i try my best to go for the instakill as soon as they spawn at wave start, by either letting them teleport to me or seeking them out myself. the instakill tech has you use a shockwave from either the knuckleblaster or explosives to knock their orbs back into them for friendly fire damage. the timing is pretty tight, you can see me do it at 6:10 and at 8:08. there's guides for it elsewhere on youtube, and i recommend sandboxing the timing for it to practice. if i whiff the instakill, i tend to use knuckleblaster/overpump/nukes for defense to blow their orbs away, dashing slaps when necessary. i try to weave in some high damage single target weapon tech with the srs cannon and a fistful of dollar into alt piercer shot which chunk their health pretty heavily. something i've been trying out recently is actually ignoring them, allowing other enemies to pelt them with their shots for friendly fire damage. if you make good movement decisions and dodge while focusing on other enemies instead, mindflayers tend to just die out on their own while caught in the fray (i only really start to do this on higher waves though). hope some of this helps :D
@@Jaqseri damn youre right as shit, theres been times where the mindflayers and even virtues die on their own because of friendly fire, you’re right on good movement decisions, ive been realizing how important that is, and how in the higher waves, theres so little room for error and your every move needs be done impeccably or you’ll get folded, ill try sandboxing them frl to get that timing right, cause ignoring them got me shot in the back alot too. you cooked
Love the music and the houseki no kuni skybox
thanks, i put the skybox and grid textures together myself
when in the 20s of the CB i always lose to some bs of the mindflayers, how do you quickly deal w them, theyre so obnoxious
i try my best to go for the instakill as soon as they spawn at wave start, by either letting them teleport to me or seeking them out myself. the instakill tech has you use a shockwave from either the knuckleblaster or explosives to knock their orbs back into them for friendly fire damage. the timing is pretty tight, you can see me do it at 6:10 and at 8:08. there's guides for it elsewhere on youtube, and i recommend sandboxing the timing for it to practice. if i whiff the instakill, i tend to use knuckleblaster/overpump/nukes for defense to blow their orbs away, dashing slaps when necessary. i try to weave in some high damage single target weapon tech with the srs cannon and a fistful of dollar into alt piercer shot which chunk their health pretty heavily. something i've been trying out recently is actually ignoring them, allowing other enemies to pelt them with their shots for friendly fire damage. if you make good movement decisions and dodge while focusing on other enemies instead, mindflayers tend to just die out on their own while caught in the fray (i only really start to do this on higher waves though). hope some of this helps :D
@@Jaqseri damn youre right as shit, theres been times where the mindflayers and even virtues die on their own because of friendly fire, you’re right on good movement decisions, ive been realizing how important that is, and how in the higher waves, theres so little room for error and your every move needs be done impeccably or you’ll get folded, ill try sandboxing them frl to get that timing right, cause ignoring them got me shot in the back alot too. you cooked