What's New in Cinema 4D 2024.2 Update Breakdown!

Поделиться
HTML-код
  • Опубликовано: 28 май 2024
  • All the new features of Cinema 4D 2024.2!
    Secret Patreon Discounts (Shh) / 55690013
    RKT Utility Splines: rocketlasso.com/utilityspline...
    RICOCHET for C4D: rocketlasso.com/ricochetinfoYT
    SLICER for C4D: rocketlasso.com/slicerinfoyt
    MESH TO SPLINE for C4D: rocketlasso.com/meshtosplinei...
    Scene files on Patreon!: www.patreon.com/posts/94612825
    Time Stamps
    00:00:00 Intro
    0:00:14 Simulation Improvements
    0:11:57 Pryo Tweaks
    0:14:45 Improved Key Reducer
    0:17:36 Random Tidbits
    0:19:02 Substance for Redshift (Wood .sbar file included on Patreon!)
    0:21:45 New Rocket Lasso Capsule: Branch Spline Modifier
    0:37:50 Scene Node Tweaks
    0:41:48 Outro: Support Rocket Lasso: www.patreon.com/RocketLasso
    Scene files Link: www.patreon.com/posts/94612825
    Support Rocket Lasso: / 55690013
    Our C4D Plugins: rocketlasso.gumroad.com/
    Follow!
    www.rocketlasso.com
    / rocketlasso
    www.twitch.tv/rocketlasso
    RocketLasso
    www.linkedin.com/in/chris-schmidt-2988723
    Music: www.ronaldjenkees.com/
    Software used:
    Cinema 4D maxon.net
    Get access to bonus streams, scene files, and more. / rocketlasso

Комментарии • 57

  • @Scholz.
    @Scholz. 5 месяцев назад +16

    The branch modifier could be a killer plugin by itself

    • @RocketLasso
      @RocketLasso  5 месяцев назад

      Don't I know it!

    • @superleo6156
      @superleo6156 5 месяцев назад +2

      It's not at all. Very weak comparing to avaiable C4D spline+mograph system

    • @omni_frame
      @omni_frame 5 месяцев назад

      which exists and is called forester…

  • @andrewkennedy4978
    @andrewkennedy4978 5 месяцев назад +2

    Thanks Chris, really useful. The Branch Spline Modifier is awesome as well!

  • @jakestollery5457
    @jakestollery5457 5 месяцев назад +2

    Essential viewing for all new C4D releases! Love your work, brother!!! X

  • @mwasifanjum
    @mwasifanjum 5 месяцев назад +2

    Love the .sbsar drag and drop feature! It's super!

  • @shawnastrom
    @shawnastrom 5 месяцев назад +5

    Awesome as usual Chris! One of my favorite new features in this release is the GPU accelerated picture viewer!

  • @danielschmid8530
    @danielschmid8530 5 месяцев назад +2

    Simulation Deactivation and the RS Substance Node (which was previously only possible with the old nodes) are definitely my MVPs in this release.
    The Branch Spline Modifier kinda intimidates me so I'll have to play around with that.
    Thanks for all your hard work Chris!

  • @danielterrazas
    @danielterrazas 5 месяцев назад +2

    Wow! Finally, a Key reducer that is usable. Thank you for letting us know, Chris.

  • @AFtelinaGraphic
    @AFtelinaGraphic 5 месяцев назад +3

    Thanks Rocket

  • @cjhatesu
    @cjhatesu 5 месяцев назад +2

    I love seeing those simulation updates. The countless hours I've wasted scrambling last minute on a project when the simulation decided to fall apart after getting final client feedback...

  • @eyedesyn
    @eyedesyn 5 месяцев назад +5

    Low key awesome updates for this! Gonna use the heck out of the key reducer!

  • @murphyuriaguereka4360
    @murphyuriaguereka4360 5 месяцев назад +3

    Thanks Sir 🙏

  • @TheFriendsOfMotion
    @TheFriendsOfMotion 5 месяцев назад

    Love the branches of branches, definitely have some ideas growing on that (no pun indented 🙃) - thanks for sharing ❤

  • @breecekelsey5705
    @breecekelsey5705 5 месяцев назад +1

    The key-reducer update is a very welcome one

  • @KokoroDenshin
    @KokoroDenshin 5 месяцев назад +1

    super nice. thx

  • @danila0000
    @danila0000 5 месяцев назад

    Thanks a lot!

  • @user-ot3eb9gi6b
    @user-ot3eb9gi6b 5 месяцев назад +1

    branch modifier is what i looking for! thx

  • @falbeer1
    @falbeer1 5 месяцев назад

    Branch modifier is dope!!!

  • @jankarl5269
    @jankarl5269 5 месяцев назад +1

    I think there's also some formula effector changes as well-old scenes not working anymore

  • @abdallammar
    @abdallammar 5 месяцев назад +2

    Great Video, btw Stage object still not working!

  • @mpbMKE
    @mpbMKE 5 месяцев назад +2

    Lol, I found the Project Asset Inspector by accident yesterday because my coworker sent me a file with a different version of the same font and Cinema didn't recognize it, so it sent me to that window.

    • @MrMadvillan
      @MrMadvillan 5 месяцев назад

      curious how do you check if you have missing links/assets? I work on a server and check it almost every time I open a scene to check if all the assets are there.

    • @mpbMKE
      @mpbMKE 5 месяцев назад

      @@MrMadvillan I was unclear, I'd never seen the fonts in there, like Chris demos here, until yesterday. But I typically skip the regular Asset Inspector, anyhow, because I'm in Redshift, which has its own.

  • @Oldyellowbrick
    @Oldyellowbrick 5 месяцев назад +1

    Great updates! Have they fixed the stage object!? There’s a bug where the camera doesn’t switch camera when playing back. Maxon have known about this over a month

    • @user-lz7fz4rb6z
      @user-lz7fz4rb6z 5 месяцев назад +1

      I have the same problem.

    • @Oldyellowbrick
      @Oldyellowbrick 5 месяцев назад

      @@user-lz7fz4rb6z they have fixed it in this version thank god! 👌

  • @Fayez550
    @Fayez550 2 месяца назад

    question:
    if i want spam modling
    is c4d or fusion 360 batter?

  • @MajorasMaskk
    @MajorasMaskk 4 месяца назад

    I’ve been experiencing a lot of instability in C4D 2024. Particularly in Redshift. Crashes constantly in comparison to 2023.

  • @systemdevl
    @systemdevl 5 месяцев назад

    Hi Chris. Do you know when the forces tab bug was fixed please? I didn't see this mentioned in any release notes, perhaps I missed it!

    • @RocketLasso
      @RocketLasso  5 месяцев назад

      Hmm? Can you be more specific?

    • @systemdevl
      @systemdevl 5 месяцев назад

      @@RocketLasso Sure can Chris. Over a year ago I reported the fact that the simulation objects forces tab in include mode was including all forces despite none having been included.
      Maxon confirmed with no ET for a fix. It is fixed this version and there has been no mention. Thank you for the reply also :)

  • @payamj1639
    @payamj1639 5 месяцев назад

    Why cant i move any object with a rigid body tag but you are doin it fine?

  • @TodRyan2010
    @TodRyan2010 5 месяцев назад

    Anyone having issues with the Picture Viewer? Single pass thumbnails appear just fine in the History panel, but when I click on it the Picture Viewer only shows the beauty pass. And, I did click the Single Pass button (I've been using C4D for about ten years.) Thanks.

  • @ahmedsheeraz
    @ahmedsheeraz 5 месяцев назад

    Once I used Trim Modifier in my scene working perfectly but when I put the file on render farm, it didn't work. I don't know Branch modifier will work or no on render farms otherwise Branch modifier is super cool

  • @theKid87
    @theKid87 5 месяцев назад

    AM I crazy to think that the old Mo Text was better than the newer implementation? Extruded text in general. Seems it's much harder to stack bevels now that the fillet only option is gone?

  • @emregoren
    @emregoren 5 месяцев назад +1

    In this new update Rs AOVs does not show in picture viewer.. and it is confirmed as a bug by Maxon. Why every new update creates a heart break ?

  • @hrihori_art
    @hrihori_art 5 месяцев назад

    I want to use this platform to express the hope that MAXON will correct the behavior of Line Cut in Parallel projection mode

  • @danielterrazas
    @danielterrazas 5 месяцев назад

    Making a Plasma Electric Ball using branches is possible now. A tutorial from you would be so cool.

    • @RocketLasso
      @RocketLasso  5 месяцев назад

      I actually have an example file of a plasma ball in the Asset Browser already using the Electric Spline Modifier!

  • @ahsan118
    @ahsan118 5 месяцев назад

    The kind of deadlines we have Simulations scare me I prefer to go with digital assets and compositing but it is another level of ...... but manageable.

  • @petrholusa5855
    @petrholusa5855 5 месяцев назад

    Cinema4d is finally in 2023 getting somewhere. :D

  • @HamzaARTi
    @HamzaARTi 5 месяцев назад

    i dont use c4d but i saw this video and thought "hmm is this the andrew price of c4d" hahahaha
    good one tho

  • @timothybladel84
    @timothybladel84 4 месяца назад

    Mesh to spline just crashes now in R24.

    • @RocketLasso
      @RocketLasso  4 месяца назад

      Hi there Timothy. Could email us at tech support so we can get you all sorted out? rocketlasso.com/support/

  • @MrMadvillan
    @MrMadvillan 5 месяцев назад +1

    Jezuz. How do you not know about the Project asset inspector. I suppose it's more likely part of your workflow for environments and big scenes.

  • @ahsan118
    @ahsan118 5 месяцев назад

    What!! Blendians. built-in no add-ons..... getting old cant remember shortcuts of both software. Or maybe it was Chris skill and voice that made it so attractive

  • @user-dr2fe9tk1q
    @user-dr2fe9tk1q 2 месяца назад

    interface come back to R23. C4D 2024. interface 's Very very very difficult to use

  • @sikliztailbunch
    @sikliztailbunch 5 месяцев назад

    The branch modifier is cool but you were able to do all of it before with the L-system. Admittedly less user friendly but it has been there for a long time by now.

    • @RocketLasso
      @RocketLasso  5 месяцев назад +1

      All the functionality was there before the L-system, if you used the less user friendly raw code. ^^ How many people do you think use and understand the L-system?

    • @sikliztailbunch
      @sikliztailbunch 5 месяцев назад

      Very few, I suppose. Although there are a few very great tutorials on YT about it.
      But I think the new branching tools are obviously much more powerful, versatile and iterable.
      @@RocketLasso

  • @oiganamitio
    @oiganamitio 5 месяцев назад +1

    Too bad this software is crazy expensive. Even Houdini is cheaper.

  • @mosog8829
    @mosog8829 5 месяцев назад

    The User interface is begining to look more like Blender's