Games that Push Hardware Limits 10

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  • Опубликовано: 6 сен 2024

Комментарии • 1,2 тыс.

  • @grongy6122
    @grongy6122 Год назад +659

    That low-poly flat-textured aesthetic rocks, respect to the guy who made the intro and Joe's model

    • @antdude
      @antdude Год назад +11

      Nice change. ;)

    • @Shinesart
      @Shinesart Год назад +58

      The the screen tearing just perfect representation.

    • @mrburns366
      @mrburns366 Год назад +35

      The question I have is... did Joe really do all those dance moves? 😁

    • @phattjohnson
      @phattjohnson Год назад +13

      @@mrburns366 If so, I need that mo-cap tech!

    • @csciacchitano
      @csciacchitano Год назад +6

      Yeah that ruled

  • @FranklySean
    @FranklySean Год назад +117

    The screen tearing on Joe's model just makes it perfect

  • @trentnix
    @trentnix Год назад +100

    The 16-bit poly Joe is simply outstanding. It's a great idea that was well executed. Props.

  • @thecrazycapn
    @thecrazycapn Год назад +157

    Man. It's amazing what a relief Virtua Racing's 15 frames a second is after the 2-10 fps before it.

    • @mattnova18
      @mattnova18 Год назад +12

      and the frame rate on the 32x is so much better, makes the Genesis game nearly unplayable in comparison.

    • @doslover
      @doslover Год назад +6

      For real, it was such a shift I thought it was sped up at first.

    • @yittmashups
      @yittmashups Год назад +9

      I had to hold onto my seat it was blazing so fast!

    • @animatedplastic
      @animatedplastic Год назад +3

      @@yittmashupstoo much Blast processing?

  • @MyRetroLife
    @MyRetroLife Год назад +41

    I know the music in Virtua Racing is short and sparse but man do I LOVE IT. It immediately takes me back to those 32X days. Great episode as always Joe

  • @logan_cadfgs
    @logan_cadfgs Год назад +27

    Out of all the cool production value shit Joe has done, the authentic high-fidelity screen tearing is easily the most ambitious yet

  • @DavidDrury90
    @DavidDrury90 Год назад +249

    Joe it's insane how the production quality and creativity of the show keeps soaring. Excellent first impression on the video. Loving it so far.
    Who knew you'd be even more handsome in low poly?

    • @johneygd
      @johneygd Год назад +3

      Yep,except for his annoying sarcastic jokes he makes🤣

    • @phattjohnson
      @phattjohnson Год назад +6

      @@johneygd Anny Ing? Is that the girl from Smooth Criminal?

    • @KaloKross
      @KaloKross Год назад +6

      @@johneygd get tate'd on

    • @Godsgood111
      @Godsgood111 Год назад +3

      ​@@KaloKross lol thanks for the new catchphrase 🎉

    • @ClockworkBastard
      @ClockworkBastard Год назад +5

      @@johneygd that jokes is a selling point. It has to be like that

  • @acecarrera1
    @acecarrera1 Год назад +11

    Game Sack pushes the limit of its creativity yet again.
    Joe now is a playable character on 32X Virtua Fighter.

    • @inthefade
      @inthefade Год назад +1

      Out of this World or Flashback.

  • @GuestZer0
    @GuestZer0 Год назад +92

    3D video games from before 3D consoles is one of my favorite aesthetics.

    • @phattjohnson
      @phattjohnson Год назад +5

      Damn straight. I got the SNES with Starwing (as it was known in PAL regions) for Christmas one year and my mind was blown. I'd hardly seen fully 3D graphics like that in arcades let alone in my very own living room!

    • @bcyrx
      @bcyrx Год назад +6

      Same, more so on PC for me though. The console ones always really struggled, but the PC 3d of the time were usually competent making them more tolerable to explore imo.

    • @SomeOrangeCat
      @SomeOrangeCat Год назад +6

      You would have loved owning a PC in the mid 80s to early 90s then. We had no shortage of such games, and even on a meager 286 they'd run pretty well!

    • @neonpop80
      @neonpop80 Год назад

      @@SomeOrangeCat Is there some list I can find of those games?

    • @SomeOrangeCat
      @SomeOrangeCat Год назад +1

      @@neonpop80 I wouldn't even know where to begin. Flight sims of the era were mostly flat-shaded polygonal games though.

  • @thefrankiepalmeri
    @thefrankiepalmeri Год назад +76

    This actually makes your channel 20000% better.
    Don't change this.

    • @phattjohnson
      @phattjohnson Год назад +10

      Quality uploads? Damn straight. Hope he never quits!

  • @starlightwitch12
    @starlightwitch12 Год назад +58

    It's great to see Joe rendered in 16-bit polygons for this episode, but by the 32/64-bit era Joe is fully rendered using 3DFX graphics.

  • @stevenross4223
    @stevenross4223 Год назад +20

    Nice use of the "Days go by" music video at the end! Never realised I needed to see you dance as a 3D polygonal character, but I definitely did! 😂

    • @CanadianDude
      @CanadianDude Год назад +1

      Loved that bit and the original video itself.

  • @erictheded
    @erictheded Год назад +33

    The Star Fox demo kiosk at K-Mart blew my little mind. I had no idea such graphics were possible.

  • @robintst
    @robintst Год назад +38

    Randy Linden's SNES port of Doom is nothing short of impressive on a technical level knowing the hardware limits in place and how he pulled it off, the guy was an absolute wizard. He also did the impossible port of Dragon's Lair to the Amiga and created the Bleem PSX emulator.

    • @businesscat380
      @businesscat380 Год назад +4

      He also worked on the Dirt Trax FX game featured in this episode. The guy is a wizard though!

    • @inceptional
      @inceptional Год назад +4

      And we've learned from him directly in recent times that it's even possible to pretty much double the frame-rate using HDMA properly too. So, look forward to seeing some hacker implement that at some point, if not Randy Linden himself.

    • @SomeOrangeCat
      @SomeOrangeCat Год назад +2

      Yup! He's definitely some kind of sorcerer!

    • @90sNath
      @90sNath Год назад +1

      Unrelated, but God, why do people still call the PS1, PSX? A PSX already exists.

    • @SomeOrangeCat
      @SomeOrangeCat Год назад

      @@90sNath Because originally PSX was shorthand for the original PS1.

  • @MoonSarito
    @MoonSarito Год назад +4

    Wow, I've never heard of Drakkhen, sounds like a game I definitely want to try out, the idea of open-world 3D on a 16-bit console is just incredible.

  • @xLASTxxSHOTx
    @xLASTxxSHOTx Год назад +22

    Great episode Joe! The low poly breakdance dance was incredible!

  • @KlomboFanClub
    @KlomboFanClub Год назад +10

    the editing for this video RULES gamesack goes so hard I love it

  • @mikeberg6407
    @mikeberg6407 Год назад +17

    The entire animation budget for this weeks episode of game sack went into the ending lol

  • @JohnSmith-or7gh
    @JohnSmith-or7gh Год назад +6

    I love how Joe's reflection is showing up on the restaurant's window. Not only that, it's the opposite side of the 3D model. Talk about level of details.

  • @wraithcadmus
    @wraithcadmus Год назад +7

    SNES Doom is impressive for sure, though according to Randy Linden about 95% of the lifting is done with the SuperFX2. I joke that Doom was ported to the SuperFX2 and used the SNES for playback.
    As Joe alluded to the 16-bit micros did a lot with 3D. Shout-outs to, Hunter for having a full 3D world with NPCs who remember you and multiple driveable vehicles in 1991, Frontier for being everywhere and a sequel to the beloved Elite, and Zeewolf 2 for probably being the most technically impressive with its patchwork floor.

    • @inceptional
      @inceptional Год назад +3

      Also according to Randy Linden, by going back and using the SNES' built-in HDMA feature properly, he could basically double the frame-rate now from around 10 fps-15 fps to around 25 fps. And there's talk about doing exactly that.

  • @iNubpwn3r
    @iNubpwn3r Год назад +12

    Not many things can cheer me more then a new GameSack episode on sunny Sunday morning. Great one too. Thanks. 👍

  • @wonderingmonitor1996
    @wonderingmonitor1996 Год назад +6

    Never thought I would start my Sunday watching PolyJoe dancing 😂😂😂

  • @wettuga2762
    @wettuga2762 Год назад +13

    The funny thing is that Joe actually did the dance and it was later converted to polygons. Joe's got some moves!

    • @DiSCERiTY
      @DiSCERiTY Год назад +1

      did he really or no?! I was just wondering if he could really dance like that or not lmao

    • @yoshivu8236
      @yoshivu8236 Год назад +5

      ​@@DiSCERiTY he can

    • @noneofyourbusiness4616
      @noneofyourbusiness4616 Год назад +1

      No, they superimposed a CGI figure over an actual dancer in the music video for "Days Go By" by Dirty Vegas. Seemed a little bit too extended of a sequence for "fair use," but I'm no lawyer.

    • @GetToThePointAlready
      @GetToThePointAlready Год назад

      No they didn't, they used an actual dancer to do those moves.

    • @noneofyourbusiness4616
      @noneofyourbusiness4616 Год назад

      @@GetToThePointAlready Evidence for claim?

  • @Mr.Plant1994
    @Mr.Plant1994 Год назад +2

    If you let a fortress in dwarf fortress run long enough and get big enough it gets to a point where it starts making so many calculations that it starts bringing even the most powerful CPU’s to its knees

  • @TwoBlackMarks
    @TwoBlackMarks Год назад +8

    The F1, F1 World Championship and Kawasaki Superbike Challenge are maybe my most impressive racing games with polygons on the Mega Drive, they run very smooth. I did have (and still have) Virtua Racing in the 90s, and I did play it a lot.

    • @nekononiaow
      @nekononiaow Год назад +2

      Yup, seconded, those games use raster graphics to draw the road but all complex roadside elements are drawn using polygons.
      This allows for a really high frame rate coupled with good looking immersive graphics.
      Those games deserve to be in a future 3D episode.

    • @TwoBlackMarks
      @TwoBlackMarks Год назад

      @@nekononiaow They are very playable, well, to be honest I have never finished them or anything, mostly just driven some laps now and then, but they are very playable it. Especially for such old console racing games. If I had them when new I would have played them alot probably, not that many old racing games have held up the best.. But there are some, like Outrun is the type of game I just try out, but end up just playing it some more..

  • @ErinPlays
    @ErinPlays Год назад +2

    Yoshi did an amazing job with low-poly Joe! I love how these types of games look. It's comfy. Race Drivin on SNES is giving me flashbacks to a horrible stream I did. This is a really rad episode!!

  • @johnrussell8086
    @johnrussell8086 Год назад +9

    I never imagined that Jimmy White would ever be mentioned on Game Sack😂

    • @roskelld
      @roskelld Год назад

      Same. RIP Archer MacLean, he made some stellar games throughout the years.

  • @mattycipov6080
    @mattycipov6080 Год назад +12

    You are a master of the RUclips experience. I appreciate everything you do.

  • @brandonmorris9559
    @brandonmorris9559 Год назад +8

    That intro and beginning rocked I love game sack!!!

  • @fiskburk2908
    @fiskburk2908 Год назад +6

    that flashback game sack logo transition was hilarious, and what an amazing episode, boy this was creative as hell, kudos to the guy who did the 3d polygons!!

  • @Wuggyboobeaufuf138
    @Wuggyboobeaufuf138 Год назад +7

    Cool episode. Low polygon games definitely have a certain charm to them that I really miss nowadays.

  • @CZpersi
    @CZpersi Год назад +1

    My most favourite PC game with polygon graphics was Stunts. It is incredible what they have managed to achieve with the limited tech - the level of freedom, track editor, driving model...

  • @mx3fto
    @mx3fto Год назад +10

    One of the thhings I have always appreciated about your videos is the way you time everything with the beat of the music perfectly, from game transitions and including the final dance skit in this. That takes effort and it is appreciated :)

  • @holderbee7811
    @holderbee7811 Год назад +2

    Joe: This game sets new records...
    Creator Of La Cucaracha Game: Ehyeeeeeeeeees???
    Joe: For how fast it gets boring!
    Creator Of La Cucaracha Game: AWWWW

  • @DJ_InYourFace
    @DJ_InYourFace Год назад +20

    30 seconds in and there's already a huge polygon in my pants
    thanks Joe

  • @smoothALOE
    @smoothALOE Год назад +2

    This is hilarious. The polygon imagery during the transitions, haha!

  • @blogrovic3138
    @blogrovic3138 Год назад +2

    Finally, someone who isn't hating on Drakkhen. That little misunderstood early open world masterpiece. I love the AMIGA version forever and back.
    Also, whenever you thought, Game Sack couldn't improve on quality, it proves you wrong :D

  • @MrBirchieBirch
    @MrBirchieBirch Год назад +3

    I played F22 Interceptor & LHX Attack Chopper A LOT on the Megadrive. Loved those early polygonal games.

  • @animatedplastic
    @animatedplastic Год назад +1

    Ha. It's crazy to look back and see 16-bit games that tried to push polygons. I am finally almost caught up on all the episodes! I'm now only 11 days behind. Yay!

  • @spookydonkey42
    @spookydonkey42 Год назад +6

    Now this episode clearly is packed with *MEGA POWER* !!!

  • @timothydoyle8800
    @timothydoyle8800 Год назад +3

    The opening was really cool. And I really appreciate your dedication to the topic by turning yourself into Flashback for this episode.

  • @rinbros
    @rinbros Год назад +4

    20:15? Not many views? This hardware pushing limits videos are the best series in the channel Joe.

  • @villain253
    @villain253 Год назад +8

    Joe. You rock. Thanks for all the great entertainment.

  • @Godsgood111
    @Godsgood111 Год назад +4

    Wow, another perfect episode. Thanks for constantly topping yourself. Im currently choreographing and practicing your sweet 16 bit polygonal dance moves.

  • @icelandicbanks6473
    @icelandicbanks6473 Год назад +10

    Draekken would absolutely slay in today's market if you slap in some better looking polygons and added meta-progression.
    Looks like a cool take on auto battlers!

    • @oscarzxn4067
      @oscarzxn4067 4 месяца назад +1

      I have heard that most people hate the game.

    • @icelandicbanks6473
      @icelandicbanks6473 4 месяца назад

      @@oscarzxn4067 LOL, this cracked me up, I love it.

  • @laowhy86
    @laowhy86 Год назад +4

    My fave series! Epic job!

  • @ilikecurry2345
    @ilikecurry2345 Год назад +4

    Looks like Joe's finally growing into a VTuber phase.

  • @gouravchakraborty9801
    @gouravchakraborty9801 Год назад +4

    Nice flashback styled intro there, Joe

  • @aarontruitt
    @aarontruitt Год назад +4

    Glad I stayed for the ending haha this is one of my favorite Game Sack post credits scenes. Well done

  • @MisterGiGs
    @MisterGiGs Год назад +4

    The, Dirty Vegas - Days Go By, part at the end of the video was a nice touch, brought back a lot of memories of that era of music and gaming 😀

    • @kubev
      @kubev Год назад

      Agreed. I was hoping for a Genesis-faithful FM synth take on the song to go along with it.

  • @asa2002
    @asa2002 Год назад +1

    Flashbacks claim to fame was their use of some advanced Rotoscoping techniques which they had begun with in Out of This World

  • @Sweet4ooth
    @Sweet4ooth Год назад +5

    Another World was always one of those games that drew me in with it's atmosphere.. time to try and finally beat it. Thanks for another great episode, Joe.

  • @BADC0FFEE
    @BADC0FFEE Год назад +2

    About Out of this World: everything uses polygons, even the backgrounds! The backgrounds are composed and drawn in memory as tiles when you enter another screen, there's no scrolling but that allowd the game to get ported everywhere, that and the fact that it was coded using a custom virtual machine approach, it's not just a great game, it was technically really advanced even from a developers point of view

  • @DrXJMY
    @DrXJMY Год назад +6

    Exactly What I needed. Thank you 16-bit 3D Polygon Joe. Good job as always

  • @kennethd4958
    @kennethd4958 Год назад +1

    I LOVE the "Games That Push Hardware Limits" series. What a great Sunday.

  • @GoldenKitSylveon
    @GoldenKitSylveon Год назад +6

    That intro is sooo good!

  • @steverempel8584
    @steverempel8584 Год назад +1

    I remember playing Doom with the Brutal Doom mod, Hi res texture mods, the gzdoom modern engine, and heavy metal music covers for the soundtrack, it was quite an amazing experience.
    Then I immediately played the SNES version afterwards for comparison, what a difference! This video reminds me of those great times.

  • @yittmashups
    @yittmashups Год назад +3

    Another late night in the sack with Joe, always a good time.

  • @JohnSmith-zw8vp
    @JohnSmith-zw8vp Год назад

    That Money For Nothing video must've been mind blowing with its 3D polygon graphics, the likes of which the public would never come close to experiencing in the home for at least ten years!

  • @lasersnake
    @lasersnake Год назад +6

    Great episode and the ending was brilliant 😂

  • @pcachu
    @pcachu Год назад +1

    My therapist: 16-Bit Polygonal Joe isn't real, he can't hurt you.
    16-Bit Polygonal Joe: 31:07

  • @Franky_8-Bit
    @Franky_8-Bit Год назад +3

    Love this episode! Primitive 3D was shocking for me when I played starfox 64. Brings back memories

  • @user-lt8cs3yk1n
    @user-lt8cs3yk1n Год назад +4

    Incredible ep and presentation. Love those early ventures into Three Dee!!

  • @pwnswoggle
    @pwnswoggle Год назад +1

    Another World/Out of this World and Flashback are rotoscoping sprites during gameplay just like Prince of Persia. Great work on this ep, the 3D you was gold.

  • @Fifth313ment
    @Fifth313ment Год назад +6

    Your channel is so underrated! It's so much fun to go back in time with you guys. And you always go the extra mile in your videos!

  • @erikdominick7404
    @erikdominick7404 Год назад

    I'm just glad you could take the time off from moving these refrigerators and these color tvs to show these games to us

  • @psychopoison
    @psychopoison Год назад +4

    Genesis pushing those games with no special chip in the cartridge, is crazy, really good

  • @82coxy
    @82coxy Год назад

    Hard Driving on the arcade with the sit in cabinet was great, it was the first racing cabinet to use force feedback steering. It also had a H pattern shifter and clutch pedal.
    That game was how I learned the basics of driving stick when I was around 10. 😁

  • @poisonsnivy6439
    @poisonsnivy6439 Год назад +4

    Oh wow, Joe made his VTuber Debut

  • @jw6588
    @jw6588 Год назад

    The dancing at the end just kills it, this is a great video Joe.

  • @vallaurianv6024
    @vallaurianv6024 Год назад +4

    Another great video. The effort and craft you put into these are stellar. That ending 😂.

  • @TrashfordKent
    @TrashfordKent Год назад +2

    Hi Joe, a massive amount of effort and detail put into this episode, very entertaining to what would likely otherwise be a dull topic

  • @TonyLikeGames2
    @TonyLikeGames2 Год назад +3

    That ending was F-tier and S-tier at the same time.

  • @brooklynboiprod
    @brooklynboiprod Год назад +6

    I thought I was watching a Dire Straits video

  • @sonataonmymind
    @sonataonmymind Год назад +1

    To say that Argonaut helped in Star Fox is to understate their importance in this case in my opinion, they were responsible for a good part of the game, in addition to being the creators of the FX chip.

  • @Reaperman4711
    @Reaperman4711 Год назад +4

    I really like the genesis Domark racers. Kawasaki Superbike, and the two Formula One games (2nd euro only). I'd love to see more of these vids, since early polygon racers are 'my jam.'

  • @odilly1856
    @odilly1856 Год назад

    the dancing is one of the greatest things ever, thank you

  • @flaviokauling1436
    @flaviokauling1436 Год назад +3

    Joe, you keep outdoing yourself with your content and presentation! Excellent episode!

  • @thefunkdroid2777
    @thefunkdroid2777 Год назад +1

    Steel Talons had an impressive Atari Lynx port. Impressive having in mind it's a portable system from 1989!

  • @tubebandits4439
    @tubebandits4439 Год назад +4

    This episode was sooooo exquisite.

  • @AnthonyFlack
    @AnthonyFlack Год назад +1

    I developed an extremely powerful brain back in the 8 bit days.

  • @Swordslinger-hb1ns
    @Swordslinger-hb1ns Год назад +5

    Fun fact Joe: if you were lucky enough to acquire an SNES Xband cartridge by Catapult you could play SNES Doom online across the country! That really 1-up the Super Nintendo version of Doom over the Sega 32X version.

  • @elphive42
    @elphive42 Год назад +1

    Another World and Flashback don’t use 3D polygons - they use 2D vectors, which are basically drawing lines between 2D points without depth simulation.

  • @scherge
    @scherge Год назад +6

    I remember getting Stunt Race FX for my birthday and how much I disliked it at first. However, since I had to wait at least four months until Christmas before getting another game I had to spend some time with it, and after getting used to the game's physics it was actually a lot of fun.
    Great episode, as usual, thank you!

  • @DENCROW
    @DENCROW Год назад +1

    Missing 2 Genesis games: FORMULA ONE and KAWASAKI SUPER BIKE, both racing games from Domark that use polygons on the track and background (and both use the same engine). And on the SegaCD there was SILPHEED, which uses polygons in all space-ships and objects (the background is in FMV)

  • @joeheuft
    @joeheuft Год назад +1

    We got to move these refrigerators!
    We got to move color TVs!

  • @kevinchester0533
    @kevinchester0533 Год назад

    Jimmy Whites Whirlwind Snooker was one of my most played games on the Megadrive. Very impressive graphics and AI. RIP Archer Maclean

  • @etherealenigma9688
    @etherealenigma9688 Год назад +1

    "This episodes probably not going to get that many views to begin with"
    ---->>>all the people genuinely interested in this topic showing support ❤

  • @Greyspecies9999
    @Greyspecies9999 Год назад +1

    that damned outro really threw me in a nostalgia trip lol, god do i miss the late 90s/early 2000s aestethics

  • @DGR_Dave
    @DGR_Dave Год назад

    I used to watch that Days Go By music video so much back in the early days of RUclips...hilarious to see a polygon of Joe doing the exact dance moves 😂

  • @NjecolinaHranjec
    @NjecolinaHranjec Год назад

    11:19 "I say it's worth trying if your brain is powerfull enough to handle low framerates" hahahha

  • @ej86
    @ej86 Год назад +1

    Love that Dirty Vegas parody at the end 😂😂😂

  • @MegaGoombakiller
    @MegaGoombakiller Год назад

    Stunt Race FX's water level was so cool. You could see fish and a sunken ship.

  • @camdenlacy9755
    @camdenlacy9755 Год назад +1

    Dirty Vegas - Days Go By. Classic.

  • @ArgusArray
    @ArgusArray Год назад +1

    Congrats on the end skit, which I'm sure expertly motion-captured Joe's real dance moves.

    • @videostash413
      @videostash413 Год назад

      pretty sure they mo-capped dave for that

  • @the8wave
    @the8wave Год назад +1

    Most underrated channel on RUclips… hands down. You’re up there with AVGN in my opinion. Don’t stop… please.

  • @nbttl1975
    @nbttl1975 Год назад

    I got Hard Drivin' back in my youth and I loved it. I played the hell out of that game. Loved the stunt course.

  • @DieEvery24Hrs
    @DieEvery24Hrs Год назад +2

    Great episode as always! My dad used to rent a lot of these polygonal, simulation games for our Genesis. His favorite, which he ended up buying, was M-1 Abrams Battle Tank.
    That's the only Genesis game of this type that I don't think you covered.
    As always, thanks for the great content and insane production values.

  • @asa2002
    @asa2002 Год назад +1

    Gonna be that guy (if nobody else has)...the StarFox games, Stunt Race FX had a LOT of development done by Argonaut, then Nintendo polished it

  • @Renwoxing13
    @Renwoxing13 Год назад

    The ending skit is love, life, hope... and it nothing else in this video is beloved... this skit is !!!