UE5.3 Packed Level Actor Blueprint Problem,need help

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  • Опубликовано: 21 ноя 2024

Комментарии • 1

  • @yantingye1677
    @yantingye1677  16 часов назад

    It's really hard to use. For the previous ordinary blueprints, as long as the original blueprint is not modified, the blueprint in the level will not change. For example, I add an ordinary blueprint to the level, and then modify the position information of the model inside it. I can copy and modify it many times, so that in the level, an ordinary blueprint can have different changes, such as size, position changes of a static model in the blueprint, reducing repetitiveness, increasing diversity, and finally, saving the level. This will not affect or change the original ordinary blueprint. However, the packaged level blueprint is the opposite. Editing and modifying the packaged level blueprint in the level will definitely affect the original packaged level blueprint. It is really inconvenient and a bit confusing.