The NEW Mahito Move Fixes His #1 Problem! - Jujutsu Shenanigans

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  • Опубликовано: 12 сен 2024

Комментарии • 469

  • @-_I-Am-Weird_-
    @-_I-Am-Weird_- 19 дней назад +458

    I think HeadSplitter should be the anti-teaming mechanic in mahito's ult, instead of getting the cursed energy burst and ragdoll the players that was teaming on you, the burst stun them
    and then u use HeadSplitter, but it doesnt damage you, maybe still knockback, and the grimling mode only last 3-5 secs

    • @aidenharris5296
      @aidenharris5296 19 дней назад +35

      Yea for how long it lasted it should’ve been an evasive

    • @MEH_-0-1
      @MEH_-0-1 19 дней назад +26

      W take / opinions that’s rare on yt

    • @seirin250
      @seirin250 19 дней назад

      horrible idea

    • @-_I-Am-Weird_-
      @-_I-Am-Weird_- 19 дней назад +18

      @@seirin250 explain why, I'd like to hear different opinions

    • @MEH_-0-1
      @MEH_-0-1 19 дней назад +9

      @@seirin250 it’s an amazing idea actually

  • @Derrick-j1o
    @Derrick-j1o 19 дней назад +150

    Shout out to JJS and TSB for making entirely different moves, just entirely removing a code that they made all cuz the community said so, the stone hand and head splitter could’ve stayed the same without change, but both devs decided to feed us good. Props to them for coding something entirely different just cuz we said so.

    • @TweenMustard
      @TweenMustard 19 дней назад +1

      What's stone hand move?

    • @jamesthebrunchlad7775
      @jamesthebrunchlad7775 19 дней назад +12

      It was the Tatusumaki Ultimate move where they slammed the giant stone arms down. People didn't like it, so it was removed.

    • @janstefaniuk2977
      @janstefaniuk2977 19 дней назад +6

      And now it's going to be rising fist for Suiryu. Removing code and adding a new one in place for that code is probably pretty hard to do without bringing in many bugs

    • @ginnogianni1980
      @ginnogianni1980 19 дней назад +1

      Head splitter was cool 😭

    • @SKU112W1LD
      @SKU112W1LD 19 дней назад

      @@janstefaniuk2977 it will take flowers a while.

  • @joaoabluba9205
    @joaoabluba9205 19 дней назад +148

    0:17 oh, round and round we go...

    • @crowbell3059
      @crowbell3059 19 дней назад +8

      Holding on to pain...

    • @sir_styx
      @sir_styx 19 дней назад +6

      driven by our egos

    • @edsongomez3211
      @edsongomez3211 19 дней назад +5

      Feelings untold

    • @Someonestupodidk
      @Someonestupodidk 19 дней назад

      spinning our own versions of the past

    • @return4590
      @return4590 19 дней назад +4

      Spinning our owwwwnnnn versions of the past

  • @mr.mugboi9497
    @mr.mugboi9497 19 дней назад +60

    I was actually in a server with someone who made a decent lobotomy corporation map, it only had the control department and a bit of the information department but still really impressive

  • @trainersview
    @trainersview 19 дней назад +16

    0:54 "which basically act as redstone."
    Finally, a lesson I can understand.

  • @joaoabluba9205
    @joaoabluba9205 19 дней назад +57

    1:47 don quixote my goat

    • @pdmisrael6149
      @pdmisrael6149 19 дней назад +5

      project moon mentioned?

    • @JellyDeapBlue
      @JellyDeapBlue 19 дней назад +2

      Heathcliff a few seconds before 😭

    • @steamed-hams721
      @steamed-hams721 19 дней назад +3

      GALLOP ON ROCINANTE, JUSTICE SHALL PREVAIL!!!!!!!!

    • @knifedude4195
      @knifedude4195 19 дней назад

      "Goat" my ass her S3 clashes a 12

    • @eking6610
      @eking6610 19 дней назад +3

      project moon mentioned

  • @captain_bacons
    @captain_bacons 19 дней назад +34

    it's sad that we won't be able to see don quixote as a gremlin now

  • @callmeskibidi
    @callmeskibidi 19 дней назад +14

    i love how half the comments are about the actual video and the other half is just about erklling heathcliff

    • @Jammox
      @Jammox 18 дней назад +1

      Should be 100% erkling heathcliif, even better if it’s Roland

    • @joshuadelministro3104
      @joshuadelministro3104 16 дней назад

      Smash.
      Both Roland and Erlking Heathy.
      Idc if I'm a man.

    • @Jammox
      @Jammox 16 дней назад

      @@joshuadelministro3104 You sir, have my respect 🫡

  • @Leafilio
    @Leafilio 19 дней назад +28

    Project Moon mentioned, sleeper agents come in.

  • @sir_styx
    @sir_styx 19 дней назад +21

    holy shit is that the erlking heathcliff

  • @KristijanKostov-si7ed
    @KristijanKostov-si7ed 19 дней назад +14

    wow erkling heathcliff found another heatchliff in JJS damn he is everywhere

  • @justafurry9400
    @justafurry9400 19 дней назад +13

    WE NEED A KETHER FLOOR MAP PLEASEEE.
    PM SLEEPER AGENTS DO IT PLEASEEE

  • @Zyskr..
    @Zyskr.. 19 дней назад +94

    I'm gonna put a tze plush in a jar if he doesn't add head splitter back as an r variant

    • @Bruh-fi6fl
      @Bruh-fi6fl 19 дней назад +9

      NONONONONONONONONONO WAIT WAIT WAIT

    • @hayden_vcrz
      @hayden_vcrz 19 дней назад +5

      No please not tze

    • @silvermatter1739
      @silvermatter1739 19 дней назад +5

      PLEASEEEEE OH GOD NO!!!!! 🤢🤮😭😭😭😭😭😭😭

    • @Varxiii
      @Varxiii 19 дней назад +8

      So y'all hated the move to the point where it got completely removed, and now you guys wanted it back? 😭😭

    • @sugardady1019
      @sugardady1019 19 дней назад

      @@Varxiiithat’s WHAT IM SAYING. They bi polar as FUCK

  • @zippy7197
    @zippy7197 19 дней назад +7

    Don quixote spotted
    PROJECT MOON MENTIONED

  • @PowerAids
    @PowerAids 19 дней назад +26

    oooh... round and round we go... holding onto pain... driven by our ego... feelings untold.... spinning our own.... versions of the past... that you could never know...

    • @D3m0-1n64Toz
      @D3m0-1n64Toz 19 дней назад +1

      Erm

    • @fyodortimofeyev1448
      @fyodortimofeyev1448 19 дней назад +2

      Glory to Protect moon!

    • @Tonnam_B_wealth
      @Tonnam_B_wealth 18 дней назад

      How would I know... I could be the reason why... You were able to be kind.. and the heart we held so tight.. won't stay broken!... Love must be the reason why...I still believe in this lies...that you'll live a better life... Without me by your side!

  • @MarketBuyer1
    @MarketBuyer1 19 дней назад +14

    IS THAT HEATHCLIFF?????????

  • @Pikwii
    @Pikwii 19 дней назад +103

    Give us Head Splitter back as an R or Aerial variant 😭 or we riot

    • @RyanRagsdale
      @RyanRagsdale 19 дней назад +14

      Definitely not. Unless the move gets a huge buff, then it's still useless.

    • @Bodewastaken
      @Bodewastaken 19 дней назад +67

      @@RyanRagsdale but fun, that's like saying hollow purple nuke should be gone because it's useless

    • @sub0mc49
      @sub0mc49 19 дней назад +3

      @@Bodewastakenyeah

    • @gameblingmaster3087
      @gameblingmaster3087 19 дней назад +1

      ​@@Bodewastaken it sould be gone

    • @Goosecognito
      @Goosecognito 19 дней назад +3

      You and what army

  • @yisathsalazar7900
    @yisathsalazar7900 19 дней назад +9

    AYO IS THAT ERKCLIFF FRON LIMBUS COMPANY!?

  • @houba6770
    @houba6770 19 дней назад +7

    WILDHUNT HEATHCLIFF SPOTTED ‼️‼️ 2:22

  • @VoidSpirals
    @VoidSpirals 19 дней назад +16

    “Gurren Lagann, spin on!” Ahh move

  • @ZacSonicMee
    @ZacSonicMee 19 дней назад +4

    Dude, it'd be sick to be able to fight on one of the floors. Ideally History would be the coolest, but I'd also love to just see any library floors/limbus stages

  • @tntman9056
    @tntman9056 19 дней назад +8

    CATHY!!! WHERE ARE YOU, CATHERINE!!!

  • @Mochii_350
    @Mochii_350 19 дней назад +6

    3:31 Weird playstyle of stalling and running... Isn't that exactly how he is in the anime? I'm not being sarcastic, I'm just saying that the playstyle might actually be intended like that...

    • @xiaolibraryofruina
      @xiaolibraryofruina 19 дней назад +1

      he said NOW IT CAN WORK because head splitter literally lasted for so long you couldnt use idle when it was off cooldown

    • @Mochii_350
      @Mochii_350 19 дней назад

      @@xiaolibraryofruina W

  • @Vlyg11
    @Vlyg11 19 дней назад +3

    1:47 GALLOP ON ROCINANTE

  • @DaisyisNotWhereNow
    @DaisyisNotWhereNow 19 дней назад +2

    IS THAT THE ERKING HIMSELF?!!

  • @dederter3098
    @dederter3098 19 дней назад +3

    is no one gonna mention the fact that one of the players in his server at 2:44 is named ''biblecampvictim''

  • @stnkykittn
    @stnkykittn 19 дней назад +13

    4:38 that's actually the game's anticheat, not roblox

    • @ConnorPie
      @ConnorPie 18 дней назад +1

      Yeah doesn't really help, I saw like 5 cheaters yesterday flying all over the place, who even needs to go that fast?

  • @ValierValious
    @ValierValious 19 дней назад +2

    Erlking spotted
    I will now cast myself off the cliffside of suffering

  • @Toge-Inumaki-24
    @Toge-Inumaki-24 13 дней назад +1

    Inumaki moveset (I don't have a name yet, so try and think of something)
    R / star special sends a shock wave that is visible, if hit, the person affected by it will be stunned for 2 seconds, allowing for either a combo extender, or to start a combo (cool down is 15 seconds, takes around 5% of ult,)
    Move 1 “blast away” : has a normal length startup, also shows a light up affect to let the person who is about to be hit know so they can dodge or evade. doing 10 damage, and dealing knock back, should be used to end a combo
    Move 2 “Come”: shows a light up signal around the person in front of them, like gojo’s blue, bringing the person to them, not doing damage, can't be evaded, unless blocking. should be used to start a combo.
    Move 3 “explode” like ‘come’, ialso shows a signal, only being blackable and cannot be dashed out of, causes knock back.
    Move 4 “crush” shows a shockwave, similar to the r move, is visible so you can evade. If hit by it, has the effect similar to a down slam, lasting a 2-second stun.
    Awakening, “Crushing Limit” shows the animation of the character spitting out blood, falling down to their knees, but standing back up, the side speech boxes only show “….”, do to not being able to speak.
    [Move 1 “freeze!” is an AOE move, causing everyone in a short distance to stop moving for 4 seconds, or until they are hit by someone.]
    Move 2 “mass explosion” if in a certain distance in front of the person, causes camera shake, indicating that they are about to be hit, they are hit with 3 back-to-back explosions, causing ragdoll and knockback
    Move 3 “Twist” causes the person in front of them to lose a Limb. [50% arm, 50% leg, of they lose a leg, they run slower, but if an arm is lost, they do 10% less damage]
    Move 5 “Die” in replacing of a domain, it has a 3 second start up, but if someone is in front of the user, they will automatically die, but the user will lose 30 health, so be careful.
    To NoobEternally
    I know this is kinda half assed, I didn't take any longer then like to hours, I might make an updated version

  • @daggithehorrendous
    @daggithehorrendous 19 дней назад +8

    Mahitos whole gimmick is that he relies on one shots, so giving him a rush type damage move that does meh damage would be fine to anyone else other than mahito, good job, you did 20-30% of your opponent's hp, now what? 💀
    Yes it CAN combo into idle transfiguration but that requires you to waste your opponents ragdoll in the first place, and like, you can already just combo 4 m1s (uppercut) into idle transfiguration for an actual true uncounterable combo, it doesn't fix the main problem mahito has
    It sure as hell is better than head splitter, but thats only because head splitter disabled your moves
    If head splitter wouldnt have turned you into a walking goomba thats unable to attack, id argue head splitter (after it got buffed so that the 1st hit doesnt damage you) wouldve been far better than drill splitter since itd waste a ragdoll cancel for basically free

    • @NoobEternally
      @NoobEternally  19 дней назад +1

      It’s not a rush type damage move so much as it’s a combo starter. His problem was that he had literally **nothing** to win neutral with, and now he does. The damage isn’t what matters with this move, it’s the fact that you have a way to land idle transfiguration that isn’t just getting an M1 combo.

    • @daggithehorrendous
      @daggithehorrendous 19 дней назад +1

      @@NoobEternally The move would be great if it was active during the whole duration of the move, not just the end
      The fact its active only during the end of it makes it only a combo tool instead of a combo starter

  • @zippy7197
    @zippy7197 19 дней назад +2

    Erlking heatcliff Spotted
    PROJECT MOON MENTIONED

  • @acorns9162
    @acorns9162 19 дней назад +2

    oh he made the vi- IS THAT THE ERLKING

  • @Ree932
    @Ree932 19 дней назад +1

    I say they could add head splitter by making it a variant to this new move I made:
    Name: Polymorphic soul isomer
    It works by summoning the clones Mahito summoned when fighting yuji and todo where you would summon the clones to fight enemies doing high damage but having barely any health, and the variant still being like it is but it launches you farther and when ur head gets cut the clone will take over as that body having the same damage as the other clones but a little more defense
    I don’t think this will get noticed cuz I’m a 2 hours late but yea that’s my idea

  • @nyr1x0
    @nyr1x0 19 дней назад +5

    was waiting fir this video to drop

  • @Sammy603
    @Sammy603 19 дней назад +13

    Part 17 of posting my movesets until he reviews them
    Hey man I've your vids for a while now and I love them, so if you can, pls review my JJK Hana Kurusu (Angel) and my Uro moveset
    Visual changes: Your avatar will have a glowing yellow halo above your head and small angel wings
    Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this
    Ingame name: The Ascended One
    R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into (drains a little bit of your ult bar kind of like Gojo)
    1) Divine grab (Blockable)- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb Tatsumaki first move variant)
    2) Blessed beam (Unblockable)- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder)
    2+R- Once you hit someone with the beam you will automatically fly towards your opponent and while striking them in the head with a cursed energy infused fist, however you will have to aim where your character flies and if you miss, then the person that you hit with the beam will be on his knees for 2 seconds, stunned and unable to get up, once the two seconds are up, your opponent will get up unless you hit that person before the two seconds are up
    3) Seraphic aura (Unblockable)- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff
    4) Paradisical touch (Unblockable but reduces damage if blocked)- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back
    None of the awakening moves are blockable
    Awakening- Celestial Evolution- which makes you float into the air and makes you perform the t pose that Sukuna did while fighting Jogo along with some manga panels with quotes from angel in the manga
    1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and kneel towards you on one leg while they take damage every second, this last for five seconds, the range is half as far as hollow Nuke
    2) Planetary Plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building
    3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol in the sky and sends a giant glowing yellow beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like Hakari Gojo or Megumi, this also erases any object/part of a building that it touches. Also, anyone that comes in contact with Jacob's Ladder, will not be able to use there moves for 3 seconds
    4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder
    Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on, the only drawback is that you won't heal naturally, which means that you have to do damage to someone in order to heal
    And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk
    Like this comment so that he can see this
    Uro
    Ingame name: (I really have no idea what Uro's ingame name could be)
    R move- You can fly as fast as running normally for 3 seconds but unlike my Angel moveset, instead of breaking through buildings, you can bounce off buildings and each time you bounce, you get a quick boost before going back to normal speeds (kind of like the F move for the spring fruit in Blox Fruits)
    1) Malleable Force- You grab the sky and spin it in a small tornado like form that knocks back anyone that comes in contact (kind of like Mahito's dash with the chunky hands except it goes much faster, much further and it does much more damage)
    1+R) Instead of spinning, you make the sky that you grabbed collide together which releases a force of wind that knocks back anyone near you
    2)Unexpected Beatdown- You grab the sky to pull your opponent towards you and proceed to hit you opponent three times and the last hit being a small 'Thin Ice Breaker' (for those of you who don't know what thin ice breaker is just search it up)
    3) Coated Sabotage (press twice move)- If you don't press twice, you fly up into the air as you grab the sky and coat yourself in it as you fly back down creating a medium ranged AOE explosion
    3) If you manage to press twice, instead of grabbing the air around you and flying up, you just fly up and instead of immediately flying back down, you stay up there for one second giving you the time to aim where you want to release a wave of cursed energy using sky manipulation
    4) Clear Warning (counter move)- The pose for this is when Uro was covering certain parts of her body with the sky, when someone gets countered by this, they get quickly whipped with the sky used to cover your body
    Awakening
    R move (Can only use once during awakening)- You grab the sky and covers you completely, if timed correctly, it can block anything
    1) Unfixable Breakage- You pull down the sky and crushes anyone infront of you with the AOE of Max Elephant, (you can also choose where it lands like Max Elephant)
    2) Inescapable Chaos- Your opponent infront of you gets ravelled into a ball made up of the sky, and the size of this sphere decreases until it explodes
    3) Thin Ice Breaker (There are two variants: close range and far range) Close range does more damage than far range
    3) Far range- You charge up your fist with cursed energy as you break the sky infront of you, cracks appear like thin ice, this knocks back anyone infront of you and has the range of Hollow Purple (50% health)
    3) Close range- You grab your opponent by the head and drag them across the floor until you use their head to break the sky infront of you (75% health for the person that you used to break the sky, and 65% health for anyone that was caught in the AOE of the move)
    4) Domain Expansion, Destiny's Roar (we didn't get to see what her domain was in the manga but I still think that it would be cool to make one for her)- The barrier as well as the inside of this domain is made up of the sky, each step that someone takes in this domain creates a little crack where that person took a step (apart from you), the more steps the bigger the crack, when the domain shatters, the amount of cracks that were made in the domain, is the amount of Thin Ice Breakers that will be shot out of random places of the domains barrier (but only when the domain shatters) and same goes for the inside, each crack made in the domain will be one 50% output Thin Ice Breaker being fired at the people in the domain (I say 50% output because it would be too overpowered if it were a normal Thin Ice Breaker, but the ones on the outside are normal Thin Ice Breakers), but keep in mind that only steps can create cracks so if your opponent just doesn't move at all, the domain won't do anything.
    Please review both of my movesets in separate videos
    Thank you for your time

    • @mamkinhaker228
      @mamkinhaker228 19 дней назад +1

      Ur suggestion is pretty good ngl, it deserves way more likes

    • @Sammy603
      @Sammy603 19 дней назад +1

      @@mamkinhaker228 thx man

  • @oskarkmieciak1834
    @oskarkmieciak1834 19 дней назад +3

    Hey, outside of the video, I have a Domain Clashing idea, I think It's pretty balanced.
    Basically, if the players clash domains (let's say Honored one and Vessel) the domains will not work at all but equal out. The only way to have your domain work is if you damage the other domain user, the more damage you deal the more of your domain effects start to work, if you can make your domain effect get up to full power before the other player, your domain wins the clash and stops the other ones domain (the indicator of one domain slowly winning is a glowing white line slowly moving over the barrier starting at the middle, both on the inside and outside, slowly dominating the other ones side, if the player is dominating the others domain but the other one start to combo him and build up his own, the line shift back to the middle and move the more damage the player does to the other clasher, if you escape the combo and start to hit the other player again, the line will go back to where it was before the other guy started to hit you, basically shifting all the time, when someone will win, the domain will glow white for a moment and shift to the look of the winning players domain and cancell out the other players entirely. The looks would just be the players domain overlapping, like the shrine of Vessel on one side and the black hole of Honored Ones's domain on the other side, etc:
    (SIDE NOTE: if someones ultimate bar will run out during the clash they will automatically lose the battle, making the others domain hit them)
    1. Vessel-your slashes start to hit, at first less damage and the more you hit the other player, the more your slashes start to damage them, until you finally win.
    2. Restless Gambler-you can't roll for the Jackpot at first, when you hit the other domain user the animations can start, however the npc that indicates if you hit Jackpot is slower the less damage you did to the other domain user, the more you hit them, the faster the animations go until reacching the normal speed, beating the other domain user.
    3. Honored One-you start to slow down the enemy domain user until at one point you deal enough damage that your domain just stops them, thus winning the clash.
    4. Mahito (I don't remmember his name in game)-you slowly deal damage when you're close, at first less and slowly building it up until winning the more you hit the other player.
    What are your thoughts and things that could be better about this concept?

    • @LucaSutera
      @LucaSutera 19 дней назад

      And the Domains should be half and half so like sukunas domain on 1 side and gojos on the other half.

    • @oskarkmieciak1834
      @oskarkmieciak1834 18 дней назад

      @@LucaSutera yeah, that's what I meant by: the shrine on one side and the black hole on the other. The domains would be mixed, split in half.

    • @Trouble1021a1
      @Trouble1021a1 18 дней назад

      I ain’t reading allat

    • @oskarkmieciak1834
      @oskarkmieciak1834 17 дней назад

      @@Trouble1021a1 yeah, I get you, I only read it once, so yeah...

  • @RobinDabank-v9z
    @RobinDabank-v9z 19 дней назад +1

    1:42 "He's dead, he just doesn't know it." Deadahh

  • @lolfoxmaster4870
    @lolfoxmaster4870 17 дней назад +1

    I feel like head splitter had the potential to be a good move. With just a few changes like:
    Using head splitter makes you a head forever till you block, being in head splitter mode give a slight speed boost, your own head splitter can't hit you.

  • @flack4158
    @flack4158 19 дней назад +1

    Sword hands - drill splitter, bulky hands - head splitter. I think its the easiest way to return previous move to the game.

  • @Narmadan829
    @Narmadan829 18 дней назад +1

    I have a suggestion for Mahito . Upon your ultimate finishing you’ll gain a small buff like your cooldowns being 3% percent shorter or your domain lasts 1 second more . I think this would give you a reason to attack Mahitos. I based this off the fact that Mahito always comes back stronger then last time . Rate my idea 1/10

  • @Pit_211
    @Pit_211 19 дней назад +3

    There are alot of Library of Ruina maps. I've found Kether floor and Gebura floor so far.

  • @stick9633
    @stick9633 18 дней назад

    I like that idle transfiguration leaves you enough time to either say gg or ez

  • @LegendaryBro59
    @LegendaryBro59 18 дней назад +1

    Meanwhile Head Splitter being the best move in the game:

  • @-_X3NO_-
    @-_X3NO_- 19 дней назад

    Off topic but rush at 1:29 landing on the ramp was cool ngl

  • @dragonsnow9192
    @dragonsnow9192 18 дней назад

    i love how i just saw wild hunt heathcliff in the video and started scrolling down and saw the PM sleeper agents like myself activating

  • @dajustin5408
    @dajustin5408 19 дней назад +1

    u can use drill splitter and turn back quickly to avoid the range problem! Your welcome!

  • @YourHomieFrog
    @YourHomieFrog 19 дней назад +1

    This makes me curious for his 4th ult move though, I don’t really have any idea of what it could be, maybe turning into that big spiky ball from the anime, but it could very well be something different

  • @TakoTrucker
    @TakoTrucker 19 дней назад +1

    also, this move is a reference to mahito vs mechamaru, which in turn was referencing gurren lagann

  • @pollenzx
    @pollenzx 18 дней назад

    4:54 the pause tells me everything about how bro felt about that sentiment 😭

  • @TheManOfAllTimelmao
    @TheManOfAllTimelmao 19 дней назад +1

    I personally think that head splitter should come back BUT you can switch between drill splitter and head splitter if you use mahitos diffrent m1's like mahorags r move

  • @Honestboxer680
    @Honestboxer680 19 дней назад +13

    NOOOOO DONT LET THE LIBRARY OF RUINA FANBASE INSIDE OF JJS PLEASE

  • @baileygobrr
    @baileygobrr 14 дней назад

    i think mahitos 2nd move should have 3 variants for each of his R weapons
    head splitter will be the normal
    drill spitter will be the swords
    and another variant for the big fists, maybe just a big slam with a giant hammer or something

  • @EnjoyLifeSoYouCanBeFufilled
    @EnjoyLifeSoYouCanBeFufilled 16 дней назад

    I fr miss the head splitter move, so I went ahead and thought of a suggestion for its considered variant.
    2 + R: If you land the move, your head flies off and hits your opponent, dragging them a few feet away from your body and then knocking them back, same knockback distance as normal. If you happen to miss, your feet will go straight into the ground and send your head flying outward towards your opponent. With this, you take about 2 seconds to fully regenerate your body. If it lands, your opponent will suffer similar damage to the normal drill splitter move, yet the knockback is much lessened and your regenerative properties are increased, taking less than a second to regenerate your full body and allowing you to catch up to them.
    I feel like this move would be better if it were only far range, since the close range is just drill but a bit more knockback and you drag them away from your body a few feet, but idk.

  • @funekamdweshu8659
    @funekamdweshu8659 19 дней назад +1

    Im glad you made a tengenn toppa gurren laggon refrence

  • @fictey
    @fictey 17 дней назад

    3rd time asking noobeteternally to review my nobara concept.
    I have designed it to be a versatile character with zoning, and high stun capabilities.
    Name: Doll Sorceress
    Base Moveset
    Passive: Replace normal m1s with a hammer, this does 1 extra damage than usual m1s. All nail moves cause the opponent to bleed, and this blood can splatter onto walls or to people, this will be important for awakening.
    1. Hammer Strike
    The user swings the hammer underhanded with immense force, dealing medium damage dealing small knockback and ragdoll. Can hit grounded and is not blockable.
    Black Flash Variant:
    Timing the 2nd press of this ability will trigger the black flash variant, which does more damage but increases knockback significantly.
    2. Nail Toss
    Tosses a nail that upon contact with the opponent, will impale them. If it does not hit the opponent and makes contact with a wall instead, it will stick to the wall. The nail will linger forever until the opponent pulls it out, which is done by holding guard and m1ing, the pull out animation last about 2 seconds. This does mediocre damage, but can be used to poke or combo extend. Does not block break or hit grounded.
    3. Impale
    The user throws a nail into the air before hammering it into the opponent, impaling them into the floor. This function similarly to a downslam, but with more stun. If this move is not used in close range with an opponent, it will instead hammer the nail into the floor, lingering for a solid minute before despawning.
    Air variant:
    The user spins variant
    4. Hairpin
    The user does a small startup animation before causing every nail active to detonate with cursed energy, causing the enemy to ragdoll. The aoe would be around the size of a wall. the moves does not block break but does do damage regardless of block. This does good damage if hit by an explosion, but a nail that is detonated while impaled in the opponent will deal medium damage. (WARNING: THIS MOVE CAN DAMAGE YOU UNLESS YOUR IN AWAKENING).
    Awakening: Resonance
    "I haven't shown you this one yet, have I?"
    Hairpin is now buffed to have higher damage and wall level aoe, and has changed keybinds to her R ability.
    1. Hammer Assualt
    The user dashes forward before doing a combination of hammer swings, similar to Yujis cursed strikes. Knockbacks and ragdolls and does not hit grounded. does Decent awakening move damage (around 20-30)
    Black Flash Variant:
    Timing the last hit of hammer volley will perform a black flash, dealing high damage and knockback
    2. Nail Volley
    Throws 5 nails forward in a shotgun like pattern, That can impale into walls or people. Deals mediocre damage.
    3. Death From Above
    Your character jumps into the air throwing a volley of nails below them. These nails volleys eventually spread in a circle like pattern. These nails ragdoll for a decent time. The user then automatically activates hairpin without putting it on cooldown, causing every nail thrown to cause a devastating explosion below them.
    4. Nail In The Coffin
    This is where blood splatters become important. The user must use a nail move at a relatively close range in order to get the blood required to do this move on them. The blood will disappear within 15 seconds, so the move must be used within that frame or else you will have to use a nail move at close range a second time to get an opportunity to do it. You hammer yourself with a nail in the arm, causing you and your opponent to take 8 damage, but you stun your opponent. This move can be used a total of 5 times before going on cooldown (40 damage) and is a great combo starter.
    Special Variant:
    Pressing special immediately after using this move will cause you to go into a 3 second windup animation. You will then dash forward slamming the hammer into the opponent multiple times, before throwing a straw doll and nail into the air, skewering the doll and the opponent with the nail. You then use resonance and hairpin at the same time, causing the opponent to blow up. This does building level aoe, doing around EXTREMELY high damage to the opponent, in exchange for not being able to use the move again during the ultimate. This does around Maximum Output Hollow Purple levels of damage to nearby players. (The one where you combine lapse blue with reversal red).
    Also it would be the first cutscene move in the game :D
    Hope you enjoyed my concept!

  • @S4ndwitchOrg
    @S4ndwitchOrg 19 дней назад

    I think drill splitter should also work like a counter because drill splitter pounces forwards then kicking the opponent then drilling them. So drill splitter should have a long windup or something to activate the move's ancestor.

  • @candyzillasshow9657
    @candyzillasshow9657 18 дней назад

    I liked head splitter purely for the silly factor, hope it gets added as a variant of some kind.

  • @Victor-um9ce
    @Victor-um9ce 19 дней назад

    I hope we get Instant Spirit Body of Distorted Killing, the Frieza esque form, as like a second awakening. Maybe the 4th move could be spawning the glass cannon transfigured humans also known as Polymorphic Soul Isomer. The R move could be head splitter which is used for escaping combos as it can be used in non-true combos with the same weakness of running around as a head for a while but without the being damaged by your own move part.

  • @Christian-jk4sc
    @Christian-jk4sc 18 дней назад

    Is it just me or I just like hearing him yap in the background

  • @-TheToastedOne-
    @-TheToastedOne- 19 дней назад

    Head splitter should be the special for the ult, you can head split then regrow, and head splitter now DOUBLEs you speed and your jump height

  • @joshuadelministro3104
    @joshuadelministro3104 16 дней назад

    4:18
    If him being Erlking Heathcliff and Don Quixote in Mahito's awakenings didn't tell you that he isn't a Project Moon fan, this *HAS TO TELL YOU...*

  • @Gantdou0877
    @Gantdou0877 19 дней назад

    I have a idea from black flashes.
    When you hit a black flash, the cooldown of the move used to land a black flash lowers by 30% and gives extra awakening.
    This is manly to give mahito players a reason to land a black flash.

  • @abdirahimahmed-hg2mn
    @abdirahimahmed-hg2mn 18 дней назад +2

    Day 2 Kashimo concept
    Kashimo has a unique gimmick called charge. (Taken from LIMBUSSY CUMPANY with the same max amount, 20 for non limbusters)
    Charge is a resource that the Femboy has to watch over, and he is a stance character, he has 2 stance's, Pole, and Fist.
    lets get into his Pole moveset.
    Pole is designed to use up and consume charge in order to do massive combo's , 3 skills could consume charge.
    1. Gut strike, a single hit can't combo extend under 5 charge, lose startup and endlag with each piece of charge.
    2. Stun spin, spin's the staff and deflect any projectile but needs charge to deflect, consumes 3 charge for every deflected projectile, can combo extender without charge. (Like in black myth: Wukong)
    3. Ripspace, a 5 hit combo move that dashes like a foward dash, knocks back the opponent and ragdolls them, then dash again and repeat, the first hit doesn't consume charge, the rest of the combo does, take's away 5 charge each. one of the 4 moves that can hit ragdoll players. (Just like W corp Don Quixote and as op as Ripspace from the limbusting.)
    4. The zone, a counter that consumes 2 charge if unsuccessful, and gives 2 charge and gives a 20% damage buff for 30 seconds, if successful, as well as allow the user to combo extend (Dam that's a lot of combo extenders.)
    R. Throws the staff, sends the user to fist stance, can hit ragdoll and unragdolls, has a variation, R + Jump. Throw the staff and jump to the staff and downslams whoever was hit, combo extender, however you stay in Pole stance.
    Yipeeee, now for Fist.
    Fist is designed to Gain charge and control charge consuming.
    1. shock barrage, a combo extender that gives 2 charge, has a hold variation, 1 + hold. barrages then knocks back the opponent and ragdolls them, making you lose your combo for 3 extra charge, 5 charge in total.
    2. thunder line, sends a line of lighting or thunder to your pole that consumes 1 charge, can hit ragdoll.
    3. Self shock, give a limburst of lighting or thunder, can cancel moves easily with how fast, but weak it is, combo extends, gives 2 charge.
    4. Charged punch, a slow punch that is comparable to hakaris 3rd move, but just copied and on this femboys moveset and gives 5 charge if landed (I ran out of ideas.)
    R. does the kashimo pose from the hakari vs kashimo fight with thunder or lightning around it that deals damage and hits ragdoll, gives 3 charge and if near the pose, grabs the pole and gains 1 charge for no reason.
    AWAKENING
    Awakening has a conditional which you need 20 charge and ofc Full bar
    You gain 1 charge every second
    1. thunder blitz, dash thru anyone and deal decent damage, consumes 10 charge. (Rouge linage.)
    2. Eruption, basically Self shock but better and deals 70% and gives 20 charge however has the longest cooldown in the game around 3 full minutes or aka, NEVER AGAIN.
    3, thunder leap and smash, thunder blitz but you go up and down.
    4. BOOM, a thunder blitz but you don't move and it's just a laser beam if you think about it.

  • @Enigmatic-v83
    @Enigmatic-v83 19 дней назад

    head splitter slowed down mahito's awakening bar

  • @GLUMBUSWUMBUS
    @GLUMBUSWUMBUS 19 дней назад

    They should add the final ult move as a armor skill that makes spikes come out of you and after for maybe like 30 seconds you could take reduced damage

  • @noskers606
    @noskers606 19 дней назад

    I summon 2,000 unnamed project moon fans for that one lor song you used

  • @urtrust
    @urtrust 19 дней назад

    "make lor maps i love those" as he rocks 2 different fits straight from limbus 😭

  • @Kenji-697
    @Kenji-697 18 дней назад

    # Toji concept
    Name:**Sorcerer hunter**
    * **R : Gateway shift**
    When you use R you will be stuck until someone hits you,but if you click somewhere a portal whill appear beneath you and teleport you to the location you clicked.
    * **1 - Rapid strike**
    Toji will shoot 3 shots,last one ragdolls
    * **Rapid strike (R)**
    Cancels one of the shots
    (Combo extend if canceling the third shot)
    * **2 - Deadly blade**
    Toji swings split soul katana,then kicks the enemy in the guts ragdolling them
    * **3 - Flashstep**
    Upon using this move Toji will dodge an incoming attack (teleporting to the side)
    * **Flash step (Hold)**
    Toji teleports behind the player and slashes the inverted spear of heaven trough their neck (can be blocked)
    * **4 - playful cloud**
    Toji pulls out playfull cloud and consecutively swings it
    (combo extend but low dmg,and after the move you will only get 2 m1s to combo extend)
    **Toji awakening:overwhelming intensity**
    Toji pulls out one of his weapons and a text will appear saying
    -----------------------------------
    "To the one who left it all behind"
    "and his overwhelming intensity"
    -----------------------------------
    * **Awakening R : Speed Burst**
    Upon activating Toji will get a huge boost in speed for 3 seconds (with a custom running animation,and running into a domain will make you go in it)
    * **Awakening 1 - Mileslash**
    Toji pulls out the chain of athousand miles then proceeds to spin it for a few seconds (offering a channce to cancel it) then swings it 2 times with similar range as mahos world slash
    * **Awakening 2 - Heavens rapture** (first cutscene move!)
    Toji teleports a few tiles ahead of him and then kicks the opponet sending them back,if this move successfuly hits toji will do the cutscene he did when he killed gojo
    * **Awakening 3 - Domain breaker**
    Toji does a barrage of slashes that deal damage upclose,but its main purpose is destroying any domain (even gojos domain)
    * **Awakening 4 - split soul**
    Toji runs towards his opponet (similarly to hakaris awk move),and when he cacthes them he slices the person with split soul katana in the torso similarly how he did to gojo

  • @boinbozo
    @boinbozo 19 дней назад

    … tip you can combo with this and here is how: use blades and go like this, 4 m1’s into move 2 into the blade dash into 4 more m1’s into idle wich dose around 75/80 dameg.
    never forget his stupidly good special lol

  • @suprem50
    @suprem50 17 дней назад

    Project moon avatar,truly a peak video indeed

  • @webbycroissant5692
    @webbycroissant5692 19 дней назад

    Man I'm gonna miss watching heads with legs run around the map, it was funny

  • @sporkaimless
    @sporkaimless 16 дней назад

    what a cool vide- IS THAT WILD HUNT HEATHCLIFF

  • @glitchycassette
    @glitchycassette 18 дней назад

    day 1 of commenting suggestions until eternally makes a video about one
    higuruma/cursed lawyer
    Passive: his ult bar is half the size of every other ult bar.
    R move: summons or unsummons a gavel which changes two of the moves and allows you to use your ultimate. cooldowns are saved across varients. for example, if you use slap then switch to gavel, you have to wait 5 seconds to use gavel slam, but if you use gavel slam then remove your gavel, you have to wait 15 seconds before you can slap.
    1: punch combo: this move makes you do 5 punches with invincibility frames. If you hit someone they will be locked into the move. The first and second punch do 2 damage, the third and fourth do 3 and the last one does 5. The last punch ragdolls. (11 second cooldown and doesn’t hit ragdolled)
    1 gavel variant: gavel launch: this makes the gavel large and you throw it, catching anyone hit by it. They will then be brought back to you and stunned, doing 8 damage. (7 second cooldown and doesn’t hit ragdolled)
    2: upwards kick: this move makes you kick upwards then slam down, and if anyone is hit they will get launched up and you will punch them two times before slamming back down, dealing 10 damage. (10 second cooldown and hits ragdolled)
    3: slap: you will lunge forward, with moderate endlag. If you hit someone, you will slap them and then punch them in the stomach, launching them a short distance, dealing 6 damage. (5 second cooldown and doesn’t hit ragdolled)
    3 gavel varient: gavel slam: this move makes your gavel long and you slam down with it, medium range. If you hit someone with it they will get stuck under the gavel, before you run on it and then stamp on their face, returning the gavel to normal size and leaving them ragdolled. It deals 15 damage. (15 second cooldown and hits ragdolled)
    4: fakeout: you go into stance and wait for 3 seconds, with high endlag. If your opponent hits you from within a certain distance, you summon a long gavel (or make it longer if you already have it equipped) and strike their arm before throwing them away from you. You will then run at them and hit them with the gavel, stunning them.
    Ult: deadly sentencing: to enter this ultimate you need to have gavel equipped and you must hit someone with a slightly longer ranged gavel throw. If you hit them with it you will smack them away and domain. Anyone withing the domain space will be pushed away, and the domain has more durability then hakari’s. the domain will force you both into those stall thingys (I don’t know what they’re called) and neither player can move or attack. Judgeman will then appear. There is a 90% chance that the other player is accused of entering a casino when underage, and a 10% chance they are accused of murder. higaruma will then get a piece of paper with evidence. If the accused is suspected of entering the casino, their moves are replaced with 3 new moves, which are admit, half lie, and lie. They have 20 seconds to choose one, or judgeman will kill them. The evidence has a 33% chance to be a photo of the accused playing in the casino, a 33% chance of being a photo of the accused in the casino bathroom, and a 33% chance of them being in the casino. If the accused chooses to admit they will say that they entered and played, and if the evidence is a photo of them playing in the casino they will get no punishment, any other option will give them confiscation. If the accused chooses to half lie they will say they entered to use the bathroom, and If the evidence is a photo of them in the bathroom they will get no punishment, any other option will lead to confiscation. If they lie they will say that they never entered the casino at all, and if the evidence is them outside the casino they will get no punishment. Any other option will lead to confiscation. confiscation breaks the domain and makes the accused have a massive debuff, halving their movement speed and their damage. The debuff ends when either the accused dies or the higaruma dies.
    If the accused is suspected of murder, they’re basically doomed because there is a 99% chance that they will be given death penalty, and a 1% chance that they get no punishment and higuruma will get the executioner’s blade, giving him an actual ult. You will deal 50% more damage to normal people and all your moves, including m1s will one shot the accused. You will lose the sword when you die or the accused dies. They also get confistation. Higuruma will then say “99% of Japanese trials end with the verdict of guilty.”
    Ult r: you will do a world cutting slash kind of thing.
    1: death slash: you will do a long slash, dealing 30 damage (without the damage buff).

  • @skydenchen2021
    @skydenchen2021 19 дней назад

    The thing about custom servers is that the owner of TSB actually talked about it before, but never added it.

  • @user-he6sx7fv3e
    @user-he6sx7fv3e 15 дней назад

    Drill splitter is just the realm rampage weird dash so its easy to get used to

  • @ragingex8
    @ragingex8 18 дней назад +1

    @NoobEternally, can you review my Kashimo suggestion when I release it?

  • @bonnaverano4578
    @bonnaverano4578 18 дней назад +1

    I thought you were saying joe splitter and i was confused cause i see drill splitter and not joe splitter

  • @trident_says_hi
    @trident_says_hi 19 дней назад

    I feel like head splitter should be an r variant of drill splitter . Maybe it is changed to work similar to drill splitter where the head pops off the body and the body is sent towards a similar distance to drill splitter and then does it’s thing

  • @UrLocalMobileUser
    @UrLocalMobileUser 19 дней назад +2

    Nobara suggestion🔨
    Name: Straw doller (probably gonna change)
    80 hp
    All rounder
    M1s: hits with the hammer. Down slam is basically the same.
    R/Special: if used near the opponent grabs their hair and throws them away. It ragdolls.Pressing this again will grab a straw doll and slams a nail into it, this is not blockable, but during the move (while pushing the nail into the doll) you can cancel it. (The hair pull does 5 damage. The nail does 15 and stuns for 1 second)
    Move 1: hammer barrage
    The user hits the target with a barrage of hits and rolls the opponent back, allowing for a forward dash (10 damage could be needed or buffed)(10 second cooldown)(blockable)
    Move 2: Flying nail
    The user hits the target with a long range nail, imbedded with CE. small hitbox. Longer it flys, more damage it does (Close range:5)(Medium range: 12 damage) (far range:20 damage) (15 sec cooldown)(not blockable)(works like reserve balls, stuns far, ragdolls medium and small)
    Move 3: Nail trap
    The user sets a nail on the floor, invisible to the target. Then the fight can go as normal, if the opponent steps on it, it does 8 damage and stuns them for 3 seconds. (The move has decently long startup so u can’t use this in the middle of a combo.) 15 sec cooldown.
    Move 4:Hammer slam
    The user hit the target up with the hammer,if the R special is used,nails come up with them and slam them into the ground.(18 damage) (19 second cooldown)
    Ult:Hyped up(or whatever yall give me)
    The user looks down then up and has the speech say the thing she said to mahito during their 1v1.
    Move 1: Hairpin
    The user hits a nail into the target after that they snap their fingers,and the spike of cursed energy appears like the nail(u know what I’m yapping about) (20 damage) (10 sec cooldown)
    Move 2: Resonance
    U need to use the first Version or the R/Special but not the second, then use this attack. It will explode on their body. It will do 40 damage and stun for like 2 seconds.(20 second cooldown)
    Move 3:black flash
    The user sends a nail into their skull,then hits then hits the hammer into it slowly causing a black flash.
    Move 4:Set up
    The user sets up 10 CE infused nails next to them. When they m1 the nail will fly into them. 3 damage per nail + the m1 damage.
    This took me a long time. Tell me anything wrong or needs changing please. Ty for reading

    • @Joemal782
      @Joemal782 19 дней назад +1

      This is good but I just can’t see nobara being added to the game

    • @UrLocalMobileUser
      @UrLocalMobileUser 19 дней назад

      @@Joemal782 agreed, but a good thought I guess

    • @imahumanperson7045
      @imahumanperson7045 19 дней назад

      why 80 instead of 85 also the r seems like another attack and if you didn't know 20 damage is basically an ult move thats crazy for a simple projectile the theme of the character seems to be stunning peoplec try double down on that but make sure theres conditionals to fullfil for it the r is a good idea as long as it doesnt instantly just give you a free stun probably make it grab the hair and lock on to people free stun is kind of a dumbass idea and just makes another vessel character the 1 movr should also just not exist as its a basic ass combo extender which is boring as fuck try ranged moves honestly as the gimmick for the character otherwise its 4/10

    • @UrLocalMobileUser
      @UrLocalMobileUser 19 дней назад

      @@imahumanperson7045 I mean cursed strikes is also a basic combo extender…… also the ranged move only does 20 if your really really far away. Which is what I said. Also the r stun is really easy to punish. It takes a long time to activate. My mistake was focusing on the moves from the anime instead of trying to go and improvise. I agree with you on that. And every Jjk character in the game either has 100 or 80 hp? Or am I wrong?

  • @benjaminschneider9147
    @benjaminschneider9147 18 дней назад

    Drill splitter might be somewhat good but Mahito needs a move that gives space between you and your opponent so you can get it off

  • @somebody-3290
    @somebody-3290 15 дней назад

    my beloved headsplitter 😭😭😭😭😭

  • @imahumanperson7045
    @imahumanperson7045 19 дней назад +3

    day 8 of asking for you to review this move suggestion:
    add chimera shadow garden to ten shadows ultimate (please at least read the idea you might at least like it as food for thought)
    if the ten shadows user presses mahoraga then r they cancel mahoraga say “oh what the hell” or whatever megumi says you know to hype himself up before using domain expansion. a pool of black liquid flows outwards from the feet like normal but the range is slightly increased depending on how much health is lost. while the domain is active the user gains a large amount of self buffs at the cost of mahoraga and obviously the fact that there is no sure hit
    1: the user gets to choose to stay in their r special for as long as they want in their domain, but can easily still be hit out of it
    2: everyone in the domain sinks a little into the pool and are slowed significantly, over 50 percent of their movement is taken away, dashes are affected less however
    3: if at any time a person is rag dolled in the domain including the user, they will plummet into the dark liquid shadow and will have to hold space to resurface while they slowly take damage and drown.
    if anyone dies in the shadow from drowning their corpse may be used as a throwable using the normal r special as megumi to take out their corpse and attack the other opponents with the corpse will explode into black blood particles as if they were crushed
    4: possibly the most iffy upside to it but chimera shadow garden will drain the ult bar of whoever is in the domain slowly using it as fuel to keep it going usually it steals about 5 percent over the course of 15 seconds but it jumps to 30 percent if the opponent is dunked in the shadowy liquid the user of the domain will not have their ult drained because that doesn't make sense
    the point of the domain now is not to get kills per say since thats exactly what it tried to do before and failed. now, if domain expansion is used, the user gives up mahoraga, wasting their guaranteed bossfight where someone is bound to die, and instead, try to survive on their own with a way to actively stall the opponent's domain and make distance, which, for a character who can be killed in their ultimate by getting one of their moves canceled, is very important
    in summary, dying to win, and risking mahoraga to win, are completely different megumi, give it your best, be greedier.

    • @imahumanperson7045
      @imahumanperson7045 19 дней назад

      forgot to mention the ult drain fills the ult bar of the ten shadows user specifically because pressing g for the rest of your fucking kit takes away almost all your ultimate which would make the domain last about 7 seconds also if its balanced going down in your shadow special might feel more worthwhile if you could go swim up the walls of the domain expansion if it climbs a building when used it would drop you off the walls after a while though due to gravity but that mean you can go on the cieling as well provided the domain climbs the ceiling most off this fucking idea is ultimately drain because ten shadows eats it up in teo seconds and you get at maximum about one or two kills unless you kill yourself with mahoraga which i dont think you should rely on unless we're gouing to justify that with lore accurate megumi combat

    • @imahumanperson7045
      @imahumanperson7045 19 дней назад

      and the domain ends when the ult bar is totally drained by the way forgot to say that as well woops

  • @ProllyNotJake
    @ProllyNotJake 19 дней назад

    I think what tze should do to make Mahito’s ult better is that all his attacks count as the first hit of Idle Transfiguration. Only Idle Transfiguration would take away a move, but if you land it after hitting any other move, it’ll still one shot

    • @relia4203
      @relia4203 18 дней назад

      In the anime, I believe Mahito can only touch your soul if he touches them with his whole palm on them

  • @neobathi8734
    @neobathi8734 19 дней назад +1

    Erlking my beloved.

    • @sir_styx
      @sir_styx 19 дней назад +1

      Lament, Mourn and Despair...

    • @neobathi8734
      @neobathi8734 19 дней назад

      @@sir_styx Glory to Project Moon.

  • @chavianpileta6855
    @chavianpileta6855 19 дней назад +6

    Gojo ult: *reversal red max does 25, Lapse blue max does about 40 damage, hollow purple which does 55 damage, and Infinite void which does No damage, but makes enemies caught inside unable to move*
    NoobEternally: good
    Mahito ult: *can only be activated by hitting someone with said ULT, domain expansion which can ONE SHOT, idle transfiguration which can 2 SHOT, and 1 former move that was just funny*
    NoobEternally: GARBAGE TRASH DISAPPOINTMENT WORST MOVESET ULT EVER

    • @cr1ms0n21
      @cr1ms0n21 19 дней назад +6

      PLEASE tell us your plug cause these numbers couldn’t have been produced with normal weed

    • @melonraider1044
      @melonraider1044 19 дней назад

      As someone who played mahito and gojo while headsplitter existed i can say that Gojos Ult was 10x better cause mahito had no move to help him hit idle transfiguration and headsplitter debuffed him for meh damage and people still can attack mahito in his own domain with ranged attacks and are able to run from him and idk if its just me but I have had a harder time hitting mahitos domain than i do gojos

    • @garielgames4018
      @garielgames4018 19 дней назад

      You can literally run away from self embodiment of perfection

  • @Kukireal
    @Kukireal 19 дней назад +1

    2k views in 32 minutes, bro glowed up

  • @XplayerYX
    @XplayerYX 19 дней назад +1

    will this new update let mahito walk through the patches of violet though?

  • @gamer-IRIS36
    @gamer-IRIS36 19 дней назад

    I do think Head splitter should return as a variant for fun, pressing 2 + R would be fun

    • @gamer-IRIS36
      @gamer-IRIS36 19 дней назад

      commented this before watching the full video but yeah you said this...

  • @Local_Toaster
    @Local_Toaster 18 дней назад

    Head splitter should honestly be a r variant for drill for the goofs and laughs

  • @Rone-qq4kr
    @Rone-qq4kr 19 дней назад +1

    i think they should bring it back as a variant to the new move

    • @Rone-qq4kr
      @Rone-qq4kr 19 дней назад

      I know that mahito needed a aggressive combo starter and just had a passive scape move but I think that it is a waste is a funny move that just needed some buffs

  • @CaptainIzFr
    @CaptainIzFr 18 дней назад

    Dude the hitbox IS huge, test how far it is rn

  • @ajshfb
    @ajshfb 7 дней назад

    ngl tze should add head splitter back and just make drill splitter an ult for the blade hands like mahoraga with adaptation, takedown and wcs

  • @Chezzsyboi
    @Chezzsyboi 19 дней назад +2

    My first jjs suggestion: Yuta moveset (i made this 1 week ago):
    M1s: 4 simple sword slashes ending with a ragdoll.
    1. CURSED SLASHES: The player dashes forward with their sword and starts a combo with a series of punches and slashes ending with a ragdoll. Blockable.
    2. CURSED SPEACH: The user brings out a megaphone and yells “Get Crushed” before the enemy gets ragdolled similar to crushing blows ending. Not blockable.
    3. SHADOW COUNTER: a shadow appears under the player for 1.5 seconds if hit during the duration rika will appear behind attacker before smashing down with both arms. Not blockable.
    4. RIKA: Rika gets summoned (similar to divine dogs) if you press 4 again Rika hits the enemy once before disappearing while rika is active 2 move changes. Blockable.
    R. CURSED COATING: Makes your m1s do a bit more damage it also takes a bit of your bar.
    RIKA’S MOVES:
    1. CURSED THROW: Rika picks up the enemy and squeezes them in her palm before throwing them a small distance. Not blockable
    2. COPY: The move becomes any base moves of the 4 moves from the a player you hit in the last 5 seconds. (Even after Rika is gone the copied moves stays until you
    press R) 8 sec cd (8s until you can copy again)
    R: Discards your copied move
    ULTIMATE:
    1. HATEFUL STRIKE: You dash forward and hit the enemy with a powerful punch if you get the timing right you hit a spinning black flash (in reference to the black flash Yuta hit on Geto).
    2. TRUE LOVE: Rika appears behind you and charges and fires a pink beam.
    3. JACOB’S LADDER: you charge a yellow beam above your target’s head before sending down a bright yellow column similar to Open/Fire arrow. 40 dmg. 30 sec cd.
    4. MUTUAL LOVE: Opens up a domain with a bunch of swords on the ground which you can pick up when you do your 4th move becomes a random ult move (that’s not a domain of course) from the other movesets each sword is a different move. Sword cd 20 seconds. Domain cd 120 seconds.
    Your copied move stays until you discard it(R).

    • @TheThingOfThurses
      @TheThingOfThurses 19 дней назад

      That actually sounds awesome

    • @Chezzsyboi
      @Chezzsyboi 19 дней назад

      @@TheThingOfThurses thanks :D

    • @TheThingOfThurses
      @TheThingOfThurses 19 дней назад

      @@Chezzsyboi no problem, Id genuinely love playing and just randomly popping a max red in someones face using Yuta

    • @Chezzsyboi
      @Chezzsyboi 19 дней назад

      @@TheThingOfThurses Lol fr or purple XD

    • @TheThingOfThurses
      @TheThingOfThurses 19 дней назад

      @@Chezzsyboi popping a purple would be nasty work 😭

  • @Anchor-qt9cf
    @Anchor-qt9cf 19 дней назад +1

    Day 2 of asking noob eternally to review my character concept
    Nanami- relentless worker
    Spawn with a neck tie and bandaged cleaver (no extended m1 range)
    R/delayed numbers- slam down on the ground making the small area around around you blue, if you press R again it will detonate if standing directly on it it does high damage if close slight damage, guard breaker, rag doll, first time is cancel able, and can damage self (after a minute of no detonation it will auto detonate) [high dmg]
    1- frenzy
    Kind of like cursed strikes but the end you kick them behind you (no rag doll, high punish, mid damage)
    R+1- ratio frenzy
    Same as frenzy but you hit them with the ratio technique sending them forward (rag doll, high punish, mid plus a bit extra damage)
    2- errand runner
    You run if colliding with someone you stab them and keep running then slamming them into the ground after 2 secs (high punish,rag doll, block able, pickup, mid damage)
    2+R- office rage
    You run but instead of slamming them down you grab them and Stun them
    3- ratio slash
    You lunge forward and slash a player if hit then the 7:3 ratio appears on the enemy and it pops them upward.( not block able, rag-doll, high punish, high damage )
    4- enraged throw
    Throw the cleaver at the enemy if it hits it will do the ratio technique then comeback ( can move after throw, block able, low punish, rag doll, low damage). If timing right you’ll run and drop kick them doing a black flash keeping them in place but you go medium distance (block able, high damage)
    G/ awaking- overtime
    The player will wrap the tie around the wrist and in two speech boxes will say “Unfortunately thanks to you I’ll” “have to go into overtime”
    R- same but you can now hit people with it
    1- statistics
    It’s a counter if someone hits you will punch them medium distance the will start to crawl away while you walk to them you grab them by the top of their head throw them up and hit them away, finisher is black flash on first punch, reference to the blond dude in S2
    (High damage, rag doll)
    2- ratio 7:3
    You stomp on the ground making a huge area around you sending people caught in it up the you spin yourself in circles with your cleaver out hitting the people with the ratio technique killing them
    (Cancel able, insta kill)
    3- workaholic
    You dash forward grabbing enemy then making a series of attacks then doing a domain (mid damage)
    Domain- vacation
    This is kinda sorta not a domain it has a barrier and buffs the moves of the user by 60%, the person who got this triggered on and the user see a beach and cannot leave the user is clothed in nice beach clothing and flippy floppies, people outside see none of this
    (Non cancel able)
    4- mid life crisis
    You run like hakaris 3rd awakening move but if colliding you do 8 fast slashes then you slam on the ground and detonate it doing high damage

    • @wawaaaaaaaaaaaaaaaaaaaaaaaaaa
      @wawaaaaaaaaaaaaaaaaaaaaaaaaaa 18 дней назад

      this has too many repeated words and nanami doesn't even have domain

    • @Anchor-qt9cf
      @Anchor-qt9cf 18 дней назад

      @@wawaaaaaaaaaaaaaaaaaaaaaaaaaa I know dude that’s why I said kind of sort of 😅 but I was on a block and needed something to keep it on par with other ult this only works on one person and no one can hurt you during i was just scrambling for ideas. Thanks for the critique and I didn’t mean to come off rude of if I did

  • @mkaksongaming7803
    @mkaksongaming7803 19 дней назад

    Noobeternally my friend had made a library of ruins map he created the floor of general works and the floor of history it is really good and big I’m excited to see people play in my friends map

  • @Bong_Bonger
    @Bong_Bonger 18 дней назад

    4:18 great now i wanna make the library, gonna work on that, i also wanna make the erlking boss stage background cause its peak (or the limbussy)

  • @Acewriter2319
    @Acewriter2319 19 дней назад +1

    Tze actually listened to us 😭

  • @Tororobas
    @Tororobas 18 дней назад

    bruh why did they remove head splitter instead of idle transfiguration, like one of them is a funny move and the other dmgs u and has the cooldown of half ur awakening bar 💀

  • @mao38
    @mao38 18 дней назад

    I plan on making the library of ruina floors after im done with my exams cuz right now I gotta lock in and study

  • @Rubuck192
    @Rubuck192 14 дней назад

    using drill splitter while stunned should activate head splitter