I remade Hollow Knight as a 3D Game!

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  • Опубликовано: 21 ноя 2024

Комментарии • 1,9 тыс.

  • @Poly_Knight
    @Poly_Knight  Год назад +1602

    I forgot to mention this but thank you guys for all the support on the first video!!! I will be uploading this game for you guys to play tomorrow, will probably post the link in this pinned comment or in the description. Thanks again!
    Edit 1 : here's the link! I fixed some bugs and put some of the feedbacks I could apply in a reasonable amount of time, I only had my poor friend to play test it, so go easy on me for the bugs :D
    polyknight.itch.io/hollow-knight-fan-game

  • @Aceofthefire
    @Aceofthefire Год назад +3754

    Totally agree that the choreography is an essential part of the Mantis fight. Hollow Knight is an incredible game and I love your reimagining of it in a 3D space!

    • @Poly_Knight
      @Poly_Knight  Год назад +132

      Fav fight for me right next to nightmare grim!

    • @antoine_9667
      @antoine_9667 Год назад +23

      @@Poly_Knight I feel like they often end up targeting a singular point in space which undermine the fight as if u dodge one you dodge all of them;
      In the 2D version the devs took advantage of the horizontal disposition of the arena (for instance when they both dash from one end of the platform to another they both target the center tho they succeed to make the whole platform unsafe making jumping mandatory) but in 3D space if they dash face to face (and the last one ground smashes the center of the platform) there is much more space that the attack didn t cover (in fact, a singular diagonal was covered) and I feel like some rework of the sequences could really exploit better the 3D spaces (making them cover 2 diagonals would already be better I think)
      Anyways that is only my (some guy on RUclips) mere opinion and it s up to you to decide wether or not it s good like that; have a great day/night :)

    • @oscarperezdiaz3191
      @oscarperezdiaz3191 Год назад

      I thought the same, I feel like the 3D version misses an important part of the 2D version which is how space is managed and options are limited for the player. Although it is a really good job by @Poly_Knight I think cosidering these little details would make you a better developper rather than just redesigning, which is anyway a good experience and opportunity to learn and practice @@antoine_9667

    • @joshuakelly9390
      @joshuakelly9390 Год назад +14

      @@antoine_9667 This is exactly the feeling I got as well. This is why it's so difficult to translate 2D to 3D as there's many more degrees of freedom to dodge anything. The dash attacks for example can now be dodged additionally by dashing orthogonally. Difficulty often comes from removing degrees of freedom and limiting the options a player might have. Not artificially by physically removing controls but by making the right path and right sequence of actions more difficult to identify. In this remake, there's so many more options which make it look trivial to dodge.
      As a side note, it looks like the animations are significantly slower and floaty than what Hollow Knight actually provides. Together, this made for what looks like an easy boss fight. Your opinion is totally valid.

    • @antoine_9667
      @antoine_9667 Год назад +3

      @@joshuakelly9390 yeah exactly; I feel like departing from the Hollow Knights patterns and rythm would be a plus; while those work wonders in 2D they don t work nearly as well in 3D space

  • @TheNotSoGreat1
    @TheNotSoGreat1 11 месяцев назад +238

    Most 2D games aren’t designed with a a 3rd dimension in mind so you did a great job at turning Hollow Knight 3D (as well as Undertale). Hope your proud of what you’ve accomplished because it’s truly excellent

  • @Bryce_the_Woomy_Boi
    @Bryce_the_Woomy_Boi Год назад +3799

    He returns.
    Imagine him recreating a 3d game as a 2d game

    • @Poly_Knight
      @Poly_Knight  Год назад +1047

      Someones gotta do that for elden ring

    • @Simalf13
      @Simalf13 Год назад +51

      Thats a great idea.

    • @AmadísdeGaulaa
      @AmadísdeGaulaa Год назад +25

      i mean a like a lot one piece, but the 3d one piece games are basic trash, just today i was thinking why no one has created a 2d one piece game like a metroidvania.

    • @danidrinx7842
      @danidrinx7842 Год назад +7

      @@Poly_Knight damn that was gonna be my comment. im ready for the demake

    • @LeadLicker
      @LeadLicker Год назад

      ​@@AmadísdeGaulaaDEAD SPZCE 2D OMG!!!!!

  • @BulletsToBrainRatio
    @BulletsToBrainRatio Год назад +890

    Honestly, I was almost discouraged by how complicated this was and how easy you made this look when I look at my own projects, thanks for saying how long it took. This is a MAJOR undertaking especially for a solo dev. Huge respects. This looks amazing!

    • @niclasnightflame
      @niclasnightflame Год назад +21

      I can relate to this feeling of you. It might look easy when proficient people show their projects in a video like this but it's important to keep in mind that behind every part of this and other projects there's always a huge workload real masters will never talk small. I personally am not a game dev so I don't have even a fragment of imagination how difficult and complex all these steps are. But I'd say in every creative branche we share the same self doubt thinking "Why does it look so easy? Will I ever achieve that?". If you thought so for a moment, I can just say that one day you are going to be the master who gets told the same when you make progress. Real masters never forget but appreciate their walked paths, especially the hard ones.

    • @arn3107
      @arn3107 Год назад +4

      ​@@niclasnightflamegreat advice

  • @drugaddictfrieza5133
    @drugaddictfrieza5133 11 месяцев назад +428

    Fans be doin this and we STILL don’t have silksong

    • @V1nza
      @V1nza 6 месяцев назад +6

      Ждём, верим

    • @mRlavuaNgames
      @mRlavuaNgames 6 месяцев назад +1

      True...

    • @infiniteg4mbler640
      @infiniteg4mbler640 2 месяца назад +3

      They would have never announced it so early. They were victims of Nintendos greed. So yes we dont have it and I will gladly wait 10 more years if its gonna be as nice as Hollow Knight.

    • @Warmluck
      @Warmluck Месяц назад

      Still

    • @casterivo
      @casterivo Месяц назад +1

      Why excited hornet first sounded like a Japanese anime character then sounded normally but why Didi they try that

  • @sicariusdracus
    @sicariusdracus Год назад +648

    The fight seems a little slow at normal speed. When I sped it up to x1.25, it felt more like hollow knight speeds to me. I love your idea of recreating games!

    • @brplayj
      @brplayj 10 месяцев назад +27

      I watch in 1.75x and for me, it's the perfect speed for the knigth and the boss

    • @JPO280
      @JPO280 10 месяцев назад +11

      True and in x1.5 it’s not bad either it’s fast but not hard difficulty for the player

    • @VoyivodaFTW1
      @VoyivodaFTW1 9 месяцев назад +8

      i think its slowed down because you have to consider the whole other dimension. seems like 1 more dimension isnt much, but it's enough to overload a novice player's brain

    • @gIyph_
      @gIyph_ 9 месяцев назад +7

      ​@@VoyivodaFTW1well thats kinda where its a boss fight, its meant to be 0ract8ced and mastered. Its supposed to overwhelm you at first so you get better at reading it as you progress

    • @ahha2523
      @ahha2523 4 месяца назад +4

      Adding a third dimension and not changing the boss move sets made it easier to dodge attacks

  • @Bubblegum-Cupcake
    @Bubblegum-Cupcake Год назад +417

    *-wait that’s sisters of battle-*
    Incredibly impressive once again, can’t wait to see more!

    • @Poly_Knight
      @Poly_Knight  Год назад +90

      sister's of battle > mantis lords

    • @Bubblegum-Cupcake
      @Bubblegum-Cupcake Год назад +13

      @@Poly_KnightTrue

    • @entername5495
      @entername5495 Год назад +4

      ​@@Poly_Knightgreat video and great job. I just don't think this fight wouldn't have been as good in 3d but still that's not your fault you did a great attempt and it was a great idea for a video

  • @Shezmen88
    @Shezmen88 Год назад +140

    Great job man! You really executed the concept really well.

  • @lightninggod123
    @lightninggod123 Год назад +622

    Don’t feel bad about taking too long on making the boss fight, take as long as you feel is right!

  • @jaesthetic6998
    @jaesthetic6998 Год назад +50

    wow, this is amazing work. I can't imagine how insane the Path of Pain in 3D would be

  • @perssontm1628
    @perssontm1628 Год назад +5

    People don't realise how the simplest of things can take hours to get done. I'd say 6 months for this isn't that bad. I usually spend 5-6 days just getting all my base systems and managers set up properly when starting on a game. Don't get me started on the assets and animations 😭

  • @kaboomer
    @kaboomer Год назад +463

    "Underrated" does not even begin to describe this video. Insane talent and hard work like this should never go unnoticed. You have deserved this like my guy 👍

    • @Poly_Knight
      @Poly_Knight  Год назад +23

      Thank you so much 😭

    • @rubenroxo3827
      @rubenroxo3827 Год назад +4

      for realllll, the amount of work and dedication is crazyyyyyyyyyy

  • @AngryToast98
    @AngryToast98 3 месяца назад +3

    Thank a lot for making this video, not only because sharing your own projects is amazing in many ways, but also because it made me understand and appreciate Hollow Knight in a whole new level. I can see how Team Cherry crafted a world that is just perfect for the specific genre of their game. Especially when it comes to this fight, it's almost imposssible to translate the feeling of the game from 2D to 3D (and now that I think of it, I think nintendo are just straight up geniuses for managing to do that very same thing when it comes to Mario). But also I can see how important it is for the game to just polish details. To make sure that every partcile, every animation, every single frame just feels perfect...That's dedication. I think that's why everyone is willing to just wait for silksong.
    Again thank you

  • @JacobWMills
    @JacobWMills Год назад +191

    Re "Sorry for taking so long" - firstly, what you've achieved here is massive. So much polish and quality in a number of areas. It's no mean feat. You should be extremely proud and the attention you're getting for this is deserved.
    BUT - if the development of this was done in the way you present, I'm not surprised you found it very difficult to make changes late on. You spend a lot of time making art assets, fully realised characters and fully dressing the level before making any of the gameplay. This makes your life as a dev really, really hard! Especially if you want to do any design work. To be able iterate on gameplay/mechanics/design, I'd strongly advise you to work in blockout/greybox first - of course effects/setpieces/camera/etc can have a huge effect on how the game feels, so get something representative in, but don't push stuff to final quality until the gameplay is locked down. That's how you can try stuff, throw stuff away, iterate etc without it being a huge pain.
    But, as I said, your art and implementation work here is stellar. If you want to level up your design muscles, this is where my advice would apply.

  • @chrislyonm
    @chrislyonm Год назад +8

    You really did an amazing job with this. I think this is what I needed to see to get me to realize I don't have to commit to a project with a huge scale to feel like I really learned something by the end of it.

  • @sparkysheep
    @sparkysheep Год назад +88

    This is really great!!! The models look amazing and the arena is just big enough that it doesn’t feel like you’d be constantly dashing into spikes accidentally. The 3D format really shows off how critical the pauses after their slam and dash attacks are to be able to get hits in on them when you can’t just easily jump up to them when they’re on the wall

    • @Poly_Knight
      @Poly_Knight  Год назад +12

      spot on! The original game felt so fast with the sisters darting around like ninjas but the developers really made sure that you can hit them even with that fast paced gameplay. It was pretty hard to match that feel but I hope I did an ok job 😸

    • @niclasnightflame
      @niclasnightflame Год назад +2

      ​@@Poly_KnightI like the way you reimagined it. Personally I had the feeling that it could support the fight's excitèment to make the area a little bigger but also, proportionally to the area's size, to adjust the speed and range of dashes, etc. so all would just feel a bit more impactful / higher paced. But that's just a question of taste and doesn't change how great the end result is. Respect for creating such a cool remake. Can't wait to see more from you.

  • @pozcreative9480
    @pozcreative9480 Год назад +7

    This is absolutely amazing! If you decide to do more like this in the future, one thing you can add is a cel shaded black outline around the character models, similar to how they have it in the 2d version.

  • @wayzlikelays
    @wayzlikelays Год назад +61

    I already know this dude is gonna make it in life, keep up the grind bro 💯

    • @Poly_Knight
      @Poly_Knight  Год назад +9

      thank you for believing in me :')

  • @TheAdvertisement
    @TheAdvertisement 11 месяцев назад +4

    Love your dedication to keeping the movement and pacing of the Mantis fight, having it feel like a dance between all three lords is the best part.

  • @Daniel-ii4mf
    @Daniel-ii4mf Год назад +31

    This is absolutely fantastic you should be so proud. Absolutely never give up on being a game designer because this was amazing!

  • @60yashrajgupta98
    @60yashrajgupta98 11 месяцев назад +1

    You gave me idea for a holiday project to learn making games

  • @cwsmio-trio1267
    @cwsmio-trio1267 Год назад +11

    Oh my gosh, this looks so cool! You randomly came up on my recommended, and this is definitely worth subing for. The environment is gorgeous, and I love how perfectly you animated the mantis lords coming on-screen! Literally the only critique I could give is that there's a little bit of a lack of impact on the ground-pound style attack the mantis lords do. But that's a minor point compared to how well you did on this project! Looking forward to what you do next!

    • @Poly_Knight
      @Poly_Knight  Год назад +2

      Thank you for the kind words! Ya that was a feedback that I've gotten alot now and Im kicking myself for not noticing it before putting out the vid 😭

  • @bp4148
    @bp4148 Год назад +2

    It looks amazing man, I can’t imagine how hard all of this was. Maybe it needs some more polishing but incredible you made hollow knight 3D 🎉

  • @luistrujillo8494
    @luistrujillo8494 Год назад +66

    I have a recomendation, each time your making a game/boss battle you should make a trailer of what your making half way though the proyect, so that we dont think you left the channel, like I did. Also great job champ, its incredible what you can make, continue with your dream.

    • @Poly_Knight
      @Poly_Knight  Год назад +22

      Ideally I wouldn't take 7 months again as well xD

    • @orionsionnach
      @orionsionnach Год назад +4

      ​@@Poly_KnightI dunno about that...
      No shade on you at all, but these days it would seem that games that finish within the projected deadline are more the exception rather than the rule.
      Hitting hiccups and spending way longer than you anticipated seems to be fairly typical in game development, any time anyone sets out to do something new.
      I'd say this is a great chance to practice the other skills AAA companies seem to lack to.
      Don't sweat it if things take longer than expected. It happens to newbies, and it happens to pros. The reasons might be different, but the results are the same. It just means you're experiencing the same things as the devs you admire.
      I'm sure it WILL happen again. Instead of stressing out though, see what you can learn. AAA companies SUCK at keeping their audience in the loop. Their communication is garbage, and they seem to think shoving consumers into the "Eternal HR department" and dragging things out is the way go. Or just ghosting everyone with radio silence.
      This just leads people to believe the project is the dead, or pisses everyone off.
      People respect the companies who can admit they were wrong, or that they made mistakes. Unlike companies like EA, whose audiences support dangles on the end of a thread (you know, due to them using their games to hold their customers hostage, so they can force them to endure their scummy business practices) your audience seems to be largely supportive of you. I'm sure there are jerks in there with comments I never see, whose comments get deleted, or smoothed by more positive ones, but what I see is largely supportive people who admire the work and progress you're making.
      Just my two cents, but this seems like the perfect place to also practice the soft skills that can make or break gaming dev business.
      If Hello Games, or CDProjectRed had properly practiced these skills, then releases like No Mans Sky, and Cyberpunk wouldn't have been so brutal. People want a good game, even it it takes a little bit longer.

  • @setaindustries
    @setaindustries 11 месяцев назад +2

    Your 3D models are gorgeous, I love every bit of them!

  • @jeko6813
    @jeko6813 Год назад +54

    Never would have though I would have gotten chills watching a 3D mantis boss fight, that is actually so well done it makes me want to ask where can I spend my money

  • @noadschannel3577
    @noadschannel3577 Год назад +1

    BRAVO... Thanks for uploading such creative content for FREE 🙏

  • @strangegamerc
    @strangegamerc Год назад +27

    The animation and art style really feels very true to the original. Great work, and I can't wait to see what you make next

    • @Poly_Knight
      @Poly_Knight  Год назад +1

      Thank you for the kind words 😄hopefully the next one won't take half a year xD

    • @GMPranav
      @GMPranav Год назад +2

      Disagree about the art style, everything feels like it's made out of rubber here. Totally agree about the animations though.

  • @thepennyman
    @thepennyman 5 месяцев назад

    I smashed subscribe so hard that it made the screen crack animation.
    So I’ve been on a weeks long game dev kick and I was ASTONISHED at what you had built here. Not just in the demo you created, but your video was extremely engaging.
    You need to understand that you have top tier talent.
    We all want to see a demo of your original ideas. Hope to see it one day!

  • @snoopsnet8150
    @snoopsnet8150 Год назад +29

    Way to go on the sprite creation. It's sometimes really hard to convert 2d to 3d without it looking goofy. These look really clean.

  • @goodwin7074
    @goodwin7074 Год назад +5

    5:24 You forgot the story a little bit, there should also be 4 chairs, because they had an exiled mantis

  • @WishedWash
    @WishedWash Год назад +5

    Genuinely might be the coolest thing I've seen on RUclips this entire year. Your work ethic shows and this adaptation is more than flawless; it's perfect. I really hope this gets seen and loved by everyone in the HK community, including Team Cherry!

  • @messiah001
    @messiah001 7 месяцев назад

    This was by far the best 3D recreation I've came across!!!
    Great job!!!

  • @joshuapatrick682
    @joshuapatrick682 Год назад +4

    Sisters of Battle is by far my favorite fight in the game. The waltz playing in the background of this epic fight is awesome!

  • @belalmohamed14
    @belalmohamed14 6 месяцев назад +1

    I subbed because I want to see how much better you are going to become ❤

  • @MadTwistCGStudio
    @MadTwistCGStudio Год назад +20

    I am really impressed how good it looks on 3d. Well done.

  • @salvatoreocello
    @salvatoreocello Год назад

    4:12 the dive animation is CLEAN 🧼

  • @mangotheneko4963
    @mangotheneko4963 Год назад +8

    Absolutely amazing! I just want you to know that you are the reason I decided to start trying to code games again. Don’t doubt yourself like I did at first. Look on the bright side, it may be a challenge, but it can’t get any worse than the Path of Pain! 😄

    • @Poly_Knight
      @Poly_Knight  Год назад +4

      This makes me so happy, I was also inspired by other solo developers or indie teams like stardew, undertale and hollow knight. It makes me happy to know that I can inspire others, lets do our best and go the distance! 😸

  • @matheuscardoso1
    @matheuscardoso1 10 месяцев назад

    This is an outstading version of the battle! Great composition, sound design and playability. Congratulations for the work! I Hope you keep creating great games!

  • @Cofiine
    @Cofiine Год назад +10

    I really appreciate and love your work- I wouldn’t be surprised if someday you make a famous game 😭💖✨

    • @Poly_Knight
      @Poly_Knight  Год назад +4

      Thank you!!! that would be a dream come true

  • @Kerentheeclectic
    @Kerentheeclectic 10 месяцев назад +1

    This is beautifully made and incredibly inspiring, thank you for making it :)

  • @Golden-ek2ku
    @Golden-ek2ku Год назад +10

    The environment design looks legitimately incredible it's kinda insane.

  • @robdood2
    @robdood2 Год назад +1

    Amazing work!
    I think the only thing missing is hitstop when either the knight or the lords take damage. Helps emphasise the impact much more than the particles 😊 think the screen shake / bounce could've been stronger too.
    But seriously, incredible work putting this all together. The video editing was amazing too.

  • @superapekid2815
    @superapekid2815 Год назад +4

    Buddy, this video spreads so much love and sensitivity for the artform, I am so so happy for this, thank You! This is truly touching and admirable, I don't know how to express how impressed and amazed I am. Absolutely fabulous

  • @joephus24
    @joephus24 28 дней назад

    This is absolutely incredible. Hollow knight is one of my fav games of all time, and you've done it immense justice.

  • @UmCaraqueAnalisa
    @UmCaraqueAnalisa Год назад +25

    Although everyone is talking about the excellent recreation of the battle, I would like to praise the editing of this video. Everything if on point, from the visuals, to the motion, to the sfx. Really well done my friend, looking forward to watch (and play) everything you have stored for us.
    And just to be clear, I will be making a video about this version of the battle when you make it available, it looks amazing to play!

    • @Poly_Knight
      @Poly_Knight  Год назад +1

      thank you for the kind words! it would be really cool to see others play it 😊

    • @odavex2848
      @odavex2848 11 месяцев назад

      ​@@Poly_KnightI think watcher knights might also be possible

  • @carlosguzman4505
    @carlosguzman4505 3 месяца назад

    Dude! That was AWESOME!
    I can only imagine all the time it took to do it, but it was worth it.
    An outstanding job!
    Thanks for sharing!

  • @Siegeholm
    @Siegeholm Год назад +4

    This is insane!! You did a lot of hard work and it shows.

  • @giovannitoni8217
    @giovannitoni8217 Год назад +1

    Amazing job, everything is perfect. The video editing is also done very well

  • @Memorydraws
    @Memorydraws Год назад +89

    As another mantis lover (Sisters of battle and traitor lord are some of my favorite bosses in gaming as a whole) I think you did a INCREDIBLE job recreating it in 3D
    …also why was this video deleted when it first came out?

    • @Poly_Knight
      @Poly_Knight  Год назад +15

      Thank you for the kind words 😸Really goofed with the first video because the second half of it was just a black screen xD

  • @akramrabaa943
    @akramrabaa943 Год назад

    Amazingly, not even a week ago i commented on a Mossbag video saying i wanna see a full 3d hollow Knight game. So the timing of this video is perfect.
    I absolutely loved this. I think the guiding philosophy behind this design of yours is brilliant.

  • @ja-melvinson7994
    @ja-melvinson7994 Год назад

    THIS IS SO COOL. It made me unbelievably giddy seeing this. I wanna do this fight so badly. I love how you translated everything to 3D

  • @rowanmulhollem5267
    @rowanmulhollem5267 Год назад +4

    The mantis lords moves beautifully! Such fluid animation.

  • @krish019940
    @krish019940 Месяц назад

    I can't think of a better way to show love for a game... Congratulations on getting so far. Keep growing and take it as far as you can!

  • @MrNickPlaysminecraft
    @MrNickPlaysminecraft Год назад +6

    This turned out pretty good. I would say that perhaps more changes needed to be made for the fight to work better in 3D but I understand that you had trouble making changes. I have 2 pieces of advice that could help you develop faster.
    The first one is to only make the visual assets once the underlying systems are working because it's quicker to update and and fix those systems while you develop them if they don't have so many things attached right at the beginning. Also you might have to keep changing the assets to reflect the changes which takes more time. Simple shapes or placeholder models should be used if necessary.
    The second is learning to make the code more modular, where every dependency is thought out and accounted for. That way, when making changes, it's much more clear to tell what ramifications those changes might have. Making a diagram of your classes could help, but I find that takes more time than is worth, so I just try to imagine if the diagram would be convoluted, and then design the code to avoid that.

    • @lunyxappocalypse7071
      @lunyxappocalypse7071 Месяц назад

      My father makes simple relational boxes, instead of full on proper diagrams.
      I agreed that diagrams are more a thought experiment, and show of your understanding then anything substantial.

  • @Excele-ent
    @Excele-ent 2 месяца назад

    This is honestly inspiring me to make game as well. The way you recreated the hollow knight atmosphere is perfect

  • @Nikko_no_Tabi
    @Nikko_no_Tabi Год назад +320

    You captured the feeling of "Oh shit, this is bad" when all three sisters come to face the knight together and the change of tempo of the fight after that climactic point. Very good job!

    • @improbableopera793
      @improbableopera793 Год назад +8

      The two on the sides turning their heads to the one who had just been "defeated" then all three standing as one-- that detail was so well done

  • @st.altair4936
    @st.altair4936 Год назад +11

    At 1.25x speed this is basically perfect. Incredible job!

  • @nishant619
    @nishant619 Год назад

    You did an AMAZING job recreating the Mantis boss fight in 3D. It's very inspiring to see something like this getting created. A+ for everything!

  • @lolfool866
    @lolfool866 Год назад +6

    Not only did you recreate Asgore's fight in Undertale, but you also recreated my favorite fight from Hollow Knight! Thank you for these videos, you're on a roll man! Also don't worry about the time inbetween each video, we don't want a rushed mess and we'll always be here for when you come back! Only criticism's are that the animations for the Mantis Lords feel a bit slow, they're dodgeable but they're snappy and fast. Also the camera for the healing animation feels like it should zoom in a bit more. (also more healing particles)

  • @AdamDoesEv3rything
    @AdamDoesEv3rything Год назад +1

    This is absolutely incredible❤❤❤❤, please make more loved it so much🎉

  • @droooooooooooooooooooooooooooo
    @droooooooooooooooooooooooooooo Год назад +7

    This looked amazing! Their movements are so smooth. You did an incredible job recreating everything.

    • @Poly_Knight
      @Poly_Knight  Год назад +1

      wooo thank you!! I still have a long way to go tho >:)

    • @dnk8373
      @dnk8373 Год назад +1

      ​@@Poly_KnightI would like to point out that their movements are a little too smooth. Not enough energy is conveyed. Just a little tweaking of the animation keys would make it perfect. Great job regardless!

  • @kevgmei
    @kevgmei Год назад

    Very well done! That is indeed a really awesome fight! Looks like the boss fights the exact way it does in the actual game

  • @logane_pera
    @logane_pera Год назад +17

    Not only did you recreate the entire boss fight in such a clean way, you also managed to beat the boss 🤯 that's not a small achievement lol great work!!

  • @salaamandaa
    @salaamandaa Год назад

    Great job! This is one of the most complex boss fights in hollow knight in terms of pacing and design. Wasnt sure how it would hold up in 3d, but you totally *nailed* it😊

  • @DrDenticle
    @DrDenticle Год назад +5

    This is incredible. Can’t wait for an update video to come where you get offered a job from an awesome game studio because of your work on these videos! Congrats on your accomplishments so far!

    • @Poly_Knight
      @Poly_Knight  Год назад

      Thank you so much!! it means alot!

  • @Eye_Of_Eden_Official
    @Eye_Of_Eden_Official Год назад +1

    God damn this is only his second vid... THIS IS AMAZING. From the game itself to the production quality of the video this is great and I hope you continue doing what you do you just earned a sub

  • @0ni_giri_on
    @0ni_giri_on 4 месяца назад +3

    i would have died a billion deaths if this game was in 3D 👁👁

  • @mattnamikaze7887
    @mattnamikaze7887 Год назад

    Yo that was amazing! You really got the fight down in a cool style! The first boss that really got me stressed in that game. Very cool seeing a 3D version. Great work!

  • @SupaPLAi
    @SupaPLAi Год назад +34

    Make Terraria in 3D

    • @Zedd8787
      @Zedd8787 6 месяцев назад +1

      I see what you did there 😉

    • @FakeforFaith
      @FakeforFaith 5 месяцев назад

      Hahahahahshs

    • @Mrinthemask
      @Mrinthemask 2 месяца назад

      go play minecraft XD 😂

  • @matildagori7473
    @matildagori7473 Год назад +1

    I like it so much, you did a really great job, and as an inspiring concept artist and art director for videogames, this makes me want to give my best to improve, I would like to have someone like you in the future to work with even for projects like this, you really are so much of inspiration

  • @312bigbeanburrito
    @312bigbeanburrito Год назад +14

    It seems to me that there's a lot that is lost in this translation. The 3d space gives you more room to dodge and generally to move around in while the mantis attacks haven't gained any extra reach or dimensionality to compensate (compare the mantis diving in on the Knight in 2d vs 3d--in 2d it's a whole vertical column of threat, in the 3d it's a single point). The mantises also linger a lot longer than they are supposed to--part of the experience of the mantis lords fight was that you had to dodge and attack at almost the same time as the mantis attacks passed you by. As a creator, it's definitely interesting to do these kinds of experiments to get more experience, but it's also apt to ask--why? What is gained and lost in the translation? What does 3d allow that 2d doesn't, and how can this translation be made better by utilizing the unique strengths of the new medium?

    • @zer0gravity776
      @zer0gravity776 7 месяцев назад +1

      I see where you’re coming from, but isn’t 3D hollow Knight just cool in general?

    • @312bigbeanburrito
      @312bigbeanburrito 7 месяцев назад +3

      @@zer0gravity776 I mean, no, not really. Not inherently. Cool is very subjective. A cat with five legs can be considered cool, but does adding one more leg on top of four actually help the cat?

    • @312bigbeanburrito
      @312bigbeanburrito 4 месяца назад

      @othnielheristiyono3505 cool is both subjective and a very low bar. I would argue that there are more ways that this translation is much less cool than the original fight. In other words, this rendition loses more of what makes the original fight good than it adds.

  • @Kiwiii1
    @Kiwiii1 Год назад

    SO AMAZING!!! great work! I will definitely stream this after I finish the normal HK! :D

  • @migymigs4424
    @migymigs4424 Год назад +3

    I thought one of the greatest features of this game was that it was 2D. You just proved to me that you can put a touch of 3D on it and make it even more amazing! And you did this solo?!?! My hat is off to you sir! I hope you find it within yourself to pursue this path. Whether it be this game or another, you have a gift.

  • @Cloud9765
    @Cloud9765 6 месяцев назад

    As HK is one of my favorite games even though I never finished the Pantheon of Hallownest. This little boss fight you made is a small love letter to the game and you did an amazing job even without some of the more precise animations etc. The background is amazing the gameplay is really good and you made it work in a 3D environment. I hope you strive to keep working on games because you have the talent for it and it shows in this video alone, everyone can make games I've even tried more than once, but watching this makes me want to try again. Much love man and keep up the good work!

  • @mudscuffer
    @mudscuffer Год назад +3

    That looked and played way better than I expected when you said you were remaking it in 3D. Well done!

  • @h_x_h
    @h_x_h Год назад

    Holy crap. This is incredible. You did a helluva job with this. Well done!

  • @slimyman8155
    @slimyman8155 Месяц назад +3

    Why is this so uncanny

  • @mr-boo
    @mr-boo 7 месяцев назад

    Impressive you pulled this off. And yeah, engineering the exact right qualities is where the difficulty is. Taking away some subproblems initially is easy, putting everything together and iteratively finetuning it takes so much time.

  • @dragonofmight3971
    @dragonofmight3971 Год назад +5

    Those who know this is a re-upload

    • @Bryce_the_Woomy_Boi
      @Bryce_the_Woomy_Boi Год назад +3

      Then what's the orginal
      Edit: nvm. Thought you meant someone else made it and he just reupload it

    • @Poly_Knight
      @Poly_Knight  Год назад +1

      Ya, the second half was just a black screen on that first upload D: Surprised you caught that, it was only up for like 10 mins xD

    • @dragonofmight3971
      @dragonofmight3971 Год назад

      @@Bryce_the_Woomy_Boi nah he uploaded it before but the later half was just a black screen

    • @dragonofmight3971
      @dragonofmight3971 Год назад

      @Poly_Knight all good bro everyone makes mistakes
      Also nice vid man you're def gonna blow up soon

  • @MN-yf7on
    @MN-yf7on 5 месяцев назад

    You have a truly refined taste not only to appreciate this fight but to also pick it to study and make it into 3d

  • @pablofloresrubilar
    @pablofloresrubilar 10 месяцев назад

    Thanks to RUclips for suggesting me this video, congratulations for this incredible job, you totally nailed it❤

  • @Hghartung
    @Hghartung 7 месяцев назад

    Great work! This is the first video of yours that I've seen. I'm glad you were able to produce something you're proud of! I think you absolutely did it justice! I also really like the way you rendered the lighting, it reminds me of Tunic 👍

  • @bewky
    @bewky Год назад +1

    great work! very polished!

  • @MaxInGamesAnimator
    @MaxInGamesAnimator Год назад +1

    I was here from the beginning, and you are doing so good.

  • @salvatoreocello
    @salvatoreocello Год назад +1

    6:19 gives me the feel of the old Nickelodeon 3D platformers but way better looking 👀 hire this person 🎉

  • @Xerxez_Official
    @Xerxez_Official 8 месяцев назад

    The fact you even managed to simulate 1 small portion of such a legendary game is insane
    Think about it
    It took 3 people to make the hollow knight we all know and love
    BUT YOU, ONLY 1 PERSON RE CREATED THE SAME GAME IN 3D, THIRD PERSON AND POTENTIALLY OPEN WORLD
    YOU SHOULD BE PROUD OF THIS

  • @Chand33p
    @Chand33p Год назад

    This is amazing great effort, great visuals. Honestly would love to play this once fav boss fight in 3d

  • @Samuel1GN
    @Samuel1GN Год назад

    That was amazing! After your asgore boss fight video i've been waiting for your new video! And it was really cool! Can't wait to see your other amazing projects!

  • @Cutestsnail
    @Cutestsnail 5 дней назад

    This is so cool!! I really like the mantis dash and jjump away

  • @vic2rvic
    @vic2rvic Год назад

    Wonderful work! Wish you all the best for your upcoming projects and looking forward for more of your stuff!

  • @Th30597
    @Th30597 6 месяцев назад +1

    THE RINGS NEED TO COME BACK LIKE A BOOMERANG !!! But else it's an amazing job, very impressive

  • @mochaanderson2375
    @mochaanderson2375 Год назад

    This is honestly the most impressive bit of developing I've seen, you're already really good at this!

  • @christianbailo6118
    @christianbailo6118 9 месяцев назад

    Bro, you did an amazing job! Be proud of yourself and thank you for sharing this with us! Keep up the good work

  • @igorover5571
    @igorover5571 Год назад

    That's really impressive! Guessing what game should be done in next video. Keep working, u doing really good

  • @AGX07
    @AGX07 Год назад

    OMG
    You have done an incredible job my friend, I am really impressed, congratulations for the tremendous video and the perseverance in creating it, I can imagine the work it took to program every single thing, it's just incredible.

  • @mouhekab284
    @mouhekab284 Год назад +1

    great work i hope to the next work

  • @samboonephotoandvideo3285
    @samboonephotoandvideo3285 Год назад

    this is really really cool. Keep up the good work, and don't ever stop learning and growing your craft!

  • @HuoHuoxd
    @HuoHuoxd 11 месяцев назад

    congratulations man! This is very incredible, congratulations on the effort, this is perfect.