Thanks to Robert for being here. As a reminder, the full episode UNEDITED is here: ruclips.net/video/pIoorE9BlDg/видео.html - If someone could kindly take care of timestamps I'd genuinely appreciate it. Full episodes have copyright music inculding some Xenosaga, One Winged Angel (near the end), Proof of a hero, near the middle. etc. While Robert HAS played Elden Ring and Dark Souls 3 he really doesn't have a LOT of knowledge about video game music these days. Look forward to seeing American singer Ryan Mckinney near the end of the month! Also just remember I'm not showing them the "greatest hits" not only to keep these episodes varied and interesting but because something from say DOOM or Bury the Light wont necessarily be as meaningful to them despite it being meaningful to us.
“This is undoubtedly, unequivocally a skill issue”. Never in my lifetime would I hear that from an Opera Conductor. I’m just blown away that he said “skill issue”. My guy is cultured
@@i_282 Too many people with the same skill issue, feeling an immediate desire to go on a quest to "Git Gud" instead of wasting time posting. Where the skill issue would only remain. At least that what I want to believe 😅
This man does not show his age with the way he speaks. Its amazing to see someone his age talk about video game music the way he does. The moment he says "skill issue" made me laugh allot. This was a really fun video.
@@calicogirl710 you will, just be patient and don’t get discouraged when you die a lot. By the end you’ll be feeling like a superhero, dodging and weaving through seemingly impossible to dodge attacks. Just remember: using a shield is a mistake!
This man jumped from Legend of Zelda straight to Elden Ring, beat it, and without hesitation proceeded to Dark Souls 3. He's a natural gamer and he didn't even know about it. Kudos to you, sir
I'm glad you don't showcase the same songs for every guest. It keeps these long(er) format videos more entertaining that way. For example I love Dancing Mad as much as the next person, but I don't think I could stomach hearing that track over and over for every one of these videos, ya know? Keep at it, Marco!
@@MarcoMeatball It's also not like there isn't enough VGM to go around. But honestly, i'd like it if, say one particular song was like really SUPER relevant to a particular guests' background, you'd include it anyway, but that's fully your discretion.
I mean, after trying again and again and AGAIN to defeat Kefka, hearing Dancing Mad over and over can be pretty much trauma inducing lol. It's great music! But just once it's fine please, I just want to recall the one time I won against him as a kid not the whole painful process up to that point hahaha!
What a surprise! I wasn't ready to hear you speak french ! Actually I'm french and I've been enjoying your content the last few months! And your french sounds good by the way ! Love your work !
@@MarcoMeatball Je suis d'accord avec les autres, tu as un excellent français! Continue le bon travail, ces vidéos avec d'autres musiciens ou compositeurs sont géniales!
Bloodborne's soundtrack is just on another level and sets the bar. Its not surprising he chose Gehrman's ost as his favorite. Your videos are awesome, keep them coming!
1:30 The mere fact that an otherwise non-gamer classical conductor actually beat DS3 is a testament to the incredible understanding of timing and feeling which is demanded of them. The ignorant see an idiot waving their arms for roughly an hour, but they are wrong. Arguably, the conductor is the most important person in the symphony- they are the one who has to turn six pages for every one the rest of the ensemble has to. They see the entire work, and must stitch together all the disparate parts through mere hand gestures to see that vision made. Their importance is probably overstated on the historical level, but do not let that deceive you into believing that conductors are not musicians.
I like how Marco starts to explain Genshin lore to every guest for 1 hour compared to other sound tracks. It was fun listening to years of knowledge. Thanks to both Robert and Marco
if you look at a guy like robert you dont really expect him to play elden ring in his free time. really shows how much mass appeal videogames gained over the years. also more gravity rush plz!
Absolutely loving these guest appearances. Definitely repeating myself from another video, but keep'em coming, Marco! Love to see the opinions mixed in with yours and bring another view to something we all love. I also hadnt thought about the "fragility" of voice in Polmnia Omnia and that just made me appreciate the song more.
It's fascinating to see how far video game music has come. From old 8-bit tracks to songs that could blow the mainstream stuff out of the water. Gaming has really come a long way. Thanks for the amazing content as always Marco!
Have you ever heard the main theme for the game Solstice? Old or not, 8 bit definitely had the power to smash the listener all that time ago. I love modern 8 bit tracks, but oh man, Solstice. That one was something special.
Timestamps: 3:22 Gravity Rush 2 - A red apple from the sky 5:09 Xenoblade Chronicles - Main theme 7:16 Ace combat 7 - Alicorn Trio 9:14 Ultrakill - Tenebre Rosso Sangue 13:18 FF14 - In the Balance 14:48 Bloodborne - Gehrman the first hunter 17:41 Genshin Impact - Polumnia Omnia 21:07 MGS3 - Snake eater 23:07 League of legends - Jhin the virtuoso 24:58 Warframe - This is what you are 32:24 Monster Hunter - Shantien 34:43 Destiny 2 - Lightfall 36:35 Destiny 2 - Battle Ready 37:55 Armored core 4 - Someone is always moving
I absolutely love seeing two consummate musical professionals discuss the medium which I enjoy so deeply. Between this and the previous one I think you’ve carved out a very wonderful niche here.
Radio 3 in the UK recently had a section where they played video game music and something classical they felt was similar. Waking up to Saria’s Song followed by Satie was delightful.
How had I never heard of Tenebre Rosso Sangue???? This was mindblowing. Easily one of the single greatest video game songs I've ever heard. Wow. Just wow. I don't even have words. I grew up a singer in honors choir with a scholarship and all of that with too much stage fright to perform when I had to. This video reconnected me with music in a way I haven't experience in twenty years. It helped me realize how important it is to me that I feel like I'd forgotten.
You should really play Ultrakill then! It's still in early access, but is easily the most fun FPS game I've ever played. It combines the fast-paced action of shooters like Doom and Quake with the stylish combos of Devil May Cry. However, let me warn you: Tenebre Rosso Sangue is a song that only plays in the *hardest* level in the game. It's a secret level that can only be unlocked by getting a perfect rank in every non-secret level in act 2 and beating another secret level, which is only unlocked by getting a perfect rank in every non-secret level in act 1 and the prelude.
I love this format so much. It's like a deep dive into these songs, but not into technicalities. It's fascinating hearing you two discuss the essence of music, how it affects the listener and how it conveys what it's meant to convey
As someone who has seen older people try to play action games for the first time this man ether has obscene perseverance or an incredible natural talent.
The Bloodborne reaction was the best one. From a composer’s perspective, he saw that the music was there to compliment a character’s story. The stings and vocals were great as a stand-alone but he saw that the character that this music was for was much more complicated than that. It’s great that he saw how complex/deep Soulsborne games could be just from the music and context of OST’s alone.
There is one composer here on youtube, forgive me for forgetting the name, who has reacted to tons of fromsoft music having never played any of the games and guessed the themes of each character almost perfectly each time from the music alone. So it is doable without playing the games.
The first time I heard "this is what you are" will be among the best moments in my entire gaming experience. I was like 80 hours into warframe and by that point I was craving identity, having it drop fed for the previous several hours. And finally, you see your own face and its this glorious cathartic feeling.
Excellent video Marco! Just like the video with Kathleen Kelly, there is something great about listening to someone who really knows what they are talking about but can also articulate it in a way that is fairly easy to understand. Just a wonderful experience!
Glad to see this is becoming a series, its always fun to see other peoples reactions to some of my favorite video game music and even more enjoyable to hear another professional musicians thoughts about the piece. Music is a fascinating art form and I never thought I would become as interested in it as I am now having found this channel. Thank you for the work you've done Marco and thank you Robert for being a part of this video!
I absolutely love his expression of joy and puzzlement at Tenebre Rosso Sangue. You can see something clicked for him at that moment. Really glad this series continues!
His face when listening to Snake Eater... It speaks the joy we all know as gamers, and it is contagious. It was magical to watch him discover the magic. He also said the same thing I thought when I first heard it: I think I have to play the game just because of the song.
Fuckin A Gravity Rush. That game was such a hidden gem that I highly recommend to everyone. The score is fantastic and it is the most high flying game I have ever played. Also just really good advice on display here for how to listen to music smartly. Mindful listening just improves music, hell being mindful and appreciative to all the nuances of just about anything improves the experience of anything.
I love the way he seemed to study the music, to understand it with some knowledge of how video game music is like a setup for a scene. That helps a ton for some music, really helps with the context of it all. All the while you just feeling the music, it looked like a logic vs emotion scene. I love this series of bringing others on to see a small piece of the video gaming world.
Thank you Marco and Robert for this! Hope to see more videos like this in the future :) This is AMAZING! Now,i won’t pretend i already watched the whole thing as that would be impossible,im just saying this because the last time you did this it was amazing (I believe it was with Kathelen,sorry if i spelled her name wrong,she was such a joy to have on the channel) so im pretty sure this is gonna be too) [Sorry for any possible English mistakes btw,it’s not my first language and my brain has been melting from the heat where i live so im a mess today lol]
What I love the most about Scaramouche's theme is that there are multiple times in the song where there is this sort of crescendo that reminds of Bach, and the crescendo goes on and on, and then it gets abruptly interrupted and the song goes in a different direction, like you expect something to happen but it doesn't. And it perfectly reflects what's happening in the game, with Scara trying to become a god and the Traveler and Nahida trying to stop him. Like, "here I come, here comes the divinity, almost... almost..." Aaaaaand NOPE, better luck next time.
This was a fantastic choice of pieces to show Robert. Glad he's already taken the first step into the world of understanding video game music. Would love to see like a bonus episode where he reacts to Befall, Regression, and or anything from Hiroyuki Sawano.
Jhin's theme is essentially the High Art he thinks he's making when he kills; he's delusional and believes bloodied corpses to be beautiful. By the way, his ingame voice lines are processed in two different ways: the ones he says out loud, which other players hear, sound boxy because they come through his mask, whereas his internal dialogue sounds warm, has a long, lush reverb, and the reverb itself is made with the choir stem from his theme - they literally placed the song where the reverb's room impulse response file should have been. Also, he has a fixation with the number 4, so his theme contains many time a series of 4 shots like his gun
If I remember correctly then even made their own tech to add the choir elements to his voice, so that each little hymn matchs naturally with his lines.
@@DiabloDelMer1 nah, it's what I said: they took a reverb plugin where you can select the IR (an audio file made from an "infinitely short" very loud sound like a baloon popping or a gun firing, recorded in a given room, which gives you the blueprint of how that room responds to sounds), and instead of a normal IR they placed in a music track, and the plugin just treated it like it treats normal IRs
@@AegisKHAOS There's two parts to it (at least, that I'm aware of -- there may be more): 1. A *lot* of music is in 4/4 time signature (4 beats to a measure, beats measured in quarter notes), and Jhin is so obsessed with with making his kills "artistic" that he has a "tempo" that he abides by in doing his killing (which is even translated into his in-game mechanics -- all other characters can buy items to increase their natural attack speed, but Jhin cannot, with that bonuses to that stat being converted to other stats instead). 2. In certain cultures in the real world, the number 4 has strong associations with "death", so you can imagine that a serial killer might also have a fascination with it: en.wikipedia.org/wiki/Tetraphobia
Honestly I love seeing people's faces when they hear Ace Combat music. It's such a like, unbelievable thing to me. The series is so niche it's crazy to get to see people reacting to the music because even in the worst AC game it's so freaking good.
My guy, Marco, good fellow. I have a mighty need. Please oh please, continue this series as much as you can. Introducing/diving deeper to video game music and then providing a deep undering of music on the whole is such a gem. Thank you this amazing content
Merci Marco, de partager cette passion avec autant d'entrain! It's always nice to watch, no matter what music you choose to share, they all have their own special meaning, and your dedication to appreciate them AND make others appreciate them (as well as resonate with those already liking them) is a talent in my eyes. Aussi, ça a été dit et redit, mais ton français est agréable à entendre, bel effort!
Wow this was really fantastic. Loved Robert, loved his energy and enthusiasm, and I really loved the fact that he's a gamer. These videos are easily my favorite on the channel and Marco you've been inviting such great and interesting guests. It legit makes me more interested in the music world more if it got all these interesting personalities.
Absolutely brilliant. What a way to connect not only the opera world to a largely unrecognized area of legitimate music, but to also allow your audience to experience a taste of a world that they largely are unaware of in opera. I’d love to see more of these types of videos, and if we stick to vocals in some I’d love to see the Sanctuary of Surasthana as a potential piece to be reviewed.
2:11 Okay....thus is just awesome. I afore music, and I have loved video games my whole life. This conversation and friendship inspires me to reach out again to those worlds.
Okay, if "In the Balance" is on the table, I hope ONE of these guests gets a taste of "Dedicated to Moonlight" at some point. That song brings tears to my eyes every time I have to go into that raid; it's so freaking beautiful! T_T
26:46 He talks about Focus and Meditation in this track. He is so on point with it! It is about finding yourself and unlocking something in the game that is called "Focus Schools". [Mini Semi-Spoiler Warning] And if you have played the game (Warframe) until that point, hearing this track again has some nostalgia to it, because the game before it was a simpler life and now the weight of responsibility lays upon your shoulders.
What a delightful and fun guest! I very much agree with Robert's perspective that music, while good on it's own, is really transformed so much by the context. As well as the love of rawness and imperfections that can give such vital tone and character to a piece. I wish him luck on his gaming journey, and I hope he can come back for more discussions sometime!
something i just realized about the "live" version of scaramouche's boss theme is it sounds like it's the mech suit singing rather than scaramouche himself. the baritone gave the piece more of a big bad evil villain feel while the yu-peng chen version sounded like a young misguided boy that, in a twist of fate, got sucked into a major downward spiral.
Ah, I love this type of videos. It's always fun to show friends something new and gush out about it. And added music expertise only makes it better. Love it!
I watched the whole VoD and wow, what a discussion! What I truly love is how engaged he is when he talks about how fun some of these pieces are, comparing to his own experiences with performing John Williams tracks and just seeing the audience get really into it. And then he's just so into the Bloodborne track and wants to know more, it's amazing :D But like he says, he needs more context for these other games, and I think that's why Bloodborne music hit so hard for him because he knows what to expect from that type of game, what kind of atmosphere will accompany it.
I LOVE these interviews/first impressions from people in the old world of classical/symphonic music, it creates a bridge between generations of medias, styles and people. its cool, me likey
Ouah ton français est super propre ! 👏👏 I love this series because it's really interesting to know how game music feels to "non-gamer", thx for this. 😊 Btw xenoblade still hit me so hard
I only just realised that the 'shooting' sound in Jhin's theme mimics his ingame mechanics, with the 3 regular shots followed but a larger shot and reloading.
Of all things, I did not expect Robert to have played DS3 and ER. My respect has grown even more. Edit: And I now find he wants to play Bloodborne, and even attempted to play Sekiro. 'Skill issue' or not, he puts so many of us to shame.
I love that Robert on returning to modern gaming just threw himself into the most intense stuff and you know he's going to have a ball with Bloodborne... If he does I would love to see a musically spoilery chat between you two.
Thank you so much for showing them Shantien. I love how you're on a new quest to introduce people in the opera industry to these new talents. Including yourself of course.
16:29 my exact thoughts when I listened to this track for the first time. When I originally played it, I knew very little of the lore for the game and sorta just rushed through so I could eventually go and play DS3 (the one I ACTUALLY cared for at the time). But this made me do a double take...and then play again, listening to dialogue and actually reading the item descriptions. Gehrman, as weird as he is, became my favorite Fromsoft character. And Bloodborne became my favorite *game* of all time.
I love how his listening face is so rude despite him being so good and polite. He's the type of guy, young musician shit themselves playing in front, then at the end he smile and congratulate them 😂😂
Marco explains Genshin lore for 26 hours lmao ( me too Marco, me too) it's so nice to see videogames have a breadth of variations ranging from music that sounds like it's from a cafe to very atmospheric music that completely sets the tone of battle. Hope to see more reactions!
Me a francophone clicking this video expecting the usual Marco English voice. Putting my phone down, then being confused thinking I clicked the wrong video because of the French intro.
hey marco, you should show these accomplished people some paul anthony romero, he was a video game music composer for years and has huge talent, and now tours around with his little orchestra and making live shows and recording it. i think theyd love it, there is lots of classical influence
Marco, I just want to tell you that I watch both the video and the vod cuz you’re amazing. And I really like video game music. That’s probably the biggest reason honestly
I'm a little bit late but, THANK YOU for showing us this and Robert thoughts! It's amazing to see what people dealing with music have to say listening to this iconic tracks!
So a subtle not-subtle thing about "Someone Is Always Moving On The Surface" from Armored Core 4 is that it's most likely an homage piece to Moby's "God Moving Over The Face Of The Waters" because it has a very similar structure and the title is a small nod about God moving on the surface of the water.
This man is my role model. At his age (not old, just far from as young as me) playing and talking about fucking Dark Souls and Elden Ring and enjoying game music while being a serious professional conductor. What a cool dude
New to your channel but I’ve just stayed up four hours past my bed time watching your vids. My musical background is pretty limited but these are so interesting!
Small detail I found interesting is Robert's usage of the word "focused" to describe Warframe's "This Is What You Are", as the first time this melody played was when the player was introduced to the Focus system when the Second Dream - the first cinematic quest - was released. Small "This Is What You Are" tangent rant as I'm a big Warframe fan: I don't know if I like what they did with this song and it's motif. Like I said - originally this melody was used in a single place - during the finale of the Second Dream. It was an extremely touching and intimate rendition of the motif (used in the OST version - the one you heard - as the intro). The quest's finale was very powerful for many people (I didn't expect to cry while playing a F2P space ninja game lmao), and the players who played it at the time of release will always associate the melody with that moment. But in later updates, probably due to popularity of the piece and general positive response, the developers expanded it into the full energetic, dynamic version you listened to and made it into the de facto main theme/jingle of the game - it's played in the trailers, at the end of every mission, etc. and now I think a) it's just overused and b) new players won't have the same emotional response during the Second Dream as they will have heard this song a 1000 times before reaching the quest... :/
These videos are so insightful and entertaining - thanks for having your colleagues on Marco! Edit: WOW. Looking at the description, Robert's career is absolutely brilliant.
I love that you've focused mostly on "obscure" games instead of the ones people would normally expose people to. I also really enjoy having people from the "classical music" background who have no idea about VGM and make them listen to it. I feel that they aren't that exposed to this even though they share a lot of things in common When it comes to Genshin, a small thing I think they would think is interesting is how the composer has a philarmonic from the country the region is based in, Mondsat (inspired by england) London Philharmonic, Liyue (china) Shanghai Symphony Orchestra, Inazuma (Japan) Tokyo Philharmonic, or has folk musical artists that specialize in traditional ethnic instruments for the composition of certain tracks
Thanks to Robert for being here. As a reminder, the full episode UNEDITED is here: ruclips.net/video/pIoorE9BlDg/видео.html - If someone could kindly take care of timestamps I'd genuinely appreciate it. Full episodes have copyright music inculding some Xenosaga, One Winged Angel (near the end), Proof of a hero, near the middle. etc. While Robert HAS played Elden Ring and Dark Souls 3 he really doesn't have a LOT of knowledge about video game music these days. Look forward to seeing American singer Ryan Mckinney near the end of the month! Also just remember I'm not showing them the "greatest hits" not only to keep these episodes varied and interesting but because something from say DOOM or Bury the Light wont necessarily be as meaningful to them despite it being meaningful to us.
Heads up, that link links to this video ;)
@@henrikh3089 fuck
Is that a mistake Marco? Because it's the same link.
@@henrikh3089 fixed!
@@MarcoMeatball Marco wanted to ask you if you could make a reaction video for some ark themes, would love to see it!
“This is undoubtedly, unequivocally a skill issue”. Never in my lifetime would I hear that from an Opera Conductor. I’m just blown away that he said “skill issue”. My guy is cultured
1k likes and no comments? Wack, lemme help you out
@@i_282 Too many people with the same skill issue, feeling an immediate desire to go on a quest to "Git Gud" instead of wasting time posting. Where the skill issue would only remain.
At least that what I want to believe 😅
This man does not show his age with the way he speaks. Its amazing to see someone his age talk about video game music the way he does. The moment he says "skill issue" made me laugh allot. This was a really fun video.
17:34 for anyone looking for "skill issue"
@@justjuniorjaw thanks a lot😉
Makes me hopeful that I will be able to play From Software games.
@@calicogirl710 you will, just be patient and don’t get discouraged when you die a lot. By the end you’ll be feeling like a superhero, dodging and weaving through seemingly impossible to dodge attacks.
Just remember: using a shield is a mistake!
@@calicogirl710 No matter what anyone says, we all sucked at the start.
This man jumped from Legend of Zelda straight to Elden Ring, beat it, and without hesitation proceeded to Dark Souls 3. He's a natural gamer and he didn't even know about it. Kudos to you, sir
I'm glad you don't showcase the same songs for every guest. It keeps these long(er) format videos more entertaining that way. For example I love Dancing Mad as much as the next person, but I don't think I could stomach hearing that track over and over for every one of these videos, ya know? Keep at it, Marco!
Glad you understand my method lmao
@@MarcoMeatball There is a method to your madness. kkkk keep up the good work.
@@MarcoMeatball It's also not like there isn't enough VGM to go around. But honestly, i'd like it if, say one particular song was like really SUPER relevant to a particular guests' background, you'd include it anyway, but that's fully your discretion.
I mean, after trying again and again and AGAIN to defeat Kefka, hearing Dancing Mad over and over can be pretty much trauma inducing lol. It's great music! But just once it's fine please, I just want to recall the one time I won against him as a kid not the whole painful process up to that point hahaha!
I am just glad to see Tenebre Russo Sangue keep coming up.
What a surprise! I wasn't ready to hear you speak french ! Actually I'm french and I've been enjoying your content the last few months! And your french sounds good by the way ! Love your work !
Pareil ici ! C'est tellement cool ♥
Merci beaucoup ;)
@@MarcoMeatball je me joins à mes compatriotes, tu as un français très propre ! =)
Always a pleasure to follow you and watch your content !
@@MarcoMeatball De rien !
@@MarcoMeatball Je suis d'accord avec les autres, tu as un excellent français! Continue le bon travail, ces vidéos avec d'autres musiciens ou compositeurs sont géniales!
Bloodborne's soundtrack is just on another level and sets the bar. Its not surprising he chose Gehrman's ost as his favorite. Your videos are awesome, keep them coming!
At first I didn't understand the choice of music for that final boss. But now, I think it's an incredible music and an excellent choice
Kinda wish he'd show one of them Laurence, as I think it's the best mix of conventional video game and classical music.
@@Kara-de5cz Ah, the Gwyn lord of cinder complex.
1:30 The mere fact that an otherwise non-gamer classical conductor actually beat DS3 is a testament to the incredible understanding of timing and feeling which is demanded of them. The ignorant see an idiot waving their arms for roughly an hour, but they are wrong. Arguably, the conductor is the most important person in the symphony- they are the one who has to turn six pages for every one the rest of the ensemble has to. They see the entire work, and must stitch together all the disparate parts through mere hand gestures to see that vision made. Their importance is probably overstated on the historical level, but do not let that deceive you into believing that conductors are not musicians.
So, would the historical conductor be akin to the modern EDM producer? The need for vision and timing sounds rather similar.
Have a good one.😊
I've never understood how anyone could follow the conductor, though
@@ilovecoffeevI'd say it's closer to a DJ than a producer
@@themustardman219the conductor gives cues to different parts on what to do
@@kinggamereon4555 yes I've never understood how someone could pay attention to the conductor for those cues
I like how Marco starts to explain Genshin lore to every guest for 1 hour compared to other sound tracks. It was fun listening to years of knowledge. Thanks to both Robert and Marco
if you look at a guy like robert you dont really expect him to play elden ring in his free time. really shows how much mass appeal videogames gained over the years. also more gravity rush plz!
Absolutely loving these guest appearances. Definitely repeating myself from another video, but keep'em coming, Marco! Love to see the opinions mixed in with yours and bring another view to something we all love. I also hadnt thought about the "fragility" of voice in Polmnia Omnia and that just made me appreciate the song more.
Glad you like them!
It's fascinating to see how far video game music has come. From old 8-bit tracks to songs that could blow the mainstream stuff out of the water. Gaming has really come a long way. Thanks for the amazing content as always Marco!
Have you ever heard the main theme for the game Solstice? Old or not, 8 bit definitely had the power to smash the listener all that time ago. I love modern 8 bit tracks, but oh man, Solstice. That one was something special.
Tim Follin!!!
Timestamps:
3:22 Gravity Rush 2 - A red apple from the sky
5:09 Xenoblade Chronicles - Main theme
7:16 Ace combat 7 - Alicorn Trio
9:14 Ultrakill - Tenebre Rosso Sangue
13:18 FF14 - In the Balance
14:48 Bloodborne - Gehrman the first hunter
17:41 Genshin Impact - Polumnia Omnia
21:07 MGS3 - Snake eater
23:07 League of legends - Jhin the virtuoso
24:58 Warframe - This is what you are
32:24 Monster Hunter - Shantien
34:43 Destiny 2 - Lightfall
36:35 Destiny 2 - Battle Ready
37:55 Armored core 4 - Someone is always moving
There are chapters but thank you!
@MarcoMeatball I'm on mobile right now but I can't see any chapters.
@@chrisnunamaker9177King, you dropped this: 👑
correction: the last song's name is actually "someone is always moving on the surface" and the game is actually "armored core: for answer"
@@chrisnunamaker9177 you just tap on “more” in the description. Also, chapter names should be next to the time over the progress bar
I absolutely love seeing two consummate musical professionals discuss the medium which I enjoy so deeply. Between this and the previous one I think you’ve carved out a very wonderful niche here.
:)
Radio 3 in the UK recently had a section where they played video game music and something classical they felt was similar. Waking up to Saria’s Song followed by Satie was delightful.
How had I never heard of Tenebre Rosso Sangue???? This was mindblowing. Easily one of the single greatest video game songs I've ever heard. Wow. Just wow. I don't even have words. I grew up a singer in honors choir with a scholarship and all of that with too much stage fright to perform when I had to. This video reconnected me with music in a way I haven't experience in twenty years. It helped me realize how important it is to me that I feel like I'd forgotten.
you should check out other ultrakill's track as well or better yet play the game 😁
💓💓💓💓💓
Keygen church makes similar music too!
You got mind blown when hearing that song, I got blown up during that song
You should really play Ultrakill then! It's still in early access, but is easily the most fun FPS game I've ever played. It combines the fast-paced action of shooters like Doom and Quake with the stylish combos of Devil May Cry. However, let me warn you: Tenebre Rosso Sangue is a song that only plays in the *hardest* level in the game. It's a secret level that can only be unlocked by getting a perfect rank in every non-secret level in act 2 and beating another secret level, which is only unlocked by getting a perfect rank in every non-secret level in act 1 and the prelude.
That moment when you're planning to go to bed but Marco decides to upload
Is this a personal attack?
I love this format so much. It's like a deep dive into these songs, but not into technicalities. It's fascinating hearing you two discuss the essence of music, how it affects the listener and how it conveys what it's meant to convey
As someone who has seen older people try to play action games for the first time this man ether has obscene perseverance or an incredible natural talent.
He's only 45 my guy lmao
Lol sorry I thought he was like 50. But still regardless of age going straight to souls games is a chad move.
The Bloodborne reaction was the best one. From a composer’s perspective, he saw that the music was there to compliment a character’s story. The stings and vocals were great as a stand-alone but he saw that the character that this music was for was much more complicated than that. It’s great that he saw how complex/deep Soulsborne games could be just from the music and context of OST’s alone.
It also helps that he, y’know, played through Elden Ring and ds3 multiple times
There is one composer here on youtube, forgive me for forgetting the name, who has reacted to tons of fromsoft music having never played any of the games and guessed the themes of each character almost perfectly each time from the music alone. So it is doable without playing the games.
Sounds like Davi Vasc
@@mrcydesign Have you gotten his name?
The first time I heard "this is what you are" will be among the best moments in my entire gaming experience. I was like 80 hours into warframe and by that point I was craving identity, having it drop fed for the previous several hours. And finally, you see your own face and its this glorious cathartic feeling.
I really love this new format of videos where you have other people on to react to music. It's great! I feel like I learn so much from these videos.
Excellent video Marco! Just like the video with Kathleen Kelly, there is something great about listening to someone who really knows what they are talking about but can also articulate it in a way that is fairly easy to understand. Just a wonderful experience!
Glad you enjoyed it!
Glad to see this is becoming a series, its always fun to see other peoples reactions to some of my favorite video game music and even more enjoyable to hear another professional musicians thoughts about the piece. Music is a fascinating art form and I never thought I would become as interested in it as I am now having found this channel. Thank you for the work you've done Marco and thank you Robert for being a part of this video!
Cool, thanks!!!!
I absolutely love his expression of joy and puzzlement at Tenebre Rosso Sangue. You can see something clicked for him at that moment. Really glad this series continues!
His face when listening to Snake Eater... It speaks the joy we all know as gamers, and it is contagious. It was magical to watch him discover the magic.
He also said the same thing I thought when I first heard it: I think I have to play the game just because of the song.
Fuckin A Gravity Rush. That game was such a hidden gem that I highly recommend to everyone. The score is fantastic and it is the most high flying game I have ever played. Also just really good advice on display here for how to listen to music smartly. Mindful listening just improves music, hell being mindful and appreciative to all the nuances of just about anything improves the experience of anything.
I love the way he seemed to study the music, to understand it with some knowledge of how video game music is like a setup for a scene. That helps a ton for some music, really helps with the context of it all. All the while you just feeling the music, it looked like a logic vs emotion scene. I love this series of bringing others on to see a small piece of the video gaming world.
Thank you Marco and Robert for this! Hope to see more videos like this in the future :)
This is AMAZING! Now,i won’t pretend i already watched the whole thing as that would be impossible,im just saying this because the last time you did this it was amazing (I believe it was with Kathelen,sorry if i spelled her name wrong,she was such a joy to have on the channel) so im pretty sure this is gonna be too)
[Sorry for any possible English mistakes btw,it’s not my first language and my brain has been melting from the heat where i live so im a mess today lol]
Just watch it in bite sized installments ;)
What I love the most about Scaramouche's theme is that there are multiple times in the song where there is this sort of crescendo that reminds of Bach, and the crescendo goes on and on, and then it gets abruptly interrupted and the song goes in a different direction, like you expect something to happen but it doesn't. And it perfectly reflects what's happening in the game, with Scara trying to become a god and the Traveler and Nahida trying to stop him. Like, "here I come, here comes the divinity, almost... almost..." Aaaaaand NOPE, better luck next time.
This was a fantastic choice of pieces to show Robert. Glad he's already taken the first step into the world of understanding video game music.
Would love to see like a bonus episode where he reacts to Befall, Regression, and or anything from Hiroyuki Sawano.
Sawano is soooo good
Jhin's theme is essentially the High Art he thinks he's making when he kills; he's delusional and believes bloodied corpses to be beautiful.
By the way, his ingame voice lines are processed in two different ways: the ones he says out loud, which other players hear, sound boxy because they come through his mask, whereas his internal dialogue sounds warm, has a long, lush reverb, and the reverb itself is made with the choir stem from his theme - they literally placed the song where the reverb's room impulse response file should have been.
Also, he has a fixation with the number 4, so his theme contains many time a series of 4 shots like his gun
If I remember correctly then even made their own tech to add the choir elements to his voice, so that each little hymn matchs naturally with his lines.
@@DiabloDelMer1 nah, it's what I said: they took a reverb plugin where you can select the IR (an audio file made from an "infinitely short" very loud sound like a baloon popping or a gun firing, recorded in a given room, which gives you the blueprint of how that room responds to sounds), and instead of a normal IR they placed in a music track, and the plugin just treated it like it treats normal IRs
"This would be easier if blood came in more colours"
And now I want to know. Why does Jhin have an obsession with the number 4? This little tidbit makes me curious.
@@AegisKHAOS There's two parts to it (at least, that I'm aware of -- there may be more):
1. A *lot* of music is in 4/4 time signature (4 beats to a measure, beats measured in quarter notes), and Jhin is so obsessed with with making his kills "artistic" that he has a "tempo" that he abides by in doing his killing (which is even translated into his in-game mechanics -- all other characters can buy items to increase their natural attack speed, but Jhin cannot, with that bonuses to that stat being converted to other stats instead).
2. In certain cultures in the real world, the number 4 has strong associations with "death", so you can imagine that a serial killer might also have a fascination with it: en.wikipedia.org/wiki/Tetraphobia
Man, right away with the Gravity Rush respect.
As if I couldn't miss that series any more than I already do.
Honestly I love seeing people's faces when they hear Ace Combat music. It's such a like, unbelievable thing to me. The series is so niche it's crazy to get to see people reacting to the music because even in the worst AC game it's so freaking good.
Thank you for showing off the greatness of game music.
Do the Monster Hunter Khezu theme next.
My guy, Marco, good fellow. I have a mighty need. Please oh please, continue this series as much as you can. Introducing/diving deeper to video game music and then providing a deep undering of music on the whole is such a gem. Thank you this amazing content
It's Marco btw not macro and sure
@@MarcoMeatball ah damn sorry my bad. Fixed it.
Marco, adding the track and games names was an incredible touch. Thanks for these incredible content and guests. Best wishes!
Glad you like them!
Merci Marco, de partager cette passion avec autant d'entrain!
It's always nice to watch, no matter what music you choose to share, they all have their own special meaning, and your dedication to appreciate them AND make others appreciate them (as well as resonate with those already liking them) is a talent in my eyes.
Aussi, ça a été dit et redit, mais ton français est agréable à entendre, bel effort!
Merciiiiii
Wow this was really fantastic. Loved Robert, loved his energy and enthusiasm, and I really loved the fact that he's a gamer. These videos are easily my favorite on the channel and Marco you've been inviting such great and interesting guests. It legit makes me more interested in the music world more if it got all these interesting personalities.
Glad you enjoyed it! And continue to enjoy :)
I never tire of listening to professionals from different industries experience their own art in a new way - wonderful interview!
Absolutely brilliant. What a way to connect not only the opera world to a largely unrecognized area of legitimate music, but to also allow your audience to experience a taste of a world that they largely are unaware of in opera.
I’d love to see more of these types of videos, and if we stick to vocals in some I’d love to see the Sanctuary of Surasthana as a potential piece to be reviewed.
It's a win win imo
3:24 I'M SO HAPPY THIS GAME'S MUSIC IS GETTING RECOGNITION, the overall game is great but the music is AMAZING really diverse and really good
Always a pleasure to hear Metal Gear Solid music! Easily some of the best soundtracks in gaming imo!! So glad to hear that he loved it!
2:11 Okay....thus is just awesome. I afore music, and I have loved video games my whole life. This conversation and friendship inspires me to reach out again to those worlds.
:)
Okay, if "In the Balance" is on the table, I hope ONE of these guests gets a taste of "Dedicated to Moonlight" at some point. That song brings tears to my eyes every time I have to go into that raid; it's so freaking beautiful! T_T
One of the absolute best things about good music is getting to share it with friends.
Yes! So happy you’re making more videos like these! Also, that Ace Combat ost is legendary. My first time hearing that
It's so good!
26:46 He talks about Focus and Meditation in this track.
He is so on point with it! It is about finding yourself and unlocking something in the game that is called "Focus Schools".
[Mini Semi-Spoiler Warning]
And if you have played the game (Warframe) until that point, hearing this track again has some nostalgia to it, because the game before it was a simpler life and now the weight of responsibility lays upon your shoulders.
What a delightful and fun guest! I very much agree with Robert's perspective that music, while good on it's own, is really transformed so much by the context. As well as the love of rawness and imperfections that can give such vital tone and character to a piece.
I wish him luck on his gaming journey, and I hope he can come back for more discussions sometime!
These are my favorite videos that you do. I love seeing people get introduced to video game music in all forms
21:09 best ladder klime ever
something i just realized about the "live" version of scaramouche's boss theme is it sounds like it's the mech suit singing rather than scaramouche himself. the baritone gave the piece more of a big bad evil villain feel while the yu-peng chen version sounded like a young misguided boy that, in a twist of fate, got sucked into a major downward spiral.
You hit him with some of the absolute top songs in the video game industry, when I saw Snake Eater I was so damn excited to see what he thought.
*hugs Marco* These are great!! I hope you can keep doing these. I really love this stuff. 🎉
More to come!
I would love to see more videos like this! Hearing both perspectives is really interesting
Ah, I love this type of videos. It's always fun to show friends something new and gush out about it. And added music expertise only makes it better. Love it!
Glad you enjoyed it!
It's soooo good to see you together !!!! Nice reunion !!!! happy memories this Macbeth at Limoges ;)
Chloeeeeeeee
As a french, I already enjoy this video!
I watched the whole VoD and wow, what a discussion! What I truly love is how engaged he is when he talks about how fun some of these pieces are, comparing to his own experiences with performing John Williams tracks and just seeing the audience get really into it. And then he's just so into the Bloodborne track and wants to know more, it's amazing :D But like he says, he needs more context for these other games, and I think that's why Bloodborne music hit so hard for him because he knows what to expect from that type of game, what kind of atmosphere will accompany it.
I LOVE these interviews/first impressions from people in the old world of classical/symphonic music, it creates a bridge between generations of medias, styles and people.
its cool, me likey
Ouah ton français est super propre ! 👏👏
I love this series because it's really interesting to know how game music feels to "non-gamer", thx for this. 😊
Btw xenoblade still hit me so hard
Love that you included Jhin, his piece was great
This is so great , thanks for the amazing content Marco...imma go watch the full vod tho instead ~~
My goodie goodness I love these, please never stop doing these
I only just realised that the 'shooting' sound in Jhin's theme mimics his ingame mechanics, with the 3 regular shots followed but a larger shot and reloading.
Of all things, I did not expect Robert to have played DS3 and ER. My respect has grown even more.
Edit: And I now find he wants to play Bloodborne, and even attempted to play Sekiro. 'Skill issue' or not, he puts so many of us to shame.
This is awesome both colabs loving this content
I love that Robert on returning to modern gaming just threw himself into the most intense stuff and you know he's going to have a ball with Bloodborne... If he does I would love to see a musically spoilery chat between you two.
I'm french and i was shocked at the start of the video i was like "wtf is going on why it's in french"
Nice that you turned this into a series now. Hope there will be more in the future :D
Two a month if all goes well
@@MarcoMeatball That's a good rate. Can't wait for the next reaction video!
Thank you so much for showing them Shantien. I love how you're on a new quest to introduce people in the opera industry to these new talents. Including yourself of course.
16:29 my exact thoughts when I listened to this track for the first time. When I originally played it, I knew very little of the lore for the game and sorta just rushed through so I could eventually go and play DS3 (the one I ACTUALLY cared for at the time). But this made me do a double take...and then play again, listening to dialogue and actually reading the item descriptions.
Gehrman, as weird as he is, became my favorite Fromsoft character. And Bloodborne became my favorite *game* of all time.
I love how his listening face is so rude despite him being so good and polite.
He's the type of guy, young musician shit themselves playing in front, then at the end he smile and congratulate them 😂😂
This guy is easily my favorite guest of yours so far
A really well mixed playlist! VGM deserves respect!
Glad to see video game getting this much recognition in the professional music world. It’s been a high school dream of mine
Someone is Always Moving On the Surface is absolutely gorgeous, gives me wonderful nostalgia to playing For Answer back in the day too.
I think it applies to any video game that you're in trouble if you start hearing a Latin chorus.
Great video, the guest seems like a really cool guy!
Marco explains Genshin lore for 26 hours lmao ( me too Marco, me too)
it's so nice to see videogames have a breadth of variations ranging from music that sounds like it's from a cafe to very atmospheric music that completely sets the tone of battle.
Hope to see more reactions!
Absolutely adore these. Thank you!
Me a francophone clicking this video expecting the usual Marco English voice. Putting my phone down, then being confused thinking I clicked the wrong video because of the French intro.
HAHAHAHAHA
OOOOH, trop bien, un français !
Bien le bonjour à Monsieur Tuohy et bonne continuation, hâte de voir les prochaines réactions, Marco ! :D
Merciiii
@@MarcoMeatball Thanks to you, I discovered Keygen Church, the tracks from this artist are bangers :D
hey marco, you should show these accomplished people some paul anthony romero, he was a video game music composer for years and has huge talent, and now tours around with his little orchestra and making live shows and recording it. i think theyd love it, there is lots of classical influence
I loved your "why not a tenor" line, as a bass in my local choir I feel that.
Hhahahahah
Marco, I just want to tell you that I watch both the video and the vod cuz you’re amazing.
And I really like video game music. That’s probably the biggest reason honestly
Thank youuuu
Great job. Great video. This bridging project is so important.
Absolutely!
I'm a little bit late but, THANK YOU for showing us this and Robert thoughts! It's amazing to see what people dealing with music have to say listening to this iconic tracks!
Keep it up Marco! Love these interview episodes
So a subtle not-subtle thing about "Someone Is Always Moving On The Surface" from Armored Core 4 is that it's most likely an homage piece to Moby's "God Moving Over The Face Of The Waters" because it has a very similar structure and the title is a small nod about God moving on the surface of the water.
Iam surprised how many people from the classic are ready to come over and take a listen. Really happy about it.
When Robert said he started off with a trombone I cheered. I went the trombone myself back when I had band class.
Really great video!
This man is my role model. At his age (not old, just far from as young as me) playing and talking about fucking Dark Souls and Elden Ring and enjoying game music while being a serious professional conductor. What a cool dude
New to your channel but I’ve just stayed up four hours past my bed time watching your vids. My musical background is pretty limited but these are so interesting!
Aw!!!!
Small detail I found interesting is Robert's usage of the word "focused" to describe Warframe's "This Is What You Are", as the first time this melody played was when the player was introduced to the Focus system when the Second Dream - the first cinematic quest - was released.
Small "This Is What You Are" tangent rant as I'm a big Warframe fan:
I don't know if I like what they did with this song and it's motif. Like I said - originally this melody was used in a single place - during the finale of the Second Dream. It was an extremely touching and intimate rendition of the motif (used in the OST version - the one you heard - as the intro). The quest's finale was very powerful for many people (I didn't expect to cry while playing a F2P space ninja game lmao), and the players who played it at the time of release will always associate the melody with that moment. But in later updates, probably due to popularity of the piece and general positive response, the developers expanded it into the full energetic, dynamic version you listened to and made it into the de facto main theme/jingle of the game - it's played in the trailers, at the end of every mission, etc. and now I think a) it's just overused and b) new players won't have the same emotional response during the Second Dream as they will have heard this song a 1000 times before reaching the quest... :/
These videos are so insightful and entertaining - thanks for having your colleagues on Marco!
Edit: WOW. Looking at the description, Robert's career is absolutely brilliant.
Oooo another guest listener! I’m looking forward to this!
Love that everyone’s reaction to MGS3’s theme is basically the same 😌
I love that you've focused mostly on "obscure" games instead of the ones people would normally expose people to. I also really enjoy having people from the "classical music" background who have no idea about VGM and make them listen to it. I feel that they aren't that exposed to this even though they share a lot of things in common
When it comes to Genshin, a small thing I think they would think is interesting is how the composer has a philarmonic from the country the region is based in, Mondsat (inspired by england) London Philharmonic, Liyue (china) Shanghai Symphony Orchestra, Inazuma (Japan) Tokyo Philharmonic, or has folk musical artists that specialize in traditional ethnic instruments for the composition of certain tracks
always loving the reactions of being introduced to new artstyles :)
I almost had a heart attack during the intro 💀 the french almost scared me to death by unpredictability
Nice video 🔥
Lmao
Marco: Bonjour
Me: *PANIK*