Hey Crabbok! Been slowly going over your wave 7 and older videos. I wanted to take the time to say thank you for helping me with previous questions. You directly helped my play group to make the hard choices, either to collect all we could, or to refrain and stop at wave 7. We all decided to stick to wave 7 and below. Upgrading the members with Card Upgrade packs and to incorporate all the errata. We've been really enjoying it and plan to keep playing with that Wave 7 restriction in place, having found that our games seem really balanced. Again thanks for your help, thanks for the content, and here's wishing you all the best!
I have a wacky anti-squadron Scout Corvette build. It the Hammerhead Scout Corvette with Gunnery Team, Heavy Fire Zone and Task Force Organa. Heavy Fire Zone could be replaced by Linked Turbo Towers, but I just always have fun with long ranged squadron destruction. Gunnery Team is there to let you attack a ship and squadrons. It's always satisfying to attack a carrier and all of its squadrons in the same activation. The other fun part of this build is that Task Force Organa restricts your attacks against ships only, so even with this card exhausted, you can still fire away at those pesky squadrons! This build definitely isn't anything meta, but in the right list, it can be a fun answer to enemy squadrons.
Loving the ship breakdowns. Recently got the sep starter set for birthday and picked up a providence, with my first proper game planned in a couple of werks. Once my seps are up to strength, looking at a rebel fleet of small ships to paint and represent a ‘scum’ pirate fleet. These breakdowns are fantastic to see how to make such a fluffy fun fleet last a little longer on the board.
Been enjoying your videos! Looking at getting into this game so I have been slowly watching a lot of them lately. Very informative and will surely help me with purchasing when I pull the trigger soon.
If they make a new ship we can buy I would love to see them bring the dreadnought into the game. It would need cards to make it work with every faction as it was. Also I know a small ship that the empire needs to get, they need the lancer. It should have 4 anti squadron dice and maybe 1 anti ship dice. The whole point would be to have it for anti squadron. Both these would be awesome to get. Also it goes without saying but THEY NEED TO GIVE US THE LUCREHULK the second huge ship in the game
I love it thanks for another breakdown! Love your armada content! But if you do read this one I want a MC-75 Breakdown Please!!!! One day my wish will come true.
Lets be real, we all love this ship's appearance in Rogue One.
Was a nice nod to Kotor.
Technically a different ship since the hammerhead from KOTOR is a cruiser sized vessel@@GhostLink92
Hey Crabbok! Been slowly going over your wave 7 and older videos. I wanted to take the time to say thank you for helping me with previous questions. You directly helped my play group to make the hard choices, either to collect all we could, or to refrain and stop at wave 7. We all decided to stick to wave 7 and below. Upgrading the members with Card Upgrade packs and to incorporate all the errata. We've been really enjoying it and plan to keep playing with that Wave 7 restriction in place, having found that our games seem really balanced. Again thanks for your help, thanks for the content, and here's wishing you all the best!
These ship breakdowns have been very helpful to me. Thanks for making such great videos!
Thanks, Crabbok!
These are still some of my favourite and hallowed ships in Armada
Stay safe from that nasty hurricane.
Love this ship
Glad to see you're able to stream after the hurricane! Stay safe!
These guys do great with Jamming Fields and Dust Field objectives
Would love to see a mass Hammerhead list building video!
I have a wacky anti-squadron Scout Corvette build. It the Hammerhead Scout Corvette with Gunnery Team, Heavy Fire Zone and Task Force Organa. Heavy Fire Zone could be replaced by Linked Turbo Towers, but I just always have fun with long ranged squadron destruction. Gunnery Team is there to let you attack a ship and squadrons. It's always satisfying to attack a carrier and all of its squadrons in the same activation. The other fun part of this build is that Task Force Organa restricts your attacks against ships only, so even with this card exhausted, you can still fire away at those pesky squadrons! This build definitely isn't anything meta, but in the right list, it can be a fun answer to enemy squadrons.
Damn Task Force Organa is incredibly efficient.
Loving the ship breakdowns. Recently got the sep starter set for birthday and picked up a providence, with my first proper game planned in a couple of werks. Once my seps are up to strength, looking at a rebel fleet of small ships to paint and represent a ‘scum’ pirate fleet. These breakdowns are fantastic to see how to make such a fluffy fun fleet last a little longer on the board.
You should do a video that teaches how to play. I’m new and honestly the game is pretty confusing.
Deff thinking about getting this pack
Thank you for putting this video together, very insightful.
Really glad you made this video. I want to love Hammerheads bur I have never had much luck with them.
Been enjoying your videos! Looking at getting into this game so I have been slowly watching a lot of them lately. Very informative and will surely help me with purchasing when I pull the trigger soon.
I just started the game and I love your breakdown videos!
1 of my fav ships of all time.
I have two of these, I need to try running them again. Nice vid!
I'm new to Armada. Thank you for these Videos!
Can't wait to use this in my Dodonna fleet.
Also forgot to mention you should do your Sean Connery accent and play a mount and blade let’s play.
Im all about the Sato shenaigans with a horde of these.
If they make a new ship we can buy I would love to see them bring the dreadnought into the game. It would need cards to make it work with every faction as it was. Also I know a small ship that the empire needs to get, they need the lancer. It should have 4 anti squadron dice and maybe 1 anti ship dice. The whole point would be to have it for anti squadron. Both these would be awesome to get. Also it goes without saying but THEY NEED TO GIVE US THE LUCREHULK the second huge ship in the game
Yeah, I need to buy these. They rocked in Rogue One
Love the hammer heads
Hey, this is Star Wars! Ships drop out of Light speed, not out of WARP ... #Troll @17:30
The hammerheads have been some cheap, effective activations for the Rebels, especially with external racks
I love it thanks for another breakdown! Love your armada content! But if you do read this one I want a MC-75 Breakdown Please!!!! One day my wish will come true.
Funny how it took out two star destroyers
Dog alert😄 Awesome video!
Can you play the hammerhead Luke you do the arqs?
I dont think you can add dice to a arc that has no armament.
Anyone else face 8 in a list and wish it was their list?