Using Rec Room AI To Make Your Monster | Rec Room Circuits Tutorial

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  • Опубликовано: 12 ноя 2024

Комментарии • 906

  • @Speed-TV
    @Speed-TV 2 года назад +99

    Fun fact: The skeleton in the thumbnail is from a game called rec room

    • @theRCLman
      @theRCLman  2 года назад +30

      Really counter fun fact: barry started in roblox but got a promotion to rec room

    • @randomgoober_3647
      @randomgoober_3647 2 года назад +8

      NOO WAY!!!!!

    • @kalebvrsux
      @kalebvrsux Год назад +5

      WAIT ACTUALLY????!?!?!?!?1?1!?12!

    • @TheGamingCommie
      @TheGamingCommie Год назад +4

      It’s skeletoning time

    • @KamAnimate12
      @KamAnimate12 Год назад +5

      REALLY!?!?

  • @thegentlemanedit
    @thegentlemanedit Год назад +7

    I've seen quite a few of your videos about making a monster follow a player but this version of doing it is by far the best one so I thank you for uploading it

    • @theRCLman
      @theRCLman  Год назад

      thank you for watching :)

  • @partydonut214
    @partydonut214 2 года назад +6

    This tutorial was useful for me in other ways! I used this yesterday to Clamp a Name Tag (Text) to an AI, and I am revisiting for the 1 Use Trigger Volume! Great Tutorial!

    • @theRCLman
      @theRCLman  2 года назад +2

      Thank you for watching :) glad it helped

  • @Mr.Man_Guy
    @Mr.Man_Guy Год назад +4

    I've been wanting to do this for a long time and this dude was the only one to explain in detail that I can understand, thank you so much :] 🐶

    • @theRCLman
      @theRCLman  Год назад +1

      thank you for watching glad it helped :) 9%

  • @StarionEdits
    @StarionEdits 2 года назад +3

    FINALLY! Ever since you showed me this i was excited.

    • @theRCLman
      @theRCLman  2 года назад

      Hope it helps :) thanks for watching

  • @PatrickGTV
    @PatrickGTV 2 года назад +2

    Omg finally!! I’ve been waiting for a tutorial on how they do this!! thank you RCL!

  • @PatrickGTV
    @PatrickGTV 2 года назад +3

    I’ve been waiting for this tutorial for a while! Thank you for making this RCL!

    • @theRCLman
      @theRCLman  2 года назад +2

      Glad it helped thanks for watching :)

  • @Bananamonkeyperson
    @Bananamonkeyperson 2 года назад +2

    This is actually really simple if your looking to do this pretty fast! Good job!🐶

    • @theRCLman
      @theRCLman  2 года назад +1

      thanks man, just waiting on rr to fix the spawner now lol

  • @PandaSwordsman117
    @PandaSwordsman117 2 года назад +3

    As a circuiteer I'd say a lot of this is accurate, but it only works for certain kinds of games, like SCP-096 or Ignited Freddy. Then again, the steps to making a fully custom and complex ai are tedious and make me want to cry so I can see why you didn't go over that. Good tutorial either way

    • @theRCLman
      @theRCLman  2 года назад

      Omg yes u get it. Like when someone asks "can you make a boss tutorial? It's like what kind of Boss do you want a boss you can shoot do you want a boss with stages there's so many possibilities I can't possibly cover them all

    • @PandaSwordsman117
      @PandaSwordsman117 2 года назад

      @@theRCLman yeah, the variability of an AI is endless, and even small changes can take an entire day's worth of work and bug fixing to do, so I can't really see anyone making a tutorial covering all of them, but for a basic ai that can be changed into a decent amount of different variants I'd say you pretty much hit the nail on the head.

  • @bigfatchungas6437
    @bigfatchungas6437 10 месяцев назад

    Best tutorials on RUclips this was easy to follow and really good results

  • @Funtime-Froner_Gaming
    @Funtime-Froner_Gaming 2 года назад +7

    Hey RCL I just want to say thank you for helping me for my bugged monster and apparently the issue was that the tag of my block was the same than a other object in my room. Sooo that’s my bad. 😅 If you’re curious of the log said is “ get position of object failed make sure you’re object has enabled can modify with surcuits. 🐕

    • @theRCLman
      @theRCLman  2 года назад +3

      Ayeee 9% :) glad it got sort3d

  • @NekoCoreNetwork
    @NekoCoreNetwork 2 года назад +1

    Ayyy! always a pleasure to help out!

  • @smileydoesstuf4194
    @smileydoesstuf4194 2 года назад +9

    This wasn't what I needed, and I might never use it. But I still watched the whole thing because it was entertaining. Keep making the great content dude!

    • @theRCLman
      @theRCLman  2 года назад +2

      Thanks man:), what were you looking for?

    • @ruthmcveigh8903
      @ruthmcveigh8903 2 года назад +4

      Why would you say that, you really shouldn’t have said that

  • @Kingfatbear
    @Kingfatbear Год назад

    thank you and whatever algorithm things put this on my recommended

  • @theRCLman
    @theRCLman  2 года назад +5

    **ATTENTION**
    1. THE SPAWNER GADGET HAS CHANGES HERES HOW TO GET IT WORKING AGAIN ruclips.net/video/3SKBCTGTl8Q/видео.html
    2. for rooms with many players you must add a "If local player is room authority chip" after the 30hz receiver, and then output to the respawn

    • @ArchivesRR
      @ArchivesRR 2 года назад +1

      Can u provide a timestamp so I know which one to change

    • @theRCLman
      @theRCLman  2 года назад

      Unfortunately i didn't realize until after the video to add this but you add it in after the 30hz reciever

  • @temporaryvr
    @temporaryvr 2 года назад +1

    OMG IVE BEEN WAITING FOR THIS FOR FOREVER THANK YOU RCL

    • @theRCLman
      @theRCLman  2 года назад +1

      Np srry it took so long, thanks for watching:)

  • @MidnightAnimatesSFM
    @MidnightAnimatesSFM 2 года назад +4

    Advanced AI. Can't wait for Rec Room to have AI setting variables and executions instead of using this method. That'd be good.

    • @theRCLman
      @theRCLman  2 года назад +1

      Thanks for watching:)

  • @BigBoyVR1221
    @BigBoyVR1221 2 года назад +2

    OMG I have been wanting this for soooo long

    • @theRCLman
      @theRCLman  2 года назад

      Hope it helps thanks for watching:)

  • @galacticphoenix
    @galacticphoenix Год назад +6

    How to make a AI where it stops chasing you when it is out of sight

    • @JPGpack
      @JPGpack Год назад +2

      Make the sight very short

    • @theRCLman
      @theRCLman  Год назад

      there is a change line of sight parameters chip change the sight to a lower number

    • @galacticphoenix
      @galacticphoenix Год назад

      Yea the problem is that if your close to him he can detect you around the wall and also when your out of it sight it stands still until somebody near it.

  • @JJJ12358
    @JJJ12358 2 года назад +2

    Thank you so much! Very cool!

    • @theRCLman
      @theRCLman  2 года назад +1

      thanks for watching :)

  • @-Smile
    @-Smile Год назад +3

    I'm not sure why but I cant get the monster on the top map to move or do anything at all I've rewatched a few times and I cant get it to work. Do you have any idea what could be happing?

    • @theRCLman
      @theRCLman  Год назад +1

      hmmmmm is there an error noise, what does the log screen say

  • @Deth_ender
    @Deth_ender Год назад +1

    Oh cool I could use this for a monster attacking in my horror game :D

  • @EMPDRK
    @EMPDRK Год назад +3

    So I did all the cv2 right but the monster won’t respawn at all why???

    • @JPGpack
      @JPGpack Год назад +2

      You might have crossed a wire or something try watching again (it happened to me too)

    • @theRCLman
      @theRCLman  Год назад

      is modify with circuits on?

  • @bunbun8813
    @bunbun8813 2 года назад +1

    This is just What i needed in my life!

    • @theRCLman
      @theRCLman  2 года назад

      Glad it helped thanks for watching:)

  • @Theinotsquad
    @Theinotsquad 2 года назад +3

    This just gave me a ton of ideas you know how you said don’t use walls or furniture? I’m gonna use it bc I want the npc to be able to interacts with the walls bc I’m gonna make an open area with some walls I won’t use outer walls but I’ll use inner and I’ll use furniture

  • @Decayedstudios6
    @Decayedstudios6 Год назад

    Thank you man this will really help out with the horror game I’m making

  • @abaier82
    @abaier82 2 года назад +4

    Could you make a video in the future about how make powerups kind of like ignited Freddy's

  • @yeetyeet5278
    @yeetyeet5278 2 года назад +2

    I’m whith this I’m going to try to make the goblin king . Oh boy this will be fun!

    • @theRCLman
      @theRCLman  2 года назад +1

      whoa a whole boss, thats a challenge

  • @Blinky_B
    @Blinky_B 2 года назад +5

    Hey RCLMan! I just copied this into my game and have a few questions that I was wondering if you could answer for me! So first of all, my monster wasn't looking at me when I activated it, so I'm not sure if I missed something in the video or if I was supposed to do something else. Another thing is, I am making a game that is heavily inspired about the rec room poppy playtime - but with a dinosaur. I was wondering if there was a way to animate the monster and give it a jumpscare, but it can't walk through walls. and is similar to this a.i. One last thing: if there is a way for the monster to be animated, is there a way for your monster to be able to change walking animation into a running or crawling animation for going through vents or chasing people. I know its obviously a lot of questions and would be hard to answer, but I was just wondering if you knew a way to fix/help with these things.

    • @theRCLman
      @theRCLman  2 года назад +4

      all of these are possible very hard to explain. 1st i would say make sure the pivot point is correct if not looking at you but there could be multiple issues depending on what is happening. as for animation. what you need to do is make the above enemy a small cube then get your animation gizmo and attach it to the cube via a clamp or other gizmo, black part wire to cube, animation gizmo (black part) wired to the gold pin on top, once you turn the 0 to 1 the animated object should start following the cube

    • @Blinky_B
      @Blinky_B 2 года назад +1

      @@theRCLman Thank you so much for the tips. I saw that someone else commented something similar and you gave the animation with a cube advice to them, so yesterday I animated it and clamped it to the cube. I haven’t tested out the Ai yet with it because I was doing the animation, but today I will try out the ai! I will also make sure that when I do the ai, the pivot point will be positioned properly. Thanks for the help man - you have basically helped me with all of my games where I use ai!

  • @cookier995
    @cookier995 Год назад +1

    Rec room: let's have a game where anyone can make whatever they like!
    Also rec room: makes it so you need to be a certified technician to make thing that go to player.

  • @lvr4558
    @lvr4558 2 года назад +3

    Hey RC what you could also do is with your videos you can make a whole movie part with all of the ones with bob the orange monster in it and it’ll be easier too when all are together with tags to each part

    • @lvr4558
      @lvr4558 2 года назад +1

      Barry my bad

    • @theRCLman
      @theRCLman  2 года назад +1

      Hmmmm like 1 big how to make a game video

    • @ItsStelarArchive
      @ItsStelarArchive 2 года назад

      @@theRCLman yes. now that’s a video I see people in your comments are asking for

    • @lvr4558
      @lvr4558 2 года назад +2

      @@theRCLman just like all the ai tutorials that are connected together

    • @lvr4558
      @lvr4558 2 года назад +2

      @@theRCLman like a whole ai tutorial packed into one and all the different ones are in one section

  • @Mr._Unlucky
    @Mr._Unlucky 2 года назад +1

    Ayy what’s up. Saw you in rec center today. This guy is awesome for people who haven’t met him. My RUclips name is my rec room name btw cool guy

  • @ArchivedGooning
    @ArchivedGooning 2 года назад +3

    This is a great tutorial however. Can you please do an add-on to this video on how to attach a seat jump scare to this sequence that would be great. Thank you

    • @theRCLman
      @theRCLman  2 года назад +1

      you know i though it would be simple, like just do what i did in the other videos, but when i sat and though a bit it actually is completely different i think i will try to do video on it

  • @kangwalagliderh6315
    @kangwalagliderh6315 Год назад +2

    How do you make this work when the monster has multiple parts and/or an animation gizmo. Along with other gizmos like a look-at gizmo or a stage light/point light?

    • @theRCLman
      @theRCLman  Год назад +1

      best thing to do is attach the animation to a cube or invisible collision that is following your under monster, then you animate your monster then once you turn animation one it will follow where the animation gizmo goes, kinda hard to explain

    • @kangwalagliderh6315
      @kangwalagliderh6315 Год назад +1

      @@theRCLman Should there be a video on it?

  • @coolusername9244
    @coolusername9244 2 года назад +4

    Love your content man! I was wondering how you could make an AI that stops moving when you look at it. Keep up the amazing work!

    • @theRCLman
      @theRCLman  2 года назад +1

      Weeping angels? Thanks for watching:)

    • @FireCrackerAnims
      @FireCrackerAnims 2 года назад

      Like a boo from mario? That sounds cool. Maybe friend me on rec room and I can help you next week with it. My account name is @FireCracker51

  • @THEZENLEADER
    @THEZENLEADER 2 года назад +2

    I was about to give you this recommendation with the rr ai but yeah you made this… :)

    • @theRCLman
      @theRCLman  2 года назад

      This thing took to long to make lol, thanks for watching:)

  • @Anthony_BTV
    @Anthony_BTV 2 года назад +3

    YEEEESSS! THIS IS WHY I AM SUBBED!! Now I can make an ignited Freddy style map! Also, can I just hook up a clamp, animation gizmo, and trigger volume for jump-scare? I’m not sure if it would work but I’d like to know if anyone knows!

    • @theRCLman
      @theRCLman  2 года назад

      Yes that shoukd work :)

    • @Anthony_BTV
      @Anthony_BTV 2 года назад +1

      @@theRCLman thanks!

    • @Anthony_BTV
      @Anthony_BTV 2 года назад +1

      @@theRCLman so I’ve hooked up a clamp and made an animation, but it doesn’t work? I made all parts so they can be modified with circuits, but it just stays in place? I’m confused

    • @-Frosty-
      @-Frosty- 2 года назад +1

      @@Anthony_BTV to late, Ignited freddy is already made

    • @theRCLman
      @theRCLman  2 года назад

      Hmmm make sure your hooking the monster to the black part of the clamp and the trigger volume to the gold pin

  • @ColdestStudios
    @ColdestStudios Год назад

    THANK YOU SO MUCH U SAVED MY GAME

  • @SusDoctor
    @SusDoctor 2 года назад +3

    I'm just curious
    How do you make a portal gun in rec room?

    • @theRCLman
      @theRCLman  2 года назад

      I am also curious i wanna go see if i can figure it out

    • @oliverbrinkworth4779
      @oliverbrinkworth4779 Год назад

      ​@@theRCLman did you figure it out? Could use with a tutorial for my game.

  • @BlueMelonPlaygroundYT
    @BlueMelonPlaygroundYT 2 года назад +1

    Thank You RCL!

    • @theRCLman
      @theRCLman  2 года назад

      Np thanks for watching:)

  • @BigBoyVR1221
    @BigBoyVR1221 2 года назад +3

    Wait but can you tell us how to do the poppy playtime npc

    • @theRCLman
      @theRCLman  2 года назад +1

      This is pretty close just the animations are different check the videos in the end screen

    • @lvr4558
      @lvr4558 2 года назад +2

      Ya he’s right

  • @mrcob1980
    @mrcob1980 Год назад +2

    Hey #TheRCLman it worked thank you so much i tried it with angry munci btw idk if u know munci but this is so awsome i like sub thanks

    • @theRCLman
      @theRCLman  Год назад

      thanks mna, i do not know anry munci 🥰

    • @mrcob1980
      @mrcob1980 Год назад

      Hey man #theRCLman um I think u need an auto correcter😅😅 I'm just reminding u that u kinda messed up spelling thank you

  • @Rawanproductionandother
    @Rawanproductionandother 2 года назад +5

    Can you use Barry2.0

  • @DinoIsa.__
    @DinoIsa.__ 2 года назад +1

    Im gonnna use this whene my phone gets back to start working PS: your biggest fan Dino

    • @theRCLman
      @theRCLman  2 года назад

      Thanks dino legend :)

  • @GrizzVR
    @GrizzVR 2 года назад +1

    One of my new fav rec tubers btw ima use ur
    Creator Code

    • @theRCLman
      @theRCLman  2 года назад

      Thanks man

    • @GrizzVR
      @GrizzVR 2 года назад +1

      @@theRCLman Hey You Helped Me I just Wanna Return The Favor :)

  • @Sinister_General
    @Sinister_General 2 года назад +2

    OH YES!! Thank you SO much my man, I was looking for this tutorial for so long! 🤩👍🏻

    • @theRCLman
      @theRCLman  2 года назад +2

      :) glad it could help, thanks for watching

  • @JAYYTHATMF
    @JAYYTHATMF 2 года назад +2

    Hey is there any possibility that you could make an updated version cause this is kind of out dated and a lot has changed with cv2

    • @theRCLman
      @theRCLman  2 года назад

      it all changes so fast

  • @WizardAaron
    @WizardAaron Год назад +1

    Now i can make my own fnaf game like this

  • @Tedspuppits
    @Tedspuppits Год назад +2

    Hey RCL! I have a question, can you make a updated tutorial cuz I can't seem to get it working!

  • @thegentlemanedit
    @thegentlemanedit 9 месяцев назад +1

    Hi rcl, Do you think it is possible to use cv2 path points to help with wall collision? Kinda like the poppy playtime game where huggy wuggy follows but thanks to his path points he doesn't get stuck

    • @theRCLman
      @theRCLman  9 месяцев назад

      ohh yes im sure that would help it

  • @CondorMeat
    @CondorMeat 2 года назад +1

    Woah I didn’t even know this was possible!

    • @theRCLman
      @theRCLman  2 года назад

      :) anythings possible with 🌈 imagination LOL

  • @THEZENLEADER
    @THEZENLEADER 2 года назад +2

    Oh uh 🐶 *woof.*

  • @InstaTubeReels
    @InstaTubeReels Год назад +1

    Thank you, I’m gonna create a SCP-457 demo map

    • @theRCLman
      @theRCLman  Год назад

      Glad it helps thanks for watching :)

  • @benjalazo5244
    @benjalazo5244 2 года назад +2

    Lo intente hacer pero no me salió el respawn gadget, así que no pude hacerlo

    • @theRCLman
      @theRCLman  2 года назад

      tienes que habilitar el contenido beta, al principio te lo muestro y lo digo

  • @dexts_onix
    @dexts_onix Год назад +2

    Hi, the panel says "[Get Position] Error: Combatant is invalid!" I tried everything but it doesn't work :/

    • @theRCLman
      @theRCLman  Год назад +1

      is the monster below spawned yet?

    • @dexts_onix
      @dexts_onix Год назад

      ​@@theRCLmanYes

  • @Void_Pulse
    @Void_Pulse Год назад +2

    Can you make a new tut of this video please i need new details to the ai

    • @theRCLman
      @theRCLman  Год назад +1

      I think thats a good idea, i will add it to the list, not sure how long till i get to it

  • @macthetv8882
    @macthetv8882 2 года назад +2

    About the If chip what is stoping me from setting the trigger volume to only plays one time

    • @theRCLman
      @theRCLman  2 года назад +1

      is that a thing, do that if thats a thing

  • @BeastTheChaser
    @BeastTheChaser 2 года назад +1

    thank u so much was waiting for this hah

    • @theRCLman
      @theRCLman  2 года назад +1

      Glad it helps thanks for watching:)

  • @Babble_Memes
    @Babble_Memes Год назад +1

    Berry more like berry nice!

  • @FettGaming779
    @FettGaming779 2 года назад +1

    How do I make it not make noise and not charge as the fire barrel goblin and the thing that moves with the ai tilts like a look at gizmo

    • @theRCLman
      @theRCLman  2 года назад

      for the noise you just have to move it so far down under the map no one can hear it, idk how to make it not charge, you would have to attach a look at gismo to the thing you have following ppl

  • @202originalsofficial
    @202originalsofficial 2 года назад +1

    I love your content dude!

    • @theRCLman
      @theRCLman  2 года назад

      Thanks for watching glad you like :)

  • @AlfredVRreal
    @AlfredVRreal Год назад +2

    Hey your probably not gonna see this but was wondering if you can make a tutorial on how to make like working airstrikes or some cod kill streaks. Can’t find any videos on any and everyone charges tokens. I’m only 13 and I don’t have a job to buy tokens so was just wondering thanks

    • @theRCLman
      @theRCLman  Год назад +1

      ohhhh thats interesting, idk if i will do video but i will dabble to see if i can find out

    • @AlfredVRreal
      @AlfredVRreal Год назад

      @@theRCLman alright thanks

  • @ShellLurker
    @ShellLurker Год назад +2

    my 'monster' is always facing 90º from me? Also the pivot point is at the front of my hamster charicter

    • @JPGpack
      @JPGpack Год назад +2

      Blue towards you red to the left and green facing up (pivot point when editing)

    • @theRCLman
      @theRCLman  Год назад

      sounds liek you need to move the pivot point so that the blue is points forward

    • @ShellLurker
      @ShellLurker Год назад

      Ah but how do I move it? I can see it but I can't move it

    • @JPGpack
      @JPGpack Год назад

      @@ShellLurker you edit the monster as a whole and then move it so the face has the pivot point in it

    • @JPGpack
      @JPGpack Год назад

      @@ShellLurker and go to general settings in the maker pen and click the switch of show pivot to be on

  • @Holgerkatt
    @Holgerkatt Год назад +2

    my monster keeps on going upside down instead of on its feet

  • @ATJkaos
    @ATJkaos 2 года назад +1

    Hey RCL my monster isn’t moving but I think it’s because it has a walking animation any tips on how to fix it?

    • @theRCLman
      @theRCLman  2 года назад

      is the animation set to 1, i believe it will not follow if not on, but also with an animation gizmo i believe you still have to attach it to something which is following the below monster

  • @Npx235
    @Npx235 Год назад +1

    Bro is speaking faster than the flash

  • @Cart1416
    @Cart1416 2 года назад +2

    So when trying to spawn AI into my rooms it never works anymore, I tried Spawner Gadget and Spawner Gadget V1 but they both never work.

    • @theRCLman
      @theRCLman  2 года назад +1

      hmmm i just tested still seems to be working, maybe try an event reciever set to room loaded to spawn it in

    • @Cart1416
      @Cart1416 2 года назад +2

      @@theRCLman Even using a button it doesn't spawn in

    • @theRCLman
      @theRCLman  2 года назад +1

      Hmmmm Strange i tried it earlier today, is it possible you have a glitched room

    • @Cart1416
      @Cart1416 2 года назад +1

      @@theRCLman I'm starting to think there is something wrong with my account, or maybe it is because of Android

  • @pegasusrr3156
    @pegasusrr3156 Год назад +2

    How do make the monster have a radius you have to be in for it to attack you

    • @theRCLman
      @theRCLman  Год назад

      You will need to mess with the line of aight parameters i think, look for a chip that say set line or Sight then set it just after apawning in the ai, gonna b tricky cause of the distance but exp with ir

    • @pegasusrr3156
      @pegasusrr3156 Год назад

      @@theRCLman is there a way to make a blocking system
      So you can block to avoid damage

  • @i_exile7219
    @i_exile7219 2 года назад +1

    This was epic

    • @theRCLman
      @theRCLman  2 года назад

      Thanks for watching:)

  • @DestinyyyGmz
    @DestinyyyGmz 11 месяцев назад +1

    I tried but I kept getting errors I have tried 4 different videos so far so I gave up

  • @joseffini3671
    @joseffini3671 Год назад +2

    Hey rclman I used the tutorial off Mexican bread which worked great only problem I have is whenever the ai has killed someone it freezes for a couple of seconds and then proceeds to start moving again I would like to make it so it instantly goes to the next nearest person so what do I do?

    • @theRCLman
      @theRCLman  Год назад

      I am afraid you are stuck, maybe switxh to a different enemy, i originally wanted to use goblins in this vid but they will only follow 1 player and won't switch to the closest

    • @joseffini3671
      @joseffini3671 Год назад

      @@theRCLman that’s also a problem it’s not letting me switch ai for some odd reason

  • @moon_6462
    @moon_6462 Год назад +1

    how do i fix it saying the rotation is error it starts to say error at the get position after the AI get target

    • @theRCLman
      @theRCLman  Год назад

      hmmm does the log screen say anything, maybe se if the inputs are valid

  • @bike_vr
    @bike_vr Год назад +2

    I can’t find the spawned only the v1 legacy spawner😊

  • @flamethedude4300
    @flamethedude4300 Год назад +1

    I have a few questions...
    1. How do you fix the problem i have where the character is like upside-down?
    2. How do you actually hook the animation up to the monster?
    3. It also just occasionally doesn't work, like the character won't be moving but the skeleton will. Its kinda a 50/50 chance of happening.

    • @theRCLman
      @theRCLman  Год назад

      1. edit the modle and flip the pivot point
      2. turn a cube into the thing that follows and attach a animation gizmo via clamp and animate your monster and turn animation on for it to start following
      3. do you have other circuits running, see if you are getting an eroor on the log screen

    • @SpeedsterStrats
      @SpeedsterStrats Год назад

      @@theRCLman Is there a way to make your ai npc to not make sounds

  • @spencerworld3167
    @spencerworld3167 Год назад +1

    so uh i got the ai to work but it wont go places like the living room and it will instead go up stairs and i haven't fgured out why. also it tracks me even whe vison is low. also cone vison detaches the charater from it's model... plz help....

    • @theRCLman
      @theRCLman  Год назад

      wat? maybe check the purple naV mesh and make sure its actually covering the area??? ummm just another guess maybe widen the under map

  • @levilich5089
    @levilich5089 Год назад +1

    The monster model I used was rotated looking straight down instead of looking at me. How do I change that?

    • @theRCLman
      @theRCLman  Год назад

      you need to edit the pivot point of the monster model, similar to this video ruclips.net/video/n8hoxrjk26w/видео.html at about 1 minute in

  • @thatguywhoquests663
    @thatguywhoquests663 2 года назад +2

    Why tf is the spawner component not working???

    • @theRCLman
      @theRCLman  2 года назад

      Right!!! im pissed as well, like come on its been like 2 wks

  • @hanlo.411
    @hanlo.411 Год назад +2

    hey. I've got the model following now. I need to know how to animate it now?

    • @theRCLman
      @theRCLman  Год назад +1

      as for animation, animate the onster in place then attach the animation gizmo via a clamp to some other pbject like and invisible collision and instead of having the monster follow people have the invisible colision follow people instead

  • @mrRaphielRR
    @mrRaphielRR Год назад +1

    Thank you for this tutorial, but do you know how to make it when the ai don’t see anyone the monster will do a walking animation, if the ai sees someone the monster will do a running animation?

    • @theRCLman
      @theRCLman  Год назад

      hmmm i am not sure it there is a chip that executes when a premade ai dis engages, my guess would be to add in a extra if that says if target is out by a certain distance then play animations1 then when target is found use a cv2 to cv1 converter to play animation 2 however historically these are becoming less and less reliable

  • @12hr27
    @12hr27 Год назад +1

    You prolly won't see this but I'm trying to make a backrooms game with my friend and when I try to find spawner gadget it only gives me cv1 how do I get cv2

    • @theRCLman
      @theRCLman  Год назад

      i believe its in beta still also it is now called a spawner component

  • @Colorvr1
    @Colorvr1 Год назад +1

    Oh my God it’s working🎉!

    • @theRCLman
      @theRCLman  Год назад

      🥳🥳🥳 thanks for watching :)

  • @ots_dav
    @ots_dav Год назад +1

    thank you bro 😭 i just dont know how to make the monster walk in like a pattern before it detects you

    • @theRCLman
      @theRCLman  Год назад

      you have to use things called path points, and a to path chip or set path, been a while

  • @goose3759
    @goose3759 Год назад +1

    How do you stop the skeleton from making noises when its walking or attacking

    • @theRCLman
      @theRCLman  Год назад

      unfortunatly the only way to stop it is to make it way down so no one can hear it

  • @NoobwieEXE
    @NoobwieEXE Год назад +1

    Ik im late to this but there is a chip so that the goblin or any ai monster will ignore the objects but not players so u can put walls on the bottom part 💪

    • @theRCLman
      @theRCLman  Год назад

      When you bake the nave mesh you are telling it where it is allowed to go so it should only be on the surfaces down yhere thats why its got no walls

  • @Taramcarthur
    @Taramcarthur Год назад +1

    Great vid I just have one problem when trying to rotate the monster after I connect the chips it to the get position chip it says error even though I've watched the video 5 times it still wont fix do you know what's wrong this is when I am trying to connect it to the subtract chip

    • @theRCLman
      @theRCLman  Год назад

      Hmmmm seems strange maybe flip your pivot point 180 degrees

  • @rowanwright
    @rowanwright 9 месяцев назад +1

    How do you make him change players to look at when the ai switches targets

    • @theRCLman
      @theRCLman  9 месяцев назад

      It should switch automatically, thats why i didn't use a goblin cause it wouldn't switch

  • @KidFromTabor
    @KidFromTabor 5 месяцев назад +1

    has the spawner gadget been renamed beacuse i cant find it

  • @J0n4rez
    @J0n4rez Год назад +1

    Is there a way to disable the skeleton sounds that the NPC makes?. since it kinda gets too obv at some point,

    • @theRCLman
      @theRCLman  Год назад

      unfortunatly the only way is to move the skeleton way down below

    • @J0n4rez
      @J0n4rez Год назад

      @@theRCLman yea also by doing that will decrease the line of sight.

  • @Tedspuppits
    @Tedspuppits Год назад +2

    RCL, What Is the chip that they used is ^MakeItToMidnight To Show The Exits and Players to bonky And More. You're my only hope to know what this is called so i can use it!

    • @theRCLman
      @theRCLman  Год назад

      its called objective marker i believe

    • @Tedspuppits
      @Tedspuppits Год назад

      @@theRCLman How do you enable it tho?

  • @BackroomsVR0
    @BackroomsVR0 Год назад +1

    ive been using this in my rooms but can you make a tutorial on a pathfinding bot like this but without using beta and vectors

    • @theRCLman
      @theRCLman  Год назад

      unfortunatly it has to be beta, pathfinding???? my guess is to use pathpoints?

    • @BackroomsVR0
      @BackroomsVR0 Год назад

      Oh I didn't mean to say vectors

  • @Holgerkatt
    @Holgerkatt Год назад +1

    in the log screen it says [get position] error: rec room object is invalid

    • @theRCLman
      @theRCLman  Год назад

      my guess in tags were not on object?

  • @DxDKnows
    @DxDKnows Год назад +1

    Will this work with walking running and jump scare cycle?

    • @theRCLman
      @theRCLman  Год назад +1

      kind of you have to have it stop following and add the cycles in but after the scare and what not have it go back to following

  • @Wh0sJoe
    @Wh0sJoe 2 года назад +1

    hey I have a question when ever I do this my monster model is like in a weird pose or in the ground side ways do you have any idea what I did wrong cause I focused on everything maybe I missed something?

    • @theRCLman
      @theRCLman  2 года назад

      sound like the pivot point is not lined up right

    • @Wh0sJoe
      @Wh0sJoe 2 года назад

      Alright thanks but one more thing please, is there a way I can make it not look up like say I fly up it will look all the way up at me

  • @JPGpack
    @JPGpack Год назад +2

    What if it has an animation gizmo and in two halfs

    • @theRCLman
      @theRCLman  Год назад

      use a cube as your monster then attach you animation gizmos to the cube via a clamp

    • @JPGpack
      @JPGpack Год назад +1

      @@theRCLman ah

    • @JPGpack
      @JPGpack Год назад +1

      @@theRCLman okie dokie

    • @JPGpack
      @JPGpack Год назад +1

      @@theRCLman black to the cube and gold to the ani gizmo right?

    • @JPGpack
      @JPGpack Год назад

      @@theRCLman oh so the base to the cube and the gold pin to the animation gizmo?
      I have to have someone over explain for me to understand but I think I got it

  • @VOID_THE_VOID_LEVIATHAN
    @VOID_THE_VOID_LEVIATHAN Год назад +1

    so my model isnt rotated properly idk why but it isnt and im too stupid to figure out how to fix the roation of my model

    • @theRCLman
      @theRCLman  Год назад

      Starts chase then stop chase then adjust it to be normal, it may still be croked before it chases you but after it starts it should be normal

  • @Cintres
    @Cintres Год назад +1

    how do you make it still so it won’t look at you if you go above it or under it

    • @theRCLman
      @theRCLman  Год назад

      Not actually sure how to stop this mqybe if gets there have it stop following

  • @dadragon7299
    @dadragon7299 Год назад +1

    Do you know how to make it have a seated jumpscare with this system?

    • @theRCLman
      @theRCLman  Год назад

      i actually havn't tried my guess is its similar to the regular one but maybe if player is in a seat then stop following, its been so long lol

  • @JoaoKunSpark
    @JoaoKunSpark Год назад +2

    bro, everything is right that I did but when I go to spawn the component, the monster keeps looking down as if it were its face, Is there a way to fix this?

    • @theRCLman
      @theRCLman  Год назад +1

      sounds like your pivot point needs to be adjusted

    • @JPGpack
      @JPGpack Год назад +1

      @@theRCLman in what position should it be from my monster

    • @JPGpack
      @JPGpack Год назад

      @@theRCLman red to the left blue towards player and green upwards?

  • @Yoooonig
    @Yoooonig 2 года назад +1

    wait so i cant use objects that cant be modified with circuts?

    • @theRCLman
      @theRCLman  2 года назад

      i think in depends cause like you could move a piston or something like that in the position but idk about like a water bottle hmmmm

  • @gorillaguy208
    @gorillaguy208 Год назад +1

    I’m gonna make this in one circuit but if there is beta stuff, you will have to wire the stuff to it.

    • @theRCLman
      @theRCLman  Год назад

      All the ai stuff is beta so good luck :)