Fusion 360 Top Down vs. Bottom Up Assembly Modeling
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- Опубликовано: 27 окт 2024
- Part 11 in the Best Practices Teams series for Fusion 360 covers the key difference between using Top Down / Multi-Body Modeling and the previous practices in this series where Rob used Bottom Up or Distributed Assembly Modeling. Both have their advantages and disadvantages and both are discussed in this video.
These are the best videos I've ever seen on Fusion (and I've watch plenty). Quick-paced, real-life example with plenty of tips & explanations presented in a clear, well-spoken tone with the occasional sprinkle of humour. Thank you, and yes, please keep'em coming!
Great video, I am an experienced Fusion user but always learn something from your videos. Keep them coming, please.
Just getting into fusion. Loving it so far. I'm learning a lot from autodesk and user videos. Thanks
I could spend the rest of my life (approx. 10-20 years) watching YTube videos making an attempt at explaining the 10,000 features, tips, tricks and other odd things about Fusion and still not get it to build a simple box cabinet without three hours of cussing and swearing at my computer monitor. Why, you ask, do I continue the self punishment? The answer is parametric modeling and there is really nothing else out there free or paid that is any better. Somehow, modern software is written without documentation, user manuals, books or anything else that could be construed as reference material that is independent of training videos. I don't believe that the marketing types at Autodesk and Adobe quite get that they could triple their sales and therefore their incomes in stock options if they would just make their software easy to use, well documented, and supported.
One of the most powerful things you can do now is a copy design. Just copy design 😊. It's that simple because all components that belong to each other are in one file. Referenced components are standard and therefore don't change.
What is the name of assembled Component.
do you have a real demonstration?
Yeah, but the ripple effect can completely destroy your design when there is a change.
Pretty useless. Why not just explain the thumbnail first and foremost and then get to demonstration instead of dragging it all along.