1:23:44 lol I remember being a kid playing this and accidentally thinking I had to go back into the castle. I wandered around confused for days with that sad ass music playing until my brother pointed out what I was supposed to do. Fun memories!
The authors notes for this one are really good. ^^ Yeah they're in depth, but they are full of emotes =) and the publishers notes end on some sequel bait? :o
Final Fantasy Mystic Quest was actually this game's name in PAL regions. I live in a PAL region though, and own the cartridge as the Final Fantasy Adventure. Its a USA copy that somehow showed up in a local second hand store? I don't know how that happened. But it was fine, because the GB is region-free.
Its wild seeing what Nintendo of America was doing with these IPs before they were well-known. You really could just take a game, and be like "the protagonist? Oh yeah that's Gary Smith. The Big Bad? That's Grundlor the Shitlord. The plot?? Uhhh magic trees"
@@pseudonym3690 Tbh, not so much. About 100h, maybe less. I don't remember exactly. I did it instead of playing videogames before sleeping. Then, I didn't dedicate this run more time than I would on other games. A large part of the game is walking, then very simple. If there are some mobs on the path, you have to manipulate the room and this is easy (and quick) to do. Look before I enter a new room / screen, I turn on side, walk then enter. Two reasons : First, it can save some frames. If I remember well, a full move is 8px long (1 per frame). But when you change screen, you can move for less px, then enter the room. The game will round it. If you move by 1-4 frames, the game will bring you back at 0px. Else, between 5-8, it will complete the move and "tp" you like if you completed the move. Then, you can save some frames. Second : For this reason, you can manage to enter the same room, at the same spot but at different frames. Then the room will be different. This is how you manipulate it. Thanks to emulators, with savestate and rewind, if the room config isn't good, it's quick to go back and try another frame to enter it. Once the room is ok, you just have to travel accross it, then register about 5s of the run. Then, the "travel" part of the run was the easiest part to run BUT the major part of the final movie. No surprise, boss fights are the most difficult to perform because you have to optimize your damages (double hit with the star, for example), manipulate them to be at the best place and ofc without getting hit. And the game can be a bit random with this. Sometimes, when hitted, the boss can touch you without damages, sometimes not ^^' Very strange. Bonus, there are 2 or 3 spots where you need to lvl up at spécific places : in the bone cave between the two times I walk into lava (easy one because you have some time), and when killing the Mantis (hard one ^^). In the author notes, I did a mention to this because I forgot to setup my lvlup in the bone cave. Then I had to do the dongeon twice and lost some time because of this ^^
I remember playing the shit out of this game when i was a kid. I even took it on myself to draw maps for every dungeon in the game. Fun times!
1:23:44 lol I remember being a kid playing this and accidentally thinking I had to go back into the castle. I wandered around confused for days with that sad ass music playing until my brother pointed out what I was supposed to do. Fun memories!
I still have this game and I may actally play it again!
Still my favorite Gameboy game, best action RPG next to secret of mana
Isn't Secret of Mana a sequel to this?
@@Chud_Bud_Supreme from what I understand yes it is.
@@Chud_Bud_Supreme Yes. FFA is Seiken Densetsu and SoM is Seiken Densetsu 2. (Trials of Mana is the 3rd, even better than SoM imho)
It's the same game.
Mystic Quest....
The authors notes for this one are really good. ^^ Yeah they're in depth, but they are full of emotes =) and the publishers notes end on some sequel bait? :o
Sry, I still didn't made this run again. :(
I had to go in depth. You have no idea how some spots turned me mad ^^' I needed to share it with viewers.
I always get this one confused with Final Fantasy Mystic Quest, and believe me, they are very different games.
Final Fantasy Mystic Quest was actually this game's name in PAL regions.
I live in a PAL region though, and own the cartridge as the Final Fantasy Adventure. Its a USA copy that somehow showed up in a local second hand store? I don't know how that happened. But it was fine, because the GB is region-free.
@@WannabeMarysue That just makes it more confusing
46:43 Mouhahahaha ! Let's have some fun
42:26 GIANT ENEMY CRAB
Attack its weakpoint for massiv damage
Its wild seeing what Nintendo of America was doing with these IPs before they were well-known.
You really could just take a game, and be like "the protagonist? Oh yeah that's Gary Smith. The Big Bad? That's Grundlor the Shitlord. The plot?? Uhhh magic trees"
Really nice run for a great game! Also, 8 bit boobs at 1:03:11 in a NIntendo game xD
Thanks
@@verdant2465 Thank you for making this run! It's really enjoyable :) It must have taken an insane dedication and time to record a TAS this long.
@@pseudonym3690 Tbh, not so much. About 100h, maybe less. I don't remember exactly. I did it instead of playing videogames before sleeping. Then, I didn't dedicate this run more time than I would on other games.
A large part of the game is walking, then very simple. If there are some mobs on the path, you have to manipulate the room and this is easy (and quick) to do.
Look before I enter a new room / screen, I turn on side, walk then enter.
Two reasons :
First, it can save some frames. If I remember well, a full move is 8px long (1 per frame). But when you change screen, you can move for less px, then enter the room. The game will round it. If you move by 1-4 frames, the game will bring you back at 0px. Else, between 5-8, it will complete the move and "tp" you like if you completed the move. Then, you can save some frames.
Second : For this reason, you can manage to enter the same room, at the same spot but at different frames. Then the room will be different. This is how you manipulate it.
Thanks to emulators, with savestate and rewind, if the room config isn't good, it's quick to go back and try another frame to enter it.
Once the room is ok, you just have to travel accross it, then register about 5s of the run.
Then, the "travel" part of the run was the easiest part to run BUT the major part of the final movie.
No surprise, boss fights are the most difficult to perform because you have to optimize your damages (double hit with the star, for example), manipulate them to be at the best place and ofc without getting hit. And the game can be a bit random with this. Sometimes, when hitted, the boss can touch you without damages, sometimes not ^^' Very strange.
Bonus, there are 2 or 3 spots where you need to lvl up at spécific places : in the bone cave between the two times I walk into lava (easy one because you have some time), and when killing the Mantis (hard one ^^). In the author notes, I did a mention to this because I forgot to setup my lvlup in the bone cave. Then I had to do the dongeon twice and lost some time because of this ^^
Willy!!!! Noooooooo!!!! ;_;