Been an AutoCAD user since the mid 80's (started designing on paper in the late 70's). I'm new to Fusion and get frustrated that drawing techniques I am so used to using in AutoCAD don't translate to Fusion! I am guilty of using offset/trim/extend and fillet way too often in my sketches because its what I'm used to, and of course you end up with the dreaded partially constrained sketch. I use Fusion for my home shop projects and 3d printing. I have watched a ton of Fusion tutorials on RUclips (some good, many bad) but this one has been the most helpful by far because the "Why" was explained. Thank you and subscribed.
Hello Joe. Thank you for the feedback and insight on your CAD journey. I’ve met many people who have also struggled with 3D modelling as they were traditionally trained in 2D CAD. As for me I was lucky and got solid modelling tuition during my university teaching training back in 2001. Before that I had only ever done hand drawings. I appreciate your feedback and thank you for the subscription. Regards Aaron 👍🍻
The "thumbs-down" are the people still trying to figure out why Fusion hasn't created an App they can just say: Hey Fusion, I want this. Such amazing video. Thanks for taking the time to make this. Enjoy your day.
Hi Corban. Thank you so much for the feedback. I’m so happy that you enjoyed it. Yes the trolls and negative people on RUclips has grown to monumental proportions. I just ignore the FK-Wits these days. What they don’t realise is that a thumbs up or down still helps to drive my statistics. It would hurt my channel more if the didn’t click anything 😂. Cheer Aaron
Constrained to the max... holds up hand and says "PRESENT". This was really good. I've been struggling with Fusion 360 to the point of (A) hating it and (B) realizing that the shortcomings are mine, not the software.
G'day Michael. Thanks for watching my video and for commenting. Yes, unfortunately I am like you too at times. I've been using parametric 3D modelling for 20 years (different software/s) and then one of my high school kids will show me something that simply blows my mind. Stick with it (F360) mate, you'll crack this nut sooner than later. Cheers, Aaron.
Superb learning resource - thank you. Straight to the point, clear and well reasoned advice. I could watch endless videos like this (please!). I am a hobbyist and have taught myself enough to get designs done but they are horrible.....slowly I am learning how do do things right.
Good to see another video from Mr Fusion. The use of Parameters is a much easier way to draw for sure. Definitely helps to cut down on drawing time. Especially for more simple items.
I laughed when I read the Mr.Fusion line. Mate, at 52 I’m an old man now. TBH, I’m not that hot at it. Many way better than me, and you usually find them in the year 7 class 😂. Hope you and the family are well stay safe Peter 🍺
Thanks buddy. Some real simple ones and a couple middle of the range. I’ve made most of those mistakes myself so I thought I’d share them with everyone. 👍🍻
Set squares and drawing boards.....we're the last of the old school tradesmen. Before CNC and computers, when you actually needed to think about everything in advance and needed a LOT of hand skills
Yes many still do that, especially if your were traditionally trained in drafting. But if you get the same result it doesn’t matter about the journey. Cheers 🍻
Excellent video Aaron, really enjoyed the tips. Personally, I still struggle with the last one, I can never remember how to make the tangent arcs appear 😂.Ciao, Marco.
G'day Marco. Thanks for the feedback mate. I'm sure most people know everything that I covered. But you would be surprised, as some still see a tip and have a "Aha moment". With me that happens everyday LOL 😊
I like to constrain everything in a sketch, but I oftentimes have issues with projections, where everything seems to be constrained but the sketch is marked as not fully constrained. And also sometimes the other way around, where sketch lines can be moved but the sketch shows the "fully constrained" icon in the tree view. Is this a bug or am I doing something wrong? Another thing that bothers me is that it is really hard to fully constrain splines, so I tend to avoid them completely unless absolutely necessary. Is there a simple way to work with splines without needing to "fix" them in place?
Thanks for watching mate. Good old Fusion360 (confusion) can be tricky at times. It could be a myriad of things causing that. I suggest posting the question on the Autodesk Fusion360 online forum. That way you can post a screenshot and get help from the user group. Cheers 🍻
Hi Aaron, what a great enjoyable short and direct Tips video - nicely edited 👍 - you should go into the film industry too ! Great resource to always reference back too. Few tips I never knew about.
Thanks Nigel. This was a tip that Scott Moyse shared with me back in the day. It's an excellent tip. There are many Fusion360 users much smarter than me. I'm just sharing my trials and tribulations I've had over the years 😉
ahh yeah we used that laptop stand in the past. it was hard for people to get the model properly constrained so that it wouldn't blow apart after changing the parameter. I think we still use that exercise now but mostly as an extra credit item so people don't get punished as bad :)
Hey Andrew. Hope you're ok over there in the USA. We're back in lock-down over here Melbourne FFS. Yes we made a couple of these laptop stands back in the day. They were neat item and teachers loved them. However, I didn't make the students do the tutorial 🤣
yeah, we're in a bit of trouble here too (lol) and worse is I have students coming back next week to try finishing their incomplete semester from last winter. Good thing I can double-wield cans of disinfectant!
@@ydna LOL, I laughed when I read double-wield cans. Knowing you, I wouldn't be surprised if you set a up Fanuc Robot arm with a garden sprinkler to spray them all as they walk in the room LOL. Jokes aside, stay safe and well buddy. Cheers, Aaron.
Hey Gil. You're the best mate. Many good tips out there on the internet. Many are better than me. I just shared some common ones that I see come up constantly. Cheers, Aaron
Az, A really concise vid mate👍👍 I saw ALL of my past ( and current 🥴) mistakes in there. No wonder my locomotive assembly design has a zillion items in the time line 😂😂 Regards, Robert
Excellent! I’ll be keeping an eye out for blue lines in m’ sketches...!👍🤔 Question. At 14:18 you have a sketch that’s an 80x80mm square. You came out of the sketch and there were 4 wonky holes. Back into the sketch, and there are 4 points marked (centres of the holes?). How did you add those?! The constraint work makes sense, but I can’t figure out how you added those points...! (I also did “Technical Drawing” at school (although they called it “Graphic Communication”), so am much happier with a parallel motion/T-square!)
Hi Adrian. Thanks for following along buddy, I appreciate the support. To add points to your sketch you can do this. With an active sketch open, click the "create" dropdown button to expand the sketch options, point is located 10 lines down from the top. Click the mouse to insert your points. You can dimension these accordingly also. I hope this helps? Cheers, Aaron.
@@MakeTechPtyLtd Hey Ken, when in the sketch environment and draw a straight line (line command) click once to draw line, click second to place line. Then, hold mouse button down and drag left or right to make and arc 😉
Hi, what I still find strange , is the fact that if the left side and the4bottom side of a rectangle is black (FULLY defined?) then why are the 2 opposite side still blue ? The only thing that is fully defined, are the starting points of the lines and their direction, but still not their lengths Actually they should colour them grey or something as long as they are not FULLY 100% defined Nice tutorials though thanks a lot.
Thanks Hans. Yes good old confusion360 can do that to you at times. Like snapping a line to the origin and drawing horizontal will go black but no dimension is added. Cheers and thanks for watching 👍🍻
Loved this video Azza! At 17:40, you hit on something that I think I would have done messy construction lines to achieve (solution for angular placement of the circles). And Azza with Lars! Both in the same room. Great pic!
G’day David. Great to hear from you buddy. How’s the lovely Tricia going? Thanks for following along David. Certainly some tips there for everyone I would think. Yeah that one was called “Sketched to Max”! Don’t worry I used to do the same thing 😂
Is there a way to change all instances of a parameter in a copied component? I am building a parts storage box with three drawers. Because I plan on making a few of these for different parts, I want the entire model using parametric constraints. Once I copy my first drawer (which took me for ever to get right) I want to change all instances of the DrawerHightOne to DrawerHightTwo. Is there an easy way to do this?
Hello, to be honest with you I am totally unsure. I have seen an old video from an Autodesk staff member who designed a laptop stand. Using parameters he could change the thickness or length and it would repopulate without falling over.
Regarding Tip #4.... is the file size really an Apples-to-Apples comparison. Your sketch that you did in the feature was only based on 5 items in the pattern where as the when done in the sketch, it was a pattern of 6 items. Just saying .... could this also make a difference in the file size. (I haven't test this).
I am sorry to say but you are wrong about tip #4, it is possible to go back to the sketch and change the pattern. Both the number of holes and how the hole looks. There is a small pattern illustration at the center of the pattern, right click on that and you can change the number of holes. //Anders
Hi Anders. Well there you go. You taught me something. I just tried it and it worked a treat. However, the premise of #4 was to highlight the point of Patterning features not sketches. Fusion has to calculate constraints in sketches . When you pattern a feature fusion only mirrors the boolean body and doesn't do the calculation. That is what i was told by Kevin. Great tip though Anders. Thank you for showing me 😊
@@DCT_Aaron_Engineering Understand, and this feature are not so old and it is very easy to miss :) . Personally I preffer using Sketches when I draw a part. Might be because I am an old man and used to make 2d drawings, I feel that I get better control over the dimensions using Sketches. //Anders
Was looking good... until each of those chapter header graphics blared in. Had to stop. As a seasoned video and audio editor, the audio level and hard cut of those is very jarring and unnecessary.
I don't agree to all of the advices here. Especially to avoid complex sketches and use a feature for everything. It's good approach with a very simple and basic parts that have just a few features. When fusion timeline gets very complex and cluttered it's really a pain to dig up through dozens of features just to find a single fillet value. For me it's much easier just to open the main sketch in the browser and change values there. Also the pattern values can be contained inside a sketch. You don't need to delete everything and redo from scratch. The sketch pattern can be edited by double clicking the pattern constraint icon. At least it can be done now. The video is 4 years old.
Hello and thank you for the feedback. It's totally ok not to agree to what I've shown here. I am showing 1 way of doing something from a teaching perspective. At the end of the day, I agree with most of your suggestions. Remember in any computer based software there is always more than one way to achieve the desired outcome. I appreciate you taking the time to watch my video. Cheers 🍻.
Been an AutoCAD user since the mid 80's (started designing on paper in the late 70's). I'm new to Fusion and get frustrated that drawing techniques I am so used to using in AutoCAD don't translate to Fusion! I am guilty of using offset/trim/extend and fillet way too often in my sketches because its what I'm used to, and of course you end up with the dreaded partially constrained sketch.
I use Fusion for my home shop projects and 3d printing. I have watched a ton of Fusion tutorials on RUclips (some good, many bad) but this one has been the most helpful by far because the "Why" was explained. Thank you and subscribed.
Hello Joe. Thank you for the feedback and insight on your CAD journey. I’ve met many people who have also struggled with 3D modelling as they were traditionally trained in 2D CAD. As for me I was lucky and got solid modelling tuition during my university teaching training back in 2001. Before that I had only ever done hand drawings. I appreciate your feedback and thank you for the subscription. Regards Aaron 👍🍻
The "thumbs-down" are the people still trying to figure out why Fusion hasn't created an App they can just say: Hey Fusion, I want this.
Such amazing video. Thanks for taking the time to make this. Enjoy your day.
Hi Corban. Thank you so much for the feedback. I’m so happy that you enjoyed it.
Yes the trolls and negative people on RUclips has grown to monumental proportions. I just ignore the FK-Wits these days. What they don’t realise is that a thumbs up or down still helps to drive my statistics. It would hurt my channel more if the didn’t click anything 😂.
Cheer Aaron
Three years later, it's not such a silly idea.
Constrained to the max... holds up hand and says "PRESENT". This was really good. I've been struggling with Fusion 360 to the point of (A) hating it and (B) realizing that the shortcomings are mine, not the software.
G'day Michael. Thanks for watching my video and for commenting. Yes, unfortunately I am like you too at times. I've been using parametric 3D modelling for 20 years (different software/s) and then one of my high school kids will show me something that simply blows my mind. Stick with it (F360) mate, you'll crack this nut sooner than later. Cheers, Aaron.
Superb learning resource - thank you. Straight to the point, clear and well reasoned advice. I could watch endless videos like this (please!). I am a hobbyist and have taught myself enough to get designs done but they are horrible.....slowly I am learning how do do things right.
Thank you 🙏. I’m glad you found the video informative. There is so much to learn in Fusion. Im still learning myself to be honest.
Thank you for this video - I've been using Fusion for several years, and the information given will greatly improve my workflow.
You are very welcome. I appreciate the support and feedback. Regards Aaron
Good to see another video from Mr Fusion.
The use of Parameters is a much easier way to draw for sure.
Definitely helps to cut down on drawing time.
Especially for more simple items.
I laughed when I read the Mr.Fusion line. Mate, at 52 I’m an old man now. TBH, I’m not that hot at it. Many way better than me, and you usually find them in the year 7 class 😂. Hope you and the family are well stay safe Peter 🍺
Ooh the angle definition for those holes :) I likey ;) Some great tips in there thanks Aaron.
Thanks buddy. Some real simple ones and a couple middle of the range. I’ve made most of those mistakes myself so I thought I’d share them with everyone. 👍🍻
Set squares and drawing boards.....we're the last of the old school tradesmen. Before CNC and computers, when you actually needed to think about everything in advance and needed a LOT of hand skills
I agree with you. I’m pushing 60 and was traditionally trained in hand drawing. However, I love my CAD these days. Cheers 🍻
I do construction lines for holes haha, but thats because thats how you would lay out a physical piece
Yes many still do that, especially if your were traditionally trained in drafting. But if you get the same result it doesn’t matter about the journey. Cheers 🍻
I'm learning Fusion 360. THANK YOU FOR THE VIDEO.
You are very welcome. Thank you for watching and taking the time to comment. Cheers 🍻
Excellent video Aaron, really enjoyed the tips. Personally, I still struggle with the last one, I can never remember how to make the tangent arcs appear 😂.Ciao, Marco.
G'day Marco. Thanks for the feedback mate. I'm sure most people know everything that I covered. But you would be surprised, as some still see a tip and have a "Aha moment". With me that happens everyday LOL 😊
you can edit the sketch as well. The parametric properties exist in the sketch.
Thanks 😊
I like to constrain everything in a sketch, but I oftentimes have issues with projections, where everything seems to be constrained but the sketch is marked as not fully constrained. And also sometimes the other way around, where sketch lines can be moved but the sketch shows the "fully constrained" icon in the tree view. Is this a bug or am I doing something wrong?
Another thing that bothers me is that it is really hard to fully constrain splines, so I tend to avoid them completely unless absolutely necessary. Is there a simple way to work with splines without needing to "fix" them in place?
Thanks for watching mate. Good old Fusion360 (confusion) can be tricky at times. It could be a myriad of things causing that. I suggest posting the question on the Autodesk Fusion360 online forum. That way you can post a screenshot and get help from the user group. Cheers 🍻
Hi Aaron, what a great enjoyable short and direct Tips video - nicely edited 👍 - you should go into the film industry too ! Great resource to always reference back too. Few tips I never knew about.
G’day Sam. Thanks buddy I appreciate it mate. Some simple ones (like me) and some other good ones from Kevin 👍
Great tip on rigid joint vs grounding
Thanks Nigel. This was a tip that Scott Moyse shared with me back in the day. It's an excellent tip. There are many Fusion360 users much smarter than me. I'm just sharing my trials and tribulations I've had over the years 😉
Now with new "ground to parent" feature it's no longer valid.
Thanks for sharing
Thanks for watching 🙏
ahh yeah we used that laptop stand in the past. it was hard for people to get the model properly constrained so that it wouldn't blow apart after changing the parameter. I think we still use that exercise now but mostly as an extra credit item so people don't get punished as bad :)
Hey Andrew. Hope you're ok over there in the USA. We're back in lock-down over here Melbourne FFS. Yes we made a couple of these laptop stands back in the day. They were neat item and teachers loved them. However, I didn't make the students do the tutorial 🤣
yeah, we're in a bit of trouble here too (lol) and worse is I have students coming back next week to try finishing their incomplete semester from last winter. Good thing I can double-wield cans of disinfectant!
@@ydna LOL, I laughed when I read double-wield cans. Knowing you, I wouldn't be surprised if you set a up Fanuc Robot arm with a garden sprinkler to spray them all as they walk in the room LOL. Jokes aside, stay safe and well buddy. Cheers, Aaron.
First... and this is such a great video. Amazing work Aaron! Well done! 👍
Hey Gil. You're the best mate. Many good tips out there on the internet. Many are better than me. I just shared some common ones that I see come up constantly. Cheers, Aaron
@Tyson Braden you’re right, we don’t care 🤷♂️
Az,
A really concise vid mate👍👍
I saw ALL of my past ( and current 🥴) mistakes in there.
No wonder my locomotive assembly design has a zillion items in the time line 😂😂
Regards,
Robert
Hey Robert. Great to hear from you mate. Thanks buddy, happy to share the error in my ways 🤣
clear and instructive. Thanks.
Thank you 🙏
Great video
Thank you for the positive feedback 😊
Excellent! I’ll be keeping an eye out for blue lines in m’ sketches...!👍🤔
Question. At 14:18 you have a sketch that’s an 80x80mm square. You came out of the sketch and there were 4 wonky holes. Back into the sketch, and there are 4 points marked (centres of the holes?). How did you add those?! The constraint work makes sense, but I can’t figure out how you added those points...! (I also did “Technical Drawing” at school (although they called it “Graphic Communication”), so am much happier with a parallel motion/T-square!)
Hi Adrian. Thanks for following along buddy, I appreciate the support. To add points to your sketch you can do this. With an active sketch open, click the "create" dropdown button to expand the sketch options, point is located 10 lines down from the top. Click the mouse to insert your points. You can dimension these accordingly also. I hope this helps? Cheers, Aaron.
DCTSolutionsAU Excellent; many thanks Sir!😁
Adrian Hamilton my pleasure anytime 👍🍻
Low voice level, which makes you turn up the volume and then greeted by screeming music after every point. Otherwise good vid.
Teymur Azayev Thank you 😊
I want to second this point, the loud repetitive transition music between tips made me want to click away from this video every time.
Same here. Way too intrusive
Aaron this is awesome. Thanks for the tips.
-Ken
G'day Ken, thanks buddy. Just a couple of little tips that I've learnt or stuffed up over years. Cheers, Aaron.
@@DCT_Aaron_Engineering actually I couldn't quite understand the last bit about the curved line. "Hold down the mouse"? Haven't tried it yet
@@MakeTechPtyLtd Hey Ken, when in the sketch environment and draw a straight line (line command) click once to draw line, click second to place line. Then, hold mouse button down and drag left or right to make and arc 😉
@@DCT_Aaron_Engineering sweet. I'll try it tonight. Cheers
Good tips, i need to design a paperclip for the mother inlaw!
Is that for her mouth Anthony? 😂
@@DCT_Aaron_Engineering for her ring lmao
excellent ...Thank you
Much appreciated, thank you for watching 🙏
Nice one, thanks!
pooheadlou You’re very welcome thanks for watching 👍
Hi, what I still find strange , is the fact that if the left side and the4bottom side of a rectangle is black (FULLY defined?) then why are the 2 opposite side still blue ? The only thing that is fully defined, are the starting points of the lines and their direction, but still not their lengths Actually they should colour them grey or something as long as they are not FULLY 100% defined
Nice tutorials though thanks a lot.
Thanks Hans. Yes good old confusion360 can do that to you at times. Like snapping a line to the origin and drawing horizontal will go black but no dimension is added. Cheers and thanks for watching 👍🍻
Im in sydney wondering where your courses are at?
I’m a teacher based in Melbourne 👍
Loved this video Azza! At 17:40, you hit on something that I think I would have done messy construction lines to achieve (solution for angular placement of the circles). And Azza with Lars! Both in the same room. Great pic!
G’day David. Great to hear from you buddy. How’s the lovely Tricia going? Thanks for following along David. Certainly some tips there for everyone I would think. Yeah that one was called “Sketched to Max”! Don’t worry I used to do the same thing 😂
Had flashbacks to the early 2000’s club scene about every 40 seconds throughout this Fusion tutorial
Your point is?
Is there a way to change all instances of a parameter in a copied component? I am building a parts storage box with three drawers. Because I plan on making a few of these for different parts, I want the entire model using parametric constraints. Once I copy my first drawer (which took me for ever to get right) I want to change all instances of the DrawerHightOne to DrawerHightTwo. Is there an easy way to do this?
Hello, to be honest with you I am totally unsure. I have seen an old video from an Autodesk staff member who designed a laptop stand. Using parameters he could change the thickness or length and it would repopulate without falling over.
Regarding Tip #4.... is the file size really an Apples-to-Apples comparison. Your sketch that you did in the feature was only based on 5 items in the pattern where as the when done in the sketch, it was a pattern of 6 items. Just saying .... could this also make a difference in the file size. (I haven't test this).
That’s a very good point. I would need to redo this to validate. Thanks for contributing 👍
nice video Aaron keep up the good work i just mad air 492 pol air 32 vh-pvk it's on my channel
Thanks Denzel. I’ll check it out 👍🍻
I am sorry to say but you are wrong about tip #4, it is possible to go back to the sketch and change the pattern. Both the number of holes and how the hole looks. There is a small pattern illustration at the center of the pattern, right click on that and you can change the number of holes.
//Anders
Hi Anders. Well there you go. You taught me something. I just tried it and it worked a treat.
However, the premise of #4 was to highlight the point of Patterning features not sketches. Fusion has to calculate constraints in sketches . When you pattern a feature fusion only mirrors the boolean body and doesn't do the calculation. That is what i was told by Kevin.
Great tip though Anders. Thank you for showing me 😊
@@DCT_Aaron_Engineering Understand, and this feature are not so old and it is very easy to miss :) . Personally I preffer using Sketches when I draw a part. Might be because I am an old man and used to make 2d drawings, I feel that I get better control over the dimensions using Sketches. //Anders
..."I've performed the pattern within the feature...." You lost me.
As with most computer software programs there are many ways to achieve the same outcome 👍
Was looking good... until each of those chapter header graphics blared in. Had to stop. As a seasoned video and audio editor, the audio level and hard cut of those is very jarring and unnecessary.
Seriously, what is the point of your comment. Is it supposed to inspire me? Good for you pal. Not all of us are professional video / audio engineers.
I don't agree to all of the advices here. Especially to avoid complex sketches and use a feature for everything. It's good approach with a very simple and basic parts that have just a few features. When fusion timeline gets very complex and cluttered it's really a pain to dig up through dozens of features just to find a single fillet value. For me it's much easier just to open the main sketch in the browser and change values there. Also the pattern values can be contained inside a sketch. You don't need to delete everything and redo from scratch. The sketch pattern can be edited by double clicking the pattern constraint icon. At least it can be done now. The video is 4 years old.
Hello and thank you for the feedback. It's totally ok not to agree to what I've shown here. I am showing 1 way of doing something from a teaching perspective. At the end of the day, I agree with most of your suggestions. Remember in any computer based software there is always more than one way to achieve the desired outcome. I appreciate you taking the time to watch my video. Cheers 🍻.