The Most CONTROVERSIAL Geometry Dash Levels

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  • Опубликовано: 23 дек 2024

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  • @PilotBFFRI
    @PilotBFFRI 2 года назад +2483

    10:48 Calling the game unoptimized does also go by the fact that the game was set to have a default object limit of 80k. Using cosmetic and creator hacks like object limit bypass does go with the risk of having a bugged game interface

    • @sholka8170
      @sholka8170 2 года назад +17

      Tru

    • @truebino
      @truebino 2 года назад +16

      So true.

    • @neeko2198
      @neeko2198 2 года назад +121

      I was thinking the same thing. There’s an object limit for a reason.

    • @hohoo4067
      @hohoo4067 2 года назад +35

      exactly, but it's kinda stupid because it's literally impossible to make a epic level without hacks

    • @andrecosta9552
      @andrecosta9552 2 года назад +102

      @@hohoo4067 congregation

  • @jabsse1086
    @jabsse1086 2 года назад +858

    12:01 ok but this has gotta be one of the biggest power plays in GD LMAO
    "Oh, you're gonna kick me from the verification and make it an open verification? Ok :)"
    *Verifies it anyways*

    • @SyntheticNuclear
      @SyntheticNuclear 2 года назад +38

      It is an open verification so technically…

    • @usernonegd3751
      @usernonegd3751 2 года назад +4

      @Creeper Slayer ikr

    • @zod1acgd
      @zod1acgd 2 года назад +4

      Yes

    • @zod1acgd
      @zod1acgd 2 года назад +2

      Big brain

    • @Sergonizer
      @Sergonizer 2 года назад +6

      I haven't yet watched the video but let me predict it's zylenox requiem situation

  • @MrLajko
    @MrLajko 2 года назад +419

    21:02 i think it is rateable. People just dont think basic blocks can be used as a deco because they're used to it being a placeholder or a layout

    • @ERRR0RR
      @ERRR0RR 2 года назад +81

      Finally someone appreciates RobTop's block design

    • @billy6678
      @billy6678 2 года назад +45

      I don’t get it. It’s not the typical decoration but I feel like I can look at it and go, “hmm this is visually appealing.”
      Regardless, it should mainly rely on gameplay, not deco.

    • @SupercellularChaos
      @SupercellularChaos Год назад +10

      The problem is that every other level that was getting rated at the time had deco, and suddenly xo gets rated for no apparent reason other than it is by Krmal.

  • @robin.r
    @robin.r 2 года назад +67

    16:26 - this still pisses me off
    Like… why do people have the audacity to tell someone to „verify faster“ and stress them? Some people even attacked knobbelboy for taking so long… it’s crazy to me… like those are usually the people who would never be able to get even 10% on the level
    Its the same with people sh*tting on verifiers for nerfing a level! This should only be between the creator and the verifier

    • @Monkewarrior6868
      @Monkewarrior6868 10 месяцев назад +2

      I think it's straight up ego. Maybe they're not that player, but they feel like if that player is so good then they must not take "too long" (you tell me how much time is too much time)

    • @mortaIIychallenged
      @mortaIIychallenged 9 месяцев назад

      Unless it's aeden with azure flare, you're right.

    • @ueIl
      @ueIl 8 месяцев назад

      Meanwhile Kugelblitz has yet to verify Death Corridor to this day

    • @ShamelessSlvt
      @ShamelessSlvt 8 месяцев назад

      Nerfing the level should straight up be not allowed lmao. Why on earth would it be okay to make the level easier??/

    • @confringo667roblox
      @confringo667roblox 8 месяцев назад

      i do agree with you, it must be stressful, but you gotta understand that the community wasn’t used to a verification taking so long. he broke both the 100,000 attempt record for the first time, and he also took the longest to verify ever (in an active verification and not an abandoned level or such). it was all new to the community so in a way you have to understand why they stressed him out, but that doesn’t mean i think it was right. telling someone to just “verify faster” is like telling a dyslexic person to just “memorize their letters”. they should have been more patient, but you still have to understand just how much patience they were losing for the first time in gd history. basically, the stress wasn’t deserved, but the overly dramatic anticipation/impatience was. ykwim?

  • @kkoniichan
    @kkoniichan 2 года назад +897

    this is not ur typical gameplay commentary video, but I still enjoyed it, in fact a little bit more than some of ur level completions. I personally would like to see some more of these

    • @jayblueguy9932
      @jayblueguy9932 2 года назад +3

      Just like 4d clubstep monser

    • @carrit8501
      @carrit8501 2 года назад +1

      same

    • @staco522
      @staco522 2 года назад +2

      @notabearGD you are the least funny trend follower ever

    • @lampchair69
      @lampchair69 2 года назад

      @notabearGD ur the mistake

    • @lampchair69
      @lampchair69 2 года назад +2

      And btw yea i would like more of these too

  • @squirrel_disaster
    @squirrel_disaster 2 года назад +1521

    I feel that the gd community got too spoiled and now always expect top of the line levels

    • @fireinthehole_727
      @fireinthehole_727 2 года назад +90

      I'm making a level called Phasmophobia (I'm personally proud of the work I put into the gameplay, it's not "top of the line", but I think it's pretty good), and I think it might be one of the more controversial levels mainly for not being "top of the line", but also for being a jumpscare level (it starts off kind, but becomes a horror level). And right now, I'm working on the decoration.

    • @squirrel_disaster
      @squirrel_disaster 2 года назад +52

      @@fireinthehole_727 Well sounds like a cool premise, hope you upload some of the level on your channel I'll sub

    • @d00styTV
      @d00styTV 2 года назад +38

      this is an incredibly based take

    • @Simontax
      @Simontax 2 года назад +21

      this is exactly my opinion

    • @DG1C
      @DG1C 2 года назад +9

      Ya aint wrong

  • @MorseLevv
    @MorseLevv 2 года назад +535

    Nine circles isn't created to make a trend so it actually did less wrong then for example problematic

    • @ducky4ever75
      @ducky4ever75 2 года назад +79

      Nine circles is the only respectable nine circles level because it started the trend but stuff like swi is not as bad as ones that don’t change style.

    • @sameeknowsitall
      @sameeknowsitall 2 года назад +17

      @@ducky4ever75 yeah. If your gonna do an nc level and want it rated it has to be a different design. Unless you want to make the original design for fun and not rated it just won’t get rated.

    • @Moxie2017
      @Moxie2017 2 года назад +9

      @@ducky4ever75 I'd say the only respectable nine circles levels would be Nine Circles, Bausha Vortex, Glacial/Molten Core (Kinda), Cosmic Cyclone and the new Aerial Gleam (Kinda). All these levels had a more unique spin on the Nine Circles style so in my opinion are more respectable. Glacial and Molten Core are up for debate though in my opinion as they didn't change too much and Aerial Gleam would've been ass without the revamp.
      Many newish Nine Circles levels like Hyper Paracosm, Arctic Lights and Azure Flare were more or less leaching off of the hype brought along by Bausha Vortex so they wouldn't be here.
      Sonic Wave Infinity would be here if it wasn't for the fact that it was a superbuffed remake of an already awful level in Sonic Wave, as well as the fact that there are way too many Sonic Wave remakes.

    • @rustamaniacc3922
      @rustamaniacc3922 2 года назад +1

      @@Moxie2017 The hallucination is the one thats most unique

    • @yourlocalcorrectidiot927
      @yourlocalcorrectidiot927 2 года назад +2

      @@ducky4ever75 what about sakupen circles for being top 1/2

  • @pichythereal
    @pichythereal 2 года назад +479

    I think Invisible Deadlocked should be on this list, same reasons as XO and conical depression

    • @relangel
      @relangel 2 года назад +86

      Yea basically selecting everything and adding an alpha trigger
      and ofc verifying

    • @SirLampsALot
      @SirLampsALot 2 года назад +10

      Same with blind blizzard

    • @aalph_lb
      @aalph_lb 2 года назад +16

      @@SirLampsALot yeah but blind blizzard is not rated, invisible deadlocked is

    • @AeonAir
      @AeonAir  2 года назад +189

      I was considering it, but it also felt redundant having yet another "krmal level rated cuz krmal" tho Invisible Deadlocked's story is really funny

    • @aalph_lb
      @aalph_lb 2 года назад +10

      @@AeonAir Will u make a second part of this video? It's really cool

  • @TrideGD
    @TrideGD 2 года назад +175

    Not what I expected when I saw that tweet, but that was super interesting. I knew about half of those, so it was cool to hear what levels stirred the pot and why

  • @hwgaming1832
    @hwgaming1832 2 года назад +1318

    honestly, to this day I am still impressed by mullsy's class act of handing Tartarus over to dolphy, truly a fine gentleman

    • @randomannoyance
      @randomannoyance 2 года назад +44

      it was open verification... it didnt matter if he was for or against dolphy

    • @kry6012
      @kry6012 2 года назад +142

      @@randomannoyance if he wouldnt have done that dolphys version wouldnt get rated

    • @DoubleeyAG
      @DoubleeyAG 2 года назад +15

      it was open verification meaning anyone can play it and verify it, everyone could be verifier and mullsy and dolphy were 2 of many, so they basically raced.

    • @randomannoyance
      @randomannoyance 2 года назад +6

      @@kry6012 so? is he a hero because he didnt take the option of stealing open verification to his account?

    • @hwgaming1832
      @hwgaming1832 2 года назад +41

      @@DoubleeyAG didn't mullsy hand the rate over to dolphy when dolphy was proven to not be a hacker?

  • @trbld5219
    @trbld5219 2 года назад +1061

    Here's my opinion. The decoration of levels should not matter substantially when it comes to the demons list. The list is to document the toughest levels present, not fancy looking ones.

    • @chrouu
      @chrouu 2 года назад +147

      Unless the decoration is what makes it harder than when undecorated

    • @granda3649
      @granda3649 2 года назад +127

      @@chrouu There are many ways to buff a level, but deco should not be one of them unless if it has thematic purpose.

    • @devog1842
      @devog1842 2 года назад +18

      Tell that to Sonic Wave Infinity vs Sonic wave

    • @chrouu
      @chrouu 2 года назад +11

      @@devog1842 Except swi is buffed a bit

    • @SoMNoMW
      @SoMNoMW 2 года назад +35

      @@devog1842 SWI is buffed rather heavily

  • @Kozzly
    @Kozzly 2 года назад +172

    This community has changed so much, I remember when decor didnt matter at all, just difficulty. Anyone starting controversies about the decoration of a level is just sad

    • @EMLeth
      @EMLeth Год назад +17

      yeah, levels nowadays are mainly all about having the best deco, and being as hard as possible and it's stupid

    • @SDseb
      @SDseb 11 месяцев назад +4

      Hard agree. I miss when levels were more on gameplay. Most levels still has that element, but I feel like a lot of levels now are over decorated, some to the point where it disturbs the gameplay itself. That’s why I love Robtop main levels cause they show gameplay first, and decoration as a bonus where it’s not overdone.

  • @flopnote8491
    @flopnote8491 2 года назад +1271

    Demon park because it scared away the devout Christians from gd

    • @averagedumbproto
      @averagedumbproto 2 года назад +22

      @@TheCrackedComedianyou just don’t understand the depth and meaning to it 🤓🤓

    • @jujudragod2513
      @jujudragod2513 2 года назад +6

      @@TheCrackedComedian like nobody asked 🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓🤓

    • @MugCt
      @MugCt 2 года назад +10

      ​@@jujudragod2513 I asked

    • @jujudragod2513
      @jujudragod2513 2 года назад +1

      @@MugCt but when did i

    • @daviddow3705
      @daviddow3705 2 года назад +15

      @jujudragod2513 Minor spelling mistake detected. Argument invalid

  • @seawolfmikes2111
    @seawolfmikes2111 2 года назад +100

    a lot of people are forgetting that rob was actually hesitant to rate kowareta because the first timing was impossible on 60fps and 120fps, though after a fix was made kowa was rated

  • @Trickshotter
    @Trickshotter 2 года назад +277

    A level I missed was Catharsis, this level was so hyped just like Woodkid and I seriously think like 80% of players in this community did not even know it was verified. So Catharsis was in my opinion one of the most underwhelming verifications in this games history

    • @dylan9371
      @dylan9371 2 года назад +7

      Plus the song is really good, I actually consider it one of my favorites now

    • @abjokern
      @abjokern 2 года назад +1

      Im gonna be honest, i dont really like this level. It looks like a weird attempt at making "advanced" decoration and it is not nearly as polished as woodkid - even in some older versions.

    • @dylan9371
      @dylan9371 2 года назад +6

      @@abjokern Well it was made in like 2017-2018ish, so it's not gonna look as good as some levels of today

    • @tntblast500
      @tntblast500 2 года назад +1

      The thing with Catharsis for me is that it worse than Osiris in my opinion. Like it feels like it tried being like Osiris and just fell flat on its face. I mean, Osiris was hardly a polished level, but Catharsis doesn't know definition of polish.

    • @dylan9371
      @dylan9371 2 года назад

      @@tntblast500 I meant I liked the song, didn't mean I liked the level itself lmao

  • @krysisaverted
    @krysisaverted 11 месяцев назад +31

    20:13 Not really, Dear Nostalgists was basically a middle finger from TriAxis to people who were mad at levels that as you said "weren't geometry dash". The level was TriAxis' way to say "No, f*** you, this is my medium to express myself, if you don't like it, then stop playing my levels."

  • @Lunaticboi956
    @Lunaticboi956 2 года назад +230

    if I'm being honest, I'm kinda tired of people trying to "push the limits" of GD, and then just spamming over 200k objects. In regards to Peaceful, it actually does NOT take that many objects to create the horror effects (I can't say too much on Zylenox's gory redecoration to the end). I can confidently say that it doesn't take that many objects because I literally created an optimized version of the level, with 104k objects instead of 220k.
    One of the biggest problems with the level is the circles used to make the eyes on the giant monsters often taking up to 22 objects to make each eye, which REALLY adds up when there's over 100 eyes per monster. even the tiniest eyes take 22 objects when they can easily be done with 3-4.
    There's also the fact that it uses CORNER GLOW to make the whites of the eyes which can be done with a simple glow circle. This is the real reason why the level lags so much at that part, not the amount of rotates. In my optimized version, I went for a different block design from Zylenox which to be fair was much simple, but still. I added more monsters to extend the original idea instead of devolving into fleshy gore. Also at the cutscene in the middle of the level, the glitch effects take up WAY too many lines, and there's stuff that's offscreen that shouldn't even be in the level. The block design for the part with dash orbs takes up over 70k objects ON ITS OWN. No wonder people can't run the level. The holes that the monsters are pockmarked with is also extreme, being around 600 or so if not more per worm if I recall correctly. there's around 9 worms in the section, one of which is inexplicably made invisible yet still has the holes, so it just adds to the lag and not the visuals. In my version, I replaced many of the holes with the little rock shine objects in the decoration tab with the chains and stuff, and added back the worm that was made invisible.
    You think that's it? You think that's ALL that was messed up in the level? WRONG. Because if not knowing how to make circles was bad enough., the use of triggers is downright appalling. EVERY SINGLE WORM that bobs to the beat throughout the level has its own groups and set of triggers. As a result, the level unnecessarily reaches over 900 groups, when there's SO much that could have been saved. Spawn triggers could have been used to save on many of these triggers as well, reducing the chance for inconsistency, AND the need to have so many triggers in the first place. After I uploaded Peaceful optimized, (it's just called Peaceful on my account), I created a level based on the beta version of Peaceful that is hidden above the first cube of the original level, and named it Joyful. Joyful is pretty much Peaceful but with a much more efficient sense of creating, making full use of spawn triggers, reusing groups, and knowing how to make circles. You can argue that Joyful is more like a watered down version of Zylenox's Peaceful, but you cannot argue that Peaceful needed that high of an object count, when Joyful only has 74k in comparison to Peaceful's 227k (the zy version).
    I want to use this as a springboard for a talk about optimization in general. I feel like people are being very lazy when they act like their levels need more than 100k objects to look good, when there's plenty of levels that look great with sub 80k. I think we can all agree though that the biggest problem is glow abuse. Rule of thumb: if you're passing the upper object limit with GLOW ALONE, you're doing something wrong. Night Rider is a good example of this as it feels like a glowy fever dream. Then there's Ocular Miracle which has OVER 200k GLOW OBJECTS. I don't wanna hear "but muh complexity" when your level bugs out because it passes an object limit that exists for a good reason. Half the time the glow does nothing but make the level feel like you've been drugged, and then you got Zimnoir12s part in OM which should have been scrapped because the assclown used the glow STICKS to make a glowy space, blowing out the object count even further. After Peaceful, The Mayhem War, Ocular Miracle, Castlemania, Boom Slayer, and so, so much more, when are you people gonna learn?
    Stop using complexity as an excuse, stop blaming Robtop that you can't run your 300k+ object abortions when the game explicitly does not recommend you pass 80k. Maybe instead of blaming him, you should reconsider if your level needs this many objects.

    • @T1MAGEDDON
      @T1MAGEDDON 2 года назад +66

      god FINALLY someone points out how duplicating triggers is an awful performance weight when spawn exists

    • @forg3tthis4ccount
      @forg3tthis4ccount 2 года назад +28

      I coudn't agree more on this, I don't like it when even high-end PCs cannot run a certain level because of the very high object counts.

    • @tarekazaz327
      @tarekazaz327 2 года назад +16

      Bro wrote a whole essay

    • @g_zuz_krist695
      @g_zuz_krist695 2 года назад +7

      @@tarekazaz327 what are you doing here? This video is 10 months old

    • @imagery5425
      @imagery5425 2 года назад +6

      @@g_zuz_krist695 what are YOU doing here.

  • @chippy9707
    @chippy9707 2 года назад +30

    RobTop: RATES AND FEATURES Wysteria, a level that literally displays the story of a man who murdered and ate children
    Also RobTop: deletes a goddamn middle finger from an extreme demon

    • @Skyymon
      @Skyymon 2 года назад +8

      to be fair, wysteria was one of the first of its kind. robtop prolly didnt realise that the level would affect young children, or he may have not even thought about it at all, and just went for a feature rate. the middle finger situation occurred after like 20 other dramas relating to the same issue, showing how cautious robtop is nowadays, aldoe keeping in mind that no one is perfect

  • @ThePaintHistorian
    @ThePaintHistorian 2 года назад +69

    I personally think that andromeda has completely redeemed from his hacker days. He reverified all of his old levels and buffed some such as Poltergeist. Now he is even better than what he was viewed to be back then.

  • @davidci
    @davidci 2 года назад +57

    Another thing to add about the Save As controversy, Mulpan's video.
    Mulpan simply uploaded it on his channel as if it's a glitch level and people said he was undermining the message and severity of the level, since it's about a real life mental issue.
    I myself also thought his video was tasteless, but a year later, I now think the community had taken the response a bit too far, even so far as to bully him online. Even PAHC, the level's creator, was distraught that his level sparked that kind of hatred.

    • @ERRR0RR
      @ERRR0RR 2 года назад +13

      I never understood why people would hate anyone for doing something not smart and realising that only after being told. It's same as spelling a word incorrectly.

    • @Frdnnd
      @Frdnnd 2 года назад +7

      Tasteless? Isn't it just a showcase? I probably missing something

  • @DrewK26
    @DrewK26 Год назад +51

    SAVE AS honestly gave me a sense of terror in the level. I never knew you could convey Alzheimer’s in a Geometry Dash level where the gameplay and song deteriorate through the level’s progression.
    Honestly terrified me because this is metaphorically something people experience to this day, and it scares me.

  • @DLAppleGamez
    @DLAppleGamez 2 года назад +64

    4:31 I might be wrong here but I think that the Hell Zone was the level that drove Cyclic to confess. People caught a single frame in his video where his icon disappears.

  • @JustAspect
    @JustAspect 2 года назад +149

    15:35 Initially when Dolphy started getting framed as a hacker, Mully's version of Tartarus was the one that got rated. The only reason Dolphy's version ended up getting rated was because Mullsy himself asked RobTop to unrate his Tartarus version, and rate Dolphy's version, since he beat the level before Mullsy did.
    Edit: About Phobos, what you said isn't entirely true, KrmaL's version of Phobos was significantly easier then the original one. Deimos, the one verified by npesta, was a redecorated version of the original hacked Phobos, to give you an idea of how much more difficult the original version was.

    • @joycemarques3815
      @joycemarques3815 2 года назад +37

      Deimos is way more buffed than unnerfed phobos, the most significant changes in the unnerfed version are the first ufo and the last dual

    • @Antegggggggggg
      @Antegggggggggg 2 года назад +21

      Deimos is buffed unnerfed phobos

    • @Ankky22
      @Ankky22 2 года назад

      than* not then

    • @JustAspect
      @JustAspect 2 года назад +4

      @@joycemarques3815 really? my bad then, that I did not know

    • @arcturus0379
      @arcturus0379 2 года назад +1

      The original Phobos wouldn't even be list worthy anymore, it's like between Athanatos and Subsonic
      Deimos is way harder

  • @dereckteixeira9520
    @dereckteixeira9520 Год назад +24

    2:33 jumpscare warning

  • @truebino
    @truebino 2 года назад +64

    10:48
    I mean, they used hacks to go far far far far beyond the normal object limit set by rob, so you can really only blame the creators for going far beyond what the creator of the game expected you to go.

    • @imagery5425
      @imagery5425 2 года назад

      Which is stupid.

    • @pannnella
      @pannnella Год назад +5

      @@imagery5425 kid named which:

  • @clubstepmonster4322
    @clubstepmonster4322 2 года назад +71

    Honestly I generally have low standards when it comes to playing lvls, so sometimes I can care less what judgemental people say

    • @jayblueguy9932
      @jayblueguy9932 2 года назад +5

      4d clubsyep monsters

    • @lool8421
      @lool8421 2 года назад +16

      if the level is good and gives a good experience, it's okay to rate this

    • @ToureTaylor
      @ToureTaylor 2 года назад +1

      @@lool8421 I'm having a hard time with Crimson Clutter.

    • @imagery5425
      @imagery5425 2 года назад

      @@ToureTaylor hope you beat it :D

  • @scottm7310
    @scottm7310 2 года назад +175

    I think Rob should bring back his old system of being able to feature levels without rating them. That way, he could highlight big achievements like Thinking Space, Sakupen Circles, Ocular Miracle, etc. without "messing up the demon list" or creating other problems.

    • @don_chanLIVE
      @don_chanLIVE 2 года назад +33

      the demon list is a list of the hardest demons

    • @scottm7310
      @scottm7310 2 года назад +14

      @@don_chanLIVE precisely. So if you feature a level like thinking space, it is not a rated demon and won't make it on the demons list, but it still allows the achievement to be highlighted. Seems like a good compromise to me

    • @spriterefreshed935
      @spriterefreshed935 2 года назад

      Features don’t even do anything because there’s so much old levels that still are featured, and they ain’t up to my standards of a fun level

    • @62049
      @62049 2 года назад +25

      i feel like ratings without features should be used for that purpose

    • @sideslash6938
      @sideslash6938 2 года назад +13

      @@62049 exactly! feature is for really good levels, epic is for amazing levels and rate but no feature or epic is just a level that is not that great but should be rated for some reason.

  • @DMRmar1
    @DMRmar1 2 года назад +29

    For dv, it was first accusations of semi auto at first due to inconsistent difficulty, and THEN the 54 objects were noticed, which caused the team to find the exact auto spots. It was eventually reverified by tosh.

  • @avoh111
    @avoh111 2 года назад +129

    xo is a pretty good looking level imo. Just because it uses default 1.0 gray objects (plus 1.8 slopes) doesnt make it a layout

    • @neogrimm
      @neogrimm 2 года назад +7

      Agreed.

    • @SupercellularChaos
      @SupercellularChaos Год назад +7

      The argument is that every other level rated at the time had deco, but somehow xo gets a pass.

    • @nintySW
      @nintySW Год назад +19

      ​@@SupercellularChaosI think the solution is just to not give xo and krmal a special pass, but instead to just Rate More good 1.0 style levels!!
      just because some people think it looks bad or boring doesn't mean it is, and levels like xo or dear nostalgists look Really good with the limited palette they use.

    • @user-hh5pj5jv8p
      @user-hh5pj5jv8p 6 месяцев назад

      Honestly no, decoration is decent but nothing crazy in 2.0/2.1 standards. Like a 5/10 maybe

    • @NotTheRealCake
      @NotTheRealCake 2 месяца назад +1

      tbh i barely have seen ppl get mad at dear nostalgists, so why is it different with XO/conical depression?

  • @adcgdsin9320
    @adcgdsin9320 2 года назад +111

    Definitely think that Save As controversy was silly. Even though the gameplay was very sketchy, it was meant to be that way for showing Alzheimers disease.
    I also wanted to point out, what I think is, another controversy with Save As, and that was the removal of the old version of the song, The Noise Experiment. Apparently, triplebarrel decided to remove the song altogether, just because she didn't like it. That's it. Well yeah, there's a new version of The Noise Experiment and while it does convey dementia better, removing/replacing the first version ruined the meaning of "Save As" as a whole.
    -To me, I don't get it at all: PAHC asked her to make the song (which she had a chance to refuse btw), she made the song at 2am (which she could have had more time with the song), the song was loved alot for its meaning, but then she deletes it because in her words, "it's shit lol". So much for trying to create a level with meaning. I guess that removal of the song just rubs me the wrong way.-
    Edit: It is within my attention that both PAHC and triplebarrel wanted the song removed (it was mutual). For that reason, I rescind my “I don’t get it” spiel.

    • @kenossongreal6494
      @kenossongreal6494 2 года назад +8

      I want to see more levels like it too. I love levels like this or requiem where there is a message that is useful in real life. Hope to see more.

    • @razzley
      @razzley 2 года назад +8

      Gameplay and decoration should ALWAYS come first before “message” or “atmosphere”. I dont think the controversy was silly in the slightest considering that save as is absolutely awful to play, look at, and listen to, good message or not.

    • @kenossongreal6494
      @kenossongreal6494 2 года назад +36

      @@razzley you don’t understand the point of art then. Everything in gd is an opinion. Some people like that type of gameplay, therefor levels like that should be rated.

    • @razzley
      @razzley 2 года назад +8

      @@kenossongreal6494 im sorry but have you played the level… its literally broken. Its utterly awful i cant understand why people defend this. There are very few levels i would even call “”art”” in gd, and this is sure as shit not one of them

    • @kenossongreal6494
      @kenossongreal6494 2 года назад +24

      @@razzley we don’t defend the gameplay, we defend its purpose. Your not comprehending the purpose of the level. The gameplay is bad on purpose. The fact that it is unplayable is perfect for the purpose of it.

  • @vinity5202
    @vinity5202 2 года назад +11

    Something to consider about Nine Circles controversy is how the trend changed over time. There was a point where RobTop specifically said he would not rate more Nine Circles-style levels, however as time progressed some "Nine Circles" levels were decorated in a more modern way. For example, Auditory Breaker and Bausha Vortex are "Nine Circles-style levels" levels, but they got rated.

  • @cosmicjenny4508
    @cosmicjenny4508 2 года назад +86

    I remember when one of the most controversial levels was Time Machine lmao

    • @7Pulsar
      @7Pulsar 2 года назад +1

      ok this made me laugh lol

    • @Alejandro-yy5kn
      @Alejandro-yy5kn 2 года назад +4

      Ngl i liked time machine

    • @darkstorm_omega
      @darkstorm_omega 2 года назад +13

      Tbh I miss the days of being a newer player and constantly being like "dude Time Machine is impossible, that damn grav ring keeps screwing with me."
      ...you know exactly which ring I'm referring to here.

    • @cosmicjenny4508
      @cosmicjenny4508 2 года назад +4

      @@darkstorm_omega I honestly don’t lol

    • @pepearown4968
      @pepearown4968 2 года назад +2

      I mean, I’m able to beat the level just fine, but why do I feel like it’s harder than ToE and Fingerdash? It has like 30 something triple spikes.

  • @ADTcudi
    @ADTcudi 2 года назад +8

    With what you said about man man and red rooms, “many people wonder if devin is mentally ok” and stuff, I actually DMed him on the subject and his response was simply “never been better”

    • @Paragon_
      @Paragon_ 2 года назад

      And where's the proof

    • @ADTcudi
      @ADTcudi 2 года назад +1

      @@Paragon_ right here bub 🤣🤣🤣 ruclips.net/video/8zy_1_BR_P0/видео.html

    • @ADTcudi
      @ADTcudi 2 года назад +3

      @@Paragon_ LMFAO seems like your speechless

    • @Paragon_
      @Paragon_ 2 года назад

      @@ADTcudi Yeah no I was sleeping

  • @kingrazor9562
    @kingrazor9562 2 года назад +232

    Watching your videos improve my english, well my listening, I'll keep watching your videos :D

    • @cripencio99crip
      @cripencio99crip 2 года назад +3

      Same

    • @albert1537
      @albert1537 2 года назад +1

      Same

    • @zzyunogd
      @zzyunogd 2 года назад +1

      improves lol

    • @zgossara5361
      @zgossara5361 2 года назад +12

      Kinda same lol. I used to be bad at it but now considering the only thing I watch is English, I am better at it than my own national language.

    • @LouXYZ
      @LouXYZ 2 года назад +6

      Akabane, He is improving his english so him making faults is ok, i am not english and i am watching english video to improve my english too, so you should not comment that.

  • @jubafila7625
    @jubafila7625 2 года назад +18

    12:31
    When you are uploading a level it literally says:
    "By sharing a level you give the rights to use the level (in any way) to the creators of Geometry Dash"
    Dude, what's wrong with Twitter.

  • @Shronut
    @Shronut 2 года назад +19

    Doing a sort of series like this where each episode discusses a certain controversial level could be fantastic, even if the videos aren’t very long

  • @Tethysus
    @Tethysus 2 года назад +9

    Going to the Man Man and Red Rooms levels, I don't understand why people are wondering if the creator is mentally sane. Why wouldn't people wonder the same thing for horror movie directors? I feel as though there should be an age restriction option for levels like that, but still not allowing any pornographic material.

  • @todd203
    @todd203 2 года назад +8

    1:28 The talk of the town? That’s an understatement. People were telling BotC to end himself.

  • @NotNochos
    @NotNochos 2 года назад +26

    Congregation is one of my favorites of the extreme category imo

  • @washering
    @washering 2 года назад +35

    In my opinion, I think any level that has been created with care and love put into it should be rated; Imagine spending 100 hours to create a level with great gameplay just for it to be shut down by the community because it hasn't got the latest decoration techniques, e.g XO, which, let's be honest, has some of the coolest gameplay and is still seen as just an ordinary "layout" by many players. Not gonna lie, it really pisses me off when great levels are killed because of this, and what people need to remember is that levels started off like today's layouts! New blocks were added to the editor to make more creative possibilities, not to get people to change how the game works!

    • @Skyymon
      @Skyymon 2 года назад +2

      if u think any level should be rated if love and care was put into it, then what about vsc? what about ocular miracle? or peaceful? or any other unrated level in this video? i understand ur point, but that argument is not completely valid. in the case of xo, its very similar to other effect layouts, but ig less effects, so i do think this level deserves a rate, though not a feature rate.

    • @EHMM
      @EHMM Год назад +1

      ​@@Skyymonblah blah blah

    • @THTB_lol
      @THTB_lol 8 месяцев назад

      @@Skyymon vsc is too short, it would have to get an easy rating, ocular miracle literally couldn't run properly, peaceful has the same reasoning

    • @necrolord5799
      @necrolord5799 3 месяца назад

      Bad opinion, some people are so bad at making levels that they could spend a year on a level and it would still be terrible, levels should be rated on decoration gameplay and length

  • @bug.
    @bug. 2 года назад +13

    seeing this video made me go on a nostalgia trip.
    having followed the game since late 1.9 being reminded of all these levels almost brought a tear to my eye.

  • @prakesh2904
    @prakesh2904 2 года назад +10

    Bruh i just realized that there were technically 3 controversies around bloodlust lmao. First there was that it took too long, then there was the crazen thing which was sort of an extension of the first, and then the bloodlust vs PPF stuff

  • @eboone
    @eboone 2 года назад +10

    4:50 fun fact: the original light blue SW was made to rival Poltergeist as the most difficult NC level, but the dark blue update was made to rival BB

    • @tammid8423
      @tammid8423 11 месяцев назад +1

      Ngl I think it just works so well as a counterpart to Bloodbath
      Both specialize in one gamemode (ship for BB and wave for SW), have opposing colors, contrasting atmosphere (tense and grounded for BB and cool and surreal for SW) and overall both feel EPIC in very different ways

    • @THTB_lol
      @THTB_lol 5 месяцев назад

      @@tammid8423 and both have gameplay that sucks ass

  • @ImpactGD
    @ImpactGD 2 года назад +7

    12:44 i think he cab remove stuff from the level because when you upload a level it says like terms of service or something that robtop can do that.

  • @TheBombyExtra
    @TheBombyExtra 2 года назад +16

    Honestly, I feel as if the "Demon levels have to be heavily decorated" argument misses the whole point of a level being a demon in the first place. Demon levels are meant to display the hardest levels in the game, not by how pretty your super hard level looks. (Unless the level's decorations are put to specifically effect gameplay. Like with the darkness effect in Slaughterhouse and a few other extreme demons)
    At this point, I feel as if we need a filter seprete from demons for those kinds of levels. Kind of like the magic levels that are on the bar tab

  • @ZeL-iq5sf
    @ZeL-iq5sf Месяц назад +1

    4:28 not to mention sonic wave is literally just another nine circles level

  • @ElectrifyXD
    @ElectrifyXD 2 года назад +11

    Pretty interesting video to talk about. Personally, I would have included Element 111 RG, as it was more or so lost in history, the Hell series from Sohn and ICDX, Your brain on drugs by Jayuff, and Gunslinga Corridor. I could go more and more about levels that had a bad history or drama, but I would take forever lol.

  • @mightbefrostie
    @mightbefrostie 2 года назад +12

    Just wanted to say that you could've boxed together bliss & karma, as they dealt with the same controversy. great video as always! :D

  • @playboikaniiii
    @playboikaniiii 2 года назад +10

    This video reminded me that the Geometry Dash level editor gives you so much freedom that simply creating a new project can result in something very pleasing or straight up concerning. From creating games and animations inside a game to, well, Red Rooms.

    • @playboikaniiii
      @playboikaniiii 2 года назад +1

      @@Therealgamer544 yeah i forgot the object limit exists lmao

    • @nitroflux_o1040
      @nitroflux_o1040 2 года назад +2

      Gd is a pretty cool game

    • @qitadel
      @qitadel 2 года назад +1

      @@Therealgamer544 xender games made alot of his bossfight levels on mobile

    • @pepearown4968
      @pepearown4968 2 года назад +1

      @@Therealgamer544 GD’s levels don’t have checkpoints. No one wants to make a level that’s over 6 minutes.
      Also, GD’s editor, even without object hacking, is still way less limited than, say, Super Mario Maker. You have a lot more freedom, but it’s just that it’s a lot harder to use.

    • @imagery5425
      @imagery5425 2 года назад

      @@pepearown4968 SMM and GD are the 2 extremes of the accessibility vs. visuals argument for level makers.

  • @karotgamin790
    @karotgamin790 2 года назад +12

    For the horror levels, it’s kinda like saying that the person who made Resident Evil is mentally unstable. They weren’t in the slightest.

  • @SohnnyD
    @SohnnyD 2 года назад +21

    The argument of Man Man and Red Rooms being "genuinely disturbing" levels and "Devin not being mentally sane" is an absolute joke. (I made a video on Man Man where I go into more detail, but this is just a summary of some of my frustrations.)
    Have none these GD players been to a public middle school or high school? Most kids say the N-Word in every sentence.
    Or have these GD players ever been on the internet for more than 5 seconds? Like on RUclips if you type . or / into the search bar you'll find some wired stuff.
    And if you search deep enough you find just straight up illegal stuff. You can find equally messed up stuff on the Surface Web, just as much as on the Deep Web.
    Even Mutahar debunked the whole Live Red Rooms thing in his "How "Scary" is the Deep Web... 2021 Edition..." at 12:30. And yes of course there are videos of beheaddings from terrorists groups, but not any actual red rooms.
    Heck even real life is more scary than these levels. Like South Park even had entire episode on how school shootings are just an average thing that happen on a tuesday now.
    Devin levels are so much more tame than what an average person would find anywhere else on the internet.
    I mean have you SEEN what Sydney (Sydsnap) Hentai tastes are!?!? SHE LIKES UB AND NTR FOR GODS SAKE!!!
    All jokes aside, Devin is probably one of the more normal people that live on the internet.
    Great video Aeon. :)
    I'm surprised didn't add the controversy of UnderWorld not being added to the Doom Gauntlet, because it was "too scary and disturbing." Bruh like 5 year olds would even make it that far into the Doom Gauntlet. Or Crazen, Guitar, or the worst of all that "human" who made the UniKitty Series.

    • @diamonddemon935
      @diamonddemon935 2 года назад +3

      I couldn't agree more.

    • @alecrutz956
      @alecrutz956 2 года назад +3

      tbh I felt the same way about Peaceful, it's disturbing sure, but it's not that bad unless you're trypophobic. As for Red Rooms and Man Man, I hate both levels but mainly due to the gameplay. I never understood how people thought it was THAT disturbing. Yes it's creepy and disturbing, but I've seen some legit terrible stuff online, I've been on 4chan and yeah, people can be truly horrifying. Man Man really pisses me off though because the level doesn't just feature graphic gore, but straight up pornography. Then ends on an image of a decapitated naked woman. People mindlessly praised the level for being so unique, when it's basically the equivalent of a teenager saying the n word for shock value.

    • @Name-ej8mt
      @Name-ej8mt 2 года назад +3

      devin is in fact weird, but not insane (at least its not confirmed)

  • @kellystevie9878
    @kellystevie9878 2 года назад +6

    8:15 god eater could've been an oops moment and him not realize, but woodkid is just bruh

  • @sirmemes1225
    @sirmemes1225 Год назад +11

    Tbh if you have epilepsy you cannot play gd, period

  • @levelmake7758
    @levelmake7758 2 года назад +8

    1:51 As an epileptic (Literally had a seizure this morning) less then 1% of epileptic have seizures that are caused by flashing lights. For example, my two main triggers is overheating and overexerting myself, I have no idea how or who started the myth that all epileptics can’t look at flashing lights but it is not true. Ok thx.

    • @tavvviaiavia
      @tavvviaiavia 4 месяца назад

      less than 1%??? girl omfg ive been lied to my entire life thank u

  • @jbsr
    @jbsr 2 года назад +4

    19:12 people were also unhappy that wless unchecked a speed portal in the editor to make it long length when in reality it was medium length. after that was exposed it's been updated and it shows correctly as medium

    • @kirbygmd4783
      @kirbygmd4783 2 года назад +1

      as long as the level is at least 30 seconds it doesn't really matter to me and I personally think it shouldn't have mattered and become controversial.

    • @jbsr
      @jbsr 2 года назад +1

      @@kirbygmd4783 but long levels are more likely to be rated and since its empty and copypasted its probable that was done to get a rate

  • @robin.r
    @robin.r 2 года назад +12

    I personally love those effect layouts. Yes. They are kinda empty but man if done well… they can look so good.

  • @lmaoeyisdead
    @lmaoeyisdead 2 года назад +23

    This really shows to me how mad people can get over levels.
    I get conical depression, but it wasn’t really krmals fault…

    • @user-hh5pj5jv8p
      @user-hh5pj5jv8p 6 месяцев назад +1

      Nah, Krmal actually said that if rob didn’t rate it he’d be ok with the spam comments and hate to pressure the rate

  • @racoon_in_ankhmorpork
    @racoon_in_ankhmorpork 2 года назад +20

    I’m new to the gd scene, and these kinds of videos help me understand the community a bit better, so that’s super cool. Thanks, Aeon :)
    This game has a lot of history, and way more depth than people give it credit for. I’m just now realising how much weight the “code of honour” regarding verifications etc. holds, how important it is found to be by the players. I think that’s super nice, and I wish more people appreciated it. Instead, I am the only person I know who knows even the slightest bit about the gd community (like, that it even really exists), and that’s kinda sad :/

  • @mx_ae
    @mx_ae 2 года назад +15

    woodkid had like 5 separate big discussions around it and you put it in the same category as god eater

    • @mx_ae
      @mx_ae 2 года назад

      also you should probably put betrayal of fate in the next vid

  • @DedikateSSB
    @DedikateSSB 2 года назад +15

    About Red Rooms, Devin has said before that it was heavily inspired by his favorite movie. I dont remember the name of it though.

    • @SlushFiend
      @SlushFiend 2 года назад +7

      it was august underground

  • @hotdogga
    @hotdogga 2 года назад +4

    6:29 "i'm not gonna be showing any clips of the levels because they are genuinely disturbing to look at"
    *puts it in the thumbnail*

  • @-nastrohan-3953
    @-nastrohan-3953 2 года назад +38

    I would’ve loved to hear your opinion on Peaceful and SAVE AS, as I think they’re both extremely impressive.

    • @Hyperlaser_Merc
      @Hyperlaser_Merc 11 месяцев назад +2

      The "Save as" controversy is not directly about the level. It was about Mulpan who misunderstood the level about altsheimer with a glitch level. He didnt deserve the hate at all.

  • @novasphereyt8123
    @novasphereyt8123 Год назад +5

    20:27 bro just foreshadowed the spaceuk situation

  • @ViVerna
    @ViVerna Год назад +2

    SAVE AS controversy boils down to "should a level be made if I don't like it?"

  • @GGsquared
    @GGsquared 2 года назад +3

    9:59 if zodiac did not need to be “reverified” neither does devil vortex. it was already unofficially verified in sunix in 2017 (if tosh hacked/semi-autoed the level ofc)

  • @averagelightningenjoyer285
    @averagelightningenjoyer285 11 месяцев назад +2

    8:02 honestly, xo actually deserved to be rated. it’s an amazing level, even despite that it doesn’t use “modern” decoration.

  • @Arct1c.
    @Arct1c. 2 года назад +4

    Coming from someone who has thousands of attempts on Leyak, I do believe it’s current spot is good for it. It’s not hard enough to be an extreme, but deadlocked sure as hell isn’t harder

  • @gabriendoesthingssometimes
    @gabriendoesthingssometimes 2 года назад +1

    21:04 a level kind of like bliss is Layout by alkali, which also sparks the idea that its only rated because a popular creator made it

  • @zetatypes
    @zetatypes 2 года назад +31

    I think if the meaning of a level hits heavy, it's rate worthy despite the lack of gameplay.

  • @YoyleMetalBerry
    @YoyleMetalBerry Год назад +5

    I’m one of the people who loves the nine circles trend
    I’ve attempted to make several NC levels but I never seemed to get the effect right, luckily while making a level named Special Effects I learned how to make effects using the color trigger

    • @BtheBLmao
      @BtheBLmao Год назад +2

      NC levels are really fun to make if you know how to make them. I know people don’t like NC levels but I personally agree with you.

  • @ThePersonWhoAsked69420
    @ThePersonWhoAsked69420 Год назад +3

    Man Man and Red Rooms are really strange levels, but you gotta respect Devin for making them look so good and have such good gameplay.

  • @SupercellularChaos
    @SupercellularChaos Год назад +2

    20:37 okay, i feel like it should be common sense that, for hacked verifications, the verifier title simply be moved to the first victor.

  • @SoziFang64
    @SoziFang64 2 года назад +12

    Another good aeon vid! But there have been 2 levels i noticed, that hadnt been told the full meaning/story of so imma correct them.
    Man Man/Red Rooms
    These are 2 levels inspired by 2003devins favorite movie called "august underground" which is a story about 2 murderers recording themselves as they do heinous stuff with their victims. This movie features alot of gore, blood, vore etc. Some art of man man and red rooms are actual scenes in august underground.
    Battle of the shades
    Battle of the shades is a level made by GDvirus which started of as a pretty normal level with a monochrome color pallet. The level recieved quite alot of attention which also increased the ammount of haters and critizism and it made GDvirus angry up to a point, that he updated the level to a completely different level to snap back at the haters. The more haters come, the more "phases" battle of the shades got.

  • @Fishtenders
    @Fishtenders 10 месяцев назад +1

    I love Congregation’s atmosphere. It embraces the song used in the level to its fullest, with a 90’s tech aesthetic complete with what look to be errors and a very calm-looking starting segment to reduce distraction with the tight beginning jumps.

  • @PalmettoGD
    @PalmettoGD 2 года назад +13

    I LOVE Congregation. The art is simple and incredible when you look at the small details. And yeah, it’s really atmospheric!

    • @TJ-hg6op
      @TJ-hg6op Год назад

      It looks really good!… for an early 2.0 level.

    • @Kajlj5000real
      @Kajlj5000real Год назад +2

      *congregation drop*

  • @DarthSkril
    @DarthSkril 2 года назад +20

    Imagine saying deadlocked is harder than leyak. Those people shouldn't have a say in the gd community.

  • @62049
    @62049 2 года назад +14

    If learning a level wasnt a factor in the difficulty, leyak would be a hard demon. However, I think it should be a low insane demon due to the learning process

  • @hello_hello569
    @hello_hello569 2 года назад +3

    Really nice video! I feel like another level that could be added to this list is either deconstructed level or darkerer drop by braedenthecroco as a lot of people complained about the levels quality and whether robtop has a bias towards certain creators.

  • @xZyvon
    @xZyvon 2 года назад +5

    Questioning someone's sanity for making something with gore / dark themes is honestly stupid, if you really think someone's mentally unstable or anything along the lines for making something discomforting, I wouldn't say they should be rated as GD is intended / marketed as a more child friendly game but it's still a creative outlet for many, and if they wish to do so by making something "dark and disturbing" that should be fine. It's just a expression of art, and you can't deny the quality of the levels (for Geometry dash) is very high (refering to: 6:16 )

  • @moreluxarion2522
    @moreluxarion2522 2 года назад +4

    6:54 and yet when a gore filled movie comes out everyones like: OMG THIS IS SO COOL

  • @Owen123c
    @Owen123c 2 года назад +3

    There was more legal trouble in with God Eater/Astral Divinity. There was a strand of copyright claims against the song used in the level (Crystal Corruption by Lia;Quo). One of the people who got claimed was Lia;Quo herself, and all the legal trouble that followed made her almost completely quit creating music altogether. Thankfully, she came back a few years later and made some more songs.

    • @Owen123c
      @Owen123c 2 года назад +1

      @FloboaT I think it was because whatever company did it did a mass claim that ended up claiming lia;quo's video.

  • @PhotonZXY
    @PhotonZXY Год назад +8

    Thing that u forgot: When SAVE AS was released, a RUclipsr named Mulpan made a video about it. He saw the level as a “spooky glitch level” and after he released that video, the GD community blew it’s lid. Every one started getting mad at Mulpan for his misunderstanding, and all the while he was in the army. And before he went into the army, he said he would take a break, and he had made a big mistake. Man, I love this community.

  • @skelly3628
    @skelly3628 2 года назад +6

    10:33
    Me when I'm playing Memory Leak while my game is having a Memory Leak in 2020

    • @skelly3628
      @skelly3628 2 года назад

      btw, this backstory of these images:
      I was testing out my new PC by playing A Daydream Journey for quite some time. When I switched from fullscreen to windowed mode after playing that level, I got the glitch. That incident made me want to try out Memory Leak by zzzgecko because I want to see how it looks with the glitch. Now that'd what you call a True Memory Leak.

  • @cremecheese6320
    @cremecheese6320 2 года назад +1

    every other level: Ah people hate it
    Man Mans and Red Rooms: oh...

  • @CatkinsonGD
    @CatkinsonGD 2 года назад +3

    Very informative. I learned a lot from this, though I think Sonic Wave Infinity should have been included. There was a lot drama surrounding it around the time Xanii verified it, ranging from whether he was milking the verification for clicks to whether it should've been rated with the crash trigger. There's still people hating on it for its decoration, so it's still a hot topic even today.

  • @heptaval
    @heptaval 2 года назад +13

    in my opionion, the learning process should count as difficulty and memory levels shocase that concept.
    also in my opinion most of these weren't explained as well and could create confusion:
    for example lithifusion kicked zylenox from verifying requiem because "he roleplayed"
    also the creator of battle of the shade actualy updated the level because he was salty about the criticism he was getting on the level
    also the saws in devil vortex made people suspicious because they had the same object count as it would take in blue pads to auto the wave parts (they thought that the wave parts were autoed, not the whole level)
    nontheless really good video!
    also to be honest the save as situation was quite ironic, as people were judging the gameplay (which was made to explain how alzheimer's generally works) negatively, just like some people in real life tend to dislike people with alzheimers and dementia just because they have a brain disease

    • @sirlunar
      @sirlunar 2 года назад +3

      finally someone who justifies save as, speaking straight facts

    • @finadoggie
      @finadoggie 2 года назад +2

      to respond to the first part
      pretty much everything involving difficulty in gd will come down to either learning or execution. many hard levels are hard due to the difficulty of execution, but as you mentioned, memory can and will serve as it's own barrier and should be seen in a similar light, though I'd argue that memorization difficulty can only go so far, as at some point it'll be easier to close your eyes than to look at whatever sort of confusion the level is trying to inflict on you.

    • @heptaval
      @heptaval 2 года назад +1

      @@finadoggie yeah, now that i think of It, wasureta is a good example of the fact that the learning process is part of the difficulty, as without that counted it would be lower on the demonlist

  • @itssergio44
    @itssergio44 2 года назад +6

    I have beaten Thanatophobia and I can say a 100% sure it is an Extreme Demon, the predrop is sometimes very frustrating that the true difficult is to not go insane playing the level and then in the drop is the 56% bug on the ball part that makes the level a bit weird but it is an Extreme Demon imo

    • @fireinthehole_727
      @fireinthehole_727 2 года назад

      I don't think thana is an extreme demon but I respect people who do think it is *as long as they have sufficient progress on the level*

  • @SupercellularChaos
    @SupercellularChaos Год назад +5

    15:18 okay do people not understand how open verifications work?

  • @eshleyyy
    @eshleyyy 2 года назад +6

    In my opinion levels like Ocular Miracle and Peaceful really pushed the creating community towards optimizing levels. The GD creator obviously was not intended to have literally 300k objects stuffed into it, therefore the game does not like when creators do that. Look at levels like Night Rider, which is heavily optimized, but has (IMO) comparable amount of detail to Ocular Miracle. Also Culluc, oh how could I forget Culluc.

    • @592Johno
      @592Johno Год назад

      Night rider is still shit tho

  • @totallynormalminecart519
    @totallynormalminecart519 2 года назад +9

    My personal unneeded opinion:
    Plus minus any quality level deserves a rate. It might be short, it might be simple, it may have a meaning, a nong song. Mostly they should be rated if they’re good. Some levels even have those characteristics more as a speciality. Regarding copyrights and stuff, I think these should be rated as a compensation for the work put in, but with some punishment/limitation. For example if you make a level with a nong song with copyrights then your level needs to be more unique and like actually great let’s say and that you can’t get more than just a rate for it. It just makes sense as it’s kinda rewarding then, but not very tempting. The nc controversy in my opinion puts light on an important topic when it comes to rating levels: creativity. When a style is getting overused there should be kinda the same kind of punishment that goes for nong songs levels. What also is a factor is memory. Memory can make a level way harder. No need to explain here. Levels with depiction of gore, violence, all that kind of stuff... Can’t really say anything about them. On one hand making levels is art of some sort and there shouldn’t really be any boundaries when it comes to art (I like the fact that such levels exist actually), but on the other one not every member of the gd community is “mature” enough to deal with that kind of levels. By the way I think it’s important to put disclaimers on them. It also has been mentioned throughout the video about levels that shouldn’t be rated, biases and so on. When I found out about levels like cd or buff this I didn’t think it’s a bias. There might be however a chance that there was, but I took it as some kind of a joke which is also a possible scenario in theory. Especially knowing the Rob’s temptation to doing pure random things sometimes. Hopefully I didn’t forget anything and once again it’s my personal opinion.
    If you read all this through: Congratulations! You just wasted a ton of time. Have some cheese. 🧀

  • @iamkitsune
    @iamkitsune 2 года назад +1

    10:24 i have the same literall issue with White Space by Xender Game .. i literally did beat it without actually playing it and visual black buggy icons and death effects started to appear in my game

  • @doshbell3070
    @doshbell3070 2 года назад +3

    I sort of find it a bit dumb how many many people that a level is only good if it has fast exciting gameplay, lots of flashing cool colours, heaps of different transitions and gameplay, longer than a minute 30 and with heaps of deco. Like levels are allowed to be chill and slow, and yet people hate on them when they are made.

  • @joelsticks6129
    @joelsticks6129 2 года назад +1

    I love how aeon just goes “hi, I’m aeon, and THISISAVIDEO” at the beginning of EVERY video

  • @DZNRBX
    @DZNRBX 2 года назад +3

    I'm surprised acu never made it in the list actually.
    Side note, Tosh did actually reverify Devil Vortex legitimately in 2021

    • @AeonAir
      @AeonAir  2 года назад +1

      Acu felt too similar to thanatophobia to me, but less intense of a discussion, so I opted not to include it to avoid repeating myself :)

  • @ZunoDubstep
    @ZunoDubstep 10 месяцев назад +1

    you should've discussed about triaxis' levels "hysteria" and "tick tock", they were basically one of his last levels before committing suicide

  • @ahadaffanmir9527
    @ahadaffanmir9527 2 года назад +4

    well before this video i had never heard of man man or red room and after doing some googling and going down MANY rabbit holes I am extremely stressed for no reason and heart rate is through the roof. MY FAULT THO

    • @synkloites
      @synkloites 2 года назад

      I getcha, I accidentally started this at 3am and I have regrets

  • @moonstoone6546
    @moonstoone6546 Год назад +1

    I would definitely add bonus round by Darwin. It’s a 1.8 style level with no added decoration, and it got epic. It’s used to show how bigger creators can get levels rated epic that wouldn’t be rated by a smaller creator.

  • @nothombium
    @nothombium 2 года назад +5

    this is a really great video, super interesting and well researched. Well done!

  • @Not_Rayn
    @Not_Rayn 2 года назад

    Your Recent Commentary Type videos are so enjoyable to watch :)

  • @HBKLog
    @HBKLog 2 года назад +3

    12:34 well rob can do whatever he wants with geometry dash seen as it is his game, people may not be happy with it but it’s better then taking down the whole level. So in the end rob has the last day, and if people wanna cry about it…. We’ll get it I guess