Experimenting with LUCK MECHANICS before release TOMORROW! | Death Must Die
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- Опубликовано: 22 авг 2024
- I played for 3 more hours after this, I have a problem.
Links ✅
Twitch ▶ / jeffplaysttv
Discord ▶ / discord
Twitter ▶ / gamingw_jeffyt
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Steam Link - store.steampow...
Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.
"Many heroes throughout history had taken on the journey to The High Mount to enter into Death's realm and end his reign. None to return.
Yet this time, an unsung higher power had chosen to back our heroes in their quest. Toss a coin in my hat here traveler, if you wish to hear The Saga of Death's Demise."
~The Bard
Death Must Die is an action hack and slash roguelite survivors game in which you play as the heroes trying to defeat Death.
#deathmustdie #roguelike #bulletheaven
One thing I really appreciate you as a streamer that you discover meta builds way faster than other people. And you show videos of your experiments. Which I love. And you always seemingly come to great build options as a result. It's fun to observe
Man I agree!! I like crazy broken build videos as much as the next person, but it is also just as fun and interesting to watch the process of discovering builds this way.
@bruhwhatevinisthis725 yeah, I thoroughly enjoy the process to the meta
You can get 4 dashes with the Legendary Blessing Fleet-Footed (The Fates) - "You can dash more times in a row." - plus 2 of your own dashes, and 1 from the rabbit statue. [for the achievement]
Oh, that has to be it
i love your focus on a build, i think this is a really interesting one too, keep it up
I can see Death/Light/Fire retaliation setup be very strong.
That seems like the ideal build
When you hit that Hunting Shrine at 24:48, the second option was "[The Hunt Awaits] Your attack hits have a 13% chance to recharge a dash."
Would that chance have ALSO been boosted by the luck build?
While the flat bonus to movement speed is more reliable in the long term, extra dashes (with fire trails!) could also have been useful. And fit the build's theme.
So, based on the description of Luck, yes it should be.....HOWEVER, Luck appears to currently not be affecting items, so I'm not sure it would apply to that either. If it does work, there's a full lightning ball luck build waiting to happen
I believe you lose the virtue test if you Grave rob or use a shrine of greed.
I was thinking it might have to do with the gods you choose, like how some talk shit about others beings self serving.
that would be cool, need to have a science stream so others can keep track for me lol
at 24:48 you chose +20 movement speed buff at the shrine of hunting when one of the options was a 13% chance base to recharge a dash every auto 😭If that was affected by your luck you would've broken the game lol. Also I agree with you that having at least one piece of equipment with HP regen on it is a must on builds that you don't go into justice. With the hp being such a low value, its a super powerful stat.
Mentioned this on the other comment but didn't want to ignore yours, im not sure if Luck is affecting that currently. Intentionally or not.
From observation, seems like Justice regen is if not mandatory, then very very very important. Runs are very long and chip damage happens
you can hold shift on item that's not equipped to compare it wit equipped item
That was a very interesting and fun building~
Wouldn't had be better to take (on the last run) the lightning strike that makes u hit 2x by chance, with luck making it higher then with 2x attack triggering lighting/war chains?
Probably, I've done several runs after this in testing. None successful on this difficulty but I'm pretty sure the goal is to get the Lightning attack plus chain lightning, death's daughters 2 % based skills plus the one that increases luck. Then, depending on gear, it's probably justice for high % chance reprisal for defense.
fun fun good sir
Man Id love this game on mobile
I'm looking forward to this game, ngl. I enjoy watching the content
Still love the idea. Hope to see this build idea made into another video.
collecting more luck gear 😁
I like that you get justice yet ignore the life regen then you're saying you really need life regen LOL
I think I was holding out for a adept or higher version
when and where do u stream. love this game and the content
Here/on twitch. Just started using restream so it'll show up on both. jeffplaysttv . As for when it's kind of when I feel up for it currently but I'm trying to make it a regular thing. Also there maaaaay be one later today lol
Im looking forward to see how powerful the mage can get (forgot the class name), played her the most in the demo, really enjoyed her exploding projectiles :D
Well, I have a staff that let's me perma freeze bosses now so that's pretty good lol.
I feel like the runs are a little to reliant on good RNG. Either you get something good early and scale really fast and stomp, or you get bad drops and then fall off. There are too many "useless" upgrades.
this is more of a problem when you turn up the difficulty, most things seem viable at default......most. They definitely need to rebalance some stuff but there going to have infinitely more data than they did before so I have high expectations
My issue is more that the RNG makes item builds much harder. It seems luck or reroll items are the only viable options on harder difficulties. There isn't much room for any other type of items.
@bruhwhatevinisthis725 I do think they need to consider separating rerolls from items as they are too important. Beyond that, though, we just need gear loadouts Annnnd maybe increase the value of defense/recovery on items because it is almost impossible to avoid damage above darkness 10
If you want to avod negative luck you need to make sure to not loot graves and hero remains.
I've tested this a few times now, and I dont think it works that way. It would make sense, though.
hey jeff have a good week
Thanks dude, you too!
are there items with a stat for getting more money? and how do you generate money in this game? just by picking coins up and shrines? seems to be like a big bottleneck on becoming stronger / min maxing.
There is a gold gain modifier, its not super common
Shouldnt luck increase item % so life steal on hit would be effected and make the build much better?
I would think so, but I can't confirm, in theory it should increase the frost attack on the sword as well but it doesn't seem to nor is it mentioned in the tool tip, so not sure if it's working as intended or a bug
Jeff bingo! Words are hard, Diablo 4 slander haha
lol, I feel like we need to add dick joke and movie reference to the bingo card
Damn, that was such a shame with your second run, that you didn't find any heals. The main problem you have, is that you don't utilize CC. stuns, freeze etc
borrows a lot from hades