Data Centric Rigging 027: Facial Rigging: Super simple facial rig

Поделиться
HTML-код
  • Опубликовано: 9 янв 2025

Комментарии • 12

  • @glauberbelo9602
    @glauberbelo9602 6 лет назад +3

    Your work is incredible! Big congrats 🙏🏻😊

  • @migovas1483
    @migovas1483 6 лет назад

    Thank you so much! glad to have you back!

  • @davidmonteiro6822
    @davidmonteiro6822 6 лет назад +2

    1 more question MIguel: if i rig with your rigging system and pass the maya scene to someone else: will the rig and controllers work and be ready for animation?

  • @davidmonteiro6822
    @davidmonteiro6822 6 лет назад

    very nice work. is the rig exportanble to unreal as a single hierarchy rig?

  • @2xCmet
    @2xCmet 4 года назад

    Hey I just found this Tutorial and I'm currently trying to use the Lip Rigger for my Characters Lips, but Unfortunaetly I'm, not able to select the Upper and Lower Vertex, because it tells me that the selected element is not a valid Vertex. Do you know where the Problem is here?

    • @mGearRiggingFramework
      @mGearRiggingFramework  4 года назад

      there is a but in maya 2020.1. is it your version? Also please joint the forum for support forum.mgear-framework.com/ :)

    • @2xCmet
      @2xCmet 4 года назад +1

      @@mGearRiggingFramework yes I'm using Maya 2020.1, I already joined the forum and asked the question there too. The answer I got was that it is bug in this specific Maya version, therefore I will have to do all my rigging workflow in Maya 2019 and then import the rig and import the skin weight to Maya 2020

  • @tairyashar9597
    @tairyashar9597 3 года назад

    Hi! the two eyelids do not close on each other, what do I do?

    • @tairyashar9597
      @tairyashar9597 3 года назад

      the upper eyelid going inside the eye

  • @notusingmyname4791
    @notusingmyname4791 2 года назад

    28:30
    pronounce like this: "Tah Poe Logical"