[PS4] RayStorm NEO-HD - 1CC - 12,052,400 Pts (R-GRAY1)

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  • Опубликовано: 10 июл 2024
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    Finally M2's Ray'z Arcade Chronology got a western release for both PS4 and Switch.
    This is a collection of all three Ray games (RayForce, RayStorm and RayCrisis), ported with the utmost care and quality that only M2 is known for. This collection is easily the definite version of the arcade games to play. Updated visuals, perfectly accurate to the arcade, very low input lag, great practice options, leaderboards, downloadable replays, extra widgets and with plenty of extra bells and whistles and attention to detail that gives this an edge over any other port and even unofficial emulation.
    The only negative I can give it is that it's missing the extra modes from the PS1 and 360 ports, which were really neat by themselves as they completely redid all the stage layouts, bosses and graphics.
    This run was played on the RayStorm x RayCrisis HD Collection.
    This is a separate release from the Ray'z Arcade Chronology, which is identical to Ray'z except for the fact that it's missing RayForce.
    They are offering this separate release because there was already a version of RayForce on the market by City Connection (the Saturn Tribute one), and is aimed at the people that already bought that.
    This action seems a bit misguided to me as the Ray'z collection is offering a far superior version of the game and RayForce is by far the most desirable game out of the collection for most people, but I guess it's nice that the option is there?
    Many people were turned off by the high input lag of the Saturn Tribute port, so they definitely wouldn't hesitate to get the M2 version over it.
    ------------
    RayStorm is the sequel to RayForce and came out in arcades two years later in 1996.
    This was originally going to be in the same style as RayForce, but this got scrapped early in development and was remade with 3D polygons instead, as that was the trend in the game industry at the time. This was early 3D too, so it looks quite rough and it definitely didn't age as well as RayForce did, which still looks beautiful to this day. This has led to Storm and Crisis being somewhat overlooked in the community.
    In terms of gameplay though, I think RayStorm and RayCrisis are far superior.
    RayForce was incredible for having a scoring system that almost had modern depth, which for 1994 standards was buck-wild, but it was still somewhat restrictive.
    RayStorm and RayCrisis on the other hand are simply a natural evolution of this system. With more mechanics that add further depth and with more complex chains to pull off. You can do so much more in this to optimize score it's insane. The pacing is also just way better, RayForce had long periods of dead air in almost every stage, which made grinding that game somewhat painful.
    RayStorm adds a couple new mechanics to the RayForce formula:
    - You can now lock onto any target, even if it's in the air.
    - Locking all your locks onto a single target at once fires a powerful mini-bomb.
    - Inclusion of a rechargeable smart-bomb, that can be used for both survival as well as score.
    - An entire new ship that has a maximum of 16 locks with a lock-on laser that works completely differently!
    R-Gray2 can get almost double the score from the higher locks, so leaderboards are generally split as the two ships are basically two completely different games.
    RayStorm is also by FAR the hardest entry into the Ray series.
    You definitely need to know exactly what you're doing, and even if you do there are still some very nasty RNG moments that can screw you over.
    You also just don't get any extends at all, the two extra lives you start with is all you get.
    Bombs also recharge veeery slowly, generally you'll only be able to use a single one per stage.
    I'm not sure why they expanded on the scoring mechanics and then just removed score extends, seems like a wasted effort to get people more involved in the system.
    For scoring you want to get later locks on high value targets as usual as later locks give bigger multipliers.
    Bombs also play a huge role as enemies destroyed by the bomb count towards the multiplier.
    One thing I don't like is how RNG the scorebombs can be though. The bomb shoots a series of circles that land in a somewhat random pattern, and this can make the score variance pretty substantial if you get unlucky.
    One nice QOL addition that the M2 port made is showing you how much score you got from a bomb.
    More info on the Shmup Wiki entry:
    shmups.wiki/library/RayStorm
    Will definitely be playing this more and trying out the other ship.
    Both deaths in this run were extremely silly.
    Special thanks to ININ Games for providing a key!
    Intro - 00:00
    Stage 1 - 01:36
    Stage 2 - 03:26
    Stage 3 - 05:48
    Stage 4 - 07:53
    Stage 5 - 12:11
    Stage 6 - 15:35
    Stage 7 - 18:40
    Stage 8 - 23:19
    Ending & Credits - 26:09
    ----------------------------------------------------
    Twitter: / jaimersstg
    Twitch: / jaimersstg
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Комментарии • 26

  • @griegomamey4624
    @griegomamey4624 Месяц назад

    Man the final boss is such a jaw dropping epic battle, and also the music is just *chef's kiss* splendid and legendary.

  • @Chloroxite
    @Chloroxite 11 месяцев назад +11

    I really do wonder where hardcore players in the shmup community find time and energy to spend mastering these games. I'm always in awe. I want one day to manage a 1cc of my own.

    • @JaimersSTG
      @JaimersSTG  11 месяцев назад +4

      I believe.

    • @mostverticalproductions4808
      @mostverticalproductions4808 11 месяцев назад

      Try out Batsugun Special Edition, it's a good one to start out with for a 1CC. Hell I've been able to do it and I'm bad at any non fighting game.

    • @Chloroxite
      @Chloroxite 11 месяцев назад

      @@mostverticalproductions4808Unfortunately that's only on PS4 and Switch, not on PC or xbox. Those are the only two platforms I have.

    • @kitestar
      @kitestar 10 месяцев назад

      Deathsmiles Mega Death Label is another easy 1CC considering it lets you switch Difficulty rank before a stage

    • @MSZsama
      @MSZsama 5 месяцев назад

      Mushi Futari original mode is another one with easily doable 1CC.

  • @Emeraudus
    @Emeraudus 11 месяцев назад +3

    Beautiful and crisp low poly shmup. No need for CRT filter! Also the stage 3 OST was really nice.

  • @alexhndr
    @alexhndr 11 месяцев назад +4

    The ultimate port of the Ray'z
    Especially Raycrisis, since they just straight up do away from those loading screen for every stage
    Its now a seamless experience, like Taito intended
    Its legitimately great

  • @julianseph842gamez5
    @julianseph842gamez5 11 месяцев назад +3

    Despite the Ray franchise being frustratingly hard, I still adore Taito shmups.

    • @kitestar
      @kitestar 10 месяцев назад

      Very underrated, yet very influential shmups

  • @ShinjiSixteen
    @ShinjiSixteen 11 месяцев назад

    Thank you for both the video and the CC commentary!

  • @es2xx
    @es2xx 11 месяцев назад +3

    レイストームやっぱり素晴らしいゲームだなぁ…

  • @tinotormed
    @tinotormed 11 месяцев назад +2

    The shmup series that pretty much inspired Siter Skain's Alltynex series and zakichi's Blaynix.

  • @emperorIng360
    @emperorIng360 11 месяцев назад +1

    Great run!
    I felt it when you wrote "Missing the red boat in stage 3 is a reset moment if you're scoring"
    Especially since it's worth a whole million points with RGRAY-02. Very painful =(

  • @TheElectricUnderground
    @TheElectricUnderground 11 месяцев назад +1

    Nicely played!! I need to play this today to get my submission in lol

    • @JaimersSTG
      @JaimersSTG  11 месяцев назад +1

      Don't forget RayCrisis lol

  • @kirbdini
    @kirbdini Месяц назад +1

    I just need to quit typing game titles to find runs. Between here and stg weekly EVERYTHING is covered. It's crazy how easy you make some titles look. This one is wrecking me more than esprade, think it's cause the hit box is the whole ship lol.

  • @chasepalumbo2929
    @chasepalumbo2929 10 месяцев назад

    Amazing gameplay, super underrated series even tho I’m more of a bullet hell enjoyer

  • @marcuscheng9398
    @marcuscheng9398 9 месяцев назад

    Good News: Its released on Steam yesterday!

  • @westbourner
    @westbourner 11 месяцев назад +1

    i played this game to death as a kid like 20 years ago

  • @Ratikal_
    @Ratikal_ 11 месяцев назад

    IS it more damage to spam the lock on on bosses rather than waiting for a full charge?

  • @sei-dragon6318
    @sei-dragon6318 11 месяцев назад

    Ahem…. Uhh… I don’t how to respond your feelings but,
    I’ll say it only once:
    RAYSTORM IS MY FAVOURITE GAME AND A HUGE PRIDE FOR MY OWN LIFE!!
    THOSE WHO HURT MY PRIDE
    WILL NEVER FORGIVEN!!
    ENGRAVE IT INTO YOUR MEMORY ONE LAST TIME!
    Sorry for my angriness message.
    Please forget what I took some unbelievable actions🙇🏻‍♂️

  • @Chuck-ou3xo
    @Chuck-ou3xo 10 месяцев назад

    *Promo SM*

  • @kbxthegamemaster06
    @kbxthegamemaster06 11 месяцев назад

    *F i r s t*