The Nocturne Hardtype Critique

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  • Опубликовано: 4 фев 2025

Комментарии • 152

  • @bubbletea_
    @bubbletea_  Год назад +46

    hey kid… want more nocturne? check this video out 👀: ruclips.net/video/RV9at3brbeE/видео.html

    • @mikeysaurlol
      @mikeysaurlol Год назад +1

      what about deus? @Doos for the win 😎

    • @ArshadZahid_nohandleideas
      @ArshadZahid_nohandleideas Год назад +1

      You RAPSCALLION‼️ You intentionally made this day STACKED!

    • @johnnydjiurkopff
      @johnnydjiurkopff Год назад

      Yo bro. What's that song that you got playing in the background at around 20:00 to 21:00

    • @Ubermensch9240
      @Ubermensch9240 Год назад

      I died 20 times in the tutorial.

  • @rogercheetoofficial
    @rogercheetoofficial Год назад +694

    this is what a nice hardtype should be, a nice reasonable challenge instead of little timmy in the hex editor giving enemies overblown stats and jacked spawn rates

    • @chadhardt6136
      @chadhardt6136 Год назад +53

      The reimagined mod for p5 comes to mind...
      Every skill had 3 different little shits going on

    • @mechakirby9576
      @mechakirby9576 Год назад +64

      yeah the problem with most hard mode mods is that are made by people who spend to much time in a game to the point they know everything to the small detail or just think they are fromsoftware.

    • @peteybakedziti8908
      @peteybakedziti8908 Год назад +15

      ​@@mechakirby9576a hard mode mod that forces you to minmax in persona is the whole point of playing with hard mode mods since the vanilla games are piss easy

    • @knightsurda
      @knightsurda Год назад +6

      @@peteybakedziti8908 By ThE mYrIaD tRuThS!!! :B Why wouldn't you grab this persona and ability, I don't think aside from end section bosses there isn't anything this spell cannot handle.

    • @helpihavebats6392
      @helpihavebats6392 Год назад +4

      @@knightsurdabecause it makes everything a one button adventure and becomes mindless. Its so overtuned its mind numbing

  • @NamsCompendium
    @NamsCompendium Год назад +487

    The best part about hardtype is getting random encounters with fiends. It's the greatest "fuck off" moment I've seen from a romhack

    • @bubbletea_
      @bubbletea_  Год назад +114

      further evidence that skeletons are objectively meme-able

    • @ArshadZahid_nohandleideas
      @ArshadZahid_nohandleideas Год назад +21

      Classic SMT (literally)

    • @dracula103192
      @dracula103192 Год назад +18

      full moon encounters specifically as far as i recall. Especially in Kalpa's.

    • @starmaker75
      @starmaker75 Год назад +1

      Or I called it "surprised bitch slap".

    • @enoyna1001
      @enoyna1001 Год назад +2

      ​@@dracula103192In Kalpa's what?

  • @nanabanashi
    @nanabanashi 8 месяцев назад +52

    when i heard that hardtype removed trafuri my heart dropped. my windows shattered. my ceiling fell. my house exploded. my city got nuked.

  • @RwnEsper
    @RwnEsper Год назад +101

    Dante in the original game was where my DF&Pixie only Hard run ended.
    This looks like a blast.

  • @dongodongo12
    @dongodongo12 Год назад +119

    Good smt content is so rare, really good video

    • @DragonKingX78
      @DragonKingX78 Год назад +9

      Especially during the SMT 30th anniversary.

  • @philzh7973
    @philzh7973 Год назад +36

    Played Nocturne on PS3 a little over a year before they announced the HD remaster. I'm glad I did. I spent HOURS and HOURS on it, leveling up my Demi-fiend until every stat was maxed out, and I had enough MP to spam Mediarahan after going on a Focus+Deadly Fury+Freikugel spree. Then I went and platniumed the remaster. All in all, Nocturne is one of my favorites in the franchise.

  • @yuzu7361
    @yuzu7361 Год назад +116

    Regarding why the Full Moon Encounters don't simply have their Press-Turn increased from the Get-Go, based on my observation the Full Moon Encounters mostly uses the same data internally as the summon-able ally with the only difference being skills learnt. The summon-able allies only have one Press-Turn, this means if the Full Moon Encounters have their Press-Turns increased it would affect their summon-able ally as well, so Turn increasing moves were used to compensate, though this is only my speculation.

  • @ArshadZahid_nohandleideas
    @ArshadZahid_nohandleideas Год назад +21

    6:56 I loved that clip so much

  • @_CE53
    @_CE53 11 месяцев назад +7

    The randomized fusion skills made me want to cry. Amazing video.

  • @neuron_star
    @neuron_star Год назад +60

    I just downloaded SMT 3 Nocturne on my Steam Deck last night to start it soon because I remember the video where you recommend Persona fans to at least try an SMT game, and then I woke up to your post - now I'm extra hyped for the game!! Awesome video as always!

  • @FaizalKuntz
    @FaizalKuntz Год назад +37

    Hard-Type is genuinely fun way to play nocturne almost definitely.
    I wish I can mod nocturne more just to make it's more infinitely replayable.

  • @4freeedom
    @4freeedom Год назад +40

    when you were listing out the cons, at first i was like "oh man those sound lame", but thinking about it, is there anything more quintessentially nocturne than one or two (frankly) batshit design decisions that you will leave you leaning back in your chair after having to reload a save out of nowhere?

  • @StrawberryFox56
    @StrawberryFox56 Год назад +10

    Deus, Nams compendium and Bubble tea posting videos about nocturne today.. coincidence I think not!

  • @ilikestamps2978
    @ilikestamps2978 11 месяцев назад +15

    This game is only hard because of the freaking random encounters lol. If you know what you're doing the bosses aren't actually that difficult, but man those random encounters, just absolutely brutal. SMT5 is way more balanced and difficult than any other SMT game aside from the random encounters of course

    • @billyboleson2830
      @billyboleson2830 6 месяцев назад +7

      I always say that 5 is technically the most challenging mainline game and no one ever takes me seriously but it’s the truth

  • @djblaklite
    @djblaklite Год назад +7

    I love that you and Nam dropped a video on the same game, at the same time on the same day lol

  • @ToadVIP
    @ToadVIP Год назад +6

    finally a video about hardtype, i've been wanting to learn about it but cant find shit about it

  • @BigKlingy
    @BigKlingy Год назад +39

    As someone very close to the end of my first Nocturne run, Hardtype's additions sound interesting. I'd probably hate the full moon encounters, same as you, but I like difficulty changes that make you re-evaluate options that existed in the original game but were easily overlooked. I also appreciate the later Fiends getting harder: the Riders and Mother Harlot were anticlimactic for me due to coming around the point your good fusions start to snowball. Also, maybe a hot take, but I think the Labyrinth of Amala's difficulty is overrated. The encounters aren't too bad outside of the very late ones (and earlygame-tier encounters can still show up well into the 3rd and 4th Kalpas), and the only part I had trouble in on my first run with the hell spiral... which is optional.
    I didn't realize stats being broken, but I'm still kinda fine with the phys vs magic balance in the original, since early Tornado made magic builds insane early on but fall off later, while physical was the opposite. I wish Concentrate existed though. But I never put a single point into Agility and still dodge tanked bosses for days with Sukukaja. Which leads me to...
    Sukukaja/nda is broken in vanilla Nocturne. Seriously, spamming it makes most bosses a joke even if playing blind. Lowering the limit to 2 stacks seems to help this, but I agree that enemies not playing by the same rules ruins one of the core ideas of the original. I personally think SMTV handled buffs/debuffs well: the limit is two stacks for both sides, and buffs wear off like in Persona so you need to re-apply them. (It made Luster Candy and Debilitate crazily expensive though)
    Okay, right after Metatron collapsed at the end of the boss montage, it cut to GRAB A SMALL BIG MAC AND A CHEESEBURGER! lol ad timing.

  • @tictacctical3030
    @tictacctical3030 Год назад +3

    This was great man, good job

  • @Arexion5293
    @Arexion5293 Год назад +5

    29:26 Oh i remember that game's demo! Never got to own the full game though.

  • @k18808t
    @k18808t Год назад +2

    I literally started playing this last night, gonna get deeper into it soon hopefully 😬

  • @valletas
    @valletas 2 месяца назад +2

    Pokemon is the only rpg ive played where the playing field is truly 100% even
    All the npcs can do is what you can do as well... The consequence is that the games are notorious for being easy even before the gen 6 games made even easier with the xp share

  • @KazShiro
    @KazShiro Год назад +9

    Ngl as one whose played this hack in 2018 on hard patching it while I was on Dante in vanilla as much as I like the changes and QOL features the fight with the archangels is what ruined it for me which showed the issue with making battles with bosses that can heal theirs elves on top of the hp buff they received. That alone devolves some bosses into straight of dmg sponge battles that turn into who can run out of resources first and I'm unsure that bosses can run out of mp in this hack vs in vanilla which alone was pretty rare unless you're really underbuilt and not doing much dmg but barely surviving.

    • @bubbletea_
      @bubbletea_  Год назад +6

      archangels weren't hard for me. just single out raphael and kill him first. uriel doesn't heal unless all of them are simultaneously below certain HP threshold.

    • @KazShiro
      @KazShiro Год назад +3

      @@bubbletea_ Yeah did that before in my first few times. But I'll keep uriels script in mind if I ever decide to pick it back up. I'll just never forget the instant regret when BuffMaster got stuck on it and switched to fighting Futomimi to where he got knocked into a gameover on the first turn the second he used Fang Breaker.

  • @burnsideex5949
    @burnsideex5949 Год назад +1

    Funny thing to show up in my feed when I'm in the midst of my first Hardtype run

  • @Mahagion
    @Mahagion Год назад

    I only just now discovered this video now that I've gotten out of my MegaTen slump and am back playin' a whoooole buncha JRPG goodness! I never actually knew about this swag can o' beans, and I oughta chickity checkeroni it out myself!
    My hat's off to the creator of this swagness, for givin' us dustmunchers a certified hood classic to chew on, and thanks to Bubbletea for makin' a rad video on it. Mondo cool, king! Mondo cool.

  • @WeWantBears
    @WeWantBears 11 месяцев назад +2

    As a casual Persona enjoyer who played normal difficulty Nocturne up until the 3 sisters boss, I love the dedication of a video upload to an increased difficulty version of a classic game full of challenge and strategy. Reminds me of your P3 FES love in how you had to use the command system to achieve the desired result.

  • @CKing97
    @CKing97 11 месяцев назад +2

    Thank you random person on the internet

  • @edsainmuramasa4751
    @edsainmuramasa4751 Год назад +6

    damn you really referenced a video that came out an hour before yours?

  • @CryoByte115
    @CryoByte115 Год назад +6

    Jim Reaper My Beloved 😭😭

    • @bubbletea_
      @bubbletea_  Год назад +6

      maybe one day he’ll finish dds2 low level.

    • @Chr1s_1986
      @Chr1s_1986 Год назад

      @@bubbletea_ will never happen xD.

  • @DragonKingX78
    @DragonKingX78 Год назад +3

    The DDS and Raidou games deserve some love for current consoles/systems.

  • @Mngalahad
    @Mngalahad Год назад +1

    i remember zombero mentioned locking the buffs/debuffs to +2/-2 but it made technically war cry and fog breath overpowered on your favour. and i think thats the reason skills like dervish were made but i'd say +2/-4 works out better.

  • @GuerricSamplesGames
    @GuerricSamplesGames Год назад +9

    Really great video. Hardtype is such an incredible accomplishment, so it's wonderful to see someone give it such a spotlight. I love how much you highlighted the rebalanced gem/ticket economy, because that's easily one of the smartest changes.
    It's a shame Zombero seems to have dropped off the face of the earth. I'd love to see their reaction to critiques like this video and Jim Reaper's comments during his challenge run.
    Also regarding the last bit of the video; I definitely respect the stance that people shouldn't make their first experience with a game one with a mod like this. Personally I disagree, at least for Nocturne Hardtype. I think Hardtype does a really good job of polishing Nocturne while remaining faithful to the original experience. And if difficulty is a concern, I can confirm that the mod works fine on normal difficulty. That said, anybody wanting to play Nocturne for the first time these days will just use the HD remaster 😅
    Oh, one thing you didn't cover in the video but that's worth bringing up are the changes to skill inheritance and morph. Zombero rebalanced the weighting of all the skills to make demons more likely to inherit good skills, which makes rerolling demons subtly less tedious than base game. However, he also accidentally broke skill morphing such that skills can now morph into lower tier skills. It's my one major gripe with Hardtype that I wish Zombero would return to fix.

  • @jellyface401
    @jellyface401 Год назад +2

    ONE MORE VIDEO PUBLISHED!!!

  • @GiegueX
    @GiegueX Год назад +2

    Excelente video, te ganaste un sub

  • @alip9195
    @alip9195 Год назад

    I just discovered your channel
    I really love your content

  • @hesmycat
    @hesmycat Год назад +1

    shout out to FreeMcBoot for allowing me to actually play this on a PS2

  • @rjthompson2590
    @rjthompson2590 15 дней назад

    Im playing nocturne hd remaster currently with no dlc. Its really fun. My intro to smt was 5 Vengeance. And yes i did go cannon of vengeance route and ended with chaos ending

  • @elijahjarobi
    @elijahjarobi Год назад +9

    The no run random encounters and full moons ruined this hack for me, played this with random encounters off cheat

    • @KazShiro
      @KazShiro Год назад

      Personally I could say the same about any group bosses that can heal with the hp buffs they got

    • @smailchali5102
      @smailchali5102 9 месяцев назад

      how do you get cheats to work even

  • @zikunakamura3013
    @zikunakamura3013 Год назад

    I haven't played this yet. Nor the original. Now I want to. Thanks dude.

  • @hatsuneblacktrousers
    @hatsuneblacktrousers Год назад

    dante 1 was insane. i had to make an oni with 3 buffs and constantly spam tarunda with momunofu in order to beat him. in phase 2 he won't use holy star if you spam rakukaja, which forces him to use provoke, meaning that you can finally debuff him for real

    • @hatsuneblacktrousers
      @hatsuneblacktrousers Год назад

      i honestly found the riders, beelzebub, and metatron easy. hell biker was very hard though, i only beat him cause of a lucky kamikaze from arahabaki

    • @hatsuneblacktrousers
      @hatsuneblacktrousers Год назад

      for lucifer i only got pierce on shiva & surt. the surt i made by fusing elementals on beelzebub also allowed me to outlevel my registered beelzebub, allowing me to mitama boost him. whenever he triggered a demon's endure, i would simply shuffle my demons around to refill their endures

    • @hatsuneblacktrousers
      @hatsuneblacktrousers Год назад

      i also found ahriman hard. if you do not have tetrakarn or a phys nulling demon, tentacle plus megidolaon/apocalypse WILL kill you.

  • @frankiecardona1656
    @frankiecardona1656 2 месяца назад +1

    to fully complete this damn game you had to go online and look stuff up, you will not figure it out on your own

    • @chandra_creator
      @chandra_creator 16 дней назад +1

      Yeah the first time i tried it i dropped it for this reason, I wasn't in the mood to look up a guide. Shame cuz the combat was getting fun. It's on my queue for later tho

  • @KyuJuEX099x
    @KyuJuEX099x Год назад +3

    Which remix of Title Loop 2 is 30:10 from?

    • @bubbletea_
      @bubbletea_  Год назад +2

      it's an unused track called "Staff Roll 2". you can probably find it on youtube.

  • @Axel_Kei
    @Axel_Kei Год назад +4

    @6:50 : Did you play on normal or hard mode? On my first playthrough, i picked hard mode and deliberately avoided using fiends, and man it was perfect. The story bosses were all EXTREMELY brutal, and i've had played nocturne vanilla all figured out. I must have spent 50 real time hours updating my team whenever i hit a boss wall.

    • @bubbletea_
      @bubbletea_  Год назад +4

      yeah i played hard mode for both original and hardtype.

  • @mattdespard6576
    @mattdespard6576 Год назад +1

    I liked althe rebalancing in Hardtype, but nerfing Estoma and removing Trafuri completely from the game was a deal breaker for me. The encounter rate in Noctrurne is incredibly high, and being forced to grind through them becomes increasingly tedious even before you consider the full K surprises

  • @klaus.sfc01official30
    @klaus.sfc01official30 Год назад +2

    1:12 ok? I started this series with nocturne and didn't buy any DLC because i found that stupid and i did have some problems but it's not as brutal as all the "Nocturne experience" videos made it look like atleast not on normal guess i am not a true fan or something because i didn't play it instantly on hard like a maniac sorry to those people that think that i guess but hey the game's fun :) i am happy that i got to play it and that all is thanks to you i found your channel after playing persona 4 and got interested i am 43 hours in and it's the most fun i ever had with any kind of RPG i am truly grateful :)

  • @littlebabyman8494
    @littlebabyman8494 8 месяцев назад

    19:35 I was thinking of that.

  • @De-koi
    @De-koi Год назад +1

    Nocturne hardtype may go hard... but the average bubbletea video puts that to shame.

  • @JP2427
    @JP2427 Год назад +2

    You also go hard 😳

  • @BlackKanye
    @BlackKanye Год назад +2

    Did DDS have eye skills? I can't remember now that I think of it.

    • @bubbletea_
      @bubbletea_  Год назад +6

      they were called "rage" and "psycho rage" in dds, but effectively worked the same.

    • @BlackKanye
      @BlackKanye Год назад +1

      Ah okay I just don't remember.

  • @starmaker75
    @starmaker75 Год назад +1

    Smt nocturne: this games releapty kick my ass, punch me in groin, lost my mind on the directions and true ending and surprised bitch slap me. 10/10 would recommend
    But seriously normal mode is not too insane. If you know how megami tensei play(using buff and debuffs, and exploiting weakness and null) you be fine expect for some moments

  • @bwillsskates2638
    @bwillsskates2638 2 месяца назад

    I got this game last week but I’ve been playing metaphor, p4 and p5. I got through the hospital but I haven’t gotten to any combat. I saved the game right before what I think would be the first fight. Is it really this hard?

  • @makotoyuki508
    @makotoyuki508 3 месяца назад

    Bruh the infinite dragon eye reminding me of mot

  • @dutchielander2478
    @dutchielander2478 Год назад

    The best SMT game imo. Wanna try the rom hack soon. Looking for an ass kicking.

  • @Laezar1
    @Laezar1 10 месяцев назад

    It sounds neat, although damn there really should be an option to buy the shop lootboxes directly, cause farming them has always been a pain. I also feel like all the stuff to make random encounters more painful goes in the wrong direction.
    Having mini bosses available only at specific kagutsushi level sounds cool but it should be something you look for not something that's slapped on you. But nocturne having random encounters to begin with is kinda bad in my opinion. For me the most memorable encounters are the ennemies you talk to and that attack you, and I really wish the areas were designed in a way where random encounters were really far apart with the pace of the area dictated mostly by scripted encounters, and you'd only really get random encounters often iif you use the skill to attract them. Sadly that'd require a big redesign of the areas but yeah that my major gripe with nocture and I feel like going in the direction to make random encounters even more annoying isn't ideal.

    • @unluckystaravia2352
      @unluckystaravia2352 10 месяцев назад

      My favorite system of random encounters is a dungeon crawler called undernaughts labyrinth of yomi
      It has several different fixed point encounter types
      Green - Progression normal encounters weak enemies that don't have a story but block the way, when defeated they don't respawn
      Red - fixed encounter points that do respawn, but unlike green encounters give chests for item drops
      Blue, encounter tiles you get to place yourself, these provide far more rewards but are harder, and respawn, you can remove them if you don't want them anymore
      Purple - these are minibosses, until you beat them you can only see around 5 tiles forward in a dungeon but afterwards you get much better vision and get really good items, these don't respawn
      And then the game also has random encounters but set to be so incredibly uncommon, the primary reason they exist is to keep you on your toes since the game is designed to be a pseudo horror game

    • @Laezar1
      @Laezar1 10 месяцев назад

      @@unluckystaravia2352 that sounds really cool and pretty close to what I was suggesting in term of design principles ^^ I like it

  • @markhovscrch4050
    @markhovscrch4050 Год назад +1

    Please do Solo Vanilla Strange Journey Expert.

    • @MILDMONSTER1234
      @MILDMONSTER1234 11 месяцев назад

      Og SJ has no difficulty options but someone did solo the game and has a playlist of it

    • @markhovscrch4050
      @markhovscrch4050 11 месяцев назад

      @@MILDMONSTER1234 Normal and Expert.

    • @arkii8540
      @arkii8540 8 месяцев назад

      @@markhovscrch4050is redux actually bad? im looking to get into sj

    • @billyboleson2830
      @billyboleson2830 6 месяцев назад

      @@arkii8540 redux is fine. It’s actually harder then the original cause it has more difficulty options

    • @billyboleson2830
      @billyboleson2830 6 месяцев назад

      @@markhovscrch4050 Expert is only in Redux

  • @dandydante7924
    @dandydante7924 8 месяцев назад +1

    Took me 3 years to get the true demon ending

  • @jellyface401
    @jellyface401 Год назад

    Hard Mode, Useless Stats Only, then Increase the stats that decrease in value the more levels you have for the most silly experience.

  • @tomo8940
    @tomo8940 Год назад

    My favorite part of every SMT game is when the game hands me the lube.

  • @FionaAnimatesBagels
    @FionaAnimatesBagels Год назад +1

    Anywhere I can find what music you used?
    Edit: looking specifically for the one at 19:56 if it matters

    • @bubbletea_
      @bubbletea_  Год назад +3

      the track at that time stamp is sahasrara from digital devil saga. most of the music i used is just from nocturne but with a couple tracks from other ps2 megaten games.

    • @FionaAnimatesBagels
      @FionaAnimatesBagels Год назад +1

      @@bubbletea_ THANK YOU SO MUCH!

  • @spinballproduction9678
    @spinballproduction9678 Год назад +2

    What font did you use for your thumbnail?

  • @danemcdonaldsouth7593
    @danemcdonaldsouth7593 Год назад

    Around 20 minutes or so this guitar part starts playing so what is it called

    • @enexie_nxe
      @enexie_nxe Год назад +2

      “Sahasrara” from Digital Devil Saga 1

  • @Jolynesimpnumber4
    @Jolynesimpnumber4 Год назад

    Pong the next level video when.

  • @Greensburgg
    @Greensburgg 3 месяца назад

    I will play hardtype if it becomes available for the Steam version. I never really liked ps2 emulation.

  • @BlazingDiancie
    @BlazingDiancie 5 месяцев назад

    One major issue with Hardtype however: It doesnt work on actual hardware. The game hangs upons any enemy attacking.

  • @fresh9530
    @fresh9530 Год назад

    I miss jim reaper

  • @Mngalahad
    @Mngalahad Год назад

    idk fighting the 4 riders in an encounter and trumpeter+mother harlot seems mad fun to me
    also, i guess you could throw a riberama at 7/8 kagutsuchi and then estoma on full moon

  • @DanteCrowlley
    @DanteCrowlley Год назад +2

    I'm willing to play the "modern port" on Steam no DLC included when it drops a good chunk, no way I'm buying a game for 250

  • @Jai_dinn
    @Jai_dinn Год назад

    w

  • @Alpheus_09C
    @Alpheus_09C 3 месяца назад

    Huh? I thought i was watching marsh 💀

  • @tespenkr9924
    @tespenkr9924 Год назад

    Am I the only one who grinded to level 100 before fighting Metatron?

    • @Chr1s_1986
      @Chr1s_1986 Год назад

      wtf i mean im allready really grinding resistant but lvl 100 lmao.

  • @bluebaby30
    @bluebaby30 8 месяцев назад

    please put a trigger warning for the puzzle boy music, thank you

  • @jonahrice6762
    @jonahrice6762 10 месяцев назад

    wait til this guy discovers SMT 4

  • @pichugirl6
    @pichugirl6 Год назад +1

    Hee ho

  • @lightwarrior7091
    @lightwarrior7091 Год назад

    Why nobody tell me about the grinding dlc? I spent 400 hours farming in hd :(

  • @colgado693
    @colgado693 Год назад

    Id say i much prefer if the enemy always has an advantage.

  • @bart7161
    @bart7161 Год назад +1

    litterally modded so not hardest "smt" game.

  • @stoogie375
    @stoogie375 6 месяцев назад

    There's nothing to fix xD Nocturne is exactly what t was supposed to be

  • @JetBlack2024
    @JetBlack2024 Год назад

    I just hate that this game is……. So incredibly boring. It’s hard but it’s also a sleeper. Wish it was more interesting

  • @ThaPlaya1994
    @ThaPlaya1994 Год назад

    Hot take. I don't like this game at all. Dull environments, characters that aren't fleshed out, lots of bull that you can't see until you get hit by it, and so on. The only thing I liked was the combat but even that has it flaws. With that being said, this hack seems interesting. It's not going to get me to play it but it's interesting.

    • @siuchaos2606
      @siuchaos2606 Год назад +7

      I agree with you on the story and the characters, but I really think that the environments are all beautiful. The cell-shaded art style and the character designs are all peak Kazuma Kaneko. I played this game for the first time in 2021 on the PS2, and the game looks really good to me, not bad looking at all. However I definitely think the game is extremely overrated, but I think that the reason people love it is because they enjoy the atmosphere. I think it has great worldbuilding, and as for the random bullshit I think that only really happens if you aren’t prepared. If you have enough healing spells, and are mindful of resistances you shouldn’t have too much of a problem.
      If you haven’t finished it I really recommend playing through to the end, you might enjoy some things in hindsight. I personally thought the game sucked when I originally played it, and failed to see what people enjoy about it.
      But if you already finished it then it’s just not for you but I respect that.

  • @redhood7778
    @redhood7778 Год назад

    Nocturne isn't hard. It's tedious.

    • @kerryvanskonsol792
      @kerryvanskonsol792 Год назад

      That's why shin megami tensei 3 nocturne is tedious make games to become more challenging and fun experiment speedrunner

  • @MadameMimic
    @MadameMimic Год назад

    ive always wanted to play hardtype but ps2 emulation is just too much of a fucking hassle for me

    • @bubbletea_
      @bubbletea_  Год назад +1

      pcsx2 is pretty easy to setup on pc and there are tutorials if you need help. the nightly build is even easier to use with its newer user-friendlier interface.