Choosing the Perseus over the Polaris?

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  • Опубликовано: 25 окт 2024

Комментарии • 428

  • @AuricNova
    @AuricNova 11 месяцев назад +28

    I chose the Perseus for many of the same reasons as you. Also the operating cost of a torpedo boat is going to be so much higher and I already have an Odyssey which, is basically the industry/exploration equivalent to the Polaris.
    I just need a low crew tank to guard my industrial endeavors with.

  • @Marlax-101
    @Marlax-101 5 месяцев назад +6

    i have picked up the perseus today and ill give my reasons.
    1. its a large ship so it can go the same places as a large fleet. and wont be forced to take capital jumps.
    2. it isnt only a ship but anti air battery for land bases.
    3.more viable in atmo esp from a landed position.
    4. working with a large fleet the only function i wont have access too is the brig.
    5. i see it more as a armored cruiser and in game it was phased out by the idris so i would assume its capable of simular tasks.
    6. crew size- even when fighting something like an idris ect lets say they have 30 people- you can fully crew 5 pers and get close enough to take down the idris most likely.
    7. easier to maintain and have redundant parts between ships.
    8.style points.

    • @geronimo5537
      @geronimo5537 4 месяца назад

      Its really the fun size of large fighting ships. You can take hits without shields and still get away. I think its going to shine with pyro. Though I do hope we can fit more than just an ursa in the hanger in its final form.

    • @Marlax-101
      @Marlax-101 4 месяца назад

      @@geronimo5537 i think people obsess a bit to much with vehicles in ships. something like that i would probably load it down with ammo. it has to load internally so that 20 s5 torps and teh guns ammo is equal to how many rounds you have inside.
      you could have 200 torps in there

  • @lordsheogorath3377
    @lordsheogorath3377 11 месяцев назад +18

    I like the Polaris because of it's logistical abilities. The Medbay, cargo capacity, and hanger make it a good choice for a small org. For the most part we won't be using it as a front-line combat ship but as a mobile base. I think the Polaris will be optimal with around 8-10 people. Add AI to some of the turrets and the issue with crew become much easier to solve long term.

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад +3

      Yeah there is no telling when ai turrets will be in the game though.

    • @captainharlock3998
      @captainharlock3998 11 месяцев назад +4

      I'll use my Polaris solo with 100% AI blades and NPC crew. I know they won't be here for years. I'm aware of that. However CIG was clear that we WILL be able to use only blades and NPC for the Hammerhead, which is about as crew intensive as the Polaris, and I am waiting to wait to fully enjoy that Carrack on steroids.

    • @captainharlock3998
      @captainharlock3998 11 месяцев назад +4

      @@themanyouwanttobe You're right, and while CIG did say that player crews will be better than NPC crews, they also did say that there will be different tier of NPC and the best ones would be quite competant at what they do. Also, one must consider that now EVERY turrets need be manned on every ship. If I has a Hammerhead with NPC crew, I'd blade 4 turrets (like they said would be possible with stock componants) and use 2 NPC, one engineer that would jump in the bottom turret if needed and a pure gunner for the top turret. While the Polaris sprouted more turrets than before, that does not mean every single one need be manned. As long as you have one on top, bottom, larboard and starboard, you're good to go. Blade them all and save the NPC crew for other stations, like torpedo.

    • @nazaxprime
      @nazaxprime 6 месяцев назад

      ​@@captainharlock3998
      Me too, but blades vs an actual well trained crew running the aame vessel is going ro be a bloodbath.
      Luckily, there are lots of outfitting options so were going to see a variety of encounters, but yeah, I don't have any illusions of overpowering groups with equivalent material asset compositions.

  • @generalrendar7290
    @generalrendar7290 11 месяцев назад +58

    The Polaris isn't for everyone. Neither of the gameplay loops are in the game right now. The Perseus requires less crew and the Polaris is designed to fight capital ships. The Perseus can fight larger and smaller ships than itself and can easily operate with a couple heavy fighters. Server size need to increase significantly before the Polaris is viable.

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад +16

      Also I think the crewed gameplay needs to have an advantage over being solo, although I can see people trying to solo their capital ships lol

    • @Terran0va_Plays
      @Terran0va_Plays 11 месяцев назад +5

      Man i don't even care ill play pretend in that thing ifni have to for the next 5 years lol. It's the perfect bounty hunting homebase. I'm also definitely going to solo my capitol ships if i have to lol. But I'm sure my org will be more than happy to ride along

    • @captainharlock3998
      @captainharlock3998 11 месяцев назад +16

      Polaris will come in the verse in 2024 though, Galaxy next, and Perseus last. viable or not, Polaris will be much earlier in the Verse. And there are plenty of targets : 890, Reclaimer, HH, anything 100m and up really. Overkill? Absolutely, but viable.

    • @jedi_drifter2988
      @jedi_drifter2988 11 месяцев назад +7

      My decision for pledging the Perseus was crew size, 4 in safe space, 6 in hostile space. The second reason is overall cost. Everything on the Polaris will cost up to 3 X as much, especially those Size 10 torps, not to mention the Capital components. You might only be able to pick up the Size 10 torps and Cap. components in certain systems that have Capital repair/manufacturing ship yards. Whereas large components can be found almost at any decent space station or landing area, although size 7 ammo could be a slight problem, but is easier to store in your hold and still cheaper in price than size 10 torps.

    • @krokenlochen
      @krokenlochen 11 месяцев назад

      I love my Perseus, and I wish it would take precedence over the Galaxy. But it is what it is. I want to get the Polaris for more utility reasons.

  • @adamconner9302
    @adamconner9302 11 месяцев назад +14

    You touched on what matters most, viability. You'll be able to create more opportunities to actually use a perseus hands down. Logistics are a really big deal

    • @nuclearsimian3281
      @nuclearsimian3281 10 месяцев назад

      Well, they do have different roles, and one very good use of the Polaris is one-hit KO'ing NPC ultra high tier bounties in ERT missions, you hit an Idris with those Size 10 torps, its gonna die quick. Then you immediately roll into the next mission. If you have a smallish group that wants a good bounty running session, that's how you do it, its an ultra-Eclipse in that regard. Right now it might only be best for farming cash, but it will have a role when it comes to groups having the people needed to man one, or several to take out an opposing org's Javelin or Idris gang. A wolf pack of Polaris corvettes is an astonishingly insane concept.

    • @nazaxprime
      @nazaxprime 6 месяцев назад

      It depends on the organization really. I can see orgs excelling at even capital level ops, but for most, we need to keep our expectations tight.

  • @Pharesm
    @Pharesm 27 дней назад +2

    I'm on the Perseus side too.
    Less crew, ship smaller except the guns.
    The bigger the guns, the less you have to use them!

  • @USIGNLOOFID
    @USIGNLOOFID 11 месяцев назад +9

    The crew size is important, but I like the speed offered by the Polaris. The ability to engage at long range and stay out of trouble if needed. The Polaris also offers a larger range of mission capabilities. Med bay and hanger for a start allows for search and rescue missions.

    • @strongback6550
      @strongback6550 10 месяцев назад +2

      I wouldn't bank too much on the speed as the matrix of lies and brochures are quite inconsistent with end products, especially in regards to ships this big.

    • @USIGNLOOFID
      @USIGNLOOFID 10 месяцев назад

      @@strongback6550 Well at the moment, that is all we can really go on.

  • @redfiredrag5544
    @redfiredrag5544 11 месяцев назад +11

    The design of the perseus is just perfection imo... I would love to have that ship one day

    • @alphacentauri3069
      @alphacentauri3069 11 месяцев назад +4

      The Perseus has some pretty glaring flaws. Like it’s remote turret placement and almost total lack of effective anti fighter deterrent.

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад +2

      @alphacentauri3069 if the Perseus is bad then the Polaris is worse

    • @redfiredrag5544
      @redfiredrag5544 11 месяцев назад

      @@alphacentauri3069 considering the role of the perseus it HAS to fight in a small group out of fighters protecting the perseus, while the ship itself fires the cannons on something bigger

  • @rahlap2449
    @rahlap2449 10 месяцев назад +1

    I agree with the crew size but one thing where the polaris takes the cake is that hangar. I think everyone needs a ship to fly their small ships around eventually. I own the Gladius and Sabre Raven as my small ships that cant fly long distances on their own. The only ships that can transport them are: Odyssey, Merchantman, Polaris, Idris, Javelin. Out of these I think the Polaris is the best choice.

  • @nuclearsimian3281
    @nuclearsimian3281 10 месяцев назад +1

    Picked up a Polaris myself already, gonna grab a Perseus when I have the next chance. If I need something that hit and fades, I'll take the Polaris. If I need a brawler, I'll take the Perseus. It all depends on how many people I have available, what the gang wants to do, and how we want to approach it. If we want to make some dosh, we'll be using the Polaris and running group VHRT/ERT missions, everyone benefits from getting as many done as possible, thus torps are the best option for rapid hit and kill tactics. If we just want to do Xenothreat or the like, then Perseus, get the hell up on the target and just BRRT it to pieces.

  • @krokenlochen
    @krokenlochen 11 месяцев назад +2

    Why choose, when you can have both? Lol fr tho, I regret my A2 and I’m gonna change it into a Polaris this week. The Perseus is my baby, I love it for cool factor and for the fact it’s got awesome guns. It’s a gun boat through and through. But I’m not really a carrack guy, and other capital ships won’t be around for awhile. Realistically I’m trying to get a reliable transport through Pyro that has more teeth than what my friends have. I think the F8C will fit in the Polaris, which will make it more of an interesting fight if I get ambushed. So far, I’ll be the only one in my friend group to have either of them, and while I probably won’t torp things as often as I’d like, I want a more combat focused mobile base that’ll be coming soon.

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад

      The way my bank account is currently set up I can only ccu up to a Perseus

    • @krokenlochen
      @krokenlochen 11 месяцев назад

      @@marcuswynn89 Understandable honestly.

  • @jedi_drifter2988
    @jedi_drifter2988 11 месяцев назад +2

    My decision for pledging the Perseus was crew size, 4 in safe space, 6 in hostile space. The second reason is overall cost. Everything on the Polaris will cost up to 3 X as much, especially those Size 10 torps, not to mention the Capital components. You might only be able to pick up the Size 10 torps and Cap. components in certain systems that have Capital repair/manufacturing ship yards. Whereas large components can be found almost at any decent space station or landing area, although size 7 ammo could be a slight problem, but is easier to store in your hold and still cheaper in price than size 10 torps.

  • @christianhecht338
    @christianhecht338 Месяц назад +1

    Even when struggling for cash I still grabbed my Perseus when I got the chance! I like that boat because it feels more like a ship with a logistical bridge on top of the other little amenities plus all the rad guns! For me and my nomads we shall all fly together again!

  • @Stratobrick
    @Stratobrick 11 месяцев назад +1

    5:00 you are right about the safety of the bridge being midship. Although I believe in lore, the. "Glass" is a clear alloy that is just as strong as hull plating

  • @gandigooglegandigoogle7202
    @gandigooglegandigoogle7202 6 месяцев назад +2

    frankly speaking i like how you speak clearly, i'm not from an anglophone country, i'm french, and i can say i anderstand you very well, thx for that, thx for us, your comment are interesting!

  • @laurent3805
    @laurent3805 11 месяцев назад +6

    Good analysis, I may reconsider my choice between those babies! Polaris make good point for long range journey but Perseus will certainly be more useful on a daily basis … cheers from France, really enjoy your content

  • @santobell
    @santobell 11 месяцев назад +1

    The crew size is only an issue in the short term as NPC crew and system blades will be a thing and as both are S42 components it's likely to see them in the nearer not further future. Glass has been confirmed many moons ago by Chris to not be any different structurally than the the hulls of the ship as it's "Not Glass" but a transparent alloy in the same vein as the transparent Aluminum we have in use today in bomb proof vehicles. Also the Polly sits in a ship size that makes it a scary thing to see in game, it's not likely to be the first ship people want to toe with when stumbled across out in the black.
    Lastly and my personal main arguments for the Polly over Perse is the Hangar and Med Bay. This positions the Polly as a home base for operations that will become more and more important as the game expands.
    I have both ships, in fact I have most RSI ships (I love struts), so I don't really have to face the option but I would still pick the Polly in this matchup. I'd take a Galaxy over the Perseus even at the loss of the big guns to once again get a Med bed and small hangar.

  • @chrisweiland4549
    @chrisweiland4549 11 месяцев назад +1

    Good comparison. As an owner of both (well, currently) there are a couple points I have a different perspective on.
    First, I think the Polaris cockpit has the edge. IRL, we spend way more on windshield glass per square cm than we do for the hull of the shuttle. It's meant to withstand hypervelocity impacts, crazy stuff. In a sci-fi world, they usually just call it "transparent aluminum" a la Star Trek and treat it like an extension of the hull. More important I think is their location. While both don't allow for rear views, the Perseus blocks the entire lower hemisphere from sight. In terms of awareness, the Polaris doesn't just have the edge from it's cockpit, but it's capital class radar will see ships well before our eyes do. That's huge.
    The other is the crew. The Polaris was originally 8 min 24 max but was reduced to 6 and 14, and most of those 8 extra crew are probably better as NPCs anyway. Stuff like a hangar tech, a medbay doc, and turret gunners might be fun to play for a little while but not for hours on end, and NPCs won't have RL distractions or get bored. Their mins are both 6 on paper, but running skeleton I'd say 4-5 for the Perseus and 5-6 for the Polaris given what we know. Not a huge difference.
    RL cost (for now) favors the Polaris because you get a lot more ship for $75. Op costs favor the Perseus big time, large ships are affordable but a capital will need an economy to support it.

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад

      You are getting a lot more ship what happens though when you’re torpedos get shot down or do hit their target you really don’t have the means to stay in the fight, I think the Perseus does a better job at sustained fighting overall despite not having the med bay and things of that nature. I do expect the Polaris to increase in price

  • @kilozulu2413
    @kilozulu2413 11 месяцев назад +4

    You make good points about the Polaris. I own one, and I've always been concerned about how effective the torpedoes will be. If they're easy to shoot down, or jam, the Polaris becomes a sitting duck. We'll have to wait and see, but it already sounds like the torps are going to be the size of a small ship, and cost as much as one.

    • @charlescassels3826
      @charlescassels3826 11 месяцев назад +2

      I’ve been hoping they make a railgun Polaris, I’d get an upgrade kit for my Polaris in a heartbeat.

  • @KnyfFite
    @KnyfFite 11 месяцев назад +3

    Absolutely man. I love the Perseus, it's just the right size for a small crew. Can't wait to see it out in the verse, but I was really sad to see them put it at the end of RSI's dev plan.

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад +2

      Yeah I felt like it should be out before the galaxy

    • @KnyfFite
      @KnyfFite 11 месяцев назад

      Me too. Hell, I want it before the Polaris. They're racing towards capital ships, but it's like you said. Only the big orgs and streamers are going to be able to muster the crews for that kinda stuff. It'll look cool and all, but I don't think most of us will get to play like that.

  • @michaelarnold6848
    @michaelarnold6848 10 месяцев назад +1

    I chose the polaris, not to be against you in any way. I want to explore large crew dynamics and the org i am in allows me the diversity to do that. I feel that the polaris for me will be a perfect fit for that.

  • @Syphirioth
    @Syphirioth 11 месяцев назад +1

    I take Perseus. I don't give a damn about usability or not. It's the ship I want the most because it triggers my senses. The cockpit on top and not on front. The shape. The gun like a real battleship/frigate. I just love it.
    So I hope the price will be nice and not limited sale. I will hate if that is the case cause I need to work.

  • @Cheesebread42
    @Cheesebread42 11 месяцев назад +3

    @3:22 "it's got the 28 size 10 rods from the Lord Christ Roberts himself"

  • @docwylee1891
    @docwylee1891 11 месяцев назад +3

    Perseus captains represent.

  • @djos1989ap
    @djos1989ap 4 месяца назад +2

    I chose polaris because it contains more fresh air.

    • @marcuswynn89
      @marcuswynn89  4 месяца назад +1

      Oxygen do be important though

  • @charlescassels3826
    @charlescassels3826 11 месяцев назад +4

    CIG recently said that they want all ships to be solo-able, even capitals. I’m not sure how that’ll work out for them, but I could at least see the turrets manned by blades or NPCs, which helps the crew count. As for the hanger, I plan on using it for either a 2-seat fighter that I can carry an extra person in as a runabout, or a Pisces to be able to run down to planets and save fuel.

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад +1

      i doubt that given the engineering gameplay

    • @casselsc
      @casselsc 11 месяцев назад

      I totally agree. I don't see the AI being responsive enough to properly prioritize and execute engineering tasks. At least having AI gunners would reduce the crew requirement back to the high single digits. I don't count the fighter as an additional crew requirement as I don't plan on using it in combat. @@marcuswynn89

    • @FoRm4t123
      @FoRm4t123 11 месяцев назад

      solo-able if npc crew and ai blades ever make it into the game, but you will absolutely get destroyed by real players, i can solo a hammerhead in a gladius witch is supposed to be anti fighter.

    • @ThePearlJam
      @ThePearlJam 11 месяцев назад +1

      @@marcuswynn89 they have stated multiple times they want "all" ships to be solo-able. Now, what that actually means is debatable - could be that you can "solo" it with NPC crew and AI blades, but the default programming of the blades/NPC crew is such that you can't really get into any kind of PvP with them. basically you can "get by" in PvE with just hired NPC/blades. But this is CIG and SC - its not like they've changed their minds before...

    • @wafflesinsanity
      @wafflesinsanity 11 месяцев назад

      They have NEVER said that capital ships will be "soloable" they have said that a person could pilot a capital ship. But you will never effectively solo any capital ships, they have repeatedly stated that the longer you have a ship, the more difficulty you will have utilizing said ship.
      Anyone who thinks NPC blades or AI will remove the requirements for multicrew is simply coping.
      Ill say the same thing Pirates say to Haulers when they complain about game features "just hire an...." engineer, gunner, pilot, etc.

  • @Eraktab
    @Eraktab 7 месяцев назад +1

    Holding on to the Polaris CCU from Perseus. Worse case is I melt it. But holding on to it in case in-game I find myself loving the Polaris. Although, I doubt it. Hoping for more Perseus/Arrasta-sized ships.
    In the end, I'm actually the biggest fan of the RSI Galaxy. Perfect Star Destroyer vibes, hangar, base building, refinery, medical, etc.. It just has everything needed for me and my friends to run around doing different gameplay loops.

  • @donhearn2248
    @donhearn2248 11 месяцев назад +7

    liked and subscribed my dude....side note...the glass vs metal has been commented on before. As far as CIG is concerned Glass is no different than hull, it will not be a weak point any more than regular hull is. Unless that has changed, that was a previous talking point. What will be interesting is how actual armor is put into the game, there was scuttlebutt from a Bar Citizen how armor and shield meshing is going to play out. The rumor was ships will not be one big HP box to hit (that has since been confirmed), but different parts of the ship will have different resistance to fire based on armor and shield layout. We could end up with make or break ships based on how and more importantly where armor ends up on ship hulls. What and how we end up attacking ships in the future will probably be effected by the armor profile of the ship. The rumor was... I believe ...to breach capital armor (like on the Polaris) you need size 6 or 7 ( I forget which) So how and where armor is put on the hull is really going to matter. Polaris could end mostly immune to regular fighter fire on the majority of the craft....but end up taking a ton of damage right though it's hanger door from the top...no telling. Or like you speculate right on the bridge of the ship. It is hard to tell at this point. The lore tells us the Polaris wants to get in and get out...ie not tanky but quick compared to other capital ships. The Perseus lore tells us it is more stationary and more tanky, so even with out capital armor it might have much denser armor coverage. We could end up in a situation that one or the other is great on paper, but once you know how to attack it, it is not as cool as it once seemed.

  • @honeyspringshomestead1411
    @honeyspringshomestead1411 8 месяцев назад

    My personal choice was Perseus too. My thinking was it fit what I wanted it to do. Big guns, check. Cargo hold for Ursa, check. Landing planetside, check. Low crew count, check. So yeah, it can do many things and not pigeonhole someone to one or two roles only. I suppose the downside we know about is no medical beds, at least for now. Time will tell if it gets med beds and if the bespoke cannons can be changed out or not for something else.

  • @macaw172
    @macaw172 10 месяцев назад

    All very good points, crew size has kinda solidified the Perseus for me as well. the cost of rearming the Polaris and torpedo quantity is another thing to consider and the Perseus armed with large energy cannons will allow you to stay in the fight much longer. if you want a ship throw a fury in the storage compartment. If you can muster a crewed hammerhead to fly close formation with the Perseus the hammerhead will provide antifighter support and they are effective at intercepting enemy torpedoes. the compliment each ship will provide will make it a very potent force.

  • @sumosuperstar5588
    @sumosuperstar5588 11 месяцев назад +1

    1- Love the content. You may have influenced my decision. 2- Good point about the nose being a hot spot for landing hits on the Polaris. 3- I will roll with you... and if you got all the spots filled... then I will escort... See you in the ʻverse.

  • @artsolano6762
    @artsolano6762 11 месяцев назад

    This is so an point Marcus. Its about crewing it. If you can’t get 6 people on a Polaris, it can’t be run effectively. These ships might end up a hanger queen. Perseus all the way!
    One thing though I view each ship designed for a different role. The Polaris isn’t meant to stay in a fight. Fire torpedoes and get out. The Perseus is meant as perimeter defense and is strong at a distance. It’s a brawler. The Polaris could be a flag ship of a small fleet having a hanger for repair refuel and rearm.
    PS I have a Perseus .

  • @machoalright
    @machoalright 11 месяцев назад +1

    I have to say, its less of a buggy mess to be honest. I think its a wise choice to look at your own friends/groep what you can man in your ship. and than get he ship you want. So in your case its a good choice. Love the pers as the polaris. And ofcourse the galaxy but for other reasons.. flexibility

  • @austin.t5557
    @austin.t5557 11 месяцев назад +3

    I Promiss you the Polaris is going to be massive. Honestly when you look at whats on paper, I think the size is underestimated, CIG even said they had to blow it up a little bit to fit all the components in. I down graded from a Polaris to a Galaxy and Andromida because yea the crew size, and its 100% combat focused.But its going to be a deadly ship for sure. There some things that need to be pointed out that make the Polaris a little bit of another class of ship all together. things like the latest demo of the Polaris shows it hanger having a Scorpius in it, that's a lot of support fire, also the Polaris has a prison Cells, and a medical wing.
    Will note, the Polaris had a estimated crew size of 18 for the longest, so I really don't know how much smaller this will be when compared to a Idris.
    The Persues for sure, is the better small crew ship. Now that's not to say the Perseus doesn't have some issues that could be a deal breaker. The issue a lot of Perseus owners have is the small arms on the ship don't cover enough to protect the ship from large torps, especially on its naked underbelly.

    • @Gaigebacca
      @Gaigebacca 11 месяцев назад

      The Perseus is small enough, that it should be able to out-maneuver the larger size torps. It is smaller in length than a Carrack. Now, it might grow some, but still... I think the biggest concern torp wise for the Perseus will be size 6 and below, ones that are small enough to be more nimble and fast. So a Harbinger, or a Tali could be a major pain to a Perseus. But one-on-one against a Polaris, I think a Perseus wins that fight most of the time.

    • @strmshadow8411
      @strmshadow8411 11 месяцев назад +1

      ​@Gaigebacca Pretty sure it unrealistic to think anything that's not mid to fighter size is gonna dodge torps or missiles lol. Its just gonna have to tank it, just like every other near cap ship.

    • @Gaigebacca
      @Gaigebacca 11 месяцев назад

      @@strmshadow8411 they have actually said otherwise previously. Torps are not missiles. Missiles are relatively low payload with high mobility/agility/speed vs torps being very high payload with low speed/agility. Even from their demo at CitCon, you can see how relatively slow the size 10 torps from the Polaris are to turn and move. All of this is dependent on them staying true with what they have said in the past. Doesn't mean it will be able to out-turn ALL torps, but size 10s, most likely.

    • @strmshadow8411
      @strmshadow8411 11 месяцев назад

      @@Gaigebacca And I agree with everything you said, but if you think the Perseus or any other large ship is gonna be nimble enough to dodge anything, you might be in for a rude awakening. I think once you get near carrack size your dodging on hopes and dreams.
      I think your best bet would be to be fired upon at a weird angle and hope the torp has to correct itself by a large amount, or is fired at an extreme range, other than I'd say your out of luck.

    • @Gaigebacca
      @Gaigebacca 11 месяцев назад +1

      @strmshadow8411 ofcourse engagement distance will have an impact, and I have a Carrack and a Reclaimer, so I know the handling on larger ships is slow, but so will the torps be also. Reality is, we just won't know until they are in game, it's all speculation until then.

  • @StarkillerAce
    @StarkillerAce 11 месяцев назад +1

    i also chose perseus over polaris for many of the same reasons. its designed as more of a brawler, at least thats the way they make it sound, whereas the polaris is meant to be more of a hit and run ship with good defense, again, the way they make it seem. plus visually, i think the perseus looks WAY more aggressive with that shark-style silhouette. i cannot wait to see it come to life.

  • @jrddoubleu514
    @jrddoubleu514 11 месяцев назад

    A much needed 'hot' take.
    I melted my 600i Touring for a perseus when it was revealed, but have had a Polaris for as long as I can remember (the original presale version).
    It'd be nice to see both of these 'soon'(TM).
    I'll reevaluate the 600i Touring and Perseus when they do the rework and the P drops(is flyable can be tested for at least a year so it will have already been fully CIGnerfed and in a relatively accurate and consistent state).
    I expect them all to happen around the same time, but we all know what CIG are like.
    IMO, in the long-run, crews are probably going to be dependent on recruitable NPCs/AI, so I've not really ever put much thought or concern into crew for larger ships. Whilst the verse remains a single system sandbox, crew can be sourced via the playerbase exclusively.
    Once things scale up, I imagine NPC's will be the backbone/norm for most ships, as players simply aren't reliable or capable of comitting to extended relatively mundane, high-responsibility/stakes, extended sessions, en-masse.
    Player crews are the current frame, because that's all players know, and have ever known, and the verse to date, as always been akin to a small paddling pool, not the atlantic or pacific oceans.
    As the verse scales, the size of playable ships we are given access to, will, also, and I'm sure CIG are aware that there will need to be systems and tech in place to facilitate these ships, individually, and in fleets, across the vastness of the larger, proposed, verse.
    These ships aren't going to be able to function effectively, for the long-term, if relying exclusively on human player crews. If you crossed the Atlantic in a battleship, you wouldn't make it a fraction of the way if half your crew kept rag-dolling and/or despawning for extended periods throughout your voyage, because they need to pick up the kids from school, or the wife from work.
    We can just about make it work now, as players, in a single system verse.
    Recruitable NPC crews, will form the backbone of all large ships throughout the verse, simply out of necessity, but that could be a very long way off.

  • @redraptor418
    @redraptor418 11 месяцев назад +1

    I hear you on this subject. The Polaris in my eyes is an ambush type ship and the Perseus is a slugger against capital class ships. Another note is the Polaris is lighter armor compared to the Perseus. I have them both. The Polaris for ambushing cargo ship for pirating and the Perseus for having fun with friends and org members.

  • @LootGoblinArmy
    @LootGoblinArmy 11 месяцев назад +2

    Biggest thing I keep running into with these larger ships is... how will I convince that many people to help me man it with any amount of regularity. The Polaris is cool and all but it'll be WAY easier to convince my friends to go do a Perseus patrol than convince 1/6th of a server's worth of people to be on one ship doing not necessarily exciting work. It's a question of how often would you like to actually use your big shiny? Also the Gunship just looks way cooler imo!

  • @BesteWare
    @BesteWare 11 месяцев назад +1

    I like your content! Greetings from germany! :)
    To add some grain of salt - 14 people is for manning a ship for some hours, but we'll have missions which will take a few days in our lifetime which means you have to organize shifts with other people and have somebody to jump in etc.

  • @Gaigebacca
    @Gaigebacca 11 месяцев назад

    I have a Perseus, and I view it as the rock-paper-scissor to the Capital-Corvette ship dynamic. To me, a Perseus is a Polaris killer, as much as a Polaris is an Idris killer. It should be small enough to out maneuver the Size 10 torps on the Polaris, while still large enough to tank enough of the Polaris' turret fire, to hit back with the 4x S7s and its own arsenal of torpedoes. I also just prefer the aesthetic as sold with the concept of the Perseus, of the classic Navy styling with the decals and angles. I think the ideal role of the Perseus will be as an anti-corvette escort for Cap ships.

  • @ShadowGirl-
    @ShadowGirl- 9 месяцев назад

    One thing that's important for the Perseus is that it has customizable ammo, it may be able to electromagnetically charge the ammo to do extra shield damage instead of penetration, or something designed for disabling, or perhaps extra armor penetration.
    Personally however I see myself as a Polaris captain, with so many options and possibilities open to me. You mention not using it in atmosphere, but I think it's meant for it with the folding wings for control surfaces, and the nice side ramp. Although I can picture myself storing a C8x or C8r in the cargo area, as a nice little shuttle craft, in addition to a Scorpius and 85x up top or maybe a hawk someday for bounty hunting. The capital class radar in the smallest ship still able to do atmospheric flight decently, will be nice for more peaceful exploration trips, although in combat mode it seems to fold these in so it doesn't seem ideal for atmospheric battles (given how master-modes are set to change things). But the Scorpius with it's 4 wings should be amazing with upcoming atmospheric flight changes.
    So it's not only the fact that it has many options/facilities, but the capital class components. I believe far down the road we will be focused on science gameplay where we make/upgrade moduals that slot into ship components, and the components able to use the best/biggest/most moduals will be capital sized components. I just feel like this is the biggest all-rounder ship before you become unwieldy to manage or land anywhere. And when "death of a spaceman" becomes serious, having a hit-run attack style will equate to longer lifespan. The inforunners did a couple videos on how you'd defend a Polaris and how you'd attack it, and in general unless you can really pin it down, it can just run to safety every-time.

  • @captainharlock3998
    @captainharlock3998 11 месяцев назад +3

    I very much liked the video, well worth a new sub!
    I agree about what you say on the crew count, very important. However let's not forget that AI blades and NPC crews will be comming. They are years away yet, but for someone like me who is ready to wait, and play the game for the long run, it is actually worth it to get a ship that is essentially a Carrack on steroid. The only way to make the Polaris better is if it was from Drake.

    • @danny1988221
      @danny1988221 11 месяцев назад +1

      Agreed very much I can't wait its pretty much what a carrack is supposed to be lol.. and im sure they will make different variations of it like they are making now of everything.. kraken first then a polaris variant..

  • @findern2arm62
    @findern2arm62 11 месяцев назад +1

    Agree with the glass area, doesn't matter how you rotate the ship and the shields to avoid damage, if you do a role to one side so the top is now the bottom with the perseus, the polaris is still glass..

  • @tonyjohnson8362
    @tonyjohnson8362 5 месяцев назад +1

    we are on the same page! I have a Perseus! can't wait til its released.

    • @marcuswynn89
      @marcuswynn89  5 месяцев назад

      Let me borrow a dollar so I can get one too 😂

  • @wafflesinsanity
    @wafflesinsanity 11 месяцев назад +1

    One thing that CIG has said in the past is that a single torpedo from the Polaris would effectively cost the same as a Titan. Just take that and consider it for a moment. That's over 700,000 for a single shot from the Polaris. You won't be out there. Just slinging those torpedoes for fun, there will be intense levels of economic consideration for you and your crew every single time you want to take it into a fight.
    On top of that, I see many folks in here talking about how crew will be much less necessary once we have NPCs and AI blades. But I hope they know what those will cost, and that CIG has stated multiple times that those will only "supplement your crew" not replace it.
    AI blades will be very, very resource intensive for your ship. Ship. In fact, many ships don't even maintain the processing power for AI blades. (Things may change in the future, but right now AI blades will be dictated by the 'computer' stat that you find on all ships) and those computers will dictate how many AI blades you can have.
    NPCs will also be incredibly resource intensive, whether they require payout, or have to be maintained through use of food, water, and if you like playing the sims but in space....
    See a lot of people saying that. CIG at some point stated that capital ships will be "soloable" but that is simply not true, newer players should not be given false information. They have said in the past that capital ships will be flyable solo. Meaning you will be able to sit in the pilot seat and fly the ship. You will not be able to fully utilize the capabilities of a capital ship as a solo player without practically a dedicated organization funding your ship alone, or through some sort of intense strategic commercial enterprise within game

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад

      that makes a lot of sense though i cant wait to go out with my perseus crew and clap some solo capital ships

    • @wafflesinsanity
      @wafflesinsanity 11 месяцев назад +1

      ​@@marcuswynn89 ​hell yea brother. Me in a couple of the guys are pretty excited for the day that we see all these solo krakens littering planets being used as bases by pirates because some solo player tried to take it out alone. Lol

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад

      @wafflesinsanity can’t wait for the spectrum posts lol

  • @slikke3794
    @slikke3794 11 месяцев назад

    Very valid point about the bridge placement that I didn't think about.

  • @TheHeliommm
    @TheHeliommm 11 месяцев назад +1

    I just dont think these ships even have a reason to be brought at the moment, without armor; Fighters are the ultimate counter, why bring a polaris when I can bring 10 friends in fighters and get better effect.
    until armor comes in and forces ship variety to be a thing, then theres no point. I hope to see a Rock-paper-scissors mechanic at some point between these corvettes, where the Hammerhead is a No-Fly zone for fighters, but cant fight off the Polaris/perseus and therefore encourages you to bring the perseus to fight the HH, on the flipside, the Perseus maybe is more armored than the polaris, so the polaris is slightly more vulnerable to being boarded/soft killed by fighters, but the polaris can effectively kill the Perseus/HH or something like that, but until armor is in; it's hard to justify bringing anything that big for serious action.

    • @FoRm4t123
      @FoRm4t123 11 месяцев назад +1

      even with armor i think a lot off people are gonna cry on the forums when 30 guys in a Idris will get alpha striked by 40 s5 torpedoes of 20 guys showing up in gladiators trolling.

    • @TheHeliommm
      @TheHeliommm 11 месяцев назад +1

      @@FoRm4t123 thats extreme, but plausible; look at battleships sunk during WW2 like the Yamato, that seems less laughable than 2 gladius gunning it down with S3 lasers. IMO.

    • @TheHeliommm
      @TheHeliommm 11 месяцев назад +1

      @@FoRm4t123 also i feel oddly like the idris is meant to fight bigger fish, and it should be up to a HH to keep it safe from fighters/bombers maybe eventually the HH's guns could even act as AA/CIWS style screens for a fleet, otherwise Idris captains risk getting Torpedo soup for dinner.

    • @FoRm4t123
      @FoRm4t123 11 месяцев назад +1

      yea they need a rework on all missiles/torpedo and turret behavior. how easy can you shoot down a torpedo barrage or evade them, if not the best ship in the game is going to be the eclipse if you take manpower to damage potential. @@TheHeliommm

  • @brandonlt6434
    @brandonlt6434 11 месяцев назад

    The argument always comes down to this for me. I run with a group of 2-5 friends on the game on an average night. That means in theory I could take a Perseus out and have fun with it pretty much any night I please. Now as amazing as the Polaris is, with it's huge crew requirement I see that more as a raid tool. It's the kind of ship that even with proper scheduling and prep might only be a once a week thing. So even with the Perseus being almost as much as a Polaris you still get more bang for your buck.

  • @seanathandanger1650
    @seanathandanger1650 Месяц назад

    All the same reasons is why I went with the Perseus as well. I plan on having a ship for all of the types of gameplay I plan on doing. If my Org needs a heavy hitter to go against a bigger ship, I can pull in the Perseus.

  • @Glorymoon97
    @Glorymoon97 7 месяцев назад

    I have two ships I want to get. The first one, my main ship is an RSI Galaxy, mostly because I know numbers and logistics is my game, and the Galaxy is a versatile ship which can be configured for hauling supplies, and collecting resources on the other end of that spectrum. Not only that, but it can also be used as a hospital ship.
    My other choice is an Idris; a good general purpose ship that can be used for pretty much any role. Need a bullet sponge? Got it. Need an escort carrier? Too easy. Just need a hammer? Lets gooo!

  • @wrextheblind3787
    @wrextheblind3787 11 месяцев назад

    Idk how I can across this channel but I enjoy this style of video

  • @Benjiy93
    @Benjiy93 11 месяцев назад

    I would like to add some criticism from myself and others regarding the Perseus and why I would rather choose the Polaris unless the Perseus is revised:
    - No protection against torpedo ships, as there is only 1 AA turret on top. If you are attacked by 2-3 torpedo bombers you will lose 100%.
    - No guns under the ship, only to the rear. Shooting to the right, left and front is not possible. Only back.
    -The Perseus has a patrol and protection role but has no hangar or space for a sub fighter. How is the Perseus supposed to control someone if you can't leave the ship?
    -Gun turrets or weapons are not customizable or interchangeable. But this might not be a problem here, with customizable ammunition.
    -No infirmary at all

  • @elloco9135
    @elloco9135 6 месяцев назад +1

    Have been in the same situation and haven`t found a final solution between Polaris vs Perseus yet. Im gonna wait and see what other ships that size will come in the future.

  • @Mike5Brown
    @Mike5Brown 11 месяцев назад

    Yeah crew sizes are going to become very important and the low crew requirement is one of the things I really like about the Perseus.
    Although, I kinda feel like CIG needs to just accept the fact that military ships will alway require huge crew complements and basically double it for every combat ship. They need AI crew up and running and also a good way for players to act as officers for them.

  • @ro0140
    @ro0140 11 месяцев назад

    I have all the mentioned ships Perseus, Polaris and the Idris.
    So I like to think I'm not biased but we all knows that is not true nobody no matter how much you claim to be not bias.
    Now I don't know how these ships wil preform until they are in-game that's why I have pledged for all of them. We don't know a lot of things about game play with players, npc's, bed amount, etc.
    If the Idris really need like 30 to 75 people to operate it will be a ship we don't take out unless the Org wants to field one somewhere for some sort of purpose.
    Now Chris Roberts once told us that the big glaslike panels on ships are specially grown crystal that are for all purposes ingame indestructible but only for bigger ships and bigger panels, this does not count for smaller fighter cockpits. This answer came after the community asked the following question about boarding and the difficulty on breaching ships through the hull or by hacking doors that might lead into a direct fire fight and if they couldn't just blow out and just shoot the big glas windows.
    So that big cockpit in front of the Polaris might be the only indestructible object on the ship ;)
    Anyway CIG and Chris choices change a lot if the technology is available and it makes sense to implement it to give an example Chris once told us that there will not be grav boots and gloves for outspace so you can walk on the hull of ships. We have seen grav gloves and a character crawling across the hull of a ship in space so...
    Another thing I would like to add is that
    The Perseus is slow mainly because it is very heavily armored.
    The Polaris is very fast and has almost no armor so the Polaris has not staying power.
    The Perseus Size 7 turrets are slow to turn make them useless against fighters.
    The Polaris Size 10 torpedoes are slow and armored so probably only effective towards Capital Ships.
    The Perseus has no medical bay or ship hangar.
    The Polaris has a medical bay and a ship hangar.
    Both the Perseus and the Polaris have the possibility to take a ground vehicle for incursions, fire support and transport of troops.
    I think the game shows us today, How future missions will change from space to ground and back again.
    I personally would sooner take the Anvil Carrack than the Perseus as a daily driver with a small group of friends and if the groups grows on certain day's and we have more bodies walking around I might take the Polaris out.
    Again all things might change with what we know now and when the ships get released.
    I might melt a ship or two if the gameplay is not there for me and my friend to enjoy.
    ---
    For anyone if you do not have one of both of the ships and you want to buy them, but think the price is too high at the moment try to pick up a cheap CCU to lock in the price of the ship before it comes out the prices are only going up. Also just to put it out their for people who do not understand it CCU stand for Cross Chassis Upgrade so you can upgrade one ship type to another. these can be bought separately and often with a discount so it safes you money. Also ships above 1000 dollars cannot be CCU'ed towards you have to buy them as is and every ship above 1000 dollar has automatically LTI or Life Time Insurance.
    Ships below 1000 dollars do not get LTI but can be upgraded to LTI from a LTI token. A LTI token is a cheap ship you buy that has LTI on it if you upgrade that ships with a CCU to another ship the LTI will transfer so your new ship will have LTI.
    There are a lot of good guides on RUclips on this.

  • @arrclyde4325
    @arrclyde4325 11 месяцев назад

    Very good critical thinking. Crew size will be a thing. But as said before: max crew is max crew. You need a bed for logout for each crewmember. Also is the life support designed for max crew.
    Little thing though: CIG has made it clear from very early on that cockpit glass is not a weak point and is as robust as steel.

  • @nazaxprime
    @nazaxprime 6 месяцев назад

    Independence is valuable and the operations cost of larger ships will be pretty prohibitive if not backed by the estimated crew compliments.
    I'm definitely interested in operating a Polaris, but realistically, given my IRL schedule, running one EFFECTIVELY would likely be an insurmountable challenge.
    These larger ships will be serious bridge commander simulation commitments.
    Theres so much more to the game, and not too many go deep into games like that such as Pulsar, or Bridge Commander/etc...
    Finding a pickup crew, even in SC, is going to be difficult if you want to have anyone that understands the vessel, mission, etc...
    A crew is a unit and takes time and relationship to run well.
    This can not be overstated.
    And remember, if its a 14 man crew, you also need a B team when your crew has to go offline.
    Rust is a perfect example of what we should expect things to look like when this game really hits the broader community of gamers.
    It's exciting, but seeing it in action is going to be terrifyingly awesome.

  • @SCTimbal
    @SCTimbal 11 месяцев назад +1

    "It's got the 28 size 10 rods from the Lord Christ Roberts himself."
    I died. 😂

  • @Smok32049
    @Smok32049 11 месяцев назад

    I think there is an argument for both ships, the Perseus is designed to fight hammerhead size ships and below, the Polaris is designed to fight Capital ships and will be able to defend itself against anything smaller than it.
    I would think the Polaris would offer more in the way of money making ability being able to go after bigger targets and therefore would make it easier to gather the funds to buy a perseus than it would be the other way around.
    Personally if I could afford it I would have both

  • @SeraphimSimu
    @SeraphimSimu 11 месяцев назад +2

    I cant even imagine having enough people to man either of those ships lol. Always been solo, but I can't wait for multicrew gameplay. I will never be leaving the engine bays once I be an engineer.

  • @kay31095
    @kay31095 8 месяцев назад +1

    i feel like your point is very valid, but when they add AI crew that big "14 man" number becomes a lot smaller

  • @hbutler2
    @hbutler2 11 месяцев назад

    I like both, but i finally came to the conclusion that the Polaris is a bit better because it is more well rounded. I see the polaris as being better at pushing enemies off a desired spot while the perseus is going to be a hold position against attacks.
    The hangar, med bay, armory, 4x cargo are among the things that will draw more players to join you.
    I like that the perseus will require less help, but it has less flexibility. In the future A.I. crew will help offset the crew requirement a bit. And i think finding a rando to man a gun for the initial engagement, but let him/her switch to their gladius after big targets are down can entice help. A medical person can man the guns until his help is needed. And the brig will allow bounties and the cargo will allow for real pillaging.
    If armor ends up being extra important or the perseus sneaks in some additional size and/or features the balance can definitely swing back for me though.
    I don't think people will have trouble manning either. I like them both better than the hammerhead and getting 10-15 people on an idris starts to add to sound like real work managing people and schedules. Getting an org together with a polaris and a perseus sounds like more fun.

  • @evobsm2328
    @evobsm2328 11 месяцев назад

    Polaris is like the perfect patrol ship. It has a fighter bay. Bigass torpedoes and enough turrets to keep most fighters at bay. The best allround ship BUT. For smaller orgs. A hammerhead or perseus is the perfect ship. And the perseus even more so since it has less crew requirements but more than enough firepower to make up for the lack of crew. I can deffinitly see smaller orgs work togheter or even work with bigger orgs who own idrises and such.

  • @bloodstoneoperator5372
    @bloodstoneoperator5372 11 месяцев назад

    I’m in the same boat as you. I’m glad the Polaris is in the works, look forward to seeing it. But I doubt I’ll ever be able to crew it, and would enjoy tuning on other capital ships more.

  • @stinkratgaming
    @stinkratgaming 11 месяцев назад

    I really like everything about the polaris on paper/in my imagination. Having full crew amenities including a tier 2 medbay, a ship hangar that can repair and refuel escort fighters, decent cargo (can theoretically hold fuel, ammo,spare parts etc.) all sounds great and like you could have a nearly self sufficient ship with the armament to put up a good fight against most threats. The reality check though, is how hard to reliably crew it would be, and how expensive it likely would be to maintain a capital ship. Who knows if it would even be profitable to run capital ships? What circumstances would they make the most sense to use? Hard to know when a lot of the gameplay mechanics and ships that these extra large ships are supposed to fight are not in the game yet. I hope CIG has an actual plan and has actually thought about this stuff.

  • @dereksherwood3794
    @dereksherwood3794 11 месяцев назад

    In re: command center glass. I forget where, but way back when, King Roberts the Warden of the North Star, clarified that cockpits and windows aren't glass, just transparent metal of the same strength as the rest of the ship. So, the material isn't weaker. But it IS an easy visual bullseye for enemy gunners to target the command crew. It really should have an armored visor like the Carrack.

    • @philipp1716
      @philipp1716 11 месяцев назад

      Would be nice if u can just put another Metal layer above with displays

    • @nubbinzawyer
      @nubbinzawyer 11 месяцев назад

      I remember hearing this too. The reason the material isn't used in more of the ships is because the transparent metal is more expensive...

  • @redslate
    @redslate 11 месяцев назад +1

    Polaris has the most utility of any combat ship currently planned, but it requires a crew commensurate to a small Capital Ship.
    Perseus is perhaps the best combat force-multiplier. It can be fully crewed by three people (bladed).

  • @JimCook
    @JimCook 11 месяцев назад

    I already have a Polaris, this IAE I'll be picking up a Perseus because they really do have different mission parameters. I can pretty easily get a Perseus manned up but full manning for a Polaris without scavenging warm bodies from the server could be a bit more challenging. That and I love the big ships.

  • @ricky6608
    @ricky6608 11 месяцев назад +2

    The ‘glass’ is actually the strongest and most expensive part of the hull - its transparent adamantium

    • @geronimo5537
      @geronimo5537 4 месяца назад

      robertium

    • @ricky6608
      @ricky6608 4 месяца назад

      @@geronimo5537 it’s Copium alloy

    • @marcuswynn89
      @marcuswynn89  4 месяца назад

      @ricky6608 that’s a good one

  • @davidconnor-rn2br
    @davidconnor-rn2br 7 месяцев назад +1

    I got the Polaris But have My own Reasons .. And i can Always have both so that the beauty of it , I prefer a Polaris at the moment because I'm not necessarily a Combat guy , i like having a million HP and Capital shields and a real deterrent to being attacked , and staying power if a am . the Polaris to me is like a super Carrack but maybe just more refined , i have the odyssey as well , and almost passed on the Polaris , but i think the Polaris has allot of the same positive attributes as the odyssey , but might end up being a better long range super cruiser and over all safer ship to be on, time will tell where i end up in the future but I'm liking all the options so far , i don't think its a mistake for you to choose the Perseus , you have your reasons and probably is the ship that will give you the game play loop you are looking for

    • @marcuswynn89
      @marcuswynn89  7 месяцев назад

      Deep pockets don’t rub it in

  • @zerez3830
    @zerez3830 11 месяцев назад

    Hey Marcus, I thought the same thing after the watched the ship game play. I thought that it has low crew count, componants should be close together, based on the layout, if I remember correctly,. This means less time running around to fix or put out fires and this means you will stay in the fight or have a higher chance to escape. The other thing that came to my mind after watching the group gameplay is that even if I only have 50SCU of cargo. I could fill it up with 25-30SCU of expensive goods (eg. diamonds) and use it as my daily runner ship. This ship is expensive!!!, however if you or anyone else can pick it up for a cheap price, for what it can do, I think it is undervalued (Gameplay and function wise). I would also like to say that CIG said, if I remember it that this ship is very/extremely well armored as this was ship made in the era where shield tech did not excist and it's only defense against weapons was armor. So once armor becomes a thing and the game become more complete, this ship will shine more.

  • @4syates
    @4syates 11 месяцев назад +2

    I love the Perseus. I assume that in day to day play it will be more fun to have a ship with big guns. Not sure how often you will need those big torpedoes.

  • @kristoffernordlund8392
    @kristoffernordlund8392 11 месяцев назад

    I like this, its nice to hear speculation on ships at times. Its been a long time since I enjoy it. I think CR have said that glass ain't a weak point its translucent metal, though it was so long since I've heard it, I could be wrong. Anyway translucent material can be more enduring then alloys, it depends on how its created. Carbon is a hell of a material as an example. Still I can see why someone prefer a to bridge, toward a front bridge, a top bridge is good for a assessment of the ships hull, a front bridge might add some focus to hunting a prey. For me its not an either or, its when to use what. From your point I think you have done the right choice. As I see it, the polaris is a moving forward base, and perseus is a patrol ship. When it comes to combat I think the Perseus is a ship you stay in combat with, while the polaris tries to get away from combat after dropping its torpedos, The polaris is more versatile then the perseus but it requires more resources, while the perseus is more purpose built for combat. The problem with the perseus as I see it is the slow speed, and lack of point defence, 2 dedicated turrets for that feels a bit little for its size, and makes the side vulnerable for pinching maneuvers and ambushes. ofcourse this is just speculations of the ships, as none of them are in.

  • @kryllykomar6851
    @kryllykomar6851 8 месяцев назад

    I feel I should tell you that the glass on these ships most likely is an alloy. They've got transparent aluminum, it's an aluminum alloy compressed into a crystalline structure that is as strong as NY other metal and as crystal clear as glass.
    But... I still wouldn't put it on the nose of the ship, that's the one spot that gets struck more than any other.

  • @tomtato0815
    @tomtato0815 11 месяцев назад

    Ccu from a cheap bmm,if you get one. I also love the persus for it's relative small crew size. It probanly fits in a big fleet, but also with fighter escort as a main ship for ERTs and sutch things. I hope the armor will negate some insta deaths against big torps to some degree. Also the big point for the perseus is the changable ammunitions types

  • @The_Opinion_of_Matt
    @The_Opinion_of_Matt 11 месяцев назад

    A Polaris, Persus, and Hammerhead would make a formidable hunting party. Throw a Scorpius or Hurricane in the Polaris' hangar and a flight of Vanguards as a fighter screen and call it done.

  • @mattp1337
    @mattp1337 9 месяцев назад

    There will be a lot of undercrewed ships of every type out in the 'verse, even once we have NPCs and blades available. And this will be more true the bigger the ship. It will require effort and organization to deploy a big ship and have it be effective. And for anyone tempted to own a big ship, let alone the biggest and baddest, they have to weigh that against what they're getting into. Large/capital ships are like puppies: don't get one unless you're willing to take on the commitment.

  • @jt4185
    @jt4185 11 месяцев назад +2

    I can’t imagine getting a big group together on one ship when I could get a big group together with several ships. I assume that will change with engineering, but who knows? Nice breakdown though.

  • @Risbruh
    @Risbruh 11 месяцев назад

    True a lot of people buy these huge ships without thinking of the crew size needed to be able to effectively run it. I guess the people who do so are buying it just to add to their personal collection.

  • @TheElcentralen
    @TheElcentralen 3 месяца назад

    Persius guns from what cig said so far can't be swapped. Ammunition if it will be a thing would be able to change from like Armor piercing to explosion, etc, if that gets to be a thing. I do own a persius, and i am in the group that believes npc crw will be good enough but also. If npc will suck how many friends will you get into firing torpedoes inside a cargo room vs. sit in a dual size 7 cannon.

  • @Unit-ro6km
    @Unit-ro6km 11 месяцев назад +1

    I love the Polaris and the Perseus, but not having a sickbay on the Perseus, is a deal breaker for me, and I am really into having a hangar too.

  • @ezarhon1002
    @ezarhon1002 11 месяцев назад

    Fair point mate. Size is detrimental for a small crew, or solo play.

  • @TheIamfrustrated
    @TheIamfrustrated 10 месяцев назад

    I choose Polaris specifically because I have an unhealthy fascination with slinging torpedoes on to foreheads deserving of such attention. I understand where you’re coming from with that.
    Regarding crew numbers, another point for the Perseus here. I recall watching a lecture by a retired USN Admiral who was heavily involved with the design of the Ford Class Carriers. He made a point that you could get carried away with cutting down crew numbers and that presented problems with fire fighting and damage control so even if you could operate the ship with minimal crew I doubt you’d actually want to.

  • @eugenejackson1358
    @eugenejackson1358 11 месяцев назад

    There is no glass on the ships. It is translucent steel... or so they have explained. Though I am sure it doesn't count as armor, I am not sure about that. I totally agree with your selection.

  • @RobertP-zk8vh
    @RobertP-zk8vh 11 месяцев назад +6

    the percy is not a solo ship it must be in a fleet with support ships

    • @Biggiejohn
      @Biggiejohn 11 месяцев назад +2

      With this statement in mind you would then in fact be better off in a Perseus with 8 other light/medium/heavy fighters on your flanks than just crewing a polaris.

  • @deubie0211
    @deubie0211 11 месяцев назад +1

    I've picked up the polaris for my box running missions.

  • @The_Opinion_of_Matt
    @The_Opinion_of_Matt 11 месяцев назад

    According to official game lore the "glass" used in ships isn't glass like we have today. It is instead a transparent diamond laminate that is stronger than steel or whatever metal that is used for the hull. "Great, why not make the whole ship out of it?" you say. The tranparent diamond laminate is extremely expensive. Not a problem for rich boy Origin enjoyers. All other ship makers use a lot less of it.

  • @grahamgerling3033
    @grahamgerling3033 11 месяцев назад +1

    went with perseus for the same reasons. big guns with no ammo restrictions and less crew req'd. I also figure that hiring NPCs someday will be much more straightforward when all I really need them to do is man a turret in a bigger fleet battle
    ... still bought a CCU up jic though, lol

  • @koopakinkreet
    @koopakinkreet 11 месяцев назад

    I totally agree with the crew size. People have no idea how hard getting 13 to people together in a fight will be.
    I also don't like ships that are 1/3 hanger for a single fighter
    You could mount 2 size 7 guns where that hanger is with another 100 cargo but instead you get to bring a single gladius...

  • @kaisersolo76
    @kaisersolo76 11 месяцев назад +1

    Pereus all the way man. I have one upgrade from a AMD starter pack . Yes I upgrade that expensive AMD skin but that was years ago. Any way the perseus is the one for mem. its a gun boat that should be able to patrol on its own. less crew requirement and a more immediate impact on the battlefield. Its a behave ship, makes those near it behave or they will get the full wriath of those four BIG guns. I would love the bottom entrace to allow support shipsto enter. porobannly won't happen. regardless its easier to captain a crew of six. I think the pursue needs to up its defensive anti fighter guns or add another turret.

  • @Spork82
    @Spork82 11 месяцев назад

    Great points. I see the Polaris as a very big target and agree about being at a disadvantage when out of torps. I look at having laser vs ballistics the same way. If you're out of ammo, you may be out of options. I also agree with crew size. I know I can count on 5 other players and am in sync well with them. 15 other players is really stretching it on being able to work well and understand each other or anticipate direction etc. I've been in the Percy camp for all reasons listed. I also see the Percy as much more maneuverable than the Polaris.

  • @scottgust9709
    @scottgust9709 9 месяцев назад

    I love both these ships...CIG knows that players want to fly their large (and expensive backer purchased) ships solo...buy the time we get the larger ships we will have NPC crew, we have blades coming soon and with server meshing will come NPC crew.

  • @walther007
    @walther007 9 месяцев назад

    Before I start watching the vid....I agree with you due to the unseen costs of running the Polaris. Torps alone could cost a million per shot which is why I bought the Perseus. Now, to watch the vid. It is odd they classify the Perseus as a Frigate now when the original concept had it as a Heavy Gunship on RSI.
    After the video reaction: First off, I don't see these as Capital sized ships. They may be Capital in terms of a Player's fleet but in a military fleet, a Capital sized ship is the largest or lead in a given fleet. So an Idris...which is a Frigate would be Sub-Capital and even the Javelin as it's only a Destroyer.... The Bengal however and its now known sister ships which are Cruisers and perhaps even Heavy Cruiser variants as seen in the recent SQ42 video and would thusly be their Capital Class vessels. (Both Cruisers and Heavy Cruisers/Battle Cruisers were mentioned in the original fundraising goals.)
    Regarding the Hanger issue, I wouldn't look at the Polaris as needing a fighter in the bay. Perhaps you want a scout ship like a Terrapin or just for a small cargo ship. Many other uses than just one fighter.
    The Perseus is akin to the Ares series...although their weapons aren't fully matched to their level currently, they are size 7's as well. CiG has stated before it will take a wing of Ares fighters to disable...."disable" an Idris. So the same would apply to the Perseus. The fire a Perseus can bring to bear is equal to 4 Ares.

  • @Damiv
    @Damiv 6 месяцев назад +1

    I had a Polaris and downgraded to the Perseus. Factors I considered were: bridge placement, crew requirements, operating costs, versatility, practicality. Given what we have seen of the game and mission structure so far, a solo player like myself will get far more use out of the Perseus than the Polaris.

  • @SamLowry_DZ-015
    @SamLowry_DZ-015 11 месяцев назад +1

    Either would be fun, but crew is a serious consideration, agreed.

  • @durrem
    @durrem 11 месяцев назад +1

    Perseus is designed for ramming Hammerheads! Full speed ahead! Let's go Baby!

    • @marcuswynn89
      @marcuswynn89  11 месяцев назад

      Perseus gonna smoke a hammerhead

  • @chillcago
    @chillcago 10 месяцев назад

    Great comparison here! Based on what you said it seems like the Perseus is for you. I have a Perseus and a Polaris. I think they fit different roles. Polaris is a both a capital ship AND support ship, a mobile base. Perseus requires a fleet. One is a go fight and return the other is a go fight and keep fighting until there's nothing left. You have the exact circumstances to need a perseus I respect it.

  • @rowdyverboven9286
    @rowdyverboven9286 11 месяцев назад +2

    lets get then both

  • @thefarmgames
    @thefarmgames 11 месяцев назад

    Hey man, just wanted to say, I love your videos man. Love your comparisons. Great stuff.

  • @ThaFiggyPudding
    @ThaFiggyPudding 11 месяцев назад

    Great video. I'm really excited about both these ships, but I agree that we need the supporting game loops and an easier way to crew up before it makes sense for most people.