Helpfull as always. Just one minor caveat: the negative number in replacement does not list the elements missing it lists the net elements that have been returned to the pool. Manual 37.12. "The net number of men received as replacements and the freight tonnage that was converted to replacements. This number can be negative if more men are returned to the pool than are received in replacements"
These tutorials are a lifesaver for newcomers to the game, and add enormous value to the game. They should be included in the game itself! Also, unlike other youtubers, they are real tutorials and not just "lists of options explained", so thank you.
A 100 sided die is called a Zocchihedron, named after the inventor, Lou Zocchi. If you don't know who he is, look him up. He is one of the founders of this hobby. Anyway, most Zocchihedrons are the size of a large "jawbreaker" and look something like a golf ball. They are more of a conversation piece rather than something used on a regular gaming basis.
Any Idea why the percentages for supplies, fuel, and ammo shown in the Unit Supply Detail window sometimes differ slightly from the same percentages shown in the Unit information boxes on the far right of the screen for the exact same unit?
SGD, I have been watching your videos now for about a month and they are equal parts entertaining and educational. When you were talking about the R.A.D support units, they have a range of the attached headquarters command range. You cited the example of 2nd PZ Group had one that was 15 squares away, the maximum of their range. What happens if the HQ would move further away, does the support unit stop working and disappear ?
Another great video Dojo. So if I do a temporary depot should it be on a fixed rail line? Does it matter if it is in a city with railyard? Or perhaps put it in or on a hex with airfield?
Another great video! I guess you maybe haven’t had the chance to work it out yet but is there an optimum spacing (hex and mp) for your depots? I get that 30/75 is the maximum but is there a ‘sweet spot’?
Dojo, my troops are mostly lacking on fuel and ammo, rest ist OK. Supply network is good, fuel pool also good but fuel only at 60% in units, ammo at 80%. How can I boost fuel only, is there a way to do?
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Helpfull as always. Just one minor caveat: the negative number in replacement does not list the elements missing it lists the net elements that have been returned to the pool. Manual 37.12. "The net number of men received as replacements and the freight tonnage that was converted to replacements.
This number can be negative if more men are returned to the pool than are received in replacements"
These tutorials are a lifesaver for newcomers to the game, and add enormous value to the game. They should be included in the game itself! Also, unlike other youtubers, they are real tutorials and not just "lists of options explained", so thank you.
Well explained. Thanks.
Great video as I read the chapters in the book endless times - this was better
Awesome series of videos, thanks!!!!!👍🏻👍🏻👍🏻
A 100 sided die is called a Zocchihedron, named after the inventor, Lou Zocchi. If you don't know who he is, look him up. He is one of the founders of this hobby. Anyway, most Zocchihedrons are the size of a large "jawbreaker" and look something like a golf ball. They are more of a conversation piece rather than something used on a regular gaming basis.
brilliant tutorials dojo.... learnt so much ;-)
Any Idea why the percentages for supplies, fuel, and ammo shown in the Unit Supply Detail window sometimes differ slightly from the same percentages shown in the Unit information boxes on the far right of the screen for the exact same unit?
SGD, I have been watching your videos now for about a month and they are equal parts entertaining and educational. When you were talking about the R.A.D support units, they have a range of the attached headquarters command range. You cited the example of 2nd PZ Group had one that was 15 squares away, the maximum of their range. What happens if the HQ would move further away, does the support unit stop working and disappear ?
Another great video Dojo. So if I do a temporary depot should it be on a fixed rail line? Does it matter if it is in a city with railyard? Or perhaps put it in or on a hex with airfield?
Temp depots don't have to be on a rail hex, but they will use a lot of trucks. For that reason I try to keep them on fixed rail if I can
Thanks
Another great video! I guess you maybe haven’t had the chance to work it out yet but is there an optimum spacing (hex and mp) for your depots? I get that 30/75 is the maximum but is there a ‘sweet spot’?
Not really. The sweet spot is on top of a depot ;) The closer the better is really the rule
So regular construction units do not help in rail repair? I always thought they did.
They do not. Have to be - for ze germans - FBD, O.T. or R.A.D.
@@MrMartinBoettcher Thanks Martin...good to know.
What does the "ground air command hq" do and how do you use it?
Dojo, my troops are mostly lacking on fuel and ammo, rest ist OK. Supply network is good, fuel pool also good but fuel only at 60% in units, ammo at 80%. How can I boost fuel only, is there a way to do?
Unfortunately, no. It arrives as freight and they turn it into whatever they want. It's always a problem in your Panzer Groups