35:31 Idea to help this card mesh better into Blue-Eyes decks (Because A LOT of these older decks were all over the place with cards that would become their own archetypes down the line): _Blue-Eyes Vorse Raider_ (LIGHT) Level 4 Beast-Warrior/Effect _If you control a face-up “Blue-Eyes” monster (Quick Effect) You can special summon this card from your hand. Cannot be destroyed (by battle or card effects) by monsters with a lower ATK or DEF. If a monster is destroyed by battle: All monsters you control gain 500 ATK/DEF, and all monsters you opponent controls lose 500 ATK/DEF. If a “Blue-Eyes” monster you control attacks a defense position monster: Inflict Piercing Battle Damage. If this card is used as Tribute or Material for the summon of a “Blue-Eyes” monster, it gains this card’s ATK/DEF, and also, return this card to your hand._ ATK/1900 DEF/1200 THERE, _now_ the card A: Can Special Summon itself plenty easily in a Blue-Eyes Deck, B: Makes a “Caveman”-style battle centric Blue-Eyes deck more efficient (What with rapidly shifting the ATK/DEF difference of all the monsters on the field in YOUR favor, while being indestructible to monsters that are weaker than this card.), and C: If this card is used as tribute or material for the summon of a Blue-Eyes monster, that summoned monster gains this card’s ATK/DEF (Which again can bulk itself up beforehand) AND returns itself to your hand, ready to be special summoned again by it’s first (quick) effect.
8:24 So back in the day, the main appeal of Summoned Skull was that, in early days, it was an easy to search out and summon (for the time) beatstick, thanks to cards like Sangan, Witch Of The Black Forest and being a 1 tribute monster… Let me see if I can retrain SS to continue on in that regard whilst still providing for todays decks properly: _Archfiend Summoned Skull_ (DARK) Level 6 Fiend/Effect (This card is always treated as “Summoned Skull”, but is still an “Archfiend” card) _If this card is summoned, You can add 1 card that mentions “Archfiend” in it’s name or effects to your hand (From your deck or GY.) This card can attack all of your opponent’s monsters once each, and if it attacks an opponent’s defense position monster: Inflict piercing battle damage. Gains the following effects while “Pandemonium” or “Archfiend Palabyrinth” are on the field: ⚫️You can normal summon this card without tributes. ⚫️(Quick Effect) If this card or a normal monster you control leaves the field by battle or an opponent’s card effect, you can tribute 1 card from your hand or field: Special Summon it._ ATK/2500 DEF/1200 Also, side-note, imagine how much easier it would have been if SS was properly named as an “Archfiend” card to begin with?
Man I really love these videos. I have not played for like 15 years and started watching ur content just to fall asleep even before you started these compilations. You even edit the video if something has changed. Still I do not understand a thing of YGO all this time falling asleep to ur videos but I really respect you and want you to keep going and think u are a great part of a community I am not even part of. Good job man, Im leaving my like and sub.
19:57 So the problems with the God Cards in the transition from the Anime into the actual game was that A: They had more effects than could be fit onto a single card (at least with how effects were written at the time) and B: The Gods would have been WAY stronger than anything that existed, and the game would have seen even MORE absurd and rapid power creep in creating decks that could stand against the full power of the gods… Still, let me try something interesting for some God Card retrains… *_I’ll give them a SECOND Effect box, like Pendulums, BUT they’re still just “regular” monsters otherwise._* Like we could put the summoning related effects and requirements and the more universal god card effects, in the top box, and the main effects that separate each god on the bottom. So Slifer for example… _Slifer - Envoy of Orisis_ (DIVINE) Level 12 (First effect box) _Requires 3 Tributes OR 1 Tribute who’s original attribute is DIVINE to be Normal Summoned (Cannot be normal set). If this card would be special summoned, you must first tribute 3 cards from your hand and/or field (This is not optional.) This card’s summon cannot be negated or responded to, and cards and effects cannot be activated. Cannot be targeted by, and Unaffected by, opponent’s card effects. If this card leaves the field: You can add 1 of your cards that mentions “Slifer the Sky Dragon” in it’s name or effects to your hand (That is banished or your deck or GY)._ Divine-Beast/Effect _This card’s name is treated as “Slifer The Sky Dragon” while in your hand, on the field or in the GY. While this card is face-up on the field: There is no limit to the hand size for each player (This cannot be negated or ignored.) Gains 1000 ATK/DEF for every card in either players hands. If a monster(s) is Summoned to your opponent's field: That monster(s) loses 2000 ATK/DEF, then if its ATK or DEF has been reduced to 0 as a result, negate and destroy it. Once per turn (Quick Effect), you can tribute 1 card from your hand or field: Apply 1 of the following effects, based on that tribute’s card type:_ Spell:Add to your hand or Activate 1 Field Spell from your hand, Deck or GY. Trap: Add to your hand or Activate 1 Spell/Trap from your hand, deck or GY that mentions “Slifer the Sky Dragon” in it’s effects. Monster: Draw 2 cards. ATK/4000 DEF/4000 47:59 And 1 for Obelisk… _Obelisk - Envoy of Montu_ (DIVINE) Level 12 (First effect box) _Requires 3 Tributes OR 1 Tribute who’s original attribute is DIVINE to be Normal Summoned (Cannot be normal set). If this card would be special summoned, you must first tribute 3 cards from your hand and/or field (This is not optional.) This card’s summon cannot be negated or responded to, and cards and effects cannot be activated. Cannot be targeted by, and Unaffected by, opponent’s card effects. If this card leaves the field: You can add 1 of your cards that mentions “Obelisk the Tormentor” in it’s name or effects to your hand (That is banished or your deck or GY)._ Divine-Beast/Effect _This card’s name is treated as “Obelisk the Tormentor” while in your hand, on the field or in the GY. While this card is face-up on the field: Monsters that are summoned/set gain ATK/DEF equal to the ATK/DEF of any cards that are used as tribute or material for their summon. Gains ATK/DEF Equal to the total ATK/DEF any monsters that were used as tribute or material this duel. Once per turn (Quick Effect) You can Tribute up to 3 cards from your hand and/or field; negate and destroy all cards from your opponent’s hand and field of those tribute’s types (Monster/Spell/Trap). Once per turn (Quick Effect), you can tribute 1 card from your hand or field: Apply 1 of the following effects, based on that tribute’s card type:_ Spell:Add to your hand or Activate 1 Field Spell from your hand, Deck or GY. Trap: Add to your hand or Activate 1 Spell/Trap from your hand, deck or GY that mentions “Obelisk the Tormentor” in it’s effects. Monster: Draw 2 cards. ATK/4000 DEF/4000 3:03:13 And 1 for Ra: _Winged Dragon - Envoy of Ra_ (DIVINE) Level 12 (First effect box) _Requires 3 Tributes OR 1 Tribute who’s original attribute is DIVINE to be Normal Summoned (Cannot be normal set). If this card would be special summoned, you must first tribute 3 cards from your hand and/or field (This is not optional.) This card’s summon cannot be negated or responded to, and cards and effects cannot be activated. Cannot be targeted by, and Unaffected by, opponent’s card effects. If this card leaves the field: You can add 1 of your cards that mentions “The Winged Dragon of Ra” in it’s name or effects to your hand (That is banished or your deck or GY)._ Divine-Beast/Effect _This card’s name is treated as “The Winged Dragon of Ra” while in your hand, on the field or in the GY. While this card is face-up on the field: Players gain LP equal to any battle or effect damage they inflict on their opponent. Gains ATK/DEF Equal to the total LP of all Players. (Quick Effect) You can pay 1000 LP and Tribute 1 card from your hand or field; negate and banish 1 card from your opponent’s hand and field. Once per turn (Quick Effect), you can tribute 1 card from your hand or field: Apply 1 of the following effects, based on that tribute’s card type:_ Spell:Add to your hand or Activate 1 Field Spell from your hand, Deck or GY. Trap: Add to your hand or Activate 1 Spell/Trap from your hand, deck or GY that mentions “The Winged Dragon of Ra” in it’s effects. Monster: Draw 2 cards. ATK/4000 DEF/4000
1:55:45 Idea for a Necrofear fusion monster that merges and upgrades the characteristics of the first 2: _Primal Necrofear_ (DARK) Level 8 Fiend/Fusion/Effect “Dark Necrofear” + “Curse Necrofear” _You can also special summon this card (from your Extra deck or GY) by sending 3 Fiend monsters you own that are banished and/or in your hand to the GY. If this card you control would be banished: Send it the the GY instead (This cannot be negated, ignored or responded to). Once per turn, you can banish 1 Fiend monster from your GY: Add 1 to your hand or set 1 Continuous Spell/Trap (From your deck or GY). Cards added to your hand or set by this effect have their effects negated until next turn. During the End Phase, if this card is in the GY because of an opponent’s card or effect: Apply 1 of the following effects:_ ⚪️Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. ⚪️Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names. ATK/2800 DED/2800
We need a Saggi the Dark Clown archetype! I always loved how Kaiba would strategically use one dark monster with less than a thousand ATK and Saggi is pretty memorable due to it’s use in the very first duel of the show.
that video was so much effort, all the research and the editing and I just fall asleep after 4minutes anyway - thank you for this, i always look for videos to fall asleep to and this is just perfect
Hi mr logs Q: If I use YT Premium download feature, are you still got money like ads or something. Thx. I keep downloading(offline) ASMR stream hope it doesnt hurt their rev.
When the first video like this of yours was uploaded I felt so called out and it was hilarious BUT now almost every night I see myself putting this videos before bed! As someone who struggles to sleep on dead silence I appreciate the compilations of cool yu gi oh stuff to sleep too!
My man making new series just to make sleep compilations. This dude has won RUclips.
35:31 Idea to help this card mesh better into Blue-Eyes decks (Because A LOT of these older decks were all over the place with cards that would become their own archetypes down the line):
_Blue-Eyes Vorse Raider_ (LIGHT)
Level 4
Beast-Warrior/Effect
_If you control a face-up “Blue-Eyes” monster (Quick Effect) You can special summon this card from your hand. Cannot be destroyed (by battle or card effects) by monsters with a lower ATK or DEF. If a monster is destroyed by battle: All monsters you control gain 500 ATK/DEF, and all monsters you opponent controls lose 500 ATK/DEF. If a “Blue-Eyes” monster you control attacks a defense position monster: Inflict Piercing Battle Damage. If this card is used as Tribute or Material for the summon of a “Blue-Eyes” monster, it gains this card’s ATK/DEF, and also, return this card to your hand._
ATK/1900 DEF/1200
THERE, _now_ the card A: Can Special Summon itself plenty easily in a Blue-Eyes Deck, B: Makes a “Caveman”-style battle centric Blue-Eyes deck more efficient (What with rapidly shifting the ATK/DEF difference of all the monsters on the field in YOUR favor, while being indestructible to monsters that are weaker than this card.), and C: If this card is used as tribute or material for the summon of a Blue-Eyes monster, that summoned monster gains this card’s ATK/DEF (Which again can bulk itself up beforehand) AND returns itself to your hand, ready to be special summoned again by it’s first (quick) effect.
"How broken would you like your card to be?"
"Yes"
8:24 So back in the day, the main appeal of Summoned Skull was that, in early days, it was an easy to search out and summon (for the time) beatstick, thanks to cards like Sangan, Witch Of The Black Forest and being a 1 tribute monster…
Let me see if I can retrain SS to continue on in that regard whilst still providing for todays decks properly:
_Archfiend Summoned Skull_ (DARK)
Level 6
Fiend/Effect
(This card is always treated as “Summoned Skull”, but is still an “Archfiend” card)
_If this card is summoned, You can add 1 card that mentions “Archfiend” in it’s name or effects to your hand (From your deck or GY.) This card can attack all of your opponent’s monsters once each, and if it attacks an opponent’s defense position monster: Inflict piercing battle damage. Gains the following effects while “Pandemonium” or “Archfiend Palabyrinth” are on the field: ⚫️You can normal summon this card without tributes. ⚫️(Quick Effect) If this card or a normal monster you control leaves the field by battle or an opponent’s card effect, you can tribute 1 card from your hand or field: Special Summon it._
ATK/2500 DEF/1200
Also, side-note, imagine how much easier it would have been if SS was properly named as an “Archfiend” card to begin with?
Man I really love these videos. I have not played for like 15 years and started watching ur content just to fall asleep even before you started these compilations.
You even edit the video if something has changed.
Still I do not understand a thing of YGO all this time falling asleep to ur videos but I really respect you and want you to keep going and think u are a great part of a community I am not even part of.
Good job man, Im leaving my like and sub.
19:57 So the problems with the God Cards in the transition from the Anime into the actual game was that A: They had more effects than could be fit onto a single card (at least with how effects were written at the time) and B: The Gods would have been WAY stronger than anything that existed, and the game would have seen even MORE absurd and rapid power creep in creating decks that could stand against the full power of the gods…
Still, let me try something interesting for some God Card retrains… *_I’ll give them a SECOND Effect box, like Pendulums, BUT they’re still just “regular” monsters otherwise._* Like we could put the summoning related effects and requirements and the more universal god card effects, in the top box, and the main effects that separate each god on the bottom.
So Slifer for example…
_Slifer - Envoy of Orisis_ (DIVINE)
Level 12
(First effect box)
_Requires 3 Tributes OR 1 Tribute who’s original attribute is DIVINE to be Normal Summoned (Cannot be normal set). If this card would be special summoned, you must first tribute 3 cards from your hand and/or field (This is not optional.) This card’s summon cannot be negated or responded to, and cards and effects cannot be activated. Cannot be targeted by, and Unaffected by, opponent’s card effects. If this card leaves the field: You can add 1 of your cards that mentions “Slifer the Sky Dragon” in it’s name or effects to your hand (That is banished or your deck or GY)._
Divine-Beast/Effect
_This card’s name is treated as “Slifer The Sky Dragon” while in your hand, on the field or in the GY. While this card is face-up on the field: There is no limit to the hand size for each player (This cannot be negated or ignored.) Gains 1000 ATK/DEF for every card in either players hands. If a monster(s) is Summoned to your opponent's field: That monster(s) loses 2000 ATK/DEF, then if its ATK or DEF has been reduced to 0 as a result, negate and destroy it. Once per turn (Quick Effect), you can tribute 1 card from your hand or field: Apply 1 of the following effects, based on that tribute’s card type:_
Spell:Add to your hand or Activate 1 Field Spell from your hand, Deck or GY.
Trap: Add to your hand or Activate 1 Spell/Trap from your hand, deck or GY that mentions “Slifer the Sky Dragon” in it’s effects.
Monster: Draw 2 cards.
ATK/4000 DEF/4000
47:59 And 1 for Obelisk…
_Obelisk - Envoy of Montu_ (DIVINE)
Level 12
(First effect box)
_Requires 3 Tributes OR 1 Tribute who’s original attribute is DIVINE to be Normal Summoned (Cannot be normal set). If this card would be special summoned, you must first tribute 3 cards from your hand and/or field (This is not optional.) This card’s summon cannot be negated or responded to, and cards and effects cannot be activated. Cannot be targeted by, and Unaffected by, opponent’s card effects. If this card leaves the field: You can add 1 of your cards that mentions “Obelisk the Tormentor” in it’s name or effects to your hand (That is banished or your deck or GY)._
Divine-Beast/Effect
_This card’s name is treated as “Obelisk the Tormentor” while in your hand, on the field or in the GY. While this card is face-up on the field: Monsters that are summoned/set gain ATK/DEF equal to the ATK/DEF of any cards that are used as tribute or material for their summon. Gains ATK/DEF Equal to the total ATK/DEF any monsters that were used as tribute or material this duel. Once per turn (Quick Effect) You can Tribute up to 3 cards from your hand and/or field; negate and destroy all cards from your opponent’s hand and field of those tribute’s types (Monster/Spell/Trap). Once per turn (Quick Effect), you can tribute 1 card from your hand or field: Apply 1 of the following effects, based on that tribute’s card type:_
Spell:Add to your hand or Activate 1 Field Spell from your hand, Deck or GY.
Trap: Add to your hand or Activate 1 Spell/Trap from your hand, deck or GY that mentions “Obelisk the Tormentor” in it’s effects.
Monster: Draw 2 cards.
ATK/4000 DEF/4000
3:03:13 And 1 for Ra:
_Winged Dragon - Envoy of Ra_ (DIVINE)
Level 12
(First effect box)
_Requires 3 Tributes OR 1 Tribute who’s original attribute is DIVINE to be Normal Summoned (Cannot be normal set). If this card would be special summoned, you must first tribute 3 cards from your hand and/or field (This is not optional.) This card’s summon cannot be negated or responded to, and cards and effects cannot be activated. Cannot be targeted by, and Unaffected by, opponent’s card effects. If this card leaves the field: You can add 1 of your cards that mentions “The Winged Dragon of Ra” in it’s name or effects to your hand (That is banished or your deck or GY)._
Divine-Beast/Effect
_This card’s name is treated as “The Winged Dragon of Ra” while in your hand, on the field or in the GY. While this card is face-up on the field: Players gain LP equal to any battle or effect damage they inflict on their opponent. Gains ATK/DEF Equal to the total LP of all Players. (Quick Effect) You can pay 1000 LP and Tribute 1 card from your hand or field; negate and banish 1 card from your opponent’s hand and field. Once per turn (Quick Effect), you can tribute 1 card from your hand or field: Apply 1 of the following effects, based on that tribute’s card type:_
Spell:Add to your hand or Activate 1 Field Spell from your hand, Deck or GY.
Trap: Add to your hand or Activate 1 Spell/Trap from your hand, deck or GY that mentions “The Winged Dragon of Ra” in it’s effects.
Monster: Draw 2 cards.
ATK/4000 DEF/4000
1:55:45 Idea for a Necrofear fusion monster that merges and upgrades the characteristics of the first 2:
_Primal Necrofear_ (DARK)
Level 8
Fiend/Fusion/Effect
“Dark Necrofear” + “Curse Necrofear”
_You can also special summon this card (from your Extra deck or GY) by sending 3 Fiend monsters you own that are banished and/or in your hand to the GY. If this card you control would be banished: Send it the the GY instead (This cannot be negated, ignored or responded to). Once per turn, you can banish 1 Fiend monster from your GY: Add 1 to your hand or set 1 Continuous Spell/Trap (From your deck or GY). Cards added to your hand or set by this effect have their effects negated until next turn. During the End Phase, if this card is in the GY because of an opponent’s card or effect: Apply 1 of the following effects:_
⚪️Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.
⚪️Special Summon this card from your GY, then, you can destroy cards your opponent controls, up to the number of face-up Spells/Traps you control with different names.
ATK/2800 DED/2800
I really love these really long videos and are good to watch before going to sleep.
Great way to wake up today!!!! Thank you
I’m in bed as we speak 😴
Did you have a good night's rest? :)
I absolutely love these longer form videos. Perfect for easing off to sleep.
We need a Saggi the Dark Clown archetype! I always loved how Kaiba would strategically use one dark monster with less than a thousand ATK and Saggi is pretty memorable due to it’s use in the very first duel of the show.
I hate falling asleep to these cuz I’m so interested😅😂
I like how pegasis made kurriboh gave him powerful support cards and still thought the card sucked. Im like dude you made the game.
that video was so much effort, all the research and the editing and I just fall asleep after 4minutes
anyway - thank you for this, i always look for videos to fall asleep to and this is just perfect
I always run swords of reveling light. Sometimes x3
Hi mr logs Q: If I use YT Premium download feature, are you still got money like ads or something. Thx. I keep downloading(offline) ASMR stream hope it doesnt hurt their rev.
When the first video like this of yours was uploaded I felt so called out and it was hilarious BUT now almost every night I see myself putting this videos before bed! As someone who struggles to sleep on dead silence I appreciate the compilations of cool yu gi oh stuff to sleep too!
Deserves more likes‼️
16:23 Aaand then Exodia topped a YCS.
Unfortunately, it didn't top! It only managed to win a feature match: But it was still a really impressive showing regardless!
Oh man 5 days since the last upload? Im feeling that itch man. I need my duel logs fix man
I don't remember mai ever winning a match on screen...
I hope you compile your videos about sub heroes archetype..
TOP 10 RANK 8 MONSTERS OF ALL TIME
Can u do the top 10 hardest to activate spells
Good night 💤
yu gi mon gotta catch them duels
I'm trying to make it work, I don't think I'll be here much longer if it doesn't, she brings me the only happiness I've had
Are you ok buddy?
@@kazaamjt1901 no
@@_SweetCheeks_ you need someone to talk to there? You got people around you?
Lmao atem didn't get sent to the shadow realm he was trying to move on!!! He's stuck in the human world when he's a dead spirit 😊
Literally about to fall asleep
love me some supercuts
Doing some favours while you work on what you do. I am curious though 😅
Sometimes I remember yugioh is niche and not everyone watches every duel logs video like this has 33 comments
taco tuesday
I won a ygo tourney by saying the n word as loud as possible
love🙌🙌