100% SAFE Magma Breach Exploit - Dwarf Fortress Tips

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  • Опубликовано: 22 янв 2025

Комментарии • 49

  • @Michaelonyoutub
    @Michaelonyoutub 2 года назад +23

    I just did this a few days ago in my own volcano fortress and it is simpler than you showed. You don't need to hook up the bridge to anything at all, just block the topside of the ramp with it, leave it closed, and you can designate the volcano wall to be dug by the miners and they will mine it through the closed bridge. Not a single lever or mechanism is required.

    • @randomly-genrated
      @randomly-genrated 2 года назад +3

      Need to try this because the method in the video caused the miner to cancel the dig. Maybe this was recently patched I have no idea.
      Update: Yeah, just digging straight through the bridge from the ramp below it worked for me too.

    • @lubomirkompis9441
      @lubomirkompis9441 2 года назад

      I know it used to work this way for a long time, but last time I tried it didn't. I'm guessing I've just done the ramp wrong + maybe the bridge type really matters.

    • @Michaelonyoutub
      @Michaelonyoutub 2 года назад +1

      @@lubomirkompis9441 It works I was playing a fort again the other day and did this again. Maybe try channeling 2 tiles in a row away from the volcano and multiple tiles wide? I channeled a 2x4 area by the wall of the volcano, with 4 being parallel to the wall, 2 being perpendicular, that created ramps that went up at the wall of the volcano.

  • @JackAsGaeilge
    @JackAsGaeilge 2 года назад +31

    You say exploit, I say precision dwarven engineering.

  • @MasterOfYoda
    @MasterOfYoda 2 года назад +12

    Ugh. The "no unpassable tile in workshops" really got me by surprise, I set up my forges and smelters like usual and suddenly found a whole army of magma crabs on the forge level covering everything in magma spit a few years later. Had to order my military there to clean up the buggers, deconstruct a couple smelters and crack a nearby water reservoir to obsidian cast the channel under them. Good thing there was water around, I remember ponds not working properly for obsidian casting purposes and didn't want to risk it.

  • @FurtherReadingTV
    @FurtherReadingTV  2 года назад +10

    Note that when making the bridges you need a second access point - that's why there is a constructed wall next to the bridge. You need to close this access point before you give the mining command.

  • @deatheven13
    @deatheven13 2 года назад +3

    You could always make a filter with some magma proof vertical bars (built with construction I want to say) and put them on the opposite side of your bridge / floodgate /etc. I do that for all my water projects.

    • @FurtherReadingTV
      @FurtherReadingTV  2 года назад +2

      Vertical bars can be broken by building destroyers.

    • @someonespotatohmm9513
      @someonespotatohmm9513 2 года назад +4

      and fortifications can be passed trough when submerged. But creatures can't destroy buildings from below (I don't know if they can with ramps but just makes sure there isn't one) so a grate with pressure pushing the liquid to the level of the grate will be safe from creatures.

  • @ZekwaldIX
    @ZekwaldIX 2 года назад +2

    why not smooth the wall leading to the magma chamber and then carve a fortification?

    • @FurtherReadingTV
      @FurtherReadingTV  2 года назад

      There's a bug where a 7/7 submerged fortification won't block creatures anymore.

    • @ZekwaldIX
      @ZekwaldIX 2 года назад

      @@FurtherReadingTV I see

  • @BH5432
    @BH5432 2 года назад +2

    couldn't you just have a floor grate that the lava poors through to get into the reservoir?

  • @Driftwood420
    @Driftwood420 2 года назад +1

    Thanks this is very handy. I lost about 6 dwarves trying to make a magma reservoir just recently so I'll do this in future 😁

  • @michaeldoucet-morokael
    @michaeldoucet-morokael 2 года назад +3

    Could you use a floor grate under each smelter, instead of the 2nd bridge?

    • @FurtherReadingTV
      @FurtherReadingTV  2 года назад +5

      I'm 95% sure that you can't build a smelter on a floorgrate as they're both buildings, but I haven't tried in version 50 yet. I'll give it a go during my next stream
      Update: Yeah this still doesn't work - you get a "building present" message when building on a floor grate.

    • @KrazyKaiser
      @KrazyKaiser 2 года назад +2

      @@FurtherReadingTV Can confirm, tried myself.

  • @kencanning8622
    @kencanning8622 2 года назад +1

    would pairing this with a magma U bend work to be able to use floor grates before the reservoir thus blocking building destroyers?

    • @FurtherReadingTV
      @FurtherReadingTV  2 года назад

      Yup that would work. You'd need to use a screwpump to pump it out of the grate since magma doesn't naturally rise up through u-bends though.

  • @OrgusDin
    @OrgusDin 2 года назад

    Absolutely perfect timing for me on a volcano embark without my magma smelters up yet.

  • @TheEternalHermit
    @TheEternalHermit 2 года назад +1

    Just get some nether cap wood on embark and make a corkscrew and pipe section. and pump it.

  • @xarcaz
    @xarcaz 2 года назад

    If it works with mining, then I'd assume it works with making fortifications (smooth the wall first, then turn into fortification with the bridge down). Then you won't need the second bridge since the mobs can't crawl through the fortification. Also, instead of building the snaking corridor, just stick the miners in a squad and station them far away to buy the time.

    • @FurtherReadingTV
      @FurtherReadingTV  2 года назад +6

      There's a bug where mobs can pass through a fortification if it's submerged 7/7, so you have to use the bridge as a blocker.

  • @iz_kndr
    @iz_kndr 6 месяцев назад

    I know its have been like ayear after this video was posted. But i have a question, will this setup work the same way if the we change the lava into a lake?

    • @FurtherReadingTV
      @FurtherReadingTV  6 месяцев назад

      Yup! I use it all the time for cutting into rivers and lakes.

  • @brennaneaton4734
    @brennaneaton4734 Год назад

    Great guide ty. I am having problems with my Dwarves falling into the magma that is under my smelters/forges. I dont know how, but i have lost a few dwarves and cannot find them anywhere on the map, no bones, no trace. Also when i memoralized a slab, there was no info on how the dwarf died. Could it be the forges/smelters?

    • @FurtherReadingTV
      @FurtherReadingTV  Год назад

      It could be, Dwarves can be knocked into another tile when another passes through. You could try spacing out your forges and setting restricted traffic on tiles next to the opening to minimise how often Dwarves could bump into someone.

  • @BelugaSennah
    @BelugaSennah 2 года назад

    Since all workshop tiles are now passable, i wonder i creature can dodge into the magma hole.

  • @0OolIi
    @0OolIi 2 года назад

    Never had dwarves fall through my workshops

  • @unforgiven181
    @unforgiven181 Год назад

    can you use a Fortification instead of the 2nd Bridge? or a Magma safe wall Grate? I haven't used Magma much yet. What are the dangers from Magma? I seen the Crabs in the Lava, but is there anything else??

    • @FurtherReadingTV
      @FurtherReadingTV  Год назад

      Currently there's a bug where those don't block creatures when at 7/7. Some forgotten beasts, clowns and similar can be magma immune and could potentially path through the magma if they can get inside.

    • @unforgiven181
      @unforgiven181 Год назад

      @@FurtherReadingTV how about Engraving Fortifications?I did notice that making Fortifications are not as high as a normal wall for some reason. would the Wall Grate work?

    • @FurtherReadingTV
      @FurtherReadingTV  Год назад

      Nope, anything that lets liquid through can end up letting creatures through at 7/7 depth. :(

  • @Moon8Man
    @Moon8Man 2 года назад

    Why not use a wall grate or a flood gate instead of a bridge?

    • @FurtherReadingTV
      @FurtherReadingTV  2 года назад +1

      Building destroyers will tear them down.

    • @Moon8Man
      @Moon8Man 2 года назад +2

      @@FurtherReadingTV Man, what the point of grates then?

  • @evilchicken17
    @evilchicken17 Год назад +1

    I wish you didn't delete the old video. A lot of people don't like using exploits.

  • @seanhunter111
    @seanhunter111 2 года назад

    Loving your videos. Would be really great if you could do one on obsidian farming.

  • @FourEyedBird
    @FourEyedBird 2 года назад

    is there any reason you can't use floor hatches instead of a bridge to forbid access to the reservoir layer?
    edit: for breaching, not preventing magma creatures from entering

  • @bretts3046
    @bretts3046 2 года назад

    Very interesting! Now when you say that you'll want to make the magma tube more than 1 wide. Would you instead put 2 or 3 separate 1 wide magma tubes or will the dwarf be able to exploit dig through the bridge if it's a single tube 2 or 3 tiles wide?

    • @FurtherReadingTV
      @FurtherReadingTV  2 года назад +1

      You'd need one dwarf per square you're mining. The timing can be a bit tricky depending on how big your miner corp is but a 2-4 tile wide opening should go fine.

  • @Jonas_Fox
    @Jonas_Fox 2 года назад

    Awesome. 🔥🔥🔥

  • @tiagopesce
    @tiagopesce Год назад

    I Just carve a filter wall, no need to Bridges and mechanisms. And i Just shove from the workshop lvl in front of the filter wall, let the magma Fill the reservoir under my workshops and never bother with It again

    • @FurtherReadingTV
      @FurtherReadingTV  Год назад +1

      If by filter wall you mean a fortification - those are bugged and will allow swim throughs when at 7/7

  • @leiflen4207
    @leiflen4207 Год назад

    wow thats awesome