I don't think you have a trained eye for quality yet to be implying a statement that bold. Let's break it down Notice how the white and blacks are so intense that the rest of the image clarity suffers for it. Granted, this can used artistically to convey a tone or meaning, but here, it draws away from what is happening on screen. You can tell that it is the result of some sort of filter with no additional corrections. It catches the eye the same way an AI drawing does; at a a glance it looks phenomenal, but it breaks down as soon as you dissect it bit by bit. Take a look at Godzilla's dorsal spikes. Notice how much detail on the rough, jagged skin bone is lost once the spike is "loaded". Notice the back of Godzilla along said spikes, and how some blacks are so deep, that any trace of cohesion is lost. It looks empty, as if Godzilla had a sections in their body that were devoid of matter. Look at the smoke around the building, and how much of the shape is distorted due to the overwhelming brightness of the loaded spike. It's these sorts of details that contribute to the overall cohesion of the image, and protects the spectacle from being destroyed once the audience's disbelief is no longer suspended. G--1.0/--C is fantastic because it understands these principles. The director knows that a simple filter can't do a colorized film justice. Special care and attention is needed not only to bring the picture to life, but to also revitalize the feeling of the vintage Godzilla films in the 50s.
Imma be blind when I see this movie without color
Nice work
why does this almost look better than the original
I don't think you have a trained eye for quality yet to be implying a statement that bold.
Let's break it down
Notice how the white and blacks are so intense that the rest of the image clarity suffers for it. Granted, this can used artistically to convey a tone or meaning, but here, it draws away from what is happening on screen. You can tell that it is the result of some sort of filter with no additional corrections. It catches the eye the same way an AI drawing does; at a a glance it looks phenomenal, but it breaks down as soon as you dissect it bit by bit. Take a look at Godzilla's dorsal spikes. Notice how much detail on the rough, jagged skin bone is lost once the spike is "loaded". Notice the back of Godzilla along said spikes, and how some blacks are so deep, that any trace of cohesion is lost. It looks empty, as if Godzilla had a sections in their body that were devoid of matter. Look at the smoke around the building, and how much of the shape is distorted due to the overwhelming brightness of the loaded spike. It's these sorts of details that contribute to the overall cohesion of the image, and protects the spectacle from being destroyed once the audience's disbelief is no longer suspended.
G--1.0/--C is fantastic because it understands these principles. The director knows that a simple filter can't do a colorized film justice. Special care and attention is needed not only to bring the picture to life, but to also revitalize the feeling of the vintage Godzilla films in the 50s.
It's like watching the first movie of Godzilla but better! >:D
Gojira but with rtx
Ad the film lined then it would be better
Gojira 1954
Godzilla fanboy
what-
wdym