Eye of the Beholder on Commodore 64. Really.

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  • Опубликовано: 3 дек 2024

Комментарии • 439

  • @retrobitstv
    @retrobitstv  2 года назад +25

    The game is now available here! eotb64.com/

    • @JBOpie13
      @JBOpie13 2 года назад +2

      Works with the MouSTer, by the way.

    • @Khodeus
      @Khodeus 2 года назад +2

      @@JBOpie13 thank you, sir. I was just wondering about it!

  • @Murrlin27
    @Murrlin27 2 года назад +6

    6:40 Fine! You attack the darkness!

  • @Isoquant
    @Isoquant 2 года назад +30

    This is unbelievable! They went all out and created a modern retro masterpiece with full mouse support, 2 Mhz support, dual monitor support, lovingly crafted graphics and audio that max out the system's capabilities, and retains the full complexity of the original title... I'm speechless!

    • @david55200
      @david55200 16 дней назад

      this game work in CGA on a IBM PC at 4,75 mhz. But yes, C64 version is very impressive.

  • @ace942
    @ace942 Год назад +9

    Never had a C64 (Had an Atari 800XL) but it is impressive that on such a small system they were able to create a very faithful recreation of Eye of the Beholder. Thanks for showing the game.

  • @BadManiac
    @BadManiac 2 года назад +182

    This is... I'm speechless. This is incredibly impressive. A single Megahertz and 0.064MB RAM and it does this! Hang on, let me pick my jaw up off the floor...

    • @rabarebra
      @rabarebra 2 года назад +7

      You do not realise that you can load another 64kb from a disk image, and another one, and another one, and another? What is so impressive?

    • @X1L3
      @X1L3 2 года назад +12

      @@rabarebra Where's yours?

    • @rabarebra
      @rabarebra 2 года назад

      @@X1L3 There.

    • @zacmussatt9267
      @zacmussatt9267 2 года назад +7

      An important thing to keep in mind is that 6502 architecture is vastly different than x86. That 1ish MHz clock cycle is used a lot differently. In a way it’s more efficient than say an 8088. Arguably the c64 is a more powerful machine that an 8088 running at I believe around 4mhz.

    • @demoman1596sh
      @demoman1596sh 2 года назад +16

      @@rabarebra Bitter for some reason?

  • @Riva1000
    @Riva1000 2 года назад +5

    I started making games long time ago on 8bits, then Amiga, then 90s IBM PCs. I know all the tricks. But this, this is next level !

  • @tubejay1
    @tubejay1 2 года назад +17

    I never had a C64 or any Commodore, but I have to admit, the SID chip is freaking great. What a cool sounding chip. The raunchy distortion it produces is just so awesome and good sounding.

    • @retrobitstv
      @retrobitstv  2 года назад +6

      Completely unrelated to the game but there are some great SID tunes still being made. LukHash recently released a full album for the C64 (it's also on Spotify, etc.) that's amazing! ruclips.net/user/shortsQgIVV-Zjnbg

  • @YourXavier
    @YourXavier Год назад +3

    3:35 That 3d turn is brilliant, considering the time.

  • @JustWasted3HoursHere
    @JustWasted3HoursHere 2 года назад +31

    It warms my heart, truly, to see so much love and attention being given to retro systems nowadays, from our beloved C64 to the Atari 2600 and everything in between. This includes both hardware and software! It shows how much of an impact these old systems had on us when we were kids. Now that we have money to spend and time to burn, many of us have decided to make - or buy - these games for our own gratification. Awesome!

    • @darkridearts
      @darkridearts 2 года назад +2

      I love it. Modern games are just not as interesting overall.

  • @st3ddyman
    @st3ddyman 2 года назад +59

    That's an incredible achievement. It looks even more beautiful running on the C64.

    • @Charles_Bro-son
      @Charles_Bro-son Год назад +1

      The more muted colour palette fits the dark sewers fantasy dungeon setting well.

  • @cheater00
    @cheater00 2 года назад +3

    What an amazing port. Thank you very much for bringing this to our attention.

  • @datriaxsondor590
    @datriaxsondor590 2 года назад +22

    Wow. If this game had been made back in era, it would've blown people's minds, including my own. XD It looks incredible for the C64.
    Props to everyone involved with this. Very, very nicely done.

    • @archieil
      @archieil 2 года назад

      It'd cost $10k ;-)

  • @charlesjmouse
    @charlesjmouse 2 года назад +5

    Speaking as a person of a certain age I have no nostalgia for the C=64 having not owned one BITD ...but I own one now because I am in to retro electronics and it has to be said development for this machine is more vibrant than any other platform - hence regular minor miracles like this.
    Very well done developers! (I'm finally going to have to build myself a cartridge solution it seems)

  • @fourthhorseman4531
    @fourthhorseman4531 2 года назад +13

    That is hands down one of the most amazing things I've ever seen! I would not have thought a port of this quality possible. Amazing!

  • @ArttuTheCat
    @ArttuTheCat 2 года назад +24

    I played EYE OF THE BEHOLDER a lot on my
    Amiga 500, and the Commodore 64 version
    of this game looks amazing 😺👍.

  • @Virtualblueart
    @Virtualblueart Год назад +2

    I love how people keep doing amazing things with my favourite old beige breadbin.
    I would think things like this would be impossible if I didn't see it here.

  • @Damaniel3
    @Damaniel3 2 года назад +30

    This whole thing is pretty impressive, but that dual monitor C128 mode is super slick.

    • @darkridearts
      @darkridearts 2 года назад +3

      I was legitimately shocked when he got to that part 😅

    • @t0xcn253
      @t0xcn253 2 года назад +3

      I'm SAYING

  • @lauraiss1027
    @lauraiss1027 2 года назад +4

    The condition in which your monitors and console are and whole clean setup, is a sight to behold on it's own. Love when retro hardware is being looked after like that. Thank you!

  • @LeftoverBeefcake
    @LeftoverBeefcake 2 года назад +12

    Since we have such awesome hardware add-ons available for the C64 now, it's wonderful that people are taking advantage of them like this. I hope this trend continues!

  • @space302
    @space302 2 года назад +3

    I remember having a terrible outdated PC that could barely play anything anymore at that time, yet Eye Of the Beholder was running flawlessly on it, and had way more depth than I expected, I didn't even manage to finish it back then.

  • @luomotigre2803
    @luomotigre2803 2 года назад +5

    Holy moly...Getting my C64 fixed, now! Was superfan of this on Amiga back in the days...and I actually think it looks better in this color palette + there is automap!

  • @TheLastLineLive
    @TheLastLineLive 2 года назад +2

    Wow, this is super impressive, visually and audibly it's amazing and that dual monitor feature is mind blowing for such an old system.

  • @shaolin95
    @shaolin95 2 года назад +3

    The c64...such a legend. Insane what some can do with it

  • @t0xcn253
    @t0xcn253 2 года назад +2

    Truly outstanding! With the addition of the second monitor map, I think this may really be the ideal way to play the game. Mind-blowing.

  • @hooankee
    @hooankee 2 года назад +3

    It looks like a 16 bits version. Amazing.😲

  • @robintst
    @robintst 2 года назад +4

    I am utterly blown away by the quality of this port. Gotta be honest, I think I like the overall visual presentation of this more than any of the originals.

  • @Szederp
    @Szederp 2 года назад +7

    This is the first video I watch on your channel. (sry for my English I am Central Europe and I still live in Europe). Watching this video was a humbling experience. From one hand, as you mentioned, the amount of work done here is crazy, and on the other hand your video and humility also elevated my heart-rate. I am now 36 years old, I was around 7 when I got a C64. You know what? Well, you already know this but this system was fun not for so called "Gamers" ,as they are mentioned today, but it was enjoyed by the whole family. Back then I did not even know that a mouse existed for the C64, we used Datasette (magnetic tapes copied from tapes to tapes to tapes etc.). Thank you for this video. Keep this spirit alive. Greetings from Europe!

    • @scality4309
      @scality4309 Год назад

      What country are you from if i may ask?

  • @m0nde
    @m0nde 2 года назад +5

    Very thorough review, thanks for all of your work telling us about this amazing achievement. Super Mario Bros, Sonic and now this, I hope more ports like this come our way on the C64!

  • @kh2387
    @kh2387 2 года назад +5

    I remember spending weeks on EOTB 1 and 2. Such awesome games. That intro brings back memories :)
    Having the map on a second screen would have made it so much easier :P

  • @YoreHistory
    @YoreHistory Год назад +3

    Just so absolutely stunning and nostalgic for this old Gen Xer to see his beloved C64 able to run a modern version of classic EOTB...what amazing work went into this.

  • @bennewnham4497
    @bennewnham4497 2 года назад +2

    I was there when it came out all those years ago. This game was amazing only bettered by the sequel. People have no idea how stunning this was in 1991 well before the era of VR and CoD. It was totally immersive.

  • @earthlydescent
    @earthlydescent 2 года назад +19

    When developers are given time and resources, the possibilities are endless.

    • @ian_b
      @ian_b 2 года назад +3

      To be fair, it's a double edged sword. It can also mean games that never come out whether commercially (Duke Nukem Forever) or particularly in the Kickstarter type scenario. Constraints do tend to mean products get delivered.

    • @espressomatic
      @espressomatic 2 года назад +8

      Resources being the most important here. This game would not have been possible to make as a commercial product in the C64's production period for a few reasons. The most significant I believe is simply storage requirements for all the assets. Next is the intensive set of development requirements, that at the time of EoB's PC release, would have pushed a C64 port to an unsustainable budget - it would have been commercial suicide for a system past its prime even if the storage didn't make it an impossibility.
      This is a beautiful port done at a time where all the above (and more) concerns are simply non-issues. Non-commercial in nature, decades of experience doing things with the C64 that no one had time nor budget to explore when developing commercially in the 80's and products like EasyFlash (and compatible devices) offering cheap (and reusable) storage that weren't even a dream in 1991.

    • @thecappeningchannel515
      @thecappeningchannel515 2 года назад

      @@espressomatic agreed. This could only work as a labor of love. Not a commercial product.

  • @mrr8702
    @mrr8702 2 года назад +2

    my mouth dropped on the automap on the 2nd monitor, woooow! super cool :)

  • @zosxavius
    @zosxavius 2 года назад +2

    This is a masterpiece. Seriously impressive work here.

  • @mbrochh82
    @mbrochh82 2 года назад +3

    this is one of my earliest childhood memories. I was watching my dad play and my job was to draw a mini map on paper while he traversed the dungeon.

  • @bwgti
    @bwgti 2 года назад +4

    Everyone in the comments saying how amazing this is seems like an overreaction.
    It is not. They have taken advantage of every c64/c128 trick and technique imaginable to produce a very, very nice version of this game.
    It’s the UI that gets me. This was always a huge shortcoming on the more involved c64 games.
    This version of the music is fantastic on the SID as well.
    Incredible work.

  • @gonzo3915
    @gonzo3915 2 года назад +2

    This is truly remarkable, thanks for the video good Sir.

  • @steveleadbeater8662
    @steveleadbeater8662 2 года назад +3

    I'm always amazed at how well the old hardware is used. I'd have bought this back in the day. Astonishingly good, Andreas may be an alien.

  • @TheRememdium
    @TheRememdium 2 года назад +1

    Oh man! Me and my older brother played this, II and III to bits when we were young and it was a game that stuck with me so many years later, easily a favorite among many.
    What better game to bring back to life. Imagine having that dual screen with the map back in the day, would have been considered cheating back then.
    Great work on the re-texturing and everything else to everyone who was involved in this. And great video.

  • @Virtualblueart
    @Virtualblueart 2 года назад +3

    I never would have expected this to be possible let alone look and play this well. Amazing!

  • @andrewloranger
    @andrewloranger 2 года назад +4

    Wow - such an amazing feat getting this ported while making it look and feel true to the original. BRAVO!

  • @jubsy
    @jubsy 2 года назад +2

    Absolutely brilliant. This is so impressive!

  • @420glass
    @420glass 2 года назад +3

    I loved Tunnels of Doom on Ti 99

  • @retro3188
    @retro3188 2 года назад +3

    Awesome! I love this port!

  • @Darius12235
    @Darius12235 2 года назад +2

    hot damn I want more retro fantasy gaming content. This scratched my soul deeply and left me with an unquenchable thirst for more

  • @GreySectoid
    @GreySectoid 2 года назад +5

    This game looks incredible.

  • @mattcole6230
    @mattcole6230 2 года назад +2

    Just awesome! The developers must be overwhelmingly proud if this achievement!

  • @matthewweng8483
    @matthewweng8483 2 года назад +4

    Such a cool game. Westwood made some really cool stuff... I still play my PC version when I'm itching for a nostalgia fix.

  • @DLeif-bk3ye
    @DLeif-bk3ye 2 года назад +2

    Absolutely incredible.

  • @ZZKJ396
    @ZZKJ396 2 года назад +32

    This would have been a monster hit back in the day, when there were millions of C64s too... these guys would have been millionaires.

    • @EFreD-ed4ds
      @EFreD-ed4ds 2 года назад +1

      Yes, because all the pirates from back in the day are also millionares.

    • @DanLekin
      @DanLekin 2 года назад

      @@EFreD-ed4ds It would have been a cartridge game - not so easy to copy.

    • @EFreD-ed4ds
      @EFreD-ed4ds 2 года назад +1

      @@DanLekin What does that have to do with anything?

    • @DanLekin
      @DanLekin 2 года назад +1

      @@EFreD-ed4ds It would have been sold pretty good, even back then when everyone had pirated games. I also had (and still have) a C64 with only a few original games, but if this game would have been this good, I would have considered to buy it and I think many people would had back then.

    • @EFreD-ed4ds
      @EFreD-ed4ds 2 года назад +1

      ​@@DanLekin It would not have made them millionaires though. Not by a long shot. A cartridge game may be harder to copy, but I don't see how they would manage to distribute it to a large enough market back in the eighties.

  • @gearsofgames
    @gearsofgames 2 года назад +5

    This looks amazing! Supremely impressive work from the devs! Also didn't know the C128 had dual monitor output, this game certainly makes perfect use of that! 😁

  • @nomorecontinues6564
    @nomorecontinues6564 2 года назад +1

    Excellent overview video, well done!

  • @ohioterran7374
    @ohioterran7374 2 года назад +3

    Wow! This is extremely impressive!

  • @carlchapman4053
    @carlchapman4053 2 года назад +4

    This was one on my all time favourites and my absolute best RPG until I got a PC and found Daggerfall but I still think of it even now, 30+ years later.

  • @MrMarianoamigo
    @MrMarianoamigo 2 года назад +8

    love c128 features

  • @stolz_ar
    @stolz_ar 2 года назад +1

    Simply amazing. Great video!

  • @keithbeard7133
    @keithbeard7133 2 года назад +1

    Truly, a labour of love and it certainly shows! Thanks for rasing awareness of this project RB!

  • @jovmilos
    @jovmilos 2 года назад +4

    This might be the best C128 game ever!

  • @BrettLevin4096
    @BrettLevin4096 2 года назад +1

    That’s amazing. It looks beautiful and the dual monitor support is super rad.

  • @ridiculous_gaming
    @ridiculous_gaming 2 года назад +1

    When I first ran Dungeon Master on my ST in 1987, it was simply jaw dropping. Running Eye of the Beholder, which was an Amiga favorite, is inconceivable to imagine running well on an earlier 8 bit.

  • @youuuuuuuuuuutube
    @youuuuuuuuuuutube 2 года назад +1

    Fantastic work. Shows you how much is possible with enough time and enough memory.

  • @gardhul
    @gardhul 2 года назад +2

    I'm blown away. Absolutely speechless...

  • @FrosteMelon
    @FrosteMelon 2 года назад +4

    The game actually looks better.

  • @stewiedarkinvisibleid
    @stewiedarkinvisibleid 2 года назад +2

    Unbelievable! Incredible! Back in the day, I played Dungeon Master and Eye of the Beholder 1-3 on Amiga. Those were the days!

  • @shaunhall960
    @shaunhall960 2 года назад +1

    This was my game back in the day! Incredible skill went into making this game. Thank you so much for doing this video!

  • @shanilmisra
    @shanilmisra 2 года назад +1

    I cannot believe that I played this game on PC thirty years ago (yes thirty!!!) and even made a walkthrough for it back then. I see the walkthrough still survived (RIP to my hand-drawn maps though), and just reading it again after so many years made me smile. Back then a 'mouse' and the 'internet' were novelties, and it showed. Also I see the walkthrough has garbled characters, and even back then I must have used extended ASCII to draw lines and blocks and so on. Anyway, having owned a VIC-20 I am ASTOUNDED that this game has been released for C-64. Brings back so many fond memories both of the era of the home computer as well as the early days of PC games. Fast forwarding about 8 years through to Baldur's Gate, it shows how much the genre as well as PCs grew in such a short time. Long live this game and the fascination it brought me back then.

  • @L0wcash
    @L0wcash 2 года назад +7

    This level of quality, 2Mhz support, dual monitor support AND it's free to download?! I must be dreaming.. Amazing work from these coding gods!

    • @nneeerrrd
      @nneeerrrd 2 года назад +4

      You can always donate to show your support. But will ya?

    • @L0wcash
      @L0wcash 2 года назад

      @@nneeerrrd Sure will! But maybe there will be a dedicated cartridge version i'd like to buy..

  • @xenogearsmegadrive8499
    @xenogearsmegadrive8499 2 года назад +1

    NO WORDS TO DESCRIBE THIS WORK ! AWESOME !

  • @Agmanthion
    @Agmanthion 2 года назад +1

    your wizard looks like he's ready to attack the darkness if needed

  • @ScavengerFX
    @ScavengerFX 2 года назад +1

    This was a great video, thank you!

  • @IndigoIndustrial
    @IndigoIndustrial 2 года назад +3

    This is an impressive achievement on many levels.

  • @jokerzwild00
    @jokerzwild00 2 года назад +1

    Holy crap. I tried to get into EotB so many times when I was a kid but I never had the patience to map for myself. With this setup I could finally finish the game. Amazing, thanks for showing this.

    • @thecappeningchannel515
      @thecappeningchannel515 2 года назад

      You saved yourself much grief. EoB 1 is pretty much unmappable by hand. Especially with the resources of a kid.
      Illogical levels and lots of portals and pits. EoB 2 is more map friendly (and a lot easier).

  • @codingwithculp
    @codingwithculp 2 года назад +2

    Absolutely stunning.
    Love that one of the characters was named Galstaff.

    • @glenndoiron9317
      @glenndoiron9317 2 года назад +3

      I cast magic missile on the darkness.

    • @Ryan-ok2ks
      @Ryan-ok2ks 2 года назад +1

      I almost choked on my soup when I saw that

  • @alexandredevert4935
    @alexandredevert4935 Год назад +1

    This is mindbogglingly beautiful

  • @Mclaneinc
    @Mclaneinc 2 года назад +4

    It's not my sort of game, BUT you have to admire the level of work that has gone in to this, Amazing!!

  • @alhanzar
    @alhanzar 2 года назад +1

    Wow, that is jawdroppingly impressive. Who would have thought this possible? Amazing work.

  • @pw1169
    @pw1169 2 года назад +1

    Thankyou for showing this in a CRT!!

  • @RetroGameStream
    @RetroGameStream 2 года назад +1

    Dang such a cool project and I really enjoyed how the video was presented. New fan right here!

  • @MirageDU
    @MirageDU 2 года назад +3

    That is just awesome. Imagine showing someone back than what can be achived on this mashine.

  • @Mysticsword
    @Mysticsword 2 года назад +1

    Amazing! I love those old Commodore computers (Vic-20, C64 and Amiga, which I owned them all back in the day) and also much enjoyed such classic RPGs / Dungeon-Crawler types games as presented in this video. For this game to be on a C64, it's very impressive.

  • @exodous02
    @exodous02 2 года назад +1

    Wow, this is amazing. Imagine going back in time with this game. I guess it wouldn't be possible with the cart, that kind of space just wasn't possible.

  • @arcadesfreaktesco5423
    @arcadesfreaktesco5423 2 года назад +1

    This port is incredible beyond belief. It's amazing how many things you can fit in 64kb of memory if you know what you are doing. Kudos to the developer.

  • @ScottDCameron
    @ScottDCameron 2 года назад +1

    I love that people exist in the world who take on labours of love like this

  • @EsaKarjalainen
    @EsaKarjalainen 2 года назад +8

    I wonder, could this be the best-looking game on c64/c128?

    • @SeeJayPlayGames
      @SeeJayPlayGames 2 года назад

      between this and Mayhem in Monster Land

    • @EsaKarjalainen
      @EsaKarjalainen 2 года назад

      @@SeeJayPlayGames I like the aesthetics here more. IMO "cutesy" isn't something the C64 palette does well.
      MiML is a gorgeous masterpiece, admittedly.

  • @CorrodedCoder
    @CorrodedCoder 2 года назад +1

    I can't believe he utilised a second display on the C128 - I had never heard that was even possible!

  • @Liquidcadmus
    @Liquidcadmus 2 года назад +4

    This is incredible, makes you really wonder what the C64 is really capable of

  • @rawberg_se
    @rawberg_se 2 года назад +1

    Achievement unlocked - C64 Ninja Master Coder
    It's mindblowing!

  • @Ephmral
    @Ephmral Год назад +2

    I loved Eye of the beholder game. This, and years later, Morrowind, were huge moments in my gaming life.

  • @sikkepossu
    @sikkepossu 2 года назад +3

    That's unbelieveable how detailed the conversion is. I definitely need to get the boxed version if/when it is published.

    • @c128stuff
      @c128stuff 2 года назад

      Will there be a boxed version? This is a 'fan art' game, which uses copyrighted material. Selling it would be a quick way to get some highly undesirable attention.

    • @mjy
      @mjy 2 года назад

      @@c128stuff "A physical boxed edition is planned to follow."

    • @retrobitstv
      @retrobitstv  2 года назад

      Here's a preview of the custom box art! twitter.com/c64pixels/status/1572552591275597824

    • @danielmantione
      @danielmantione 2 года назад

      @@retrobitstv I applaud that, but I also fear it: This is the point where the project will become commercial and once it becomes commercial it becomes much more likely that the copyright holders of the original game will act to protect their franchise. I hope they can appreciate the fan effort.

    • @vetodrom
      @vetodrom 2 года назад +1

      @@danielmantione there is a cut between the game and the box. The game will be available as fan-port not connected to the unbranded box (with fanart) and cartridge (which is compatible with eotb). It needs to be seperate to avoid licence issues, but it is IMO a reasonable way to provide a nice physical box for collectors.

  • @scality4309
    @scality4309 Год назад +2

    Wow. What a project it is.

  • @bobfromsoireegames4309
    @bobfromsoireegames4309 2 года назад +1

    An incredible port. I wish developers back in the day had had as much time to complete these conversions.

  • @TheGunnarRoxen
    @TheGunnarRoxen 2 года назад +1

    That is gorgeous. What an achievement!

  • @suadcokljat1045
    @suadcokljat1045 2 года назад +2

    Dual monitor feature is great

  • @marccram6584
    @marccram6584 2 года назад +1

    The artwork of the great Rick Parks who unfortunately passed away several years ago.

  • @manganoid7426
    @manganoid7426 2 года назад +2

    This is simply amazing. Not many things leave me in awe these days, yet this left me speechless. Itb would be cool if developers made some original games looking suck like this on c64\128 and make them exclusive for the system :D Thank you for this video :)

  • @Dorelaxen
    @Dorelaxen 2 года назад +1

    10:52 I am Galstaff, Sorcerer of Light!

  • @DoctorMobius
    @DoctorMobius 2 года назад +1

    Dual screen gaming on a Commodore?! Incredible

  • @omnibrain3198
    @omnibrain3198 2 года назад +2

    I wont switch to an Amiga with incredible games like that still coming out for the C64.

  • @Huddison
    @Huddison 2 года назад +2

    This is an incredible achievement - time to dig out my C64!

  • @CommodoreGreg
    @CommodoreGreg 2 года назад +1

    This is incredible. This is the kind of thing you know is theoretically possible but never, ever expect to see.