Here's how to use the new Edge Path geometry nodes nodes (shortest path, edge paths to curves, edge vertices) to create procedural lighting in Blender 3.3!
Man, you deserve more ppl checking out your stuff. I've made this mistake before spelling it lighting instead of lightning... "Procedural -Lighting- _Lightning_ in Blender 3.3 (Shortest Path)" Just understand the 15 ppl globally that can understand and/or dare learn GNs isn't as big a subspecialty in Blender as you may think. Even if Blender isn't as opaque, unforgiving and just downright sadistic as HoudiniFX. Also understand that if you can affect one person positively... ... ... call it a win...
Hi, amazing tutorial, I did it with ease (that mean it's really good tutorial), but I want to apply the modifier and it say "Cannot apply constructive modifier on curve, convert curve to mesh in order to apply". But i have that on the last node before the output, so that has non sense for me, could you help please ?
hey george! great tutroial, how can I make it pick an object like you did in the starting with a cube. edit: well got it nvm, for anyone else, just duplicate the object and paste geometry node of lighting in it
Yes! Once you get your camera/scene set up & node tree, you should be able to draw it in, and then mess around with keyframing trim curves, any of the noise nodes, the curve itself, or really any part of it to get the look you want!
Genuine question: how in hell someone even thinks about this? Like do you have a backgroun studies in VFX or something like that? because I do not understand how people are able to see a node and go like "who, yeah if I use this here and combine it with this other node, tweak this settings, ill get an animated light effect" WTF bro
awesome tutortial! thank u so much! ur energy made it entertaining to watch and you explained things super well
amazing thank you for your work!
Thanks for the tutorial! It is perfect! Great job! :)
Amazing...i love when i look up a tutorial and get something that is exactly what i need lol thank you
Amazing! Thanks a lot!
thank you so much george! this helps a lot :)
I am your 500th subscriber!!
I'm the 698
thanks dood i watched so many tutorials beforehand and none cut it, now i finally got some fucking lightning thanks
Man, you deserve more ppl checking out your stuff. I've made this mistake before spelling it lighting instead of lightning...
"Procedural -Lighting- _Lightning_ in Blender 3.3 (Shortest Path)"
Just understand the 15 ppl globally that can understand and/or dare learn GNs isn't as big a subspecialty in Blender as you may think. Even if Blender isn't as opaque, unforgiving and just downright sadistic as HoudiniFX.
Also understand that if you can affect one person positively... ... ... call it a win...
thank you a lot George ill tag you in my upcoming
video
thanks 👍
OMG phenomenal ... HOW LONG did it take you to figure all this out??????????????????????
Hi, amazing tutorial, I did it with ease (that mean it's really good tutorial), but I want to apply the modifier and it say "Cannot apply constructive modifier on curve, convert curve to mesh in order to apply". But i have that on the last node before the output, so that has non sense for me, could you help please ?
hey george! great tutroial, how can I make it pick an object like you did in the starting with a cube.
edit: well got it nvm, for anyone else, just duplicate the object and paste geometry node of lighting in it
could you explain a little bit more how do you do that?
im not sure what i did wrong but i cant make it work, it became into a lot of straight stuff
what did you do at 8:13 when you clicked very quickly and highlighted the box and it went from a line to the pic at 8:13
toggle node mute for anyone who doesn't know!!!!!
you think it can work for live action footatge?
Yes! Once you get your camera/scene set up & node tree, you should be able to draw it in, and then mess around with keyframing trim curves, any of the noise nodes, the curve itself, or really any part of it to get the look you want!
Couldn't find 'shortest edge paths'
same
@@bondrewdthenovel9463 and me?
did you work it out?
It's because you don't have blender 3.4 installed which he didnt say.
@@13thnotehifireviews7 ah okay well it's fine
Genuine question: how in hell someone even thinks about this? Like do you have a backgroun studies in VFX or something like that? because I do not understand how people are able to see a node and go like "who, yeah if I use this here and combine it with this other node, tweak this settings, ill get an animated light effect" WTF bro
By the way, subbed & liked of course.