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[TAS] Project M: The Subspace Emissary Speedrun in
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- Опубликовано: 2 сен 2018
- PLEASE READ THE DESCRIPTION FOR INFORMATION
This is a Tool Assisted Speedrun. Visit www.tasvideos.org for more information.
This was made as a result of the massive breakthroughs in new tech discovery that occured since the posting of the last TAS. For those that don't know, the developers behind Project M implemented a Debug Mode in version 3.5 that allows you to do stuff like switch characters on the fly, display hitboxes, and lock the camera in place. Sage737, a Project M RTA Speedrunner, found that he was able to use these features in The Subspace Emissary to produce effects completely unintended by Brawl's developers. I implement these in full-force here.
In normal matches in Brawl, the blastzones (Which kills the player if they're crossed) are set to be in a fixed position, and unmodifiable in a normal match. In Subspace, however, the blastzones are tied to the camera, which traditionally follows the player around wherever he/she goes. In Brawl, pausing the game while in Subspace only leaves you with a static, unmodifiable camera to take pictures with, while Project M lets you move, zoom, and rotate the camera as normal with the Unlimited Camera Code built into the mod itself. Combining the Debug Mode's Camera Lock function with the ability to zoom out the camera while paused lets you have the camera briefely in a stuck, zoomed out position when the game is resumed, which carries out the blastzones with it.
That is the main purpose of Debug Mode in this run: To modify the blastzones and allow characters to go to unintended places. This effectively removes all autoscrollers in the game, either through skipping their activation flags and moving around normally, forcibly moving through them while moving the camera again and again, or triggering their end flag by making the camera have a certain position in view in The Lake and The Ruined Zoo.
I personally discovered another technique that greatly increses the amount of RNG Manipulation in the run: By pausing and unpausing the game at certain points, the game's RNG is modified. This leads to different items appearing when an enemy is killed, bosses doing different attacks, and CPUs doing different actions. The process of doing so only takes two frames to do, and effectively triples the number of possible items that can be gained from killing enemies, which helps me greatly.
One of the new items that I use much more frequently this time (Especially thanks to the aforementioned RNG Manipulation) is the Green Shell, which lets me skip many, many more fight triggers and autoscrollers than what's normally possible with a character alone, especially when combined with Camera Lock. This is because it's possible to grab the shell after you bounce off of it, which lets you drop the shell and bounce off of it again, and gain infinite height. It's a very precise trick, however, as you only have one or two frames to grab the shell before you jump out of the grabbable range.
With all of this and a gigantic amount of other miscellaneous optimizations, I was able to save 15 Minutes, 49 Seconds, and 30 Frames in comparison to the TAS I made in 2017 (When using the same timing methods), even when considering that the old TAS had much faster loading times for no apparent reason.
Despite these improvements, there's still a very notable timesave that I left out due to wanting to make the run more entertaining: Debug Mode's ability to switch to any character in the game. I switch to Sonic in the Halberd section of Sea of Clouds and nowhere else because that single section has no other purpose but to fill in space. I also switch to Sheik and Zelda without transforming to save some time, but those are the only instances where I use the Debug Character Switch. Using Sonic in every level WOULD be much faster than using the standard characters limited in a first playthrough, but I figured that I could sacrifice speed for much more entertainment just this once.
My decision to do this was because this was initially going to be submitted to TASVideos, but the idea disappeared thanks to the emulator requiring a savestate reload every single time Camera Lock is enabled, or else the game wouldn't register that it would happen. That's also why I start from Boot-Up, make a new save file, and initialize some codes by going into a standard fight (To prevent freezes) before actually TASing Subspace.
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Check out my Patreon! / dyllonstej
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Email: DyllonStejakoski@gmail.com
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My Other Channel: / @dyllonstejstuff
Because I can't fit any more information in the description:
Sorry about the two instances of lost video footage; the level transitions were a part of a video file that got corrupted. The audio didn't, however, which means that a definite time could still be made.
Even without using Character Switch on all levels, certain parts of the run can still be improved, like Pit's usage of Gliding and specific parts of The Great Maze. Sorry.
Special thanks to Sage737 for discovering the frightening potential of Camera Lock, to Eon for finding the memory addresses of characters' speed, position, and much more, to the rest of the Project M Speedrunning Community for supporting me in this large endeavor, and to all of the viewers that continued to watch and comment on every little update I made on this TAS. Without all of you, I wouldn't have been able to do this.
Consider this as a final going-away-present, as my college classes begin soon. The amount of free time I have will be reduced significantly, and I won't be able to upload as many videos on here as I used to. While this isn't my final video, this is probably the last time I'll be as significantly present on RUclips as I have been.
Thanks for sticking with me, everyone. It's been a pleasure.
GGs my dude, good luck with Collage
You deserve the respect.
Good luck with college.
DyllonStej Gaming you will still post during summers right? When do you get out of college, or when will you start posting frequently again?
Farewell for now Dyllon, thanks for the parting gift. 👌
Do it again but with 2 players, as in get a friend. When you're done with all that stuff.
BUFF MAN HITS 999% AND DECIDES TO NOT DIE
Friendly reminder that there's only one sticker that gives Bomb-Ombs at start and this lucky bastard just so happens to get it
Rng manipulation
Is that why he starts a match olimar and bowser?
@@acecanti4175 idk what that is about tbh
Without starting a regular match before you start a run, the game will crash in the Dark Ice Climbers battle. RNG manipulation is usually done on the spot, by blindly killing enemies on different frames or pausing/unpausing as fast as possible and experimenting until you get a desirable outcome
@@bendesch98 RNG manipulation, in situations where rarity is a bigger factor, tends to be set up long before the RNG roll occurs, such as slowing down a few frames earlier in a level or even as trivial as using a different taunt.
1:04:26
Lucas: you know what? I'll just set the spike up for you myself. No need for the bomb.
Time to do it all over again and save something like 7 seconds!
Like that flying red koopa that caused 5 seconds to be lost.
That paratroopa was used to self-damage enough to allow for extreme knockback to skip to the top of the next screen easily, as the goombas there aren't going to knock you all the way to the top unless you have a ridiculous %, and the paratroopa just happens to be in the perfect place to get in repeated hits
@@daysscerlerghergn528 oh, ok.
I realized a possible way haha... if you unlock the characters through gameplay instead of SSE and the trophies, too (if possible), then you wouldn’t get as many “you’ve unlocked Lucario as a playable fighter!” Since they would already be unlocked, and that’s like a WHOLE second right there.
Joe Smith No, in order for a speed run to work properly, they must create a new save file at 0% completion or else it does not count as an actual speed run.
(picks Zelda)
(gets Sonic)
"Reality can be whatever I want."
That’s canon haven’t you seen the tv show
How’d that happen? I’m a noob please explain
@@benkillingsworth2621 e
My favorite parts of this is definitely during the static areas against 40 enemies. Just watching the item management and quick movement is oddly satisfying
It’s finally here! Waiting for you! It’s the first member of the Debug% crew!
And good luck on your college classes!
You’ve gotta be kidding me it’s you again but from a year ago. 4th video I’ve seen u on.
_Breaking News: Buff man uses sticker to slaughter team of cameramen_
Timestamp
I never knew that the credits only show the characters you save...
1:08:57
Something about this... makes me feel unsettled.
Anyways, thank you for this entire thing.
I want to see what it looks like with the fewest possible characters.
You HAVE to get Sonic, Kirby, Dedede, Luigi, Ness, and I _think_ Bowser?
But I think _everybody else_ is optional.
I wanna see just how fucking barren it looks with only 6 people.
@@OnEiNsAnEmOtHeRfUcKa ruclips.net/video/LiYAqrw_MCs/видео.html
for future people
@@brianhakins4692 Thank you very much!
dang... that's dark...
yea firing cameramen is a great joke and all but can we talk about ness getting his picture taken by that one cameraman after the porky fight??
"Say 'Fuzzy Pickles'!"
Hey Dyllon say “Fuzzy Pickles”!
11:32 gee mewtwo’s sure looking different these days.
Holy shot I barely saw the name
Also 10:18
I refuse to belive that it was a coincidence that this was uploaded the day before my birthday
Thanks for this awesome gift, not for only me but for all of us
Thank you Dyllon :D
Thx dood c:
3:25 Now, I consider myself someone who understands some TAS. But I’ve never seen a more blue and spikey Zelda in my life.
Also, congrats on the amazing TAS. It’s so fun to watch the exploits of games like this.
That's strange because I totally remember blue-spiky zelda giving Link the Chaos Emerald of Time in OoT
36:15 Green Dinosaur evades taxes in 2008 [colorized]
Mom: We are leaving in 1 hour and 10 minutes!
Dyllon:
Dillon: Oh no! It took me 1 hour 11 minutes and 51 seconds to finish! What ever will I do?!
Dyllon: “You can’t stop me Tabuu. Not when I shift into M A X I M U M O V E R D R I V E! HYAH!”
Tabuu: I knew I should have gotten the turbo...
*Oh?you're approching me?*
I can’t beat the shit ou- oh wait he’s already dead
local race car driver spends millions on camera men, thousands left homeless
0:28
*3... 2... 1... G-*
*...N O*
...
Me: This guy's done an amazing job and deserves to rest for as long as he wants and study well at college.
Also Me: I NEED A SONIC RUN PLZZZZ
mom said one more video before bed
Hast du was an der Waffel?
ja bruder
Good choice
Virgin Tabuu vs Chad Peach
We did it.
Can we just take a moment to appreciate what he has done for us?
CAN WE GET AN E IN THE COMMENTS FOR THE RESPECT THAT THIS MAN *DESERVES?!*
e
E
E
e
E
Congrats on getting this thing finished. And thanks to all of the cameramen that gave their lives and their jobs in order to make this TAS possible. You can sleep easy, now.
And on the 7th day, he rested.
43:52 "Show me your moo"
-Cowptain Falcon
RIP cameraman #41, you did well
F
F
3:24 Me: Ok the tool used Zelda, this is going to take a while to get to the next day
*Sees sonic appear instead of Zelda
Me: HOL UP
Was worth the wait
It took us 61 cameramen... but we did it
So guys...
we
did
it
We
1:01:48 that text says sorry for the corrupted frames for anyone too lazy to slow it down
At long last, the journey is over
Buff man shows us his moves and decides not to die
Rip Donkey Kong, Samus, Ike, and Olimar for legit not even being used
"Lamp oil. Rope? BOMBS?? You want it, it's yours, my friend."
As long as you have enough Rupees
6:40 never gonna get over how awesome that looks
Congrats Dyllon, it was worth the wait.
That Meta knight fighting Primids was one of the coolest things I have ever seen
My favorite part of the Project M: Subspace Emissary tas speedrun is the wave of enemies bc of the choreography. It looks intense, fast paced, and so satisfying to watch.
If I didn't know any better, I'd say this was what happens when a Melee player plays Brawl.
1:05:30
I'm 999% Falcon
and your watching the disney channel
9:55 local child dabs on robot to destroy it
I've only seen a few speedruns but this is by far my favorite. This makes me feel casual AF. You know it's a good one when you're laughing in disbelief like half of the whole run. Holy shit man, great fucking job.
god bless this cameraman, if it weren't for him, this time would not have been possible.
I never get tired of watching these
This is an incredible work you have here! My favorite parts were the static fights with numerous enemies, but my favorite of those was with Yoshi at 36:15. Excellent job!
It was this very day that 60 cameramen were fired
he reaches the Great Maze (best and most ridiculous part of the run imo) at 48:12
And also about 1/3rd of the video left too
7:42 Competitive melee intensifies
LOCAL WOMAN OBLITERATES BLUE INTERDIMENSIONAL MAN WITH VEGETABLES
This is seriously mental, such an amazing back to school gift. I’m so happy to see this completed!!
Great job, Dyllon. I'm happy to see it finally put together after all these months.
By far the most effective damage boosting I've ever seen in a speedrun
You beautiful bastard.
Another work of Goddamn art.
This run was amazing! I bet it took hours and hours to make this run, you are amazing for doing this. Thank you so much!
“I’ve heard legends of that person
How he travelled the breadth of the land
Reducing all he touched to rubble”
1:04:28 Lucas is running away like "OH FUCK OH GOD PLEASE NO HAVE MERC-"
I'm extremely happy at the end when falco finally reached 999% damage. Great TAS :P
That ain't Falco :p
The music still sounds epic and vibrant as ever, 10/10 subspace emissary and brawl music.
You are insane, man. To shave off time so soon after your most recent one. This is incredible. You should be proud of yourself.
“Captain Falcon! There’s only 1 of you, and _thousands_ of them!”
“Then it is an even fight.”
Your telling me that you had to learn all of the enemy patterns on how they move, where the go, and where they spawn? Omega level brain moment here lad.
Regarding the old TAS's faster load times, I believe Dolphin has been updated to accurately reflect the length of load times on console.
This is how you complete Subspace Emissary in Sonic the Hedgehog style
9:24
Bowser: “Yay I can finally fight fox!”
Fox TAS: “You fool”
Great stuff!! So much hard work and the final product shows.
Peach vs tabu....
This is the gods at its finest work
12:20 Levi from Attack on Titan, anybody?
3:27 Suddenly, sonic!
I am so confused and utterly amazed at this at the same time
good job as usual man, always entertaining to watch
*CAPTAIN FALCON WINS GAME BY TAKING SO MUCH DAMAGE AND NOT DYING WHILE SPEEDRUNNING*
Squirtle is a cold bastard using a turtle shell as a tool.
I was recommended a Project M Tas tourney _just today_ and I wanted more so I looked it up...
What a lucky day...
now we wait for a Wolrd Of Light [TAS] Video...can't wait!
Gotta ask
Would 2 player mode save any time in the run at any moment?
Since the faster player could be P1, and P2 would be the enemy killer any time you'd be forced to kill a bunch of things?
And bosses and stuff you'd have two enemy killers working in sync?
It is finally over. Great job
5:52 holy shit that was kind of brutal
> Picks Zelda
> Gets Sonic
THANKS DEBUG MODE
3:24 so are you saying Sonic was on the Halberd this whole time?
Welcome to SSBB News! Tonight’s headlines:
Bomb throwing pilot destroys mase!
Princess kills a god with a vegtable!
Hundreds of camera men fired in a single hour!
All this and more, on tonight’s SSBB News!
“Wow your best player ever gibe my you autography”- That one guy that can’t read titles/descriptions in every TAS video
Wow. Sub space cleared in just over one hour. Something I wouldn’t understand.
40:58 Vibe check
1:06:40 Vibe check v2
I want to thanks you again for your great work.
May the Falcon be with you
Subspace: the quest for the n word pass
The Bob-omb is fair and balanc-
Sorry, wrong game.
Congratulations on finishing it!
1:06:39
Tabuu REALLY hates vegetable lol
Audi Famam Illius has a new meaning after this...
The two people who can save the universe: Crippled Buff Man and a farmer.
Idk why but the way he takes out the characters in the great maze never fails to make me laugh
This was awesome, good job my dude!!!! ~~now do ultimates when it comes out~~
3:25 *picks Zelda first*
3:36 *gets Sonic instead*
43:13 the Beethoven 9th symphony of TAS
You heard it here first, folks.
Caprain Falcon could fucking exterminate every life form in the Smash Bros. universe combined.
_Including himself._
That Tabuu fight was fuckin wild.
2:41 oh hey! He entered the konami code!
how are you playing as sonic 3:24
Debug mode
Naucelin Roa the more you knoe
Explosion- jumping man saves the world via modified pinball techniques
Peach Memes on Taboo with Stitch Face in 0:09
When they chose Zelda in the first few minuets and it turned to Sonic, I was kinda like
*Bruh that’s not Shiek or Zelda what is going on*