World of Warships - Aim
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- Опубликовано: 15 май 2016
- Sorry for being late with the release
Helpful guide for main battery and torpedo aiming, we discuss different techniques that will help you increase your success. I've got multiple examples that show just how to make use of these techniques. Talk about time to target, lead required for each target, and helpful visualizations. As far as torpedoes, we talk about how you should approach a target and what you can do to have the most impact on the target. Hope these help you out and hope you have a wonderful day!
Tier V American Battleship Texas Replay
Tier X Japanese Battleship Yamato Replay
Tier IX German Cruiser Roon Replay
Tier VII American Battleship Colorado Replay
Tier X Japanese Destroyer Shimakaze Replay
notserreplay@gmail.com for replay submission - Игры
Last night, I finally learned how to aim at Russian high tier destroyers with my Fletcher.
I zoom out all the way, and then lead by twelve screens.
+aethertech LMAO and to think the Fletcher's shells have the same velocity as a North Carolina!!
+Oz Smith They'll slow down a lot quicker though ;P
LOL
aethertech LOL SO FUNY XDDDDDDDDDDDDDD
@@Nabsolute_ Try catching up with me in my Le Terrible it outruns the Khaba ;)
I wish you just said 20 notsers instead of 20 knots XD
Noster, I want to thank you for all your effort to try and teach us. This is probably the best guide and resource you have given us. I will now try to remmember 1x for BB and 1.5x for CL/CAs plus a little lead. I been watching all your videos, never change Noster ;)
dont worry hes still a shitter
I saw you mention the relationship between the timer in the reticle and aiming, and honestly it really improved my targeting. Cheers
Top shelf as always noster, good to see the Texas out and about.
Thank you for making this video. I have asked for help from "teammates" in the past. Some help, Some don't, And some are downright brutal. Been playing for about a month now and I love this game. Thanks again for the Help Videos!
Great work on the video, Notser. I find all your videos to be very helpful!
At last, some guidance on how to actually use the crosshairs & HUD!! So much advice is to use the alternate hud but not 'why' & 'how'. Even the game tutorials don't explain the crosshairs properly! Following your advice had an instant effect, suddenly I could actually hit what I was aiming at consistently. Thanks again.
This also worked for me to had difficulty hitting targets
Many more citadels and dishing out more damage thanks to this video. Love your work Notser!
Thank you for explaining this clearly. Well done good sir!
Thanks for the video! Several useful tips!
Found it, that's a great vid, really well explained.... thank you for putting this up Notser....
I want to say thank you for this video. It has helped me so much. My damage has gone up a lot. I have had multiple devastating strikes the last couple of days. It's soo nice that people accuse me of using an aim bot bc I delete them! Thank you again!
Was trying to explain how to aim to a new player in TS last night, but now I can just show him this! Thanks, Notser!
Thank you for the great guide. It seems simple but I have not seen the standard tick marks explained well before.
Good stuff as always.....really appreciate these videos.
Thanks man, been watching all your videos and just came across this, defiantly helped out with the aiming
finally! someone explains how to use the aiming reticle,Many thanks, I hope my hit rate improves now :)
Learned a lot. Thanks +Notser.
This video was like, super helpful. Hit rate is now higher than ever :D
Awesome! :D
Very elegant way of explaining aiming. thanks
Great stuff. Thanks for clarification. Thumbs up!
Notser, you are The Man! I went out and got High Caliber (really rare for me) first game after watching this vid. :D Thanks!
Awesome video. Thanks!
great hints and tip mate.
Thanks
Thanks Noster ... your aim tips have helped my game play a bit.
I can't thank you enough for explaining this.
Nice on Notser. iChase's video with the BB going 20 kts has helped so much with long range gunnery. I am nailing shots on DDs at 12 km, and was having no problem keeping my shells on a BB sized target in the Kutuzov/Chapayev at 17-18km. I also really like the torp aiming guide you did here, tons of good knowledge.
Thank you notser, with this calculation, I one-shot a Nurnberg using a Nagato today. It was great! Almost at 59% win rate now
Many thanks Notser, very imformative and works quite well - been scoring alot more cits since I watched this vid :-)
Excellent video!
Cheers for that notser. You still make this game look ridiculously easy when it is far from it.
Hey Notser...tried your method after watching this vid and Ive been hitting citadels way more consistently...thanks a bunch for this video...more game skills videos like these will always be appreciated - Peace
Great video thanks for the help.
great video as always
Idk if aiming is a problem for some people but from day one ive been able to bank my shots extremely effectively, though it is good to know some hard numbers to back up my instinct. Youre other help videos on the other hand have taught me a lot
Thank you so much for taking the time to do these game play instructional videos. Your efforts are very appreciated. I'm also looking forward to some more map tactics videos.
Regarding aiming Iv inadvertently come across another factor that seems to affect where you aim and how much lead is required.. Last week I upgraded to a new, much faster computer and I have found all the gunnery lead times I used to use are no longer correct. My internet and connection speeds and pings are exactly the same, my old computer ran the game at around 30fps, the new one at 70fps. Iv found now that all the lead times I used to use are all shooting at the very rear of the slowest ships and missing by miles for the faster and fastest. So it seems a computers performance is also a factor to consider.
Just to give an example, a full speed tier 5/6 cruiser at between 10-15 klms on the old computer would require on average around a 10 tic lead, on my new computer. Now I have to give a 15 tic lead for the same ranges or see my shots fall well behind the target. When I use my Cleveland, I find I need to add even a fraction more lead due to the lazy firing arc.
WOW, this helpes me extremly!
thank you for making playing game more fun!
Hey, thanks so much for the video! i had no idea what the numbers indicated on the sight!
Notser
:: ⚓I'm Ball Sucking here but this is a Prime Example of a Well Explained Video, how he Edited the Video and Pointed out Key Tactics 4:01 Other RUclipsrs don't even Bother or are to Lazy to Add a little EDiting images, Least Add a Red Line, or a DOT!!!, Anyhow thank you, Notser Man,,👍🏼
Holy shit, thanks for explaining that freaking line with the seconds, I mean, nobody talked about it and I kind of figured that it had something to do with the seconds till going on target, but didn't know that cruisers would be faster
Thanks for the Great vidoes!!!!!
Hi Notser, hope you see this post =).
Just wanna thankyou for these video's, has improved my game ALOT and the fun watching you deal massive damage is great.
Please keep these vid's comming,
Hope to try sink you sometime =P
Keep them coming. Your the best.
Extremely helpfull thank you!!
Thank you, that was helpful!
Thank u for ur video. u helped me to improve my aiming signifikant. before ur video i estimated my aim point. now i can calculate it. :-)
Well done Notser, I think that your video will help a lot of players!
On my side I chose the dynamic crosshair....But I play always at max zoom :D
nice vídeo notser!!
Thanks for the aim now I get citadels like every time!
You have such an impressive voice. Its very clear.
I just started to play wows again after nearly 1 year off. I got fed up with the aim assistant that infested the game.
But u forget lots of stuff being away for such a long time. So this vid was really helpfull. The Nurnberg I detonated at 21km with my Fuso wasn`t that happy though. Lol
But tnx again....and I of course hit the follow button. Good and entertaining vids to watch.
awesome video
The Dynamic crosshair is actually super useful especially on ships with guns that have lower muzzle velocities. Just zoom out 1 step from the highest zoom, use the 15th dot and you can hit a lot of targets with ships like the Cleveland and some early german ships.
Thanks for the videos Notser, they are most informative and have taught me a lot.... like the target indicator being graduated for 20kmh..... NOT 30 LIKE I THOUGHT! Doh!!. I guess I just sussed out why I miss so much :). Also I like how you shot the bow on target, I always have a problem with that shot, Thanks for the videos and keep up the good work sir, the WoWs community is much richer for it!
I use the same calculation with the dynamic cross-hairs with the same results. I usually zoom out a click from full zoom unless I need to be super accurate (shooting at guns to disable them).
Good tips!
Dudeeeee u r a legend !!!!!!😱😱😱😱
Nice method ! Keep teaching people that, and I will get hit less often. Perfect !
Great thank you
This is great.
Started using your aiming method with my Pensacola... 10 citadels 2 kills top of the team because of the citadels Notser rules
Watched this a couple of times and changed my Crosshairs and i can shoot a lot better now.
thanks that helped a lot
I mean I already can aim, but great video man, I have really enjoyed all your stuff, I hope I get the pleasure of playing a game with you someday.
thank you :)
Thanks mate :)
that is a good tips thx
Meant to watch this a while ago, Thanks for the tips Notser. Why wouldn't everyone put a like on this video?
+John “SCHINDIESL” Schindler I tend to forget, I appreciate you enjoying the video though
Thank you a lot for that :D
In between shots, i time the water waves traverse from reticle to target. Minor adjustments for the waves independent direction.
what do you mean by that
I am going to practice this in coop.
Epic video!!!! :D :D :D
Best Video on Aiming Great Job NosterTrust me this works like charm this video should have been made earlier
I have to say that i am not amused that you posted this video. All of the sudden i die a lot more often than before, because people start to shoot better. It seems that i have to learn how to play better and dodge shells more effectively. :D
j/k great video and great content in general that you provide to us noobs. Thanks a lot for this! Your videos help and entertain me on a daily basis, please keep up the excellent work. :D
And this kids, is also a wonderfull way of getting acused of aimbotting ;)
+Raz0rking Getting accused of aimbotting because you're a good shot is such a nice compliment though! :D
Kestral287 well...accused by shitty players is not per se a compliment =)
death threats on the other hand...
+Raz0rking If you get enough ppl to report the behaviour in chat, they can get a one day chat ban.
nah. The dude contacted me after the game and told me he would kill me if he had my adress...for the shits and giggles i made a screenshot and send it to support because i thought the automated system was not adequate for such harassement. After a bit of back and forth between me and support they told me that action was taken, but would not disclose what happened. I checked the statspage of the douche. It wasn't updated for a week or so =).
At no time i felt threatened though xD
im my experience the most important numbers on the dynamic crosshair is 5, 10 and 17ish, with the dynamic crosshair if you aiming for 20 your going to miss unless its as rediculas as a yamato firing at its max scout plane range at a DD at full speed
i think a target moving at about 30knots you should be aiming somewhere around 10 mark for a dynamic crosshair, nomatter what level of zoom your are using
the advantage for the dynamic crosshair is that its the same scale no matter what zoom level you are at, so the number that you are aiming at when you are fully aimed in is the same number that you will aim at when you zoom out.
all you have to do to make a video on the dynamic crosshair Notser is convert the numbers you use to the same spot in the same zoom level on the dynamic crosshair and it will be that number you aim at that same number for for any zoom level your at.
Hi Notser, been watching almost all the time you have been doing these WOWs vids. Would you be able to do a vid on how you record them. Cheers
Thanks 4 Sharing Bud!!
DEv
Yeah i am trying to get use to dynamic, I think it is 30 knots too but it seems a little off, still working on it though.
+nutluck A lot of cruisers go a bit faster, like around 35. If the indicator says 10 seconds, I might try to lead a cruiser about 17 for example.
Not sure this works for laptops, as in standard resolution i.e. 1366x768 or whatever. I only get to something like 16 or 17 by screen edge. But you got me thinking and my system puts it at 1=25 knots so 20=x.8, 30=x1.2 etc. Love your work, keep at it!
Nice one ty++
How well does this tutorial hold up to current builds?
I watched this video and it fucked my aim up completely. Not your fault I got greedy thinking it would help, now I average maybe a 1/4 of what I did before watching it in bbs.
gj!
If you are aiming center mass, the ship size should not matter. A cv or a rowboat, if both going same speed at same distance, the lead from reticle to center mass would be the same. Now if you know your ship dispersion really well, yeah adjust it.
I've gone Dynamic mostly because if I'm shooting DDs especially Russian they tend to be off the edge of max zoom. So I tick back 2 times
I just updated to a 43 inch 4k monitor. The game is beautiful but one thing I have noticed is that the calibration for the dynamic crosshair is off. It used to be one tick mark for 1 second of shell flight time for a ship traveling at thirty knots. So if an Iowa class battleship was going in a straight line at full speed and it would take 10 seconds for the shells to get there you would put the 10 tic mark where you wanted to aim. It is WAY off at 4k and because I do not know the scale I can't hit anything consistently. Has anyone else had this issue?
its gonna be HD soon... yt needs some time i guess
Alternatively, you could just hold the [Alt] key (by default) to momentarily see the distance, time, and health information - for those who like to keep the on-screen clutter to a minimum.
ummm yes he just said it?
or if your like me and have a decent monitor the cluter is manageable
invaluably helpful information is not "clutter" u scrub....
Do you tend to hold off on firing torpedoes when there are planes around that can spoil your chances or just go for it since they tend to be a constant?
So... you covered battleships and cruisers.... what about destroyers? Are we talking double the time to target? Or more?
I just aim by dead reckoning. I always thought that line with the numbers was just for show lol. I'm fine with 30% hit rate if it means I don't have to think too hard.
I always fired perfect shots at the ships i fired at.But the dispersion of the german battleships is so good that 4 of the shells fly over the ship(or overpen the highest point of the superstructur) and the other 4 fly into the water half a meter or even less ,near the citadel.Wargaming pls.
Texas!
I says to myself " I know how to shoot. I hit most salvos. Let's watch anyway." Learned 3 new things. Gg. Dynamic might account for shell velocity some shoot 750 while others 1k.
THe only question i'm left with after watching this is, what would be some advice you would give for cruisers with torpedo armament? I would guess it would be similar to the advice for a spotted destroyer, but i was wondering if there were any specifics you would say?
Great Shima video Notser, didnt really get the thing with the oval but think i got i covered anyways. How did that Hipper not see those torps? The plane flew right over them?!
+OldSchool Gaming lol no idea on that one