Pull Income INCREASE and MORE QOL (5.1 Dev Discussion)

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  • Опубликовано: 24 окт 2024

Комментарии • 762

  • @JelloImpact
    @JelloImpact  29 дней назад +127

    FREE XILONEN GIVEAWAY BELOW!! Follow me, comment, and check my guides on Tacter! www.tacter.com/@JelloImpact One lucky winner will get a FREE XILONEN, minimum a FULL PACK OF $100 CRYSTLAS or as many as it takes! You can comment on each article and get an entry into a random draw for each one~ multiple comments on the same article won’t be counted. I will do the draw on stream based on comments left on all the guides on tacter! Comment once on each article for max entries!

    • @dakotadawes2893
      @dakotadawes2893 29 дней назад

      I’m at 74 wishes for my gal xilonen so if I win should be pretty easy haha

    • @mauronoacontaldomurgia8476
      @mauronoacontaldomurgia8476 29 дней назад +1

      Love your work

    • @eternalflame8104
      @eternalflame8104 29 дней назад +1

      Do we need t comment on this video or on Tacter?

    • @blueeyednick
      @blueeyednick 29 дней назад +1

      i know i won't win, but i still wanna try...

    • @hlonghi
      @hlonghi 29 дней назад +1

      Followed you there! I like Tacter I hope they make a PT-BR section so I can write some guides there.

  • @Headless...
    @Headless... 29 дней назад +770

    They will add everything to artifacts EXCEPT LOADOUTS 😭

    • @Synco41205
      @Synco41205 29 дней назад +56

      Forgot the skip button too😭🙏

    • @HuH22132
      @HuH22132 29 дней назад +84

      Nah man we already got the quick equip and filter artifacts we don't need loadouts ( plz hoyo add loadouts I can't cope anymore)

    • @LiterallyJustAnActualPotato
      @LiterallyJustAnActualPotato 29 дней назад +6

      I’m literally begging Mr. Hoyo for artifact loadouts 😭

    • @scarlett453
      @scarlett453 29 дней назад +15

      Hopefully they're working really hard on making loadouts perfect (copium)

    • @charroboo
      @charroboo 29 дней назад +8

      Why are y'all crying? Don't be a baby

  • @loukabarone
    @loukabarone 29 дней назад +279

    400 primos is AT LEAST 40 chests, and that's if you only get exquisite and luxurious ones. It could take as much as 200 basic chests, so I won't complain about an extra 400 primos just from exploring

    • @TwoOfSpears
      @TwoOfSpears 29 дней назад +6

      repeat that without a full mouth

    • @tristanwright9572
      @tristanwright9572 29 дней назад +63

      This tells you more about how little primos you actually get for opening chests than anything really. I'm glad they are adding more Primos to incentivize playing the recent content though. The little bonus gives you a push to actually play the content.

    • @Keatos634
      @Keatos634 29 дней назад +5

      @@TwoOfSpearswhat

    • @choty7066
      @choty7066 29 дней назад +3

      ​@@TwoOfSpearswhat

    • @frraiden
      @frraiden 29 дней назад

      yeah thats literally insane

  • @MistDreamer
    @MistDreamer 29 дней назад +67

    My favorite QoL is definitely the Crafting Bench. I have a 3 second memory when trying to remember what to craft! Genshin's custom artifact filtering definitely took a page from HSR's filtering scheme, so progress is progress.

  • @koconnor117
    @koconnor117 29 дней назад +143

    They will give us loadouts one patch before the servers shut down

    • @Maxwelium
      @Maxwelium 29 дней назад +2

      I jiggled. LOL for real

    • @threebees7785
      @threebees7785 28 дней назад +10

      ​@@Maxweliumpause 🤔. What are you jiggling?

    • @jason3114
      @jason3114 28 дней назад

      ​@@threebees7785lmfao

  • @tristhekid
    @tristhekid 29 дней назад +44

    I go on no life mode when new regions or stories hit and explore almost everything. I had at least 80% exploration on each new area of Natlan within a week. Exploring is such a great part of the game

    • @GraveUypo
      @GraveUypo 29 дней назад +12

      exploring is fun when the region is new. the more explored it is, the more annoying it gets to do. i love exploring 0% areas, but i hate exploring 60+% areas without a compass.

    • @GabiKunMyWaifusIsGanyu-Citlali
      @GabiKunMyWaifusIsGanyu-Citlali 24 дня назад +2

      I Will Get Natlan Compass

  • @offline._archive
    @offline._archive 29 дней назад +199

    i have to intentionally stop myself from exploring the new areas because i won't have anything else to do once i get new characters. Like right now i'm waiting for Xilonen so that i can skate around.

    • @Miyabi_1511
      @Miyabi_1511 29 дней назад +3

      SAME hahahha I had EXACT same THOUGHTS 😂😂😂

    • @Tobizard1
      @Tobizard1 29 дней назад +26

      just wish you could use them more outside of natlan. kinich only being able to swing once in the rest of the world is so painful

    • @rizlosamtelaire9271
      @rizlosamtelaire9271 29 дней назад +4

      Exactly. Been doing only character and archon quest in Natland. Saving the exploration for when I get Mavuika and Xbalanque (if he playable).

    • @verzetta
      @verzetta 29 дней назад +1

      Same. I kept at least half of the region unexplored in case i decide to go for Xilonen.

    • @reeyankharadi_16
      @reeyankharadi_16 29 дней назад +4

      Same I’m currently doing Fontaine whole region exploration from past few days and will complete in few more days, I usually do exploration after the archon quest and no good updates because just to play and not get bored

  • @itsjustajokejeez
    @itsjustajokejeez 29 дней назад +263

    You know what would be a WONDERFUL Quality of life change??? Removing required days of the week OFF of domains! Why do i need to wait till a certain day of the week to farm character materials??? They already have horrible time gates on resin! Then they release a new end game system that requires leveling different characters to make it even worse!!

    • @amandaslough125
      @amandaslough125 29 дней назад +44

      No keep it. It's the only thing giving me a semblance of organization for how to build multiple characters. If 3 use the same day, I can decide between those vs a weapon as resin for the day. HSR I'm locked in decision paralysis since everything is an option always.

    • @AlexeyDatEdgyhog
      @AlexeyDatEdgyhog 29 дней назад

      They finally doing that?? About time

    • @MrWorldOfQuests
      @MrWorldOfQuests 29 дней назад +5

      @@amandaslough125 I would make a plan - 1. level character to 80-90 2. level weapon to 90 3. level required talents to 8,9 or 10 if you like character 4. farm artifacts

    • @choty7066
      @choty7066 29 дней назад +20

      ​@@amandaslough125even if thats the case it is still better to have an option then not

    • @flamezforthegamez1056
      @flamezforthegamez1056 29 дней назад +29

      Its a very outdated feature on the domains. It made sense in the early days when we had a smaller roster and to monitor account progression, but nowadays with so many characters and definitely the push towards horizontal investment, it needs to go. HSR and ZZZ dont have day limitations so the restiction isnt even a hoyo trademark. Its an outdated regulation.

  • @verzetta
    @verzetta 29 дней назад +105

    Really hope they would increase artifact storage limit too.

    • @sachinchahal7887
      @sachinchahal7887 29 дней назад +22

      Just strongbox what is not usable. There's no way you have all the usable artifacts in your inventory

    • @HuH22132
      @HuH22132 29 дней назад +8

      @@sachinchahal7887 and he can just salvage the 4 stars

    • @squeektheweek6949
      @squeektheweek6949 29 дней назад +33

      ​@sachinchahal7887 I save all sorts of stuff that might be viable one day and I would hate to farm again. I imagine OP and many others are the same

    • @sachinchahal7887
      @sachinchahal7887 29 дней назад +4

      @@squeektheweek6949 even then, the limit is not that low, to have that many usable (with good substats) artifacts is not something I've seen as of yet. If that was the case, the account owner would have near perfect builds for every character.
      And unless that is the case, strongbox and using the bad/mediocre pieces for levelling up the good ones is always a good option.

    • @ARatherDapperTapir
      @ARatherDapperTapir 29 дней назад +2

      ​@@squeektheweek6949 if you would hate to farm them again, why do you need more space?

  • @Fafne
    @Fafne 29 дней назад +279

    People with 100% exploration: 🗿

    • @MJAY552
      @MJAY552 29 дней назад +31

      Well we can at least get 5.0 exploration rewards.

    • @chrysio7
      @chrysio7 29 дней назад

      Yeah, that's me 😎

    • @ronnieketchum1241
      @ronnieketchum1241 29 дней назад +12

      Not just 100%.
      100% in a week.

    • @DC-no3vi
      @DC-no3vi 29 дней назад +29

      Not yet but I do 100% every area. Didn't know I was such a rare breed lol. Its just satisfying to me, love exploring.

    • @pontoancora
      @pontoancora 29 дней назад +2

      We will get every primogem just like

  • @Lennis01
    @Lennis01 29 дней назад +7

    I love exploring. The problem is that doing it right requires a substantial block of time that most people just don't have, when you also add in the daily resin farming, limited time events, story quests, and the daily grind for materials outside of domains just to build your characters. My account is 13 months old, and I have only explored Monstadt, Liuye, and Inazuma to completion. Offering 400 primos to explore Natlan ahead of the other regions I still have to do feels like the game is punishing me rather than rewarding me. I want rewards to CATCH UP, not to feel compelled to rush ahead.
    Fully agree that we need more gem drops. Newer accounts struggling to catch up with the meta never have enough resin to farm the insane number of gems they need to build up their roster.

    • @SadicSmile
      @SadicSmile 27 дней назад

      You don't need to rush tho? I mean those primos are a bless for a veteran player who allready clear all content and want to pull new characters, in your case you have so much free content to clear that you shouldn't be worried about primos tbh.
      Like with all limited content you are losing 1-2 multis as much, also Natlan have increase permanent rewards that you will be able to claim once u reach there. I never had a complain about past improves focused on newer players since it is true that someone who start today will need to do a lot of stuff in order to catch up, however I also appreciated they think on veteran players who allready 100% al regions and all primos they can get nowadays is dailies and waiting for new content abyss/teathre resets.

  • @k_airo
    @k_airo 28 дней назад +3

    So glad Hoyo is really stepping up the QOL changes. The only other major changes I’m wanting are a way to easily swap between different builds, pathing for 4-stars and 3x banners per patch.
    Side-note: It kinda shocks me that so many people apparently don’t explore. It’s my fave thing to do and I’ve properly 100% almost the entire map by making sure I have *every* chest/puzzle/sigil/etc. It’s super satisfying and I have over 400 f2p wishes saved as the reward 😂

  • @THESocialJusticeWarrior
    @THESocialJusticeWarrior 29 дней назад +130

    I wish some of the chests would respawn. I don't like how empty the world is when all the chests are gone. I spend a lot of time re-exploring the world though. Am I alone in this? O.o

    • @youngfigaro
      @youngfigaro 29 дней назад +26

      Then those people who want to get 100% will rage😂

    • @JelloImpact
      @JelloImpact  29 дней назад +95

      maybe they could have special "respawn chests" that have harder challenges and don't count towards your exploration percentages.

    • @thesmashdancers105
      @thesmashdancers105 29 дней назад +2

      i actually agree here.

    • @elphiel
      @elphiel 29 дней назад +5

      @@JelloImpact I like this, something more to do when everything is 100% :o

    • @IsaacD2nerd
      @IsaacD2nerd 29 дней назад +3

      maybe if you 100 percent a region they should respawn about a week or two later

  • @AldersonForOne
    @AldersonForOne 29 дней назад +25

    I don’t explore because the compass is trash. If they had a system like the summer events where all locations show up after like 80% exploration, I would explore all the time. But I hate knowing I don’t have 100% and will never get it unless I watch a RUclips video, so I don’t even do it.

    • @IveBeenWithBruma
      @IveBeenWithBruma 29 дней назад +6

      They buffed the heck out of the compass but it still only shows one chest.

    • @alexstewart9592
      @alexstewart9592 28 дней назад +9

      ​@@IveBeenWithBrumaCompasses still don't detect any of the timed challenges or seelie in the area, and some of the hidden chests that don't spawn until you complete the puzzle are also undetected.

    • @jimwar211
      @jimwar211 28 дней назад +1

      Try using the interactive map, I never explore without it now

    • @kittreid704
      @kittreid704 26 дней назад +1

      That would actually be a great eventual/earned upgrade to the compass. 100% actually meaning 100% in that case would be appreciated too.

    • @eggi4443
      @eggi4443 17 дней назад

      ​@@jimwar211 I hate it.

  • @Und3ad3l666
    @Und3ad3l666 29 дней назад +2

    Hi Jello :D Thank you for covering the Dev discussion so in-depth, because a lot of channels I tried to watch it on skimmed over or didn't properly explain certain details. Your effort is greatly appreciated.

  • @13Nagash13
    @13Nagash13 29 дней назад +4

    For me the exploration of new areas is the best part of the game, I build characters and farm artifacts while waiting for new areas. I have 2 accounts and one is finished with all released natlan exploration, and the second is about 80%

  • @fusili
    @fusili 29 дней назад +50

    Now if they could get rid off the domains being locked behind certain days..

    • @Axterix13
      @Axterix13 29 дней назад +7

      And artifact domains dropping two sets.
      Actually, on stuff locked behind days, they really should just simplify it down to one talent book type, one weapon mat type, one weekly boss mat type from each of those things. There's no reason to have three, other than to annoy us.

    • @banjoowo4001
      @banjoowo4001 29 дней назад +2

      they should do this ngl, because the recent IT requires 22 characters, newbies need to build a lot more characters now so locking domains behind like the old days doesn't do it anymore

    • @Romashka_Sov
      @Romashka_Sov 29 дней назад +5

      ​@@banjoowo4001erm, it does not matter for newbies tho. If you need to build many characters at the same time, you will go to talents domain every day anyways, if not for one character, then for another

    • @banjoowo4001
      @banjoowo4001 29 дней назад +4

      @@Romashka_Sov people build one character and then move on to the other, building multiple characters at once isnt that easy, talent books aren't unlimited, also building multiple character at the same time isn't efficient since they also have to invest in the spiral abyss at the same time

    • @Romashka_Sov
      @Romashka_Sov 29 дней назад

      @@banjoowo4001 there is a thing, called "planning". That's when you think ahead of time instead of doing things right away. I'll recommend this to anyone who wants to build 15 characters for IT.

  • @Enforcer901
    @Enforcer901 29 дней назад +41

    Kinda wish they would just implement interactive map into the game. Really hate it when you have to tab out or watch someone's run on getting the exploration to 100% on youtube. It really kill off the immersion feeling of exploring especially when a good bunch of your pulls are from 100% maps so you're kinda forced to do that for the pulls which you will eventually burn yourself out. That's how most people ended up quitting genshin.

    • @GraveUypo
      @GraveUypo 29 дней назад +2

      yup, this for sure would be the greatest quality of life improvement ever. i refuse to use guides and when regions get to 70% exploration it gets boring, so i just wait until i unlock the chest compass instead.

    • @Axterix13
      @Axterix13 29 дней назад +17

      Honestly, I just want the treasure compass to lead me to hidden chests and any trials I've missed. Then I would happily explore, followed by using the compass to find what I missed, rather than skipping chests and such for the most part, because, if I'm going to follow a guide in the end anyway, I don't want to be following the entire guide looking for 10 chests.
      Basically, shouldn't need the interactive map or a guide open at all.

    • @Shiftarus
      @Shiftarus 29 дней назад +13

      To me the interactive map makes exploration feel boring and like folliowing a line on the ground.
      Guides ruin the fun of puzzles and turn the entire thing into a big time spent doing a chore. If anything I think they should just give players treasure and anemo compasses much sooner

    • @Axterix13
      @Axterix13 29 дней назад +6

      @@Shiftarus I don't think guides ruin puzzles. Or rather, they only ruin them if you let them. Me, I use the video guide to get me to the puzzle and pause the video, solving it myself. Then onwards with the guide.
      But that said, I'm 100% with you (as can be seen in my post above yours) that the compasses should be all we need to find anything we've missed.

    • @TurdBoi666
      @TurdBoi666 29 дней назад +1

      ​@@Axterix13 what you think is irrelevant

  • @inbaryanai990
    @inbaryanai990 29 дней назад +13

    I always max exploration - so it's a big W

  • @jazzios
    @jazzios 29 дней назад

    the qol in the crafting bench showing all the materials you need to ascend a character is such a great change. i cant believe we didnt get it sooner (but im grateful we're finally getting it)

  • @oxillerate7992
    @oxillerate7992 28 дней назад +2

    "Desperation" the new cologne from Hoyoverse.

  • @lestatstaton7856
    @lestatstaton7856 29 дней назад +112

    I dont understand why they are so aggressively ANTI-loadouts!!! ITS SO FUCKING NEEDED!!

    • @baronsionis6855
      @baronsionis6855 29 дней назад +21

      I've been playing the game for close to four years, not once have I felt I needed it to improve my experience.

    • @ferend4038
      @ferend4038 29 дней назад +36

      ​@@baronsionis6855looks like you aren't a combat player so why the talk

    • @GabeTSW
      @GabeTSW 29 дней назад +11

      ​@@baronsionis6855 then you probably don't use more than 3-5 teams

    • @baronsionis6855
      @baronsionis6855 29 дней назад +12

      @@ferend4038 I get 36 effortlessly and have a wide array of teams well built across the board be it Wriothesley, Neuvillette, Xiao, Arle, Cyno, Alhaitham, Tighnari even. Be it them or their supports, they simply do not require numerous sets to the point I need loadouts.

    • @mangshu21
      @mangshu21 29 дней назад +6

      nah instead how about remove flat substats?? i'd rather focus on something that has actual impact like when they lowered weapon pity. That is a real tangible change.

  • @lonfuly
    @lonfuly 29 дней назад +33

    I just want them to let us mark artifacts as trash or convert them to xp :/

    • @dominicjannazo7144
      @dominicjannazo7144 29 дней назад +20

      You can convert artifacts to artifact XP now, as of 5.0.
      It's somewhere in the artifact tab of the invintory

    • @lonfuly
      @lonfuly 29 дней назад +6

      @@dominicjannazo7144 oh wow that is nice, I never saw that little icon. thanks c:

    • @GraveUypo
      @GraveUypo 29 дней назад +4

      you can already do that

    • @Art.d.f
      @Art.d.f 29 дней назад

      Now I can put all my trash 5 stsr artefact in xp

    • @Romashka_Sov
      @Romashka_Sov 29 дней назад +3

      "Trash" button is what i expect they'll add one day. Grading artifacts in 3 tiers (great, fine, bad) is much better than just mark them as good or bad

  • @Kmn483
    @Kmn483 29 дней назад +4

    I can't believe Hoyo is giving away 10 free lint balls!
    Praise to our generous overlords!

  • @glory_m99
    @glory_m99 29 дней назад +16

    07:00 I think you get it wrong
    this is the basic filter it will save your filter preferences for example when you first get kinich you will go to filter choosing his artifact set and crits with atk, so these artifacts will be on top
    Normally when you finish that and close the window it will go back to pre-filter screen now it will stay saved for every individual character
    it is basically an artifact loadout without the other two pre-saved choices

    • @JelloImpact
      @JelloImpact  29 дней назад +6

      you still have to equip each of them though right? that's the annoying part

    • @amywalsh8544
      @amywalsh8544 29 дней назад +2

      exactly. I think he's really undervaluing this.

    • @glory_m99
      @glory_m99 29 дней назад +8

      @@JelloImpact let's say you do 2piece 2piece atk kinich, and you chose gladiator and shimenawa that have crits and atk
      the screen will save these artifacts the next time you open kinich's artifact screen it will show only gladiator and shimenawa sets in general with crits and atk on top
      that basically how it works

    • @Honey-Buffalo
      @Honey-Buffalo 29 дней назад +3

      I think this can help a little bit. But I still have to dig through all my emblem pieces to find the right ones. And I can actually see this getting in the way of selecting my off piece since that won't be on the filtered set.

    • @glory_m99
      @glory_m99 29 дней назад +3

      @@Honey-Buffalo you can filter the exact subs you want for your artifact, for your second point they actually addressed that
      there will be a one-click button to show/hide the filter screen in case you need an off piece

  • @VisionAether
    @VisionAether 28 дней назад

    This update is good, I'm glad they're actively changing little things that make a HUGE difference in saving our time.
    Also I love your videos, they're so insightful and I appreciate how dedicated you are with trying out different teams.
    Thank you

  • @alexander3240
    @alexander3240 29 дней назад +1

    Not getting 100% on the map is wild to me, watching videos while going the banter of the interactive map community is such a vibe.

  • @reeplays7616
    @reeplays7616 29 дней назад +1

    These QOL updates are great but MAN WHAT A TEASE! I want loadouts SO BADLY!! 😭 Anyway, thank you for breaking it down! I didn't even realize there was an update, so this made it nice and easy to get up to speed.

  • @CaGiBa00
    @CaGiBa00 29 дней назад +8

    As a player who farms every single chest, this is so cool for me

  • @Etoile.Atelier
    @Etoile.Atelier 29 дней назад +3

    The only nation I actually explored was Mondstadt 😅 the puzzles are just too annoying sometimes, and it's nice finding something random in your world once in a while

  • @katerinakopelia
    @katerinakopelia 27 дней назад

    I totally agree. We absolutely need an option to save artifacts presets, but all the new improvements are nice, and we welcome them :)

  • @StarFlash250
    @StarFlash250 29 дней назад +58

    "nobody will complain" Hahahaha so many people are complaining about FOMO with those exploration 400primos
    who cares tho tbh it's literally free stuff

    • @pontoancora
      @pontoancora 29 дней назад +28

      People love to complain.
      If hoyo sends 1 million dollars to each player, a huge part of them would say: Nah, they should send in euro...

    • @theskywalker8416
      @theskywalker8416 28 дней назад +1

      true, like literally free rewards and still cry :v

    • @fapuloes
      @fapuloes 28 дней назад +8

      I agree that a lot of Genshin players are mega entitled, when it comes to a lot of the free content the game provides, but it's not like Hoyo is a small company that cannot afford making those measly 400 units of their fake currency a permanent in-game reward. Like, people are begging for scraps here and the company's acting unreasonably stingy, and yes, Fomo is absolutely an evil business strategy that turns customers into addicts. The people behind those strategies deserve nothing but eternal hell.

    • @ItIsMeJamesE
      @ItIsMeJamesE 28 дней назад +3

      Why should rewards for exploration have a time limit? Give me 1 good reason why they should not be perm. The rewards alone will make people want to play and explore you can't give 1 good reason for them not to be perm

    • @pontoancora
      @pontoancora 28 дней назад +1

      @ItIsMeJamesE it's a way to reward people who keep updated in the game.
      They always give stuff made for new players. Now it's time to reward the older ones.

  • @universalgamer8010
    @universalgamer8010 29 дней назад +8

    I do wonder why they refuse to give a full wish... I mean atleast its 100. 5 months ago it would have been 30-60 max.

  • @m0ette
    @m0ette 29 дней назад

    whats cool is that the "individual training" thing allows you to also see the materials for the equipped weapon
    tbh I'm doing all my progression calcs in excel sheets to avoid switching between a dozen tabs of materials and this is going to come in real handy

  • @aceofgeo
    @aceofgeo 28 дней назад +2

    FRRRR I'm a Dehya main that clears spiral abyss with her because her playstyle is fun for me and i have Deepwood, Tenacity, Golden Troupe, Voroukasha's Glow, Emblem and Crimson Witch for her. It's so troublesome to switch everytime i wanna use her on diff teams but i guess it is what it is. not to mention the imaginarium theatre were i give sets to characters i dont normally use and i have to switch it back to my faves. it just takes too much time.

  • @mojojojo2013jojo
    @mojojojo2013jojo 29 дней назад

    Love your channel! I thought the same thing when I first read ‘custom artifact filtering’ I got so excited and then was immediately disappointed… fingers crossed it’ll happen someday 🤞

  • @feni4382
    @feni4382 29 дней назад +4

    We need artifact pity is what we need. My brain is frazzled from the shitty drops and strong box.

  • @cdonovan4471
    @cdonovan4471 29 дней назад

    I actually thought the whole obsididan ring thing they did was a huge inspiration to explore regions, but super pumped that they're also doing the limited rewards bonus too, after going through all the puzzles to unlock chests and world quests, I got re-inspired to explore other regions and try to max out the sigil trees etc. I think it's also cool to provide more resources for people who want to play Genshin for its sandbox features and not the main story.

  • @muratnecef7153
    @muratnecef7153 29 дней назад +32

    Can they make it so we don’t have to talk to Kathryne every day to claim the rewards? I’m so tired of her ass after 4 years 😂

    • @joelazaro461
      @joelazaro461 29 дней назад +23

      The little teapot guy is a bit annoying like that too. I just want my coins and he has to tell me that this realm is beginning to thrive. Then, even to quit the interaction he insists on reminding me that here's here to help if I ever need anything.

    • @prisimatica
      @prisimatica 17 дней назад +1

      @@joelazaro461Bro for real 😂

  • @henoji777
    @henoji777 29 дней назад +2

    Wish they gave us the exploration primos during the dry patches bc I save it for then, but now feel pressured to do otherwise. But there are rumours of no new region next patch so maybe they're trying to manage the 'dry' season by saving those new regions for then

  • @artsyartssketches1352
    @artsyartssketches1352 29 дней назад +8

    skip feature for spiral but not more dialogue

  • @Acruxj
    @Acruxj 28 дней назад

    Great changes, just hope I can see artifact loadout someday in the game, they are giving nice things we didn't know we wanted but we have been asking about it for ages.

  • @tymoteuszr1605
    @tymoteuszr1605 29 дней назад

    Ty for all your content because of you I know who to build and how to build them and who is worth wishing thank you ❤

  • @Nillucs
    @Nillucs 29 дней назад

    Oh man, presets for artifact loadouts would be soooo good! I really hope they end up implementing something like that. These QoL changes are amazing too! Taking a page from HSR's book and letting us skip some of the easier Abyss floors will be nice.

  • @Dbalin
    @Dbalin 29 дней назад +1

    Hoyo is getting more and more gracious bit by bit and I love it.

  • @suyzie
    @suyzie 28 дней назад

    these QOL changes are actually so nice

  • @C117-0
    @C117-0 28 дней назад

    hoyo really had their timbers shivered now that they're rolling out QOL we should've had for a long while now but hey better late than never.

  • @ARatherDapperTapir
    @ARatherDapperTapir 29 дней назад +3

    I myself have been playing almost daily for two years, but i also play some Warframe, and i have a job, and a social life, and so i am only at the beginning of fontaine. Well, a little ways through anyway

  • @MugWitch
    @MugWitch 28 дней назад

    It’s so funny bc exploration is my FAVORITE and I’m already 80% in most of the new Natlan areas. This is just free money for me and I will take it.

  • @yatanogarasu
    @yatanogarasu 28 дней назад

    A little incentive gets many of us going.

  • @Senorgato029
    @Senorgato029 29 дней назад +1

    The exploration incentive is nice. More freemos is more freemos

  • @Alucard400
    @Alucard400 29 дней назад

    Currently, I use unused characters in my roster to hold artifacts as my way to switch between two load outs. it's convenient, especially if that character isn't far off from the tab list and it will be much easier on the next QOL update as they will allow some characters to be put on a separate menu icon group.

  • @nereas_gaming
    @nereas_gaming 29 дней назад +3

    bruh it has to be an intentional troll at this point. Genshin devs sitting around the meeting table every patch being like "OK GUYS what can we add to the artifact system this time that is sort of in the direction of loadouts but isn't loadouts and then listen to them mald about loadouts again teehee!" They've already had the exact loadouts system we want in HI3 for years so there's no way they don't know what we mean by loadouts.

    • @joelazaro461
      @joelazaro461 29 дней назад +1

      Maybe next they'll add real loadouts, but the kicker is that you can't assign the same artifact to more than one. 🤡

    • @sakamoto8354
      @sakamoto8354 28 дней назад +1

      It's intentional. Tbh QOL of many games are intentionally delayed as long as the people play the game.

  • @stUwUpified
    @stUwUpified 29 дней назад +1

    Genshin ArtIfact Loadouts has the same energy as the Valorant replay system.

  • @Chamadzero
    @Chamadzero 29 дней назад

    Dude the most notorious example for artifact lodouts is the traveler: changing element and looking where did you put you dendro set or your geo set is pain

  • @alvin081988
    @alvin081988 28 дней назад

    Majority of my exploration per Region is 80%.... the treasure locator Item really helps

  • @kristinajonsson7497
    @kristinajonsson7497 29 дней назад

    I love the exploration and story rewards! Its my favorite part of the game 😊

  • @lightsaberification
    @lightsaberification 29 дней назад +11

    Like the QoL changes, but dont like that they require clearing floor 12 with full stars to be able to skip floor 9 and 10. Just clearing floor 12 should be enough to entitle us to skip floor 9 and 10.

    • @GraveUypo
      @GraveUypo 29 дней назад +2

      back in the first abyss, i could clear abyss 12 before i could 3 star abyss 10. idk, i agree with them. shoot to 36 abyss 12 and skipping comes as a reward for your efforts.

    • @rizlosamtelaire9271
      @rizlosamtelaire9271 29 дней назад +3

      Skill issue. Abyss has been easy lately, Furina, Neuvillete and Arlechino not enough for you to full star abyss? smh.
      Oh btw, you are able to skip at least floor 9 if you full star floor 11.

    • @killab1511
      @killab1511 28 дней назад

      If u can't 36* abyys then u don't deserve shit tbh

    • @CROSSMYHEARTREFUSETOLIE
      @CROSSMYHEARTREFUSETOLIE 28 дней назад +5

      ​@@rizlosamtelaire9271what do you mean "and"? Some people don't play these units you know?

    • @cebe9447
      @cebe9447 28 дней назад

      @@rizlosamtelaire9271 what if they don't have these characters ?

  • @nekki2001
    @nekki2001 28 дней назад

    I always concentrate on exploration after the main quest so definitely a big W for me.

  • @markh9303
    @markh9303 29 дней назад

    ah the crafting bench one is so nice but... rest in peace my genshin aquired x3 multiplication skills, you will be missed.

  • @TheJH1015
    @TheJH1015 29 дней назад

    in regards to the Artifact system, to me it feels like they're incrementally adding and tweaking little things to make sure everything works correctly, and that they are in fact working towards a preset system, but not just a *manual* preset system, if that makes sense. It feels like they also want to make it possible to do fast equip presets as well as manual, so they're probably tweaking the system to such a point they won't conflict with eachother. Or something like that.

  • @fuzyfuzfuz2
    @fuzyfuzfuz2 29 дней назад

    Super excited!!! Really hoping we eventually get a 3rd banner

    • @ItsmeACAii
      @ItsmeACAii 29 дней назад

      We have four banners

  • @gehtoodachoppa8603
    @gehtoodachoppa8603 28 дней назад

    Feels like there are way fewer chests in Natlan vs. the literal thousands in earlier regions, cause I've done barely any exploring and at 40% in every area there already without even trying. Maybe their idea is fewer chests but make up the gap with these bonus gems for clearing them. Worth noting you can max rep with each tribe in a couple of weeks and you only need to get three tribes to max rep to get the pyro compass, which will make completing the 80% exploration goals much easier.

  • @escanormusic
    @escanormusic 28 дней назад

    They literally have the exact loadout system we want in HI3, idk what's stopping them from adding it to their other games

  • @michaelbuchanan8889
    @michaelbuchanan8889 29 дней назад

    Can’t wait for 5.1 I’m so excited 😆

  • @hahayayak3620
    @hahayayak3620 28 дней назад

    Ngl these new updates like the exploration rewards and Obisidian Rings (from Natlan chests) incentivised exploration so much more like I already have 90% of current Natlan, and only like 50% in Sumeru and Fontaine

  • @sterlingthrasher
    @sterlingthrasher 29 дней назад +1

    I'm all about combat. No time for all the storyline . But my friend loves the storyline, so i just ask him.

  • @dear_totheheart
    @dear_totheheart 29 дней назад

    Jello Impact is on a tear, we can hardly keep up!!!!

  • @chickenfighterNL
    @chickenfighterNL 29 дней назад

    thanks again for the video mate nice one as always

  • @Psusanoo
    @Psusanoo 28 дней назад

    *dead-fish eyes* Unused characters are the only loadouts we for replacing characters.
    Besides that, I still wish for toggling Constellations would be a game changer.

  • @yukycat3010
    @yukycat3010 29 дней назад

    Love the video, you're always helpful❤

  • @chrislemay3807
    @chrislemay3807 29 дней назад

    Exploration chads keep winning

  • @dragongrannos9535
    @dragongrannos9535 26 дней назад

    I would explore a lot more if the compasses were actually useful or if the interactive map knew what I had already found.

  • @michalberanek2783
    @michalberanek2783 29 дней назад +43

    Aha, more FOMOgems

    • @passwordyeah729
      @passwordyeah729 29 дней назад +26

      I'm not one to defend a billion dollar company, but 2 patches=12 weeks, basically 3 months. I think people would have complained less about fomo if Hoyo had *said* 3 months lol

    • @dubstepforever99
      @dubstepforever99 29 дней назад +4

      or a reason to actually go exploring since you get more rewards for exploring

    • @OLDean
      @OLDean 29 дней назад +12

      crying over 2 rolls is so embarassing

    • @pontoancora
      @pontoancora 29 дней назад +1

      Yeah, give us more.

    • @danmakuexpress8229
      @danmakuexpress8229 29 дней назад +1

      ​@@OLDean"Ah, more FOMOgems" is TOTALLY crying about it, yep yep

  • @StargazingCeres
    @StargazingCeres 23 дня назад

    I don't skip story/character quests or exploration, I love both of them even, but I'll continue do them at my own, highly inconsistent pace. Full clearing new content in the first week (or even month) is a quick way to burn out, so I'm not gonna stress if I don't get the new fomo primos. A free 2.5 pulls aren't worth it if you're not having fun.

  • @zerooskil7161
    @zerooskil7161 29 дней назад

    Finally the things i wanted he is posting 🙌🙏🙇🏻‍♂️ lets go jello!

  • @amouramarie
    @amouramarie 29 дней назад

    Stealth Aladdin reference. :>

  • @chioyiti
    @chioyiti 27 дней назад

    Such great updates!

  • @insomnia9224
    @insomnia9224 28 дней назад

    I really hope that you stream in twitch!!
    And really nice video as always.

  • @bluestar4383
    @bluestar4383 28 дней назад

    As an exploration player, just doing workd quest is automatically 50% to 60% explored is just .........
    Need something like the dessert, something puzzle make me losing brain cells again. That's what i called fun

  • @gxtcrra
    @gxtcrra 29 дней назад

    as a returning player, i really wish they'd just make the exploration primos permanent, i don't really wanna rush through natlan's exploration if i haven't even explored half of sumeru

  • @ISAACcookie
    @ISAACcookie 28 дней назад

    Just wish they made the compass show trials and other puzzles that spawn the chest after completion. Makes in game region completion very rough.

  • @soraya742
    @soraya742 23 дня назад

    Hahaha the exploration of new areas reward update also feels targeted at folks like me that do explore but aren’t really exploring Natlan much yet. I’d get there eventually, but not until I caught up storywise or got more Natlan characters probably.

  • @Keiki-kun
    @Keiki-kun 29 дней назад +1

    You are forgetting the gems for completing the Archon Quest
    That is, in certain versions you can get up to 900 gems just by playing the game
    Just do the Archon Quest and use the Improved Treasure Compass

  • @penguinman9837
    @penguinman9837 24 дня назад

    If they get these custom filters right, they could be BETTER than loadouts, because they would adapt when better pieces become available.

  • @MrDSkinny
    @MrDSkinny 29 дней назад

    The exploration data is most likely skewed by fontaine because I dont know a single person that loved the whole underwater gimmick. You couldnt even use your characters underwater and that was half of fontaine. I was so glad when we got chenyu vale

  • @prakash2814
    @prakash2814 29 дней назад

    We still need a treasure compass for enkanomia and dragonspine. Those places are huge.

  • @riotangel4701
    @riotangel4701 11 дней назад

    80% is fairly easy to explore if you play the game naturally and follow the "red glows". It's the last few percentages that are annoying as the obscure and hidden chests are difficult to find. Add to the nonsense of more chests that _exceed_ 100%.

  • @WackyChu
    @WackyChu 29 дней назад

    I still haven’t explored any of Sumeru and I’m still at Level 1 statue of the seven lol. But Natlan I’ve almost 100%! It’s much more fun in Natlan compared to other nations which feels a bit tedious and boring tbh. I’m glad we’re getting new rewards!

  • @kurappicat2725
    @kurappicat2725 28 дней назад

    You look super neat with the beard 🙏🏻

  • @mj6582
    @mj6582 29 дней назад

    Nice little qol, I like that. And I agree, gems are the most difficult thing to get in this game, sure you get one a day with dailies but it doesn't help at all. World level 9 doesn't help with that, why not increase it along with the boss drops.
    It's about time they align the characters with their bosses so that they give out the corresponding gems, just like in the good old days of early genshin, easier farming

  • @Adam-ym2hv
    @Adam-ym2hv 29 дней назад

    A prayer for artifact loadouts.

  • @gaevlos1281
    @gaevlos1281 29 дней назад

    I like the new hoyo, having competition suits them. Let's see if this can last.

  • @youngfigaro
    @youngfigaro 29 дней назад +5

    Love your vids, do you know when you'll do a dehya guide?

  • @ThatsMyRice
    @ThatsMyRice 29 дней назад

    I love exploration, I i just never have time for it 😭

  • @kimax9985
    @kimax9985 29 дней назад

    They are edging us with artifact load out

  • @williamthatsmyname
    @williamthatsmyname 29 дней назад

    Looks like they are heading to the right direction

  • @gizmo928
    @gizmo928 29 дней назад

    I am definitely like your friend. I don’t go hard on exploration

  • @exiledkenkaneki701
    @exiledkenkaneki701 29 дней назад +1

    Really hopped they would give exploration rewards from previous regions lol

    • @verzetta
      @verzetta 29 дней назад

      Yeah, could be good incentive especially for those who haven't reached 100% Sumeru yet.

    • @illuzio9142
      @illuzio9142 27 дней назад

      @@verzettame at ar 58 😅😅

  • @mayt7510
    @mayt7510 29 дней назад +1

    Good Qol changes 👍🏾