A visibility problem, how many guards are enough?

Поделиться
HTML-код
  • Опубликовано: 11 дек 2024

Комментарии • 778

  • @Devlin20102011
    @Devlin20102011 5 лет назад +8915

    “Assuming your guards have 360 degree vision and can only be place in corners” why? Why would I assume any of that?

    • @Blox117
      @Blox117 5 лет назад +1293

      be silent comrade, we do not discuss such unimportant matters here.

    • @antimatter2376
      @antimatter2376 5 лет назад +606

      well he did mention it'd be better to use 360 degree cameras but that he was sticking with guards. and hes saying only at corners so that the proof is a lot easier and to just have a solution

    • @d0nnyr0n
      @d0nnyr0n 5 лет назад +160

      @@somerandomguyontheinternet9100 He said "at once" as in: they have to be able to see everything at any moment.

    • @kuhmuh2357
      @kuhmuh2357 5 лет назад +201

      welcome to math

    • @RedFox-dj7di
      @RedFox-dj7di 5 лет назад +10

      @@kuhmuh2357 ya bro

  • @ailiscatach3108
    @ailiscatach3108 5 лет назад +7212

    Simple solution: stop using weirdly shaped museums

    • @Alucard-gt1zf
      @Alucard-gt1zf 5 лет назад +93

      Ailis Catach then the museum would be empty

    • @nyesimpson8774
      @nyesimpson8774 5 лет назад +13

      Alucard how exactly?

    • @Alucard-gt1zf
      @Alucard-gt1zf 5 лет назад +140

      Nye Simpson would be a really boring museum without any large exhibits that don’t block the view

    • @KrisMcCool
      @KrisMcCool 5 лет назад +17

      Sounds about right

    • @dfferentpoint
      @dfferentpoint 5 лет назад +1

      It's atr

  • @sipinosapa
    @sipinosapa Год назад +612

    No matter how many guards you put in a room. Nothing can stop a four man ECM rush.

    • @miraijfish
      @miraijfish Год назад +25

      Just watch the lazers

    • @Lopeped-Cring
      @Lopeped-Cring Год назад +46

      Except for that one guy that gets meleed by a guard, instantly killing them and launching them halfway across the gallery

    • @skell6134
      @skell6134 Год назад +20

      @@Lopeped-Cring Just have one guy with Inspire for that case,lol
      You dont exactly need low concealment build to do ECM rush XD

    • @EEEEEEEE
      @EEEEEEEE Год назад +2

      E‎‎‎‎‎‎‎‎‎‎‎‎‎‎

    • @samuellinn
      @samuellinn Год назад +7

      @@skell6134 Inspire doesn't work during stealth btw. Me and my friend learnt that the hard way trying to defy gravity.

  • @rexinkognito2740
    @rexinkognito2740 5 лет назад +2906

    one operating the cameras

    • @fernando47180
      @fernando47180 5 лет назад +123

      I'm not sure a single guard would be able to pay attention to, say, 50 cameras simultaneously, though

    • @rexinkognito2740
      @rexinkognito2740 5 лет назад +283

      @@fernando47180 give him cocaine

    • @tdoubledub1
      @tdoubledub1 5 лет назад +100

      @@fernando47180 who said 50? just =>n/3

    • @teancrumpets5685
      @teancrumpets5685 5 лет назад +43

      One operating cameras and one on the ground to respond quickly, using radios

    • @akashchoudhary8162
      @akashchoudhary8162 5 лет назад +34

      @@fernando47180 One guard operating 50 cameras with shape detection software

  • @centro.4k
    @centro.4k 5 лет назад +2203

    "My job gets me really dizzy."
    "What? What do you do?"
    "Oh, I'm just a 360° security guard."
    "How is that possible?"
    "I spin."
    "How does spinning... Oh.. That must suck."
    "No not really I love my job, it spins in the family."

  • @evank3718
    @evank3718 5 лет назад +878

    Really thought you were going to triangulate that triangle into a Triforce. Missed opportunity

    • @selectivepontification8766
      @selectivepontification8766 4 года назад +17

      That would be cute but that goes against the principles shown in the video

    • @Anikin3-
      @Anikin3- 3 года назад +29

      @@selectivepontification8766 YoU mUsT bE fUn At PaRtIeS

    •  Год назад +9

      ​@@selectivepontification8766Not sure. The induction would still work. It would just be needlessly complicated.

    • @EEEEEEEE
      @EEEEEEEE Год назад

      E‎‎‎‎‎‎‎‎‎‎‎‎‎‎

  • @airmanon7213
    @airmanon7213 Год назад +395

    This makes me wonder how different the problem would be if the guards could be placed in places other than the vertices, *but* they have a limited range of vision of a given radius.

    • @ifroad33
      @ifroad33 Год назад +9

      Im guessing you could draw imaginary intersections points by extending all vertices to a huge length, and look at where each and every one of these lines intersect. These would be the new points of interest since they tell us where we can get more information.
      For the radius thing I have no idea where to start lmao

    • @airmanon7213
      @airmanon7213 Год назад +4

      @@ifroad33 Good point.

    • @EEEEEEEE
      @EEEEEEEE Год назад

      ‎‎‎‎‎‎E

    • @daniellucas5522
      @daniellucas5522 Год назад +1

      Very - even just the question of how many you need to cover a circle is quite complex for small vision ranges.

  • @zachstar
    @zachstar  5 лет назад +931

    Something I didn't mention but wanted to at least say here is that for galleries in the shape of an 'orthogonal polygon', where every corner makes a 90 degree angle (or 270 if we're talking internal angles) then the upper limit is n/4 (rounded down) instead of n/3. The proof is very similar so if you want a challenge you can give that a try.

    • @Leyrann
      @Leyrann 5 лет назад +36

      I'd say that's pretty simple.
      Instead of making triangles, you make rectangles. Instead of 3 colors, you use 4 colors. You apply the same proofs used here - and you get n/4 rounded down.

    • @sugar2000galaxy
      @sugar2000galaxy 5 лет назад +2

      you smart

    • @EEEEEEEE
      @EEEEEEEE Год назад

      E‎‎‎‎‎‎‎‎‎‎‎‎‎‎

    • @MsTwissy
      @MsTwissy Год назад

      Can you design a room made of mirrors that has a space that doesn’t get light?

    • @popeallahsnack-bar9804
      @popeallahsnack-bar9804 Год назад +2

      @@MsTwissy Yeah, a room full of mirrors with the lights off

  • @randomdude9135
    @randomdude9135 5 лет назад +471

    This reminds me of the illumination problem discussed in Numberphile

    • @aidarosullivan5269
      @aidarosullivan5269 5 лет назад +40

      Maybe because these two problems are basically isomorphic (same)? lol

    • @martiddy
      @martiddy 5 лет назад +2

      Me too, I thought it was the same problem

    • @planetdesign4681
      @planetdesign4681 5 лет назад +4

      They are kind of the same

    • @Scratchmex
      @Scratchmex 5 лет назад +6

      @@aidarosullivan5269 they aren't "isomorphic" they are equivalent.

    • @mhilmihamka
      @mhilmihamka 4 года назад +33

      @@aidarosullivan5269 it is similar, but not the same. Illumination problem defines walls (sides of polygon) as mirrors; it reflects light, whereas art gallery problem define its walls to be non-reflective.

  • @cd.s.82
    @cd.s.82 Год назад +185

    I watched this video twice 3 years apart, before taking a college-level discrete maths course and right after. Now, being able to understand the terminology and logic just made me appreciate this video that much more.

    • @MykhailoBazalii
      @MykhailoBazalii Год назад +4

      So, I guess there is something much deeper in the video than what I saw in it. Because I did not take a course in mathematics

    • @EEEEEEEE
      @EEEEEEEE Год назад +2

      E‎‎‎‎‎‎‎‎‎‎‎‎‎‎

    • @Jetpans
      @Jetpans Год назад +1

      Yea, im watching this after taking discrete maths aswell and it is nice to see all the proofs which I once did used in a problem. The induction explanation in the video feels backwards because formaly you first make a conjecture and then use the trivial case to proove the conjecture.

  • @Some__Guy
    @Some__Guy 4 года назад +83

    The thing with Ocarina's stealth section, is that it could have been easily been done with *one* single guard, who just guards any single choke point that you HAVE to go. Like, with that first square with the two fountains, just have someone lean against the wall in the left corner. Boom, no way to get through without being seen. If you want to assume that they're preparing for an intruder who could actually attack them, just add a second guard in the same spot. The only reason you would need the entire area in LoS, would be if you wanted to... I don't know, stop some weird kid from vandalizing the fountains?

    • @EEEEEEEE
      @EEEEEEEE Год назад +2

      E‎‎‎‎‎‎‎

  • @sketchyth0ughts399
    @sketchyth0ughts399 5 лет назад +450

    You can have 10, 15 or even 20 guards in a room, cameras, sensors, tripwires and mines.
    But Snake will always find a way.

    • @jo_nm9484
      @jo_nm9484 5 лет назад +6

      😂

    • @catchara1496
      @catchara1496 4 года назад +5

      SketchyTh0ughts da box

    • @notme8232
      @notme8232 Год назад +13

      Just don't put a cardboard box in the museum, and you'll be fine.

    • @drm.himself
      @drm.himself Год назад +2

      Because he can reload saves

    • @catboy6451
      @catboy6451 Год назад +5

      Snake sneaking in and seeing 4 well dressed men with clown masks

  • @TugiDeg
    @TugiDeg Год назад +10

    I go too far calculating the perfect preplanning of a heist in PAYDAY 2.

  • @polishedpebble4111
    @polishedpebble4111 5 лет назад +233

    Zero.
    Because it's a closed room.

    • @Osama-Bon-Jovi-01
      @Osama-Bon-Jovi-01 5 лет назад +2

      ruclips.net/video/k-oVuQpjG3s/видео.html
      ruclips.net/video/ar0xLps7WSY/видео.html

    • @LiterallyRain
      @LiterallyRain 4 года назад +7

      If there's no light source it is indeed very difficult to observe the entire room when it's closed off from the outside. That aside, the question was how many guards was required to observe the entire room at once, so whether or not a break-in is plausible is besides the point.

    • @LineOfThy
      @LineOfThy Год назад

      when did it ever mention that?

    • @dumb214
      @dumb214 Год назад +2

      No, the entire room has to be observed since they forgot to install a roof, so thieves can drop in and land at any location in the gallery from their helicopters.

    • @skell6134
      @skell6134 Год назад

      @@dumb214 Wouldnt be able to do that without breaking their legs tho ? Unless someone conviniently place stuff for them to land on tho

  • @Glue_Eater06
    @Glue_Eater06 Год назад +5

    This being called The Art Gallery problem made me think this was about the hiest in Payday 2

  • @CarlJohnson-cb9xm
    @CarlJohnson-cb9xm 5 лет назад +370

    10:33 Minimum 2 guards are required here

    • @aasyjepale5210
      @aasyjepale5210 5 лет назад +27

      right-most blue and top-most red or green

    • @skylark.kraken
      @skylark.kraken 5 лет назад +62

      @@aasyjepale5210 We don't know for sure if the blue is able to see all of the bottom triangle (there may be a slither missing) as we aren't told exact lengths of the sides of the bottom right corner.
      Top green and the red below is a solution we know can be correct, also they're close enough to chat to each other.

    • @Banzybanz
      @Banzybanz 5 лет назад +4

      Prove it.

    • @CarlJohnson-cb9xm
      @CarlJohnson-cb9xm 5 лет назад +2

      @@skylark.kraken hmmm

    • @jackkilduff4104
      @jackkilduff4104 5 лет назад +2

      No shit sherlock

  • @cubiccalico5019
    @cubiccalico5019 4 года назад +53

    my first thought of triangulating a triangle was to use the bisector of one of its angles (splitting it into two, smaller triangles) until you mentioned that it's already a triangle and doesn't need to be split up.
    thank you brain for wanting everything to be complicated.

  • @bwpbwp9613
    @bwpbwp9613 4 года назад +32

    4:06 can definitely be done with 2 guards...just dont only place them at verticies. The figure can be adjusted slightly to make your point, but as it currently is shown you can put a guard on the bottom line between 2 of the upper point’s angles and the last guard where they can see the other point.

  • @yukkahiro
    @yukkahiro Год назад +2

    Creating perfect camera/guard system with no blindspots:
    Payday gang with loud approach:

  • @simonwillover4175
    @simonwillover4175 5 лет назад +20

    Look at triangles that are covered by multiple guards in a color and in different colors. I think you could use patterns with shared triangles to optimize guard placement (by minimizing triangle sharage).

  • @C0nstellati0ns
    @C0nstellati0ns 5 лет назад +89

    4:00 you can observe everything with 2 guards if they weren't in the corners

    • @jamesliu3295
      @jamesliu3295 5 лет назад +11

      Some of the middle triangle would be out of view (draw straight lines from corners)

    • @sugar2000galaxy
      @sugar2000galaxy 5 лет назад +5

      actually no and i have proof
      *i got none but pretty sure im right my brain say so*

    • @Ahmet12345.
      @Ahmet12345. 5 лет назад

      true

    • @ringkichard
      @ringkichard 5 лет назад +6

      This can be done with 2 guards in this case. Proof by example:
      Lets divide the room into a large rectangular area at the bottom of the picture, and the three triangular bumps at the top.
      Imagine three friends, each one standing at the top of a bump and looking down at the far wall. They see most of the gallery, but not all of it, and cannot see each other.
      Just to help with the explanation, imagine that the room is dim and the center friend turns on a flashlight, illuminating the center cone of view.
      The left friend, standing at the top of the left bump, can see part of the flashlight's beam. If the left friend turns on a flashlight, too, there will be a bright patch illuminated by both flashlights. That is the area that those two friends share and can both see.
      The same thing happens on the right. There is an area that the center and right friend share.
      If you put a guard in a shared area, the guard can see both of the friends that share the area.
      If you put one guard on the left and one guard on the right, those guards will be able to see all three friends and also the whole rest of the room.
      QED

    • @connorabraham3474
      @connorabraham3474 5 лет назад +2

      Even if they were in the corners u could still use 2

  • @xeogillis3666
    @xeogillis3666 4 года назад +8

    4:07: In this case two guard are enough because of simple mathematical solutions. Since it is true you only need one guard for a normal surface you can start looking for them. So instead of seeing this as some kind of rectangle with three triangles, you can extend the legs of the triangles and if the legs overlap you can use that specifik region to place a guard. This guard will be capable of seeing the left triangle as well as the right.

  • @jayxi5021
    @jayxi5021 4 года назад +14

    4:07 You only need to, the line of the right side of the left triangle and the line of the left side of the middle triangle touch eachother inside of the polygone. Just put 1 guard at the intersection to watch over both the triangles.

    • @maxx-er3fj
      @maxx-er3fj Год назад +1

      Came here to say that, good spot

    • @noodle67
      @noodle67 Год назад +1

      The only issue is that they have to be placed on the corners :/

  • @ZekuChanU
    @ZekuChanU 4 года назад +5

    Guard: “Why am I spinning in circles in the corner of the room???”
    Me: “Don’t worry about it, you are still getting paid”

  • @zsivkovicsmate8747
    @zsivkovicsmate8747 4 года назад +37

    1:16
    "The art gallery problem is both easy, by easy I mean understandable, and also hard, I'll explain what that means later."
    We know what hard means it means hard

  • @earavichandran
    @earavichandran 5 лет назад +56

    I am very jealous about you. You have potential and excellent explaining skills.
    Heartly congratulations. Your videos are awesome.

    • @metametodo
      @metametodo 5 лет назад +3

      Replying just to stress this more. Since the very first time I watched you I felt something different, more clear and objective explanations. Congratulations.

    • @zachstar
      @zachstar  5 лет назад +6

      Thank you!

  • @EelcoWind
    @EelcoWind 5 лет назад +40

    Shows shape: How many guards?
    Me: Two!
    Explains a lot of theory: We can prove at least 10/3 rounded down, thus 3.
    Me: ...Two!
    Informs: There's no algorithm that can prove the exact amount yet.
    Me: TWO! ... Two, 2... TWO! Z! [in Roman] II... TWO, dangit!
    Me disappointed...

    • @jacobjones7015
      @jacobjones7015 4 года назад +3

      There is no efficient algorithm. There are algorithms that can solve it, but they start to take a very long time as the shapes get complex. Complex meaning you have no chance of solving them just by looking at them.

    • @jacobjones7015
      @jacobjones7015 4 года назад +3

      @@Satheo05 Probably (long time since I watched the video), but that isn't the point. As the shapes become more complicated, they quickly are impossibly difficult to solve.
      Another example of a problem that seems simple but isn't is factoring primes. For example, can you figure out what two prime numbers multiplied together give you 10? It's pretty simple - 2 and 5. But we don't have an efficient algorithm to solve those problems. We can do it easily for small numbers, but not for large numbers. If you had a way to efficiently factor large numbers, you could easily make millions of dollars by showing the NSA or a large bank how.

  • @SeriousApache
    @SeriousApache 5 лет назад +45

    Guys, the thermal dr... Oops, wrong heist.

  • @catboy6451
    @catboy6451 Год назад +1

    No matter how many guards you add, the Payday gang will find a way

  • @spanishislandsquattingduck3175
    @spanishislandsquattingduck3175 5 лет назад +4

    What i'm liking about these kinds of videos, is that more than just explaining the problem and going through how to solve it, they're also explaining how to use and make proofs and why they're so important.

  • @willwu4230
    @willwu4230 4 года назад +2

    5:50 This is handwavy, and wrong. Think of a polygon starting with a square of side length 1 and cut out a smaller square of length >0.5 from its top right corner. Let the bottom left vertex of the 1x1 square be A, its adjacent vertices be B & C, and let the bottom left vertex of the smaller cut-out square be A'. If you start with vertex A, which is 90 degree (less than 180 degree), you cannot directly connect B and C. When you "shift" BC and hit A', by connecting A and A', you don't get a 5-gon and triangle, but two 4-gons. This way, you'd need strong induction.

  • @TheAntiBarrel
    @TheAntiBarrel Год назад +1

    after 10 minutes I have realized this is NOT a Payday video

  • @vinfamous9226
    @vinfamous9226 5 лет назад +14

    This has quickly become one of my favorite channels! Continue what you are doing, its awesome content!

  • @connorhorman
    @connorhorman 4 года назад +1

    Side note, you'd actually need to use strong induction to prove any polygon can be triangulated.
    In regular induction, you prove the theorem for n+1 given the theorem for n, n> some a for the inductive step.
    In strong induction, you prove for n+1, given a,a+1,a+2,..., for n>a, for the inductive step.
    For example, the shape you showed for n=5 needs n=3 and n=4. The proof for n=4 was not sufficient.

  • @samnotloading6101
    @samnotloading6101 5 лет назад +42

    Payday 2 taught me everything i need to know

  • @erniesummerfield6472
    @erniesummerfield6472 Год назад +2

    You know I often forget this guy used to do educational videos

  • @RoderickEtheria
    @RoderickEtheria 5 лет назад +4

    4:09 2 guards would be enough there, though, as long as you removed the argument that they had to be situated at the corners, so it's a bad example. If you bent any of those middle points to not be fully visible from the outside, you would have a point though. 4:36, again only 2 guards needed here. You are only connecting the triangles of points 2 distance away, when the lines for the triangles could be placed between any 2 vertices that don't force you to draw outside the shape for them to be reached.
    This said, the easiest way to determine the visibility of an area is to extend all lines extending from vertices to the edge of the shape. All points found within the lines extending from a vertex can see that vertex. If there is a vertex inside these lines, extend a line from the original vertex using along which this interfering vertex would fall to the edge of the shape. This will create a number of shapes that can see certain amount of vertices. Find the point or a point that can see the greatest amount of vertices, and shade every point it can see. Then look at the remaining area and look for further overlap of vision. This does a remarkably better job than drawing those triangles.

    • @RoderickEtheria
      @RoderickEtheria 5 лет назад

      @Stratowind I extended the edges on both the right triangular extensions and you are incorrect. They cross before the edge of the figure.

    • @abl9643
      @abl9643 5 лет назад

      4:09 ok but that’s a condition. There would only be one guard needed if he could see through walls but that’s not the point.
      4:36 is only a demonstration of the rule he expressed, not a minimal amount of guards

    • @RoderickEtheria
      @RoderickEtheria 5 лет назад

      @@abl9643 The original question asked how many guards would be needed to see you regardless of where you were. Originally, this didn't require the guards to be standing in corners. Later on, he adds the condition that the guards would be standing in the corners. Also, we are trying to narrow the upper limit which, given the condition was not originally there but later added, should not require the guards to have to be standing in the corner.

  • @soupy5890
    @soupy5890 3 месяца назад

    Craziest thing happened for me; I was curious about writing up a program, inspired by playing lethal company, for pathfinding on levels/maps that were generated by linear walls, and also I was fixated on the idea of representing them in terms of seperate "cycles" to allow, and was trying to figure out how to even find A single path from any 2 points.
    I was reminded of this video somehow, and the triangulization argument after a break and some thinking literally solved most of the problem by translating it to a very-constrained travelling-salesman problem where the vertexs were the triangular regions and the edge relation was side-adjacency.
    So even if you didn't invent this stuff (I'm aware invent may or may not be the "correct" word depending on some philosophy stuff, but I don't care right now its late), you popularized it to reach my eyes and aid me in a different problem, so thank you zach.

  • @undeadman7676
    @undeadman7676 5 лет назад +9

    Everybody: awesome video!
    Me: big ass dominoes

  • @forcequit2928
    @forcequit2928 4 года назад +1

    I don't understand the logical jump at 6:08, imagine instead of just one inner vertex, there is like a "W" shape of several verticies that are "within" the original attempted triangulation. If you "slide the segment closer" and reach any particular vertex, say the middle of the "W", you are not guaranteed that that vertex will be part of a triangle with the original point.

    • @willwu4230
      @willwu4230 4 года назад

      Exactly. The theorem is correct but this proof is wrong.

  • @TheRedCap
    @TheRedCap 4 года назад +1

    1AM RUclips is a magical place

  • @dAni-ik1hv
    @dAni-ik1hv Год назад

    i just realized that Zach looks super happy and excited during his vids but he also looks like he hasn't slept in 3 days

  • @dfferentpoint
    @dfferentpoint 5 лет назад

    If there is less then 90 degrees a guard must be place to see it let's call 90 degrees h h < n/3 =if h n go with h

  • @k3melow
    @k3melow Год назад +1

    The problem is having a museum in first place

  • @aashsyed1277
    @aashsyed1277 3 года назад

    Even once I've seen your videos, these video are so relaxing that i watch them again.

  • @Mr5nan
    @Mr5nan 5 лет назад +28

    I thought you were gonna solve the NP hard problem, but I'm not disappointed 👍🏻

  • @marc-andreservant201
    @marc-andreservant201 4 года назад +4

    Slight sidenote: finding an efficient, polynomial-time solution to an NP-hard problem wouldn't just be a better algorithm. It would be a paradigm shift, a world-changing, million-dollar prize winning, revolutionary breakthrough that would change the future of computing, challenge our perception of proofs as a concept, earn you a tenured position at the prestigious university of your choice, and grant you everlasting fame.

  • @Dusk_Holloway
    @Dusk_Holloway 5 лет назад +17

    At least 40 and they all get EOD suits an miniguns

  • @mohamededbey
    @mohamededbey 5 лет назад +3

    Well done man you really do have a talent in explaining not only engineering concepts, but STEM concepts in general.
    Speaking of P versus NP problem I really do wish you make an entire series about it not just one video.
    Thanks a lot

  • @mikileft
    @mikileft 5 лет назад +1

    you only need a few cloakers to protect a full museum, thank me later.

    • @Riccool
      @Riccool 5 лет назад

      oh fuck youre giving me PTSD flashbacks from getting cloackered

  • @derre98
    @derre98 5 лет назад +1

    At 4:07 two guards would actually be enough instead of three like the video says. Like this: if instead of the two rightmost guards only one is placed approx. 3/4 of the way from the left near the bottom side. I presume based on 1:55 that the guards don't have to be placed at the main vertices. One would have to make the rectangular region of this gallery a bit shorter in vertical direction for 3 to be required. Not that this changes the message of the video in any way, but it just happens to be the geometry in that particular picture.

    • @zachstar
      @zachstar  5 лет назад +1

      You're right, if we assume guards must be placed on vertices then three are required. I should've extended the triangular regions cause then three guards really would've been required no matter where they could be placed.

  • @CaiusNotPlaying
    @CaiusNotPlaying Год назад +1

    Going from watching your second channel to watching this is a sharp transition.

  • @joschistep3442
    @joschistep3442 2 года назад +2

    🤔 The guards have 360° vision, but in which dimension? What if their vision is limited to a plane parallel to the ground?
    Assuming that the room itself has dimension 3, this would mean that we need indefinitely many guards to guard any room.
    Or is the room as well two-dimensional?
    Probably, because the proof only was about two-dimensional shapes. Do we have proof that this also applies to rooms with 3 or more dimensions?
    What about 42?
    If we have a room in dimension 42, how many guards do we need to watch it? As many as the quantity of roads a man must walk down?
    The answer very very likely depends on the dimension of the guards vision.
    Yes.
    I think so too.

  • @Scaro.s
    @Scaro.s 5 лет назад +1

    Always look forward to a new major prep video. Keep the good work up

  • @maxxernB
    @maxxernB Год назад

    4:07 you can watch whole area with just two guards, take away the middle and right guard and place one guard at the bottom in which he has angle for both middle and right spike areas of the room

  • @RajaRimbaHere
    @RajaRimbaHere Год назад

    My school : 1 guard is enough to cover entire school

    • @cinderare
      @cinderare Год назад

      That guard seems can't appear multiple places at the same time, different places different types of security guard

  • @jogugaga7121
    @jogugaga7121 Год назад +2

    My dumb ass thought this was a payday 2 video.

  • @Katharinka007
    @Katharinka007 5 лет назад +6

    You + Explaining Maths = Pure Happiness ❤️

  • @Kamel419
    @Kamel419 4 года назад

    breaking 3d objects into triangles is how the entire computer 3d rendering field began. today it continues to be that way, just really tiny triangles

  • @funtimeswithtanks9180
    @funtimeswithtanks9180 Год назад +1

    Ive been tricked and bamboozled into learning math

  • @charger8624
    @charger8624 Год назад +1

    I can’t look at this without thinking of payday. Thanks youtube recommendations!

  • @0pulsar0
    @0pulsar0 Год назад

    Came for the Zelda, stayed for the weirdly shaped museums

  • @kevinfeng2876
    @kevinfeng2876 3 года назад +2

    The reminds me of the Yiga Clan Hideout in BoTW except the guards move in shapes and can be lured away with bannanas.

  • @TibbelsNBits
    @TibbelsNBits 3 года назад

    Already liked this channel, but the fact that you love ocarina of time just made me a fan forever

  • @brandonwithnell612
    @brandonwithnell612 4 года назад

    uses a bunch of math and theorys: gets possible but not lowest number.
    me using my eyes: "2 seems fine"

  • @s3ven_six322
    @s3ven_six322 3 года назад

    If the rules were different (guards weren't restricted to vertices), 4:08, 4:20, would each only need 2 guards as well...
    Actually, because of the angles, 2 is sufficient in one case even assuming all the rules are kept.
    In 4:20, place guard 1 at the topmost vertex, and place guard 2 one vertex down from guard 1.
    However, 4:08 doesn't work with the rules. If you could place 2 guards anywhere however, it would work.
    Place guard 1 on the bottom line at the point where the right triangle hypotenuse is extended to, and place guard 2 anywhere to the left where the entire far left triangle can be seen

  • @fakepillow1
    @fakepillow1 4 года назад

    Just 2 guards: each looking at each other

  • @Elnotronic
    @Elnotronic Год назад +2

    Gta taught me that you need more guards

  • @lacamendry1731
    @lacamendry1731 Год назад +4

    3:00 Upper Limit is very easy, just need 2 guards. One at the corner of the L shape on the right, then the other guard is at the corner of the big L shape on the left. So both guards can see end to end and overlapping. I hope I explain it right.

  • @ampstamp
    @ampstamp Год назад +2

    Tell me why I thought this was gonna be about art gallery from payday 2

  • @ernestregia
    @ernestregia 2 года назад

    Everybody gangsta till the gallery has round walls

  • @therealkrishanlal
    @therealkrishanlal Год назад +2

    Payday 2 has solved the Art Gallery problem

  • @aarongold7220
    @aarongold7220 4 года назад +1

    0:36 . i mean you can just use one guard. If we assume the boundries are impassable like the game, the guard would just have to stand at either the entrance or exit.

  • @snowytooktheacountbacklets9473

    that one criminal with a smoke bomb: Im boutta ruin this man's whole career

  • @wr44
    @wr44 4 года назад

    At 4:09, why are 3 guards needed?
    Keep the guy on the top left where he is, but instead of having the remaining 2 guards have one guard on the bottom line, directly below the mid-point of the top right horizontal line.
    That new guard would be able to see into both the middle and right triangular peaks (as well as the entire rectangular body) and that top left guard could see the remaining top left triangle.

  • @Known_as_The_Ghost
    @Known_as_The_Ghost Год назад

    11:11 Two guards here minimum, too.
    One in the corner of the top area, the bird head shaped bit.
    And another JUST below that, in the main room.

  • @Solrex_the_Sun_King
    @Solrex_the_Sun_King Год назад +2

    Here's the solution to the problem given an example from ocarina of time: Go to the place at night and a guard will stop you in your tracks. Only 1 guard is needed. Now why they only have the night shift, who knows.

  • @prnv5
    @prnv5 Год назад

    this is so cool! i love your content

  • @nibblrrr7124
    @nibblrrr7124 4 года назад

    11:54 That determining the minimum number of guards is *NP-hard* means that if in the future someone were to discover an efficient way to solve it, then that same algorithm could also efficiently solve every problem in the huge class NP (problems where you can quickly check whether a given answer is correct).
    It would have huge implications (P=NP), and go against most experts' intuitions on what it means for a problem to be "hard".

  • @mompernl
    @mompernl 3 года назад

    I’m distracted by the fact that he’s wearing the red shirt, the devil is explaining how many guards are needed to protect a museum

  • @H-Man1
    @H-Man1 Год назад

    Arkham Asylum taught me that it doesn't matter how many guards you have. There aren't ever enough.

  • @grimmsoul3096
    @grimmsoul3096 Год назад

    0:42 it doesn't have to work like that, you could just go the simple route of making sure a guard is has constant eyes on every way in and every way out, thus making eyes in the middle unessesary
    1:23 you mean "simple" as simple does not equal easy

  • @CheapoPremio
    @CheapoPremio Год назад

    I know a rule is to only place guards at corners, but for the gallery at 4:00 two guards would suffice if you remove the two on the left and replace it with one at the bottom where the extended lines of the inner walls of the two triangle extrusions meet.

  • @Willpower360
    @Willpower360 5 лет назад +2

    Payday guards would need this

    • @spartanwar1185
      @spartanwar1185 5 лет назад +1

      Well, that and pray that their mission is silent only
      Crooks won't stop to restart if they could just blow through the rest of it

  • @kiranaun9593
    @kiranaun9593 4 года назад +1

    Man you missed the chance to triangulate a triangle into the triforce

  • @STREZZD
    @STREZZD 4 года назад

    4:03 No, one guard could be standing right at the bottom wall to observe both triangles, because their angle meet infront of the wall. One other would need to observe the left triangle.

  • @mateusz92380
    @mateusz92380 Год назад

    instructions unclear: robbed a gallery

  • @m.a.t.a.s
    @m.a.t.a.s 4 года назад

    So the answer is "This video is the best approximation but we don't really know".

  • @gophapserio
    @gophapserio Год назад +1

    Nothing stops the payday gang

  • @Edgeperor
    @Edgeperor 4 года назад +2

    It’s simple. You just need to make sure that your architect isn’t a complete idiot

  • @Nylspider
    @Nylspider 4 года назад

    That relatable moment when your geometry teacher asks you to triangulate a triangle smh

  • @csaratakij6339
    @csaratakij6339 Год назад

    Thanks, now I can calculate how many security camera my home need.

  • @morethanjustasloth5528
    @morethanjustasloth5528 4 года назад

    Simple solution: No guards. No kings. Only man.

  • @KillerKatz12
    @KillerKatz12 11 месяцев назад

    No way I've seen engineer/STEM Zach before Zach star himself? And I never noticed?!

  • @kr33wbeats42
    @kr33wbeats42 4 года назад +1

    Remember, only 4 pagers

  • @machomancake
    @machomancake Год назад

    I really enjoyed this video. Thanks a lot. You explained it in a very enjoyable manner

  • @mike_gread
    @mike_gread Год назад

    incredible how he switches from comedy to education

  • @lj_ljh
    @lj_ljh 2 года назад

    Math exam: prove that any polygon can be triangulated
    Me who watched Zach: Every domino will be knocked over, ergo polygons can be triangulated :)

  • @rcengineer
    @rcengineer 3 года назад +1

    Of course none of this matters because everyone who's ever played a stealth game knows that these places will have conveniently placed chandeliers and ceiling-level ducts everywhere, which the guards will never check

  • @Mr.mustard.
    @Mr.mustard. Год назад +1

    For the first one can't you put 2 guards for th whole thing in the top left part of the extra area and one the very most bottom right