Is New World Shutting Down? | Asmongold Reacts

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  • Опубликовано: 27 мар 2024
  • by ‪@BagginsTV‬ • Is New World Shutting ...
    ► Asmongold's Twitch: / zackrawrr
    ► Asmongold's Twitter: / asmongold
    ► Asmongold's 2nd YT Channel: / zackrawrr
    ► Asmongold's Sub-Reddit: / asmongold
    Channel Editors: CatDany & Daily Dose of Asmongold
    If you own the copyright of content showed in this video and would like it to be removed:
    / catdanyru
  • ИгрыИгры

Комментарии • 2,7 тыс.

  • @Kalanopin
    @Kalanopin 3 месяца назад +2270

    The game had tremendous potential but was absolutely mismanaged from the get-go.

    • @MrRafagigapr
      @MrRafagigapr 3 месяца назад +95

      for a MMO to survive you need to make like 100 decent decisions in a row, new world made 30 decisions before release 8 in the next 2 years and fucked up a third of them

    • @greatbullet7372
      @greatbullet7372 3 месяца назад +7

      @@MrRafagigapr thats right!

    • @clover9725
      @clover9725 3 месяца назад +37

      it had 0 potential just like cyberpunk. hyped for no reason, was born to fail
      literally nothing good about it.

    • @harrynazarian3184
      @harrynazarian3184 3 месяца назад +13

      Scot Lane was the major problem that held the game's potential back, tremendously. Oh well, let's see how their version of LOTRO does with this garbage engine.

    • @shystral1781
      @shystral1781 3 месяца назад +15

      lost ark for me had the biggest potential, but the fact that you had to farm with alts character straight up ruined it.

  • @TyrantTommy
    @TyrantTommy 3 месяца назад +1085

    "Let's invent a game that has the top 1% control the map and get huge tax breaks for player housing and the 99% will have to pay additional for fast travel and taxes" .... literally just made real life in the game and it's shocking people left?

    • @allprogrows358
      @allprogrows358 3 месяца назад +235

      Literally exactly what happened. And then all the top 1% of players join the same companies and kill off any competition just like rich folk irl.

    • @k.l.1521
      @k.l.1521 3 месяца назад +20

      nothing wrong with this concept. Get good and get in that 1 percent, or kick rocks. The game doesnt need wimpy players!

    • @bigbelly8649
      @bigbelly8649 3 месяца назад

      Bruh there's like 10k ppl left wym? This is less than some 20-year-old titles. Even if you are top 1% its like being the top 1% of a dying 3rd country thats burning to the ground.@@k.l.1521

    • @Professor-of-Gaming
      @Professor-of-Gaming 3 месяца назад +296

      @@k.l.1521games need players to survive

    • @boanoah6362
      @boanoah6362 3 месяца назад +241

      @@k.l.1521 Considering the game is basically dead... nah, I think the game DOES need them, but you do you fam.

  • @JohnnyFibe
    @JohnnyFibe 3 месяца назад +43

    "You log on, you have no friends" is the story of my entire gaming experiance.

    • @Filis709
      @Filis709 2 месяца назад

      I fond that pleasant on NW.
      I saw people around but no interaction

    • @franciscolezcano7441
      @franciscolezcano7441 Месяц назад

      I've played alone a lot of time, then i found a good company, join their discord server and played with a lot of people for months, it was fun but NW for me is dead.

  • @subjectdelta5348
    @subjectdelta5348 3 месяца назад +35

    I remember loving the game, the ambience, the music, the lore. Then I tried to mine high level ore and seen someone with 20+ bots trailing them picking the locations barren like a swarm of locusts and I realized the devs really didn't care about managing the game.

  • @SignoftheMagi
    @SignoftheMagi 3 месяца назад +221

    New World was fundamentally flawed from the beginning, and never acknowledged nor addressed its many problems. Considering how long MMORPGs have been around, this level of incompetence is inexcusable.

    • @otoanskye
      @otoanskye 3 месяца назад +8

      Yep they should have kept their design as a pvp MMO. I'd still be playing it if they kept and expanded the original idea of the game.

    • @peterkazzi4155
      @peterkazzi4155 3 месяца назад +3

      Dude like mounts! How was I running across country for a year

    • @ollllj
      @ollllj 3 месяца назад +1

      inexcusable, but mostly hilarious.

    • @MATCHLESS789
      @MATCHLESS789 3 месяца назад

      ​@@otoanskye I was so hyped for new world, following all the news and stuff. Then they announced they're shifting gears to a PvE MMO and I just couldn't give a single shit anymore.

    • @glorymmo
      @glorymmo 3 месяца назад +1

      @@otoanskye servers would be shut down by now if they kept their initial design.

  • @Shiirow
    @Shiirow 3 месяца назад +250

    "I had to pay real money to transfer to a new server because my server died."
    Amazon "Working as intended."

    • @joshsmith3893
      @joshsmith3893 3 месяца назад +10

      Works for Blizzard

    • @DejvidR6
      @DejvidR6 3 месяца назад

      tbh u had 2 freeee transfer token and dead servers were merged no?

    • @SheikMMO
      @SheikMMO 3 месяца назад +1

      just like Blizzard LULE

    • @Hyperi0nn
      @Hyperi0nn 3 месяца назад

      They did give 1 or 2 free transfers if your server was merged tho...

    • @optidalfprime3904
      @optidalfprime3904 3 месяца назад +11

      @@Hyperi0nn You shouldn't have to use a reward as a fix for a problem they created

  • @aunderiskerensky2304
    @aunderiskerensky2304 3 месяца назад +4

    It was so close to being a Wow killer, then it committed IP suicide. Greed kills.

  • @Phoenixukification
    @Phoenixukification 3 месяца назад +4

    "The more seriously you take the game, the less fun you're going to have." This sums up every discussion-worthy element of New World. Well said!

  • @harpenoir7561
    @harpenoir7561 3 месяца назад +768

    man I really miss when i enjoyed new world. It was such a wonderful time, the wars were great, but they just let us down again and again

    • @MoistYoghurt
      @MoistYoghurt 3 месяца назад +31

      There were just too many flaws with it like the teleporting system, having no mounts(scummy dlc btw), loot being based only in that town, boring end game...etc. Granted a lot of those things did change but not till WAAAYYY later

    • @carboncopy4183
      @carboncopy4183 3 месяца назад

      ​@@MoistYoghurt hopefully they use it as a learning lesson for the future.

    • @DejvidR6
      @DejvidR6 3 месяца назад

      same ppl work on lord of thee rings mmo I REALLY HOPE THEY LEARNED AYTHING soo thee wont fuck great title@@carboncopy4183

    • @ph4se2
      @ph4se2 3 месяца назад +4

      The leveling was fun, but the dungeons and end game content was super sweaty

    • @aldigunawan6093
      @aldigunawan6093 3 месяца назад +6

      1 bug solved, say hello to 3 new bugs

  • @mr.f6975
    @mr.f6975 3 месяца назад +124

    im surprised no one talking about all the gold duping bugs and the market prices all crashing so early on in the game, killed it for me

    • @arkdesign9517
      @arkdesign9517 3 месяца назад +15

      Duping was never fixed, it's still going on today and people are oblivious to it or blame it on bots 🤣

    • @nokomoko8832
      @nokomoko8832 3 месяца назад

      @@arkdesign9517 any links to those duping methods still in existence?

    • @Senorbenignhillarity
      @Senorbenignhillarity 3 месяца назад

      Good ol Amazon game studios. Working hard to add dupes back in with every patch

    • @daminmary
      @daminmary 3 месяца назад +1

      still works today lol, everything is basically free in the game, the grind is worth nothing

    • @SausageFPS
      @SausageFPS 3 месяца назад

      @@arkdesign9517 duping was fixed multiple times over various periods of time. There are no gold dupes out there right now, and im in quite a few of those nefarious groups. The spaghetti code they use is the issue. They fix an issue, another one pops up in its place. They are leveraging bug fixes now.

  • @DredZach
    @DredZach 3 месяца назад +4

    No, GW2 has less STEAM players. It didn't launch on steam until 10 years into the game.

    • @ramschasar7654
      @ramschasar7654 16 дней назад +1

      And every Player that started within those first 10 years is not playing on steam unless they want to start from scratch and pay for the game and expansions again. Asmongold clearly has a problem with guild wars :D

  • @_fitzyy
    @_fitzyy 3 месяца назад +78

    As someone who spent nearly 3k hours in the game, the absolute biggest downfall of the game isn't really something that the devs could change. It's that the hardcore war guys have multiple accounts so they could participate in as many wars as possible. And you can't really blame them at all because the wars were fun as hell and that was all there was to do for a very long time. I was in tons of wars in a good company and the feeling of war is awesome, but there are the top tier guys who play the game like supple and dropouts who are just way above anything classified as a good company and if they decided to have people on your server, it was either you slot them or the people you were warring against would slot them, lowering your chances of winning. This happened to every server and it'd piss off people in your own company for noy getting slotted, they'd stop playing, and it was a domino effect. I don't know what the state of the game is now in regards to that, but I saw more people quit from this reason than almost any other reason outside of the original major dropoff of players

    • @JediMasterT
      @JediMasterT 3 месяца назад +2

      I agree with mostly what you said....the bottom line is exactly what asmon said...the more you get into it the harder it becomes to have fun.
      End game PVP has always been a huge issue, the whole thing needs to be redone and everything they do to try to fix it doesn't work. There just isn't any end game PvP other than War which is controlled by 3 companies across 10 servers lol.

    • @sebastianhagel3790
      @sebastianhagel3790 3 месяца назад +3

      Can't agree more ! This was one of the biggest problems I had with the game after 2k hours playing,loving and hating it.
      Wars were amazing, but all those hardcore players having countless accounts were extremely annoying and ruined the game for me :-/

    • @DevMP
      @DevMP 3 месяца назад +7

      War system has been incredibly flawed from the start. Having something that important for the game and the community on the server as controlling a town and closing it behind a 50v50 30 minute long battle played on a small map just can not work. It became elitist, toxic and not fun at all.
      Much better idea would be to have a week long war, something like guild wars 2 had(have) in WvW mode where the whole server(in case of NW that would be faction) worked for a week towards a common goal on 4 big maps(again, that would need to adjusted for factions size). You had enough space for everyone, good guilds could fight each other, people who liked working towards upgrading keeps and securing supply camps could do that, random people were able to gather and run together led by a random commander(who then became more and more known as they lead more) and there also was space for players, who just wanted to enter alone and have fun for a short period of time. You just can't design such an important part of the game without thinking about casual players.
      But when you realize, that New World in development process was designed to be a HARDCORE PVP GAME, then you suddenly understand where all those flaws come from. Too late they understood that its a shitty idea and had too little time to add enough content(like PvE endgame) and to work on all the important systems

    • @MostPalone1
      @MostPalone1 3 месяца назад

      100% this

    • @otoanskye
      @otoanskye 3 месяца назад +3

      This is EXACTLY why I don't play. You're either in the war scene, in a war guild, or you're getting stomped on. If you don't have VODs you can't war. You can't even get into wars and gain that experience because of people like these top end guilds. Every time I have come back, fresh start and expansion, there have been 1-3 war guilds that dominate the entire server and refuse to let anyone else have fun.
      I heard they made a pvp server specifically because the players were saying 'hey if we did this it would get new players more experience in wars'. and then the people in charge of sending out invites literally only sent out to people who had vods, who were already established in the war community, or who had friends in the war community already.

  • @johnpastaman
    @johnpastaman 3 месяца назад +180

    When I was a kid I played a Disney MMO Toontown, and your character wasn’t locked to a server, you’d sign in, load in whichever character you were playing, and had the freedom to swap between servers. If you wanted to do group stuff you’d go to one of the more full servers but if you wanted to chill, do solo stuff and have super fast connection you could go to a less populated server. I’d go to quiet servers to fish lol, never understood why this isn’t an industry standard among the genre. OSRS does something similar too

    • @ChristinaI
      @ChristinaI 3 месяца назад +28

      And Wizard101/Pirate101. New broom sweeps clean, old broom knows the corners.

    • @hado33_
      @hado33_ 3 месяца назад +1

      toontown.... lol. play a real mmo bro

    • @bitharne
      @bitharne 3 месяца назад +5

      Ya. This is an older style of mmo design.

    • @johnpastaman
      @johnpastaman 3 месяца назад +25

      @@hado33_ i mean by definition it is an mmo that in fact exists aka is real

    • @johnpastaman
      @johnpastaman 3 месяца назад +7

      @@hado33_ it also… doesn’t exist anymore so you can’t play it

  • @idminister
    @idminister 3 месяца назад +13

    note for the 45:00 player comparisons
    steams is not the original nor primary launcher for: BDO, nor GW2 nor FFXIV (only FFXIV, had that pointed out in vid)

    • @Caligulove
      @Caligulove 3 месяца назад

      Same goes for Elder Scrolls Online. It may have been on Steam early days but a huge amount of players just use the regular ESO launcher.

  • @Veldrane
    @Veldrane 3 месяца назад +1

    I like how the stats for gathering perks are tied the main stats. I need that mining advantage to keep up with the bots, guess I can't be a spellcaster or an archer.

  • @sherintalia2476
    @sherintalia2476 3 месяца назад +242

    Guild Wars 2 has a megaserver system that let's players from all servers play together (openworld, dungeons, any content) - exactly to counteract the issue of dying servers.

    • @repkar5828
      @repkar5828 3 месяца назад +62

      I find it interesting that so many games now days are being compared to GW2 yet no one actually plays GW2.

    • @revanthmunnangi5319
      @revanthmunnangi5319 3 месяца назад +6

      and you can hop "maps" when things are not populated. For this, you get a nice speed boost and xp reward.

    • @edgardhenrique4113
      @edgardhenrique4113 3 месяца назад +17

      ESO also uses mega server and it works just fine. EVERY SINGLE ZONE, new or old, has plenty of players playing. The game feels vivid, alive. Something I HATE the new phasing zones works for WoW. WoW is dead, no players outside the main capital anymore. Its hard to see people doing old stuff, leveling via quests etc

    • @jarmainedube4040
      @jarmainedube4040 3 месяца назад

      @@repkar5828 What? gw2 is too strong right noe in activity. its one of the only games you can see 50 players doing random activities in co-op. its bustling man far more people than you think. Boot it up and have a look at how active it is. its really nice

    • @MsBlablablum
      @MsBlablablum 3 месяца назад

      @@repkar5828 gw2 is full woke atm so yeah guess who plays it.

  • @Michael-ex8lk
    @Michael-ex8lk 3 месяца назад +251

    I wish New World didn't fuck up so badly.
    I played it with a large group in the beta and on release. Validus had territory and we absolutely destroyed other groups in PvP. Unfortunately we also saw a lot of bugs and exploits firsthand. The server cap absolutely also caused us problems.
    Imagine having a territory you fought hard to get get taken away by a group that stooped to using invulnerability exploits and server lag exploits to take it.
    That was new world in the first few months and that killed our engagement with it.

    • @MrRhoidRage
      @MrRhoidRage 3 месяца назад +6

      The invulnerability bug was not actually used in wars, that’s nothing but a cop out for people who were bested. it could only be achieved by holding your windowed mode game with the mouse after activating the ability, rendering you otherwise useless and a detriment to your team.
      Sure, there were exploits that plagued the competitive realm but invulnerability was not one and speaks volume on your companies knowledge of the game if that’s their excuse. Also - everyone dealt with the same lag, it was no worse or better for either person regardless of how it was created. Gear and good shotcaller is the only things that mattered back then.

    • @LaMonAid
      @LaMonAid 3 месяца назад +2

      I remember that shit. We were the swoopers lmao

    • @sebastianc9716
      @sebastianc9716 3 месяца назад +1

      Well we gained a territory, then the game was rolled back and the whole territory got bugged as no matter which faction was pushing the PvP, the only company that could claim the contest to start the war over it was us. We lost interest in the territory and so it never could be taken away from the company that held it until I stopped playing the game. Knowing New World it either was like that until the server was merged or it is like that till this day.

    • @gm-racattack190
      @gm-racattack190 3 месяца назад +5

      Pax didn't use exploits to wipe you guys off the map, we just were really good at tanking the points with healers. That is how Validus fell to us, however that meta died rather quickly and Pax wiped out a few smaller streamers then couldn't keep up with the changing meta and got rolled.

    • @ALLDAYGAMESYT
      @ALLDAYGAMESYT 3 месяца назад +1

      @@gm-racattack190”we” 😂

  • @BluuSkyz
    @BluuSkyz 3 месяца назад +2

    I'm overseas traveling for a year and don't have a desk setup so I was waiting for the controller update and now I'm worried haha.. the steam forums always complain about mis management but theres some very strange decisions or lack of decisions that would obviously help the game like server merging...

    • @Mister_Phafanapolis
      @Mister_Phafanapolis 12 дней назад

      Steam Andys have a fundamentally flawed view of the games space so no surprise they’re complaining.

  • @Haxxon7462
    @Haxxon7462 3 месяца назад +2

    I feel like the reason a company doesnt combine servers is because its like admitting defeat that your game is dead or dying.

  • @user-sk4ds1rg1z
    @user-sk4ds1rg1z 3 месяца назад +125

    Another issue GW2 solved like a decade ago. Everyone on one dynamic server with maps opening as needed.
    Every zone is populated, game never feels dead.

    • @Dreadlowq
      @Dreadlowq 3 месяца назад +5

      gw2 never solved anything its a dead game kept alive by a toxic community

    • @1Warmetallic1
      @1Warmetallic1 3 месяца назад +24

      @@Dreadlowq gw2 community is way better than in most mmorpg or moba games. A few cry babies can be found in ranked pvp, the rest of the player base is very chill

    • @KpopFeelsMyJams
      @KpopFeelsMyJams 3 месяца назад +26

      @@Dreadlowq Toxic? I laugh at you while I drink my coffee. Never have I had a bad experience in GW2 nor the community. That sir, is CAP.

    • @Bacatorious
      @Bacatorious 3 месяца назад +1

      ​@KpopFeelsMyJams the arena is slightly toxic but it's mostly new players from other mmos causing it. But rest of the game is never toxic

    • @Dark33921
      @Dark33921 3 месяца назад +1

      this was actually done in the original GW where each city had districts for each large server.

  • @fenixiliusstrife1253
    @fenixiliusstrife1253 3 месяца назад +32

    It is hard to justify selling seasonal content when the base game is broken. I mean you got all this time to develop new seasonal content, can't tell me you do not have the resources to fix your game. Sorry, but not sorry.

    • @josephmoser8306
      @josephmoser8306 3 месяца назад +1

      Do you think they would of been better off going for a sub instead. I think so but probably too late. Assuming that they don't have the finicial backing and that's the content issue

  • @respectdat1
    @respectdat1 3 месяца назад +4

    Remember the invulnerability exploit people used in wars to hold capture points? All they had to do was set their options to windowed mode and then alt+tab lmfao. They wouldn't die, but they wouldn't be able to move either. It took them weeks to fix. Then the gold duplicating started happening... and there were more problems they needed to fix than they could reasonably handle. Newer problems that potentially ruined servers were lower in priority because they were still resolving older issues. Was just a massive snowball effect that got a lot of people to quit. The fact that they didn't even fix how light/medium/heavy armor worked in the game for months was already a major turn-off... and the fact that the information had to be datamined in order for the community to find out, when they should've just told us in the first place... that's broken trust.

    • @respectdat1
      @respectdat1 3 месяца назад

      Oh, and the fact that your stash/bank wasn't shared between cities was also a major turn-off. So for example, City 1 had a lot of iron ore nodes next to it. You could mine the iron for a while and eventually you'd be over-encumbered... so you go back to city 1 to drop it off in the stash and go back mining. City 1, however, was controlled by an enemy faction... who raised the taxes by a metric fuck-ton, and processing your iron ore would be a costly endeavor. City 2 is controlled by your faction with very low taxes to process the iron ore. City 2 was a 7 minute walk from City 1. Have fun spending half an hour just fucking moving iron ore from one stash to the next so you could avoid going broke over tax fees. Shit game.

  • @FreelanceRec
    @FreelanceRec 3 месяца назад +1

    Did they ever fix the storyline quest? I played about 6 months ago and was shocked to find out that people could not progress the main storyline from the original xpac into the later content because the quest was broke. I logged on daily for about a month checking to see for a fix, and it never came. With no way to progress the main storyline, why play?

  • @MrTirien
    @MrTirien 3 месяца назад +87

    New world had major issues sure, but the first issue for me was having the same mobs everywhere, same cities. I leveled to 30 to see what that zone had to offer, oh yeah, the same mobs ive been killing since level 1. I knew i had nothing to look forward to. The end

    • @TheOneZoot
      @TheOneZoot 3 месяца назад +3

      They fixed some of those issues later on, AFTER most players had actually leveled up their main character

    • @propersod2390
      @propersod2390 3 месяца назад +1

      that is no longer true

    • @dadbanger22
      @dadbanger22 3 месяца назад

      yeah but unfortunately by the time they made a lot of changes, everyone had already moved on@@propersod2390

    • @breezybetrippin
      @breezybetrippin 3 месяца назад +20

      @@propersod2390too little, too late. no one cares anymore that the game is finally in a shippable state 3 years after release. It had every chance of being successful and they did pretty much everything wrong along the way. deserved.

    • @WutBuergerImNetz
      @WutBuergerImNetz 3 месяца назад +3

      Exactly, i was so shocked when I noticed everything is copy paste. Disgusting for Amazon

  • @adrianbrave6044
    @adrianbrave6044 3 месяца назад +102

    Another aspect of Runescape that simply makes sense with regards to the MMO genre. You have world servers that are independent of the player's characters. The player logs in and then picks a world server to play on. They aren't stuck to it. It's a much more rational approach.
    I would love to someday see a revolutionary new MMO that takes this approach for servers and then takes it a step further by having things associated to individual world servers that players would seek to protect. If the "evil faction" wins, perhaps that world server is taken down or otherwise irrevocably changed. A different take on territorial conquest, I guess.

    • @soulwraith81
      @soulwraith81 3 месяца назад

      These changes are months away. Zzzzzzzz

    • @HighTide.Sunset
      @HighTide.Sunset 3 месяца назад +13

      OSRS is one of the best designed MMOs of all time, almost accidentally too. I wish it had a bigger audience, but its current philosophy retains mfers which is admirable.

    • @Doesnotmatter-uo7gd
      @Doesnotmatter-uo7gd 3 месяца назад +7

      I have said this for years as well. OSRS has always been the most well designed MMORPG and the world servers is the best approach to it yet nobody seems to want to follow it lol.

    • @cyrusjerome
      @cyrusjerome 3 месяца назад

      Would you say ark survival servers are similar in a way, its not necessarily an mmo but it reflects that. For me personally RS has the most enticing pvp that has a draw similar to gambling which can make it addicting. New World also did pvp in a similar way to start off and quickly backpeddled when the normies started complaining. In general i think mmos can learn a lot from RS, ie the Grand exchange and what you mentioned about servers. But the pvp system imo is by far superior in RS then any other mmo

    • @UIMcocodog
      @UIMcocodog 3 месяца назад +5

      ​@TanksAndBanks what do you mean bigger audience? The only mmos bigger than osrs are wow and ff14 lol

  • @MattDelovino
    @MattDelovino 3 месяца назад +14

    I got over +250 hrs in the game as a new player recently. New world is a without a doubt a graphically impressive game. Look beautiful af, game play is pretty good . I enjoyed the game until i got to lvl 65, it just becomes a dungeon grind / material grind and my server was dead / Slow, couldnt even do the 10 man raids or 25 one. At 65 something just feels missing, its disappointing because i really enjoyed it.

  • @Solacecrafting
    @Solacecrafting 3 месяца назад

    I've really struggled with this, after spending a lot of time and money moving my game from free targeting to a WoW-like tab targeting system, and really not feeling great about the outcome... I do want to move it not only back to free target, but more towards a souls-like movement & animation lock system, but it is hard to avoid getting into a system like New World also, where you're smashing LMB for attacks 24/7... It's a really difficult balance, but so important to the core loop...

    • @MangaGamified
      @MangaGamified 3 месяца назад

      I love solving tedious tasks with a macro tho. It looks and feels obvious to make one tho, just make it run when held or on/off when pressed once. Talking in general tho, NW is just a whole nother topic

  • @MashMalloman
    @MashMalloman 3 месяца назад +43

    Crazy to me that this game uses separate servers instead of a mega server that connects people behind the scenes. ESO does this and it never feels empty to me and is pretty seamless.

    • @yous2244
      @yous2244 3 месяца назад

      Isn't it extremely expense though?

    • @JEROBI37
      @JEROBI37 3 месяца назад

      There are reasons why it’s not one mega server. Resource gathering, company vs company pvp with territory ownership. The Q’able content for the most part is cross world (cross server in your region) 3v3 will be cross world by the end of the year according to devs. A New World server doesn’t feel empty with 1k-2k players.

    • @Benharveygh
      @Benharveygh 3 месяца назад

      Have you played in cyrodil?? Its a mess the lag makes it almost unplayable when servers have more then 1 bar!!

    • @asdfbeau
      @asdfbeau 3 месяца назад +3

      @@Benharveygh the irony is that sharding doesn't inherently fix this.
      New world proved, once and for all, that cloudifying/horizontal-scaling of game services does not solve the 'lag' problem.
      It actually made it worse: they ended up having to close 'servers' due to capacity, and split new players/friends up, because they could not scale _vertically_.
      Nevermind all the duping that these distributed services allowed.

    • @makaisenki
      @makaisenki 3 месяца назад

      ​@@asdfbeauthe FFXIV could beta seemed to work people weren't complaining, but who knows what happens at scale.

  • @SymphonyX24
    @SymphonyX24 3 месяца назад +20

    Trust me, the jankyness of the game is not what the problem with new world is. Ark is the jankiest game I've ever played but it's still extremely fun and popular despite it. The game has fundamental progression and content issues that prevent it from realising it's full potential.

    • @liambaker4055
      @liambaker4055 3 месяца назад

      exactly like d4

    • @user-zj1qp5um7e
      @user-zj1qp5um7e 3 месяца назад +3

      Tbh, I feel like the new world is one of the most shitty MMO I've ever played. I have no clue why anyone would love that combat, aesthetics and anything else.
      The only good thing about this game are the dungeons. And it's not that good to play it anyway.

    • @nokomoko8832
      @nokomoko8832 3 месяца назад

      i like how armchair gamedevs in comment sections use big words like "fundamental progression" issues like they even know what that means in any given game

    • @user-zj1qp5um7e
      @user-zj1qp5um7e 3 месяца назад

      @@nokomoko8832, he used those words correctly.
      I would suspect that you're less than 18, if you're on such bad feet with words, seeking snobs everywhere...
      Chill, lol

    • @SymphonyX24
      @SymphonyX24 3 месяца назад

      sorry if you can't understand my big words, I have 6k hours in this game mate I think I know a thing or two about why it's failing@@nokomoko8832

  • @Jardier
    @Jardier 3 месяца назад

    I still dont understand how amazon game have max of 3000 players on server and cant merge servers properly, only when they are dead.. Such a shame, as Asmon said I loved the game on release with so many good things and good factors. But some decisions were just not good enough to keep the game going :(

  • @armored-clown
    @armored-clown 3 месяца назад

    i could never get rid of the blurriness in the game graphics. there always seemed to be a slight look of vasoline smeared over everything. even with max 4k settings and changing all the typical sharpening filters down or off. it frustrated me to the point i just uninstalled and havent looked back

  • @Beargrim
    @Beargrim 3 месяца назад +30

    I just remembered that after month #1, the devs couldn't solve a problem with the cap on the number of houses per town. So player transfers were disabled for several months because some variable couldn't go higher than 255 lol.

    • @404person9
      @404person9 3 месяца назад

      AAA gamming 😂😂

    • @asdfbeau
      @asdfbeau 3 месяца назад +6

      @@404person9 you couldn't even swim, but they still had deep water, so you would just walk underwater until you drown.

    • @arkdesign9517
      @arkdesign9517 3 месяца назад +1

      ​@@asdfbeauit's still like that 🤣

  • @Yeahhahaha
    @Yeahhahaha 3 месяца назад +219

    No matter what, this game will always have a special place in my heart.

    • @demoth
      @demoth 3 месяца назад +49

      Heart disease also have a special place in people heart.

    • @Kuchizaki
      @Kuchizaki 3 месяца назад +14

      it shouldn't tho, it was kinda boring

    • @user-fv7jd4xj5n
      @user-fv7jd4xj5n 3 месяца назад

      More like what this game could have been.

    • @thatgreengman
      @thatgreengman 3 месяца назад +5

      I don't play this game and even I know it's shit judging from what the general consensus is but I'm genuinely happy to hear someone say that fr

    • @akhsdenlew1861
      @akhsdenlew1861 3 месяца назад +8

      game was boring and basic as fuck...clunky -boring ass combat.

  • @v1zz84
    @v1zz84 3 месяца назад

    I tried playing the game again but it keeps crashing after 2 mins. I dont know what to do. Any fix????????

  • @freedom_fighta
    @freedom_fighta 2 месяца назад +1

    I couldn't deal with the desyncing and server lag, I just stopped playing a few months after release.

  • @ThyWeepingWillow
    @ThyWeepingWillow 3 месяца назад +16

    Guild wars 2 has its own launcher, and most players play it through that as steam has some downsides ( like being unable to link your gw1 account to your gw2 account, and get special rewards for it etc )

    • @snowrum
      @snowrum 3 месяца назад +2

      same thing with BDO. Only a fraction of concurrent players are on steam

    • @wickedfuctup
      @wickedfuctup 3 месяца назад +1

      A lot of people like myself bought the pre-order white box so there was no Steam at the time also. It wasn't until it went free to play people tested it out on Steam and then realized the Standalone launcher was better

  • @syfyfan969
    @syfyfan969 3 месяца назад +11

    I took the day off to play New World on launch. It was great. The entire day was reminiscent of old MMO launches with people lining up for quests, open world PVP taking place etc. I fell off around lvl 35 due to how boring the questing was, how grindy the crafting levels were (and the RNG involved) as well as how all of the economy issues. Tried to get back into it via the fresh start servers and the improvements introduced with each expansion but by then the world felt dead. I play FFXIV now and find it hits the sweet spot.

    • @YSFA69
      @YSFA69 3 месяца назад

      lining up lol.

    • @MangaGamified
      @MangaGamified 3 месяца назад

      Can't blame you, their marketing and PR was spot on as if it's the next big thing, Now that Dune MMO has the same hype vibe as when New World was announced.
      Use to be: No Man's Sky -- Do anything in space hype, you know what happened.
      New World -- Do anything player controlled economy, war & taxes, you know what happened.
      Dune MMO -- Do anything in the desert, what shenanigans might happen this time?
      Next is probably an underwater MMO or Sky MMO or underground MMO + the best selling -- survival / sandbox genre, formula.

  • @Cka93
    @Cka93 3 месяца назад +2

    I remember when the game released i called my wife about 2 hours before getting off work to go in Q so i could play when i got home..NW got a special place in my heart. It hurts me to see the game going dead. Hope it can get revived on time. It had so much potential. The world theme and the mountain and beach views were awesome

  • @ccgod
    @ccgod 3 месяца назад

    I've wanted to try it on steam several times but there's barley anyone on.

  • @JakobEslinger
    @JakobEslinger 3 месяца назад +22

    I agree that janky game design does not help and hurts but i think the real issue is the lack of social systems and actual content (battlepasses and cosmetics do not count as content)

  • @Canislupis32
    @Canislupis32 3 месяца назад +15

    have over 3k hours into the game, still playing and I would say I got my money worth a long long time ago. Still love the game :)

    • @rbroccoli_
      @rbroccoli_ Месяц назад +1

      I'm about to buy it. Just login and play it should I watch videos?

    • @Canislupis32
      @Canislupis32 Месяц назад

      @@rbroccoli_ You can but most of them are late game. If you just follow the MSQ line you will understand the game. If you need help let me know. Just take your time enjoy the story and game play.

  • @theGPC2
    @theGPC2 3 месяца назад

    22:52 You don't HAVE to change out your gems but if you want, you can. We can use the gear slots in game to make mutations easier. But you'd need double the gear in order to insert new gem slots. Its annoying but its more convenient now :3

  • @SarahDidds
    @SarahDidds 3 месяца назад +3

    I loved new world, I loved my first server we built a community and the politics of companies really added to the game, the more they merged the more it tore away from that community. I played it every day for a solid year I have over 2000 hours in game but it's dead now

  • @BloodlyKill
    @BloodlyKill 3 месяца назад +32

    Server Cap is not even a problem. Your character should be playable on all worlds and the economy should not be world specific. They should've done this like Runescape

    • @RudyToodles
      @RudyToodles 3 месяца назад

      Server cap is a problem if they dont have the other things you say. I agree the character and economy should not be tied to a server but if you are going to stick with characters to servers then server cap is a problem. So many people quit because they could not play with friends or be in 8 hour ques at launch and large updates.

    • @Senorbenignhillarity
      @Senorbenignhillarity 3 месяца назад

      The game engine cannot even come close to handling this. Even war is a push as far are lag and server desync imagine that bullshit with 8000 ppl

    • @omriu5000
      @omriu5000 3 месяца назад

      It's not like this in FFXIV / WoW and look how far they've gone.. it's not the problem here.

    • @m8s96
      @m8s96 3 месяца назад

      @@Senorbenignhillarity Do layering like wow.

  • @Soliel75
    @Soliel75 3 месяца назад +22

    The fact that they rushed it right before Lost Ark came out was the beginning of the end. They had poor communication with the community and 0 direction. Constant bugs plagued the game for MONTHS on top of months. 0 end game , PvP dictated by your guild and WHO they invited. Not to mention the factions were hella one sided due to HUGE streamers getting their community to join and plague the map with over priced controlled cites and the insane over priced market. I for one won’t miss this game.

    • @Mk-qv9ie
      @Mk-qv9ie 3 месяца назад +1

      Ngl you are wrong, the first year of the game the devs constantly gave feedback to what was going on, consistent weekly bug updates and so on. It’s okay to have not enjoyed new world. The start definitely sucked. Unfortunately! If the game released in its current state you wouldn’t feel like it was a shitty game. Is what it is tho.

    • @Soliel75
      @Soliel75 3 месяца назад +4

      @@Mk-qv9ie Wrong ? Did you even play this game? It was plagued beyond belief with issues. Even after said “ updates “ quests mobs wouldn’t spawn or despawn. You had 20+ elite quest boss mobs that wouldn’t reset after players triggered them. 0 endgame for at least the first 8 months, unless you call group farming elite mobs for drops endgame. Trust this game was doomed to fail .

    • @Mk-qv9ie
      @Mk-qv9ie 3 месяца назад +1

      @@Soliel75yeah I know what the game had you claimed the devs didn’t communicate yet they did the whole time…. You claim they didn’t fix bugs yet we got weekly bug updates every Tuesday for almost a year. Loads of the issues they jumped on top of and fixed them as fast as they could. Yes the game had no real endgame still really doesn’t if you stayed on top of the content, so yeah you are wrong on your take.

    • @Mk-qv9ie
      @Mk-qv9ie 3 месяца назад

      @@Soliel75you can not like the game.. pretending they didn’t fix a lot of the issues from the start is just showing you didn’t stick to the game past 60. Honestly I don’t blame anyone for not staying after 60 even quitting before level 60 I get but let’s not pretend the devs didn’t try.

    • @Soliel75
      @Soliel75 3 месяца назад +3

      @@Mk-qv9ie Oh you’re absolutely right I played the beta and launch hit that grind to 60 and then took my valued time elsewhere. It took them AGES for any substantial content to come out. PvP was a joke busted and gate kept by guilds . Not everyone can participate in guild battles was a HUGE red flag . You were limited on the amount of ppl to a guild siege. Even if you had 100 ppl in your guild. Classes were hella busted . Hi let’s spam kneel crouch healing circle and never die. But to be fair it had a small charm about it. And I use the world “ small “ loosely.

  • @ViperOptix
    @ViperOptix 3 месяца назад +6

    I stopped playing when a planned server merge was cancelled because a dominant clan on the server spammed forums. The server I was playing on was dead and one clan was dominating the server, gate keeping wars and events. This clan didn't want to merge because they would have to fight other clans when merged. The devs stopped the merge because of the forum spam from this one clan.

    • @noxieproxie
      @noxieproxie 3 месяца назад +2

      A lot of clans were gatekeeping wars and areas.
      Had multiple prevent our clan from warring because we would then be trashed on and would lose everything because their feelies would be hurt.
      Then you had the biggest egos coming together on all big clans working against everyone.
      Then the server died off and it was like only 4 clans playing xD

    • @ViperOptix
      @ViperOptix 3 месяца назад +1

      @@noxieproxie this sounds like the server I played on. The games designed to reward clans but the game also gives the clans power to gate keep content.

  • @espene4468
    @espene4468 3 месяца назад

    ive played it really "hardcore" in the beginning and the thing that made the game interesting was also the thing that killed servers. aka zone control. there was almost always 1 guild that got so strong that they controlled the 2 center zones so that they made all the money, and even tho it not was super game changer to own them, players left the server/game just because they could not own them. and then we transfered the whole guild and same thing happened over and over again

  • @davidgaron3979
    @davidgaron3979 3 месяца назад +1

    New worlds primary issue has always been that the bones of the game were meant to be more akin to Rust as a survival MMO rather than a traditional MMO. This is why the servers were as limited, the way PvP/territory ownership and war worked is based on smaller servers. Going to a mega server is just not compatible with the basic gameplay that’s part of new world.

  • @downrightdisturbed
    @downrightdisturbed 3 месяца назад +23

    As someone who has spent 5,000hrs on the game, since launch, the game was fundamentally flawed from day 1. Structurally, it was broken (and feels like AGS didn't understand how to manage an economy), combat was riddled with bugs and the devs were slow to fix them. The huge lack of communication from AGS was painful. This is the true definition of how to mis-manage a game.

    • @somewhereinthewilderness1492
      @somewhereinthewilderness1492 3 месяца назад

      100% true, so many extremely important issues never addressed or addressed way too late or the developers were making further mess by adding wrong fixes. if the developers managed to fix the issues on time and correctly, people would be still playing........

    • @Pembo-vn7qq
      @Pembo-vn7qq 3 месяца назад

      No disrespect, but you must have loved it to have spent 5000 hours in it!

    • @downrightdisturbed
      @downrightdisturbed 3 месяца назад

      @@Pembo-vn7qq you can play a game because you enjoy hanging with people, and still dislike the game.

  • @CrosswaIk
    @CrosswaIk 3 месяца назад +16

    I keep trying to do back to it but I just can't get involved. I really tried but the whole thing just feels weirdly hollow

    • @OLBarbok
      @OLBarbok 3 месяца назад

      Same + now having to PAY for mounts completely killed it for me, im not investing koney into a broken hollow mmo nust zo use a damn horse

  • @theborg6024
    @theborg6024 3 месяца назад

    I remember playing through the story on launch with my friends and like 3/4 of the way through or so we realized mid cutscene that none of us had any clue what the story was. we started listening to the dialogue and were just totally lost lmao. still to this day 0 clue what the actual story was beyond something to do with souls or something

  • @robbingpetertopaypaul
    @robbingpetertopaypaul 3 месяца назад +5

    Hasan eats corn the long way

  • @samvimes9510
    @samvimes9510 3 месяца назад +5

    I'm surprised the game even stayed alive for this long

  • @CyprienCole
    @CyprienCole 3 месяца назад +36

    The problem with new world is limited customization. Weapons have maybe 4 methods of different play styles at max. It has very little choice. There nothing to really go after as well.

    • @leafarasta4517
      @leafarasta4517 3 месяца назад +1

      i remember when you could have 3 weapons in new world and ags said two weapons would bring more build diversity lol

    • @georgehill3087
      @georgehill3087 3 месяца назад +3

      There are a lot more that's wrong. The action combat is very half assed. It doesn't appeal to hardcore players nor casual players. Housing and whatnot are just terribly implemented. They wanted a sandbox game, but there are just a few rusted shovels in the sandpit and the sandpit itself barely has any sand.

    • @liambaker4055
      @liambaker4055 3 месяца назад +2

      It has like 47 problems which is why it died 2 whole years ago. Even the videos doing a full autopsy on why the game died are old now.

    • @nokomoko8832
      @nokomoko8832 3 месяца назад

      4 playstyles per weapon? that seems like a lot. most mmos i've played have 1 meta per class and that's it. even wow if you're not playing a specific build for your class you're playing it wrong

    • @georgehill3087
      @georgehill3087 3 месяца назад

      ​@@nokomoko8832 What makes you think that there's not a meta in NW?

  • @Vherax
    @Vherax 3 месяца назад

    I wanted to go back to New World recently, and even buy expansion to try out the mounts.
    The game did not let me in on my previous server (where all my friends were playing), even though I had a character there. It lasted over 2 weeks and gave up. Amazon would have made an easy money with my purchase, if it wasn't for their terrible server infrastructure.
    I wonder how many players were in a similar situation.

  • @seldarinesc3135
    @seldarinesc3135 3 месяца назад

    the server sizes really screwed my fun in the game, I was scouted by a couple people when i switched servers with a buddy and me and him decided to go to the bigger company with higher levels as we could do content together but people in the company who were slotted for war we took their spots that they were promised because we were better geared and higher level. I didnt really mind at the time because yeah i get to join the war where i know we will win because every high level on the server was in one company and we dominated but not even a month after the server was pretty much dead. wars werent full teams and i think the main reason was because low levels were gate kept from doing the most fun content in the game. I havent played in a minute since that server started dying and i havent even thought of going back because as the cycle goes itll be my turn to get gate kept from doing end game content. To add insult to injury you do get stunned and hit a lot in the game so if you arent actually geared to do the content you get killed very easily which pushes foward the idea you need to have only perfectly geared people.

  • @theogur4664
    @theogur4664 3 месяца назад +4

    It's been glossed over but a huge problem I had was the gold duping happening immediately after launch. Instantly killed the appeal of playing for control of the map of someone on the other team could be a duper.

    • @arkdesign9517
      @arkdesign9517 3 месяца назад +2

      They never fixed the duping by the way. Those websites selling gold aren't doing it from the spoils of war or botting, they're doing it with dupes.

  • @Hypoberic
    @Hypoberic 3 месяца назад +4

    Fantastic potential, I'll always say that the first month or so was some of the most fun I have had in an MMO. Running around with your companies in big open world PVP was class. It wasn't even the lack of end game content for me, I could've waited for that. But the gold duping bugs and the invulnerability bugs. Damn shame, game was amazing.

  • @Angee2009
    @Angee2009 3 месяца назад +3

    NW is a Frankenstein'd game, which a completely legit way of making something but why the ESO combat? The point of coping a competitor is to take the best parts from each game. I think maybe they got confused. They should have gone with Black Desert combat and ESO housing instead of the other way around.

  • @TheGrandPlayer
    @TheGrandPlayer 3 месяца назад +1

    With the 'Rise of The Angry Earth' story expansion, they have plans that go past Brimstone and Shattered Mountain, which isn't a small task. With that in mind, updating QoL, bugs, items, and supporting console release and cross server connections whilst developing new enemies, combat, items, and entire areas, along with lore, is a handful.
    I don't mind working on my main character again or making 2 more to reach lv cap with this possible upcoming expansion, because I love New World like that, but they'll have to possibly increase server cap, level cap, and/or introduce a new weapon to regain player count.
    Another issue is that if it's another paid expansion, players who haven't purchased the Angry earth expansion will be left behind even more because they're already barred from the new weapon, new area, mounts, and artifacts. If they unlock it for F2P players, which I highly doubt they will, then what about our $30 paid for the DLC?

    • @i3lackfusion
      @i3lackfusion 3 месяца назад

      Everyone who didnt buy angry earth is already completely cut off. They have a lower GS cap, making no one take them into PvP and can not join mutated dungeons. The only 2 forms of content the game had

  • @imnackeredsirnackered948
    @imnackeredsirnackered948 3 месяца назад +9

    why do so many games flop? its crazy how it feels like 7/10 games are just so bad. Are game developers bad, is it higher ups that are making bad decisions? is it a cultural change in the industry?

    • @christianalanwilson434
      @christianalanwilson434 3 месяца назад +5

      yes

    • @Nisbe1
      @Nisbe1 3 месяца назад

      Because everyone think only how to take fast money/easy money.
      Idiots.
      Devs today is as like they make some game but they dont play it, they play some pokemon mobile game

    • @Apelgrandeur
      @Apelgrandeur 3 месяца назад +1

      Don’t listen to RUclipsrs or gamers in general. They get their kicks from calling “doom” on every game and everything. The game js unlikely to die anytime soon imo. People play and finish the story or content and then move on. Once new content drops the game will spike back up again. It’s normal.

    • @osier769
      @osier769 3 месяца назад +2

      @@Apelgrandeur The numbers lie I suppose. Sure new content drops, numbers go up, but it's just paddling down stream from here.

    • @liambaker4055
      @liambaker4055 3 месяца назад +5

      Whats actually crazy is that no one remembers This game took 300million plus pile of cash to develop and run then lit it on fire

  • @ChaoticNeutralMatt
    @ChaoticNeutralMatt 3 месяца назад +6

    I will say GW2 did the server stuff really well. Automatic migration and a boon to transfer. Within a wider server namespace.

    • @tshouk1848
      @tshouk1848 3 месяца назад

      specially when i came back during the first Xpac they did "megaserver" making it soooooo alive, capital was daamn loaded with people i couldnt say deadgame, i knew if i pushed the game there was people to flex on or play with ! FFXIV also got a great system allowing u to switch servers, even buy item from one to sell higher on other ect. half my guild wasnt on my server but they were playing on spriggan like the others !

  • @SHRI3K3R
    @SHRI3K3R 3 месяца назад +3

    When gear > skill, the game dies

  • @photoradio14
    @photoradio14 3 месяца назад

    Game was great for the first 200 hrs I played, what really killed it for me was the last Christmas event. When they nerfed the amount you could stack to hand in and forced you to hand in every 6 hrs on cool down that was it for me.

  • @erico.6162
    @erico.6162 3 месяца назад +67

    The worst part were those wars. Cause if you didnt have a network of people right away, you joined a guild, you tried to join a war and you were just never chosen, because the 50 priviliged people were chosen first. So we were just missing out a big chunk and fun of the game. Was really disappointing

    • @angelblack4479
      @angelblack4479 3 месяца назад +4

      Wait wait wait wait wait wait wait you'd have to be chosen to participate in a war? Isn't the point of a war is to win therfore ymwhoever can help can come?????

    • @immorttalis
      @immorttalis 3 месяца назад +2

      So basically the same as raiding guilds with a bunch of people, but not enough for 2 groups.

    • @maximstepan
      @maximstepan 3 месяца назад +4

      If u played more ur def. join a war. Not game fault. No game can make 1000v1000 war

    • @DejvidR6
      @DejvidR6 3 месяца назад

      well wars were 50v50 ofc guild leaders chose best comps and best players to join the war to win.. controling citys was HUGE part of the game u had soo much money.. my guild was crafting alot of items and gave it to guild members to get even stronger!! u couldnt really gamble on crafting perfect gear by urself mats were really expensive and hard to get.. but u could allways join weaker guild with less strong players and u could experience wars..@@angelblack4479

    • @propersod2390
      @propersod2390 3 месяца назад +4

      @@angelblack4479 ? a roster is 50 people, obviously you will pick 50 of the best ones you have...

  • @Legendll
    @Legendll 3 месяца назад

    Haha I remember helping admin a bit in 3v3s for that greatsword artifact with trick trick think he ended up grinding and getting it one night solo on stream but I remember feeling so bad not only for him but others who didn’t care for PvP but still wanted the artifacts and its a grind too for the PvP track especially if it’s like artifacts at track lvl 25 or something like super ridiculous lol

  • @daddylilith987
    @daddylilith987 2 месяца назад

    just incase people are curious 1 month later at 5am so really early for the ap south east servers sutekh has 19 players and delos the only other ap southeast server has 186 players

  • @DragonPonytheBrony
    @DragonPonytheBrony 3 месяца назад +5

    the one thing that turned me off from playing anymore was resource scarcity. I would love farming out materials... if they were ever there. orichalcum ore is always gone, starmetal is heavily contested too, trees, wirefiber, the animals that drop rawhide, literally all of it. i didnt have alot of gold so i wanted to farm it all myself. it took me 4-5 hours just get get enough materials for my prismatic ingots. 1 days worth... it takes way too long.
    they need to rework how you farm materials for sure, whether its instanced nodes with a timer on it or something but its needed badly.

    • @Odseus
      @Odseus 3 месяца назад

      Why the hell they made resources in static locations was one of the more baffling mistakes. Do you want bots? this is how you get bots

  • @TheGamebreaker1234
    @TheGamebreaker1234 3 месяца назад +3

    i dont understand how giant companies like amazon can still make games in this day and age where you cant freely hop from server to server at your will. its no wonder these games die so quickly

  • @anna45333
    @anna45333 3 месяца назад

    It lacked a dungeon finder tool like in WoWs. I think this was the makor problem. But there were also some quest you needed a party to do them so also for those missions/quests it would be handy to be a similar tool in game. And to use cross server for the dungeon finder of course. But maybe was too hard to make it don't know. But you see that lacking in that department i think this caused the bad outcome

  • @julianluna3680
    @julianluna3680 3 месяца назад +1

    This happened because new world was meant to be a PvP survival sandbox mmo with huge fort sieges. They changed the development stance and leaned hard into PvE with less than 2 years in development to add a PVE theme park into their structure. The devs didn’t have the experience making a theme park mmo.

    • @Senorbenignhillarity
      @Senorbenignhillarity 3 месяца назад

      They also fucked up the over world pvp in the process had no solution for that until a year later and absolutely fucked the economy multiple times with multiple game breaking bugs. AGS is great....

  • @therebeloutlaw1442
    @therebeloutlaw1442 3 месяца назад +19

    I used to govern a company on New World with around 70-80 members on Amarah, where initially I just wanted to make new friends and run the content. After they started merging servers, we got merged with Lilith, and that's about the time they started introducing the capes and titles for being the best speedrunning or scorerunning teams. This was the peak of New World for me, but the issue I had was finding ways to include everyone. Not everyone wanted to run the Wurm Raid or run M10's (or M3's now) to earn capes, but wanted to be apart of a living PvE team.
    As someone who put 2200 hours in a single year, I'd have to say its the way they handle the variety of content. OPR would be fun if they just added two or three more maps and randomly selected one of them each round. 3v3's were fun and they came out with a new map at some point with the changes last summer. Essentially adding more maps and variety would've made PvP a lot more attractive to some of the playerbase instead of one map for each. I never got an opportunity to fight in a war, so I can't speak for it.
    The last big issue they had was with the new update it completely ruined the economy, and changing drops in both dungeons and open world chests made selling or trading on the market a pain in the ass. Before I could've run an M10 Expedition, get one really cracked item and sell it on the market, then take the coin and use it for crafting other BIS items I needed. After the big chapter two update where they introduced the first "beast" dungeon, ALL of the items in the dungeons became bind on pickup. So it forced players who had companies with hundreds of thousands of gold saved up, to do crafting, to go broke because it cost a fortune to upgrade one piece of gear. All this did was give players more of an incentive to seek out third party websites to purchase coin or "supporting small businesses".
    Ultimately for my Company, we moved on due to the game economy being extremely unreasonable and unfair. There was almost no reward for running dungeons on the new update, it was much harder, it required more coin than ever before, and the content wasn't inviting to new players, so we all moved on.

    • @TelevisionWarrior
      @TelevisionWarrior 3 месяца назад +6

      i can tell you actually gave it a fair shake, i still play today but reading your comment, I can totally see and agree what you went thru

    • @zacharynyberg7007
      @zacharynyberg7007 3 месяца назад +2

      @@TelevisionWarriorfair shake? 2200 some hours is definitely more then fair. Shit wonder how many MTX he bought. Honestly just feels like a rip off of a MMO in general

    • @therebeloutlaw1442
      @therebeloutlaw1442 3 месяца назад

      @@zacharynyberg7007 not many honestly lol I got the Death's Beckoning skin a long time ago and that was enough to suit me for a long time. Besides that, I bought the frequent Season Passes which were maybe $10 at the time, and the expansion they sold last year.

    • @somewhereinthewilderness1492
      @somewhereinthewilderness1492 3 месяца назад +2

      brother, you said you never went for a war... the war for me was the pinnacle of this game....

    • @somewhereinthewilderness1492
      @somewhereinthewilderness1492 3 месяца назад +2

      it looks like they again screwed the entire game economy? ohhh, feels so bad. i stopped playing a long time ago (i was a noted achiever). but the developers still doing this abuse to the loyal players is really really sad....

  • @Grape_Drank
    @Grape_Drank 3 месяца назад +8

    I picked this game back up after 2 years and honestly not much has changed.
    Pros: Better story telling through some drawing cinematics and mounts.
    Cons: Optimization has taken a shit (can barely load into the game, but runs ok once you're in... except in a town), and mounts (because you have to pay $30 for the DLC to access them).
    Nothing else has really changed other than the number of servers.
    There used to be 15+ servers and now there's 4, with one being only being accessible if you make a new character (Lilith Server).

    • @propersod2390
      @propersod2390 3 месяца назад

      not much changed? dude every single part of the game has been changed in some way at this point, next week theyre even completely rewriting the combat/animation system for better performance and fluidity

    • @khalidct4160
      @khalidct4160 3 месяца назад

      Put the game on ssd

    • @PrayForDeath90
      @PrayForDeath90 3 месяца назад +2

      ​@@propersod2390too late it's dead af

    • @Legoman775
      @Legoman775 3 месяца назад

      @@PrayForDeath90 its never to late, many wont come back but the games not dead... it still has a healthy playerbase

    • @garyn1780
      @garyn1780 3 месяца назад

      @@propersod2390 no it has not.

  • @Etrutian
    @Etrutian 3 месяца назад

    The dead server cycle was real. Never seen a game where the resource meta was to collect near the death of a server and then use the resources on the newly populated server.

  • @Geminireaper53
    @Geminireaper53 3 месяца назад

    I used to be able to warp speed run at launch. If I hit my weapon swap button just as I rolled I would roll at hyper speed and come out running. I could clear large swaths of land in no time. I reported it but they never fixed it. I think it had something to do with my hardware at the time. I upgraded and couldnt do it any longer. was very weird.

  • @TaelonSHU
    @TaelonSHU 3 месяца назад +6

    I wish they used all all the stuf of new world and make a new game thats more casual based on the proffesions.
    The sound was so good that i actually enjoyed chopping wood and hunting animals with my musket. The visuals and how the vegetation moved also fit in this theme.

    • @TigerTabCat1
      @TigerTabCat1 3 месяца назад +2

      I agree. On release, the most magical part was when everyone was figuring out what did what and exploring. The harvesting and crafting was amazing. No other game makes me enjoy chopping trees and other menial tasks. Why do I enjoy making basic wood planks?!
      No other game has done that for me. That element needs to be brought back in its own game. But most everything else didnt catch my attention. Especially the combat.

    • @cj55555c
      @cj55555c 3 месяца назад

      Maybe the future lodr mmo will have good woodcutting

  • @joeyr184
    @joeyr184 3 месяца назад +3

    Why not have mega servers like Eso or Gw2. In Gw2, when there are not enough players, it asks if you want to be transported to a new instance.

    • @arkdesign9517
      @arkdesign9517 3 месяца назад +1

      You also get bonuses when/if that happens. You can also choose to stay and farm the empty map if you want.

    • @nokomoko8832
      @nokomoko8832 3 месяца назад

      because the economy is almost entirely player driven, more specifically faction driven. you move to a new instance and all of the sudden you're in a map owned by entirely different factions. also raw materials are pretty much the bulk of the market. the tradepost would crash if people just moved instances just to keep farming materials on the same spot all day

    • @Senorbenignhillarity
      @Senorbenignhillarity 3 месяца назад

      Economy (which mind you is already absolutely fucked from duping).. and absolute shit state of the game engine. It cannot run that player load.

  • @taylorman40x9
    @taylorman40x9 3 месяца назад

    The thing I hate most is the banking system.... it's very annoying having to switch shit around just so you have room to store shit.

  • @krisfrazier4870
    @krisfrazier4870 3 месяца назад

    never even got to play the new content. i downloaded the game again and the queue status was so large and the fact that they didn't do anything other than just wait for the storm to calm it went right back into dead status. Never even managed to log on before i uninstalled again.

  • @christtwitch4013
    @christtwitch4013 3 месяца назад +3

    The third time they tried to fix a bug and by doing that created 3 more bugs i immediately disinstalled. I played like 3 weeks. I already knew everything that i needed to know.

  • @Ponial
    @Ponial 3 месяца назад +3

    Guild wars 2 steam chart is complete load of bollocks. Most of us who play gw2 play through their launcher.
    Why? Because we couldn't link our existing Arenanet Account to steam, so steam charts only shows the new players that started because of steam launch, and yea it didn't bring that much.

  • @BrandinoYT
    @BrandinoYT Месяц назад

    My biggest thing that made me stop playing, is every time i would go a build, i would spend hours and hours, and tons of resources to make the build and get the stats I need, just for it to get nerfed or changed and the build no longer be viable. So then i would have to start all over to get a good build.

  • @SenderBudYerGood
    @SenderBudYerGood 3 месяца назад +1

    "You could play this game almost with a garage door opener" LOL

  • @Heretus
    @Heretus 3 месяца назад +28

    A big thing with the combat : Every...single....attack , from EVERY mob , pushes you back , interrupts you.
    I get it for special attacks but every single normal one , no new player is sticking around after getting pushed back non stop from 2 mobs that aggroed from 10000 miles away and one is a archer.
    And another is how AWFUL most weapons and armors look , even if you WANT to spent money to buy some skins , they are outright awful , so even if the game had millions playing it would not be making profits , no one is wasting money on house items or the ugliest armours you have ever seen in any game

    • @CaptainMacOfCalhoun
      @CaptainMacOfCalhoun 3 месяца назад

      They removed you staggering mobs because half the people in the preview couldn't work out that there was a mechanic to prevent stagger lock, and cried on reddit until it got removed. Completely removed a large portion of the skill and fun from combat.

    • @nokomoko8832
      @nokomoko8832 3 месяца назад

      you're a liar. not ever single attack. this game relies on dodges and blocks a lot, once you know which attacks will starger you you will have to either evade or block

    • @One-12937
      @One-12937 3 месяца назад

      True dat

    • @Cernunn0s90
      @Cernunn0s90 3 месяца назад

      Staggering mobs hasn't been a thing for 2 years. They also did add a lot of nicer looking armors. The problem with New World is lack of content and bad servers/server architecture. Everything else is good to great at this point.

    • @BrutalCalfKick
      @BrutalCalfKick 3 месяца назад

      I reckon, after going through the comments, we've all got our gripes with the game, but here's what ruined it for me: every single mob is packed with CC, making combat a real headache. Now, I get it, combat can be a bit wonky, but if that's the case, just make it a game where you pull loads of mobs and AoE them down, 'cause that's a blast. Even if combat's terrible, being able to pull a ton of mobs and wipe 'em out in one shot makes it somewhat enjoyable. But with this combat system, not only does it glitch out, but they also stuffed the mobs with way too much CC, which just makes it all the more aggravating. And then you've got to deal with running through mobs while doing "chest runs," which is just plain irritating. It's no fun being perma CC'd by mobs if you happen to get caught. Whoever came up with chest running as good content clearly didn't think it through. They need to tone down the combat difficulty and strip all CC from mobs.

  • @berkertugrul9055
    @berkertugrul9055 3 месяца назад +60

    Everytime i see a bad game shut down i go like "I'm glad i didn't pay to play this shit"

    • @Dianbler
      @Dianbler 3 месяца назад +25

      Me every time I see a diablo 4 video

    • @berkertugrul9055
      @berkertugrul9055 3 месяца назад +4

      @@Dianbler BASED

    • @ggadams639
      @ggadams639 3 месяца назад +9

      @@Dianbler any Blizzard or AAA games honestly

    • @moerko94
      @moerko94 3 месяца назад +1

      I paid full price and didn't play a single minute because of queues during the first 4 days and after those I just did not care anymore.

    • @Dianbler
      @Dianbler 3 месяца назад

      @@moerko94 must be nice to burn money for nothing lol. If you bought it, at least play the damn thing if you can't refund

  • @baikennep4489
    @baikennep4489 3 месяца назад

    My company whom I had so much fun playing with, disbanded because not only did we all get very busy by the start of the year, but the game itself slowed to a crawl in content and things to do. We had so much fun playing together but alas, I don't think the game can make a come back anymore.

  • @DD-je8rc
    @DD-je8rc Месяц назад

    Main problem was at launch. For nearly a million players there was like 200K? Slots on servers. Nearly all of my friends refunded the game after waiting nearly 2 hours in queue that was 5 hours long...."end game" aka. Farming 60 chests with 100 people again and again just to see number rise by 1 or 2 points.

  • @SharkRoach1
    @SharkRoach1 3 месяца назад +3

    Don't use steam charts to get the number of players in GW2. majority of players are using the original launcher. Not steam.

    • @Nabrukadmezar
      @Nabrukadmezar 3 месяца назад

      Why someone use steam for play gw lol…

  • @SIM_STA710N
    @SIM_STA710N 3 месяца назад +3

    I didn't mind the animations , I didn't get any Dsync , I had fun gaming with my son , But I have to admit it pissed me off when they implemented a battle pass months and months after it was released, the stench of MTX ( being cosmetic or not ) put me off in a big way . I never played it again after that . If they never put in BP and MTX and concentrated on making DLC I guarantee I would still be playing it today. Even if they had a monthly sub instead of BP I would still be playing it.

  • @lildjay480
    @lildjay480 2 месяца назад

    I even tried to go back to the game until I found out that I can only get the mount through the paid dlc immediately left

  • @_shep311
    @_shep311 3 месяца назад

    They need to tie movement to armor weight. There's no reason why someone in light gear shouldn't be moving at least 1.25x faster (or close to) than someone in heavy gear. Tank should = slow except burst speed from weapons and abilities.

  • @KeiTruck_JDM
    @KeiTruck_JDM 3 месяца назад +20

    A friend of mine still plays….it’s his first MMO and he fell in love with it….it’s sad seeing him play still because as much as he wants it to grow, he knows the inevitable….I’m guessing that’s exactly how the remaining player base feels like

    • @igorthelight
      @igorthelight 3 месяца назад +7

      "it’s his first MMO and he fell in love with it" - this is my first girlfriend and she is the best girl. Of course she is - there is noone to compare her to ;-)

    • @KeiTruck_JDM
      @KeiTruck_JDM 3 месяца назад +1

      @@igorthelight you got a point lol….I’ve tried introducing him to GW2 and WoW but he isn’t having it lol

    • @GodKingx87
      @GodKingx87 3 месяца назад +1

      I’ve played other mmo’s and it’s still the best for PvP even with the desync, but still my fave for PvP that it’s. The pve is garbage.

    • @arkdesign9517
      @arkdesign9517 3 месяца назад +1

      ​@@GodKingx87i found the combat to be the most boring in any game i've played to be honest. The majority of the time you're just spamming mouse 1 and the animations have 0 weight to them. Even running doesn't look right. If you add lag and desync into it, it's a nightmare for anyone competitive.

    • @dannymoontattoos
      @dannymoontattoos 3 месяца назад +1

      @@KeiTruck_JDMhe’ll come around eventually or never play MMOs again idk it blows my mind people liked new world. I mean I was hype for it for a little bit but with my vast experience in MMOs I saw right through it quickly and just uninstalled one day and never looked back

  • @Shaky80
    @Shaky80 3 месяца назад +7

    The classless system was boring I quit by lvl 25

    • @natehiggers42069
      @natehiggers42069 3 месяца назад +2

      You didn't even play then....lmao

    • @Shaky80
      @Shaky80 3 месяца назад +7

      @natehiggers42069 I played plenty enough hours to know I didn't like it, why would I keep playing something I don't like? Your comment is so ignorant

    • @Shaky80
      @Shaky80 3 месяца назад +1

      @natehiggers42069 the classless system wasn't going to change if I played more...

    • @txsnowman
      @txsnowman 3 месяца назад

      ​@@Shaky80 In that case you should reword your statement to "I thought (OR In my opinion) the classless system was boring." Your statement implies the system was objectively boring, which it wasn't. Many people thought it was a fun and unique class system. I rarely remember hearing gripes about the system beyond people wishing there were more weapons to chose from.

    • @garyn1780
      @garyn1780 3 месяца назад +1

      @@Shaky80 amongst all the issues this game has, the classless aspect is not one of them.

  • @Aircheese
    @Aircheese 3 месяца назад

    Good times
    Will never forget the 12-30h long queues
    When you dced because you lagged out or smthing, you could literally go to sleep and when you woke up the next day you still had couple of hours to do whatever before you finally logged in.

  • @fernandomedina9450
    @fernandomedina9450 Месяц назад

    The problem was the expansion, for example, most of the players in my clan didnt want to buy such an expensive expansion. And, if you didn't buy it, you practically couldn't play, cuz it didn't allow you to level up or upgrade your items gear score.

  • @EastyyBlogspot
    @EastyyBlogspot 3 месяца назад +11

    New world like Halo infinite and a few other games got praise at launch but then few months after people were going like actually not as good as we said....it does feel like games instead of launching at 100% content they are launching at 60% or even less and then trying to catch up when people have experienced everything very quickly and its not a good idea as first impressions matter.

  • @TheEmperorBear
    @TheEmperorBear 3 месяца назад +5

    I think Guild Wars 2 has more players than New World,
    New World and Lost Ark are only over Steam Playable,
    Elder Scrolls, Guild Wars 2, Black Desert have also other Launchers
    New World is a nice Game, but there is a huge potential that is not used

  • @mikeholland6750
    @mikeholland6750 3 месяца назад

    i wonder why when games get into that death spiral none of them ever go radical and just throw caution to the wind? why not (as youre porting code or fixing bugs etc) introduce a wealth of new classes plop a near unkillable world boss somewhere with awesome loot give out promo items etc etc etc. ive seen so many games just dwindle away over the years and it seems like theres little to no effort to stop it

  • @DoodAMproductions
    @DoodAMproductions 3 месяца назад

    My metric for if I want to try New World yet is whether they’ve added swimming animations or not. Until that’s added, there’s no way they’ve fixed all the other big issues.

  • @DodogeGaming
    @DodogeGaming 3 месяца назад +9

    As a Beta tester and someone with 700+ hours on the game i can surely say why New World failed.
    There are 2 main reasons:
    1- Devs didnt focus on what the game excelled at, breaking any chance of success the game had on the get go. (PVP, RAIDS, COMMS ETC)
    2- They ignored the fact that literal EVERYBODY was asking for mounts since beta and shipped one of the best free expansions without it. Only to release a crap expansion after that only to put mounts behind a paywall. And this new dlc now occupies one of the base game's territory so player that didnt buy dlc actually lost content.
    I loved New World and Brimstone Sands is one of the best FREE DLC ever and changed the whole scope that the game once had. A lot of players saw that as a shift in gears to a better future for the game, but unfortunately it wasnt, we back on same old cash grab tactics and nobody will stand that.

    • @Legatium
      @Legatium 3 месяца назад +1

      And here I am still thinking mounts were a mistake to ever add.

    • @davailama1808
      @davailama1808 3 месяца назад

      So u basically have no issues at all if these are the ones u have ... lmao

    • @Steve_R418
      @Steve_R418 3 месяца назад +3

      I played a ton of New World and quit just after the newest expansion. Mounts were never needed, after they made fast travel very cheap. The issue is there is nothing to do in end game. The same expeditions (most of which the game released with) and the same OPR map on repeat. The sandworm was cool at first but again its just the same boss on repeat. The loot "progression" was always one of the worst I've ever seen in an MMO.
      They should have focused more on PVP imo. Offered different games modes and changed the war system. That was New Worlds strength but they tried to appeal to more people by concentrating on PVE and the game systems were never designed for that.