Overall a good video but I do have a slight nitpick about the comment at 21:56. They can't really go back and forth passing priority all day. There's a strict set of rules on how priority is handled and I'll explain it here for those not in the know. There's 3 steps in exiting a phase where you have effects that you must resolve. You start at step 1 and every time a player passes you go to the next step. (The "opponent" in this case, means the non-turn player) Step 1: The gamestate is open. The turn player can activate or resolve any optional or mandatory effect or can pass priority. Step 2: The opponent can activate or resolve any optional or mandatory effect or can pass priority. Step 3: One of the following 3 depending who has mandatory effects to activate or resolve: >If only the turn player or both players have mandatory effect to activate or resolve the turn player is forced to activate or resolve an effect*. >If only the opponent has has a mandatory effect to activate or resolve then the opponent is forced to activate or resolve an effect*. >If neither player has a mandatory effect to activate or resolve the phase (and turn in this case) ends. (* = doesn't need to be a mandatory one, just needs to advance the game-state.) I've chosen to omit some irrelevant stuff regarding chaining/quick effects focusing only on when players are allowed to do stuff but for anything not mentioned you resolve it normally and when you return to an open game state you go back to step 1. Hope this helps.
Was super fun, actually got 10/10 just returning to the Game after 13 years. Probably helped I watched a lot of ruling Videos in the past 2 days for branded :)
In the last one you can also active mirrorjade again, to banish the little knight for good, also if your opponent removes that mirrorjade, can still trigger its raigeki effect
This is correct and I'll add on just in case anyone is curious reading this: S:P Little Knight's effect does not banish the targets to then resummon them back on endphase. What it does instead is banish them UNTIL the endphase, meaning that Mirrorjade is still considered to be Fusion summoned from the Extra Deck when it returns from S:P effect, rather than special summoned back to the field like with Quem or Ad Libitum reborn effects
@@YamiElut What happens with cosmic Blazar I want to know, can they force me to play all my effects first and then return cosmic blazar or there is any kind of priority based on spell speed ? For example u cant say 'priority lubellion'
@@YamiElut How return works in terms of resolving effects? I know cosmic blazan can negate everything if u cant chain! I think is similar of what u said about littles knight, but I want to confirm
@@AlexAnastaso Cosmic Blazar's return is essentially the same as S:P's. So the ordering will depend on who turn player is and then its a matter of choosing which order you want to resolve end phase effects when you have priority. Keep in mind that if the turn player resolves an effect in the end phase priority stays with them after the fact, and they can choose to resolve another effect OR pass to their opponent to resolve one effect. Opponent can choose to resolve one effect or simply pass priority back to the turn player if the turn player still has things they need to resolve. Does that help?
@@YamiElut I mean, I am a Branded player. It's my favorite deck of all time. And even I could learn something. Especially Branded Lost is kinda tricky. At locals, where many people don't really interrupt so much, at some point one gets used to just use it as a combo piece and search with it
great video. learned a whole lot. If you do more of these, I'd recommend adding the card effects in question to the side somewhere, as the hardest part of this was remembering the exact wording of the cards as you counted down.
... what I'm wondering is, in question 2, why the opponent wouldn't use the 2nd imperm on cartesia, stopping the summon of granguignol and preventing aluber's dodging of imperm?
That would be a more correct play with two imperm but not what I am intending to show lol. You can consider the second imperm to be a single imperm that was chained to a greedy cartesia effect as well (cl1 aluber/lubellion/etc, cl2 cartesia after no opponent response initially, then cl3 imperm target aluber/lubellion/etc to call the bluff)
Why does the Aluber still resolve even if it is not on the field? I tried to explain this to another guy, but he kept arguing with me. What would be the best way to explain
@@EloffMusketeer the short answer is that cards being destroyed or removed is not the same as negating them (like the classic "MST doesnt negate" thing). The only cards that must stay on the field to properly resolve their effects are cards like field spells, and continuous spells/traps, unless the specific card says it NEEDS to be on field to resolve something properly (something like Vanquish Soul Razen's monster pop effect must stay on field at resolution in order to destroy monsters in the column, because if Razen is removed it is no longer in a column to pop monsters at when the effect resolves)
No, Mirrorjade being attached as xyz material will not trigger him. Even if he was detached from an opponent's xyz monster Mirrorjade will not trigger because it is not under its owner's control leaving the field. Xyz materials in general are not considered to be "on the field". In a similar way detaching Bystial Druiswurm from an xyz monster will not trigger Druiswurm in the graveyard
I have a question: when you activate mirrojade and the opp. Chains s.p little night to banish both, mirrojade an s.p herself. Then in the ep when both comes back, can you activate mirrojade a second time that turn? So will it be a "new copy"?
Depends on the card negating Albaz. If it negates the effect (imperm, veiler, Bystial Dis Pater, Number 90, etc) then Albaz can be negated under Branded Lost. If it negates the activation (Red Eyes Dark Dragoon, Baronne de Fleur, Apollousa, etc) then Albaz will resolve regardless under Branded Lost.
@@davidecrocetta1999 no, because the wording on those is different. Rather than "unaffected by activated effects" specifically like PEP, the raidraptor towers are written "unaffected by other cards' effects"
The short version is that Mirrorjade's effect does not resolve when it activates. If that were the case PEP would be immune to it. But since it resolves later in the end phase and does not start a chain in the end phase, it is not considered an "activated" effect anymore and is considered an effect that already activated and partially resolved. If it started a chain and fully resolved immediately PEP would be immune, but it does neither of those two things
@@AnimeRecksYou its definitely weird to think about if the concept is new to you I agree, and yes the ruling is exactly the same for Noir if you are able to pull it off
To add on to this, “unaffected by activated effects” protection will not get you around Mirrorjade. However, unaffected by all effects (some variation of “unaffected by your opponent’s effects” or “unaffected by other card effects”), protection will protect from Mirrojade, because this protection doesn’t care about when the effect applies. It only cares about if it’s an effect that is applying, lingering or otherwise
@Mizzle200 I assume you mean Fusion Duplication? Fusion Duplication says "Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated." Shaddoll Fusion is a Normal Spell and has "Fusion" in its name, so it meets the criteria. The thing that might trip you up is that you need to make sure that Shaddoll Fusion is still in the GY at resolution, as Fusion Duplication says "Then", so A has to happen in order for B to happen, and they happen in sequence.
If Mirrorjade is destroyed by card effect then yes Dis Pater can negate it given it has a banished opponent card to shuffle back. If Mirrorjade was destroyed by battle then it occurs during the damage step, meaning Dis Pater will not be able to negate it since Dis Pater negates the monster's effect, not the activation.
You have to negate it when it activates in the GY, like Destroyer Phoenix Enforcer. Once it resolves in the GY, then its too late and cant do anything about it.
Bystial Dis Pater States it negates the "activated effect"... does that mean it negates the ACTIVATION or the EFFECT? I'm a bit confused by the wording
Overall a good video but I do have a slight nitpick about the comment at 21:56.
They can't really go back and forth passing priority all day.
There's a strict set of rules on how priority is handled and I'll explain it here for those not in the know.
There's 3 steps in exiting a phase where you have effects that you must resolve. You start at step 1 and every time a player passes you go to the next step. (The "opponent" in this case, means the non-turn player)
Step 1: The gamestate is open. The turn player can activate or resolve any optional or mandatory effect or can pass priority.
Step 2: The opponent can activate or resolve any optional or mandatory effect or can pass priority.
Step 3: One of the following 3 depending who has mandatory effects to activate or resolve:
>If only the turn player or both players have mandatory effect to activate or resolve the turn player is forced to activate or resolve an effect*.
>If only the opponent has has a mandatory effect to activate or resolve then the opponent is forced to activate or resolve an effect*.
>If neither player has a mandatory effect to activate or resolve the phase (and turn in this case) ends.
(* = doesn't need to be a mandatory one, just needs to advance the game-state.)
I've chosen to omit some irrelevant stuff regarding chaining/quick effects focusing only on when players are allowed to do stuff but for anything not mentioned you resolve it normally and when you return to an open game state you go back to step 1.
Hope this helps.
Appreciate that, thank you
Was super fun, actually got 10/10 just returning to the Game after 13 years. Probably helped I watched a lot of ruling Videos in the past 2 days for branded :)
I never knew that Q4 will work that way. Thank you so much.
In the last one you can also active mirrorjade again, to banish the little knight for good, also if your opponent removes that mirrorjade, can still trigger its raigeki effect
This is correct and I'll add on just in case anyone is curious reading this:
S:P Little Knight's effect does not banish the targets to then resummon them back on endphase. What it does instead is banish them UNTIL the endphase, meaning that Mirrorjade is still considered to be Fusion summoned from the Extra Deck when it returns from S:P effect, rather than special summoned back to the field like with Quem or Ad Libitum reborn effects
@@YamiElut What happens with cosmic Blazar I want to know, can they force me to play all my effects first and then return cosmic blazar or there is any kind of priority based on spell speed ? For example u cant say 'priority lubellion'
@@YamiElut How return works in terms of resolving effects? I know cosmic blazan can negate everything if u cant chain! I think is similar of what u said about littles knight, but I want to confirm
@@AlexAnastaso Cosmic Blazar's return is essentially the same as S:P's. So the ordering will depend on who turn player is and then its a matter of choosing which order you want to resolve end phase effects when you have priority. Keep in mind that if the turn player resolves an effect in the end phase priority stays with them after the fact, and they can choose to resolve another effect OR pass to their opponent to resolve one effect. Opponent can choose to resolve one effect or simply pass priority back to the turn player if the turn player still has things they need to resolve. Does that help?
Q4 aluber dont search, eclipse are in the imperm column :D haha, good job, i like so much your videos
I got 7 out 10 correct. I definitely learned a lot. Especially the details and reasoning. Thank you very much for this video.
Glad you enjoyed it!
@@YamiElut I mean, I am a Branded player. It's my favorite deck of all time. And even I could learn something. Especially Branded Lost is kinda tricky. At locals, where many people don't really interrupt so much, at some point one gets used to just use it as a combo piece and search with it
great video! you should get much more support for explaining that great!
great video. learned a whole lot. If you do more of these, I'd recommend adding the card effects in question to the side somewhere, as the hardest part of this was remembering the exact wording of the cards as you counted down.
9/10. Didn't know about Book of Eclipse. I've never played the card so the interaction hasn't come up, haha.
This was MAD helpful man
"swordsoul players getting rekt in this video", ya love to see it lol
Its lore accurate
Very helpful, thank you!
13:38 why would lubellion "die on the field"
Do you mean it's effect would be negated? I interpreted "Die on the field" as it would get destroyed
@@EloffMusketeer lubellion is negated, was just an expression. Sorry for possible confusion lol
... what I'm wondering is, in question 2, why the opponent wouldn't use the 2nd imperm on cartesia, stopping the summon of granguignol and preventing aluber's dodging of imperm?
That would be a more correct play with two imperm but not what I am intending to show lol. You can consider the second imperm to be a single imperm that was chained to a greedy cartesia effect as well (cl1 aluber/lubellion/etc, cl2 cartesia after no opponent response initially, then cl3 imperm target aluber/lubellion/etc to call the bluff)
Imperm player had tunnel vision and was focused on stopping Aluber no matter what 😅
Maybe they really wanted to cut the turn player off of BF.
I would of banished the SP after it came back and have an additional end phase effect go off 😂
Why does the Aluber still resolve even if it is not on the field? I tried to explain this to another guy, but he kept arguing with me. What would be the best way to explain
@@EloffMusketeer the short answer is that cards being destroyed or removed is not the same as negating them (like the classic "MST doesnt negate" thing). The only cards that must stay on the field to properly resolve their effects are cards like field spells, and continuous spells/traps, unless the specific card says it NEEDS to be on field to resolve something properly (something like Vanquish Soul Razen's monster pop effect must stay on field at resolution in order to destroy monsters in the column, because if Razen is removed it is no longer in a column to pop monsters at when the effect resolves)
If mirrorjade is attached to your opponent’s xyz , does that count as him leaving the field therefore able to nuke the field?
No, Mirrorjade being attached as xyz material will not trigger him. Even if he was detached from an opponent's xyz monster Mirrorjade will not trigger because it is not under its owner's control leaving the field. Xyz materials in general are not considered to be "on the field". In a similar way detaching Bystial Druiswurm from an xyz monster will not trigger Druiswurm in the graveyard
@@YamiElut thank you!
It's like the old sangan/tour guide situation
I have a question: when you activate mirrojade and the opp. Chains s.p little night to banish both, mirrojade an s.p herself. Then in the ep when both comes back, can you activate mirrojade a second time that turn? So will it be a "new copy"?
Correct
What about using despia comedy it pay pass imperm targeting any despia and fusion monsters
What happens if branded lost is on the field and you summon fallen of Albaz then activate effect to fusion with opponents cards, can it be negated?
Depends on the card negating Albaz. If it negates the effect (imperm, veiler, Bystial Dis Pater, Number 90, etc) then Albaz can be negated under Branded Lost. If it negates the activation (Red Eyes Dark Dragoon, Baronne de Fleur, Apollousa, etc) then Albaz will resolve regardless under Branded Lost.
Q4 im not sure that scenario is pretty weird
Would the raigeki from mirrorjade work with monsters like the raidraptors towers?
@@davidecrocetta1999 no, because the wording on those is different. Rather than "unaffected by activated effects" specifically like PEP, the raidraptor towers are written "unaffected by other cards' effects"
Wait so you can proc mirrorjade if it’s destroyed by battle?
Yes
i dont understand how PEP dies if mirrorjade activated in the battle phase?
The short version is that Mirrorjade's effect does not resolve when it activates. If that were the case PEP would be immune to it. But since it resolves later in the end phase and does not start a chain in the end phase, it is not considered an "activated" effect anymore and is considered an effect that already activated and partially resolved. If it started a chain and fully resolved immediately PEP would be immune, but it does neither of those two things
@@YamiElut wow i had no clue that seems overly complicated. would that also apply to expurrely noir with 5 material?
@@AnimeRecksYou its definitely weird to think about if the concept is new to you I agree, and yes the ruling is exactly the same for Noir if you are able to pull it off
To add on to this, “unaffected by activated effects” protection will not get you around Mirrorjade.
However, unaffected by all effects (some variation of “unaffected by your opponent’s effects” or “unaffected by other card effects”), protection will protect from Mirrojade, because this protection doesn’t care about when the effect applies. It only cares about if it’s an effect that is applying, lingering or otherwise
Can duplication copy shaddoll fusion
Yes.
@Mizzle200 I assume you mean Fusion Duplication?
Fusion Duplication says "Target 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell in either player's GY; banish that Spell, then apply that Spell's effect when that card is activated."
Shaddoll Fusion is a Normal Spell and has "Fusion" in its name, so it meets the criteria.
The thing that might trip you up is that you need to make sure that Shaddoll Fusion is still in the GY at resolution, as Fusion Duplication says "Then", so A has to happen in order for B to happen, and they happen in sequence.
@@Carwinley thank u
Can bystial dis pater quick effect negate mirrorjades field destruction effect?
If Mirrorjade is destroyed by card effect then yes Dis Pater can negate it given it has a banished opponent card to shuffle back. If Mirrorjade was destroyed by battle then it occurs during the damage step, meaning Dis Pater will not be able to negate it since Dis Pater negates the monster's effect, not the activation.
You have to negate it when it activates in the GY, like Destroyer Phoenix Enforcer. Once it resolves in the GY, then its too late and cant do anything about it.
@@YamiElut oh i get it now thnx
Bystial Dis Pater States it negates the "activated effect"... does that mean it negates the ACTIVATION or the EFFECT? I'm a bit confused by the wording
Are that count for Master Duel to?
Rulings here will be the same in Master Duel as TCG
First question why all in low rarity?