Mega Man Battle Network 2 - Chip Combos on V3 Bosses [Part 2]

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  • Опубликовано: 21 окт 2024

Комментарии • 12

  • @DZ-Three
    @DZ-Three  Год назад +5

    Hey everyone, got a couple of things to note. Firstly, I’d like to say thank you very much for over 1000 subscribers, all your support means a lot to me. I’ve got a longer post on my community tab that I made earlier this week where you can leave challenge requests for Zero/ZX if you have any.
    Second, I’ve posted the detailed analysis for the chip combos present here in part 2. You can find that on my community tab as well; check it out if you’d like to learn more about the happenings in this video, and feel free to ask any questions you may have.
    That’s all, I hope you enjoy the video!

  • @rebycVG
    @rebycVG Год назад +2

    Ahh, 7:49 is so brilliant! Never thought of self destructing balloon chips to trigger a elementtrap before!

    • @DZ-Three
      @DZ-Three  Год назад +2

      Thanks! That one was fun to think up for sure. There's also an odd glitch regarding Balloons and Anti Chips I learned about after I'd recorded these videos. As an example, If you have AntiFire set and break HeatBall on the opponent's side of the field, the element trap will still trigger even though the explosion doesn't hit MegaMan. It wouldn't have been useful for my SnakeMan setup as HeatBall would've consumed the grass panels before the boosted AntiFire got a chance to hit, but it can be used effectively with ElecBall on ice panels and with AquaBall against fire elemental bosses. You can see this demonstrated in a few of Dirge's BN2 videos, I recommend taking a look.

  • @leongyuhinleong
    @leongyuhinleong 10 месяцев назад +1

    5:23 Eat Mice! 🐭
    8:13 , 8:26 Such a shame that they nerfed LifeSword 2 & 3 in later games, I really love those advances. 😔

    • @DZ-Three
      @DZ-Three  10 месяцев назад

      It's pretty amusing that spamming Rattons just so happens to perfectly work against ThunderMan, I had a good laugh once I realized that it was possible. It would've been nice for the later games to have more powerful variants of LifeSword as well. It doesn't make much sense that the WideBlade and LongBlade variant isn't more powerful considering that the chips themselves deal more damage.

    • @leongyuhinleong
      @leongyuhinleong 10 месяцев назад +1

      @@DZ-Three Yeah the Wide & LongBlade chips comes differently, heck even the program advance is different for 2xHero in BN6.

  • @jimakiad
    @jimakiad Год назад +3

    The thunderman twister one is just hilarious.

    • @DZ-Three
      @DZ-Three  Год назад +2

      Yeah, it's amusing how the battle ends in a blink. I have no idea why you're able to push the center cloud back like that but I won't complain.

    • @jimakiad
      @jimakiad Год назад +3

      ​@@DZ-Threemaybe because it counts as an entity like the rocks in other arenas? That's how I interpret it.

    • @DZ-Three
      @DZ-Three  Год назад +2

      ​@@jimakiad It definitely counts as an entity of sorts for sure. The clouds are fairly unique as they're one of the few moving obstacles in the game. There are other oddities like PharaohMan's coffins that also have some strange rules applied to them; you'll see that demonstrated in the later parts.

  • @prodbypriestJudah-gi6xt
    @prodbypriestJudah-gi6xt Год назад +2

    God please (this might be a silly request but I have to know), I’m begging you to do the other games in the series (Especially SF too, I just know the forms have some nutty stuff in those games).

    • @DZ-Three
      @DZ-Three  Год назад +2

      If I were to make another set of combo showcases it would be for BN6 as it's the game I have the second most familiarity with after BN2. It's a distant second though, I'd have to spend a lot of time on both versions to learn a lot about the mechanics, especially the way chips interact with boss attacks.
      Interesting that you bring up SF. My most recent excursion with that series was Star Force DX, a romhack that combines all 3 versions of the first game and offers a higher difficulty. I enjoyed it tremendously so perhaps that could be an option for a future showcase as well.
      I do have a planned schedule of projects for a long while yet so it'd be a fairly long time before any of the above would happen. Still, I'm happy to know that you enjoy this style of video a lot, so thanks for the feedback.