 2D renderer yet. Thus I would love to know if you have any way of making a tutorial of recreating this for 2D games (maybe using particle effect) like you did with the laser tutorial. It would help me so much, but either way thanks alot and keep it up.

  • @braev83
    @braev83 4 года назад

    Hey Gabriel thanks for your tutorials! I would like to know how do you set up your background ? Also when I follow your video I feel like my hdr color are not as glowing as yours and I have no clue why (I have the same intensity of course and I have my bloom turn on in the post process settings) do you have any idea what can I do for this too ? Thanks for your answer

  • @bifross5689
    @bifross5689 4 года назад

    Hey Gabriel, I am currently taking your class in Udemy, and I had a question about manipulating the Niagara Emitter so that I can place the spark emission. The Parameter panel I have in the current build of UE4 is not matching the panel you have in your version. Can you walk me through or, better yet, update the lecture for UE4.25.0? I believe the version your lectures use is 4.24.3.

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад +1

      Please post the question you have directly in Udemy, in the Q&A section of the lecture where you are experiencing this problem. I will answer you there. This way all the information related to the course stay in one place. Thank you.

  • @choo2629
    @choo2629 11 месяцев назад

    5:59 Create a simple particle system

  • @Grossvalur
    @Grossvalur 3 года назад

    Thank you for video.
    I have some problem, i have not shader graph tab in in "output particle quad", and it don`t show emitter in scene when i initialize it in graph

    • @GabrielAguiarProd
      @GabrielAguiarProd  3 года назад +2

      To see the Shader Graph input, you need to go to Edit>Preferences>Visual Effects and turn on Experimental Blocks/Operators.

    • @Grossvalur
      @Grossvalur 3 года назад +1

      @@GabrielAguiarProd Thank you

  • @sudhakarjha5243
    @sudhakarjha5243 4 года назад

    Are shader graph optimised for mobile games

  • @TestroYT
    @TestroYT Год назад

    i have an issue, when you set the size over life curve, i dont have that option, only that but the other way around

  • @nchtblut
    @nchtblut 11 месяцев назад

    16:23 it only worked once but when I reopened the project it stopped working although the effect remains but I can no longer change the values.

    • @GabrielAguiarProd
      @GabrielAguiarProd  11 месяцев назад

      Try to create a prefab out of it, and then drag the prefab to the scene.

  • @Daniel-nn8oy
    @Daniel-nn8oy 3 года назад

    Mine becomes invisible if i add the color with multiply

  • @francescotheumacarabez2182
    @francescotheumacarabez2182 4 года назад +1

    Idk why but I can't add any shaders to the "Output Particle Quad" i'm working on unity version 2019.3.7f1, anyone can help pls ?

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад

      Make sure that you create a VFX Shader Graph. 14:38

    • @francescotheumacarabez2182
      @francescotheumacarabez2182 4 года назад +1

      @@GabrielAguiarProd Yes I did, but i don't have an option to add a shader in the "output particle quad", my first setting is for the "ColorMapping"

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад

      That's super wierd, I was just in 2019.3.7f1 and saw the Shader Graph option above the ColorMapping.
      Make sure to install shader graph?

    • @francescotheumacarabez2182
      @francescotheumacarabez2182 4 года назад

      @@GabrielAguiarProd Both were already installed, i created the vfx shader, and the visual effect, but don't worry i'll figure something out

    • @francescotheumacarabez2182
      @francescotheumacarabez2182 4 года назад +1

      @@GabrielAguiarProd Also thanks for the videos, I got into these effects like 2 weeks ago and they got me very interested

  • @소드마스터-j2r
    @소드마스터-j2r 4 года назад

    :)

  • @FlowerBearTTV
    @FlowerBearTTV 4 года назад

    i need a circle not a sphere

    • @GabrielAguiarProd
      @GabrielAguiarProd  4 года назад

      Just flattened the sphere. Like this for example: ruclips.net/video/FlE8e1JwVzs/видео.html

  • @notafurrysogoaway
    @notafurrysogoaway 4 года назад

    IDK What to comment.
    I haven't watched the video yet.

  • @СергейКиров-н5д
    @СергейКиров-н5д Год назад

    "to add Depth... Echoes...
    Such a joke