You can do the camera movement with a single event by using the Players object group. Also; the platform animator behavior will flip your characters automatically. :)
Thanks for the tips! Question, Have you tested the multiplayer with WASD controls? I ask because I added that, and it bugged out all the other players.
@@JustAGameDeveloper hello yea i see the comment how to deal with it but, do i have to put this action to Everything? For example. I put That action to every W A S D buttons or only once enough? Thank you for helping.
So add the condition "Object owned by current player" in a event, then add your WASD buttons as a sub event to the event with "Object owned by current player".
The servers are small, so multiplayer games that have 4-8 players is the kind of multiplayer it is. The player connects to a server that GDevelop owns.
You can do the camera movement with a single event by using the Players object group.
Also; the platform animator behavior will flip your characters automatically. :)
Thanks for the tips! Question, Have you tested the multiplayer with WASD controls? I ask because I added that, and it bugged out all the other players.
@@JustAGameDeveloper you would need to a condition before controls of "Object owned by current player" and it will only move the one object.
@@VictrisGames I just tested it, and it works! Thanks!
Heheheh we are all making videos about multiplayer! I’m working on mine right now.
Keep them coming!
I will have to keep a look at for yours when you upload it. 👍
thank you, you have helped me build a game😁
I'm glad I could help.
Hey im facing a problem i exported apk of multiple game but its only showing Log in screen loader 😕 what should ifo
Hi when i move with player 1, player2 shaking like its also trying to move few pixel and come back where it was.
For each player object you have add the condition "Object owned by current player" on you movement code.
@@JustAGameDeveloper hello yea i see the comment how to deal with it but, do i have to put this action to Everything? For example. I put That action to every W A S D buttons or only once enough? Thank you for helping.
So add the condition "Object owned by current player" in a event, then add your WASD buttons as a sub event to the event with "Object owned by current player".
@@JustAGameDeveloper thank you
Can you tell me which kind of mulplayer this?, it uses hotspot to connect another mobile devices or what?
The servers are small, so multiplayer games that have 4-8 players is the kind of multiplayer it is. The player connects to a server that GDevelop owns.
what if its controlled by a 360 controller
It should work, if you add the controller sub events under a event with the action "Object owned by current player".
Could you make a video where you add the chat in that multiplayer mode? please
Yeah! I will try to figure out how to make that.
@@JustAGameDeveloperok :D
Bro how I can make melee attack
I'll add it to the list.
I'm curious, is that free? are there limited lobbies on the free version?
Yes, it is the free version. There are limited lobbies with the free version.
How to make a level unlock system?like angry bird
It's pretty simply to make. I try to make a tutorial sometime soon.
@@JustAGameDeveloper I always wait for your new videos
@@LOLIPOP32 Thank you!
omg im alive
👍