I disagree on Boomers. They make excellent harassers when used in small groups to do hit-n-run attacks. Have group A shell a base and while the enemy focuses on them, group A flees and group B begins attacking from another direction/body of water, and so on. The amount of chaos they can inflict is impressive.
I'd put them in B tier, same as Kirov. If you anticipate Boomers as Allied or Soviet you can swiftly deprive Yuri of any navy, but a surprise Boomer can level a base, especially without the early warning that Kirovs have.
Not a bad list, but I don't see how Chaos Drone is ranked higher than the boomer. I literally have never seen someone construct a chaos drone in a multiplayer match. Boomers are expensive and make it hard for Yuri to compete with subs, squids, or dolphins, but they still have their uses and are quite common to see on any naval map. The fact that they can act as a naval artillery while also being able to defend like a sub is quite powerful, and allows them to have way more artillery firepower than any other faction can afford to invest in. That firepower combined with the stealth of subs can make them really powerful and difficult to deal with if you don't have naval supremacy over Yuri. They are so powerful that the community yuri patch as well as many custom maps have decided to nerf them.
@@xyhc-cnc i see your points but i too have to say D tier is way too low for Boomer subs. because they are truly terrifying on naval maps due to their ability to sneak up on you and hail down on you with missiles before you even knew they were there.
Personally I think the Boomer should be considered, if not higher in meta, a seriously unbalanced unit in Yuris arsenal. If only because of how fast Yuri can get them up and running, usually before the Allies and Soviets can build sufficient amounts of counters to them. Of course this changes based on the map, naturally a heavy water map means the Boomer rises in threat.
A good Allied or Soviet player will leave Yuri with no navy, boomers don't trade cost effectively with Dolphins or Subs. However if you don't build adequate naval a surprise boomer can end a game. It comes out sooner than Dreadnoughts and doesn't announce itself.
Boomers deserve B tier. Yes its true that Subs and Dolphins counter Boomers, but a surprise Boomer rush can wreck an unsuspecting player. Take the Kirov, which you put in B tier. Its easy to stop if you anticipate it but a surprise Kirov will blow shit up before opponent builds adequate AA. Boomers also do not announce themselves upon creation, unlike Kirovs.
My opinion, boomer should be A tier or at worst B tier. Chaos drone should be D tier (I would put it on F tier for most scenarios but I don’t think it at the same level as terrorist). Yuri is too op
@@louievelayo4100 there is a reason mods that are considered good change them up a lot, psychic towers get morphed into like lasers or something else and Gatling guns are reprogrammed to be anti-air only
one interesting thing about magnetrons that wasn't listed here is using the attack move command can make them juggle a handful of tanks effectively canceling any orders given to them when lifted briefly. This seems to work because attack move in this game is really weird in that it prioritizes movement over attack and magnetrons only target ground units so when the unit they lift is high enough to be considered an air unit it loses target despite normally being able to drag it around and locks on to something else.
I remember that the first time I played yuri's revenge, it was a modified version that buff yuri a lot, lasher tanks were now lazer tanks and fired the lazers from the floating disc Providing extra range, his mcv had a grand cannon and could go into bunkers. And finally yuri Prime could control 3 units at once.
Lol this reminds me of the Lazer Demo Nuke mod for Generals Zero Hour that buffed the shit out of those three. It was to the point of ridiculousness but very cool
Bet allies see how impressive Yuri is and they take the revenge by becoming a way more OP faction in RA3, both in lore and in skirmish. I believe few would argue Yuri is the most OP race in entire RA2. I wonder if Yuri Arsenal can rival the power of cryocopter. :) If Gatling Gun is in RA3 that could be the only unit that can at least think about killing cryocopter. Also mind control in RA3 would be devastating given how low eco it is.
Allies would shrink the mastermind and idk how that would work. Perhaps it would be more scary because its fast or not? Tbh allies would decimate yuri because of lack of anti-air options for yuri, send in a cryocopter for the guns and they're as good as defenseless
Recommended videos on Zain Haider's channel: (For those who aren't familiar with Yuri's playstyle in competitive) ruclips.net/video/rLNAm8UAxTA/видео.html ruclips.net/video/jqjknWrMcw0/видео.html
Mastermind is not an offensive unit most of time, if that bunch of flack tracks come to me i move them faster to grinder and i get $ also if soviet come with IC drones i grind them, the big problem for Yuri is Iraq in small maps.
I think soviet husky must have more effective mind control than Yuri and more dangerous weapon than their teeth -- cute, puppy eyes. Seeing them, only the really harsh units can attack them and the others -- doubt in correctness their actions and in waters back on base.
@@xyhc-cnc I think Battle Bunker with full garrison beats any Tank Bunker. But Gattling Tank Bunkers ofc are supreme AA. Also, Yuri players always queue up a Psychic Tower so there's that.
Not really... A bunch of Mirages and Prism Tanks can wipe out pretty much anything Yuri has on the ground. It's much harder with the Soviets, all that brutality will just get mindcontrolled
@@TheRogueminator you must never played online, soviet is way better than allies against yuri, desolators + terror drones + flak tracks are yuri's nightmare. While allies has no way to counter magnetrons and floating disks
@@itaymaoz7498 I've had success in the Allied vs Yuri matchup using Robot Tanks and IFVs but its an uphill battle. It only gets worse when super weapons are enabled because Yuri has the best super weapons.
A video featuring only myself and my army, thats what Im thankfull!
We shall command and conquer the world, Master.🔮
Hail to the great Yuri
@@detaaditya6237 Hail to the great *ME* !
@@yuriprime7301 you has taught us well
yuri is master.
I disagree on Boomers. They make excellent harassers when used in small groups to do hit-n-run attacks. Have group A shell a base and while the enemy focuses on them, group A flees and group B begins attacking from another direction/body of water, and so on. The amount of chaos they can inflict is impressive.
I'd put them in B tier, same as Kirov. If you anticipate Boomers as Allied or Soviet you can swiftly deprive Yuri of any navy, but a surprise Boomer can level a base, especially without the early warning that Kirovs have.
Initiate double it's firepower while garrison. An obvious OP ability for urban combat where garrisonable structure everywhere.
3:42, honestly the "millennial initiate" had quite some charm to his role.
Jmo
ok boomer
Not a bad list, but I don't see how Chaos Drone is ranked higher than the boomer. I literally have never seen someone construct a chaos drone in a multiplayer match. Boomers are expensive and make it hard for Yuri to compete with subs, squids, or dolphins, but they still have their uses and are quite common to see on any naval map. The fact that they can act as a naval artillery while also being able to defend like a sub is quite powerful, and allows them to have way more artillery firepower than any other faction can afford to invest in. That firepower combined with the stealth of subs can make them really powerful and difficult to deal with if you don't have naval supremacy over Yuri. They are so powerful that the community yuri patch as well as many custom maps have decided to nerf them.
Good points. Do look up some 1v1 videos of chaos drone in action tho. Total eye opener when people make them work.
@@xyhc-cnc i see your points but i too have to say D tier is way too low for Boomer subs. because they are truly terrifying on naval maps due to their ability to sneak up on you and hail down on you with missiles before you even knew they were there.
@@DiscusvissenRocken You are right. Boomer & Chaos Drones should have swapped spots
@@xyhc-cnc Do you remember or record video of pro using chaos drone?
@@thewandadoll7089 look up RA2 online 1v1 with Chaos Drones on RUclips. I’ve seen a few in the past
Boomers can serve as a psychological weapon, having your lab blowing up while you're busy commanding tanks at the front is not fun
or to super fast destroy a superweapon
1:08 *MY LIFE FOR YURI!* intensifies...
The anime girl on girl action, I mean...
Personally I think the Boomer should be considered, if not higher in meta, a seriously unbalanced unit in Yuris arsenal. If only because of how fast Yuri can get them up and running, usually before the Allies and Soviets can build sufficient amounts of counters to them. Of course this changes based on the map, naturally a heavy water map means the Boomer rises in threat.
Are you kidding? On heavy water maps these things are terrifying
A good Allied or Soviet player will leave Yuri with no navy, boomers don't trade cost effectively with Dolphins or Subs. However if you don't build adequate naval a surprise boomer can end a game. It comes out sooner than Dreadnoughts and doesn't announce itself.
Boomers deserve B tier. Yes its true that Subs and Dolphins counter Boomers, but a surprise Boomer rush can wreck an unsuspecting player. Take the Kirov, which you put in B tier. Its easy to stop if you anticipate it but a surprise Kirov will blow shit up before opponent builds adequate AA. Boomers also do not announce themselves upon creation, unlike Kirovs.
3:35: "Ok, Boomer."
My opinion, boomer should be A tier or at worst B tier. Chaos drone should be D tier (I would put it on F tier for most scenarios but I don’t think it at the same level as terrorist). Yuri is too op
wow.
I just realize how op Yuri faction is.
It's been OP since conception...
Yuri's army is basically banned in any tournament for a reason...
@@louievelayo4100 "What if we make the boss playable"
Exactly...
@@louievelayo4100 there is a reason mods that are considered good change them up a lot, psychic towers get morphed into like lasers or something else and Gatling guns are reprogrammed to be anti-air only
one interesting thing about magnetrons that wasn't listed here is using the attack move command can make them juggle a handful of tanks effectively canceling any orders given to them when lifted briefly. This seems to work because attack move in this game is really weird in that it prioritizes movement over attack and magnetrons only target ground units so when the unit they lift is high enough to be considered an air unit it loses target despite normally being able to drag it around and locks on to something else.
I'm kinda surprised the Magnetron is S-tier considering its inability to defend itself against infantry, I mean it can't even run them over...
infantries are slow as fk, you can just run awayy i
I remember that the first time I played yuri's revenge, it was a modified version that buff yuri a lot,
lasher tanks were now lazer tanks and fired the lazers from the floating disc Providing extra range,
his mcv had a grand cannon and could go into bunkers.
And finally yuri Prime could control 3 units at once.
He also had a zeus tank that generated lightning from the WEATHER storm.
And gattling hovercraft that was a gattling tank with explosive bullets
Lol this reminds me of the Lazer Demo Nuke mod for Generals Zero Hour that buffed the shit out of those three. It was to the point of ridiculousness but very cool
Yuri is master of Red Alert 2! Shame there were no campaign as him. But we still got Yuri's amazing faction in multiplayer!
A mod called mental omega make campaign for Yuri's army. And all mission look great
Did the the gatling tank part on top say "gatling rank"?
Is that scrin logo on the end suggesting that next is scrin?
Bet allies see how impressive Yuri is and they take the revenge by becoming a way more OP faction in RA3, both in lore and in skirmish.
I believe few would argue Yuri is the most OP race in entire RA2. I wonder if Yuri Arsenal can rival the power of cryocopter. :) If Gatling Gun is in RA3 that could be the only unit that can at least think about killing cryocopter. Also mind control in RA3 would be devastating given how low eco it is.
Allies would shrink the mastermind and idk how that would work. Perhaps it would be more scary because its fast or not? Tbh allies would decimate yuri because of lack of anti-air options for yuri, send in a cryocopter for the guns and they're as good as defenseless
@@tacotony3274 gatling tanks? Floating disks? Pretty sure mental omega cryocopter is counterable support unit.
yuri is not the most op. Iraq is. There is stats that competitively when Irap vs Yuri, Irap win more than 60% of games
Yuri is just an advanced and overpowered Soviet
Recommended videos on Zain Haider's channel: (For those who aren't familiar with Yuri's playstyle in competitive)
ruclips.net/video/rLNAm8UAxTA/видео.html
ruclips.net/video/jqjknWrMcw0/видео.html
I'm glad i'm not the only one who thought that yuri has a connection to the scrin!
are you ever gonna make content on the tiberium series like tier lists for CNC 3
Yes
@@xyhc-cnc oh my god it would be so cool ra3/uprising and tiberium wars/kane wrath unit guides, tactics.... :)
I just realized Libra from Mental Omega is Yuri's version of Yuriko or inspired by her from RA3
Yuri just have 15 unit types but Yuri is Master.
Mastermind is not an offensive unit most of time, if that bunch of flack tracks come to me i move them faster to grinder and i get $ also if soviet come with IC drones i grind them, the big problem for Yuri is Iraq in small maps.
Yes you get 100% of chas from units but not from infantry.
i think magnetrons also cant crush infantry
Yes, they can't...
that's what you have gattlings and a few virusses for ;) doesn't matter if you look at what they CAN do
I think soviet husky must have more effective mind control than Yuri and more dangerous weapon than their teeth -- cute, puppy eyes. Seeing them, only the really harsh units can attack them and the others -- doubt in correctness their actions and in waters back on base.
Who knows maybe Yuri likes doggies so much that not wanna torture them to learn mind controlling them? they can't harm his base anyways
Yuri have taught us well .
Hey XYHC, would you be doing a ranking for defence buildings as well?
nope :( Bunkers S-tier tho ofc
@@xyhc-cnc Which Bunker?
@@spectre9065 battle bunker. Tank bunker too I guess
@@xyhc-cnc I think Battle Bunker with full garrison beats any Tank Bunker. But Gattling Tank Bunkers ofc are supreme AA.
Also, Yuri players always queue up a Psychic Tower so there's that.
You should do a zero hour tierlist with domantier
Yeeep, let me ask him about it later
@@xyhc-cnc I feel like both red alert 3 plus kanes wrath have much more intresting metas considring zero hour is just hummve and quad spam
@@DJC3350 There's more to it. I don't know what but Dominator would
Never noticed how much less units Yuri have compared to other factions
Thats the price for having op units
@@tacotony3274 Quality over quantity, huh?
@@deltaheavy2094 well each of them can do a lot of things. The flying discs are basically weaker kirovs that can anti air
@@tacotony3274 and also can sabotage the defense and power also draining crash
@@kratosgow342
1. I thought this was an among us comment from the notifications
2. Yes
Yuri just makes allies look so pathetic in ra2
Yuri makes EVERYONE look pathetic.
Not really... A bunch of Mirages and Prism Tanks can wipe out pretty much anything Yuri has on the ground. It's much harder with the Soviets, all that brutality will just get mindcontrolled
@@TheRogueminator like that's cheap
@@TheRogueminator you must never played online, soviet is way better than allies against yuri, desolators + terror drones + flak tracks are yuri's nightmare. While allies has no way to counter magnetrons and floating disks
@@itaymaoz7498 I've had success in the Allied vs Yuri matchup using Robot Tanks and IFVs but its an uphill battle. It only gets worse when super weapons are enabled because Yuri has the best super weapons.
disks shiuld be super level. with nubers they are unstoppable
Aegis Cruisers say hello
@@TheRogueminator well not all maps have navy and aegis is still vulnerable to boomers and mags
Discs are still countered by any ground AA. You need Magnetrons and Gattling.
What is the music ?
Phat Attack
boomer should be S
Who would think yuri is that op when you only have to do is destroy his mind controllers
Obey Yuri