Sonic Frontiers Update 3 - Cyberspace 4-E (All Collectibles in 1 Run)

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  • Опубликовано: 11 окт 2024
  • Every collectible in the new Cyberspace level 4-E. This video collects them all in a single run, a slower paced guide can be found here: • Sonic Frontiers Update...

Комментарии • 80

  • @Phazed305
    @Phazed305 Год назад +60

    The new dropaholic remix is sick

  • @slashingkatie7872
    @slashingkatie7872 Год назад +21

    This stage is brutal.

  • @greenhillnerdnew8148
    @greenhillnerdnew8148 Год назад +20

    dramatic finish

  • @rouge939
    @rouge939 11 месяцев назад +16

    I kinda like how huge these new stages are. Reminds me of the adventure games

  • @SteackDeLamasticot
    @SteackDeLamasticot 10 месяцев назад +3

    Very impressive, i grinded the level hard and you still made me discover new routes

  • @1990Floh
    @1990Floh Год назад +6

    That was the first cyberspace-level I did and it took me around 90 minutes. It was hard but I really loved it.

  • @EwanA5py
    @EwanA5py Год назад +12

    HOW IS ANYONE SUPPOSED TO SEE THAT NUMBER 1 WITH THE TIMER IN THE WAY >:OOOO
    great vid btw sdghjbgdf

    • @superbodoque7860
      @superbodoque7860 Год назад +5

      With your eyes duh

    • @sonicmastersword8080
      @sonicmastersword8080 11 месяцев назад +3

      I probably would have never found that considering I thought the number rings were on the fastest route, which that is definitely not.

  • @wilksy2008
    @wilksy2008 Год назад +17

    Yo, this is awesome, thank you! 🙏🏻 I’m really struggling with these cyberspace stages and need to know: can I just skip them and go to the towers, or are the lookout koco like… an absolute necessity? Literally the only thing I’ve completed in *this* specific stage is the hidden goal and the rest has been non-stop death, I’ve tried it like 60 times and know the locations of all the numbered rings, the moon rings, the two animals, but I’m basically over it at this point 😤

    • @netexcavator1927
      @netexcavator1927 Год назад +8

      You are able to find most of the lookout koko on the island where there are the cyloop signs. I usually had enough without beating many cyberspace levels.

    • @wilksy2008
      @wilksy2008 Год назад +2

      @@netexcavator1927 Yeah, I had something like 50+ lookout koco from the island and each character collectively. I think I’d rather come back to these levels after I’ve done the towers 🤷🏻‍♂️

  • @YangTheAce
    @YangTheAce 2 месяца назад

    Those last 30 seconds induced a severe level of anxiety.

  • @vizualeater
    @vizualeater Год назад +6

    bro is a god amongst men

  • @TheAmazingPyro99
    @TheAmazingPyro99 Год назад +5

    Yooo I love pizza tower

  • @ChronoRevers
    @ChronoRevers Год назад +5

    Bro you are the man

  • @lightskinguy9856
    @lightskinguy9856 Год назад +20

    Could say it’s jus broken asf and the level design is wack this time, but I’m actually happy they did this, you can experiment more with his move set an you can tell they wanted to go the more free form type routes to let the player have more room ,fly through these massive stages if your skilled enough, and that’s pretty cool then jus being limited

    • @HeavyMetalSonicRM
      @HeavyMetalSonicRM Год назад

      But still no steering like the open zones.

    • @tyler_yosha
      @tyler_yosha Год назад +4

      No, they need to never make a level like this ever again

    • @dave_the_slick8584
      @dave_the_slick8584 11 месяцев назад +1

      No. This game was NOT designed for that kind of movement or freedom. Sure, people force it, but it was not made for that at all

    • @chrange9714
      @chrange9714 9 месяцев назад

      If you did say that you'd be lying out of your ass so good on you for not and actually acknowledging something being good that is good for once

    • @chrange9714
      @chrange9714 9 месяцев назад +1

      ​@@tyler_yoshaHell yes they do, grow up and learn how to play the game lol. The freedom you have in these levels to just go flying of you want to is a blast.

  • @nbswishy
    @nbswishy Год назад +6

    thats insane

  • @cooldude9640
    @cooldude9640 10 месяцев назад +2

    Bro the last moon ring keeps disappearing wtf

  • @bird2112
    @bird2112 Год назад +3

    what were they cooking with this level

  • @MSCDonkeyKong
    @MSCDonkeyKong 10 месяцев назад +1

    Aside from saving the animals I was able to do all of the missions in one run AND get S rank (no spindash). Got all the coins + hidden exit in 1:10:67 for my first run. (And had ten seconds remaining on the run with just the animals)
    If you're struggling with this level or S ranking it, here are some tips on how to go fast:
    -Everything is designed to be able to be grabbed on one route, except for the animals which tend to be on different routes.
    -Usually, fast routes in these games tend to be for players who have good reflexes during segments where you're given a lot of speed by the game naturally, or players who can do platforming really fast. Be on the lookout for that for levels in general.
    -This is SUPER, SUPER important for this level in particular, ESPECIALLY if you want to save the animals. If you're having trouble, then look for alternate paths!
    Some level specific things I want to point out:
    -If you're getting the animals, get the timer at 0:19, unless you're copying the route from the video which seems to be extremely precise
    -Go to the hook past the eggrobos at 0:36! This will save you from the LONG rail grind and is a huge time save! You'll be put directly on the rail at 0:48 for free in way less time. There's no reason not to do this, other than rings which are not your priority when there's a bomb on you.
    -You can get an extra timer if you grab onto the rail on the left at 0:49, and use it to jump onto the rail in front of it. This is 20 seconds and won't take nearly as long to grab as homing attacking ALL of those goons did.
    -In general, Loop dee loops cannot loop you without your consent. You can jump around them in most situations and it will always be faster.
    -Homing attacking enemies for platforming will be slower than just using your standard moveset. If it's gonna be required for platforming, they'll place balloons so that your momentum isn't halted. If it's an enemy, the jump is probably possible without homing attacking them, if you're good.
    -If you want to cheese literally every Cyberspace level, then spam the spindash button on literally any slope and try to land somewhere beneficial. However, the spindash is never required for S rank if you're good at routing.
    -If you want to skip large sections of the level, but with the sophisticated gentleman's way, you can magnet dash past a lot of the first section.

  • @xfacterman1047
    @xfacterman1047 11 месяцев назад +2

    Mfs wanted a challenge and they got it

  • @XEclipse360
    @XEclipse360 Год назад

    Level design looks like a roblox obby

    • @ctpp64
      @ctpp64 Год назад +6

      lmao trust me it's fun

  • @IvanFoxDrift
    @IvanFoxDrift Год назад

    I took 8 hours in each portals is there something wrong with me?😂😂

  • @AlvinPlayz997
    @AlvinPlayz997 7 месяцев назад

    The new Dropaholich remix is sick, but I think the lyrics are a little unnecessary

  • @sonicmastersword8080
    @sonicmastersword8080 11 месяцев назад +1

    As much as the physics sliders have fixed the game, the spin dash utterly BREAKS this level if you know how to utilize it.

    • @MSCDonkeyKong
      @MSCDonkeyKong 10 месяцев назад +2

      Goes for all the cyberspace levels in the DLC. Literally all of them have slopes and the spindash basically gives you all the vertical and horizontal momentum you'd ever need. Only level that felt balanced in spite of it was the Honeycomb Highway level.

    • @chrange9714
      @chrange9714 9 месяцев назад

      It doesn't break the level, it's called freedom. You want to blow past everything and know how to do it, go ahead. But if you want to go a different route you can too.

    • @chrange9714
      @chrange9714 9 месяцев назад

      ​@@MSCDonkeyKongThat's why they have those slopes so you can do that if you know how to do it right. All of the levels are balanced around this, it's an option for how to beat them.

  • @raptorneon4919
    @raptorneon4919 10 месяцев назад

    I legit hate these dlc stages, whoever designed them legit needs to be thrown in a mental asylum

    • @chrange9714
      @chrange9714 9 месяцев назад

      These are the best designed stages in the whole game, as if you know jack shit about designing levels. The only one who needs to be thrown in a mental asylum is your ass for having such a break down over levels like this wtf.

    • @Stroutta-oh7mj
      @Stroutta-oh7mj 5 месяцев назад

      @@chrange9714Why’re you so mad. The levels could’ve been designed better.

    • @chrange9714
      @chrange9714 5 месяцев назад

      @@Stroutta-oh7mj No one's mad, I have common sense, these levels were designed fantastically and majority agrees

  • @HeavyMetalSonicRM
    @HeavyMetalSonicRM Год назад +5

    These stages are even worse than the old ones.

    • @mecxu761
      @mecxu761 Год назад +28

      U capping it's way better than the old one

    • @TakeoKurosawa
      @TakeoKurosawa Год назад +22

      Just admit you've got baby skills and go lmao

    • @HeavyMetalSonicRM
      @HeavyMetalSonicRM Год назад +3

      @@TakeoKurosawa The problem isn't my skills, it's the physics and controls doing whatever they want.

    • @break-beat-sonic
      @break-beat-sonic Год назад +16

      ​@@HeavyMetalSonicRMThen it's not the level's fault

    • @HeavyMetalSonicRM
      @HeavyMetalSonicRM Год назад +2

      @@break-beat-sonic It's worse to play than the old ones because the controls and physics aren't good enough to support it.

  • @stesproject
    @stesproject Год назад +5

    This level is so broken. What a mess this update.

    • @MetalGearRob7
      @MetalGearRob7 Год назад +13

      More like your skills 😂

    • @stesproject
      @stesproject Год назад

      @@MetalGearRob7 😂

    • @ctpp64
      @ctpp64 Год назад

      how's it broken?

    • @stesproject
      @stesproject Год назад

      @@ctpp64 at the very start, Sonic keeps slipping off the ramp

    • @ctpp64
      @ctpp64 Год назад

      @@stesproject erm...i don't see that? can you give a specific timestamp?

  • @TakeoKurosawa
    @TakeoKurosawa Год назад +5

    Thank you bro! RUclips is so stupid and HIDES all update 3 videos I look for. Tysm for posting