Re: F-Zero 99. I agree that, as an F-Zero fan, Nintendo releasing another Mode 7 F-Zero game is so annoying. However, I think we F-Zero fans underestimate just how unpopular the series is, or even has been in the past. You even brought up that even though F-Zero GX was one of the most polished, smooth, and fun racing games ever made, it didn't even sell a million copies. The series essentially died by Nintendo's hand despite the really stellar console games. F-Zero 99 is Nintendo's attempt not to revive interest, but to create interest that was never there. That's why they didn't release it as a free-to-play, pay-to-win game; it's just a free game with Nintendo Online, which for many people is an incidental service for other games. The exposure to the franchise and fantastic gameplay is what matters. An aside to show my point: my coworker and I are both gamers, but he hadn't played F-Zero since the SNES. He hadn't even thought of the series until 99 was announced, and now he's playing 99 at least a couple times a day. By creating interest like described above, rather than just familiarity with the series, Nintendo is setting up the series for a successful Switch (or future console) installment of the series. People will be more likely to buy a new game after having recent positive recent experience with the free 99 game, rather than just think "Oh the game Captain Falcon from Smash is in". To be fair, I don't think we'd be jumping for joy at a battle-royale version of a 30 year old SNES game if Nintendo hadn't utterly dropped the ball with the series in the 2000's, but I do think 99 is the right move to bring the franchise back to at least SNES levels of popularity and grow the franchise into something more meaningful.
F-Zero 99 is legitimately one of my favorite games this year. F-Zero on SNES had no multiplayer, so being able to finally experience playing those classic tracks with other people is pretty surreal. It's also just as hard as F-Zero should be. I'm at Level 34 and have only achieved 1st Place one time.
I genuinely enjoyed F Zero 99. And think it represents a second chance not an end. Nintendo favors low high mixes in terms of its investments. 2D Zelda / 3D Zelda. 2D Mario / 3D Mario. Remasters like Samus Returns acting as ptoof of concept for a new entry like Dread. 99 is a good indicator we will see more. Likely as either a 4K remaster of GX on switch 2 or an entirely new entry.
Speaking of 2D Top Down Zelda it’s been a whole decade since A Link Between Worlds on 3DS, not counting that Link’s Awakening Remake. And come to think of it I wish that got ported to Switch aside from Kid Icarus Uprising and besides Luigi’s Mansion 2, Nintendo is basically repeating the 3DS in its twilight years when it received a port of Luigi’s Mansion 1.
This. I Love the 3D games and still would 1000% prefer a new 3D game (or enhanced port of GX with online multiplayer) to 99, but 99 is the first 2D entry in the series I have actually been able to ENJOY. Because the quality of life tweaks make it MUCH more playable, and the human opponents make getting a 2-digit place number a lot less FRUSTRATING than it is when you get curbstomped by CPUs on normal mode. And as a freeware “event” game it’s introducing a LOT of people who’ve never tried the games to the world of F-Zero, and SOME OF THEM ARE GETTING HOOKED. 99 is a bit disappointing to me as a fan who KNOWS how much the series has to offer, but it’s a genuinely fun little game and when i see how fast the lobbies fill up and the sheet number of youtubers giving it a try “for the heck of it” and getting converted into real fans of the series I can’t help but think it was a smart tactic.
@@IONATVS Remember GX was so hard to the point of being kinda annoying, and since Nintendo has a bad track record of online. There a chance that an online 3d F-zero may look cool at first but any mistake could turn it into absolute torture. What I love about the original F-zero is that it's the easiest in the series, so it feels safer to put online into that, at least for right now.
@@orangeslash1667 The annoying difficulty was primarily in the singleplayer content and the fact that so many unlocks were gated BEHIND the most brutally difficult modes-if the online multiplayer, like the original’s couch multiplayer, is entirely for the fun of playing against humans, it’s not nearly as big of a dealbreaker if it has the occasional hiccup. I would also love to see a port of GX to switch add some accessibility features, an easier difficulty to story mode, and an alternative way to unlock a lot of the hidden AX content instead of “beat the hardest challenges in any racing game” or “find an extremely rare arcade cabinet and feed it quarters for weeks” but even without those QoL improvements, as long as any online shenanigans are quarantined from the unlock loop I really do think they could just release the decade old game with improved graphics and an online multiplayer mode and the larger switch install base would be enough to make it a moderate success.
I think F-Zero 99 is Nintendo testing the waters for an actual new game. Whether or not they'll actually follow through remains to be seen, but you have to admit this is infinitely better thought out than whatever it is they were trying to do with the anime back in the 2000s. That was an extremely expensive failure that was inevitable in retrospect, but F-Zero 99 meanwhile is a safe and easy experiment that seems to already be paying off. I've literally never played an F-Zero game before, but after playing F-Zero 99 I'm now more interested in seeing a new game come out than I am in seeing a new mario kart, and that's a series I grew up with. If there ever was a time to bring the series back, then now would be it because F-Zero 99 laid the groundwork for millions of potential new fans to pick up a new game.
F-Zero 99 is just to test how much people still care about F-Zero. I believe not only most of the players who played the previous F-Zero, but new players are playing F-Zero 99. Nintendo is just testing to see if their customer base still wants another main line F-Zero title.
I watched the full vid, I wouldn't say he's egotistic, he's just mad that F-Zero has been dealt a bad hand like how most F-Zero fans today including myself are. He's just exaggerating that anger and "ego" for comedic effect.
F-Zero was dying because with every game it became more and more niche. They never succeeded in giving it broad appeal to people who didn't play F-Zero, so the player base never grew. If you really want F-Zero to revive, you have to be happy for new fans. F-Zero 99 did this. The franchise has new fans. It has set the groundwork for a mainline sequel to finally succeed.
temporary new fans...these fans are just mindless consumers these days...whether their a true fan or just a new one, they just consume and move on to next thing.
@@kukukachu One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved. The good news is that arcade racing games are still a thing in indie games.
@@YoshizuyunerMario Odysee wasn't even that good, in fact I'd say it was a step backwards...same goes with Zelda. But yea, you could say that about fans in general, which shows the symptom.
After learning about all the techniques people developed to master GX, I'm kind of inclined to agree. Hell, I never even dtd'd in X and somehow still unlocked the X cup. Never unlocked the AX cup though, and probably never legitimately will. The point is that the games weren't only challenging, but sometimes brutally difficult, and I imagine that'd turn a lot of people away. Then again soulslikes are a thing now and people play those despite whining all the time so who knows?
Really good video but also L + No 1st Place + Get Bumper'd. F-Zero 99 is unironically a hit, so I'm hoping Nintendo will see the numbers and let someone make a proper sequel (maybe shin'en?). I don't think anyone is faking enthusiasm, because everyone who actually tries the game is really enjoying it. It's just an actually good game.
I thought this video was amazing, super informative and really entertaining as always, but I'm a lot more optimistic following F-Zero 99 than you are. As someone who picked up GX way after it was released, and loves it, I actually think F-Zero 99 is amazing and something I'll continue to play for far longer than the 15 hours I've put into it thus far (as long as it remains active of course). I bet its hard to look at the marginally refreshed mechanics and art style after playing through all those GBA games for however many hours, but I think the simple, lower detail assets makes perfect sense with the pure chaos of 99 players which makes a huge difference. The fact is, this game is probably going to be the most successful path forward for a few reasons. A fully priced remaster of GX would definitely sell better on Switch than the original, but probably not enough to justify pouring more resources into the series. Nintendo would also have to be straight up insane to make a brand new game right now that is stuck between trying to recapture the essence of the originals while introducing some new modern gimmick; we saw how that worked out for Star Fox, and the Switch era Nintendo is very different than the Nintendo of F-Zero's heyday. And finally, making this game basically free reduces the barrier of entry to almost zero (lol). Instead of having to gauge interest in the series (of which there is very little today), Nintendo is instead building interest by making it easier to play than ever before, and there are more brand new players than EVER before. Finally these Mario Kart kids can stop making fun of fans for continuing to ask for more F-Zero because they can play this game for themselves and realize it's fun as fuck. It's uncertain how long that will last and the game will of course be shut down, but it's honestly way more ideal to receive this first than having another brand new game completely flop, sealing its fate once again. Now, in 5 or so years if a new game has yet to materialize, your rant will be 100% justified.
It would be cool if Nintendo kept updating F-Zero 99 with new hovercrafts and levels, but I've already got most of what I wanted out of it. I can see them testing the waters to see if there's any interest in the series and I'm definitely a lot more hopeful of getting new F-Zero games from a post-Switch Nintendo, but it still feels a bit bittersweet to only get F-Zero 99 after all these years.
@@HyperChargeit's already been data mined that there's more content in the game (if the menus greying out the Queen and King cups wasn't obvious already.) Supposedly there's code for tracks named the same as the satellaview games, so they might be bringing that dead content back too or just making new tracks with the same names. The way to look at this game is that it's exactly the thing you wished they would've done. Instead of doing some shitty marketing strategy that reaches nobody and killing the series, they're releasing a fun new free game that should capture WAY more fans and build up a customer base for them to make a proper sequel in time.
Excellently put. This game is not an end product, it's a jumping pad. Now that the Switch is on its final year, sure, it's frustrating to have seen a proper F-Zero game skip 2 generations of home consoles, but should 99 succeed to attract a massive fanbase (and given the amount of youtube vids and youtube shorts that are popping up on my feed, I'd argue mission accomplished), I'm hopeful for the near future of the franchise for Nintendo's next console. Maybe a launch title, like for the SNES ?
personally, f-zero 99 made me actually play F-Zero on the SNES and F-Zero X, i, personally think that they are sticking their feet in F-Zero socks and dipping them into Piranha infested waters to see if they truly want F-Zero again
I will always put aside F-Zero retrospectives to watch on the big tv in a dark room to get the full immersion. Thank you so much for making this and the future is bright for F-Zero after 99
another fun fact about f zero x ive noticed certain pilots have lore accurate rivalries that affect gameplay in a minor way for example if you are using captain falcon for some reason and mostly in the first track black bull and blood falcon are always directly on your bumper or infront of you no matter how fast you go and its ALWAYS them. i didnt memorize all the rivalries but its a small detail that will go unnoticed because youre worried about rubber banding instead of whos rubber banding
Your explanation if the Satellaview was rather hilarious while being more detailed and accurate than in many other broad franchise retrospective. Nice job!
The difference is Miyamoto would throw a fit if Pikmin didn't get budget. On the other hand, he and many others at Nintendo have just had zero interest fir the past 20 years in F Zero.
I don’t know if I’d describe Pikmin as “stomping” F-Zero. Animal Crossing, yes. Mario Kart, definitely. When your games are in the 1-3 million category, you’re a small series regardless. Although I must admit I was a little surprised F-Zero GX sold half a million. That seems crazy low to me.
@@brandonwilliams6119 What are you guys talking about? Pikmin total sales, across all platforms, is 7.8 million. Granted, we don’t know Pikmin 4’s total sales across the globe (think it’s sold around 700k in Japan). Even still, Luigi’s Mansion 3 has out sold every Pikmin game combined.
I thought it was obnoxious but intriguing. Tolerated it until he started screaming about “oUtdaTed SUpeR niNteNDo GrapHIcS”. That was where I lost all respect
Watched the entire video. Imma be honest, the amount of anger and jadedness behind your voice in this video is the same energy I would have if I made a video retrospective with Star Fox entirely and how Nintendo is also responsible for its death. So, kudos for the great video and making me feel upset with F-Zero's predicament as well. (I too wasn't a fan with F-Zero 99 initially despite the novel concept of it)
I really hope that F-Zero 99 does well enough to warrant more F-Zero games being made. Maybe I'm just being overly optimistic, but I really believe that the game's purpose is to either test the waters and see if the demand is there, or to hold players over until the next big F-Zero game
@@xBox360BENUTZER To be fair, the fate of the Mario series was never really dependant on Mario 35, because it's already a huge IP. F-Zero 99 on the other hand, could potentially regenerate interest in the F-Zero IP, which has been dormant for 19 years
That's what I'm hoping for as well. Granted, I don't really know what kind of analytics or useful data they can get off of a free download for NSO, but we'll see what happens.
In a perfect world where F-Zero game had an infinite budget, I would want a full story mode with Captain Falcon beating up dudes while Bounty Hunting as like an action game and then have F-Zero racing intertwined into it. I feel like there's so much cool stuff lore wise to tell a pretty compelling story.
@@HyperCharge Just take his moveset from Smash, give him the story from the manual, and the gameplay of F Zero GX, and we would have the defintive F-Zero game.
Honestly, among the most underrated channels on this platform. This amount of effort being sunk into making these videos, not to mention passion and understanding of the games he talks about, deserves WAY more credit than Sam seems to get. Please never stop doing these Sam. You're hilarious and all these videos are modern masterpiece case-studies. Often find myself watching playlists of your videos for hours and it never gets old. Simply amazing
Agreed on the lack of closure. F-ZERO not getting its own "Fire emblem awakening" game and instead went from firing on all cylanders to completely gone within 18 months is absolutely wild
Big F-Zero fan here, this is a great video and I like how you really highlighted in detail how quickly after GX's release the franchise was killed off by the unholy trifecta of the Anime, GP Legend, and Climax, as I think that this is something that isn't really understood by most people. In the nerd's words: "What were they thinking?!?" Here's to hoping that 99's success leads to a GX remaster with online play, and then, maaaayybeeee, to an entirely new entry in the series.
There is a rumor from the same source that said the TTYD remake was real that said that we are getting a remake of F-Zero GX. Normally I wouldn't believe that, but the fact that Nintendo has been on a crazy remaster/remake spree, the fact that the TTYD rumor was true, and the fact that we got F-Zero 99 as a game that is very accessible for newcomers while also maintaining the classic intensity the series is known for really gives me the impression that a remake isn't too far off. But I would take that with a grain of salt even after all of that. This is F-Zero after all.
The majority of ratings about F Zero 99 across the internet, whether from fans or specialized platforms, are 8.0 to 9.0. The feedback of game is very positive and the search high. Keep to crying GX widow keep crying hauhuhauahajahaaha
It genuinely is wild how many people have made up their mind already that nothing else will come, without having any proof of that being the case I think thats whats the most annoying part about people who are let down by fzero 99
@@fredythesamur7186 One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved. The good news is that arcade racing games are still a thing in indie games.
0:37 - Dude, I get being upset about the series not being treated as well as it should be, especially after that battle Royale announcent, but showing such BLATANT BIAS towards the series by bashing Mario Kart for being something it really isn't unless you play it on the 50CC mode exclusively. That's some PlayStation Vs Xbox levels of fanboyism right there and you can't be taken seriously by being this way. Some of us viewers are fans of BOTH series, mind you.
F zero GX is so fucken good it felt like it was made by fucken aliens. Literally every single thing about this game is perfect, the gameplay, the tracks, the fucken amazing soundtrack, the absurdly insane ammount of content, and the fact each racer has its OWN SOUNDTRACK is just mind blowing. The work that was put into this game is outstanding.
Here's hoping that the other 4 cars and the tracks from BS F-Zero Grand Prix get ported into F-Zero 99 as a future update for the game. Edit: i don't care what anyone or even Nintendo says at the end of the day, F-Zero will always be better than Mario Kart and that's a hill I'm 1000% willing to die on.
Great vid! A couple of points: There actually was a super-esoteric game mechanic in GX that, if you could master it (I couldn't), made the game's brain-melting AI difficulty just evaporate. The momentum throttle (and alternately, "snaking"). Now, the entire reason for those existing is because AV used the same momentum-based physics engine for GX that they used for Super Monkey Ball, which introduced its own set of particular physics rules for how you lost speed after hitting a booster pad (put simply, there was a reason you could just never seem to keep up with the AI machines on harder difficulties). For that reason alone, I remain more partial to X over GX all these years later. Hands down I had a lot more fun with X, despite beating all of GX on Master and unlocking *A FEW* of the AX rewards through Story mode. Oh yeah, on that note...I had an AX cabinet at a local fun park arcade not far from my house. Annnnnd some jerk screwed a piece of plexi OVER the card slot! As for Miyamoto's relationship with the franchise in general, video I watched some time ago on the development of the original F-Zero and then Super Mario Kart led me to realize that F-Zero has always just been a "tech demo" IP for him. MarioKart has always been his baby, the "favored child" if you will. F-Zero was the technical proving ground, and that explained to some degree why Miyamoto countered persistent interest in the franchise with that lame excuse: what could we do differently? (My personal answer to that aside from the obvious online play, is make F-Zero a little more like Gran Turismo / Forza in that you have an "career mode" where you can create your own racer and build up points, acquiring parts to build new and better machines along the way-similar to what's already been done in RedOut 2.) To that end, with so many GCN titles getting Switch remasters, I'm hopeful for the possibility of a legit GX remaster on Switch, and/or a true successor game on "Switch 2." Now even if we never get that, some indy devs have taken up the mantle to create games that embody the spirit of X and GX as much as they dare. But, especially after playing 99, I definitely want to see new games happen in *that* world that Nintendo built, and has ignored for far too long. Sadly, while they may be enjoyable (even moreso than GX and even X), no indy game will probably ever fulfill that.
And people Wonder why I dislike Miyamoto! I’m glad you see exactly the problem and why Franchises like F-Zero and Star Fox seemed cast to the Wayside. While Mario and Zelda get all the Attention! Fucking Miyamoto. Maybe in the early days this man had ideas. But as of late, this doesn’t apply any of that thing to any Gameplay evolution! He almost Ruined Star Fox by fucking with Rareware’s Dinosaur planet and forced them to make an impossible Deadline while they were being bought by Microsoft! Let’s also not forget that Nintendo Botched Namco’s Attempt at trying to Branch out Star Fox Assault, which was a Much better game and a natural Evolution for the franchise! And then There’s Star Fox Zero, a Clunky Messy Retelling of Star Fox 64, but with even Shittier controls! The Fact that it was even promoted on that failure of a console for the Wii U just Screams Nintendo Fuck Up.
41:20 GP Legend and Climax had Blast Turns. One of the in-game tutorials for Climax explicitly states how to do blast turns, and you're expected to use them for some of the harder courses (more so in Climax, but GP Legend had some too). Watch gameplay videos of the pros playing those games and you'll see them using Blast Turns for the Expert and Master level cups.
I honestly think Nintendo should hire RGG Studio to make a spinoff title based on the lore established. It'd be pretty sweet going around as captain falcon and beating up thugs, and engaging in a racing minigame to chase fugitives before fighting them hand to hand. It's quite ambitious, but given the series' lore it's fitting. And a racing game like GX, with the chaoticness of 99 would be brilliant, you could also race around in your modified machines with your custom drawn livery - in due time someone's going to use their absurdly good pixel art skills and cover their machines in lewd faces. Also, you *can* blast turn in GP Legend, it's essentially the only way to control C grip or lower vehicles, or heavy behemoths like Black Bull. Mastering blast turning will show you how OP Mighty Typhoon is in this game - it has a rather high natural speed, it is very light and therefore can turn easily, and it has an A rated boost which means you will outrun anyone, the D rated grip is its only flaw but blast turning is how you mitigate it.
Certain nuances of your takes I don't agree with and the humor isn't my cup of tea, but I overall agree that the F-Zero series is packed with masterpiece games. Regarding F-Zero 99, I'm not nearly as cynical about it just because it's a "low effort" game for Nintendo to make. For one, I can't blame them for making a "low effort" game given the sales of the series. It doesn't matter how good or critically acclaimed they are, a series needs sales to live. Releasing a free new game will get old fans excited again and get new players on board with the series. It's the most realistic thing fans could ask for and it's genuinely just fun. Ridiculously fun. F-Zero 99 is game of the year.
59:30 i felt the exact same way when fzero99 was announced. A bitter sweet feeling with a void inside knowing what could have been. Ironically sega not only making gx but also made something called sega allstar racing transformed. It isn't the same speed as fzero but checks a lot of the boxes fzero has that i love about the series (including the music) and is what id describe as if diddykong racing and fzero had a baby. Its really good and strongly recommend to anyone who loves fzero, its something I wrote off my first time hearing about it completely oblivious of what a gem it is.
39:25 That's not true at all, Pokémon wasn't selling very well and they thought about making an anime out of it to make it more popular, and they succeeded. Question, why didn't Nintendo use the same strategy on Mario and Zelda? they were so popular, simple, they didn't need them because they were already popular. Before anyone tells me that DIC Mario and Zelda cartoons exist, they don't count because they only lasted a few years.
They missed the boat to re-release F-Zero X on the 3DS with online play and Expansion Kit content added. It was so easy but I can’t imagine why it didn’t happen.
Im not really sure if I sitll wanna see a new F Zero today, i mean it probably would be way easier and not as much in depth engine wise as the games that came before. These days every game seems be made for anyone, its not about the "hardcore" gamers anymore :D im totally fine with all the F-Zero games we got. F Zero GX cant be topped, its that good.
You managed to inspire me to play GX and now I've actually beaten the chapter 2 story mode on the very hard difficulty, but yet i still struggle with ch 1 on hard lol Im still having fun with it and having trouble putting it down, thanks a lot for introducing me to f zero Mr. Sam!!
I should note that while F-Zero 99 is deliberately emulating the visual style of Mode 7 from the original F-Zero, it is not Mode 7 (or Mode 2 from the GBA games). Its just 3D with sprite cars and flat tracks. Similar to Mario Kart 64, except that game had fully 3D tracks. As for why they made F-Zero 99 instead of a proper sequel to GX, there are a few clear reasons. 1. None of the later F-Zero games outsold the SNES original. The original game nearly sold 3 million copies. Only F-Zero X and Maximum Velocity even hit the million milestone and of course you went over the failure of the anime F-Zero games. Someone on GX's dev team claims it sold 1.5 million, but Nintendo themselves have never put GX in its million milestone club so that claim is suspect. At the end of the day, F-Zero never reached the sales heights of the SNES game. And that can't be completely blamed on the N64 and Gamecube not being as successful as the SNES. After all, Metroid Prime beat out Super Metroid and Star Fox 64 beat out SNES Star Fox. Yet, no F-Zero game has outsold SNES F-Zero. 2. Mario Kart's enduring success. As Nintendo's other racer, they would note how that franchise has always been successful no matter the console. Thus, the fading of F-Zero would make Mario Kart stand out more, leading to the franchise constantly jacking any fledgling ideas that could've been used for an F-Zero game. Even to the point of getting the 2 main tracks of the franchise! Nintendo is incompetent at this sort of thing. If they had seen the value Online play in the Gamecube era, games like GX would've definitely have been more successful. But it took years after F-Zero's death for them to finally start taking online seriously. Though even now, they still aren't great. Anyway, I don't play 99 because I want to convince Nintendo to make a new proper game. I play it because its fun. They probably are using it as some sort of test of F-Zero intereest before commiting to a multi-year game development project. And IMO, there is some merit to it. A lot more people are into F-Zero now that probably wouldn't be if all we got was a GX port.
@@brandonwilliams6119 All we know is that it sold well enough to get a Player's Choice label in the US, but poor enough to never show up in Nintendo's statistics reports as a million seller. In the end though, it was clearly another sales decline from the previous F-Zero games. I know Shigeru Miyamoto voiced how unhappy he was about the Gamecube collab games (Star Fox with Namco and F-Zero with Sega) not meeting whatever expectations they had.
@@Teknanam One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved. The good news is that arcade racing games are still a thing in indie games.
Not much to say, another great video. Since I've never followed FZero at all, it's interesting to hear about the satellaview and anime tie-in games that I never heard about. After playing a bunch of FZero 99 and watching this video through, I'm definitely slightly more invested in this series... so I hope you guys get a real new game soon.
I was JUST talking to someone about how you're my favourite AUTISTIC VIDEO ESSAY maker. You got the correct takes again, and very entertaining video scripting and editing. You taught me about the most drug crazed business decisions I've heard for a while and even helped me articulate my feelings on fZ99.There's a reason you're the BIGDIGCK WORLD CHAMP. I'd say my biggest hope for a spiritual sucessor is XF Extreme Formula, it only has a demo so far but its nailed the feel of fast and sick music even though its different. Who knows though.
To put it in perspective, the last mainline F-Zero game came out before I was even born. F-Zero 99 became my first real taste of the series, and I'm absolutely hooked. Now here I am, watching banger retrospective videos like this one. If there's a time for Nintendo to revive F-Zero, it's now. There's a whole new generation of gamers that I'm sure would love to play a game with Captain Falcon in it. Any of Nintendo's previous concerns about consumer burnout or a lack of innovation are now irrelevant due to the stupid period of time between releases. I'm hopeful F-Zero 99 performs to the standard Nintendo was expecting, this series more than deserves another shot.
F-Zero GX is such a perfect game to constantly come back to over and over and over, its the most accessible game in the series while also being able to crunch someone's balls with sharp razor blades. It aged like the finest of wine, even if the story mode is harder than carbon nanotubes
I actually 100% completed GX earlier this year. And by that i mean i beat the story mode on very hard, beat every grand prix on master mode, unlocked every character, obtained every character's secret cutscene movie (you unlock one by beating any grand prix on master mode with a specific character), and beat every time trial staff ghost. I also unlocked all of the available AX content that is in the game. Did it take a long time? Yes. Was it hard? Yes. Am I good at the game? Yes. Am i completely insane? Yes. Would I do it all over again? Absolutely. GX is a total masterpiece, i love every single thing about it. The game is hard as balls, but once you understand the physics and how to exploit them to your advantage, NOTHING comes close to replicating the GX experience. Doing literally anything successfully in the game feels amazing. I am a massive racing game fan, I've played so many of them over the years, and GX has stuck with me like nothing else ever has. I decided to 100% complete the game out of sheer love for it. If Nintendo ever makes another one, I desperately hope they follow what GX did. Also, a local convention actually had an F zero AX cabinet there to play a few years ago. I did a few races and my god, AX is insanely fucking fun. The steering wheel makes the races feel way more intense. I'd love to try our those "virtual reality" cockpits.
Wow, I had no idea only under 700k copies of GX were sold. It is one of my favorite games of all time. Thank you for this retrospective :) F-Zero 99 is super fun, love that Nintendo did this. But oh man, a proper sequel to F-Zero GX would be an absolute dream (assuming they basically keep everything that was great).
Please if anyone has seen it recorded on to VHS the remaining dub episodes of 4kids F-Zero GP Legend English dub adaptation eps 16-26. Please archieve them. They are lost media and may have only aired in New Zealand! Or for Nintendo to stream it on RUclips themselves
Great video, I only have F-Zero X though, it is fun. Also finally a RUclipsr that doesn’t censor his curse words. 🙂 Edit: 30:01 Thank you! I’m finally not the only one that’s sick of these boring simulation racers that LITERALLY are all the exact same. Arcade racers have way more variety and excitement. 👍🏾👍🏾
@@HyperCharge The problem is that it was possible back than for Nintendo to make a lot of games in-house. Ever since gaming when full 3d, games need more man power to make. This is why Nintendo hires third party companies to make games like GX and Starfox Zero, but Nintendo ether is too busy with other projects or they run out of ideas ruclips.net/video/V0TOGqsj-9A/видео.html. The good news is that arcade shooters and racing games are still a thing in indie games.
For those who still want the AX pilots but cannot beat story mode on Very Hard, there are not one but four AX arcade cabinets in an arcade locale inside the Castleton Square mall in Indianapolis, IN.
You're incorrect about Maximum Velocity's controls. While some machines benefit more from Blast Turns that than others(Wind Walker and Falcon mk II), the most efficient way to negotiate those corners is through drifting by going into the turn while simultaneously counter steering with the shoulder buttons. You then you use the Blast Turns, afterwards, to maintain control.
This video appeared on my recommended to my surprise (probably after searching for the F-Zero GP legends OST). My first (and only) experience with F-Zero was F-Zero GP Legends, being 1 out of 4 GBA games I got with my very own first console, the GBA SP. (If anyone asks, the other 3 games were Super Mario 3, Simpson's Road Rage (which used an "input code" as checkpoint system but it honestly sucked) and Need for Speed Underground 2 (which was nice but the minigames were literally impossible so I could never 100% the game)). Seeing this video showed me that there was an anime about GP Legend after all these years so I am kinda dumbstruck about that discovery. And I also kinda want to see it now (okay nvm its not even possible unless its subtitled, if thst even exists). The fact that the most we've gotten since 2004 is F-Zero 99 is almost like a kick in the nuts despite the fun multiplayer, but given how gaming has become much more mainstream and adopted worldwide I suppose if they made an honest to God sequel it would at least wake up the curiosity of people watching. And I am sure as hell would dust off my Switch to buy it (which I only remember exists every time I travel, which is twice a year for like a month in total).
You can actually watch the entirety of the anime on RUclips with english subtitles, just search "GP Legend Anime" and you can find a playlist of the entire show.
F zero is great and its downfall sucks but to call Mario Kart a boring racing game...... no lol. Just no lol. Also Crash Team Racing has an amazing skill ceiling as well. That being said this is the most comphrensive loving retrospective of the series ive ever seen. Great video! F Zero X being my favorite. It was so fast and i played it so much it made my eyes water after long sessions lol
I enjoy Mario Kart a lot, but once you get into 1st and have an item held behind you, you basically can't lose unless you get blue shell'd. The series sort of has this weird balance where since you get less powerful items out in front, the game is much easier for players in 1st than it would be in the lower positions dealing with stars and bullet bills and what not. Also, I just want them to make Mario Kart 9 already. I'm getting real sick of playing Mario Kart 8 for like over a decade straight.
@@HyperCharge I get that. I feel online is much better tho in that regard. Single player hell yea its boring af even on 150cc. The 48 new tracks and new charatcers arent adding new life to it for you? It has for me. Also mario kart tour is offically done with new content and are just recycling old tours like copy paste not even changing the track lineup so MK9 might be coming soon. Which sucks for me i love mario kart tour the gacha stuff aside the point system is the innovation mk needs.
@@shaankelly1302 One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved. The good news is that arcade racing games are still a thing in indie games.
This video was absolutely hilarious and I didn't expect to watch the whole thing so late into the night. Well done! I really hope the series can come back fully with an actual brand new game, but for the time being I'm absolutely loving Fzero 99
That's definitely one of the only games that really looks like it's nailing the F-Zero aesthetic and gameplay specifically. I've played a bunch of other futuristic racers trying to recapture that F-Zero itch, but they always leaned more into the Wipeout style of gameplay that's a lot more floaty. I'll definitely check it out when it's released.
@@HyperCharge i would also recommend super pilot. not only is it hella close to f-zero in terms of gameplay but you can also download custom made f-zero tracks
I'm so happy to have watched your video. This is exactly how I feel about F-Zero! If Nintendo just could give us an remastered version of GX would be amazing! Let's hope for a new F-zero on the Switch 2🙏 Thank you for a great and very funny video❤
You are so Right!! Thanks for all that energy, that inspire me to keep going in some special things totally related, but I mean Totally!.. If I just could send you something, but I can´t.. when it come out I hope you be happy. thanks again and have a good life, good luck!. 👍👍🔥🔥
As someone who’s been playing F-Zero 99 for weeks and got almost everything in the game, my enthusiasm for it is not “fake”. I’m glad Nintendo made this, and I think it’s a great way to gauge interest in the series after a long hiatus without a new entry. Think about it, it’s released at the tail end of the Switch’s life. Chances are we might get the next F-Zero game on the next console down the line. And given the amount of players and the fact that this game has it’s own meta, I think 99 succeeded in what it set out to do!
The character bios in X were written by 5 year olds. "He's generically evil! :O No motivation, goals or details what he even does that makes him evil. He is just too evil! No, wait... He's VERY evil.''
This will be the ultimate test to see whether people comment before or after watching the whole video.
gonna order some nice food and watch it later. i always get hype when you upload.
Step one is always to say that every time you upload, we know it is going to be a real treat. Step two is to watch!
I mean… you included 99 in your thumbnail so…
@@leeartlee915and in the video description
Funny how they release F-Zero 99 on GX’s 20th Anniversary. Yeah, personally, I’m not too thrilled on 99, kind of seems like a monkey paw wish IMO.
THIS IS EPIC! I love F-Zero 99 so much! Releasing a documentary myself shortly getting TOP 100 on the Leaderboards!
Re: F-Zero 99. I agree that, as an F-Zero fan, Nintendo releasing another Mode 7 F-Zero game is so annoying. However, I think we F-Zero fans underestimate just how unpopular the series is, or even has been in the past. You even brought up that even though F-Zero GX was one of the most polished, smooth, and fun racing games ever made, it didn't even sell a million copies. The series essentially died by Nintendo's hand despite the really stellar console games. F-Zero 99 is Nintendo's attempt not to revive interest, but to create interest that was never there. That's why they didn't release it as a free-to-play, pay-to-win game; it's just a free game with Nintendo Online, which for many people is an incidental service for other games. The exposure to the franchise and fantastic gameplay is what matters.
An aside to show my point: my coworker and I are both gamers, but he hadn't played F-Zero since the SNES. He hadn't even thought of the series until 99 was announced, and now he's playing 99 at least a couple times a day.
By creating interest like described above, rather than just familiarity with the series, Nintendo is setting up the series for a successful Switch (or future console) installment of the series. People will be more likely to buy a new game after having recent positive recent experience with the free 99 game, rather than just think "Oh the game Captain Falcon from Smash is in".
To be fair, I don't think we'd be jumping for joy at a battle-royale version of a 30 year old SNES game if Nintendo hadn't utterly dropped the ball with the series in the 2000's, but I do think 99 is the right move to bring the franchise back to at least SNES levels of popularity and grow the franchise into something more meaningful.
F-Zero 99 is legitimately one of my favorite games this year. F-Zero on SNES had no multiplayer, so being able to finally experience playing those classic tracks with other people is pretty surreal. It's also just as hard as F-Zero should be. I'm at Level 34 and have only achieved 1st Place one time.
I genuinely enjoyed F Zero 99. And think it represents a second chance not an end. Nintendo favors low high mixes in terms of its investments. 2D Zelda / 3D Zelda. 2D Mario / 3D Mario. Remasters like Samus Returns acting as ptoof of concept for a new entry like Dread. 99 is a good indicator we will see more. Likely as either a 4K remaster of GX on switch 2 or an entirely new entry.
I like it cause fzero snes never had multiplayer, and Fzero99 finally let's me do that
And that's the fzero I played the most
Speaking of 2D Top Down Zelda it’s been a whole decade since A Link Between Worlds on 3DS, not counting that Link’s Awakening Remake. And come to think of it I wish that got ported to Switch aside from Kid Icarus Uprising and besides Luigi’s Mansion 2, Nintendo is basically repeating the 3DS in its twilight years when it received a port of Luigi’s Mansion 1.
This. I Love the 3D games and still would 1000% prefer a new 3D game (or enhanced port of GX with online multiplayer) to 99, but 99 is the first 2D entry in the series I have actually been able to ENJOY. Because the quality of life tweaks make it MUCH more playable, and the human opponents make getting a 2-digit place number a lot less FRUSTRATING than it is when you get curbstomped by CPUs on normal mode. And as a freeware “event” game it’s introducing a LOT of people who’ve never tried the games to the world of F-Zero, and SOME OF THEM ARE GETTING HOOKED. 99 is a bit disappointing to me as a fan who KNOWS how much the series has to offer, but it’s a genuinely fun little game and when i see how fast the lobbies fill up and the sheet number of youtubers giving it a try “for the heck of it” and getting converted into real fans of the series I can’t help but think it was a smart tactic.
@@IONATVS Remember GX was so hard to the point of being kinda annoying, and since Nintendo has a bad track record of online. There a chance that an online 3d F-zero may look cool at first but any mistake could turn it into absolute torture. What I love about the original F-zero is that it's the easiest in the series, so it feels safer to put online into that, at least for right now.
@@orangeslash1667 The annoying difficulty was primarily in the singleplayer content and the fact that so many unlocks were gated BEHIND the most brutally difficult modes-if the online multiplayer, like the original’s couch multiplayer, is entirely for the fun of playing against humans, it’s not nearly as big of a dealbreaker if it has the occasional hiccup. I would also love to see a port of GX to switch add some accessibility features, an easier difficulty to story mode, and an alternative way to unlock a lot of the hidden AX content instead of “beat the hardest challenges in any racing game” or “find an extremely rare arcade cabinet and feed it quarters for weeks” but even without those QoL improvements, as long as any online shenanigans are quarantined from the unlock loop I really do think they could just release the decade old game with improved graphics and an online multiplayer mode and the larger switch install base would be enough to make it a moderate success.
being a metroid fan and seeing dread become a real game after 19 years, means there's at least a little bit of hope for a new f-zero left in me
We got Dread, we waited 19 years for Metroid 5 and we got it. If Dread was possible to come out then a new F-Zero will come aswell
Except Dread was aggressively mid and didn't love anywhere near the hype.
@@johnleonard9102wrong. It was a great experience
@@johnleonard9102 Using "mid" unironically
@@purrpocalypsemid-hi diff
I think F-Zero 99 is Nintendo testing the waters for an actual new game. Whether or not they'll actually follow through remains to be seen, but you have to admit this is infinitely better thought out than whatever it is they were trying to do with the anime back in the 2000s. That was an extremely expensive failure that was inevitable in retrospect, but F-Zero 99 meanwhile is a safe and easy experiment that seems to already be paying off.
I've literally never played an F-Zero game before, but after playing F-Zero 99 I'm now more interested in seeing a new game come out than I am in seeing a new mario kart, and that's a series I grew up with. If there ever was a time to bring the series back, then now would be it because F-Zero 99 laid the groundwork for millions of potential new fans to pick up a new game.
F-Zero 99 is just to test how much people still care about F-Zero. I believe not only most of the players who played the previous F-Zero, but new players are playing F-Zero 99. Nintendo is just testing to see if their customer base still wants another main line F-Zero title.
Oop. Watched the whole video until he started talking about “oUtdaTed SUpeR niNteNDo GrapHIcS”. That was where I lost all respect
If you harnessed the power of this man's ego, you could probably revive F-Zero 20 times over.
He just needs to unleash the greatest Falcon Punch to bring it into existence.
Ego? I don't really think he has an ego
Bro didn't watch the video.
I watched the full vid, I wouldn't say he's egotistic, he's just mad that F-Zero has been dealt a bad hand like how most F-Zero fans today including myself are. He's just exaggerating that anger and "ego" for comedic effect.
F-Zero was dying because with every game it became more and more niche. They never succeeded in giving it broad appeal to people who didn't play F-Zero, so the player base never grew.
If you really want F-Zero to revive, you have to be happy for new fans. F-Zero 99 did this. The franchise has new fans. It has set the groundwork for a mainline sequel to finally succeed.
temporary new fans...these fans are just mindless consumers these days...whether their a true fan or just a new one, they just consume and move on to next thing.
@@kukukachu One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved.
The good news is that arcade racing games are still a thing in indie games.
@@kukukachu you can say that for any mario fan or zelda fan in general they move on because it takes years to make mario odyssey
@@YoshizuyunerMario Odysee wasn't even that good, in fact I'd say it was a step backwards...same goes with Zelda. But yea, you could say that about fans in general, which shows the symptom.
After learning about all the techniques people developed to master GX, I'm kind of inclined to agree. Hell, I never even dtd'd in X and somehow still unlocked the X cup. Never unlocked the AX cup though, and probably never legitimately will. The point is that the games weren't only challenging, but sometimes brutally difficult, and I imagine that'd turn a lot of people away.
Then again soulslikes are a thing now and people play those despite whining all the time so who knows?
Really good video but also L + No 1st Place + Get Bumper'd.
F-Zero 99 is unironically a hit, so I'm hoping Nintendo will see the numbers and let someone make a proper sequel (maybe shin'en?). I don't think anyone is faking enthusiasm, because everyone who actually tries the game is really enjoying it. It's just an actually good game.
I love it, hopefully Nintendo notices how many people enjoyed F-Zero 99 and want a real sequel for their next console.
I thought this video was amazing, super informative and really entertaining as always, but I'm a lot more optimistic following F-Zero 99 than you are. As someone who picked up GX way after it was released, and loves it, I actually think F-Zero 99 is amazing and something I'll continue to play for far longer than the 15 hours I've put into it thus far (as long as it remains active of course). I bet its hard to look at the marginally refreshed mechanics and art style after playing through all those GBA games for however many hours, but I think the simple, lower detail assets makes perfect sense with the pure chaos of 99 players which makes a huge difference. The fact is, this game is probably going to be the most successful path forward for a few reasons. A fully priced remaster of GX would definitely sell better on Switch than the original, but probably not enough to justify pouring more resources into the series. Nintendo would also have to be straight up insane to make a brand new game right now that is stuck between trying to recapture the essence of the originals while introducing some new modern gimmick; we saw how that worked out for Star Fox, and the Switch era Nintendo is very different than the Nintendo of F-Zero's heyday. And finally, making this game basically free reduces the barrier of entry to almost zero (lol). Instead of having to gauge interest in the series (of which there is very little today), Nintendo is instead building interest by making it easier to play than ever before, and there are more brand new players than EVER before. Finally these Mario Kart kids can stop making fun of fans for continuing to ask for more F-Zero because they can play this game for themselves and realize it's fun as fuck. It's uncertain how long that will last and the game will of course be shut down, but it's honestly way more ideal to receive this first than having another brand new game completely flop, sealing its fate once again.
Now, in 5 or so years if a new game has yet to materialize, your rant will be 100% justified.
It would be cool if Nintendo kept updating F-Zero 99 with new hovercrafts and levels, but I've already got most of what I wanted out of it. I can see them testing the waters to see if there's any interest in the series and I'm definitely a lot more hopeful of getting new F-Zero games from a post-Switch Nintendo, but it still feels a bit bittersweet to only get F-Zero 99 after all these years.
@@HyperChargeit's already been data mined that there's more content in the game (if the menus greying out the Queen and King cups wasn't obvious already.) Supposedly there's code for tracks named the same as the satellaview games, so they might be bringing that dead content back too or just making new tracks with the same names.
The way to look at this game is that it's exactly the thing you wished they would've done. Instead of doing some shitty marketing strategy that reaches nobody and killing the series, they're releasing a fun new free game that should capture WAY more fans and build up a customer base for them to make a proper sequel in time.
Excellently put. This game is not an end product, it's a jumping pad.
Now that the Switch is on its final year, sure, it's frustrating to have seen a proper F-Zero game skip 2 generations of home consoles, but should 99 succeed to attract a massive fanbase (and given the amount of youtube vids and youtube shorts that are popping up on my feed, I'd argue mission accomplished), I'm hopeful for the near future of the franchise for Nintendo's next console.
Maybe a launch title, like for the SNES ?
@@jjstarrprod Good news, there's an coming game called Aero GPX, its basically F-zero X.
Another absolute slammer of a video sammy! Can't wait for the next one!
I didn't like it. Failed the takeaway at the end, too salty in the face of a good thing, mfer crashed right in front of the finish line.
personally, f-zero 99 made me actually play F-Zero on the SNES and F-Zero X, i, personally think that they are sticking their feet in F-Zero socks and dipping them into Piranha infested waters to see if they truly want F-Zero again
I will always put aside F-Zero retrospectives to watch on the big tv in a dark room to get the full immersion. Thank you so much for making this and the future is bright for F-Zero after 99
Stunning desperation
48:55 "So many fans showed and stayed to watch" Indeed I did. This video was insane, 10/10.
Watched the whole video until he started screaming about “oUtdaTed SUpeR niNteNDo GrapHIcS”. That was where I lost all respect
another fun fact about f zero x ive noticed
certain pilots have lore accurate rivalries that affect gameplay in a minor way
for example if you are using captain falcon for some reason and mostly in the first track black bull and blood falcon are always directly on your bumper or infront of you no matter how fast you go and its ALWAYS them. i didnt memorize all the rivalries but its a small detail that will go unnoticed because youre worried about rubber banding instead of whos rubber banding
I love how you have to write "if you are using captain falcon for some reason" as if to imply he's a weird pilot to pick 😅
Your explanation if the Satellaview was rather hilarious while being more detailed and accurate than in many other broad franchise retrospective. Nice job!
You know it's bad when Pikmin sales stomp F-Zero into the ground.
The difference is Miyamoto would throw a fit if Pikmin didn't get budget. On the other hand, he and many others at Nintendo have just had zero interest fir the past 20 years in F Zero.
Damn😐🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥😎👍
I don’t know if I’d describe Pikmin as “stomping” F-Zero. Animal Crossing, yes. Mario Kart, definitely. When your games are in the 1-3 million category, you’re a small series regardless.
Although I must admit I was a little surprised F-Zero GX sold half a million. That seems crazy low to me.
Not only that Pikmin stomped Final Fantasy XVI and people made memes about that.
@@brandonwilliams6119 What are you guys talking about? Pikmin total sales, across all platforms, is 7.8 million. Granted, we don’t know Pikmin 4’s total sales across the globe (think it’s sold around 700k in Japan). Even still, Luigi’s Mansion 3 has out sold every Pikmin game combined.
This entire video has been so aggressive and I don't even know why and it is funny.
I thought it was obnoxious but intriguing. Tolerated it until he started screaming about “oUtdaTed SUpeR niNteNDo GrapHIcS”. That was where I lost all respect
Watched the entire video. Imma be honest, the amount of anger and jadedness behind your voice in this video is the same energy I would have if I made a video retrospective with Star Fox entirely and how Nintendo is also responsible for its death. So, kudos for the great video and making me feel upset with F-Zero's predicament as well. (I too wasn't a fan with F-Zero 99 initially despite the novel concept of it)
He's got a star fox one too, that's a banger video
@@bboyy97 I'm worried that Nintendo may have replaced Starfox with Splatoon 2, since they're both fast paced shooters in a 3d environment.
I really hope that F-Zero 99 does well enough to warrant more F-Zero games being made. Maybe I'm just being overly optimistic, but I really believe that the game's purpose is to either test the waters and see if the demand is there, or to hold players over until the next big F-Zero game
I don´t think so, after Mario 99 and Tetris 99 they were just looking for another game that would work well with it.
@@xBox360BENUTZER To be fair, the fate of the Mario series was never really dependant on Mario 35, because it's already a huge IP. F-Zero 99 on the other hand, could potentially regenerate interest in the F-Zero IP, which has been dormant for 19 years
That's what I'm hoping for as well. Granted, I don't really know what kind of analytics or useful data they can get off of a free download for NSO, but we'll see what happens.
The fact this is an one hour review of a dead franchise that only had 6 games is nuts.
Did not expect an f-zero video would be the funniest thing I’ve seen all week
I share my condolences with the greatest racing game series of all-time, and an incredible story that would make for a fantastic movie.
In a perfect world where F-Zero game had an infinite budget, I would want a full story mode with Captain Falcon beating up dudes while Bounty Hunting as like an action game and then have F-Zero racing intertwined into it. I feel like there's so much cool stuff lore wise to tell a pretty compelling story.
@@HyperCharge Just take his moveset from Smash, give him the story from the manual, and the gameplay of F Zero GX, and we would have the defintive F-Zero game.
@@MrGojira95 There's a game called Burnout Paradise that may have what your looking for. It's a racing game that lets you crash into other cars.
Honestly, among the most underrated channels on this platform. This amount of effort being sunk into making these videos, not to mention passion and understanding of the games he talks about, deserves WAY more credit than Sam seems to get. Please never stop doing these Sam. You're hilarious and all these videos are modern masterpiece case-studies. Often find myself watching playlists of your videos for hours and it never gets old. Simply amazing
Agreed on the lack of closure. F-ZERO not getting its own "Fire emblem awakening" game and instead went from firing on all cylanders to completely gone within 18 months is absolutely wild
Can you really say it was firing on all cylinders if the game didn't sell well?
@@saintlugia it didn't even save the gamecube, even melee cant save it and that shit is extremely popular
@@Yoshizuyuner Well, Melee is literally the best selling game on the Gamecube which says a lot, given how poorly the Gamecube sold.
You can partially blame G4 back in the day for crapping on FZero back in the day
Big F-Zero fan here, this is a great video and I like how you really highlighted in detail how quickly after GX's release the franchise was killed off by the unholy trifecta of the Anime, GP Legend, and Climax, as I think that this is something that isn't really understood by most people. In the nerd's words: "What were they thinking?!?"
Here's to hoping that 99's success leads to a GX remaster with online play, and then, maaaayybeeee, to an entirely new entry in the series.
It was too beautiful for this world.
There is a rumor from the same source that said the TTYD remake was real that said that we are getting a remake of F-Zero GX. Normally I wouldn't believe that, but the fact that Nintendo has been on a crazy remaster/remake spree, the fact that the TTYD rumor was true, and the fact that we got F-Zero 99 as a game that is very accessible for newcomers while also maintaining the classic intensity the series is known for really gives me the impression that a remake isn't too far off. But I would take that with a grain of salt even after all of that. This is F-Zero after all.
I live for the passion of creators like you
The majority of ratings about F Zero 99 across the internet, whether from fans or specialized platforms, are 8.0 to 9.0. The feedback of game is very positive and the search high. Keep to crying GX widow keep crying hauhuhauahajahaaha
It genuinely is wild how many people have made up their mind already that nothing else will come, without having any proof of that being the case
I think thats whats the most annoying part about people who are let down by fzero 99
I am not even an F-Zero fan but I love this video. One of the best channels on this platform.
I'm not an f zero fan because nintendo never releases them🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥😎👍
@@fredythesamur7186 One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved.
The good news is that arcade racing games are still a thing in indie games.
@@orangeslash1667 then I'll chack some out thanks 😊 🔥🔥🔥🔥🔥🔥🔥🔥🔥😎✋️
0:37 - Dude, I get being upset about the series not being treated as well as it should be, especially after that battle Royale announcent, but showing such BLATANT BIAS towards the series by bashing Mario Kart for being something it really isn't unless you play it on the 50CC mode exclusively. That's some PlayStation Vs Xbox levels of fanboyism right there and you can't be taken seriously by being this way. Some of us viewers are fans of BOTH series, mind you.
I like the doomposting clickbait, it worked
F zero GX is so fucken good it felt like it was made by fucken aliens. Literally every single thing about this game is perfect, the gameplay, the tracks, the fucken amazing soundtrack, the absurdly insane ammount of content, and the fact each racer has its OWN SOUNDTRACK is just mind blowing. The work that was put into this game is outstanding.
DUDE YOURE UNDERRATED WTF IS THIS SHIT. ITS 3 IN THE FUCKING MORNING NOW IM HYPED
Here's hoping that the other 4 cars and the tracks from BS F-Zero Grand Prix get ported into F-Zero 99 as a future update for the game.
Edit: i don't care what anyone or even Nintendo says at the end of the day, F-Zero will always be better than Mario Kart and that's a hill I'm 1000% willing to die on.
Great vid! A couple of points:
There actually was a super-esoteric game mechanic in GX that, if you could master it (I couldn't), made the game's brain-melting AI difficulty just evaporate. The momentum throttle (and alternately, "snaking"). Now, the entire reason for those existing is because AV used the same momentum-based physics engine for GX that they used for Super Monkey Ball, which introduced its own set of particular physics rules for how you lost speed after hitting a booster pad (put simply, there was a reason you could just never seem to keep up with the AI machines on harder difficulties). For that reason alone, I remain more partial to X over GX all these years later. Hands down I had a lot more fun with X, despite beating all of GX on Master and unlocking *A FEW* of the AX rewards through Story mode.
Oh yeah, on that note...I had an AX cabinet at a local fun park arcade not far from my house. Annnnnd some jerk screwed a piece of plexi OVER the card slot!
As for Miyamoto's relationship with the franchise in general, video I watched some time ago on the development of the original F-Zero and then Super Mario Kart led me to realize that F-Zero has always just been a "tech demo" IP for him. MarioKart has always been his baby, the "favored child" if you will. F-Zero was the technical proving ground, and that explained to some degree why Miyamoto countered persistent interest in the franchise with that lame excuse: what could we do differently? (My personal answer to that aside from the obvious online play, is make F-Zero a little more like Gran Turismo / Forza in that you have an "career mode" where you can create your own racer and build up points, acquiring parts to build new and better machines along the way-similar to what's already been done in RedOut 2.)
To that end, with so many GCN titles getting Switch remasters, I'm hopeful for the possibility of a legit GX remaster on Switch, and/or a true successor game on "Switch 2." Now even if we never get that, some indy devs have taken up the mantle to create games that embody the spirit of X and GX as much as they dare. But, especially after playing 99, I definitely want to see new games happen in *that* world that Nintendo built, and has ignored for far too long. Sadly, while they may be enjoyable (even moreso than GX and even X), no indy game will probably ever fulfill that.
And people Wonder why I dislike Miyamoto! I’m glad you see exactly the problem and why Franchises like F-Zero and Star Fox seemed cast to the Wayside. While Mario and Zelda get all the Attention!
Fucking Miyamoto. Maybe in the early days this man had ideas. But as of late, this doesn’t apply any of that thing to any Gameplay evolution!
He almost Ruined Star Fox by fucking with Rareware’s Dinosaur planet and forced them to make an impossible Deadline while they were being bought by Microsoft!
Let’s also not forget that Nintendo Botched Namco’s Attempt at trying to Branch out Star Fox Assault, which was a Much better game and a natural Evolution for the franchise!
And then There’s Star Fox Zero, a Clunky Messy Retelling of Star Fox 64, but with even Shittier controls! The Fact that it was even promoted on that failure of a console for the Wii U just Screams Nintendo Fuck Up.
41:20 GP Legend and Climax had Blast Turns. One of the in-game tutorials for Climax explicitly states how to do blast turns, and you're expected to use them for some of the harder courses (more so in Climax, but GP Legend had some too). Watch gameplay videos of the pros playing those games and you'll see them using Blast Turns for the Expert and Master level cups.
I honestly think Nintendo should hire RGG Studio to make a spinoff title based on the lore established. It'd be pretty sweet going around as captain falcon and beating up thugs, and engaging in a racing minigame to chase fugitives before fighting them hand to hand. It's quite ambitious, but given the series' lore it's fitting. And a racing game like GX, with the chaoticness of 99 would be brilliant, you could also race around in your modified machines with your custom drawn livery - in due time someone's going to use their absurdly good pixel art skills and cover their machines in lewd faces.
Also, you *can* blast turn in GP Legend, it's essentially the only way to control C grip or lower vehicles, or heavy behemoths like Black Bull. Mastering blast turning will show you how OP Mighty Typhoon is in this game - it has a rather high natural speed, it is very light and therefore can turn easily, and it has an A rated boost which means you will outrun anyone, the D rated grip is its only flaw but blast turning is how you mitigate it.
Woah. Good to see I'm not the only one thinking of RGG Studio and a Yakuza/Like a Dragon style beat-em up about Falcon.
Yesssss we need a proper 3D F-Zero game on the new Switch. GX was amazing.
Not the crystal meth! LMAO
Certain nuances of your takes I don't agree with and the humor isn't my cup of tea, but I overall agree that the F-Zero series is packed with masterpiece games.
Regarding F-Zero 99, I'm not nearly as cynical about it just because it's a "low effort" game for Nintendo to make. For one, I can't blame them for making a "low effort" game given the sales of the series. It doesn't matter how good or critically acclaimed they are, a series needs sales to live. Releasing a free new game will get old fans excited again and get new players on board with the series. It's the most realistic thing fans could ask for and it's genuinely just fun. Ridiculously fun. F-Zero 99 is game of the year.
59:30 i felt the exact same way when fzero99 was announced. A bitter sweet feeling with a void inside knowing what could have been.
Ironically sega not only making gx but also made something called sega allstar racing transformed. It isn't the same speed as fzero but checks a lot of the boxes fzero has that i love about the series (including the music) and is what id describe as if diddykong racing and fzero had a baby. Its really good and strongly recommend to anyone who loves fzero, its something I wrote off my first time hearing about it completely oblivious of what a gem it is.
Oop. Watched the whole video until he started talking about “oUtdaTed SUpeR niNteNDo GrapHIcS”. That was where I lost all respect
The smoking crack gag was the funniest shit in this video bro
Man, I miss your videos, they are always hilarious!!!
Love your reviews and retrospectives, dude. fekkin siikk
39:25 That's not true at all, Pokémon wasn't selling very well and they thought about making an anime out of it to make it more popular, and they succeeded.
Question, why didn't Nintendo use the same strategy on Mario and Zelda? they were so popular, simple, they didn't need them because they were already popular.
Before anyone tells me that DIC Mario and Zelda cartoons exist, they don't count because they only lasted a few years.
They missed the boat to re-release F-Zero X on the 3DS with online play and Expansion Kit content added. It was so easy but I can’t imagine why it didn’t happen.
they were too busy working on the next system to care
100% commenting before watching the entire video. Always grateful when i get a notification saying you've made another video.
Im not really sure if I sitll wanna see a new F Zero today, i mean it probably would be way easier and not as much in depth engine wise as the games that came before. These days every game seems be made for anyone, its not about the "hardcore" gamers anymore :D im totally fine with all the F-Zero games we got. F Zero GX cant be topped, its that good.
You managed to inspire me to play GX and now I've actually beaten the chapter 2 story mode on the very hard difficulty, but yet i still struggle with ch 1 on hard lol
Im still having fun with it and having trouble putting it down, thanks a lot for introducing me to f zero Mr. Sam!!
I should note that while F-Zero 99 is deliberately emulating the visual style of Mode 7 from the original F-Zero, it is not Mode 7 (or Mode 2 from the GBA games). Its just 3D with sprite cars and flat tracks. Similar to Mario Kart 64, except that game had fully 3D tracks. As for why they made F-Zero 99 instead of a proper sequel to GX, there are a few clear reasons.
1. None of the later F-Zero games outsold the SNES original. The original game nearly sold 3 million copies. Only F-Zero X and Maximum Velocity even hit the million milestone and of course you went over the failure of the anime F-Zero games. Someone on GX's dev team claims it sold 1.5 million, but Nintendo themselves have never put GX in its million milestone club so that claim is suspect. At the end of the day, F-Zero never reached the sales heights of the SNES game. And that can't be completely blamed on the N64 and Gamecube not being as successful as the SNES. After all, Metroid Prime beat out Super Metroid and Star Fox 64 beat out SNES Star Fox. Yet, no F-Zero game has outsold SNES F-Zero.
2. Mario Kart's enduring success. As Nintendo's other racer, they would note how that franchise has always been successful no matter the console. Thus, the fading of F-Zero would make Mario Kart stand out more, leading to the franchise constantly jacking any fledgling ideas that could've been used for an F-Zero game. Even to the point of getting the 2 main tracks of the franchise!
Nintendo is incompetent at this sort of thing. If they had seen the value Online play in the Gamecube era, games like GX would've definitely have been more successful. But it took years after F-Zero's death for them to finally start taking online seriously. Though even now, they still aren't great. Anyway, I don't play 99 because I want to convince Nintendo to make a new proper game. I play it because its fun. They probably are using it as some sort of test of F-Zero intereest before commiting to a multi-year game development project. And IMO, there is some merit to it. A lot more people are into F-Zero now that probably wouldn't be if all we got was a GX port.
Nintendo should’ve done a better job at keeping sales statistics of GX.
@@brandonwilliams6119
All we know is that it sold well enough to get a Player's Choice label in the US, but poor enough to never show up in Nintendo's statistics reports as a million seller. In the end though, it was clearly another sales decline from the previous F-Zero games. I know Shigeru Miyamoto voiced how unhappy he was about the Gamecube collab games (Star Fox with Namco and F-Zero with Sega) not meeting whatever expectations they had.
@@Teknanam One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved.
The good news is that arcade racing games are still a thing in indie games.
Not much to say, another great video. Since I've never followed FZero at all, it's interesting to hear about the satellaview and anime tie-in games that I never heard about. After playing a bunch of FZero 99 and watching this video through, I'm definitely slightly more invested in this series... so I hope you guys get a real new game soon.
I was JUST talking to someone about how you're my favourite AUTISTIC VIDEO ESSAY maker. You got the correct takes again, and very entertaining video scripting and editing. You taught me about the most drug crazed business decisions I've heard for a while and even helped me articulate my feelings on fZ99.There's a reason you're the BIGDIGCK WORLD CHAMP.
I'd say my biggest hope for a spiritual sucessor is XF Extreme Formula, it only has a demo so far but its nailed the feel of fast and sick music even though its different. Who knows though.
Have you seen Aero GPX? That one looks damn close to X/GX mechanically.
It annoys me that everyone i know who know caption falcon never had played f zero.
To put it in perspective, the last mainline F-Zero game came out before I was even born. F-Zero 99 became my first real taste of the series, and I'm absolutely hooked. Now here I am, watching banger retrospective videos like this one.
If there's a time for Nintendo to revive F-Zero, it's now. There's a whole new generation of gamers that I'm sure would love to play a game with Captain Falcon in it. Any of Nintendo's previous concerns about consumer burnout or a lack of innovation are now irrelevant due to the stupid period of time between releases. I'm hopeful F-Zero 99 performs to the standard Nintendo was expecting, this series more than deserves another shot.
3:34 to be fair, Super Mario kart had lives aswell
Honestly it was a treat to see Captain Falcon cheeked up in story mode
F-Zero GX is such a perfect game to constantly come back to over and over and over, its the most accessible game in the series while also being able to crunch someone's balls with sharp razor blades. It aged like the finest of wine, even if the story mode is harder than carbon nanotubes
The scratch and sniff sticker with which you can smell the future destroyed me so hard. Still laughing.
I actually 100% completed GX earlier this year. And by that i mean i beat the story mode on very hard, beat every grand prix on master mode, unlocked every character, obtained every character's secret cutscene movie (you unlock one by beating any grand prix on master mode with a specific character), and beat every time trial staff ghost. I also unlocked all of the available AX content that is in the game.
Did it take a long time? Yes.
Was it hard? Yes.
Am I good at the game? Yes.
Am i completely insane? Yes.
Would I do it all over again? Absolutely. GX is a total masterpiece, i love every single thing about it. The game is hard as balls, but once you understand the physics and how to exploit them to your advantage, NOTHING comes close to replicating the GX experience. Doing literally anything successfully in the game feels amazing. I am a massive racing game fan, I've played so many of them over the years, and GX has stuck with me like nothing else ever has. I decided to 100% complete the game out of sheer love for it. If Nintendo ever makes another one, I desperately hope they follow what GX did.
Also, a local convention actually had an F zero AX cabinet there to play a few years ago. I did a few races and my god, AX is insanely fucking fun. The steering wheel makes the races feel way more intense. I'd love to try our those "virtual reality" cockpits.
Wow, I had no idea only under 700k copies of GX were sold. It is one of my favorite games of all time.
Thank you for this retrospective :)
F-Zero 99 is super fun, love that Nintendo did this. But oh man, a proper sequel to F-Zero GX would be an absolute dream (assuming they basically keep everything that was great).
Please if anyone has seen it recorded on to VHS the remaining dub episodes of 4kids F-Zero GP Legend English dub adaptation eps 16-26. Please archieve them. They are lost media and may have only aired in New Zealand! Or for Nintendo to stream it on RUclips themselves
Great video, I only have F-Zero X though, it is fun. Also finally a RUclipsr that doesn’t censor his curse words. 🙂
Edit: 30:01 Thank you! I’m finally not the only one that’s sick of these boring simulation racers that LITERALLY are all the exact same. Arcade racers have way more variety and excitement. 👍🏾👍🏾
Blast turning was in F-zero original tho... Who knows if it was intentional or not. But they liked it enough to keep it for the GBA release.
Whoops! What timing.
No kidding! 19 years of doing nothing and the second I decide to make a video about the series, Nintendo finally decides to do something!
@@HyperCharge The problem is that it was possible back than for Nintendo to make a lot of games in-house. Ever since gaming when full 3d, games need more man power to make. This is why Nintendo hires third party companies to make games like GX and Starfox Zero, but Nintendo ether is too busy with other projects or they run out of ideas ruclips.net/video/V0TOGqsj-9A/видео.html.
The good news is that arcade shooters and racing games are still a thing in indie games.
Love the videos man always dope to see you post
4:30 lol. I’ve been playing this game for 32 years and never thought how they COULD save you from crashing off the course. LOL
Those Satellaview games are gonna be the norm in like a decade and that gives me dread.
For those who still want the AX pilots but cannot beat story mode on Very Hard, there are not one but four AX arcade cabinets in an arcade locale inside the Castleton Square mall in Indianapolis, IN.
You're incorrect about Maximum Velocity's controls. While some machines benefit more from Blast Turns that than others(Wind Walker and Falcon mk II), the most efficient way to negotiate those corners is through drifting by going into the turn while simultaneously counter steering with the shoulder buttons. You then you use the Blast Turns, afterwards, to maintain control.
Highly doubt hes played most of them very much.
That Zack Fox reference at the end 😂
The GOAT
This video appeared on my recommended to my surprise (probably after searching for the F-Zero GP legends OST). My first (and only) experience with F-Zero was F-Zero GP Legends, being 1 out of 4 GBA games I got with my very own first console, the GBA SP.
(If anyone asks, the other 3 games were Super Mario 3, Simpson's Road Rage (which used an "input code" as checkpoint system but it honestly sucked) and Need for Speed Underground 2 (which was nice but the minigames were literally impossible so I could never 100% the game)).
Seeing this video showed me that there was an anime about GP Legend after all these years so I am kinda dumbstruck about that discovery. And I also kinda want to see it now (okay nvm its not even possible unless its subtitled, if thst even exists).
The fact that the most we've gotten since 2004 is F-Zero 99 is almost like a kick in the nuts despite the fun multiplayer, but given how gaming has become much more mainstream and adopted worldwide I suppose if they made an honest to God sequel it would at least wake up the curiosity of people watching. And I am sure as hell would dust off my Switch to buy it (which I only remember exists every time I travel, which is twice a year for like a month in total).
You can actually watch the entirety of the anime on RUclips with english subtitles, just search "GP Legend Anime" and you can find a playlist of the entire show.
F zero is great and its downfall sucks but to call Mario Kart a boring racing game...... no lol. Just no lol. Also Crash Team Racing has an amazing skill ceiling as well. That being said this is the most comphrensive loving retrospective of the series ive ever seen. Great video! F Zero X being my favorite. It was so fast and i played it so much it made my eyes water after long sessions lol
I enjoy Mario Kart a lot, but once you get into 1st and have an item held behind you, you basically can't lose unless you get blue shell'd. The series sort of has this weird balance where since you get less powerful items out in front, the game is much easier for players in 1st than it would be in the lower positions dealing with stars and bullet bills and what not.
Also, I just want them to make Mario Kart 9 already. I'm getting real sick of playing Mario Kart 8 for like over a decade straight.
@@HyperCharge I get that. I feel online is much better tho in that regard. Single player hell yea its boring af even on 150cc. The 48 new tracks and new charatcers arent adding new life to it for you? It has for me. Also mario kart tour is offically done with new content and are just recycling old tours like copy paste not even changing the track lineup so MK9 might be coming soon. Which sucks for me i love mario kart tour the gacha stuff aside the point system is the innovation mk needs.
@@shaankelly1302It's true. You can't get the true Mario Kart experience offline anymore.
@@shaankelly1302 One of the reasons F-zero was important back then are the controls. If you look on the earlier Mario Kart karts, the drifting isn't that great. It didn't take until Double Dash for the controls to feel really good and even then F-zero GX was released before it. So Nintendo may not need 3d F-zero, because Mario Kart was evolved.
The good news is that arcade racing games are still a thing in indie games.
This video was absolutely hilarious and I didn't expect to watch the whole thing so late into the night. Well done! I really hope the series can come back fully with an actual brand new game, but for the time being I'm absolutely loving Fzero 99
This is going to be my favorite video for the next few weeks.
Another instant hood classic from HyperCharge.
Tetris 99 is still going strong. I play it regularly
Sam you are so entertaining I hope you never stop making content
Thanks for the awesome fucking content as usual. Definitely look into Aero GPX for an extremely promising successor.
That's definitely one of the only games that really looks like it's nailing the F-Zero aesthetic and gameplay specifically.
I've played a bunch of other futuristic racers trying to recapture that F-Zero itch, but they always leaned more into the Wipeout style of gameplay that's a lot more floaty. I'll definitely check it out when it's released.
@@HyperCharge i would also recommend super pilot. not only is it hella close to f-zero in terms of gameplay but you can also download custom made f-zero tracks
I'm so happy to have watched your video. This is exactly how I feel about F-Zero! If Nintendo just could give us an remastered version of GX would be amazing!
Let's hope for a new F-zero on the Switch 2🙏
Thank you for a great and very funny video❤
Nintendo’s crack binges:
8:12
18:04
31:58
My spouse and I have a hard time finding multiplayer games that we both enjoy, but GX is one of the few outliers which he asks to play constantly.
We are so back
I always thought that f zero 99 was A test to see how popular the f zero Franchise was
F-Zero X, to this day is, to put it bluntly, "MAH SH*T!",
You are so Right!! Thanks for all that energy, that inspire me to keep going in some special things totally related, but I mean Totally!.. If I just could send you something, but I can´t.. when it come out I hope you be happy. thanks again and have a good life, good luck!. 👍👍🔥🔥
This mf said bedlam
My condolences
As someone who’s been playing F-Zero 99 for weeks and got almost everything in the game, my enthusiasm for it is not “fake”. I’m glad Nintendo made this, and I think it’s a great way to gauge interest in the series after a long hiatus without a new entry.
Think about it, it’s released at the tail end of the Switch’s life. Chances are we might get the next F-Zero game on the next console down the line. And given the amount of players and the fact that this game has it’s own meta, I think 99 succeeded in what it set out to do!
Nintendo Life, F Zero 99 Review = 9.0⭐⭐⭐⭐⭐
The character bios in X were written by 5 year olds.
"He's generically evil! :O
No motivation, goals or details what he even does that makes him evil. He is just too evil! No, wait... He's VERY evil.''
I love it
Look at this way: if Advance Wars and Another Code can get revived in spectacular fashion, I’m sure F-Zero and Golden Sun will get its chance someday.
Dude, chapter 2 is like the 2nd or 3rd easiest mission in story mode.
fzero 99 brought it back its not dead
9:14 Big thumps up for the F-Zero Rearranged Jazz soundtrack in the background !!
The F-Zero Jazz soundtrack is extremely good!