Using NEW TECHNIQUES to get high scores in Mini Metro!

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  • Опубликовано: 6 окт 2024

Комментарии • 613

  • @RealCivilEngineerGaming
    @RealCivilEngineerGaming  3 года назад +212

    Thank you to MANSCAPED for sponsoring today's video. Get 20% OFF + Free International Shipping + 2 FREE gifts with promo code “REALCIVILENGINEER” at mnscpd.com/RealCivilEngineer

    • @GreatSeal7
      @GreatSeal7 3 года назад +1

      Hi

    • @kerrybirch6749
      @kerrybirch6749 3 года назад +1

      Hi

    • @raechan21
      @raechan21 3 года назад +1

      Hi

    • @kerrybirch6749
      @kerrybirch6749 3 года назад +2

      I love all you series and one's you have only done once;well I pretty much love all your videos

    • @eriel-fu4305
      @eriel-fu4305 3 года назад +4

      Dude, was it a hand reveal? Or is it just me don't know u yet? :/

  • @andreabimonte7688
    @andreabimonte7688 3 года назад +1293

    Only advice I have is to not underestimate the carriage. It’s basically another engine in capacity and helps getting through long stretches of circle without bypassing at the end

    • @ionrael
      @ionrael 3 года назад +37

      Yep, i was thinking that, that maybe more capacity with more carriage or trains but with less lines would be better. You just have to ensure that from elsewhere you can go anywhere.
      Imagine in real life they try to avoid making new lined but more trains or more capacity instead.
      This game difference in mini motorway in that aspect, in that game making more routes is always better, but here is it a downsight.

    • @gknucklez
      @gknucklez 3 года назад +8

      Is there any point in Interchanges? Seems to me they just delay the inevitable. Would probably go with more Lines every time, right?

    • @Xentillus
      @Xentillus 3 года назад +30

      @@gknucklez Interchanges are faster for getting on and off, so help your trains get around faster

    • @gknucklez
      @gknucklez 3 года назад +1

      @@Xentillus ah cool thanks

    • @parkerbond9400
      @parkerbond9400 3 года назад +2

      @@gknucklez They are useful if you are using hub and spoke system where lots of transfers happen.

  • @MrMailando
    @MrMailando 3 года назад +2089

    You can actually move trains to another station, to relieve one thats building up, as well as between lines

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  3 года назад +795

      Whaaaaa

    • @JoshTyrReece
      @JoshTyrReece 3 года назад +148

      @@RealCivilEngineerGaming well now I am looking forward to the next video of this game 🤣😂

    • @TheLeedsBoyz
      @TheLeedsBoyz 3 года назад +32

      @@RealCivilEngineerGaming Gonna need another Mini Metro video now!

    • @ArkanianVR
      @ArkanianVR 3 года назад +49

      Was about to say this too.
      Also, they have to finish the journey they've already started and will drop off all their passengers at the next station, so look for ones that are nearly at a station and consider the passengers they will drop off when you move them.
      Also also, you can drop them really close to the station if time is running out!

    • @PsychShrew
      @PsychShrew 3 года назад +2

      holy hell

  • @DerSolinski
    @DerSolinski 3 года назад +898

    Protip: Make sure you *always* alternate station types.
    Have an "outer loop" and an "inner loop" both bi-directional
    Then section the loops with the spider method.
    This way you generate "sub loops" where passengers can easily transition to stations.

    • @monad_tcp
      @monad_tcp 3 года назад +49

      bascially germany

    • @yumivt
      @yumivt 3 года назад +17

      can u repeat that in english

    • @TAP7a
      @TAP7a 3 года назад +94

      @@yumivt two big circles
      Both circles go both ways
      Spider out
      Different stations next to each other

    • @neurofiedyamato8763
      @neurofiedyamato8763 3 года назад +21

      @@yumivt Imagine spider web. done

    • @OppositeToUp
      @OppositeToUp 3 года назад +34

      @@yumivt Tipp: Stellen Sie sicher, dass Sie immer die Stationstypen wechseln.
      Habe eine "äußere Schleife" und eine "innere Schleife", beide bidirektional
      Schneiden Sie dann die Schleifen mit der Spinnenmethode ab.
      Auf diese Weise erzeugen Sie "Sub-Loops", in denen Passagiere leicht zu Stationen wechseln können

  • @howard46
    @howard46 3 года назад +343

    When you put two locomotives on a ring line you should always have them going opposite directions, that way the passengers will always take the shortest route to their station and not have to ride the line all the way round and you wont get a huge buildup of a certain type of passanger like the squares in the last round.

  • @colli3d
    @colli3d 3 года назад +7

    CIRCLE: residential
    TRIANGLE: office/jobs (notice people commute)
    SQUARE: transport hubs
    CROSS: hospital (often has passengers wanting to go home (CIRCLE))
    STAR: landmark
    PENTAGON: goverment building (not used at the weekend)
    JEWEL: goods/shopping district
    RUGBY BALL: stadium (more frequently used at the weekend)

  • @styphonuk
    @styphonuk 3 года назад +286

    Pro tip, keep your last line free for emergencies then use it to directly transport passengers from overloading stations. Once it's no longer overloaded, delete the line ready to use in the next emergency situation.

  • @mckeonthulani2122
    @mckeonthulani2122 3 года назад +320

    What took Manscaped so long to sponsor you😂 you are like the perfect advertiser👍🏾😂😂

    • @DavidLodgeclassof
      @DavidLodgeclassof 3 года назад +7

      despite it being architectural work in nature.

    • @maciejp7829
      @maciejp7829 3 года назад +4

      manscaping is the stupidest idea ive ever heard

    • @DavidLodgeclassof
      @DavidLodgeclassof 3 года назад +1

      @@maciejp7829 agreed

    • @mckeonthulani2122
      @mckeonthulani2122 3 года назад +6

      @@maciejp7829 Not sure if encouraging male Hygiene is stupid but okay

    • @maciejp7829
      @maciejp7829 3 года назад +3

      @@mckeonthulani2122 male hygiene means taking shower/bath and using deodorant. Not this ridiculous idea.

  • @rmsgrey
    @rmsgrey 3 года назад +69

    The key to more efficient circle lines is to run your second locomotive in the opposite direction to the first - the problem that killed you on the second run was that both trains on the orange line were emptying their squares in the SE corner, then picking up squares in the SW and not being able to get rid of them until the SE, so the interchange with red in the N filled up with squares that orange couldn't pick up because it was already clogged with square passengers.

  • @MadsterV
    @MadsterV 3 года назад +115

    This game is great!
    Keep in mind the three main shapes: circle, triangle and square. These are the ones that repeat the most, so treat them as "zones" (residential, commercial, industrial), because they are interchangeable: passangers don't care what square they get to, as long as they are a square.
    This means having a long line with many squares and circles and only one triangle will always result in crammed trains, same as (you mentioned it) having many stops in the same shape. You don't need a short trip to every spot in the map, you need a short trip to any of the three main shapes. Since the other shapes are rare, it doesn't matter if the trip is long as long as there is a path to them. You can stick the rare shapes at the end of a line or whatever (do remember passangers will want to go from there to the other shapes though).
    Solutions to many equal stations are difficult, but you could have at most 2 in the same line, as long as the stations right next to them are the other two main shapes! You could extend your loops with this consideration. They'll be longer in space, but shorter in ride time, thus avoiding crammed stations. This will place stress in number of lines, so you could "join" two of these in an infinity shape (the scarce station in the knot) with trains going in the opposite direction, ensuring at most 3 stops to destination.

    • @thehutch7728
      @thehutch7728 3 года назад +7

      I can tell you have a detailed, intelligent, explanation. The problem is, I’m still lost! Lol
      Here’s hoping that I can figure it out one day!

  • @UofU10
    @UofU10 3 года назад +88

    Idk how you’re juggling so many high quality, very entertaining, series concurrently and at such a consistent pace. It’s really impressive and I love every new video of you release.

  • @AndrianTimeswift
    @AndrianTimeswift 3 года назад +169

    Okay, so a few little tricks I've learned playing the game. I'm no expert by any means, but you may find these helpful.
    1) Trains slow down when their paths cross, even if there's no other train near by, unless the crossing happens at a station.
    2) Trains can go opposite directions on loops.
    3) Carriages are worth their weight in gold. Each line has a limited number of locomotives it can support, and each locomotive has a limited capacity. Carriages increase the capacity of a line. This is especially important on lines where you have long strings of the same shape in a row, because otherwise your trains will fill up before they reach the end.
    4) Passengers will always try to take the route with the fewest stops to their destination. This means that if you have two trains on the same line going in opposite directions, a passenger may decide not to get on that train and wait for a train going the other way, even if the train is empty.
    5) Interchanges are not as useful as they seem, but they do have their uses. If you have a station that's constantly building up more and more passengers, the interchange will only delay the problem. However, if a station has a lot of passenger flux, but stays roughly constant over the long term, an interchange can give a station the capacity it needs to temporarily hold a lot of passengers.
    6) You can move trains around at (almost) any time. They will drop all their passengers at the next station and then teleport to where you put them. If a train is at a station, you can't pick it up, though, because the game thinks you want to move the line.

    • @pseudonymous317
      @pseudonymous317 Год назад +5

      nicely put! if i may, i want to add few more tips:
      - avoid making sharp turns/ zigzags (like the red line in 11:11), because train will stop at that turn regardless if they have passenger to pickup or not. try to atleast make the turn >90 degrees.
      - try to save an extra line for emergencies, like if multiple sations starts getting crowded
      - dont be afraid to deconstruct and reconstruct your ENTIRE line when things seemed to be not efficient anymore

  • @MarieAxelsson
    @MarieAxelsson 3 года назад +235

    Been awaiting a new episode with much anticipation!! I'm excited!
    this and mini motorways and timberborn and minecraft are my favs :D

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  3 года назад +50

      Thanks, plenty more vids on those on the way!

    • @attepatte8485
      @attepatte8485 3 года назад +3

      And infra

    • @PrivateMcPrivate
      @PrivateMcPrivate 2 года назад +1

      GRAMMAR ALERT!
      You should should have replaced some of the "and" words with a comma.
      Lol

    • @MarieAxelsson
      @MarieAxelsson 2 года назад +1

      @@PrivateMcPrivate Who the fuck cares, it's a comment on the internet?
      I'm writing like I talk, and sometimes, the emphasis on the and, is to show that "oh yeah and this, and this and this and this and this". Now shush

  • @randomname1635
    @randomname1635 3 года назад +30

    Here’s a tip: when you have a station with a unique shape (start, diamond, plus etc) try to connect at least 2 lines to it, having just 1 line on it will make that 1 line very congested

    • @hge437
      @hge437 2 года назад +2

      Exactly!!! It's so frustrating to watch him connect them with only one line and purposefully make another station an interchange - why??!!!!

  • @nuuskye
    @nuuskye 3 года назад +39

    When using loops, it's important to prioritize carriages to prevent backups where there isn't enough space on the train

  • @christopherkoen5991
    @christopherkoen5991 3 года назад +363

    Imagine making jokes of nobs on your channel, and the getting sponsored by a company that makes grooming stuff for nobs.

  • @thewhitefalcon8539
    @thewhitefalcon8539 2 года назад +18

    ah yes I remember when my city permanently closed down the entire metro system because a station had 12 passengers for 2 minutes

    • @Eventer_Hunter
      @Eventer_Hunter 29 дней назад

      😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😢😂😂😂😂😂😂😂😂😂😂😂😂

  • @Pifamar
    @Pifamar Год назад +16

    3:35 Oh, my friend, my friend... In New York, it's an elevated subway! It is quite strange to see both aboveground and underground metro lines at the same time, instead of just ground ones. Well, they are so strange, New Yorkers.

    • @paranoicyoutube
      @paranoicyoutube 2 месяца назад

      In caracas we also have subways that go above and below ground in the same line, things that happen when you live in a valley

    • @ramppappia
      @ramppappia Месяц назад

      this happens in Rome as well! the same lines have overground and underground bits

  • @sturlaflatenjrgensen3146
    @sturlaflatenjrgensen3146 3 года назад +12

    Hi, a little tip which I would consider a little "cheaty", but only to the degree of blocking spawns in Mini Motorways, so try it out if you feel like it..
    So leave one of your lines and trains unused. You can then use that line and train as an "express route" for troubled stations.. For example make a line between one troubled triangle and a hub, relieving the pressure on the station, then DELETE that line.. Once the train (on the now deleted line) has delivered its 6 passengers, it'll be back in your "inventory" and you could use the same trick again.

    • @willguggn2
      @willguggn2 3 года назад +4

      More like micro management using a spare motorway.

    • @sturlaflatenjrgensen3146
      @sturlaflatenjrgensen3146 3 года назад

      @@willguggn2 I guess so. However, I think that's a lot more difficult, as it takes so much longer to get your motorway back again..

  • @matthewgosling421
    @matthewgosling421 3 года назад +53

    All my phone showed me was "using NEW TECHNIQUES to get high" and thought RCE had moved into new, less than legal business.

    • @Xodabeef
      @Xodabeef 3 года назад

      Lololol!!! YT Kids be like 😄😆

    • @kaldo_kaldo
      @kaldo_kaldo 3 года назад +1

      Don't huff asphalt, kids

  • @SkervyBoi
    @SkervyBoi 3 года назад +12

    I am also an engineer and love these types of games. I love RCE because he shows me so many games that ai end up loving. (Granted I already had been playing Polybridge ages before I discovered his channel)

  • @melodeonman
    @melodeonman 3 года назад +16

    _RCE:_ I really need a new line!
    _Game:_ Would you like a Line, or a Carriage?
    _RCE:_ Gunna have to take the carriage!!!
    _Viewers:_ *_head desk_*

  • @alekcxjo
    @alekcxjo 2 года назад +1

    1. better than a central hub is a soviet triangle: 3 arterial lines crosses in a triangle within the center
    2. then, make moscow's line 5: circular loop to release the center
    3. try to alternate station types
    4. make a lot of connexions between line

  • @rigorousconfusion2470
    @rigorousconfusion2470 3 года назад +17

    If you properally have a stare at the London tube map it’s a loop with spider legs not just the legs , great video, love the series!

  • @leididerpro5927
    @leididerpro5927 3 года назад +14

    You can't imagine how proud I on myself for giving a tipp and you tell it every single video :-)

  • @SnailAssassin
    @SnailAssassin 3 года назад +6

    RCE: *talks about steep curves slowing down the train*
    also RCE: *creases the lines like a low pressure water hose*

  • @duythuchoang5095
    @duythuchoang5095 3 года назад +69

    I would to see RCE play a game about building efficient sewers system, after all, it's his job

    • @mochi4208
      @mochi4208 3 года назад +3

      I like ur profile pic

  • @tank7737
    @tank7737 3 года назад +9

    "...in case you want to some topiary" I literally shot water out of my nose. If that was ad lib in the middle of your ad read, you need a raise! Hahaha

  • @ZNotFound
    @ZNotFound 3 года назад +5

    Having a specialized line to relieve high passenger count station on already existing line helps a lot.

  • @ilghiz
    @ilghiz 2 года назад +1

    ✓ If you put two trains on a loop, make sure they go in opposite directions.
    ✓ If there's only one train on a loop, I think you should direct it so that the distance between the nearest cross-platform and a rare station or square is minimum.
    ✓ You should keep the last line for ghost-lining. I.e. you use it to connect a near-to-overcrowd station to another appropriate station. Then you cancel it soon as the train departs and reconnect two other stations that need urgent connection. If you have a big fleet you can have multiple ghostly sections in your city :)) I think ghost lining is the best strategy I've learnt so far. It boosted my scores like crazy. Though I still don't know how people get 10000+ (ten thousand!). Maybe they use all lines for ghost lining but this doesn't seem enjoyable. Single or double ghost lining helps me to get to Top 10 on daily challenges :))

  • @throughcolouredglasses9300
    @throughcolouredglasses9300 3 года назад +2

    Oooooh maybe look at Berlins real life train network, I'd love to see if that works well in this game? It combines the loop and spider layout

  • @stylisplayz
    @stylisplayz 2 года назад +1

    Man, I love watching man scaped adverts with a slight dose of mini metros

  • @Chooopy
    @Chooopy 3 года назад +1

    I find it funny that at 12:49 you said that the Chicago line is calling for a loop. That's because there's actually a part of Chicago called the "Loop" as it is encompassed by the Union Elevated Railway

  • @ciaagentlredactedl461
    @ciaagentlredactedl461 2 года назад +1

    My advice is to create a spider web. See the way u did it u had one long track with one maybe two change offs, but if u creat stations that connect to a different line on each stop then it would work in a much more organized way. A city that does this quite well is Madrid, if u look up it’s metro map you’ll know what I mean

  • @cerchiarolucas
    @cerchiarolucas 3 года назад +4

    it's possible to tweak the sharp corners by dragging the line around the station, avoiding the train to stop :)

  • @ericbecker3974
    @ericbecker3974 3 года назад +2

    After watching your playthroughs I bought Mini Metro. Glad to see you circling back to this series.

  • @thebeardedbro
    @thebeardedbro 3 года назад +2

    Ah yes I too like waiting at the metro for a week for my train to take me places.
    Also as a tip, trains take passengers to the nearest symbol on the line, so if lines overlap trains may dump passengers on other lines. If you have too many of the same symbol in a row the train won’t be able to pick everyone up and likewise if you have o o o ^ [] a train headed from the triangle/square side won’t pick up passengers that are triangles or squares because the destination is not in that direction. So only a train coming from the o o o side would be able to pick up passengers that are squares since squares are on its destination path.
    What this means is that the first circle will always be picked up, the second one fills in any gaps and the third rarely gets any passengers picked up because no passengers are being dropped off at previous stops to make room.

  • @kaldo_kaldo
    @kaldo_kaldo 3 года назад +1

    Also, the trains will only pick up passengers if there's a station of that type down the line. For example if you have O [ ] ^ [ ] ^ [ ] and your train is at triangle 1 and heading east, it will not pick up any O passengers. But if it's going west, it will because there's an O down the line.

  • @jamesmarker3956
    @jamesmarker3956 3 года назад +1

    Wow, congrats on 500k, Matt! It’s crazy that your half way to the big 1 mill!
    Yeah, also, I heard someone say this, but maybe try having a loop in the middle with then the “legs” branching off. Just some food for thought.

  • @tobadiahstane
    @tobadiahstane 3 года назад +4

    Sometimes I try to watch this videos, and then I remember that I stopped playing Mini Metro because it stressed me out

  • @edwardbickford8277
    @edwardbickford8277 2 года назад

    You are correct. In NYC we call our transit system a subway. Also its accurate to call the water crossings bridges.
    While most of lines are underground (mostly on the island of Manhattan) there are "subway" lines that cross over the east river via bridges.
    Some of those bridge lines actually stay elevated past the bridge.
    Well done Matt for being a cultured engineer.

  • @adamscheg1972
    @adamscheg1972 3 года назад +1

    only ad i haven’t skipped. you’re great with the advertisements

  • @lazylazerrsp8781
    @lazylazerrsp8781 3 года назад +1

    Only tip I got is to make it sequential at the expense of making lines longer. It's to break up chains of the same shapes to prevent build up at the line exchangers. Another key would be to have lines share more stations sporadically, preferably at key shapes to create varied shape chains.

  • @bessieish2077
    @bessieish2077 3 года назад +1

    Ive been addicted to this game since your first video on it. 2 hints: Circles. Carriages.

  • @4_real_bruh
    @4_real_bruh 3 года назад +1

    1:20 - Even the shapes are practicing social distancing

  • @DarkThunderism
    @DarkThunderism 2 года назад +2

    I feel like the simple solution for Chicago was to just put a train going the opposite direction on the Orange Line.
    That would have relieved Square congestion from the southern stations, seeing as how the shapes prefer to take the shortest route with the least interchanges.

  • @MrSquaba
    @MrSquaba 3 года назад +6

    I've bought 3 games because of watching you. Timberborn, and both Mini games. Keep up the good work.

  • @HarryParkin
    @HarryParkin 3 года назад +3

    I don't always like to use real systems like the Tube in London as inspiration, for 2 reasons:
    -The game mechanics don't resemble real life traffic patterns 'perfectly'
    -And, more importantly, London's network as an example dates back to the 1800s, so will be far from an ideal system to replicate

  • @eyeofthebeholder_
    @eyeofthebeholder_ 2 года назад +1

    6:38 when it's 2am, but I wanna keep partying.

  • @nacoran
    @nacoran 3 года назад +7

    I need a hybrid form of this game and Timberborn. I've been building this huge multistory warehouse structure and it's getting big enough so the paths are getting super long to get all the way up.
    I really wish Timberborn had a full free play mode where you could experiment with building and dam techniques. I'm just working on finishing a huge dam with a platform in it that should let me hydrate a huge portion of the map.

  • @jofomo33
    @jofomo33 3 года назад +5

    You got me into mini motorways and mini metros...

  • @zan831
    @zan831 3 года назад

    Just got this game a few days ago! Super fun!
    I try to fit as many different shapes as I can on a line to minimize interchanges/overcrowding.
    I also try to make rare shapes "Big" stations and try to have multiple lines going into it.
    The game likes to spawn new stations in weird spots though, so I find new lines > interchanges > carriage/tunnel/bridge, cause new lines give you a new train(essentially a carriage) but also more flexibility to deal with new stations spawning in weird spots.
    Awesome videos! Been watching a lot of your Polybridge2 & MiniMotorways videos - might pick those up when they're on sale!

  • @josephjackson1956
    @josephjackson1956 2 года назад +1

    That sponsor is very welcomed on this channel!

  • @rahanjose
    @rahanjose 3 года назад +1

    MANSCAPED logo was designed by "real civil engineer" such a strong shape.

  • @devinschlegel1763
    @devinschlegel1763 3 года назад +2

    try doing a web pattern, 🕸 with branches out ward. and rings to allow transfer between tracks

  • @limbridk
    @limbridk 3 года назад

    You can micro-manage a situation as the one with the squares. Just keep grabbing the trains off the track as soon as they have emptied their squares. Put them back on the track, where the stations are full.
    But obviously, micro-managing only gets you so far.
    Also, when you make a circle track, think about which direction is better to drive. Sometimes you want two trains, each going different ways around. Other times you have situations where a certain way around is clearly better.

  • @bahutu802
    @bahutu802 3 года назад +1

    That's a really interesting game :) I love it when you played several episodes and apply advanced techniques in games. Would be so happy to see another episode coming

  • @sonicsupersam7793
    @sonicsupersam7793 Год назад +1

    When you’re into PCB design like me, you get good at this game.

  • @MourningShark5Gaming
    @MourningShark5Gaming 3 года назад +1

    Phenomenal, rewatchable content mate

  • @disasterhamuaku
    @disasterhamuaku 2 года назад

    Seeing the purple line join up across the river and screaming "THAT'S NEW JERSEY"

  • @MisterJDagger
    @MisterJDagger 3 года назад

    When I have a ring road, like your Chicago orange line, I nearly always double up with two trains opposite directions. This directly addresses your "it takes forever to get to the other side of the circle".

  • @doorknobs6573
    @doorknobs6573 3 года назад +1

    I have been addicted to RCE's videos literally watched 5 series in the past week.

  • @unusedTV
    @unusedTV 11 месяцев назад

    For this map it's easier to treat it as three zones and create one horizontal connection between them, and sometimes convoluted routes with more alternating shapes work better than four circles and 1 square in a certain train section.

  • @CyFr
    @CyFr 3 года назад

    Oh, and you can move trains at any point along the path, so you can tell it to drop off what it currently holds at the next station, and pick up all the shapes at the station you drag it off to.
    Now... try this again for the challenge and you can only have two lines go through square stations.

  • @IIMEERKATPLAYS
    @IIMEERKATPLAYS 3 года назад +1

    I don't know if you know this, but you can adjust the sharpness of turns by slightly moving the line in-between stations.

  • @vincentfalcone8802
    @vincentfalcone8802 3 года назад

    there are actually quite a few portions of the nyc subway system that are above ground (especially in the Long Island Burroughs). the elevated lines that existed in Manhattan proper are all defunct and either taken down or turned into city parks. regardless, there are quite a few instances of the trains using bridges instead of tunnels cuz they were vastly cheaper at the time.
    one of the coolest examples is the Queens 59th street bridge as, even tho it has pedestrians on the outer edges now, it used to have subway tracks where the pedestrian platforms are, which were later converted into car platforms that led to a giant car elevator for an island in the middle of the river and even later took their present form for peds.

  • @thatdudeinasuit5422
    @thatdudeinasuit5422 Год назад

    One way it worked for me was by allotting each line to a specific part of the city for instance I'd take a series of lines that would each do a loop over a vertical section above the river while another one would do a horizontal one below and the final one would do a loop of the entire outer rim of the city.

  • @BasilHerb
    @BasilHerb 3 года назад +4

    Crap, now I kinda want to see him Play Darksouls... The pure CHAOS.

    • @yumivt
      @yumivt 3 года назад

      dark souls isnt the only hard game in the world

    • @BasilHerb
      @BasilHerb 3 года назад

      @@yumivt No I know. But he played the "You Died" clip which lead me to making this comment.

  • @localteez
    @localteez 3 года назад +3

    God I can’t wait for you to try the Osaka level with the Shinkansen and stuff

  • @moltenamber85
    @moltenamber85 2 месяца назад

    7:45 When the NYC subway is given the MBTA line colors, including the Commuter Rail.

  • @IMVADER2
    @IMVADER2 3 года назад

    3:35
    Some subway tracks come back out to the surface, IIRC?
    Been forever since I've used the NYC subway system, but I do remember being above cars and buildings when on one once

  • @ManiacalAge
    @ManiacalAge 3 года назад

    You're tunneling through mountains and bridging over river basins, checks out for me!

  • @Spamhard
    @Spamhard 2 года назад

    The London spider legs only really works well *because* of the the "big mess in the middle", not in spite of it :P Lots of connecting looped routes for the busy central lines, spider legs out to the less busy areas.
    As a British Civili Engineer you know the importance of roundabouts, hahah.

  • @keegansmetanko3755
    @keegansmetanko3755 2 года назад

    Moving up in the world with the manscaped sponsorship, you love to see it.

  • @lukesalter9600
    @lukesalter9600 2 года назад +1

    I like that you have to do PATH trains too

  • @Delta1025
    @Delta1025 3 года назад +9

    hey for ur next episode, its called the "L" here in chicago, if you call it a subway ppl... wont like it.
    (L is short for elevated line)

  • @xotiles
    @xotiles 3 года назад +1

    Thank you engineer boi for this, Very helpful yes.

  • @AlwaysLoisLane
    @AlwaysLoisLane 3 года назад

    At the very end, I feel like pink train didn't get any square passengers because you didn't connect any square stations, so it had no reason to
    P.S.: The Mini series and Timberborn are mwah ~chef's kiss

  • @evanclarke6407
    @evanclarke6407 3 года назад

    Been watching since you started, I was taken aback seeing the sponsor, man you've grown, so happy

  • @nikhaf03
    @nikhaf03 2 года назад

    And keep in mind that you focus on „island-lines“ and „island-connecting-lines“ (for example: the first 3 lines are there to connect the island-stations and the 4th connects all 3 islands. And use as few lines as possible per island/connecting

  • @kohle1917
    @kohle1917 3 года назад

    If you click and drag the line near a station you can play around with the steepness/angle to help with speed :)

  • @Merkwuuurdigliebe
    @Merkwuuurdigliebe 3 года назад

    I've been playing this game since it was early access on Steam... years ago. I never noticed the "o" as a station! Thanks for pointing that out... I wonder if it's always been like that.

  • @anch95
    @anch95 3 года назад +1

    I think some stations spawn certain shaped passengers more.
    So maybe you should observe the spawning patterns and create metro lines according to that, instead of just connecting new stations that just pop up nearby.

  • @TieflingKumasi
    @TieflingKumasi 2 года назад +1

    That was rough, getting all the same shapes in a row. I wonder if spidering is a good strategy though.
    And loops. I noticed loops are definitely my friend last time I got into it.

  • @kaldo_kaldo
    @kaldo_kaldo 3 года назад

    You can decide the angle of the lines by where you drag the mouse. If the corner is sharp you can drag the sharp bit away to reduce the angle and increase the speed up the trains.

  • @headrockbeats
    @headrockbeats 3 года назад

    The Moscow metro is a spider with lines crossing straight through the center, and then a giant two-way circle line orbiting around the center to move people from one line to the other. It works brilliantly IRL.

  • @samuelzetterman
    @samuelzetterman 3 года назад +2

    You need more connectivity between lines so that trains from different lines stop by the same station

  • @noellatour8538
    @noellatour8538 3 года назад +3

    Hi RCE, I love all your videos, you always make me smile:)
    Hello from Italy!😆👍

    • @RealCivilEngineerGaming
      @RealCivilEngineerGaming  3 года назад +3

      Cheers! Italy was the last country visited btw!

    • @noellatour8538
      @noellatour8538 3 года назад +2

      @@RealCivilEngineerGaming oh, happy to know. Thanks for the answer btw!!

  • @TruuMoo
    @TruuMoo 3 года назад

    this is a very accurate representation of NYC. the stations get mega crowded way too quickly and then the entire city gets shut down and school gets cancelled bc no one can get anywhere

  • @thaialopez
    @thaialopez 3 года назад +1

    finally, more mini metro.

  • @benjaminmorris4962
    @benjaminmorris4962 3 года назад

    In NYC, most of the lines are underground, except for the purple in Queens(there might be others, but I'm not sure), where they are elevated like in Chicago, and for the spans across the rivers, where the lines go up and become bridges before either going back down underground or staying at roughly the same height as an elevated train.

    • @AVeryRandomPerson
      @AVeryRandomPerson 3 года назад +1

      Every Line in Queens is elevated except for the Queens Blvd, Archer Ave, and Crosstown Lines ((E)(F)(G)(J)(M)&(R)) and all of the Bronx except for the Bedford Park Line ((B)&(D)), and in Brooklyn except for the IRT, IND, and BMT Lines in downtown.

    • @benjaminmorris4962
      @benjaminmorris4962 3 года назад

      @@AVeryRandomPerson ok thanks! So pretty much every line outside of Manhatten is elevated? I didn't really explore outside of Manhatten when I was there. I had a hotel in Queens, and went to Brooklyn from Manhatten(I don't remember which line or if it was underground or elevated) once

  • @thatgamerkid1755
    @thatgamerkid1755 3 года назад

    I actually live in NY and the subway is actually the 2nd most used form of public transportation.

  • @gf_real
    @gf_real 3 года назад

    The sponsorship has perfect synergy with this channel

  • @clarkkellis3817
    @clarkkellis3817 3 года назад

    The best strategy is to do just what you did branching out of a shape that you don't have much of like a square in your games case. Instead, have to main stations like that that you branch out of and use a separate line to connect those main stations. Easy high scores.

  • @McORighty
    @McORighty 3 года назад

    aand you can move your line around. sharp corners can get softer. duno how to explain. grab a piece of track nearby a station and look. this one at the blue the triangle can get softer to the circle northbound but will make the turn at the circle sharper. this is where you have to plan you you will route your line.
    10:29 and instead of grouping, the same shape try to put something in between, even it is more track and time. this game is more capacity management based ^^
    so triangle right to the circle left and SE bound to triangle and then back left to circle

  • @styphonuk
    @styphonuk 3 года назад

    One thing I noticed is you know about sharp corners stopping your trains, but you don't seem to know you can drag existing lines to change the angle they come into the station. At 15:20 if you grab the left part of the red line and drag it left it'll change how it leaves the circle and approaches the rugby ball to smooth that corner. Also, the non-standard (circle, triangle, square) aren't just rare, they are unique.

  • @bendybus5165
    @bendybus5165 4 месяца назад

    Always try and stack locomotives onto lines before carriages, good rule of thumb is 2 locomotives on a line before you add a carriage onto said line. You want to reduce overcrowding at stations first by having more frequent services (more locomotives) before you start building capacity on those lines (adding carriages). They usually follow this logic in most metro systems around the world.
    Edit: unless the line is short enough, you can get away with one locomotive + carriage on a line. In later stages of the game having one locomotive and one carriage on a really long line is actually less efficient than just 1 locomotive (the carriage increases the waiting time between stations, unless you add an additional locomotive to counteract the increase in waiting time)

  • @-OBJ
    @-OBJ 3 года назад +1

    Looking forwards to when you unlock the harder modes

  • @coconoisette
    @coconoisette 2 года назад

    Just for the fun of it, they should do a social experiment where they make people who play that sorta game to experience first hand their own creations. That's gotta be entertaining!

  • @M0torsagmannen
    @M0torsagmannen 3 года назад

    congrats on the sponsorship. perfect match for you, since you like mowing "lawns" and such.