@@relaxplay7 for sure. I live in a part of the US where there's only one mountain, so I'd seen tall geographical features before, but never mountain rows after rows. It was truly incredible. And the animals and hot springs were fantastic, too 😊
@@qSolid21_ the terralith biome was so cool, they made it in real life!! but for real, it was fantastic. The mountains and animals are incredible, and the rangers there help to ensure the people are not impeding on the lives of the animals, meaning you can end up seeing an entire herd of buffalo just walking across the street utterly free and wild.
I'm a Minecraft boomer (especially when it comes to terrain generation) so it's hard to usually impress me but when i look at worlds that these mods can generate together i imagine huge structures, magnificent castles, beautiful temples and other things that i could build there. I haven't felt that since beta days....
But then you play it and it's so overwhelming that you can't really build anything. Too many blocks to choose, the terrain is difficult to traverse, it's hard to find a nice place to build, exploring is too cumbersome.
@Gatitasecsii I felt the same way when I got a huge modpack for 1.7 that I've been on for a while now. There's over 160 pages of just new blocks, let alone crops and trees and flowers and mobs. It *is* very overwhelming, and I like to be organized so deciding how I was going to do a storage system that made sense and was accessible to me even as I found new things was difficult. But I wrote it down and planned it out and now it's just about taking my time. Having an excess of all this stuff let's you slow down and stop optimizing the fun out of minecraft. I'm more than a month in and so far I've only set up a massive garden for the hundreds of crops I've found in the modpack and decorated my house a bit with some woods and furniture I've found/made with the pack. I haven't even gotten to the diamond level of tools yet but I'm having a blast and I've played more consistently than I have in years because I have a million smaller goals based solely on what would make me happy to do.
@@salmonhippo9824I think they meant that there's already too many blocks to choose from in vanilla. Building was a different experience with the limited block palette of the old versions, but so many new blocks have been added since then. I don't mind this (calcite is my fav block), I'm just staring that there's definitely a difference in how you approach building in new and old versions due to the sheer amount of blocks.
My personal favorite generation mod combo: Tectonic - (You already know what this does) Makes generation realistic Continents - Does exactly what you think it does. Makes continents a thing in your Minecraft world to add to the exploration and to give boats more of a purpose. (Best with a world map mod) Hals Enhanced Biomes - Instead of adding new biomes to Minecraft this mod makes it so each biome was built by hand from a professional builder making it look incredibly amazing to look at.
Terratonic has given me no doubts my favorite terrain generation I've ever played survival in. Only sometimes you do get structures clipping into the terrain and biting huge chunks out of it, but I hope this will be fixed in a coming update.
Funny that you said that. Because without even using Terralith or Tectonic, structures are already taking big spaces from terrain. I think someone need to make a mod to fix villages make them spawn on the surface instead of taking some of the terrain.
these mods together are great, terralith doesn't have the smoothness that tectonic brings, but the mountains are incredible. the only issue I have with this combo is it replaces all the high large peaks of terralith with the border (mutli thin peak) mountain ranges I'm not sure if I have to change around the configs but id like it if it wasn't always a mountian range and sometimes like the odd huge single peaks mountain
I absolutely loved how short and packed with info this video is. It's always so draining when youtubers ask you to subscribe and like and tell you their sick "so I'm sorry if you can hear that". Great video!
@@Torlet Same lmao, I was just thinking what he wrote to the AI to get these results. Did he have to explain to it what both these mods do seperately lol
Maybe its just me, but I've found that grandiose terrain like this is cool to look at, but feels kind of too big, airy, and almost lonely when actually playing the game.
How so? I'm not here to argue absolutes and all but I'd say they all have neat and colourful ideas that I'm glad Mojang isn't as prolific as them in adding stuff, like Minecraft being that simple lets people do more with it. I feel like Mojang these days are just being deliberately slow because they have to appeal to a certain audience now because they're more businessey. It doesn't really work out that well because people like modders and content creators and mapmakers and etc, well most of them at least are what brings a lot of people to the game. Modders dont really have that limitation of corporate sadness that they can just make any kind of mod they want.
These world gens are many times slower than vanillia. Minecraft structures are not amazing on purpose, easiest way to discourage newbie painter is to show them very difficult paintings. Terralith looks great but gameplay wise is bit worse than vanillia, Lots of incompatibility with animal mods
I can't say this really fixes the issues that I am having with biome generation. I really want biomes to be flatter so I can just build straight away, but I find that newer generation lacks those biomes entirely. I use mods like minecolony and other mods where building cities is part of the mod, and large mountains just doesn't fit well with that I am also noticing that biomes are just oddly small, even on large biomes, I'm finding that I am entering new biomes in about 2-3 minutes of walking. Rivers are just absolutely EVERYWHERE also
That's very true, you can never find flat land anymore! And these mods definitely won't help with that. I agree about the sizes as well, though I haven't noticed rivers being too frequent, maybe I haven't been paying them enough attention.
Tectonic definetly does add flat terrain, even huge chuncks of it. But it adds big mountains as well which take the spottlight. I would also recommend the large biome setting.@@relaxplay7
For what it’s worth you can probably bump up the biome size in some setting, whether that’s in a config file or within minecraft’s worldmaker settings (advanced or whatever). Not sure what to do about rivers but theres a mod called continents that would at least make continents (though it focuses on creating more ocean than anything)
I've never heard of Tectonic until now. But, it's going in as a permanent addition to my worlds! Also, take a look at Incendium and Nullscape. The other world gen packs from Stardust Labs!
I'd love a terrain mod that smoothes out generated terrain by having a dirt half block as topsoil (that grass can have grass or snow on). i feel that this would make a massive difference to the appearance of terrain.
I feel like I should mention that if you use Terralith and Tectonic as data packs together then you will also need the Terratonic data pack as the first two are not compatible with each other without the third If you use them as mods however, Terratonic comes built-in
Terrain generation mods create some pretty massive deep dark biomes one time I found a deep dark that went as high as Y 38 when using a terrain gen mod.
Sure they look nice, but all this terrain is very vertical and likely would be a pain to play with. I get that some people with disagree but when I see this all I can imagine is jumping for 5 minutes to get anywhere.
There are flatter biomes within this. Plains and Savannah tend to be flatter than their vanilla counter parts. There are several more biomes that are usually flat, and with Tectonic, you'll be surprised to find nice plateaus in vertical areas to build a house on. Definitely give the combo a try
This is my first time seeing Tectonic and I wish I had found it sooner. Been using Terralith for a long time though, one of my favourite mods/datapacks!
I have a kinda hate-love relationship with Terralith, sometimes it looks amazing, and sometimes it generates a single biome, mostly brushlands in all directions 🫤
idk if it's just me but these types of mods are beautiful until you have to build a gigantic redstone build and realize "oh no, i've been in 60 different biomes and they were all FORESTS"
Just downloaded both mods today, the combination is superb and i feel like a child rediscovering minecraft all over again, its really magical and how both mods achieve such stellar results is beyond me. But i do wonder if this combo is better than biomes o' plenty + terraforge...
It looks great but damn if I don't miss having pockets of terrain that aren't just going upwards amongst the mountains, they feel very samey sometimes and lack the alcoves vanilla mountains have.
Man, I'm gonna be on this all weekend using the terralith mod. It works well enough with the Patrik shader. I did have to wait several minutes before my game finally loaded.
Hey ! I have a list of datapacks and I wonder how to make them compatible : -Arboria -Terralith -Underground rivers -Newts structures -King of the hills -Tectonic If tectonic, underground rivers and king of the hills are not compatible, I would take King of the hills ( I just hope that terrailth and king of the hills are compatible). Thank you😁
I did go back, I didnt see that much of a difference just different structures with weird chuck loading [I see that so many parts of the world had like great symmertrical wall and I thought its a part of it until I realised its not]
I've been using them together for a long time! Though i also have a few other biome mods installed, like oh the biomes you'll go and sometimes biomes o plenty. Older versions I simply use biome bundle o plenty
My only problem with terralith is the fact that there isnt any new wood types, yet they mismatch the types of leaves; You'll often see dark oak trees with acacia leaves or something like that which kinda bothers me, also any of the trees with blue leaves are just recolored in the biome, and you can't plant them in other biomes because of the aforementioned problem. Makes me wish the modded version of it had custom tree types. Oh and the other thing is that the yellowstone biome puts campfires underground to create smoke effects, which breaks immersion when you find it. Would also like it if they just added like a steam geyser block or something.
I fear that these quite easily would actually become too big. That you have to travel extremely far to get anywhere. Perhaps it's not a problem though. Anyone that have played with them that could elaborate?
I played with terralith and can't recommend. There's too little variety to the biomes for the mod to be interesting, i kept encountering the same biomes over and over also finding some flat land/a place you can build in is impossible
Has anyone found a fix for tectonic's ridiculous cliff generation near water? It seems like all land that borders rivers and oceans is 30 blocks above the water source
I gotta say that i like the look of the new biomes and have played with these mods a couple of times but i often feel overwhelmed by the scale and huge variety. I play minecraft since beta 1.5 so maybe im just to old and bad at adapting to new stuff but who knows. Still great mods tho, shoutout to the creators!
maybe its just the perspective? i had the same feel untill it clicked again for me like back then in old beta vanilla minecraft, the mods just made me feel the "infinite" again but in a different way to vanilla, so maybe its just a matter of it giving it time and getting used to
Awesome that Terralith isn’t even a mod, technically. I mean, it has a mod version that lets you load the datapack, but it’s ultimately just a datapack so works perfectly fine with vanilla Minecraft and will also work for Realms etc :)
I actually don't like Terralith with Create. It's so hard to find Andesite. I usually have a fully functional villager trading hall by the time I craft andesite alloy.
Main thing i don't like about terralith is stuff like the yellowstone biome where sure, it looks awesome, but it uses campfires to generate smoke under the water and... that just, doesn't sit well with me. It really breaks from the immersion. It's not a player created map so there shouldn't be any building tricks like that embedded within the terrain imo.
terralith + tectonic + Structory + Incedium + Nullscape + texture packs such as Simple Grass Flowers + Explorify + Cave dust + any ambience mod + any first person mod + Camera overhaul = the best gameplay ever
Can you please make a tutorial as to how you got tectonic and terralith work together? I’ve downloaded both mods but I can’t find a way to confirm whether or not tectonic is actually working in sync with terralith.
Yeah okay it looks gorgeous but the amount of terraforming required to build anywhere outside of a plains biome is impossible and most (if not all) modded structure generation will turn this landscape into an eyesore. Not to mention vanilla survival traversal through these mountains is a chore and a half.
I've never used terratonic, the combination of both datapacks that drops Terralith biomes on top of Tectonic generation, however I have used Tectonic and I can't recommend it enough! TerraForged has only ONE advantage over Tectonic, and that's the 3D rivers that flow downwards to the ocean, that's it.
Really good. But I'll be more impressed when I see a mod that makes more realistic rivers. With water flowing through different heights idgaf of just anyways being at the same Y coordinate
Not sure what is wrong with mine its odd its jagged and the biomes go on forever basically if you spawn jn a mesa better get used to mesa coz you will travel thousands of blocks before it changes
Ye except that using a render distance high enough to actually appreciate the scale is kinda problematic for most computers. Especially if ur also using shaders.
I can't get tectonic and terralith to cooperate together. When I load both into the datapacks folder, only terralith biomes spawn, or neither. I checked using nature compass mod
You have to use the mod files for both of them to avoid this issue, otherwise when using the datapacks you would need the terratonic file as well, like you had mentioned in your second comment.
How do you edit settings, like in BoP and others where you could specify which biomes, how often they would show, how big the biomes would be, etc.? I'm not seeing anything in the in-game mods menu, or in the config folder. Did this author literally make a massive mod like this with zero settings???
The problem with this is that if you add more biomes, you make it harder to find the ones you need. If you want to find a Woodland Mansion, you need a Dark Forest, that's about a 1/50 rate for regular Minecraft, but with these mods it gets worse. Then you have other mods like Alex's Mobs. In Alex's Mobs, Sugar Gliders are found exclusively in Birch Forests, so you need 1 of them if you want this animal in your world, Tigers, Monkeys and Gorilla's are found in Jungles, and of course every mod has to have it's own desert exclusives. You gotta have a desert. How are you supposed to guarantee these important biomes if your entire world is being plagued by windswept garbage, and highlands? When was the last time you played a Minecraft world that had access to everything? Every monster, animal, or boss within a 5000x5000 block square? Because let's face it, yea Minecraft can go on forever and eventually you find everything, but by then your server is so laggy you can't really play in it and if you're hosted by a website like Aternos, you're going to crash.
Not sure if its any comfort but ive seen mob mods shifting to read the temperature and humidity values of biomes to decree spawns, instead of direct biome names. Therefore any jungle-ish biome will spawn jungle creatures. I’m not sure how common this is (and am happy to be fact checked) but people are aware of the issue and its improving as far as I know.
Heres the plan... I download Terralith, Tectonic, Better Render Dragons shader and Bobby AI chunk render on a 2 year $700 dollar laptop and hope it doesn't explode in my face. 😅
Tectonic dev here, glad to see people enjoying the mod!
Love it!
Beautiful terrain generation, you did a great job!
the only downside is when you already got a world, making immense building, than getting destroyed by the new terrain generation :/
@@panillionWell you generally start a new world when adding or changing mods, especially if it changes the world generation.
@@bluballs3329 not when you have build ssomething ssso gargentuesque that recreating it would take a month :(
I would also recommend you download distant horizons with this so you can actually see a lot of the beautiful terrain in the first place.
Yes, or Nvidium if your GPU supports it! Unfortunately neither work with shaders…
@@relaxplay7 Distant horizons does have support for certain shaders - at least it did in the past, i'm not sure about the recent updates
The last update doesn't, but you can still use the other ones@@cheeseeater4434
Try bobby instead!! If your computer can handle it! :)
@@cheeseeater4434 Distant Horizons 2.0 (which was just released) can now support shaders such as complementary but not Iris yet
Terralith + Tectonic + Distant Horizons + Bliss = ASCENSION
Not only that, you also get a free heater where you place your PC!
does that combination work?
Personally, I prefer Complementary Reimagined.
@@HonoredmemedogWill Sodium help?
photon shader with distant!!
I love the yellowstone biome. I just recently went to visit yellowstone in person, and it's a very fun thought to see something similar in minecraft.
I've never travelled overseas, but the US has great geography! Yellowstone Park is definitely somewhere I want to visit.
@@relaxplay7 for sure.
I live in a part of the US where there's only one mountain, so I'd seen tall geographical features before, but never mountain rows after rows. It was truly incredible.
And the animals and hot springs were fantastic, too 😊
That’s awesome, I love coincidences like that
nice, was it anything like the terralith one?
@@qSolid21_ the terralith biome was so cool, they made it in real life!!
but for real, it was fantastic. The mountains and animals are incredible, and the rangers there help to ensure the people are not impeding on the lives of the animals, meaning you can end up seeing an entire herd of buffalo just walking across the street utterly free and wild.
I'm a Minecraft boomer (especially when it comes to terrain generation) so it's hard to usually impress me but when i look at worlds that these mods can generate together i imagine huge structures, magnificent castles, beautiful temples and other things that i could build there. I haven't felt that since beta days....
But then you play it and it's so overwhelming that you can't really build anything. Too many blocks to choose, the terrain is difficult to traverse, it's hard to find a nice place to build, exploring is too cumbersome.
@@Gatitasecsiiexactly!
@Gatitasecsii I felt the same way when I got a huge modpack for 1.7 that I've been on for a while now. There's over 160 pages of just new blocks, let alone crops and trees and flowers and mobs. It *is* very overwhelming, and I like to be organized so deciding how I was going to do a storage system that made sense and was accessible to me even as I found new things was difficult. But I wrote it down and planned it out and now it's just about taking my time.
Having an excess of all this stuff let's you slow down and stop optimizing the fun out of minecraft. I'm more than a month in and so far I've only set up a massive garden for the hundreds of crops I've found in the modpack and decorated my house a bit with some woods and furniture I've found/made with the pack. I haven't even gotten to the diamond level of tools yet but I'm having a blast and I've played more consistently than I have in years because I have a million smaller goals based solely on what would make me happy to do.
@@Gatitasecsii terralith and tectonic use default vanilla blocks
@@salmonhippo9824I think they meant that there's already too many blocks to choose from in vanilla.
Building was a different experience with the limited block palette of the old versions, but so many new blocks have been added since then. I don't mind this (calcite is my fav block), I'm just staring that there's definitely a difference in how you approach building in new and old versions due to the sheer amount of blocks.
My personal favorite generation mod combo:
Tectonic - (You already know what this does) Makes generation realistic
Continents - Does exactly what you think it does. Makes continents a thing in your Minecraft world to add to the exploration and to give boats more of a purpose. (Best with a world map mod)
Hals Enhanced Biomes - Instead of adding new biomes to Minecraft this mod makes it so each biome was built by hand from a professional builder making it look incredibly amazing to look at.
i cant find the mod Hals Enhanced Biomes on Modrinth or Curseforge. What version and loader is it for? and where can I find it?
if you google mod names, you can find em, but max 1.19.2 rn@@bluewuppo
Terratonic has given me no doubts my favorite terrain generation I've ever played survival in. Only sometimes you do get structures clipping into the terrain and biting huge chunks out of it, but I hope this will be fixed in a coming update.
Funny that you said that. Because without even using Terralith or Tectonic, structures are already taking big spaces from terrain. I think someone need to make a mod to fix villages make them spawn on the surface instead of taking some of the terrain.
Tectonic+Terralith+Regions Unexplored+Continents+Block Buster Studio = Minecraft Animated Roleplay series
Terralith having the lots of vanilla biomes and tectonic making all heights and depths smooth and realistic is just the best combination
Glad you're enjoying the combination!
these mods together are great, terralith doesn't have the smoothness that tectonic brings, but the mountains are incredible. the only issue I have with this combo is it replaces all the high large peaks of terralith with the border (mutli thin peak) mountain ranges I'm not sure if I have to change around the configs but id like it if it wasn't always a mountian range and sometimes like the odd huge single peaks mountain
Short and straight to the point. Nice.
I absolutely loved how short and packed with info this video is. It's always so draining when youtubers ask you to subscribe and like and tell you their sick "so I'm sorry if you can hear that".
Great video!
Yea thanks to ChatGPT
@@thegoldentree6913 so many unnecessary adjectives in this video
I really liked the text of this video, you've just earned a new sub! Keep it up!
this script was written by ai, "when synergized these mods offer kaleidoscope tapestry of landscapes", thats like chatgpt 101 LMAO
Got the same exact vibe.
@@Torlet Same lmao, I was just thinking what he wrote to the AI to get these results. Did he have to explain to it what both these mods do seperately lol
Womp womp, big whoop
Maybe its just me, but I've found that grandiose terrain like this is cool to look at, but feels kind of too big, airy, and almost lonely when actually playing the game.
so it feels like Minecraft? like. that was the tone of all versions up until Release 1.0 lol
@@curlypeltedcreature No it wasn't, by any means.
Older minecraft had a more mystical feel because of the wacky floating terrain
Nice video, very straight forward. 👍
Perhaps in the next video you could show some of those premade structures.
Thank you!
Video is definitely quite short, I could've added a bit more length to it and showcased a bit more stuff, thanks for the feedback though!
Modders are proving every single day just how better they are than mojang at adding features to minecraft.
They proved that from day 1 XD
@@ju5tm398true bruh
How so? I'm not here to argue absolutes and all but I'd say they all have neat and colourful ideas that I'm glad Mojang isn't as prolific as them in adding stuff, like Minecraft being that simple lets people do more with it. I feel like Mojang these days are just being deliberately slow because they have to appeal to a certain audience now because they're more businessey. It doesn't really work out that well because people like modders and content creators and mapmakers and etc, well most of them at least are what brings a lot of people to the game. Modders dont really have that limitation of corporate sadness that they can just make any kind of mod they want.
These world gens are many times slower than vanillia.
Minecraft structures are not amazing on purpose, easiest way to discourage newbie painter is to show them very difficult paintings.
Terralith looks great but gameplay wise is bit worse than vanillia, Lots of incompatibility with animal mods
Also neither Terralith nor Tectonic would exist without Mojangs work. They not only updated the entire worldgen, they also made it customizable.
I can't say this really fixes the issues that I am having with biome generation. I really want biomes to be flatter so I can just build straight away, but I find that newer generation lacks those biomes entirely. I use mods like minecolony and other mods where building cities is part of the mod, and large mountains just doesn't fit well with that
I am also noticing that biomes are just oddly small, even on large biomes, I'm finding that I am entering new biomes in about 2-3 minutes of walking. Rivers are just absolutely EVERYWHERE also
That's very true, you can never find flat land anymore! And these mods definitely won't help with that. I agree about the sizes as well, though I haven't noticed rivers being too frequent, maybe I haven't been paying them enough attention.
Tectonic definetly does add flat terrain, even huge chuncks of it. But it adds big mountains as well which take the spottlight. I would also recommend the large biome setting.@@relaxplay7
For what it’s worth you can probably bump up the biome size in some setting, whether that’s in a config file or within minecraft’s worldmaker settings (advanced or whatever).
Not sure what to do about rivers but theres a mod called continents that would at least make continents (though it focuses on creating more ocean than anything)
kinda late, but check reterraforged, thats a remake of the mod to 1.20+ versions
Terratonic is amazing when combined with the Continents mod. Tons of archipelagos and large continents to explore.
i would love to see mods like this on Vintage story, the new terrain is beautiful
I've never heard of Tectonic until now. But, it's going in as a permanent addition to my worlds!
Also, take a look at Incendium and Nullscape. The other world gen packs from Stardust Labs!
If you're looking at worldgen modifications, you should take a look at the bracken pack next. It's really good!
Frankly i'm just impressed at this extremely eloquent and well put together script!
its ai generated lol
I'd love a terrain mod that smoothes out generated terrain by having a dirt half block as topsoil (that grass can have grass or snow on).
i feel that this would make a massive difference to the appearance of terrain.
Mojang, please hire these modders.
I feel like I should mention that if you use Terralith and Tectonic as data packs together then you will also need the Terratonic data pack as the first two are not compatible with each other without the third
If you use them as mods however, Terratonic comes built-in
Thanks bro was confused because my game was crashing. Looking for solutions and nothing was there. Thanks
I see, so its thanks to these that modern modpacks feel so much better to explore. Thanks :)
Terrain generation mods create some pretty massive deep dark biomes one time I found a deep dark that went as high as Y 38 when using a terrain gen mod.
beautiful thank u!
Can confirm, this looks amazing!
😍Especially with shaders and/or distant horizons!
Sure they look nice, but all this terrain is very vertical and likely would be a pain to play with. I get that some people with disagree but when I see this all I can imagine is jumping for 5 minutes to get anywhere.
There are flatter biomes within this. Plains and Savannah tend to be flatter than their vanilla counter parts. There are several more biomes that are usually flat, and with Tectonic, you'll be surprised to find nice plateaus in vertical areas to build a house on.
Definitely give the combo a try
I've been using both of these since, Found tectonic back in its datapack days :b
This is my first time seeing Tectonic and I wish I had found it sooner. Been using Terralith for a long time though, one of my favourite mods/datapacks!
It's still a datapack, just with a mod version as well
I have a kinda hate-love relationship with Terralith, sometimes it looks amazing, and sometimes it generates a single biome, mostly brushlands in all directions 🫤
Oh... The brushlands that it generates sometimes can be very annoying I won't lie.... But thankfully it works 99% of the time.
i had these 2 mods installed and I know that they were a great combo but i didn't know they were THAT great
Wow, exactly what I was looking for!!
I wouldn't be able to recover if you'd not use the "kick that up a Notch" pun
As cool as Terralith looks, adding more biomes to minecraft means even more pain looking for specific stuff.
idk if it's just me but these types of mods are beautiful until you have to build a gigantic redstone build and realize "oh no, i've been in 60 different biomes and they were all FORESTS"
Just downloaded both mods today, the combination is superb and i feel like a child rediscovering minecraft all over again, its really magical and how both mods achieve such stellar results is beyond me. But i do wonder if this combo is better than biomes o' plenty + terraforge...
It looks great but damn if I don't miss having pockets of terrain that aren't just going upwards amongst the mountains, they feel very samey sometimes and lack the alcoves vanilla mountains have.
Man, I'm gonna be on this all weekend using the terralith mod. It works well enough with the Patrik shader. I did have to wait several minutes before my game finally loaded.
I love using both of these on my server
Hey ! I have a list of datapacks and I wonder how to make them compatible :
-Arboria
-Terralith
-Underground rivers
-Newts structures
-King of the hills
-Tectonic
If tectonic, underground rivers and king of the hills are not compatible, I would take King of the hills ( I just hope that terrailth and king of the hills are compatible). Thank you😁
I did go back, I didnt see that much of a difference just different structures with weird chuck loading [I see that so many parts of the world had like great symmertrical wall and I thought its a part of it until I realised its not]
Any way to have these 2 mods in a greater modpack?
Amazing video!
NICE! Keep it up bro
Any way to have a mod pack with these 2 mods plus distant horizons?
I've gotten Tectonic + Distant Horizons + BLISS shader to work on 1.20.1 and 1.20.6.
I know my wish will never come true, but I wanna see 1000 block tall mountain generations one day .
Guess what : check out JJ thunder to the max. Insane terrain generation mod that does exactly what you are looking for !
my main worry is how do I take down those trees??
I've been using them together for a long time! Though i also have a few other biome mods installed, like oh the biomes you'll go and sometimes biomes o plenty. Older versions I simply use biome bundle o plenty
My only problem with terralith is the fact that there isnt any new wood types, yet they mismatch the types of leaves; You'll often see dark oak trees with acacia leaves or something like that which kinda bothers me, also any of the trees with blue leaves are just recolored in the biome, and you can't plant them in other biomes because of the aforementioned problem. Makes me wish the modded version of it had custom tree types.
Oh and the other thing is that the yellowstone biome puts campfires underground to create smoke effects, which breaks immersion when you find it. Would also like it if they just added like a steam geyser block or something.
Would be cool, but they're intended to be vanilla compatible.
I fear that these quite easily would actually become too big. That you have to travel extremely far to get anywhere. Perhaps it's not a problem though. Anyone that have played with them that could elaborate?
I played with terralith and can't recommend. There's too little variety to the biomes for the mod to be interesting, i kept encountering the same biomes over and over
also finding some flat land/a place you can build in is impossible
Unfortunately I did go back.. They do look nice but when I played all proper like it just overwhelmed me.
Beautiful
Has anyone found a fix for tectonic's ridiculous cliff generation near water? It seems like all land that borders rivers and oceans is 30 blocks above the water source
william wythers' expanded ecosphere is also really good
I’d like to use it, but afraid that the dev may stop updating and make my world stuck in old version.
I gotta say that i like the look of the new biomes and have played with these mods a couple of times but i often feel overwhelmed by the scale and huge variety. I play minecraft since beta 1.5 so maybe im just to old and bad at adapting to new stuff but who knows. Still great mods tho, shoutout to the creators!
maybe its just the perspective? i had the same feel untill it clicked again for me like back then in old beta vanilla minecraft, the mods just made me feel the "infinite" again but in a different way to vanilla, so maybe its just a matter of it giving it time and getting used to
Thanks!
Ive been using both of these with the continents mod and it is the best combination ever
what version do you play on cuz ive tried the most recent one and its not working
@@Dzonsbonds just using it on fabric 1.20.1 works for me im using it with the fabulously optimized modpack
This sounds fantastic
Also adding another mod called continents make this amazing
Its made by the same person eho made incendium and nullscape
You should make a vid on jj thunder to the max if you haven't yet, its got some crazy lifelike world gen
Do you prefer World Type : Default or Large Biome ? When using this mod ?
Awesome that Terralith isn’t even a mod, technically. I mean, it has a mod version that lets you load the datapack, but it’s ultimately just a datapack so works perfectly fine with vanilla Minecraft and will also work for Realms etc :)
You can use them TOGETHER?!?
I actually don't like Terralith with Create. It's so hard to find Andesite. I usually have a fully functional villager trading hall by the time I craft andesite alloy.
Main thing i don't like about terralith is stuff like the yellowstone biome where sure, it looks awesome, but it uses campfires to generate smoke under the water and... that just, doesn't sit well with me. It really breaks from the immersion. It's not a player created map so there shouldn't be any building tricks like that embedded within the terrain imo.
terralith + tectonic + Structory + Incedium + Nullscape + texture packs such as Simple Grass Flowers + Explorify + Cave dust + any ambience mod + any first person mod + Camera overhaul = the best gameplay ever
and it's all vannila, no new blocks :D so add texture packs if you'd like
and if you want add friends and foes.
Can you please make a tutorial as to how you got tectonic and terralith work together? I’ve downloaded both mods but I can’t find a way to confirm whether or not tectonic is actually working in sync with terralith.
Yeah okay it looks gorgeous but the amount of terraforming required to build anywhere outside of a plains biome is impossible and most (if not all) modded structure generation will turn this landscape into an eyesore.
Not to mention vanilla survival traversal through these mountains is a chore and a half.
New biomes overwhelm me slightly, but the rest of the mods look amazing
remember, once you go with mods, you probably can never update your world to a new version again.
I've never used terratonic, the combination of both datapacks that drops Terralith biomes on top of Tectonic generation, however I have used Tectonic and I can't recommend it enough! TerraForged has only ONE advantage over Tectonic, and that's the 3D rivers that flow downwards to the ocean, that's it.
Add Continents mod
and that mix can't be topped
U should redo this concept tday with shaders and distant horizons :P
Really good. But I'll be more impressed when I see a mod that makes more realistic rivers. With water flowing through different heights idgaf of just anyways being at the same Y coordinate
This already exists! River Redux and Upstream are both options.
Not sure what is wrong with mine its odd its jagged and the biomes go on forever basically if you spawn jn a mesa better get used to mesa coz you will travel thousands of blocks before it changes
Ye except that using a render distance high enough to actually appreciate the scale is kinda problematic for most computers. Especially if ur also using shaders.
while they do look amazing i'm worried that functionally these would be a nightmare to traverse
Now I can play a true cowboy
I can't get tectonic and terralith to cooperate together. When I load both into the datapacks folder, only terralith biomes spawn, or neither. I checked using nature compass mod
I eventually found out there is a data pack called terratonic which solves this issue.
You have to use the mod files for both of them to avoid this issue, otherwise when using the datapacks you would need the terratonic file as well, like you had mentioned in your second comment.
can i add these to my existing world?
William Wythers Overhauled Overworld is better in my opinion its vanilla like and looks way pretty.
I'll take a look at it, I haven't seen that mod before.
They're BOTH equally good tbh. I play on a server that runs both simultaneously and it's the best thing ever
@@relaxplay7 now its called william wythers expanded ecosystem
These mods + Some others + Complementary Reimagined
I fucking love these mods don't get me wrong, my only problem is it's SO GRAND. It's kind of hard to build on
bro waffling so much as if he's tryna reach a certain word count
Damn those frames were *droppin*
Yeah...
Does tectonic work with most world generation mod because I’m making a big mod back
terraforged been the best, will stay the best
terralith and tectonic crash when i try to use them together :(
How do you edit settings, like in BoP and others where you could specify which biomes, how often they would show, how big the biomes would be, etc.? I'm not seeing anything in the in-game mods menu, or in the config folder. Did this author literally make a massive mod like this with zero settings???
Does it work with bedrock?
Will Yungs better caves etc work with this mode set🤔
The problem with this is that if you add more biomes, you make it harder to find the ones you need. If you want to find a Woodland Mansion, you need a Dark Forest, that's about a 1/50 rate for regular Minecraft, but with these mods it gets worse. Then you have other mods like Alex's Mobs. In Alex's Mobs, Sugar Gliders are found exclusively in Birch Forests, so you need 1 of them if you want this animal in your world, Tigers, Monkeys and Gorilla's are found in Jungles, and of course every mod has to have it's own desert exclusives. You gotta have a desert. How are you supposed to guarantee these important biomes if your entire world is being plagued by windswept garbage, and highlands? When was the last time you played a Minecraft world that had access to everything? Every monster, animal, or boss within a 5000x5000 block square? Because let's face it, yea Minecraft can go on forever and eventually you find everything, but by then your server is so laggy you can't really play in it and if you're hosted by a website like Aternos, you're going to crash.
Not sure if its any comfort but ive seen mob mods shifting to read the temperature and humidity values of biomes to decree spawns, instead of direct biome names.
Therefore any jungle-ish biome will spawn jungle creatures.
I’m not sure how common this is (and am happy to be fact checked) but people are aware of the issue and its improving as far as I know.
alex's mobs works with modded biomes afaik (at least for biomes o plenty they do)
It will be ideal with distant horizons and dragon survival
Heres the plan... I download Terralith, Tectonic, Better Render Dragons shader and Bobby AI chunk render on a 2 year $700 dollar laptop and hope it doesn't explode in my face. 😅
after i'm using this mod, my world can't load anymore. and it says corrupt because experimental on or something like that