AC4 | Parkour Snippet #17

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  • Опубликовано: 30 янв 2025

Комментарии • 53

  • @kinography9085
    @kinography9085 Год назад +30

    It was super fun watching you work on this run. Came out amazing. Super dense, super technical, super precise. Probably one of the best AC4 parkour videos out there

    • @white6505
      @white6505 Год назад

      hey. does Jcers stream somewhere or was it just you watching him work on the run?

    • @kinography9085
      @kinography9085 Год назад +1

      @@white6505 I was just watching him work on the run

  • @Nobody-GM666
    @Nobody-GM666 Год назад +19

    I've never been to the Caribbean. Thanks to Black Flag, I've never felt like I missed out on a tropical paradise even if it was a virtual experience.

  • @Pedro_Le_Chef
    @Pedro_Le_Chef Год назад +10

    Very fluid, great route and love the shot panning at the church at 2:00

  • @animusdrifter
    @animusdrifter Год назад +9

    Just an all around sick run, loved some of the ejects, that drop into grab into eject and then finally swinging into the haystack was beautiful. Lovely

    • @xottic.brotherhood
      @xottic.brotherhood Год назад

      Hope one day you and jcers could probably make a unity coop parkour snippet if yo have unity

  • @Broox38
    @Broox38 Год назад +2

    Holy shit man that was sick 0:36

  • @ortep7126
    @ortep7126 Год назад +2

    I remember when AC3 released I kinda hated its parkour system because it seemed there were no decent places for parkour except for Frontier. I couldn't get used to the layout of buildings there and it was hard to see a proper path for free run which was never a problem in AC1-REV. That's why I was amazed seeing the Havana in AC4. The level design there is gorgeous and it was really fun to parkour there, finding new paths and realizing you can be above almost all the time

  • @tpi416
    @tpi416 Год назад +1

    I think this has to be one of the best parkour snippets i have ever seen period

  • @lethalevasion
    @lethalevasion Год назад +2

    This run was really smooth, you managed to make a system thats more "magnetic" feel free form and that alone is impressive. Good stuff

  • @SSJ_Lang
    @SSJ_Lang Год назад +1

    Masterfully done J, my favorite thing abt this run is the new tech implemented into a very underrated parkour system

  • @leonardomartins9292
    @leonardomartins9292 Год назад +1

    I just re-installed this game after seeing some of your parkour videos. Amazing work

  • @xottic.brotherhood
    @xottic.brotherhood Год назад +1

    If animus drifter has unity y’all should do a coop parkour snippet

  • @joseortizreflects
    @joseortizreflects Год назад

    La Havana quickly became one of my favorite cities in this franchise as soon as I started playing this game; videos like this demonstrate why.

  • @reclusivestarfisho_o1687
    @reclusivestarfisho_o1687 Год назад +1

    Awesome snippet! I bequeath upon you this pizza slice 🍕. At this point, I think I’ve watched all your parkour clips since I was in Grade 7 or 8, and this might just be my favourite to date. I’ve much love for this channel ❤.

  • @assassinscreedfan3830
    @assassinscreedfan3830 Год назад +7

    In my opinion, every game after 3 has a more believable world design than the Ezio trilogy. Even though the Ezio trilogy has one of the best parkour elements, they felt kind of random, like why would someone build a wooden beam or an iron bar in a nowhere place? While in AC black flag, rogue, unity and syndicate they felt like yes, these places are under-construction or not completed.

    • @CrimsonKnight77
      @CrimsonKnight77 Год назад +5

      I agree, but I think I admire AC2's more gamey approach more. It may be less realistic, but I think it really gives each city its own distinct feeling of movement. They all feel very unique but they're all fun in their own ways.

    • @Abatteries
      @Abatteries Год назад +2

      Very true, but there’s nothing wrong with taking a gamified approach to the world design, especially when it gives more clarity for pathfinding and increases the number of routes available to you at any given point

  • @TruBloodGaming
    @TruBloodGaming Год назад +3

    1:02 KITTEH!

  • @GrecoNoRoman
    @GrecoNoRoman Год назад

    You really express acs parkour and show what the game has to offer in its parkour

  • @dayumn_edits
    @dayumn_edits Год назад +4

    I feel like Nassau's design is pretty underrated for parkour. Not as good as havana but its very good

    • @Blackberry_Kenway
      @Blackberry_Kenway Год назад

      Mate.... This IS Havana

    • @dayumn_edits
      @dayumn_edits Год назад

      ​@@Blackberry_Kenway no shit Sherlock. It is. Im just giving an opinion

    • @Blackberry_Kenway
      @Blackberry_Kenway Год назад

      @@dayumn_edits I'm just gonna ignore the fact that you replied to a comment 7 months earlier and you'll ignore that i did it as well right now.
      Don't know what i thought the comment was saying back then, i probably didn't read it well and thought you were implying it wasn't based on the irl version.

  • @thatsaweirdone
    @thatsaweirdone Год назад +1

    Great tricks. Really enjoyed it!

  • @lukky6648
    @lukky6648 Год назад +2

    They could have atleast gone back to this system for mirage

  • @krookediles
    @krookediles Год назад

    that cut at 1:13, reminds me of the continuous pov storror parkour runs. great watch though

  • @imamfn
    @imamfn Год назад

    What I really like about Kenway's games parkour are their emphasis to use hand for swinging. This wasn't quite present in Unity-Syndicate when AC's parkour at its most complex

  • @Kenimontoast
    @Kenimontoast Год назад +1

    I just felt like commenting :) gj

  • @insultlk
    @insultlk Год назад

    Best AC black flag parkour i've seen. This is crazy bro😱

  • @zafnatepierre312
    @zafnatepierre312 Год назад

    Man, you are insane

  • @zhroom8623
    @zhroom8623 Год назад

    Edward Kenway vs people who use elevators to go up/down 1 floor

  • @DazhPower
    @DazhPower Год назад

    Nice using of inertia 0:12 0:38. Did you inspire by my vid about parkour mechanics AC3?

  • @vstarev2715
    @vstarev2715 Год назад

    One of the best balck flag videos ihave seen

  • @valence_drive
    @valence_drive Год назад +2

    Drippin' in finesse. It don't make no sense.

  • @jamescarlisle7781
    @jamescarlisle7781 Год назад

    I have yet to play black flag. How’s the movement compared to ac1 - revelations?

  • @SADDE
    @SADDE Год назад

    0:36 wh-

  • @iPodiMaster
    @iPodiMaster Год назад

    Very impressive.
    But I have to admit those running up the stairs animations are goofy af

  • @dominikbury2
    @dominikbury2 Год назад

    where you going? xd

  • @fredster594
    @fredster594 Год назад +3

    mid video. No pretty twurls.

    • @fredster594
      @fredster594 Год назад +4

      Also Jcers, aren't you totally excited for Assassins Creed Mirage!? It will definitely bring the series back to its roots bro. You just gotta trust them! Like my half stepson's grandfather's cousin's wife's boyfriend would say: Trust is important but can only be achieved through giving people another chance.

    • @Landshark4008
      @Landshark4008 Год назад +1

      @@fredster594RUclips is a strange place

    • @Pedro_Le_Chef
      @Pedro_Le_Chef Год назад +3

      ​@@fredster594Absolutely. Mirage might play worse than a 15 year old AC1 but at least they're trying to go back to *ze roots*
      Totally deserving of 50 dollars.

    • @DarT-dk6gs
      @DarT-dk6gs Год назад +1

      @@Pedro_Le_Chef I really don't get you old AC fans. Ubisoft listened to you and put Assassins in Assassin's Creed. What else do you guys want?

    • @Pedro_Le_Chef
      @Pedro_Le_Chef Год назад +6

      @@DarT-dk6gs Better parkour than a 2007 ps3 game. Is that too much to ask?