fun fact: at the end of gta LCS you can actually see the sex club is exactly the same in gta 3 because it was “under new renovations” this is because JD (the former owner of the club) was murdered so luigi took ownership
I can't believe Fort Staunton was the most affected area of the massive explosion caused by Toni Cipriani in GTA LCS. Three years later (inside the Franchise timeline), you can still see the rubbles of the destroyed buildings and several ones under construction in GTA III🙆🏽♂️🙆🏽♂️🙆🏽♂️
@@deanobeanyjust look at the new World Trade Center buildings. WTC 1 started construction in 2006, the last beam was added in 2012, the spire was added in 2013, the building officially opened in 2014 and the observation deck opened in 2015. 2 WTC started construction in 2008 but only the base was completed.
Its surprising how three year old buildings can age like they were built decades ago. I mean you're telling me liberty city originally only had one bridge until 1998.
@@A.Gelman1 as the Portland tunnel wasn't completed until mid-GTA III the writers of LCS obviously had no choice but to put something in its place. I'm quite like the Ferry Port actually. It's pretty cool looking.
GTA LCS shows how colorful Liberty City was right before Toni blew up half of the Fort Staunton. GTA 3's dark and gloomy atmosphere is fitting regarding that Liberty City in 2001 isn't the same as it used to be in '98.
What is really cool about this comparison to me is it displays a few things Rockstar perfected with the RenderWare engine. The first and most obvious differences to me are the character models, trees, and vehicle models. In GTA III characters are very basic sectioned figures which are capable of breaking easier in explosions, the character models in GTA LCS look more similar to those of San Andreas which have a more natural build to them while being less destructible. The trees are static in GTA III and are able to wave in the wind slightly in LCS, again they look straight out of San Andreas. The vehicles are a lot more smooth overall in LCS and have a really nice level of detail not present in San Andreas which had been the most detailed GTA game up to that point. The map differences are really cool too, some exaggerated like changing the massive areas of map or finishing entire apartment buildings or skyscrapers in 3 years, and some subtle like a change in ownership, while others are exactly the same. Overall it is cool to see how Rockstar progressed between GTA III and LCS in terms of detail on technical ability. Great video!
@@jytvreal You're right, they don't run on Renderware, however, although it's unclear, it, alongside VCS, run on an emulated VC engine using a version of the RAGE engine with minor changes to make them more SA like, kinda like an emulation, this engine was called R*L3D
Lmao what? The car models in LCS are exactly the same as they were in GTA III except they applied the san andreas paint texture to them, fused the wing meshes to the main body mesh, and tacked on new license plates. They're much less detailed than san andreas' cars. The textures are about 1/4 the resolution. They didn't even delete parts of the model which you could see when the wings were smashed off in gta III.
@@novawolf_gaming No, there's no "emulated engine" and it's not RAGE or related to RAGE in any way. The thing to understand is that renderware is NOT a game engine, it's middleware, specifically a graphics rendering library. All it does is read graphics data and display them on the screen for you, the rest of the game engine you have to supply yourself. That's why it's called "renderware" It's literally short for "rendering middleware". The engine of LCS is just the Vice City one with a different graphics library, which stores the models and textures in a slightly different format. For VCS they reused some san andreas code like the door markers, but not really very much.
@@kyle8952 You might wanna do research cuz I had to go through multiple sources to find this answer with alot saying that there isn't a record of the engine Also something you need to understand is that "renderware" IS the name of the Engine, yes that is what Renderware is short for, cuz that's what the engine is built on top of, before you comment, I would recommend doing some research See by the time GTA SA was released, Microsoft had the rights to Renderware and no one else could use it (luckily GTA SA was already due for release) so VCS and LCS weren't allowed to use Renderware legally
@@Zpanadero thanks to that degenerate cannibal Donald Love. After going bankrupt at the end of the Stanton Island missions, his last chance to return to his former wealth is to develop a huge urban project, owned by his "beloved" mentor Avery Carrington. "Beloved", but killed by Toni in one mission and "consumed" by Donald in another, without remorse. The last step of her plan is the "unauthorized" demolition of Fort Stantuon: with a van loaded with explosives, Toni places three crates in some precise points of the FS underground, where the local railway station (or subway? looks like one of those famous rail services before the birth of modern subways). Obviously by shooting all the Sindaccos in the vicinity (why the hell would a mob spend their time underground, defending an abandoned subway?). The footage during the escape appears to be from a Michael-Bay film
What i love about both games is that lcs was more about gang wars conflicting serious damage on the city to the point where a huge section of Stanton is destroyed,then you got strikes going on about ferry and political corruption, whereas gta 3 was about gangs fighting over spank, in a city that already suffered from what it once was.
1:11 This Paulie's Revue Bar is located at Red Light District, Portland Liberty City 1:03 It was closed by Leone Family after the "The Guns Of Leone" and the Sindacco Family was ended after Paulie Sindacco death. It converted to Luigi Sex Club 7.
Library City is Still the same, but what changed: before the Porter Road tunnel, they had Ferry routes, Callahan Bridge was new that time, and was almost nearing completion, There was an old subway route which was getting eliminated when the Porter Road tunnel was in construction. And so many others. Boy, some people know the difference.
Seeing the maps side to side it’s cool on how you can see the evolution of the map like how in gta 3 you may have go pass an frame of an building and thought nothing of it but in LCS there was an building there and you see things that are fully open or completed in gta 3 under construction and old roads being closed off playing the game side to side and seeing these details is very interesting tbh .the city of library city built buildings and did all of the stuff we see in gta 3 all the changes we see in lcs in only 3 years? 👀
For some reason, even 20 years later, I still get confused by the layout of Staunton Island, I always seem to think I'm going North when I'm really going South. Love the LCS map changes
Man I'm so glad to read that because it's exactly the same for me. I've played countless hours of GTA LCS and at least 150 of GTA 3 and I can't memorise it at all. Bear in mind that I know vice city better than my hometown and can drive anywhere in San Andreas from memory. Something about liberty city, it keeps it fresh and it's amazing.
2:44 Staunton Island GTA 3 and GTA LCS 2:47 Claude Staunton Safehouse GTA 3 2:51 Claude Staunton Safehouse (as Kazuki’s Place and The Yakuza’s House) or Kazuki’s Place (GTA LCS) 6:03 Claude Shoreside Vale’s Safehouse 6:05 Claude Shoreside Vale’s Safehouse GTA 3 6:10 The Hoods’s New Placements (THNP) GTA LCS (after being hoods gang against kill the Forelli is named The Wichitan Forelli’s Wareplace "TWFWP")
It'd be kinda neat to see a map mod for GTA3 that takes all the stuff that's under construction, and replaces it with the finished stuff from LCS. Like, don't replace the whole map with LCS, just like, finish the unfinished stuff.
It has always bugged me that all of the assets for Grand Theft Auto Liberty City stories to me, would fit better as a 2001 setting than 1998. if they could switch everything from GTA 3-lCS and LCS-GTA 3 that would be amazing, of course this didn't happen as one was made in 2001, and the other 2006. Maybe I need to look into mods for GTA 3.
It wasn't really finished in GTA III yet. At the start of the game, the Portland section is still closed-off. Even the News reports at the beginning say the project was running behind schedule and that the destruction of the Callahan Bridge would isolate Portland from the rest of the city. What's unrealistic is that it only took 3 years to dig the tunnel from Portland to Staunton, and repair the destruction that was very likely done to the existing tunnel after Fort Staunton was blown-up by Toni. I guess it was just too much to set the game in the late 1970s instead of 1998, but it would've made more sense. Even Toni looks 20 years younger in 1998 than he does in 2001.
I think it's realistic that some things wouldn't be the same since they are a few years apart, but there should be a lot of easter eggs from III in LCS.
ok for people who are confused if the buildings were actually Completed in Liberty City Stories GTA 3 takes place in 2001 and Liberty City Stories takes place in 1998
I think the reasons there's so many construction sites and LCS filled them in is because VC was originally supposed to be a DLC for GTA 3, but later became it's own game. Also explains why some areas are still under construction in GTA 3 but are filled in by LCS.
Error, the casino was still owned by the Yakuza, Kazuki Kasen was the owner until he died in 1998 and Kenji Kasen became the owner and that is why in 2001 it has a different name
I like how the older gta 3 game with worse graphics looks like the cities wore down since its after lcs. But the new one thats a prequel also can look bland some things didn't have signs on them til later being new. I like that it all worked out and they think about those things. Games should done this more often .
this is probably a hot take but i was never a fan of how drastic all the changes were. These games are set in 98 and 01, only 3 years apart, it doesn't make any sense for everything to be so wildly different. I get what they were doing and why they did it, but it would've been more interesting if a majority of these changes were subtle and less in-your-face. Like pick one thing per island to completely overhaul and then only slightly adjust the other things.
THANK YOU I’ve been trying to think what was different about the tunnel in northern Portland, for some reason I remembered a intersection with building but replaying 3 it’s not there.. it was liberty city stories all this time lol
So it seems that we blow up the fort according to the plot of the game, then the military hang out there, it was necessary to show both options from the LCS
Why Toni Cipranis safe house in Portland was destroyed in Gta 3 is never explained in the game , there's also traffic cones and road is broken in Gta 3 beside Toni Ciprani safehouse like some big explosion happened when I first play GTA LCS I expected there will be some mission where enemy gang destroys Toni's house
@@lanphil6663 So ? The fact that there's too much construction going on has no connection with the fact that the game takes place in 1998. It's as if you tell me : "bro, this movie sucks" and I answer you : "mate, we watch this movie on a blu-ray player while we use soap to wash our hands"
so rockstar expected us to believe that a large portion of the city (it’s supposed to be new york city mind you) was built in just 3 years? before 2001 so much of this fictional new york city was just barren and under construction?
San Andreas tested the limits of the PS2 and there was no way it was going to fit on a PSP UMD, they barely got Vice City to fit after chopping the map to bits. The stories games were made quickly to cash in on the then new PSP system.
@@Fireglo yeah.. given the size of San Andreas which is the largest in the 3d era.. I don't blame rockstar if they were unable to do San Andreas stories.. the game probably would have taken place during CJ's absence in Los Santos though you definitely play as a different protagonist with a different affiliation
@@99mrpogi It may have been possible if the game was split onto 2 discs. I'm old enough to remember PS1 games with 2 discs. You were prompted to put the 2nd disc in when you reached a certain point in the game. Though I imagine that would make travelling in the game a nightmare plus i'm not sure if the PSP is able to retain information in that way during a non reset disc change.
@@Fireglo San Andreas didn't really test the ps2 graphically(look at god of war, or mgs3 which came out at the same year), but content wise it had too much for the psp to handle in a small umd. There are psp games that look better graphically than gta sa lol.
TW@ internet cafe construction site looks strange (but interesting), due to construction in existing building, like this, is looks impossible in real life...
Well naturally, the games are going to look different since the games are set in slightly different "eras"...so the scenery will likely be different, or certain areas/buildings may or not be featured from one game to another. Toni's Shoreside Vale safehouse in VCS isn't used for anything other than scenery In GTA 3. The one place that DOES feature in both games is that one big mansion where you save Donald in VCS is the same one where the final story mission starts in GTA 3...and in both scenarios you're attacked by the Columbians. I believe Vice City and VCS we're the same way...just different years.
@@augakem Francis Intl airport still exist in LC so probably they develop it than before like Broker is shore side while the alderney is the portland where there is more ports and factories and china town as well but it move to the middle on the city
Dang everything is under construction on 1998 it feels like liberty city is a new city on US then some buildings was already builded and now is under construction on 2001? they want to rebuild them or something?!
Could you remake this video but comparing GTA 3 with the PSP version of LCS? I think it makes more sense since the PSP version is the original and it's a more interesting comparison visually.
fun fact: at the end of gta LCS you can actually see the sex club is exactly the same in gta 3 because it was “under new renovations” this is because JD (the former owner of the club) was murdered so luigi took ownership
Yeah, I saw that after completing lcs and going back to portland
That's not a "fun fact", it's just part of the lore.
@@saiga97 Lmfao. It is fun, and it is a fact
4:46 Damn that white van stayed in the same spot for three years. 👏🏽Now that's dedication
I’d hate to be stuck on a traffic jam with that guy
Damn, good observation! I didn´t notice that.
Probably lots of children in the area
@@hiyves9880 lol
Recently saw that in GTA IV, it's been there for 8 years!
How surprising can it to be finding claudes and tonis house in two different games
I can't believe Fort Staunton was the most affected area of the massive explosion caused by Toni Cipriani in GTA LCS. Three years later (inside the Franchise timeline), you can still see the rubbles of the destroyed buildings and several ones under construction in GTA III🙆🏽♂️🙆🏽♂️🙆🏽♂️
Sometimes funding falls through and projects end up getting delayed or going on for years
@@deanobeanyjust look at the new World Trade Center buildings. WTC 1 started construction in 2006, the last beam was added in 2012, the spire was added in 2013, the building officially opened in 2014 and the observation deck opened in 2015. 2 WTC started construction in 2008 but only the base was completed.
Man it feels so surreal how much difference a city could undergo within a matter of just 3 years because of warring gangs...
@@iwillnotcomplyistandformyf6642 yeah 4 years you're right I'm gonna edit it
@@M1551NGN0
No don't cause I've made a huge mistake it was actually 3 years and not 4 years
@@iwillnotcomplyistandformyf6642 ohhh I see
@@M1551NGN0
Yes and thanks for understanding 😁
@@iwillnotcomplyistandformyf6642 it's alright 😀
Fun fact: paulie's revue bar changes to sex club 7 after a mission
Real
Real
@Uncouth yeah the leader of the sindaco gang, Paulie
paulie revue bar change to sex club 7 because after killing paulie, luigi goterelli occupy the place and change into sex club 7 maybe?
another fact, Lugi's sex club 7 appears in gta SA set in 1992.
Its surprising how three year old buildings can age like they were built decades ago.
I mean you're telling me liberty city originally only had one bridge until 1998.
I prefer to believe that the bridge was repaired and the substrate had to be replaced or something
Right. The city had a few too many changes to be realistic for a 3 year period.
portland had to use ferry but shorise had brigde
@@A.Gelman1 as the Portland tunnel wasn't completed until mid-GTA III the writers of LCS obviously had no choice but to put something in its place. I'm quite like the Ferry Port actually. It's pretty cool looking.
@@FiregloIt may look good, but it is inconvenient and slow. It's strange that a city in 1998 as big as LC has a subway and no bridge....
Both games have there different feel of playing (both amazing)...I like more the environment of GTA LCS the colour and atmosphere looks great
Both game mission are same?
@@lokiiilokii9568no
@@lokiiilokii9568 gta liberty city stories is prequel of gta 3
GTA LCS shows how colorful Liberty City was right before Toni blew up half of the Fort Staunton. GTA 3's dark and gloomy atmosphere is fitting regarding that Liberty City in 2001 isn't the same as it used to be in '98.
Ya there’s actually a huge difference between the two even though they might seem like they are the same game.
What is really cool about this comparison to me is it displays a few things Rockstar perfected with the RenderWare engine. The first and most obvious differences to me are the character models, trees, and vehicle models. In GTA III characters are very basic sectioned figures which are capable of breaking easier in explosions, the character models in GTA LCS look more similar to those of San Andreas which have a more natural build to them while being less destructible. The trees are static in GTA III and are able to wave in the wind slightly in LCS, again they look straight out of San Andreas. The vehicles are a lot more smooth overall in LCS and have a really nice level of detail not present in San Andreas which had been the most detailed GTA game up to that point. The map differences are really cool too, some exaggerated like changing the massive areas of map or finishing entire apartment buildings or skyscrapers in 3 years, and some subtle like a change in ownership, while others are exactly the same. Overall it is cool to see how Rockstar progressed between GTA III and LCS in terms of detail on technical ability. Great video!
Really intresting but i think LCS Didn't use renderware, it used their own engine from scratch that was heavily based on renderware
@@jytvreal You're right, they don't run on Renderware, however, although it's unclear, it, alongside VCS, run on an emulated VC engine using a version of the RAGE engine with minor changes to make them more SA like, kinda like an emulation, this engine was called R*L3D
Lmao what? The car models in LCS are exactly the same as they were in GTA III except they applied the san andreas paint texture to them, fused the wing meshes to the main body mesh, and tacked on new license plates. They're much less detailed than san andreas' cars. The textures are about 1/4 the resolution.
They didn't even delete parts of the model which you could see when the wings were smashed off in gta III.
@@novawolf_gaming No, there's no "emulated engine" and it's not RAGE or related to RAGE in any way. The thing to understand is that renderware is NOT a game engine, it's middleware, specifically a graphics rendering library. All it does is read graphics data and display them on the screen for you, the rest of the game engine you have to supply yourself. That's why it's called "renderware" It's literally short for "rendering middleware".
The engine of LCS is just the Vice City one with a different graphics library, which stores the models and textures in a slightly different format. For VCS they reused some san andreas code like the door markers, but not really very much.
@@kyle8952 You might wanna do research cuz I had to go through multiple sources to find this answer with alot saying that there isn't a record of the engine
Also something you need to understand is that "renderware" IS the name of the Engine, yes that is what Renderware is short for, cuz that's what the engine is built on top of, before you comment, I would recommend doing some research
See by the time GTA SA was released, Microsoft had the rights to Renderware and no one else could use it (luckily GTA SA was already due for release) so VCS and LCS weren't allowed to use Renderware legally
Not surprised a lot of changes have been made to the city, especially after toni blew up half of it. (wink wink)
I cant remember why he did that lmao
@@Zpanadero thanks to that degenerate cannibal Donald Love. After going bankrupt at the end of the Stanton Island missions, his last chance to return to his former wealth is to develop a huge urban project, owned by his "beloved" mentor Avery Carrington. "Beloved", but killed by Toni in one mission and "consumed" by Donald in another, without remorse. The last step of her plan is the "unauthorized" demolition of Fort Stantuon: with a van loaded with explosives, Toni places three crates in some precise points of the FS underground, where the local railway station (or subway? looks like one of those famous rail services before the birth of modern subways). Obviously by shooting all the Sindaccos in the vicinity (why the hell would a mob spend their time underground, defending an abandoned subway?). The footage during the escape appears to be from a Michael-Bay film
I thought lcs and 3 was same because of city
@@ams5064 Nah fam, there are major differences if you pay attention to things.
@@ams5064 There are major differences in the city and major gap between the stories and the events.
This is the video I’ve been looking for, top notch. Onto part 2!
Watching this just made me realize I've never played Liberty City Stories before. I should really get on that sometime
That game is fire 🔥
Did you?
LCS is a great game, hope you played it
Love Liberty City the 98 and 01 version
What i love about both games is that lcs was more about gang wars conflicting serious damage on the city to the point where a huge section of Stanton is destroyed,then you got strikes going on about ferry and political corruption, whereas gta 3 was about gangs fighting over spank, in a city that already suffered from what it once was.
Na certa gta lcs,é sobre a guerra de mafias,cartéis e gangues e no gta 3 é o claude acabando com todas elas por vingança 😂
1:11 This Paulie's Revue Bar is located at Red Light District, Portland Liberty City
1:03 It was closed by Leone Family after the "The Guns Of Leone" and the Sindacco Family was ended after Paulie Sindacco death.
It converted to Luigi Sex Club 7.
Library City is Still the same, but what changed: before the Porter Road tunnel, they had Ferry routes, Callahan Bridge was new that time, and was almost nearing completion, There was an old subway route which was getting eliminated when the Porter Road tunnel was in construction. And so many others. Boy, some people know the difference.
Seeing the maps side to side it’s cool on how you can see the evolution of the map like how in gta 3 you may have go pass an frame of an building and thought nothing of it but in LCS there was an building there and you see things that are fully open or completed in gta 3 under construction and old roads being closed off playing the game side to side and seeing these details is very interesting tbh .the city of library city built buildings and did all of the stuff we see in gta 3 all the changes we see in lcs in only 3 years? 👀
For some reason, even 20 years later, I still get confused by the layout of Staunton Island, I always seem to think I'm going North when I'm really going South. Love the LCS map changes
Man I'm so glad to read that because it's exactly the same for me. I've played countless hours of GTA LCS and at least 150 of GTA 3 and I can't memorise it at all. Bear in mind that I know vice city better than my hometown and can drive anywhere in San Andreas from memory. Something about liberty city, it keeps it fresh and it's amazing.
GTA 3 is 2001 and GTA LCS is 1998
2:44
Staunton Island GTA 3 and GTA LCS
2:47 Claude Staunton Safehouse GTA 3
2:51 Claude Staunton Safehouse (as Kazuki’s Place and The Yakuza’s House) or Kazuki’s Place (GTA LCS)
6:03 Claude Shoreside Vale’s Safehouse
6:05 Claude Shoreside Vale’s Safehouse GTA 3
6:10 The Hoods’s New Placements (THNP) GTA LCS (after being hoods gang against kill the Forelli is named The Wichitan Forelli’s Wareplace "TWFWP")
Great video and idea! Never thought about comparing the two maps! I just wished you would have used the GTA 3 main soundtrack :P
And remember, construction is everything!
- Avery Carrington
Is that a gta 2 reference?
@@garrysmith1029 yep
It'd be kinda neat to see a map mod for GTA3 that takes all the stuff that's under construction, and replaces it with the finished stuff from LCS. Like, don't replace the whole map with LCS, just like, finish the unfinished stuff.
What finished stuff are you talking about? Gta 3 plays after LCS
@@bonjonbovi- I'm not saying it'd make sense. I'm just saying it'd be neat to see one big map that's a combination of GTA3 and LCS.
Jak milo ,ze ktos z Polski prowadzi ten kanal ! :)
Gra mojego dziecinstwa !
2:20 wtf silent hill
It has always bugged me that all of the assets for Grand Theft Auto Liberty City stories to me, would fit better as a 2001 setting than 1998. if they could switch everything from GTA 3-lCS and LCS-GTA 3 that would be amazing, of course this didn't happen as one was made in 2001, and the other 2006. Maybe I need to look into mods for GTA 3.
So they managed to build a whole underground tunnel system connecting all 3 islands in 3 years 😂
It was almost finished in LCS; two islands were already connected.
@@iwillnotcomplyistandformyf6642 98 to 01 is 3 years
@@davidhall6464
My mistake Sir
It wasn't really finished in GTA III yet. At the start of the game, the Portland section is still closed-off. Even the News reports at the beginning say the project was running behind schedule and that the destruction of the Callahan Bridge would isolate Portland from the rest of the city.
What's unrealistic is that it only took 3 years to dig the tunnel from Portland to Staunton, and repair the destruction that was very likely done to the existing tunnel after Fort Staunton was blown-up by Toni. I guess it was just too much to set the game in the late 1970s instead of 1998, but it would've made more sense. Even Toni looks 20 years younger in 1998 than he does in 2001.
@@presidentkiller
Honestly on GTA 3, they could've/should've kept Toni the same way in GTA LCS and his voice actor as well.
I think it's realistic that some things wouldn't be the same since they are a few years apart, but there should be a lot of easter eggs from III in LCS.
ok for people who are confused if the buildings were actually Completed in Liberty City Stories GTA 3 takes place in 2001 and Liberty City Stories takes place in 1998
Gta 3 e gta lcs sempre serão uns dos meus favoritos :)
Nice for you to use ENXGMA's sound :)
Song*
@Abcdefghijklmnopqrstuvwxyandz the inkling one is used in gta logic rather than gta vs cyberpunk comparisons
But the sound/song wasn't made by him. It's just a non copyrighted music 🗿
I think the reasons there's so many construction sites and LCS filled them in is because VC was originally supposed to be a DLC for GTA 3, but later became it's own game. Also explains why some areas are still under construction in GTA 3 but are filled in by LCS.
Dolls house was there ib the LCS, only after a mission toni blew it down
1998: the Callahan Bridge was Being Repaired
2001: the Callahan Bridge was Destroyed a Second time.
Casino in Staunton Island : 1998 - Big Shot Casino (Owned by the Sindaccos), 2001 - Kenji's Casino (Owned by the Yakuza)
Error, the casino was still owned by the Yakuza, Kazuki Kasen was the owner until he died in 1998 and Kenji Kasen became the owner and that is why in 2001 it has a different name
Cool comparison.
I like how the older gta 3 game with worse graphics looks like the cities wore down since its after lcs. But the new one thats a prequel also can look bland some things didn't have signs on them til later being new. I like that it all worked out and they think about those things. Games should done this more often .
Staunton Island definitely is the one with the most changes because of fort staunton, Man these prequels are a masterpiece rockstar nailed LCS and VCS
Nice video why you so underrated
this is probably a hot take but i was never a fan of how drastic all the changes were. These games are set in 98 and 01, only 3 years apart, it doesn't make any sense for everything to be so wildly different. I get what they were doing and why they did it, but it would've been more interesting if a majority of these changes were subtle and less in-your-face. Like pick one thing per island to completely overhaul and then only slightly adjust the other things.
THANK YOU I’ve been trying to think what was different about the tunnel in northern Portland, for some reason I remembered a intersection with building but replaying 3 it’s not there.. it was liberty city stories all this time lol
from 3:50 min is wrong, in GTA 3 you see the army terrain, and this terrain is also there in GTA Liberty City Stories.
I tu mnie kolego zaskoczyłeś, że PL ;)
Mnie tez po ogrodach sie skapłem
Staunton ferry terminal was the area which became military base in III?
If you take ferry from there it'll take you to Harwood?
Staunton ferry terminal is not the area which became military base
There's no military base in GTA 3, the ferry became Phil's place.
@@gabrielmartines3510Phil's old place in Bedford is empty?
@@wedasantika6079 Yeah, an empty store for leasing by 2001.
What's up with the fog in lcs?
psp hardware limitations. original pc release also had different graphics to the ps2 version.
Plus toni blew up the entire portland
So it seems that we blow up the fort according to the plot of the game, then the military hang out there, it was necessary to show both options from the LCS
Why Toni Cipranis safe house in Portland was destroyed in Gta 3 is never explained in the game , there's also traffic cones and road is broken in Gta 3 beside Toni Ciprani safehouse like some big explosion happened
when I first play GTA LCS I expected there will be some mission where enemy gang destroys Toni's house
when is why toni lives with his mom in gta 3
It was destroyed in Advanced, i think.
Love your video
I wish they made liberty city stories backwards compatible for Xbox xs and PlayStation 5
Bikes stopped existing in 2001?
In setting of GTA3 Liberty City formed a organization against bikes to officially ban them.
My only complaint with LCS is that there is little too much construction going on 🚧🏗
Mate, lcs takes place in 1998 while gta 3 is in 2001
@@lanphil6663 I know that
In Staunton GTA 3 has more construction
I love construction sites
@@lanphil6663 So ? The fact that there's too much construction going on has no connection with the fact that the game takes place in 1998.
It's as if you tell me : "bro, this movie sucks" and I answer you : "mate, we watch this movie on a blu-ray player while we use soap to wash our hands"
If only the mile high club saw progression like this
Soundtrack of the video: 100/10❤
so rockstar expected us to believe that a large portion of the city (it’s supposed to be new york city mind you) was built in just 3 years? before 2001 so much of this fictional new york city was just barren and under construction?
А никого не напрягает отсутствие бургер шот, или пиццерии сети которых были распостранены в гта сан андреас, получается они обанкротились?
What's the last instrumental of the video please?
2:05 Thats no comparison, that's trash.
What is really bugging is that in lcs there is a car park behind supa save but in 3 there is just grass
Great!
I like both of them, especially GTA LCS
What's the tracks you're using in this video?
What if in the later future we will see like a continuation of gta 3 (not gta4) where liberty city is more modern, if only they would do this
Fun fact. Places like dolls house or paulie revue bar changed during the story mode of lcs
Bruh the portland bridge at 0:58 under construction in 98’ just to be wrecked in 2001
If only we had San Andreas stories, he would make a video of comparing GTA SA and SAS map
San Andreas tested the limits of the PS2 and there was no way it was going to fit on a PSP UMD, they barely got Vice City to fit after chopping the map to bits. The stories games were made quickly to cash in on the then new PSP system.
@@Fireglo yeah.. given the size of San Andreas which is the largest in the 3d era.. I don't blame rockstar if they were unable to do San Andreas stories.. the game probably would have taken place during CJ's absence in Los Santos though you definitely play as a different protagonist with a different affiliation
@@99mrpogi It may have been possible if the game was split onto 2 discs. I'm old enough to remember PS1 games with 2 discs. You were prompted to put the 2nd disc in when you reached a certain point in the game. Though I imagine that would make travelling in the game a nightmare plus i'm not sure if the PSP is able to retain information in that way during a non reset disc change.
@Fireglo some PS1 games used upto 3 and 4 discs lol like Final Fantasy 7, 8 and 9.
@@Fireglo San Andreas didn't really test the ps2 graphically(look at god of war, or mgs3 which came out at the same year), but content wise it had too much for the psp to handle in a small umd. There are psp games that look better graphically than gta sa lol.
GTA 3: 🏨🏙🏥
GTA LCS: 🏗🚧👷♂
Can anyone explain to me how did Toni's hideout got destroyed in GTA III?
unknown reason so far
3 años antes GTA III en desarrollo y en 1998 lo que avecinaba
I love LCS map ❤
TW@ internet cafe construction site looks strange (but interesting), due to construction in existing building, like this, is looks impossible in real life...
GTA Liberty City Stories had strongest weapons,but GTA III had only one strongest weapon.
Explain
@@TA-by9wv m16
@@vulegamingyt
"M16"
>weaker than the one in gta iii
>weaker than the m60 in vc
>weaker than m60 in its own game!
Youre lost m8
@@TA-by9wv no man, m16 is strongest in gta 3, I explained perfectly. You are lost in this case.
@@TA-by9wv m16 in gta 3 is like m60 and minigun.
2:24 Are serious? Foggy and cant see sh*t.
How do you go from portland to staunton in liberty stories if there is no bridge and tunnel?
Ferry or underground /some insane stunt jump
You can drive through the bridge after completing missions in Portland.
GTA 3’s open world was groundbreaking! I posted a video exploring its best and worst features. Come check it out! 🌍💥
Now compare III, LCS AND IV.
That would be interesting but i also think it would be far too much since Liberty City in GTA IV is a complete new map
Better comparison would be gta 4 and chinatown wars
@@armando1is1great Indeed!
Well naturally, the games are going to look different since the games are set in slightly different "eras"...so the scenery will likely be different, or certain areas/buildings may or not be featured from one game to another. Toni's Shoreside Vale safehouse in VCS isn't used for anything other than scenery In GTA 3. The one place that DOES feature in both games is that one big mansion where you save Donald in VCS is the same one where the final story mission starts in GTA 3...and in both scenarios you're attacked by the Columbians. I believe Vice City and VCS we're the same way...just different years.
Eras? The games take place 3 years apart lol
Hardly call that different eras
VCS takes place in 1984 and has nothing to do with GTA 3. I played both LCS and VCS and you don't even see Donald Love in VCS.
@@garrysmith1029 Not in VCS, but he appears in the Limo of Avery in Vicr City.
bro confused vice city with liberty city
What the hell happend to toni's house? 0:40
Probably still in construction in gta iii
If there were this much construction on a developed city in 1998, then it must've a village when Tommy was killing people in Harwood in 1971 lol
Which one do you think is best?
How does Luigi's club look like in GTA 4?
There is no Luigi's Club in IV. GTA IV is set in a different universe (HD universe).
@@augakem ah ok I see, my bad thank you for telling me :)
It takes place om HD universe, so LC is very different
The closest may be triangle club
@@augakem Francis Intl airport still exist in LC so probably they develop it than before like Broker is shore side while the alderney is the portland where there is more ports and factories and china town as well but it move to the middle on the city
2:43 That’s from Richard Goodman’s theme from SML
In GTA LCS i'm getting a BF Injection located in Portland Beach and in GTA 3 is bobcat truck only
5:28 moment before disaster💀
Yeah Toni Blew up that place
Great vid thank you. Music from 2:46 please?
Bizzie - The Grand Affair
Dang everything is under construction on 1998 it feels like liberty city is a new city on US then some buildings was already builded and now is under construction on 2001? they want to rebuild them or something?!
They are rebuilding it because Toni bombed the whole half of Staunton Island in LCS in 1998 and GTA III is in 2001
You should have played the games before talking garbage
@@PellaeonEU I know what I’m saying so SHUT UP!
Not everything in this video was new construction, the stadium for example was just being reformed.
Which one is which? You never said!
you have to be dumb if you dont know which one is which.
the title says it: GTA 3 vs GTA LCS so gta 3 is on the left side and the LCS is on the right
If you don't know that, the video won't do you any good anyway
Water in Liberty City Stories looks so bad...
i always thought harwood was all ferry station but actually in gta 3 it was a tunnel
Thx 4 vdo) greatable
Very nice!
Could you remake this video but comparing GTA 3 with the PSP version of LCS? I think it makes more sense since the PSP version is the original and it's a more interesting comparison visually.
Places 2001 vs 1998
You should of used the original gta 3 instead of the definitive version
Mmmm, wey, pero si uso el original
Wich emulator and config are you using to play LCS? Looks so nice. Thanks!
I've used GTA Re:LCS mod
U can play too in psp
Love the Music!
Luigis club は1991年のGTA SAではなぜか、元に戻っていますね
ruclips.net/video/59V3-2ekeck/видео.html
Territory wars
Ха, точно, ролик про гта сан Андреас с предисторией
Do the same thing with vice city and vice city stories if they are any changes with these 2 games!!
2:00 damn this clip made gta lcs look like gta 4
Yeah as a kid I noticed some changes on these 2 games!!
Gta LB:Before
Gta 3:After
They all lost their Jobs because of those Tunels!
In the comparison are you use the psp version or ps2 version for liberty city stories?
None dummy it’s pc not psp or ps2 idiot
btw sorry for the mean words