Games That Push Hardware Limits 7

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  • Опубликовано: 27 янв 2025

Комментарии • 1 тыс.

  • @GameSack
    @GameSack  3 года назад +130

    What are some other games you feel push hardware limits, and why? Someone recommended Medal of Honor on PS1. Should I check it out? What else?

    • @globalsportcouncil
      @globalsportcouncil 3 года назад +5

      If you'd want to do special audio games Rez and Final Fantasy XII have amazing soundtracks on optical audio. The sound design on FFXII is low key spot on and is a breezy and enjoyable 30 hr play. Rez of course was revolutionary at the time and was one of the best artistic presentations on ps2.

    • @SwitchRetroGaming
      @SwitchRetroGaming 3 года назад +5

      I'm not sure if these have been covered but Alien Resurrection on the PS must be pushing the system to its limits, Radiant Silvergun must pushing Saturn very hard. I've also thought that Virtual On 2 on the DC must be pushing the system really hard. I near perfect Model 3 Step 2 port with no slowdown and amazing particle effects. It gets little credit but Last Brox must be really pushing the Saturn too with its High Res graphics, high polygon characters motion blur on the weapons, 3D rings and brilliant use of the VDP2 for the backgrounds.

    • @unitedfools3493
      @unitedfools3493 3 года назад

      @Lassi Kinnunen 81 Second this. The C64 were amazing even in wireframe but the Amiga version was so good it made me sway in my seat with the vehicle orientation.

    • @Shinobi33
      @Shinobi33 3 года назад

      Alright 7

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 3 года назад +3

      Ball Blazer on the 7800. Featuring: smooth sprite scaling at high speeds, and background anti-aliasing. It completely destroys the Famicom port.

  • @chico20m
    @chico20m 3 года назад +437

    We need a "Better than we remember" and a "Worse than we remember" episode.

    • @reinforcedpenisstem
      @reinforcedpenisstem 3 года назад +12

      Brilliant idea.

    • @thefreshwaterpirate
      @thefreshwaterpirate 3 года назад +11

      YES (or just look at any Spectrum game and realize, this is what your game looks like, to everybody who does not wear nostalgia goggles)

    • @wraithcadmus
      @wraithcadmus 3 года назад +10

      That's a brilliant idea!
      Sadly I think a lot of early MD games would fall into 'worse', being Arcade ports they're often quite unfair, for example I couldn't recommend Altered Beast to anyone who wasn't there at the time.

    • @ALbertoDoriguzzi
      @ALbertoDoriguzzi 3 года назад +3

      YES! Good idea!

    • @TonyDeCoste
      @TonyDeCoste 3 года назад +11

      They already did an N64 episode... I'M KIDDING

  • @Sinistar1983
    @Sinistar1983 3 года назад +41

    As the obligatory explanation goes on quad desert fury, voxels are by definition a pixel that has volume to it as if it were a 3d object. Now there are multiple ways on rendering a voxel, but in this case on whats being done. Is that it takes a black and white 2d image of the map that tells how low or high the pixel should be based on the shade used to define the height, black being lowest and white being highest. And the way you render that map is similar to raycasting in the fact that you draw what you see line by line. Only this time, it not only has to calculate the distance of the pixel from the player, but also the height of the pixel and how high/low you are on the playfield. And its draw from the farthest point of your render distance all the way to the front. As there is no z buffer, all calculations have to be precisely written in timing with the screen. Of course there are limitations to this method as depending on the system colors, it will also affect the various heights a pixel can be. And the whole image is still a 2d image as its still a raycasting algorithm, so if you played duke nukem without 3d acceleration, you see what happens to the image. And coincidentally, I was studying this concept a couple days before this video, so there you go.

    • @Boogie_the_cat
      @Boogie_the_cat 4 месяца назад +1

      That's funny how voxels, not having a z buffer, still end up looking less janky than many PS1 games (the PS1 lacking a hardware z buffer as well) in terms of "inappropriate bouncing" and distortion. I guess voxels have it easy, being cube-ish and not polygons

  • @alexq2930
    @alexq2930 3 года назад +89

    Game Sack is by far the most underrated channel on RUclips. You should have at least a million subs. Keep the great work

    • @ArtexandreFuzaro
      @ArtexandreFuzaro 3 года назад +1

      Wow, I've seen just now that it has "only" 262 000 subs

    • @ryublueblanka
      @ryublueblanka 3 года назад

      I hadn't watched game sack regularly since 4 years ago...I was stunned to see them under a million subs today! I basically left this same comment on a different video earlier today.

  • @ReplayStation
    @ReplayStation 3 года назад +206

    Hold up, you mean to tell me that the Sega Genesis is powerful enough to draw Jeff Goldblum on screen?!

    • @MANOFGOD9000
      @MANOFGOD9000 3 года назад +24

      Uh
      Uh
      Uh
      Well there it is.

    • @zrobeast
      @zrobeast 3 года назад +21

      That’s where all the Blast Processing went to.

    • @kadosho02
      @kadosho02 3 года назад +17

      @@MANOFGOD9000 "Game design.. finds a way"

    • @Gencoil
      @Gencoil 3 года назад +9

      They spared no expense.

    • @MANOFGOD9000
      @MANOFGOD9000 3 года назад +4

      @@kadosho02 Not enough "uh" in that comment.

  • @Doc_Valparaiso
    @Doc_Valparaiso 3 года назад +91

    "I will have control of Jurassic Pawk!" ...You had me for a moment there Joe. 🤣🤣🤣

  • @knobbymcfeck
    @knobbymcfeck 3 года назад +55

    A voxel is a "volumettric pixel". So basically just Minecraft with smaller cubes.
    Thanks for doing these, I really enjoy them! And yes, I'm old.

    • @nicholasthetaylor
      @nicholasthetaylor 3 года назад

      They're not voxels then surely because they are less like cubes and more like squarish blobs. I'm sure I have seen them in Amiga demos and Amok for Sega Saturn. Look damn good whatever they are. Hopefully, somebody who knows more can set me straight.

    • @rudolfrieder186
      @rudolfrieder186 3 года назад +3

      @@nicholasthetaylor that looks like a heightmap, as in the games Comanche or Outcast. They use a heightmap and a colormap and project it with raycasting. One of the earliest games to use this was Rescue On Fractalus.

    • @turrican4d599
      @turrican4d599 3 года назад +1

      @@rudolfrieder186 Yeah, back then, Comanche wouldn't have been possible with textures polygons. By using voxels, they made sure, all the hills and ridges were looking organic. I still have the unused mission disk here.

    • @Tedris4
      @Tedris4 3 года назад +1

      @@nicholasthetaylor Minecraft stores its maps as voxels but renders with cubic polygons, though that helps show what voxels really are:
      They're essentially a static particle effect set to a 3D map. Particles are known to the computers as zero-dimensional points (no length, width, or depth, just a point) in a 3D space, and then those points are given depth by applying a 2D image or 3D shape to them. Voxels often have cubes as their render application cause they look similar to pixels (though pixels are also zero-dimensional points but in 2D space, and they only appear square due to how the screen renders them - they could have looked triangular if screens rendered the pixels as such). With that in mind, the game rendered them as squarish blobs due to applying a simple 2D single-coloured square to each of those points.
      The reason for using voxels there is because in those days you couldn't get natural-looking curves in a landscape, they'd have to be very triangular polygon maps - a voxel map, however, dramatically increases the detail you can have. Not really used any more cause we can put the sheer amount of polygons needed now, though there are experiments like Teardown that use voxels to add internal volume to 3D objects where polygons only really display an empty shell. Funny how they're always used to work around the limitations of polygons.

  • @seenoweevil1991
    @seenoweevil1991 3 года назад +84

    That T-Rex waterfall scene looks freaking amazing

    • @jcardboard
      @jcardboard 3 года назад +5

      Right, that would still look amazing if it came out today.

  • @mcostafernando
    @mcostafernando 3 года назад +49

    I never thought I'd live to see Joe covering Show do Milhão on Game Sack! Tec Toy did some crazy stuff with their Sega license here in Brazil

    • @maicondep
      @maicondep 3 года назад +2

      já tava vindo comentar exatamente isso hahahaha

    • @zanegandini5350
      @zanegandini5350 3 года назад +4

      Yeah, it's impressive seeing some of the things Tec Toy learned to do with both the Mega Drive and Master System.

    • @FredMaverik
      @FredMaverik 3 года назад

      SHOW DO MILHÇAO and TURMA DA MONICA comes to mind

    • @cauedossantossilva9389
      @cauedossantossilva9389 2 года назад

      @@stonecodfish2365 Yes

  • @talideon
    @talideon 3 года назад +36

    That's one of the great things about the Game Hut channel: you get to see all the details of how Traveller's Tales managed to get all those effects working without custom hardware.

    • @KasumiKenshirou
      @KasumiKenshirou 3 года назад +1

      You should check out the channel CodingSecrets. It's one of the TT guys explaining how they did stuff.

  • @Garushiafm
    @Garushiafm 3 года назад +98

    Silvio Santos on game sack... Am I in parallel universe???

    • @danheinz13
      @danheinz13 3 года назад +22

      certa resposta!

    • @ricardoreis7298
      @ricardoreis7298 3 года назад +14

      Agora me diz: Qual é a diferença entre um poste, uma grávida e um bambú?

    • @allissonpereira9640
      @allissonpereira9640 3 года назад +5

      Que aleatório kkk, não estava esperando pelo homem do baú no gamesack

    • @llpBR
      @llpBR 3 года назад +3

      Actually the real Silvio Santos is in a paralell universe

    • @paulocardoso9605
      @paulocardoso9605 3 года назад +1

      Featuring the game "Show do Milho" 🌽🌽

  • @Sheevlord
    @Sheevlord 3 года назад +54

    It's quite impressive that you wake up from a coma and instantly know how much time has passed.

    • @lukasperuzovic1429
      @lukasperuzovic1429 3 года назад +4

      Don't we all?

    • @foolio1990
      @foolio1990 3 года назад +9

      Spoken like a true non-coma haver.

    • @HunterAtheist
      @HunterAtheist 3 года назад +4

      Me every morning.

    • @gamingquarterly6353
      @gamingquarterly6353 3 года назад +2

      More importantly, i was still watching the channel after 5 years at the exact moment he woke up. What are the odds?

  • @retrocraftchannelprodutor
    @retrocraftchannelprodutor 3 года назад +45

    Seeing Game Sack with Show do Milhão, now my life was completed😀

    • @BrunoidGames
      @BrunoidGames 3 года назад +3

      Mah você vem da caravana de onde?

    • @retrocraftchannelprodutor
      @retrocraftchannelprodutor 3 года назад +1

      @@BrunoidGames Sou do Brasil msm😀

    • @aesculetum
      @aesculetum 3 года назад +2

      @@BrunoidGames Eu vim com a caravana de Piritubaçu do Oeste, seu Silvio.

    • @retrocraftchannelprodutor
      @retrocraftchannelprodutor 3 года назад +1

      @@BrunoidGames Foi mal kkkk, ñ tinha entendido a referência. Eu vim da caravana do interior pernambucano, seu Silvio.

    • @BrunoidGames
      @BrunoidGames 3 года назад +1

      @@aesculetum então vai pra lááá, vai pra lááá

  • @beardalaxy
    @beardalaxy 3 года назад +93

    That jurassic park water effect looks like a physics simulation. That's insanely good.

    • @gozinta82
      @gozinta82 3 года назад +7

      wouldn't be surprised if it was somewhat similar with algorithms, Sega did alot of really cool FX in their arcade games back in the day. They knew their hardware even if it lacked in certain ways.

    • @lifeonleo1074
      @lifeonleo1074 3 года назад

      Yeah it looks so good for the 26bit Era.

    • @Blueflag04
      @Blueflag04 3 года назад +1

      The waterfall is beautiful

  • @startedtech
    @startedtech 3 года назад +31

    This has gotta be one of my favorite series, just love seeing what experts devs can do with hardware.

    • @JazGalaxy
      @JazGalaxy 3 года назад +1

      The gauntlet thing was mind blowing. I never even bothered to think about just how many objects are on screen in that game.

  • @Falco.exe93
    @Falco.exe93 3 года назад +24

    As a brazillian, the Show do Milhão game caught me by surprise hehehehe The correct pronunciation is closer to "show do milhawn", kinda

  • @MCJdiz
    @MCJdiz 3 года назад +27

    Just finished up an episode of Game Sack to be met with... A New Episode of Game Sack!! Amazing! Thanks for all the memories over the years, Joe!

  • @MrFairhill
    @MrFairhill 3 года назад +4

    This is not a long, winding comment about voxels.
    This is a short comment saying thank you for making another stellar Game Sack episode.

  • @BlueBerry-ki8xt
    @BlueBerry-ki8xt 3 года назад +13

    That Jurassic Pawk gag was really funny. Good stuff.

  • @kevinsyma4681
    @kevinsyma4681 3 года назад +36

    I got to say the most impressive thing about the Flintstones movie for me was Halle Berry

    • @Psychonaut-YourDaddy
      @Psychonaut-YourDaddy 3 года назад +9

      She made me want a secretary since the 90s but apparently mechanics dont get em who wouldve thought

    • @opaljk4835
      @opaljk4835 3 года назад +3

      Robert T they never mentioned that in trade school

    • @andrewsteele604
      @andrewsteele604 3 года назад +2

      She always looks so good, but damn in that movie.....goodness 😍

    • @MizfitZer0
      @MizfitZer0 3 года назад +4

      I love the flintstones movie. Everyone was cast to perfection... apart from rosie o’donnell.... seriously, who thought that was a good idea!?

    • @kevinsyma4681
      @kevinsyma4681 3 года назад +4

      @@MizfitZer0 Well...she was the closest actress to an actual cave-woman ;)
      Honestly, though, did they even look at Jennifer Tilly back in 94? A gorgeous brunette who had that Betty Rubble-ish voice. Just sayin; it's a no brainer.

  • @Breakbeats92.5
    @Breakbeats92.5 3 года назад +38

    The most impressive episode yet. It's easy to forget that video game developers have been toying with 3D since the early 80's.

    • @gozinta82
      @gozinta82 3 года назад +1

      Especially fractals on PC networks.

    • @brandonginsburg3120
      @brandonginsburg3120 3 года назад +1

      Even in 1984 there was IRobot in the arcade and Elite for home computer. Amazing.

  • @GamingPlus10
    @GamingPlus10 3 года назад +14

    California Games on the Master System is incredibly nostalgic for me. I love it so much!

    • @AnthonyFlack
      @AnthonyFlack 3 года назад +2

      If you've never played the sequel, keep it that way. It's disgracefully bad, unfortunately.

  • @CNog
    @CNog 3 года назад +76

    Caramba eu não acredito que consegui viver para ver o show do milhão no Gamesack!!

    • @taionalmeida5337
      @taionalmeida5337 3 года назад +10

      Que coisa louca olhar game sack e ouvir a voz do Silvio Santos lá

    • @ronyket
      @ronyket 3 года назад +15

      Daí está o Joe lá respondendo que o Rio de Janeiro não é banhado pelo mar 🤪🤣🤣🤣
      Que pena... Você errou!

    • @HardCoreGameZ
      @HardCoreGameZ 3 года назад +4

      Agora posso morrer em paz kkkk, “show du miliô”

    • @brunosouza3738
      @brunosouza3738 3 года назад

      Podes crê

    • @Thalesperes
      @Thalesperes 3 года назад +3

      Kkkk fiquei feliz também por ver jogos br no meu canal favorito 😃

  • @generalgk
    @generalgk 3 года назад +14

    It’s pretty crazy how many different Jurassic Park games there were in the early 90s, and how impressive some of them were.

    • @onldhes
      @onldhes 3 года назад

      If only the movie sequels were nearly as impressive.

    • @Azuris190
      @Azuris190 3 года назад +1

      And i only had two, the first on the SNES and Trespasser on the PC.
      My 6 year old and my bit older me was not amussed haha

    • @turrican4d599
      @turrican4d599 3 года назад

      @@onldhes The secong Jurassic World movie is only supposed to be the bridge to Jurassic World III

  • @pravir_raghu
    @pravir_raghu 3 года назад +1

    Game Sack is the equivalent to a Sunday morning cartoon just for a grown ass man like myself, keep up the great work 😎

  • @tiagato
    @tiagato 3 года назад +9

    As a brazilian, I'm always impressed when you guys cover some Tec Toys games for the Master System or the Genesis (Tec Toy was huge back in the day and single handed responsible for the Sega consoles popularity around here), but I have to say that seeing Show do Milhão here made me smile. Awesome episode, as usual.

  • @ryublueblanka
    @ryublueblanka 3 года назад +2

    Amazing. I appreciate and admire both Sega and SNES as equals. What an incredible and magical time the 80's and 90's were sometimes.

  • @OldBits
    @OldBits 3 года назад +8

    man to see joe saying "show do milhoooo" is the best thing of my day!!!

  • @harmey
    @harmey 3 года назад +2

    Thanks to you Joe I started to appreciate parallax scrolling in the real world.

  • @EDGar-wi6np
    @EDGar-wi6np 3 года назад +4

    “Jeff Goldblum is in my Genesis!”
    I felt the same way about John Lithgow when I was playing Cliffhanger

    • @indie_keegan
      @indie_keegan 3 года назад +2

      Yo, you remember the avalanche level? Still haunts me like 20 years later haha

    • @EDGar-wi6np
      @EDGar-wi6np 3 года назад +2

      A lot of yelling at my tv screen playing that avalanche level, that’s for damn sure🤣

  • @ZiggyDoom
    @ZiggyDoom 3 года назад

    My favorite series. Games that push hardware limits.

  • @djpookie2000
    @djpookie2000 3 года назад +8

    The scaling in the Genesis Jurassic Park game is impressive. I've never seen that level before.

  • @kiaelinkx
    @kiaelinkx 3 года назад +22

    “I will have control of Jurassic PAWK”
    Subtitles be trolling.

    • @martinrc80
      @martinrc80 3 года назад +4

      They opened the park in Boston

  • @claudiodiaz9752
    @claudiodiaz9752 3 года назад +18

    Just came here to say I'm Brazilian. I couldn't keep you all from this important information.

  • @luizluan.
    @luizluan. 3 года назад +16

    20:38 Senor Abravanel voice in Genesis. It could only be another TecToy game, we Brazilians love it.

  • @Ronbotnik
    @Ronbotnik 3 года назад +3

    the come along now at 0:48 put a cheesy smile on my face lmao thanks for keeping this channel alive joe!!!

  • @rufusray
    @rufusray 3 года назад +16

    Joe pulled another episode out of his sack........
    My night is complete

  • @PugLifeJM
    @PugLifeJM 3 года назад +2

    This is the best Game Sack episode ever. And yes, I've watched all of them. Nice one, Joe.

  • @wojiaobill
    @wojiaobill 3 года назад +12

    I can't believe you didn't Include Plumbers Don't Wear Ties for the amazingly powerful 3DO system

    • @junrosamura645
      @junrosamura645 3 года назад +4

      It used about 4 billion polygons to make those life like people, so I heard.

  • @Bludgeoned
    @Bludgeoned 3 года назад +4

    "As much as Game Sack could be enjoyed anyway, because.. well..."
    I enjoy Game Sack very much, thank you

  • @gtrzdaddy
    @gtrzdaddy 3 года назад +1

    This is by far my favorite series on Game Sack !

  • @globalsportcouncil
    @globalsportcouncil 3 года назад +4

    Dude Zero Tolerance! ALMOST beat this game like 8 times in the day lol one of my favs great atmosphere great voice samples great game play special strike and strafe commands really made it for me

  • @NickTaylor-Phantom-Works2
    @NickTaylor-Phantom-Works2 9 месяцев назад

    Love the humour in game sack videos. It's what separates it from a million similar channels on RUclips. And the only one ive been watching consistently for many years. His humour is just on my (sometimes abstract, sometimes just plain daft...) level.

  • @Level1Sword
    @Level1Sword 3 года назад +4

    I've never seen those Jurassic Park games on the Genesis. I had the first one that wasn't nearly that impressive.
    But by far the most impressive aspect of this video is Joe talking about a Sonic game without saying something negative about Sonic. Good going, Joe!

  • @kyler247
    @kyler247 3 года назад +2

    I'm glad traveler's tales is finally getting the recognition they deserve

  • @Godsgood111
    @Godsgood111 3 года назад +3

    Parallax scrolling in the GB version of "the Flintstones" was definitely the best part of the movie.

    • @brandonginsburg3120
      @brandonginsburg3120 3 года назад +2

      C'mon John Goodman was great. Only now rewatching old episodes of Roseanne do I see he is the stand-out actor.

    • @Godsgood111
      @Godsgood111 3 года назад

      @@brandonginsburg3120 perhaps a PS5 reboot would render him in the quality he deserves.

  • @piccolo1976
    @piccolo1976 3 года назад +2

    Even with all those games and systems at your disposal, quarantine fatigue will still make you play tricks on yourself

  • @sidearmsalpha
    @sidearmsalpha 3 года назад +1

    Love that you're not afraid to go there with the insults. Lol!

  • @MaxDrawsStuff
    @MaxDrawsStuff 3 года назад +3

    Man, I love The Lost World for the Genesis. Such a cool game. A lot of weapons, vehicles, great bonus levels... Should play it again.

  • @GRNDZA108
    @GRNDZA108 3 года назад +1

    Love this series. Always has something that surprises me.

  • @oscarzxn4067
    @oscarzxn4067 3 года назад +4

    15:05 I remember that Prehistorik Man for the Super Nintendo has a few effects similar to that one, mainly on some bosses
    The Game Boy adaptation of that game would be interesting for a future episode, is really impressive

    • @MaxwelThuThu
      @MaxwelThuThu 3 года назад

      Yeah, the ice level in Prehistorik Man does that for the floating ice.
      But there's a game that does the exact same effect as Pugsy, "Time Trax" for SNES.
      The helicopter level has some really smooth rotation using column scrolling. I think is more impressive than Pugsy actually.

  • @ClexYoshi
    @ClexYoshi 3 года назад +1

    As for the subject of Volumetric Pixels, I believe that a pretty on-the-nose answer was given already in that it's a point in a 3D Space that gets filled with a pixel. Where as polygonal graphics draw in based on the verticies, voxels are just filled in based on putting a volumetric cube based on a grid the computer is calculating and fitting those together to simulate the volume of an object graphically. most of the time, it's used for medical and scientific charts that need a third axis to record their data graphically.
    the first real examples I can think of for Voxels being used for video game graphics were in Ken Silverman's Build Engine, wherein pickups in games like Blood and Shadow Warrior were voxels (because the build engine certainly wasn't going to render polygons for that!) although some of the command & Conquer RTS games also used voxel landscapes and such, and 3D DOt Game Heroes got much of it's aesthetic by being an entirely voxel based game.

  • @robintst
    @robintst 3 года назад +3

    I remember playing The Lost World on SEGA Channel when it came out and I never got far enough to see those scrolling stages. Holy crap, that is some impressive work they put into it, I can't help but feel like there's some demoscene trickery and influences going on there.

  • @almightycinder
    @almightycinder 3 года назад +1

    8:45 It actually makes sense that there'd be more Genesis games in a video like this. When you look at games like that playing on the Genesis, you go, "whoa!" But that sort of thing is normal on the Super NES. Nobody would bat an eye if they saw those graphics on the Super NES.
    Genisisn't what NintenDO.

  • @Kamikazeray
    @Kamikazeray 3 года назад +5

    I never imagined show do milhão would appear here.
    It was based on an old famous tv show from Brazil.

  • @8thLife
    @8thLife 3 года назад +1

    Whoa that Mickey Mania game is definitely super impressive!

  • @conankudo81
    @conankudo81 3 года назад +3

    When I listen to the Gauntlet theme, it reminds me of Mc Chris song “The Tussin”

  • @sgtpatton
    @sgtpatton 3 года назад +1

    that waterfall is nuts in jurassic park!!

  • @iwantthemoonback1722
    @iwantthemoonback1722 3 года назад +8

    The programmer from Travellers Tales has his own channel that details how he did all these things-it's called 'Coding Secrets'... check it out!!

  • @PBaloo01
    @PBaloo01 3 года назад

    Fantastic video! Love learning about clever uses of the game console tech they had back in the day in a visually interesting video!

  • @Not-Great-at-Gaming
    @Not-Great-at-Gaming 3 года назад +15

    Speaking of voice, I thought NFL Sportstalk football was incredible at the time.

  • @atomiswave2
    @atomiswave2 3 года назад +1

    It's good to get another full Sack!

  • @daveferreira6270
    @daveferreira6270 3 года назад +4

    Just passing by to say I love you Joe. Gamesack my fav comfort youtube channel

  • @odinsplaygrounds
    @odinsplaygrounds 3 года назад +1

    I think this might be my favorite series on Game Sack. Just very interesting to see how far the consoles can be pushed. The Jurassic Park games on Genesis was very impressive.

  • @attackofthetheeyecreatures3472
    @attackofthetheeyecreatures3472 3 года назад +5

    That John Goodman sprite. I wish they'd use it as his main picture on IMDB.

  • @PapaJoJ
    @PapaJoJ 3 года назад

    One of my favorite series of episodes, it's always fun to see how much these old consoles could get away with

  • @timthompson8235
    @timthompson8235 3 года назад +10

    The Traveller's Tales guy Jon Burton has his own channel, GameHut. He explains how they did all those neat tricks...
    They did it in software.

    • @gfdggdfgdgf
      @gfdggdfgdgf 3 года назад

      The gamehut channel was so great initially...

  • @thegreathadoken6808
    @thegreathadoken6808 3 года назад +1

    Special thanks to The Undertaker, there, for providing the voice to the immortal line: "I will have control of Jurassic Pawk!"

  • @wb00
    @wb00 3 года назад +7

    As a Brazilian fan of Game Sack, I'm happy to help with research if you ever need help with TecToy games released in Brazil. I grew up playing them and Portuguese is my first language so can definitely help.

  • @MuJoNeSs
    @MuJoNeSs 3 года назад

    21:49. "... I WILL HAVE CONTROL OF JURASSIC PAWK"! LooooooooooooooL 🤣 Dude!

  • @gjergjaurelius9798
    @gjergjaurelius9798 3 года назад +3

    Jurassic PAWK!🤔🤯🤣

  • @Major_Kenny
    @Major_Kenny 3 года назад +1

    Great video as always Joe. There's a channel called "Coding Secrets", and the guy who runs the channel was a developer (i think lead developer) of a lot of 16-bit Genesis games. He has tons of videos showcasing how they did some really cool stuff on genesis. He explains why everytime you "hit" the Sonic 3D cartridge it redirects you to the level select screen, how they made some "impossible" stuff on Sonic 3D, Toy Story, Lion King and the list goes on.

    • @rsmith02
      @rsmith02 3 года назад +1

      It's a great channel and very informative

  • @supergeoff
    @supergeoff 3 года назад +5

    I've played Mickey Mania on Sega Genesis but I really enjoyed the Sega CD Mickey Mania more cause of the awesome Sound Track and voices

  • @ronyket
    @ronyket 3 года назад +1

    When Joe said... There's another Genesis game from Brazil, and Duke Nukem 3D already shown, I was sure that he was going to present Show do Milhão 🤣🤣🤣
    Joe needed to make a better ressearch about that, 'cause Silvio Santos is in there!

  • @DanielSilva-nr2cd
    @DanielSilva-nr2cd 3 года назад +4

    As a brazilian, I'm very happy you covered and tried to pronounce Show do Milhão, I'm gonna call it Show do Milho from now on.

  • @WhoKnowsWho2
    @WhoKnowsWho2 3 года назад +1

    Great video. If anyone wants to get into deeper detail about how some of these games were made, the channel Coding Secrets goes into way way more detail.

  • @spockhozzer7207
    @spockhozzer7207 3 года назад +4

    Dang, Joe looks buff. Just watched the Left in Japan Crunch and it's a noticeable change

    • @markus5862
      @markus5862 3 года назад +2

      Buff is a bit of a stretch, but yeah he looks like he lost some weight

  • @icelandicbanks6473
    @icelandicbanks6473 3 года назад

    Definitely one of your best episodes. Mindblowing stuff from start to finish! That Lost World game holy shiiiiii

  • @Not-Great-at-Gaming
    @Not-Great-at-Gaming 3 года назад +5

    The Genesis Duke Nukem looks like Wolfenstein with some low color Duke Nukem assets.

  • @gizaha
    @gizaha 3 года назад +2

    7:54 Incredible. First time i saw someone ulitize the restricted Genesis pallette. All others just throw a converted high color picture with dithering.
    You have 61 colors, use 61 color source material and trick the eye with other techiques.

  • @pauldutton1082
    @pauldutton1082 3 года назад +3

    It's crazy how powerful the Sega Genesis was. With no enhancement chips inside, the beast of a CPU it had made up for it. The SNES had a better color palette and arguably better sound chip, but it required so many micro chips inside of it to even run things. Sega could do almost all of that with just it's hardware. The Genesis is a heavily underrated system.

  • @CassiDS
    @CassiDS 3 года назад

    Honestly, I love whenever games like these redefine - not exactly _push_ - the limits of a console.

  • @manghariz2211
    @manghariz2211 3 года назад +5

    "A Sack a Day Keep the Boredom Away"

    • @V0YAG3R
      @V0YAG3R 3 года назад

      That's what your mom always says!
      👌🏻

  • @LobsterPuncher
    @LobsterPuncher 3 года назад

    I like this series because it's cool to see developers get recognition for their hard work. You know everyone took it for granted back in the day, but they had to be proud of what they achieved.

  • @ebiljebus
    @ebiljebus 3 года назад +3

    "Tengen is a hard 'G', just like 'gift'." Agreed.
    GIF, on the other hand...

  • @dwood78part23
    @dwood78part23 3 года назад +1

    This is one of my favorite series from GameSack. :)

  • @penuts17
    @penuts17 3 года назад +13

    “That’s right, Tengen had a hard G, just like gif.” Lolll

    • @subtledemisefox
      @subtledemisefox 3 года назад +3

      Jraphics Interchange Format?

    • @sgtpepper91
      @sgtpepper91 3 года назад +2

      @matt fahringer no.

    • @duffman18
      @duffman18 3 года назад

      And jurassic park is pronounced "gerrasic Park" with a big hard veiny G

    • @RobotacularRoBob
      @RobotacularRoBob 3 года назад

      Choosey moms chews "Jif". Image format enthusiasts choose *GIF*
      Only dorks pronounce the image format like the Peanut Butter brand.

    • @sgtpepper91
      @sgtpepper91 3 года назад +1

      @matt fahringer it's OK to be stupid.

  • @PixelGameSquad
    @PixelGameSquad 3 года назад +2

    Wow! Didn't realize the JP games had so much flare 🦖

  • @Aragorn7884
    @Aragorn7884 3 года назад +3

    Plumbers Don't Wear Ties ? 😄

    • @JohnnyProctor9
      @JohnnyProctor9 3 года назад +1

      The 3DO had to be pushing SOMETHING to get Hollywood from GLOW onto the system...

    • @seireiart
      @seireiart 3 года назад +1

      That game makes the PC-98 Visual Novel games look like a masterpiece.

  • @strain42
    @strain42 3 года назад

    Holy heck, that T-Rex Waterfall segment looked AMAZING.

  • @JoeyJ0J0
    @JoeyJ0J0 3 года назад +3

    Sonic 3D Blast was such a technical marvel, it's a shame the gameplay is pretty annoying.

  • @JohnnyWasabi
    @JohnnyWasabi 3 года назад +1

    Gods gift to you tube keep it pumping.

  • @TheSlimification1
    @TheSlimification1 3 года назад +5

    I cant remember the scene when Dr Grant ever had a gun in Jurassic park

  • @rodrigomarcondes5857
    @rodrigomarcondes5857 3 года назад +2

    Joe talked about Show do Milhão, as a brazilian i can't properly explain how surreal this experience was lol

  • @videogameobsession
    @videogameobsession 3 года назад +6

    I'd suggest Paprium, for a game that pushed the hardware, but I still haven't received it, despite paying in full for it, 3+ years ago.. So F@#! that game. 😞

  • @Psilocybin77
    @Psilocybin77 3 года назад +1

    These videos are nostalgia fuel in the best way possible. I don't know how, but I forgot about California Games. I used to rent that all the time cause it was hard to find any sega games to rent where I lived. I certainly didn't want to buy it. It was fun for a couple days though.

  • @Olzone
    @Olzone 3 года назад +7

    Just here early hoping Medal of honor on PS1 Is recognized.

    • @Olzone
      @Olzone 3 года назад +2

      Aww it wasn't mentioned, maybe next time.

    • @rufusray
      @rufusray 3 года назад +1

      I love that game.

    • @Olzone
      @Olzone 3 года назад +1

      ​@@rufusray me too, SO much was invented on that, hand grenade physics.
      dogs that grabbed grenades
      A bullet hit Animation base.
      if you hit a hand her react to that.
      UNPRESIDENTET at that time.
      AND STILL do this day rare

    • @rufusray
      @rufusray 3 года назад +1

      @@Olzone I don't often 100 percent games,more of a casual gamer, but I did with that 1, got every medal and then finally the medal of honor. Looking at that screen with all your medals displayed was oddly satisfying lol!

    • @Olzone
      @Olzone 3 года назад +1

      @@rufusray same man.
      That and underground all 3 stars
      All missions.
      And The last 3 missions in underground was amazing.
      PANZERSCHREK Hahaha.
      And The Dogs and nazi knights.
      You understand alot of them Who made The game is part What became treyarch to this Day.

  • @couch3364
    @couch3364 3 года назад

    They have done studies, you know. 60% of the time, I enjoy Game Sack every time.

  • @AChannelFrom2006
    @AChannelFrom2006 3 года назад +4

    Itchy sack

    • @NintenDub
      @NintenDub 3 года назад

      Game nut itchy sack

  • @captainnintendo
    @captainnintendo 3 года назад

    I will never get tired of seeing that kind of impressive graphical tricks developers were able to pull off on these old systems back in the day... and now as well.
    Btw. Did you see that really impressive new SuperRT video that shows up real 3D and raytracing on the SNES?