Fallout 76 PTS: Huge Changes - 4 Star Legendary, Perk Update, Weapon Update, Combat Balance.

Поделиться
HTML-код
  • Опубликовано: 28 сен 2024
  • 🟢 Twitch: / realangryturtle
    🟢 Second YT Channel (Angry Turtle Gaming): / @angryturtlegaming
    🟢 Turtle Merch: angry-turtle-s...
    🟢 Lazy Fit Gamer: / @lazyfitgamer
    🟢 Join this channel to get access to perks:
    / @angryturtle
    🟢 Toss a bottle cap to your Turtle: / angryturtle
    🟢 Follow: / angryturtle20
    🟢 Discord: / discord
    😡🐢 Subscribe! 😡🐢
    Above Everything, Thank You for Watching :)
    If you feel like watching even more I got you covered ;)
    🟢 Here you will find all my videos sorted in to categories:
    / angryturtle

Комментарии • 367

  • @AngryTurtle
    @AngryTurtle  18 часов назад +8

    Patch notes here: bethesda.net/en/article/3SBdkjIiMTqPGJeVm2YzCn/inside-the-vault-inside-the-vault-gleaming-depths-public-test-server

    • @Zaudejis
      @Zaudejis 17 часов назад +1

      Already tested on PTS that my 4 star PA still works so unless they do not scrub such injected items before release I shall look forward to having 5 star PA.

  • @chefbreccia2642
    @chefbreccia2642 17 часов назад +116

    Six years later, and Bethesda finally realized nobody used Quantum grenades.

    • @zarda1484
      @zarda1484 14 часов назад +11

      Correction: Bethesda gets blow back from nerfing West Tek, nerfs nuka cola grenades instead. To avoid blow back slightly adjusts nuka quantum grenades.

    • @gordiausprime614
      @gordiausprime614 14 часов назад +2

      Wait the he'll they do to my nuka-nades??

    • @ddrew1973
      @ddrew1973 13 часов назад +3

      Ummm...I do

    • @behindthebarwithbartender0805
      @behindthebarwithbartender0805 12 часов назад

      I do I craft both ammo and nades and use them the thing that needs fixed on the grenades is how much area covers.

    • @Anthony-qj7qe
      @Anthony-qj7qe 10 часов назад

      To be honest I find that they really don't do that much damage....

  • @tictoc677
    @tictoc677 17 часов назад +85

    Fourth star mod box 120 modules probably lol

    • @prodjlane
      @prodjlane 16 часов назад +14

      I mean with some of those broken ass effects I honestly can’t complain

    • @phredshunkie3487
      @phredshunkie3487 15 часов назад +6

      And no increase in daily legendary exchange. Only 5 modules per day with legendary exchange. 😢

    • @gerardodelgado8057
      @gerardodelgado8057 14 часов назад +9

      Considering how easy it is to get modules, that’s not a huge issue

    • @Momofukudoodoowindu
      @Momofukudoodoowindu 13 часов назад

      @@phredshunkie3487it’s a live service mmofps bro you’re gonna grind

    • @shadowthh
      @shadowthh 11 часов назад

      @@phredshunkie3487 do encriptid you get 5 per event

  • @viciousfish6145
    @viciousfish6145 17 часов назад +21

    don't waste too much time evaluating the changes as they will most likely change before being put live, especially if you find an op one, they watch your chanel.

    • @TUTruth
      @TUTruth 12 часов назад

      I'm hoping they make the game somewhat of a challenge.

  • @harrisonfnord5871
    @harrisonfnord5871 17 часов назад +54

    Bethesda: LET'S NERF SHOTGUNS!!!
    Everyone: Stop! stop! they're already dead!

    • @Exile5252
      @Exile5252 6 часов назад

      Pepper Shaker is the only viable Shotgun and it’s still one of the best weapons only because you can use both Gunner Perk Cards and Shotgunner to increase its damage output.

  • @Drewtheelder
    @Drewtheelder 17 часов назад +46

    Is there a list of the bugs they've almost certainly created?

    • @dpellek74
      @dpellek74 16 часов назад +4

      Lol. Too many

    • @coolbreeze8572
      @coolbreeze8572 15 часов назад +3

      I experienced the bodies disappearing yesterday . It's not as bad as it was but it's not good either

    • @Gigarez
      @Gigarez 15 часов назад +3

      oh the game will be screwed for years to come with these new bugs. It's almost a certainty at this point.

    • @charleshammel8541
      @charleshammel8541 15 часов назад +5

      Perfect comment

    • @odeszaa
      @odeszaa 15 часов назад +5

      Just multiply every change they’ve made by 2 and that’ll prob be the amount of bugs added.

  • @Supernovald
    @Supernovald 17 часов назад +26

    Just a side note, Turtle:
    Yes! The Conductor's legendary effect (critical hits refills your AP and health) is VERY OP! It does as the effects says, so I somewhat doubt that they'll have this version of the legendary effect in place.
    Overall, as a sneak peak into the 4 star kegendary system, the effects they thought if are generally good. So good that a lot of them I have a hard time choosing between.
    I think this next update will provide more diverse playstyles. Rather than being an all around bloodied or full health build, it'll provide more specific and diverse builds, such as supports that boost health or supports that make you tanky, bloodied builds that specialize in melee attacks, or bloodied that like to get up close and personal.
    As always, thanks Turtle. Will comment more on the effects (when and if I learn them) as time gies on)

    • @Kevin-ir2wd
      @Kevin-ir2wd 15 часов назад +1

      Yeah, sounds like it. Seems like it makes all weapons have a Vampire’s effect so reduces (maybe eliminate) the need to carry a Vampire’s weapon.

    • @alfiearmadillo
      @alfiearmadillo 15 часов назад +2

      The reduced crit bar to crit one seems awesome for non bloodied vats builds

    • @Supernovald
      @Supernovald 11 часов назад

      @@Kevin-ir2wd It makes you quite literally immortal. Even the worst of effects and guns can be turned OP. Like I said, they'll probably most likely nerf the effect. Maybe not.

    • @Supernovald
      @Supernovald 11 часов назад +1

      @@alfiearmadillo Yeah it does. There's gonna be a lotta specific and diverse playstyles with this update I'll imagine. It'll be a breath of fresh air

    • @Kevin-ir2wd
      @Kevin-ir2wd 11 часов назад +1

      @@Supernovald Agree, most likely nerfed. Odd that Bethesda would introduce it. The devs must have known how powerful it is.

  • @wv.
    @wv. 18 часов назад +32

    looking at this, i imagine a build where you crit , heal fully and regen all ap every shot. "subject to change".

    • @RedVoteRedemption
      @RedVoteRedemption 17 часов назад +3

      Yeaaaa they will definitely nerf the frequency. It’s just insanely OP right now 😮

    • @samplexample
      @samplexample 9 часов назад +2

      Imagine the context. High level raid, mutated effects. High scaling.
      This may be for a rad immune ghoul class that tanks constant rad/ballistic/energy damage and heals with crits.
      Yeah it’s OP if you’re just running around Appalachia, but so is everything. Perhaps High level content will make the effect seem fair in retrospect.

  • @RageMixParadise
    @RageMixParadise 15 часов назад +12

    Reflective on Beasts of Burden event: UGH.

  • @PiMpiNx187
    @PiMpiNx187 17 часов назад +13

    The grind never stops

  • @Adeshal
    @Adeshal 18 часов назад +56

    Finally they are rewarding players for NOT using VATS system. Now they just need to rework critical hit system (crit outside VATS) and nonVATS build will be good!

    • @Zaudejis
      @Zaudejis 17 часов назад +7

      Uhh yea, but if conductor is not nerfed before release VATS is going to be insanely OP.

    • @amethyst_bird
      @amethyst_bird 16 часов назад +2

      Absolutely no way conductor’s isn’t getting nerfed way into the ground before release. You don’t even have to see it in use to realise it’s going to make vats commando builds incredibly, absurdly broken haha
      I imagine it’ll just be a small ish percentage of your hp/ap bars when it goes live on the main servers, or maybe it’ll only be equippable on melee weapons or something like that

    • @kalebcarter3477
      @kalebcarter3477 15 часов назад +2

      @@amethyst_birdvats Lmg build is on the table with that perk too

    • @rambokills2750
      @rambokills2750 15 часов назад

      Come on try it i was also against it until you get the coffee maker from the score board. It's a game changer frs it's not so bad

    • @brendantams5283
      @brendantams5283 14 часов назад +1

      Imagine a explo Gatling plasma with that tho lol.

  • @spitefulangel4790
    @spitefulangel4790 14 часов назад +6

    Bethesda needs to spend time figuring out why players are crashing and freezing, figure out how to reward players that crash during an event and stop nerfing things that work ...

  • @GingerJ73
    @GingerJ73 16 часов назад +6

    Very interesting- if the fourth star is going to become common loot drops and can be unlocked by scrapping then normal effects like unyielding are going to be even harder to get. I need to unlock the good stuff asap! Also think it’s time Bethesda added an extra legendary perk slot so we can have full S.P.E.C.I.A.L boost - maybe at level 750 or 1000 to reward the grind

    • @phredshunkie3487
      @phredshunkie3487 15 часов назад

      Good idea. I have really been struggling to get explosive. 😮

  • @MatthewsWd0
    @MatthewsWd0 15 часов назад +4

    The 2 second cooldown on serendipity seems very rough for low health, non power armor, non stealth... 2 seconds with server lag is eternity when in a big fight.

  • @76hotrodF250
    @76hotrodF250 15 часов назад +4

    Enemies not dropping player use weapons is going to be hard for new players. Also I rely on this for scrapping and selling. Not sure I like this change.

    • @faydark8805
      @faydark8805 2 часа назад +1

      I think you misunderstand the change. The enemies will use their own variants of weapons (easier to balance for the Devs). But they won't drop those "enemy only" weapons - they'll drop normal player weapons as they have been. The patch notes even mention that they'll be updating this in another PTS patch later on.

  • @HumbleHermit-y9s
    @HumbleHermit-y9s 15 часов назад +5

    I think lowering ap cost for heavy weapons is a mistake and a big one

    • @6661313
      @6661313 6 часов назад +2

      probably planning to nerf coffee

  • @powreful4972
    @powreful4972 7 часов назад +3

    Soooo they nerfed live and love 3…..great. Actually, they made useless. Why would anybody want to waste a 1 magazine effect just so they can gain more HP back when eating food instead of using a stimpak?

  • @OrangeStarHighSchool
    @OrangeStarHighSchool 6 часов назад +3

    Objectively bad update. The new mods are fine and neat but are they really going to make all these perks suddenly scale with stats further solidifying that you can’t actually hang if you’re not willing to switch to bloodied. This is bad. I’m actually possed turtle isn’t bringing this up

  • @tt128556
    @tt128556 7 часов назад +3

    The game is already toddler level as far as difficulty goes, don't really understand why they keep adding features that make players even more powerful.

  • @cyan1616
    @cyan1616 12 часов назад +3

    I just want to see them fix the damn build menu system to make items easier to find and less of a headache.
    I love building but the build menu is somewhat frustrating, irritating, and traumatizing. I may even come back to the game and start up my FO first membership.

  • @dpellek74
    @dpellek74 16 часов назад +13

    Love ya turtle. But honestly. Its hard to get excited when they keep breaking the game more and more. Its so buggy crashes are a normal event. Mountain pitstop still doesnt sell anything. Bluescreen galore and so many more. Over 40 crashes since latest update.

    • @spitefulangel4790
      @spitefulangel4790 15 часов назад +2

      Feel ya pain ... the worst is crashing out right at the end of an event and getting no rewards for burning through tons of ammo 😔

    • @OddballORV
      @OddballORV 11 часов назад +1

      On Linux with Steam I think I've had just one crash in a year. Not saying there aren't bugs but regular crashing is definitely not a thing in my experience and I play about 30 to 60 minutes a day.

    • @zakgriffiths2683
      @zakgriffiths2683 11 часов назад +1

      damn you hella unlucky ive crashed like once in the last 3 months, could be your hardware

  • @FurtiveSkeptical
    @FurtiveSkeptical 15 часов назад +3

    So, they make the quantum grenade slightly less awful, and nerf the nuka grenade down to be proportionally awful with it? Wha?😕
    Why does Bethesda insist on fleeing logic over and over?

  • @nickbusick5786
    @nickbusick5786 17 часов назад +3

    I wonder how they are going to rebalanced. I use a lot of those perks for my power armor heavy gunner. Power armor users will be next to invincible with all the damage reduction. Im sure the super nerfs won't be far behind.😂

  • @6rimR3ap3r
    @6rimR3ap3r 15 часов назад +4

    Wow, the perk changes are pretty massive. Reducing many to rank 1 will give us room to use more of them or use more legendaries instead of extra special points. Sounds like way more variety.

    • @Momofukudoodoowindu
      @Momofukudoodoowindu 13 часов назад

      I already updated my build on Nukes&Dragons by reducing the mentioned perks to their new cost and moved things around. Endurance is a bit crowded now with thru hikers being there, but luck gets the boot off its throat with plenty of room to take a full VATs crit set up.

  • @DuckDecoy13
    @DuckDecoy13 16 часов назад +14

    12:01 wait they're moving starch genes and thru hiker to endurance man that messes me up a little bit cuz now I'm going to have to fix my builds

    • @axthxntic4240
      @axthxntic4240 16 часов назад +2

      Fr I was thinking the exact same thing 😕

    • @deadeyez0132
      @deadeyez0132 15 часов назад +1

      Endurance is absolutely amazing now. Especially with the ap and resistance perks. Those two are very powerful

    • @ZwavelAzijn
      @ZwavelAzijn 9 часов назад +1

      Messes up how? Unless you were using more than 11 perk points in END on cards, it’s literally an improvement. You just move 1 point from LCK and 3 points from AGI to END.

    • @OldGold-v9v
      @OldGold-v9v 7 часов назад +1

      you can counter that with Legendary END

    • @6661313
      @6661313 6 часов назад

      @@ZwavelAzijn because maxing luck was to give a crit every second shot, having to remove points in luck to keep the perk cards means losing the crit chance

  • @LudovicLorant
    @LudovicLorant 13 часов назад +6

    It feels like an already super easy game will get even more easy ^^

    • @samplexample
      @samplexample 9 часов назад +2

      Remember those words when you realize your sub optimal bloodied build gets you nowhere in raids and you find yourself making a full health ghoul build to even participate 😅

    • @LudovicLorant
      @LudovicLorant 8 часов назад

      @@samplexample That's a lot of assumptions

    • @giovanniamore7532
      @giovanniamore7532 8 часов назад

      no mutations and no damage increasing perks... welcome on the ground

  • @Gurk76
    @Gurk76 14 часов назад +2

    With these perk changes effects now being affected by how high your specials are would seem to SUPPER charge bloodied builds even more! For pure min/max players I don’t think you would really have any other choice.

  • @Poke-ladd
    @Poke-ladd 18 часов назад +26

    Kind of hope they double the modules you get from events since a 3 star is about 60

    • @geoffrogers7590
      @geoffrogers7590 17 часов назад +10

      Either that or reduce the cost of crafting them. 60 modules for a single mod is rather silly. I don't really understand why they couldn't all just be 15.
      To craft your own item with a really good condition bar, make it a 3 star, then add the mods you want, costs a total of 120 modules currently. Not so bad when the item is a weapon. However a full set of armour will set you back 600 modules.

    • @LumiNexus
      @LumiNexus 17 часов назад +4

      ​@@geoffrogers7590 It's kinda backwards that the most impactful mods cost 15 and the generally least impactful cost 60. It also promotes finding a weapon that has the 3rd star you want because it's cheaper to replace both the 1st and 2nd star than just the 3rd star.

    • @santosmagana8618
      @santosmagana8618 16 часов назад +1

      Whos paying 60 its 5 15 30

    • @Poke-ladd
      @Poke-ladd 16 часов назад +1

      @@santosmagana8618 some of the good affects are 60

    • @Johnfuchs-pm5wu
      @Johnfuchs-pm5wu 16 часов назад

      I know they won't but I'd rather them drop the weight even further so can carry that much....

  • @enchanted7076
    @enchanted7076 18 часов назад +22

    They still didnt buff the Assault rifle ... can you somehow notify them @angryTurtle ?

    • @Mestari1Gaming
      @Mestari1Gaming 15 часов назад +2

      The Assault rifle could use a faster rate of fire to make it more unique instead of just a weaker Handmade.
      Assault rifle should have:
      Semi-auto RoF: 40 -> 69
      Full-auto RoF: 75 -> 100
      Hair Trigger RoF: 60 -> 90

  • @adrianiancu888
    @adrianiancu888 6 часов назад +2

    Nice. I like these VATS reduced AP costs for the heavy weapons. Still, not sure if many of you noticed, but i'm really mad about the changin they made about the Broadsider. Now even with the multi shot canister, you have to manualy reload each cannonball... Which makes that weapon no good and funny anymore 😢

  • @Rorschach1998
    @Rorschach1998 15 часов назад +3

    5:35 I can finally use the gatling plasma.

  • @jernejkurincic9050
    @jernejkurincic9050 6 часов назад +2

    Ah, here comes laser gun nerf ... For some time they were quite useful in the game - now they will be just for fireworks and tagging again ...

  • @lumfan2
    @lumfan2 14 часов назад +3

    ….and, the grind continues….🤨

  • @patp7934
    @patp7934 7 часов назад +3

    Really getting sick of the devs nerfing stuff and changing crap that does not need to change. Just makes me not want to play the game. Took away all my Ticket to Revenge attributes, nerfed my SS armor and I'm dying a lot more than I used to. You grind to get better stuff then the devs F it up. Really frustrating.

    • @Cessna172SNavIII
      @Cessna172SNavIII 2 часа назад +1

      Yeah I think it’s time to move on, these devs are inept

  • @deeds727
    @deeds727 17 часов назад +4

    the live and love 3 + BW6 nerf is tragic lol

    • @Salvation4U
      @Salvation4U 6 часов назад

      Fixing Something that Not's Broken SMH🫥

  • @Mirkwood26164
    @Mirkwood26164 16 часов назад +2

    The made it easy to learn plans for weapons and rare as F for legendary mod boxes or legendary plans. Welcome to radium rifle plans from ole

  • @-Cirex-
    @-Cirex- 14 часов назад +3

    The perk changes are nice, and moving some to END makes more sense for some of them, but yet... Pistols still remains in Agility...

    • @FormattedWill
      @FormattedWill 8 часов назад

      stealth pistol build asks for a lot from agility

  • @The.king95
    @The.king95 17 часов назад +2

    But it is still difficult to get it out at the scrapyard. It is very difficult to get only one mod out. This is a problem.

  • @CPyJIb
    @CPyJIb 17 часов назад +4

    Looking forward to try Bloodied, Last Shot Dragon with Battle-Loader's gear.

    • @geoffrogers7590
      @geoffrogers7590 17 часов назад +1

      I dunno. I still think last shot is a gimmick. I don't want a star the only works 1/4 of the time.

    • @CPyJIb
      @CPyJIb 13 часов назад +1

      @@geoffrogers7590 treat Last Shot as a 25% damage increase, instead of 20% you get from Explosive. Sometimes you can get prock it few times in a row.

  • @dannylonglegs3879
    @dannylonglegs3879 13 часов назад +3

    Now they should make 5 star weapons uniques that r rly hard to get. Like the bf1 peacekeeper 😭

    • @heinzerbrew
      @heinzerbrew 11 часов назад

      I'm sure they will take your advice, but also nerf them into the ground to the point no one cares.

  • @prodjlane
    @prodjlane 16 часов назад +4

    That last 4 star perk about poison would be crazy with strangler heart

    • @bungis1618
      @bungis1618 12 часов назад +1

      It would finally make strangler as powerful as it should be the poison aura and poison dots is so under powering against anything so having that bonus would really make the set more unique and set it apart from the others hopefully they keep that in there and don’t change it😂

    • @paneth8466
      @paneth8466 2 часа назад

      use that and a Machete with the sacrificial blade mod and the legendary perk that has a chance to make vats melee do area damage and you could just load everyone up on poison damage lol

  • @stoproz1661
    @stoproz1661 12 часов назад +2

    bethesda will completely ruin the game again... nice

  • @Rpground
    @Rpground 17 часов назад +5

    As an Archer, those bow buffs look great.
    Just need them to fix Quad on Crossbows and I'll be very happy.

    • @yoboydrax7385
      @yoboydrax7385 17 часов назад +1

      Quad on a crossbow would be really strong

    • @SHUTTLEBUSXX
      @SHUTTLEBUSXX 16 часов назад +1

      Quad on crossbow currently sucks. You can load 4 rounds, but it fires just as fast as before. Doesn't really work like it should.

    • @Rpground
      @Rpground 16 часов назад

      @@SHUTTLEBUSXX Exactly why they need to fix it.

    • @miichaellangelo
      @miichaellangelo 12 часов назад

      Why the heck are you doing a archer build, this must be a real pain no?

    • @yoboydrax7385
      @yoboydrax7385 12 часов назад

      @@miichaellangelo compound bow with flame arrows and the right build is actually pretty effective.

  • @bekfistwolf8248
    @bekfistwolf8248 17 часов назад +2

    I absolutely love this thing they're doing with making perks scale with attributes, I don't even use unyielding and it's awesome.

    • @bekfistwolf8248
      @bekfistwolf8248 11 часов назад

      One huge issue that just occurred to me though, power armor is probably gonna become obsolete if they don't add unyielding to its effects, especially if lone wanderer is as strong as it should be

  • @Mr_King_l
    @Mr_King_l 4 часа назад +1

    15:28 This is a nerf since thanks to exploding being able to be added to Laser Weapons, using this plus the spreader allowed you to nearly insta kill players in PVP their was pretty much nothing you can do when fighting against someone with this. Tho PVP is like 20% of the playerbase so for natural use this is a weird one.

  • @kotbanzai
    @kotbanzai 14 часов назад +1

    Tectonic changes. Perks, weapons stats, buffs, nerfs...
    Bloodied + unyielding will be even stronger.
    Heavy weapons will be more suitable for vats builds.
    Endurance seems a little bit overfilled with perks.
    Some 4 star effects look extremely powerful.

  • @walterbison
    @walterbison 13 часов назад +1

    From what I gathered from the notes, they completely ignored buffing regular melee weapons. This is effectively a nerf because they've been left behind while everything else got stronger.
    Also, all these perks scaling with SPECIALs gives a totally unnecessary buff to unyielding. It's already the META, it's the last thing that needs to be buffed.

  • @F95XM1
    @F95XM1 11 часов назад +1

    Hellcat PA could be very powerful with a full set of OE/AP/SENT/TANK since it already has reduced ballistic dmg resistense, if you add electric absorption and blocker and you could achieve literal god mode

  • @-Lucky-Six-
    @-Lucky-Six- 16 часов назад +1

    as my main is PA heavy gunner im now jumping on PTS to see if this AP change has improved my build overall...yes i use VATS in PA with a heavy gun, dont believe everything youre told on Fbook its works well and now hopefully even better

  • @dirtiusdanius3208
    @dirtiusdanius3208 9 часов назад +3

    Why are they adding all these things to make us stronger when most of us are literally immortal???

    • @AngryTurtle
      @AngryTurtle  9 часов назад +3

      raids are coming

    • @TheRagnarok5000
      @TheRagnarok5000 7 часов назад +2

      Agreed. I’m not even a very high level, only 278 and I fear nothing. I can’t even remember the last time I died. Maybe against Earl a few weeks ago. Between auto stim, life saver, and the mod that converts energy damage, while using vampire Gatling plasma I tank everything pretty much effortlessly. Kinda wild it looks like the game will be getting even easier.

    • @dirtiusdanius3208
      @dirtiusdanius3208 5 часов назад

      @@AngryTurtle I hope so turtle, we really need a end game

  • @nickroberts6884
    @nickroberts6884 10 часов назад +1

    Excellent news, we need more powerful weapons and armour to tackle the 'souls like' level of extreme difficulty in this unfair game, oh wait ....

  • @silentd76
    @silentd76 9 часов назад +1

    It's a real shame all of these new changes and the recent mod crafting is going to kill this game. There is slowly going to be nothing to grind for. Events wont be worth doing. What is bethesda's plan 🤔

  • @catalystglass1349
    @catalystglass1349 12 часов назад +1

    This entire update is proof of how influential Angry Turtle has become on the community. The Devs are definitely subscribers. 😅

  • @michaelavila5056
    @michaelavila5056 13 часов назад +1

    About 3 days ago i got a bio comm mesh chest item,… I ignored it but last night I went to put it in my stash and noticed it’s a 4 star chest item? 50% chem duration and +5 wep aim,…. Is this a mistake?

  • @KnightDakenKross
    @KnightDakenKross 12 часов назад +1

    I have tested gama wave emitter in plasma and laser weapons and if it has explosive, with Demolition Expert in max, it's too much. Kills you more than enemies.

  • @Zero_The_Crow
    @Zero_The_Crow 12 часов назад +1

    Been an Empath since the early days. Before public teams sucked as I basically had to message people as to why they should let me join their team.

  • @FLUXXEUS
    @FLUXXEUS Час назад +1

    Massive perk changes... Yet pistol perks are still in Agility _🙄😒_

  • @kyriosmalaka2312
    @kyriosmalaka2312 14 часов назад +1

    So starched genes will be getting unequipped for all players come the update. What could possibly go wrong?

  • @itznoah9579
    @itznoah9579 11 часов назад +1

    omg they’re moving too many perks to end i’m a full endurance build they’re are not enough slots bro

  • @_chaos_insurgency9546
    @_chaos_insurgency9546 18 часов назад +2

    cool👍

  • @austinrader3043
    @austinrader3043 Час назад +1

    So a full unyielding set will make u unstoppable?

  • @HamuraiJack29
    @HamuraiJack29 6 часов назад +1

    Just want to point out that Turtles stats showed serendipity had 22% proccing at 24 luck. Currently, rank 3 serendipity has 45% proccing, and rank 1 has a 15%. They didn't really reduce the ranks, so much as they removed 2 of them, added a cooldown, and increased the luck requirement for serendipity to be only half as effective. As it is, we die ALL the time. Bloodied is not for free. It needs all perfect gear, all dmg negation perks (no QoL perks), low health, and All for like ~80 extra DMG, and some carry weight.
    Most bloodied commandos don't even use bloodied, they use anti-armor or quad, because bloodied isn't even about the DMG. It's about masochism. And carry weight.
    Zero reason to target and nerf bloodied survivability. Now we'll have to chase even more perfect Uny gear with a full stack of 4 star DMG neg. effects, and +3 luck effects. A full health heavy gunner out-damages a bloodied handmade commando, so I don't understand why people still complain about us. Stealth already doesn't even work in events, which is kind of important for survivability at low health. We're continually targeted and scape-goated by devs and ignorant noobs while full health PA heavy gunners blow everything up with full immortality, zero sacrifice, and zero perk or gear optimization. Other builds are soooooooo easy. I'd tell people to try it before making assumptions, but it'll take them weeks to even get all the gear they need.

    • @MatthewsWd0
      @MatthewsWd0 4 часа назад

      Yeah it's a real hard nerf right now.

  • @arocker216
    @arocker216 12 часов назад +1

    What does “Durability now grants +50 durability to the item” under Legendary Mods mean? Is it just a description change like 2 shot or is the whole effect reworked and if so how significantly different is it?

    • @Philip027
      @Philip027 3 часа назад

      The existing effect presumably just makes things last twice as long (reduces decay by 50%) no matter what it is. The new effect will presumably do more for stuff that already naturally breaks really fast (stuff that has a low natural durability value), like a missile launcher. Whereas for things that already broke very slowly (stuff that has a high natural durability value), it will now have less of an overall effect.

  • @mehtarelingolien
    @mehtarelingolien 13 часов назад +2

    As a deaf player, I am really appreciating that we now have texting available on PC!!! It's been a long time coming.

    • @heinzerbrew
      @heinzerbrew 10 часов назад

      there is a text chat mod

    • @mehtarelingolien
      @mehtarelingolien 10 часов назад

      @@heinzerbrew The problem with the mod is that everyone needs to have it

    • @Salvation4U
      @Salvation4U 5 часов назад +1

      You have a Unique Blessing Friend - Even if you don't recognize it❤️ and Yes the new Feature is long over due!

    • @heinzerbrew
      @heinzerbrew 5 часов назад

      @@mehtarelingolien You are correct. I was just letting you know, in case you didn't already. And Obviously Non-pc players aren't helped.

  • @deadpoolxkilla1268
    @deadpoolxkilla1268 13 часов назад +1

    Pvp is in the shambles

  • @zxmrmayhemxz8191
    @zxmrmayhemxz8191 13 часов назад +1

    2:01 this literally a perk from CoD zombies. I'm interested in this.

    • @Salvation4U
      @Salvation4U 5 часов назад +1

      I was thinking the exact same thing🤣

  • @BakersfieldParanormalServices
    @BakersfieldParanormalServices 7 часов назад

    one thing I wish they would add is how you can buy lunch boxes with gold bullion is to be able to buy scoreboard boosters with gold bullion

  • @JoviaI1
    @JoviaI1 9 часов назад +1

    It really sounds like bloodied builds are just a total must-have now.

    • @HamuraiJack29
      @HamuraiJack29 6 часов назад

      They actually nerfed bloodieds. It looks like the new 1 star serendipity at 24 luck (22% evasion) is half as effective as current 3 star serendipity (45% evasion). And it will have a cooldown.
      It's actually really deceptive how they framed these as buffs. Don't know why We're being nerfed. We're dying all the time, and bloodied commandos are easily out-damaged by full health heavy gunners. I guess we need to die more, while other builds get everything for free with zero sacrifices, gear optimization, or DMG negation perks. But we get scapegoated for everything, even though bloodied gives us like ~80 extra damage for a typical gun.

  • @TekkitsWorkshop
    @TekkitsWorkshop 14 часов назад

    Bethesda, just give us Bozar finally.

  • @justincary4803
    @justincary4803 11 часов назад +1

    With those heavy AP lower cost i feel like to balance that they need to make players wear power armor to us heavy weapons. Cause heavy unyielding builds with that low of AP cost is going to make those weapons the best by a huge gap.

    • @therealdavisfamilygaming
      @therealdavisfamilygaming 11 часов назад +2

      Plus the character looks goofy af carrying a heavy weapon without PA 😅

    • @justincary4803
      @justincary4803 11 часов назад +1

      @@therealdavisfamilygaming very much agree. Really it don't make much sense that you can even shoot most of the heavy weapons without power armor.

  • @KaptainCnucklz
    @KaptainCnucklz 6 часов назад

    So relieved to see I'll no longer require stacking a crazy amount of my special points into Luck just for perks. I use a VATS crits build anyway, so it's fine, but I want to actually USE some Luck perks instead of most of the points going into Mutations stuff.

  • @Turco949
    @Turco949 2 часа назад

    I have always wondered why there were 5 Legendary Stars but only using 3! Took them long enough!

  • @crazy-tommy
    @crazy-tommy 16 часов назад

    I tested Junk Shield yesterday on PTS and it counts legendary modules. Slightly better are the vault supply crates as they only have a weight of 0.1, also don't drop on death and they don't get autoscrapped if you craft something, so I might keep them from now on. Lifegiver is huge as it gives 180 HP at 30 END. Lone Wanderer is nerfed as the damage reduction was turned into damage resistance.

  • @G1ggl3z
    @G1ggl3z 11 часов назад

    It's interesting how their reducing the perk point requirements on cards to potentially allowing us to have more perks in our builds

  • @ramen-numerals
    @ramen-numerals 14 часов назад +3

    i know the new mod system is meant to be a grind but there should be a higher drop chance. I’m super unlucky, i’ve seen people get 2 mods from 15 weapons and i’ll get 0 from 30. If old god rolls didn’t already exist it would be impossible

  • @raskol60
    @raskol60 15 часов назад +3

    They rly pushing the low hp any setups lol
    So many perks based on stats
    Hope the Nuka nade dmg nerf is truly slight and won't kill the method but west Tek still will remain best just with run'n'gun approach

  • @paneth8466
    @paneth8466 2 часа назад

    Still no fix for the railway rifle they basically wiped all the effects for so that sucks. Also they kinda need to go over some of the legendary effects going on items that have no reason to have them, like my faster reload speed baseball bat.. also..why nerf laser rifles? Its not like they are super popular or anything nor over preforming. If anything they needed more of a buff.

  • @albusplaustrum06
    @albusplaustrum06 12 часов назад

    Encircler sounds like fun in events.
    Pin-Pointer for daily/weekly, "Cripple 5 arms/legs."
    Polished for EDC.
    Reflective will be nerfed if it is reflecting 10% of the damage 100% of the time per piece of armor. Does it stack with Ricochet? Does it cut into the absorption legendary perk? Which out of the 3 hit 1st, 2nd, and 3rd.
    Scanner with adrenaline and reaper, never leave VATS until everything is dropped.
    Slayer...didn't they just buff all the raid bosses?
    Stabilizer on railway rifles as far as the eye can see...
    Four-Leaf Clover is back on the menu.
    *sad ultracite gatling laser noises* but might start carrying a .50 cal now.

  • @686Impulse686
    @686Impulse686 7 часов назад

    Looking forward to the Tanky perk on PA. Otherwise there is NO way Conductor is going to make it to live the way it is currently.

  • @schorreschulterschmalz619
    @schorreschulterschmalz619 12 часов назад

    Vipers with Strangleheart Power Armor... sounds like a nice combination.

  • @hoofhearted4
    @hoofhearted4 13 часов назад

    there's two builds I love to run, NA Sniper builds which seem to be buffed. Also, love seeing my Dragon being buffed. DoT builds are my other favorite way to play, some 4 star effects that go with it, but seems they may have nerfed DoT overall? My ideal build would be an NA Dragon build, that lights things on fire. If its not a one shot kill, the DoT takes care of (most of) the rest while I reload. With that Miasma perk, it might even be viable for small AoE DoT. Probably just getting my hopes up. Probably will still be awful to run over just about anything else.

  • @Tundraviper41
    @Tundraviper41 15 часов назад

    4 star legendary idea: Repeaters (available on Rifles)
    Weapon fires a two round burst. increasing weapon damage by 5% and reducing recoil by 5% and increasing CND loss by 15%. (Two shot legendary effect will make it a three round burst.)
    while this legendary is equipped, Weapons with an Automatic receiver will have a 0.5 second delay before firing the next burst of rounds, while a single shot receiver is equipped, burst delay is 0.75 seconds.

  • @spiralshadow
    @spiralshadow 15 часов назад

    No idea why everybody in the comments seems mad about these changes. As a shotgun user I was feeling the nerfs after the last patch, but this is giving me faith that my weapon of choice will be usable again. The change to Four Leaf Clover is going to be HUGE for Gauss Shotgun users to compensate for previous range nerfs. Perk changes seem excellent all around.
    The only change here that I can't believe they did was gutting BW6/LL3. I feel bad for people that hoarded way more LL3s than I did.... no idea what players are going to use for trade currency now.

  • @Tattletale-Delta
    @Tattletale-Delta 14 часов назад

    16:10 The regular 10mm SMG doesn't get Reflex Sights and its' ap reduction or suppressors. The Ace is still special.
    20:05 Couldn't imagine having this sort of backwards mind-set. This guy is so negative sometimes.

  • @MrTehru
    @MrTehru 14 часов назад

    4th star. Wait! I am ready for that one. Also, so glad they’re cutting down the excess explosion on grenade. Now that I’ve got an explosive gauss mini gun it’s really tough. You said it would be and you were right. Here’s one that I don’t see anyone ever bring up is it just me or wouldn’t it be great to know what work load out running on the screen. How many times have I left my camp still in my crafting buildand getting into a fight and realize I’m doing almost no damage lol. I just forgot to switch my bills. If I could know just a little square if I’m running 12 or three or however, they want to do it. I would love that. Or maybe I’m just the idiot that keeps forgetting to switch before I leave camp.

  • @tomsense404
    @tomsense404 14 часов назад

    Polished [4* Weapon]: +60% weapon damage when weapon condition is >100%… Dang.
    Pounders [4* Melee Weapon]: Furious, up to 100%... Does it apply to auto melee?

  • @IamHomelander
    @IamHomelander Час назад

    Thanks Turtle, a couple nerfs but overall I’m happy with the changes!

  • @luves1233
    @luves1233 15 часов назад

    Great to see new events hitting mutated cause it's beyond stale but come on they just don't listen.
    I can't think of anyone who wants Campfire tales Free Range and Project Paradise added more often.
    Outside of bug parts no one plays those events and will just push people to jump servers more which is clearly what they want.
    Beasts and Blue ridge are solid enough additions.
    Free Range should have been Tunnel of Love. Simple condensed underground that has a few legendaries naturally.
    Project Paradise should have been Radiation Rumble same as above.
    Camp fire I would trade out with a few but could also understand it staying a bit.
    Biggest problem is they didn't say anything about removing crap events.
    No one wants Lode Bearing or Uranium Fever and others those just top the list.
    I really like cards scaling with stats it gives rise to more loadout options and team play potentially.

  • @Empireoflegendsjointoday
    @Empireoflegendsjointoday 17 часов назад

    does ricochet work in pvp now?

  • @Fredford2000
    @Fredford2000 12 часов назад

    Unyielding armor plus life giver perk is causing near instant healing on pts right now. I was able to survive West Tek with just one armor piece, life giver, blocker, and 15 endurance. No weapon or mutations.

  • @josephoverton3740
    @josephoverton3740 6 часов назад

    15:30 One thing to consider for why they are nerfing the DoT for energy weapons is the new legendary effect, which gives a 50% damage buff against burning targets. Maybe in the PTS, they are over performing because of how easy it is to trigger?

  • @johnnyirish7940
    @johnnyirish7940 10 часов назад

    Nah, these perk updates are nothing more than nerfing unyeilding by nerfing the boosts all around. Unless you get higher boosts for lower stats, or they cap that limit at stat level 15, full health builds will be pointless. All they're doing is pooling more perks into end, and making room for the new perk cards. This ghoul gimmick better be worth it, though it does seem like they're working to get it lowhealth.

  • @DmentidJester
    @DmentidJester 16 часов назад

    So they're adding 5 mutated events... 3 of which players rarely participate in because they're trash & ruining the remaining 2 with reflective & swift... this game was on a good trajectory for a while. Oh well just like youtube all good things must come to an end.

  • @shanehunt8962
    @shanehunt8962 2 часа назад

    Vipers with strangler’s heart, will that mean extra 50% damage on the auto axe, mmmm looking good

  • @last_dutch_hero258
    @last_dutch_hero258 17 часов назад

    "Me realzing my funni AOE posion build will be MUCH better with the funni new 4 star legendary mods and with the funni new perk cards"
    Oh yeah, it's all comming togeheter

  • @billsharp7698
    @billsharp7698 13 часов назад

    Constant tweaks to the game and how mutations affect the game dynamics just show how broken this game is. It's been 6 years...and they are still "finding" issues to fix.

  • @md0015
    @md0015 18 часов назад

    So here's the question: do they fix the Hunting Rifle Prime Receiver to be additive? If they do, that basically isn't a buff to the Hunting Rifle since the Prime Receiver essentially makes the base damage 98. It just means all the other receivers are getting a large buff to be in line with what the Prime does now.

  • @dongmengze8161
    @dongmengze8161 16 часов назад

    The Magazine nerf is kinda too much. Maybe they should decrease its effect, not completely massacre them.
    Anyway, its PTS, things could still change if too many players dont like it, r-right?

  • @Sophia-vx7kx
    @Sophia-vx7kx 14 часов назад

    Haha they nerv , buff everytime anything , bring out a the legendary Star cuz they lose players after they got all there weapons and armor crafted , 5th Star 2026 ?😂😂😂

  • @TheSirk47
    @TheSirk47 6 часов назад

    Lone wanderer in charisma bracket just don't make any sense lol... But it is amazing for solo play and solo builds use very little points in charisma... this one should be left alone for solo players unless it is going to be better with lower points used 🤔🤔